Ajout du projet Depths sur Git
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// Copyright Benoit Pelletier 2023 - 2025 All Rights Reserved.
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//
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// This software is available under different licenses depending on the source from which it was obtained:
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// - The Fab EULA (https://fab.com/eula) applies when obtained from the Fab marketplace.
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// - The CeCILL-C license (https://cecill.info/licences/Licence_CeCILL-C_V1-en.html) applies when obtained from any other source.
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// Please refer to the accompanying LICENSE file for further details.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleManager.h"
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#include "AssetTypeCategories.h"
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class FSlateStyleSet;
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class FProceduralDungeonEditorModule : public IModuleInterface
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{
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public:
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// ~BEGIN IModuleInterface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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// ~END IModuleInterface
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FORCEINLINE EAssetTypeCategories::Type GetAssetTypeCategory() const { return AssetTypeCategory; }
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private:
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void RegisterSettings();
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void UnregisterSettings();
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bool HandleSettingsSaved();
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private:
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EAssetTypeCategories::Type AssetTypeCategory {EAssetTypeCategories::Type::None};
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TSharedPtr<FSlateStyleSet> StyleSet;
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};
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