[ProcessControls] priority_class=Normal priority_source=argument affinity_mask=0xFFFF affinity_source=argument requested_affinity=0xFFFF system_affinity=0xFFFF
[ColdTimeline] stage=owner_data_load begin_ms=0.054
[ColdTimeline] stage=owner_data_load end_ms=13.642
Standalone clip override: exported radius=6 (112 m cube) -> radius=1 (32 m LOD0 cube), voxel size=25 cm.
[StreamBenchmarkConfig] clip_radius=1 lod0_cube=32m voxel=25cm fullres_levels=2 max_level_filter=1 workers=16 full_detail_tiles=120 desired_tiles=120 variant=base uv=full colors=full material_groups=full hash=off
[StreamFullDetail] wall=0.630s generated=120/120 resident_tiles_cpu_only=1 hash=off
[PlayerNeighborhood] lod0_tiles=27/27 mesh_ready=0.300s collision_cook=unavailable_in_standalone
[StreamFullClipmap] wall=0.630s generated=120/120 worker_sum=9.045s worker_busy=89.7% worker_idle=10.3% payload_alloc=5.04MiB viewer_output=2.28MiB tiles=120 hash=off
[StreamCacheUse] hits=0 requested=120
[StreamLevel] lod=0 tiles=64 samples=2.744M worker_sum=4.485s first_ready=0.077s complete=0.380s worker_busy=73.8% payload_alloc=2.93MiB viewer_output=1.31MiB vertices=29692 indices=153450 hash=off
[StreamLevel] lod=1 tiles=56 samples=2.401M worker_sum=4.560s first_ready=0.255s complete=0.615s worker_busy=46.3% payload_alloc=2.12MiB viewer_output=0.97MiB vertices=21605 indices=113976 hash=off
