wip(assembler): M2 round 4 -- WorldAssemblerHybridV2: exact contacts, tagged tiles 1.18-1.27x MC

The round-3 'field contact error' measured hit-to-anchor distance; V2 contacts are 0 cm and on the zero
isosurface. Tagged-tile cost 5.7-6.7x -> 1.175-1.270x MC; organic 0.998x. Bound, shelf-thickness and route
audits rerun with negative controls; W1/W8/W16 stable; V1 and MarchingCubesV1 unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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Fr0zkaandClaude Opus 5.5 committed 2026-10-10 10:41:43 +02:00
1 parent 22a6b30494
commit 4661a445be
48 files changed
+106493 -71

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@@ -8,6 +8,7 @@
#include <cmath>
#include <cstdint>
#include <functional>
#include <limits>
#include <numeric>
#include <tuple>
#include <utility>
@@ -42,6 +43,11 @@ namespace VoxelHybridSharpMesher
else V.Z = Value;
}
inline int32 IntAxisValue(const FIntVector& V, int32 Axis)
{
return Axis == 0 ? V.X : (Axis == 1 ? V.Y : V.Z);
}
struct FPlane
{
uint64 Id = 0;
@@ -223,6 +229,106 @@ namespace VoxelHybridSharpMesher
return SDF;
}
struct FPreparedFeatureBox
{
uint64 StableId = 0;
double Minimum[3]{};
double Maximum[3]{};
};
inline std::vector<FPreparedFeatureBox> PrepareFeatureBoxes(
const TArray<FVoxelHybridSharpFeatureBox>& Features)
{
std::vector<FPreparedFeatureBox> Prepared;
Prepared.reserve(static_cast<std::size_t>(Features.Num()));
for (const FVoxelHybridSharpFeatureBox& Feature : Features)
{
FPreparedFeatureBox Box;
Box.StableId = Feature.StableId;
for (int32 Axis = 0; Axis < 3; ++Axis)
{
Box.Minimum[Axis] = static_cast<double>(Feature.MinimumSubvoxels[Axis])
/ SubvoxelsPerVoxel;
Box.Maximum[Axis] = static_cast<double>(Feature.MaximumSubvoxels[Axis])
/ SubvoxelsPerVoxel;
}
Prepared.push_back(Box);
}
return Prepared;
}
// MC interpolation can move a finite hard box's zero crossing away from its analytic face.
// V2 retains MC connectivity and snaps only interior tile roots that cross a tagged face.
inline bool TrySnapFeatureEdge(const std::vector<FPreparedFeatureBox>& Features,
const FIntVector& OriginVoxels, const FIntVector& LocalStart, int32 Axis,
const FVector& ChunkWorldPos, float GeometryVoxelSize,
FVector& InOutWorldPosition, FVector& OutNormal, uint64& OutSplitKey)
{
const double EdgeStart = static_cast<double>(IntAxisValue(OriginVoxels, Axis)
+ IntAxisValue(LocalStart, Axis));
const double EdgeEnd = EdgeStart + 1.0;
const double EdgeLow = FMath::Min(EdgeStart, EdgeEnd);
const double EdgeHigh = FMath::Max(EdgeStart, EdgeEnd);
const double RootVoxel = static_cast<double>(IntAxisValue(OriginVoxels, Axis))
+ (AxisValue(InOutWorldPosition, Axis) - AxisValue(ChunkWorldPos, Axis))
/ GeometryVoxelSize;
constexpr double Tolerance = 1.0e-9;
double BestDistance = std::numeric_limits<double>::infinity();
uint64 BestStableId = std::numeric_limits<uint64>::max();
uint64 BestFaceId = 0;
