perf(opstack): direct-indexed column box (measured 14.7% miss); + T1.d bail attribution

BUILD RESULTS FIRST: 14/14 tests green, 0 violations. VerticalShafts box
verdicts went 0 -> 30 of 60 (zero was the number for the project's whole life).
TunnelNetwork production held at 11 proved / 14641 voxels, byte-identical --
that line was the isolated diagnostic for cab8e8f, so its stillness proves
Jahni's room/tunnel Min <= Max are correctly ordered. All eight equivalence
tests bit-identical, which TESTS the "bounds only, cannot reach density" claim
made on 7dbdf51 / eaa44bf / cab8e8f rather than asserting it.

PART A -- the column memo thrash is confirmed quantitatively. Measured 14.74%
miss rate against a prediction of 14.0% if thrashing and 1.4% if not; and 8,300
recomputes per tile against a healthy 1,225 (6.8x) from an independent
statistic. Replaced the 4096-slot direct-mapped hashed table with the
direct-indexed box scheme GSurfColCache has always used: no hash, no
collisions, every column computed exactly once. ParamsFingerprint is retained
in the box key -- its absence was the shipped bug that silently deleted the
overhang, and GSurfColCache's own omission of it was deliberately not copied.

PART B -- T1.d never fires in game: the two op-stack counters never appeared,
and since every displayed row has Min 1.00 rather than 0.00, rows only render
when a counter fires. The cave branch has 13 return-Mixed paths; guessing which
is the mistake this project keeps paying for. Six attribution counters now name
the bail category outright. Only edits there are brace-expansions so a counter
fits before each existing return -- every condition and returned value is
byte-identical.

Open falsifiable hypothesis: Tiles Meshed averages 2.13/frame, plausibly the
reason LOD rings update slowly. If misses drop ~10x and LODs speed up, the memo
was the ceiling; if not, they are separate problems, cleanly separated.

Not built -- Jahni builds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Fr0zkaandClaude Opus 5 committed 2026-08-16 18:28:46 +02:00
1 parent 49a9959aed
commit 3ad2720d0a
7 files changed
+350 -45

