wip(assembler): M3 round 3 -- separated islands + Unreal island route (owner build 18:46)

Islands read as separate (91.89% open sky at mid-height), underside cavity closed,
rim teeth were capture shading. Island manifest import + BuildHost proof passed on the
pre-cache tree; M1 SurfaceWorld and M2 V1/V2 gates passed.

Known open: final XY-column cache compiled in the owner build but is unverified;
island LOD0 p95 ~155 ms misses the 133 ms sprint deadline (legacy ~43 ms); the island
manifest only fits the BuildHost fixture layout (owner's world: Core init fails,
empty world) -> round 4 builds plans inside Unreal.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
This commit is contained in:
Fr0zkaandClaude Opus 5.5 committed 2026-10-10 20:53:03 +02:00
1 parent 4afea7c802
commit 48fa028086
37 files changed
+3788 -107

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+2 -2
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@@ -130,11 +130,11 @@ $buildSucceeded = $false
for ($attempt = 1; $attempt -le 2 -and -not $buildSucceeded; ++$attempt) {
$attemptStdout = if ($attempt -eq 1) { $BuildStdout } else { Join-Path $LogRoot 'UBT-CoreIntegration.retry.stdout.log' }
$attemptStderr = if ($attempt -eq 1) { $BuildStderr } else { Join-Path $LogRoot 'UBT-CoreIntegration.retry.stderr.log' }
Write-Host "BuildHost UBT attempt $attempt of 2; max parallel actions=$MaxParallelActions; normal priority."
Write-Host "BuildHost UBT attempt $attempt of 2; max parallel actions=$MaxParallelActions; BelowNormal priority."
$process = Start-Process -FilePath $dotnet -ArgumentList $argumentList -WorkingDirectory $PluginRoot `
-RedirectStandardOutput $attemptStdout -RedirectStandardError $attemptStderr `
-WindowStyle Hidden -PassThru
$process.PriorityClass = [Diagnostics.ProcessPriorityClass]::Normal
$process.PriorityClass = [Diagnostics.ProcessPriorityClass]::BelowNormal
$started = [datetime]::UtcNow
while (-not $process.HasExited) {
Start-Sleep -Seconds 5
+67 -6
View File
@@ -5,7 +5,8 @@ param(
[ValidateSet('MarchingCubesV1', 'WorldAssemblerHybridV1', 'WorldAssemblerHybridV2')][string]$CoreMesherRecipe = 'MarchingCubesV1',
[switch]$EnableHybridFixturePlacement,
[switch]$HybridCliffOnly,
[switch]$HybridFixturesOnly
[switch]$HybridFixturesOnly,
[switch]$FloatingIslandsOnly
)
# Exercise AVoxelWorld Core streaming, collision, anchor movement, and carving in BuildHost only.
@@ -41,7 +42,11 @@ function Assert-UnderPath([string]$Candidate, [string]$Root) {
Assert-UnderPath $HostRoot (Join-Path $PluginRoot 'Saved\BuildHost')
Assert-UnderPath $OutputRoot (Join-Path $StagePlugin 'Saved')
if ([string]::IsNullOrWhiteSpace($WorldAssemblyManifestPath)) {
$WorldAssemblyManifestPath = Join-Path $PluginRoot 'Standalone\Research\WorldAssemblerM1\round4\world_assembly.json'
$WorldAssemblyManifestPath = if ($FloatingIslandsOnly) {
Join-Path $PluginRoot 'Standalone\Research\WorldAssemblerM3\Round3\results\world_assembly_floating_islands.json'
} else {
Join-Path $PluginRoot 'Standalone\Research\WorldAssemblerM1\round4\world_assembly.json'
}
}
$WorldAssemblyManifestPath = [IO.Path]::GetFullPath($WorldAssemblyManifestPath)
Assert-UnderPath $WorldAssemblyManifestPath $PluginRoot
@@ -84,7 +89,13 @@ foreach ($directory in @($OutputDirectory, $InputDirectory, $LogDirectory, $Loca
}
Copy-Item -LiteralPath $WorldAssemblyManifestPath -Destination $StagedWorldAssembly -Force
$ManifestData = Get-Content -LiteralPath $StagedWorldAssembly -Raw | ConvertFrom-Json
if ($ManifestData.content_hash -ne '8933693d9560ba9f') {
if ($FloatingIslandsOnly) {
if ($ManifestData.content_hash -ne '94b563f1ce622def' -or
@($ManifestData.floating_islands).Count -ne 1 -or
@($ManifestData.plan.strates).Count -ne 0) {
throw "BuildHost world assembly input is not the reviewed round-3 island manifest: $($ManifestData.content_hash)"
}
} elseif ($ManifestData.content_hash -ne '8933693d9560ba9f') {
throw "BuildHost world assembly input is not the reviewed round-4 manifest: $($ManifestData.content_hash)"
}
if ($EnableHybridFixturePlacement -and $CoreMesherRecipe -eq 'MarchingCubesV1') {
@@ -102,6 +113,10 @@ if ($HybridFixturesOnly -and $CoreMesherRecipe -eq 'MarchingCubesV1') {
if ($HybridFixturesOnly -and ($HybridCliffOnly -or $EnableHybridFixturePlacement)) {
throw '-HybridFixturesOnly cannot be combined with the other focused hybrid modes.'