double BestPlane = 0.0;
int32 BestSide = 0;
for (const FPreparedFeatureBox& Feature : Features)
{
bool bWithinFaceSpan = true;
for (int32 OtherAxis = 0; OtherAxis < 3; ++OtherAxis)
{
if (OtherAxis == Axis) continue;
const double Coordinate = static_cast<double>(IntAxisValue(OriginVoxels, OtherAxis)
+ IntAxisValue(LocalStart, OtherAxis));
if (Coordinate < Feature.Minimum[OtherAxis] - Tolerance
|| Coordinate > Feature.Maximum[OtherAxis] + Tolerance)
{
bWithinFaceSpan = false;
break;
}
}
if (!bWithinFaceSpan) continue;
for (int32 Side = 0; Side < 2; ++Side)
{
const double Plane = Side == 0
? Feature.Minimum[Axis] : Feature.Maximum[Axis];
if (Plane < EdgeLow - Tolerance || Plane > EdgeHigh + Tolerance) continue;
const double Distance = FMath::Abs(Plane - RootVoxel);
const uint64 FaceId = Feature.StableId ^ (0x9e3779b97f4a7c15ull
+ static_cast<uint64>(Axis * 2 + Side + 1));
if (Distance > BestDistance + Tolerance
|| (FMath::Abs(Distance - BestDistance) <= Tolerance
&& std::tie(Feature.StableId, FaceId)
>= std::tie(BestStableId, BestFaceId)))
{
continue;
}
BestDistance = Distance;
BestStableId = Feature.StableId;
BestFaceId = FaceId != 0 ? FaceId : static_cast<uint64>(Axis + 1);
BestPlane = Plane;
BestSide = Side;
}
}
if (BestFaceId == 0) return false;
SetAxisValue(InOutWorldPosition, Axis, AxisValue(ChunkWorldPos, Axis)
+ (BestPlane - static_cast<double>(IntAxisValue(OriginVoxels, Axis)))
* GeometryVoxelSize);
OutNormal = FVector::ZeroVector;
SetAxisValue(OutNormal, Axis, BestSide == 0 ? -1.0 : 1.0);
OutSplitKey = BestFaceId;
return true;
}
inline uint64 SelectFeature(const FRoot& Root, int32 Axis)
{
if (Root.Planes.empty()) return 0;
@@ -1371,8 +1371,9 @@ FVoxelMeshData UVoxelMarchingCubesMesher::GenerateMesh(FIntVector OriginVoxels,
// tile edge use MC there, preserving the existing MC-to-MC clipmap transition and skirts.
// Le DC reste limite aux surfaces LOD0 balisees; les patches connectes au bord restent MC.
VoxelHybridSharpMesher::FResult HybridResult;
if (bUseHybridSharpMesher && Step == 1 && CellsPerAxis == CHUNK_SIZE
&& CzLo == 0 && CzHi == CellsPerAxis - 1 && !HybridSharpFeatures.IsEmpty())
const bool bHybridLod0Interior = Step == 1 && CellsPerAxis == CHUNK_SIZE
&& CzLo == 0 && CzHi == CellsPerAxis - 1 && !HybridSharpFeatures.IsEmpty();
if (bUseHybridSharpMesher && bHybridLod0Interior)
{
HybridResult = VoxelHybridSharpMesher::Generate(
CellsPerAxis, Step, IsoLevel, GeometryVoxelSize, OriginVoxels, ChunkWorldPos,
@@ -1380,6 +1381,11 @@ FVoxelMeshData UVoxelMarchingCubesMesher::GenerateMesh(FIntVector OriginVoxels,
[&](int32 X, int32 Y, int32 Z) { return SampleG(X, Y, Z); },
[&](int32 X, int32 Y, int32 Z) { return GradAt(X, Y, Z); });
}
const bool bHybridSharpSnap = bUseHybridSharpFeatureSnap && bHybridLod0Interior;
const std::vector<VoxelHybridSharpMesher::FPreparedFeatureBox> PreparedSharpFeatures =
bHybridSharpSnap
? VoxelHybridSharpMesher::PrepareFeatureBoxes(HybridSharpFeatures)
