24 lines
972 B
C++
24 lines
972 B
C++
// Copyright Benoit Pelletier 2023 - 2025 All Rights Reserved.
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//
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// This software is available under different licenses depending on the source from which it was obtained:
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// - The Fab EULA (https://fab.com/eula) applies when obtained from the Fab marketplace.
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// - The CeCILL-C license (https://cecill.info/licences/Licence_CeCILL-C_V1-en.html) applies when obtained from any other source.
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// Please refer to the accompanying LICENSE file for further details.
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#include "ProceduralDungeonEditorSettings.h"
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UProceduralDungeonEditorSettings::UProceduralDungeonEditorSettings(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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DefaultRoomDataClass = URoomData::StaticClass();
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bUseDefaultIfNoChild = true;
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//bShowOnlyDefaultAndChildren = false;
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DefaultMargins.XAxis.X = 10.0f;
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DefaultMargins.XAxis.Y = 10.0f;
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DefaultMargins.YAxis.X = 10.0f;
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DefaultMargins.YAxis.Y = 10.0f;
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DefaultMargins.ZAxis.X = 10.0f;
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DefaultMargins.ZAxis.Y = 10.0f;
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}
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