# ============================================ # Unreal Engine # ============================================ # Dossiers générés Binaries/* Plugins/**/Binaries/* Build/* Saved/* Intermediate/* Plugins/**/Intermediate/* DerivedDataCache/* # Whitelist fichiers Build spécifiques !Build/*/ Build/*/** !Build/*/PakBlacklist*.txt !Build/**/*.ico # Built data des maps *_BuiltData.uasset # ============================================ # IDE / Fichiers projet générés # ============================================ # Visual Studio .vs/ *.sln *.suo *.opensdf *.sdf *.VC.db *.VC.opendb # Xcode *.xcodeproj *.xcworkspace # Rider / CLion .idea/ *.user # ============================================ # Compilés # ============================================ *.slo *.lo *.o *.obj *.gch *.pch *.so *.dylib *.dll *.mod *.lai *.la *.a *.lib *.exe *.out *.app *.ipa # ============================================ # Packaging # ============================================ *.pak *.sig # ============================================ # OS # ============================================ Thumbs.db Desktop.ini *.log # ============================================ # Projet Depths # ============================================ # Maps de dev personnelles Content/Maps/*_Dev_*.umap Content/Maps/__ExternalActors__/*_Dev_*/ # Packs Marketplace (référence temporaire) # Content/_Marketplace/ # DotNet (UE5.3+) .dotnet/