wip: L174 Design50 steps 0-2 verified; v240 baselines; seams proven real (RED)
End runs pass 48/48; overlap/turn census still fails; seam mismatches are real (one tile adds the passage carve, its neighbour's X8 fast path does not). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
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@@ -125,11 +125,11 @@ RECIPE_RE = re.compile(
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def owner_hash_baseline(recipe: str, style: int) -> tuple[Path, str]:
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if recipe == "surface-world" and style == 1:
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return (BASELINES / "owner-hash/canonical/owner-hash-surface-world-style1-v239.baseline",
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"L173-v239-combined-cave-planner")
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return (BASELINES / "owner-hash/canonical/owner-hash-surface-world-style1-v240.baseline",
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"L174-v240-Design50-steps1-2")
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if recipe == "floating-islands" and style == 2:
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return (BASELINES / "owner-hash/canonical/owner-hash-floating-islands-style2-v239.baseline",
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"L173-v239-combined-cave-planner")
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return (BASELINES / "owner-hash/canonical/owner-hash-floating-islands-style2-v240.baseline",
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"L174-v240-Design50-steps1-2")
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raise VerificationFailure(f"no pinned owner hash baseline for {recipe} style {style}")
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