No files matched your search

+60 -11
View File
@@ -2807,17 +2807,23 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
// Condition 1 : la strate doit RÉELLEMENT être générée par la pile. Sinon on
// classerait un champ que le mesher ne produira pas. C'est le même drapeau, lu au
// même endroit, que `GetDensityAt`.
if (!StrateManager->UsesOperatorStackForChunk(CC)) { return EVoxelTileClass::Mixed; }
if (!StrateManager->UsesOperatorStackForChunk(CC))
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailNotOpStack);
return EVoxelTileClass::Mixed;
}
// Condition 2 : un seul slot de cave par tuile. Deux slots = deux jeux de params =
// deux piles, et une pile ne sait répondre que pour SA strate.
int32 CaveTopCZ = 0, CaveBotCZ = 0;
if (!StrateManager->GetStrateChunkZBounds(ChunkZ, CaveTopCZ, CaveBotCZ))
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailMixedContent);
return EVoxelTileClass::Mixed; // hors layout
}
if (CaveBotChunkZ != INT32_MAX && CaveBotChunkZ != CaveBotCZ)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailMixedContent);
return EVoxelTileClass::Mixed;
}
CaveBotChunkZ = CaveBotCZ;
@@ -2867,7 +2873,11 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
{
// Une tuile mi-cave mi-surface (ou mi-gap) n'est pas classable ainsi : la pile de cave ne
// répond que pour SA strate, et sa boîte couvrirait des z appartenant à une autre.
if (bAnyNonCave) { return EVoxelTileClass::Mixed; }
if (bAnyNonCave)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailMixedContent);
return EVoxelTileClass::Mixed;
}
const FIntVector RepCC(0, 0, CaveRepChunkZ);
const ECaveGeneratorType CaveType = StrateManager->GetGeneratorTypeForChunk(RepCC);
@@ -2891,7 +2901,11 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
// Une tuile très étalée (Step élevé) toucherait trop de chunks pour que cette vérification
// reste bon marché. Au-delà, `Mixed` — on renonce au gain, jamais à la sûreté.
const int64 NumChunkCoords = (int64)(CX1 - CX0 + 1) * (int64)(CY1 - CY0 + 1) * (int64)(CZ1 - CZ0 + 1);
if (NumChunkCoords > 27) { return EVoxelTileClass::Mixed; }
if (NumChunkCoords > 27)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed;
}
FSlabGenerationParams TileSlab;
FMazeGenerationParams TileMaze;
@@ -2907,12 +2921,17 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
const FIntVector CC(cx, cy, cz);
if (StrateManager->GetGeneratorTypeForChunk(CC) != CaveType)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed; // la boîte déborde sur un autre archétype
}
// Le drapeau doit tenir sur TOUS les chunks de la boîte, pas seulement sur celui qui a
// déclenché la tentative : un seul chunk hors pile invaliderait le verdict.
if (!StrateManager->UsesOperatorStackForChunk(CC)) { return EVoxelTileClass::Mixed; }
if (!StrateManager->UsesOperatorStackForChunk(CC))
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailNotOpStack);
return EVoxelTileClass::Mixed;
}
switch (CaveType)
{
@@ -2921,28 +2940,44 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
{
const FSlabGenerationParams Q = StrateManager->GetSlabParamsForChunk(CC);
if (bFirst) { TileSlab = Q; }
else if (FMemory::Memcmp(&Q, &TileSlab, sizeof(Q)) != 0) { return EVoxelTileClass::Mixed; }
else if (FMemory::Memcmp(&Q, &TileSlab, sizeof(Q)) != 0)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed;
}
break;
}
case ECaveGeneratorType::Maze:
{
const FMazeGenerationParams Q = StrateManager->GetMazeParamsForChunk(CC);
if (bFirst) { TileMaze = Q; }
else if (FMemory::Memcmp(&Q, &TileMaze, sizeof(Q)) != 0) { return EVoxelTileClass::Mixed; }
else if (FMemory::Memcmp(&Q, &TileMaze, sizeof(Q)) != 0)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed;
}
break;
}
case ECaveGeneratorType::VerticalShafts:
{
const FVerticalShaftParams Q = StrateManager->GetVerticalShaftParamsForChunk(CC);
if (bFirst) { TileVert = Q; }
else if (FMemory::Memcmp(&Q, &TileVert, sizeof(Q)) != 0) { return EVoxelTileClass::Mixed; }
else if (FMemory::Memcmp(&Q, &TileVert, sizeof(Q)) != 0)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed;
}
break;
}
case ECaveGeneratorType::FloatingIslands:
{
const FFloatingIslandParams Q = StrateManager->GetFloatingIslandParamsForChunk(CC);
if (bFirst) { TileFloat = Q; }
else if (FMemory::Memcmp(&Q, &TileFloat, sizeof(Q)) != 0) { return EVoxelTileClass::Mixed; }
else if (FMemory::Memcmp(&Q, &TileFloat, sizeof(Q)) != 0)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed;
}
break;
}
case ECaveGeneratorType::Underwater:
@@ -2950,10 +2985,15 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
{
const FStrateGenerationParams Q = StrateManager->GetGenerationParams(CC);
if (bFirst) { TileTunnel = Q; }
else if (FMemory::Memcmp(&Q, &TileTunnel, sizeof(Q)) != 0) { return EVoxelTileClass::Mixed; }
else if (FMemory::Memcmp(&Q, &TileTunnel, sizeof(Q)) != 0)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed;
}
break;
}
default:
INC_DWORD_STAT(STAT_VoxelForgeCaveBailParams);
return EVoxelTileClass::Mixed; // SurfaceWorld ne peut pas arriver ici (bAnyNonCave)
}
@@ -2985,6 +3025,7 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
{
// Strate dégénérée ou archétype non porté : `GetDensityAt` retomberait sur le `switch`,
// donc la pile ne décrit pas ce que le mesher verra. Aucun verdict.
INC_DWORD_STAT(STAT_VoxelForgeCaveBailNoStack);
return EVoxelTileClass::Mixed;
}
TileStack.PrepareChunk(OpCtx);
@@ -2992,7 +3033,11 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
const FBox TileBox(FVector((float)MinX, (float)MinY, (float)MinZ),
FVector((float)MaxX, (float)MaxY, (float)MaxZ));
const EVoxelTileClass StackVerdict = TileStack.ClassifyBox(TileBox, OpCtx);
if (StackVerdict == EVoxelTileClass::Mixed) { return EVoxelTileClass::Mixed; }
if (StackVerdict == EVoxelTileClass::Mixed)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailStackVerdict);
return EVoxelTileClass::Mixed;
}
if (StackVerdict == EVoxelTileClass::AllSolid) { bCanAir = false; }
else { bCanSolid = false; }
@@ -3007,7 +3052,11 @@ EVoxelTileClass UVoxelGenerator::ClassifyTile(const FIntVector& OriginVoxels, in
if (D.ChasmDensity > 0.0f) { bCanSolid = false; }
if (D.BridgeDensity > 0.0f || D.RidgeDensity > 0.0f) { bCanAir = false; }
if (bCanSolid == bCanAir) { return EVoxelTileClass::Mixed; }
if (bCanSolid == bCanAir)
{
INC_DWORD_STAT(STAT_VoxelForgeCaveBailDisturbance);
return EVoxelTileClass::Mixed;
}
if (bCanSolid)
{
INC_DWORD_STAT(STAT_VoxelForgeTilesOpStackSolid);