[ProcessControls] priority_class=Normal priority_source=argument affinity_mask=0xFFFF affinity_source=argument requested_affinity=0xFFFF system_affinity=0xFFFF
[ColdTimeline] stage=owner_data_load begin_ms=0.103
[ColdTimeline] stage=owner_data_load end_ms=14.165
Standalone clip override: exported radius=6 (112 m cube) -> radius=1 (32 m LOD0 cube), voxel size=25 cm.
[StreamBenchmarkConfig] clip_radius=1 lod0_cube=32m voxel=25cm fullres_levels=2 max_level_filter=1 workers=16 full_detail_tiles=120 desired_tiles=120 variant=base uv=full colors=full material_groups=full hash=off
[StreamFullDetail] wall=0.643s generated=120/120 resident_tiles_cpu_only=1 hash=off
[PlayerNeighborhood] lod0_tiles=27/27 mesh_ready=0.245s collision_cook=unavailable_in_standalone
[StreamFullClipmap] wall=0.643s generated=120/120 worker_sum=9.577s worker_busy=93.1% worker_idle=6.9% payload_alloc=2.76MiB viewer_output=1.26MiB tiles=120 hash=off
[StreamCacheUse] hits=0 requested=120
[StreamLevel] lod=0 tiles=64 samples=2.744M worker_sum=4.685s first_ready=0.066s complete=0.504s worker_busy=58.1% payload_alloc=0.00MiB viewer_output=0.00MiB vertices=0 indices=0 hash=off
[StreamLevel] lod=1 tiles=56 samples=2.401M worker_sum=4.892s first_ready=0.214s complete=0.632s worker_busy=48.4% payload_alloc=2.76MiB viewer_output=1.26MiB vertices=28214 indices=148608 hash=off
