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2026-04-30 12:24:52 +02:00

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// Copyright Benoit Pelletier 2023 - 2025 All Rights Reserved.
//
// This software is available under different licenses depending on the source from which it was obtained:
// - The Fab EULA (https://fab.com/eula) applies when obtained from the Fab marketplace.
// - The CeCILL-C license (https://cecill.info/licences/Licence_CeCILL-C_V1-en.html) applies when obtained from any other source.
// Please refer to the accompanying LICENSE file for further details.
#include "ProceduralDungeonEditorSettings.h"
UProceduralDungeonEditorSettings::UProceduralDungeonEditorSettings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
DefaultRoomDataClass = URoomData::StaticClass();
bUseDefaultIfNoChild = true;
//bShowOnlyDefaultAndChildren = false;
DefaultMargins.XAxis.X = 10.0f;
DefaultMargins.XAxis.Y = 10.0f;
DefaultMargins.YAxis.X = 10.0f;
DefaultMargins.YAxis.Y = 10.0f;
DefaultMargins.ZAxis.X = 10.0f;
DefaultMargins.ZAxis.Y = 10.0f;
}