: std::vector<VoxelHybridSharpMesher::FPreparedFeatureBox>{};
//=========================================================================
// ITÉRATION SUR LES CELLULES
@@ -1543,6 +1549,7 @@ FVoxelMeshData UVoxelMarchingCubesMesher::GenerateMesh(FIntVector OriginVoxels,
? FPlatformTime::Cycles64() : 0;
FVector EdgeVertices[12];
FVector EdgeNormals[12];
uint64 EdgeSplitKeys[12]{};
for (int32 i = 0; i < 12; i++)
{
if (MCEdgeTable[CaseIndex] & (1 << i))
@@ -1578,6 +1585,28 @@ FVoxelMeshData UVoxelMarchingCubesMesher::GenerateMesh(FIntVector OriginVoxels,
}
EdgeVertices[i] = Positions[A] + T * (Positions[B] - Positions[A]);
EdgeNormals[i] = Gradients[A] + T * (Gradients[B] - Gradients[A]);
if (bHybridSharpSnap)
{
const int32 Axis = CornerOffsets[A].X != CornerOffsets[B].X ? 0
: (CornerOffsets[A].Y != CornerOffsets[B].Y ? 1 : 2);
const FIntVector LocalStart(cx + CornerOffsets[A].X,
cy + CornerOffsets[A].Y, cz + CornerOffsets[A].Z);
// All cells incident to this lattice edge must stay interior so
// the shared root cannot disagree across a tile-border cell.
const bool bCanSnapEdge = bHybridSharpSnap
&& LocalStart.X >= 2 && LocalStart.Y >= 2 && LocalStart.Z >= 2
&& LocalStart.X <= CellsPerAxis - 2
&& LocalStart.Y <= CellsPerAxis - 2
&& LocalStart.Z <= CellsPerAxis - 2;
FVector AnalyticNormal;
if (bCanSnapEdge && VoxelHybridSharpMesher::TrySnapFeatureEdge(
PreparedSharpFeatures, OriginVoxels, LocalStart, Axis,
ChunkWorldPos, GeometryVoxelSize, EdgeVertices[i],
AnalyticNormal, EdgeSplitKeys[i]))
{
EdgeNormals[i] = AnalyticNormal;
}
}
}
}
if (bSampleCell)
@@ -1600,9 +1629,12 @@ FVoxelMeshData UVoxelMarchingCubesMesher::GenerateMesh(FIntVector OriginVoxels,
{
continue;
}
const int32 Idx0 = GetOrCreateVertex(EdgeVertices[E0], EdgeNormals[E0]);
const int32 Idx1 = GetOrCreateVertex(EdgeVertices[E1], EdgeNormals[E1]);
const int32 Idx2 = GetOrCreateVertex(EdgeVertices[E2], EdgeNormals[E2]);
const int32 Idx0 = GetOrCreateVertex(
EdgeVertices[E0], EdgeNormals[E0], EdgeSplitKeys[E0]);
const int32 Idx1 = GetOrCreateVertex(
EdgeVertices[E1], EdgeNormals[E1], EdgeSplitKeys[E1]);
const int32 Idx2 = GetOrCreateVertex(
EdgeVertices[E2], EdgeNormals[E2], EdgeSplitKeys[E2]);
TArray<int32>* Dst = &GroundTris;
if (!bStandaloneSkipMaterialGroups)
@@ -128,6 +128,13 @@ public:
bUseHybridSharpMesher = true;
}
// Version 2 keeps MC topology and projects eligible LOD0 edge roots onto exact box planes.
void SetHybridSharpFeatureSnap(TArray<FVoxelHybridSharpFeatureBox>&& InFeatures)
{
HybridSharpFeatures = MoveTemp(InFeatures);
bUseHybridSharpFeatureSnap = true;
}
private:
FORCEINLINE bool ShouldAbortWork() const
{
@@ -139,6 +146,7 @@ private:
const FStandaloneShapeWorld* ShapeWorldContext = nullptr;
TArray<FVoxelHybridSharpFeatureBox> HybridSharpFeatures;
bool bUseHybridSharpMesher = false;
bool bUseHybridSharpFeatureSnap = false;
float GeometryVoxelSizeCm = VOXEL_SIZE;
public: