wip(assembler): M1 round 4 -- cap rebuilt (no hiding), sub-voxel audit, routes + mesh-free queries
Luna, M1 round 4 (resumed after the night stop): - Cliff: sub-voxel audit (29,929 half-voxel XY columns, min run 3.75 voxels, 0 subvoxel runs; old taper control exposes 20,963) and a root-line shelf at the two-voxel minimum. - Horizon slab = aliased LOD8 cap ceiling. The first fix hid the ceiling at LOD8 (challenged: enclosed, interior-lit strates); now the LOD8 cap is rebuilt deterministically from the native heightfield, skirts preserved; looking up and out shows the cap present. - Routes: review manifest with 33 stable-ID route points + capsule/support constraints; capsule sweep 0 blocked samples / 0 unsupported centres, negative control detected. - Server path: World::densityAt answers without render meshes. Physics cooking not available standalone. - Hashes (evaluator + 2,226-tile stream) identical at W1/W8/W16. LOD8: 4.446 s for 529 tiles, 14.25 M field calls, 165 unknown tiles. - Captures at 60 fps cap + vsync (owner's GPU coil whine). One cliff probe crossed the ~8 GB guard (7.69 GiB) and was stopped before capturing. My review: cap view matches legacy closely, no slab; native cliff is a clean attached ledge (cleaner than legacy); a few small spikes on the ridge top. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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@@ -831,6 +831,8 @@ World assembler field types and `AuditHeightfieldBounds`, `AuditHeightfieldShelf
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`AuditHeightfieldRoute` are declared in
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[`Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h`](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h)
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and implemented in [`Standalone/Core/src/WorldAssemblerInternal.h`](Standalone/Core/src/WorldAssemblerInternal.h).
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`RefineLod8NativeCap` in [`Standalone/Core/src/VoxelForgeCore.cpp`](Standalone/Core/src/VoxelForgeCore.cpp)
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replaces coarse LOD8 ceiling surfaces with the planned 2D cap field while retaining ceiling skirts.
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The standalone SurfaceWorld plan composer and capture/audit entry point live in
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[`Standalone/Source/StandaloneViewer.cpp`](Standalone/Source/StandaloneViewer.cpp).
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