}
if ($FloatingIslandsOnly -and ($CoreMesherRecipe -ne 'MarchingCubesV1' -or
$EnableHybridFixturePlacement -or $HybridCliffOnly -or $HybridFixturesOnly)) {
throw '-FloatingIslandsOnly uses the reviewed MC island manifest and cannot be combined with hybrid modes.'
}
$CrashBefore = @{}
foreach ($CrashRoot in $CrashRoots) {
@@ -134,6 +149,7 @@ $HybridMesherFlag = switch ($CoreMesherRecipe) {
$HybridFixturePlacementFlag = if ($EnableHybridFixturePlacement) { 1 } else { 0 }
$HybridCliffOnlyFlag = if ($HybridCliffOnly) { 1 } else { 0 }
$HybridFixturesOnlyFlag = if ($HybridFixturesOnly) { 1 } else { 0 }
$FloatingIslandsOnlyFlag = if ($FloatingIslandsOnly) { 1 } else { 0 }
$BaseArguments = @(
('-project="{0}"' -f $HostProject),
'-nullrhi', '-unattended', '-nop4', '-nosplash', '-NoSound',
@@ -144,6 +160,7 @@ $BaseArguments = @(
('-LocalDataCachePath="{0}"' -f $DerivedDataCache),
'-run=VoxelForgeExplore', '-seed=0', '-archetype=TunnelNetwork', '-slot=0',
'-modes=export', '-gameconfig=1', '-coreworldtest=1',
("-coreislandtest=$FloatingIslandsOnlyFlag"),
'-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings',
('-coreworldassembly="{0}"' -f $StagedWorldAssembly),
("-corehybridmesher=$HybridMesherFlag"),
@@ -152,6 +169,11 @@ $BaseArguments = @(
("-corehybridfixturesonly=$HybridFixturesOnlyFlag"),
('-out="{0}"' -f $OutputDirectory)
)
if ($FloatingIslandsOnly) {
# Keep this stationary route fixture out of the movement gate; island/span cooked contacts are probed directly.
# Garder ce fixture immobile hors du gate de mouvement ; les contacts cuisines ile/pont sont verifies directement.
$BaseArguments += '-voxel.CollisionGate=0'
}
$OldLocalAppData = $env:LOCALAPPDATA
$env:LOCALAPPDATA = $LocalAppData
@@ -171,11 +193,11 @@ try {
$StdoutPath = Join-Path $LogDirectory $StdoutFileName
$StderrPath = Join-Path $LogDirectory $StderrFileName
$Arguments = @($BaseArguments) + ('-abslog="{0}"' -f $LogPath)
Write-Host "BuildHost Core actor commandlet attempt $Attempt of 2; normal priority."
Write-Host "BuildHost Core actor commandlet attempt $Attempt of 2; BelowNormal priority."
$Process = Start-Process -FilePath $EditorCmd -ArgumentList $Arguments -WorkingDirectory $HostRoot `
-RedirectStandardOutput $StdoutPath -RedirectStandardError $StderrPath `
-WindowStyle Hidden -PassThru
$Process.PriorityClass = [Diagnostics.ProcessPriorityClass]::Normal
$Process.PriorityClass = [Diagnostics.ProcessPriorityClass]::BelowNormal
$StartedUtc = [datetime]::UtcNow
$PeakPrivateBytes = [int64]0
while (-not $Process.HasExited) {
@@ -198,7 +220,8 @@ try {
$ExitCode = $Process.ExitCode
if ([string]::IsNullOrEmpty([string]$ExitCode) -and (Test-Path -LiteralPath $LogPath -PathType Leaf)) {
$CompletedLog = Get-Content -LiteralPath $LogPath -Raw
if ($CompletedLog -match '\[VoxelForgeCoreWorldTest\] pass complete=1' -and
if (($CompletedLog -match '\[VoxelForgeCoreWorldTest\] pass complete=1' -or
$CompletedLog -match '\[VoxelForgeCoreIslandTest\] pass complete=1') -and
$CompletedLog -match 'Commandlet VoxelForgeExploreCommandlet_\d+ finished execution \(result 0\)') {
$ExitCode = 0
} elseif ($CompletedLog -match 'Commandlet VoxelForgeExploreCommandlet_\d+ finished execution \(result (-?\d+)\)') {
@@ -230,6 +253,44 @@ if (-not (Test-Path -LiteralPath $FinalLog -PathType Leaf)) {
$FinalLog = Join-Path $LogDirectory 'CoreWorldValidation.retry.log'
}
$Text = Get-Content -LiteralPath $FinalLog -Raw
if ($FloatingIslandsOnly) {
foreach ($Marker in @(
'[VoxelForgeCoreIslandTest] manifest_import=PASS',
'[VoxelForgeCoreIslandTest] standalone_reference=PASS',
'[VoxelForgeCoreIslandTest] worker_hash_matrix=1/8/16 stable=1',
'[VoxelForgeCoreIslandTest] pass phase=initial',
'[VoxelForgeCoreIslandTest] height_anchor_agreement=PASS',
'[VoxelForgeCoreIslandTest] content_anchor=PASS',
'[VoxelForgeCoreIslandTest] blueprint_edit=PASS',
'[VoxelForgeCoreIslandTest] switch_off_legacy=PASS',
'[VoxelForgeCoreIslandTest] pass complete=1',
'[VoxelForgePawnSpeedFixture] source=staged_blueprints walk_cm_s=600.000 sprint_cm_s=6000.000'
)) {
if ($Text.IndexOf($Marker, [StringComparison]::Ordinal) -lt 0) {
throw "BuildHost floating-island log is missing '$Marker'. See $FinalLog."
}
}
foreach ($Surface in @('island_top', 'span')) {
if ($Text -notmatch ('\[VoxelForgeCoreIslandTest\] capsule_contact=PASS surface=' +
[regex]::Escape($Surface) + ' .*collision_ready=1')) {
throw "BuildHost island log is missing cooked capsule contact for '$Surface'. See $FinalLog."
}
}
foreach ($Lod in @(0, 1)) {
if ($Text -notmatch ('\[VoxelForgeIslandStreaming\] timing lod=' + $Lod + ' kind=.*air .*core_p95_ms=') -or
$Text -notmatch ('\[VoxelForgeIslandStreaming\] timing lod=' + $Lod + ' kind=.*(island|mixed|span) .*legacy_p95_ms=')) {
throw "BuildHost island log is missing matched air and surface timing at LOD$Lod. See $FinalLog."
}
}
$NewCrashes = @(Get-NewCrashFolders)
if ($NewCrashes.Count -gt 0) {
throw "New UECC crash folders appeared during the island actor test: $($NewCrashes -join '; ')"
}
Write-Host "VOXELFORGE_CORE_FLOATING_ISLANDS_PASS manifest=$($ManifestData.content_hash) hashes=standalone water_fixed=1 lod=0,1 workers=1,8,16"
Write-Host "Core actor log: $FinalLog"
Write-Host "Peak commandlet private bytes sampled: $PeakPrivateBytes"
return
}
if ($HybridFixturesOnly) {
foreach ($Fixture in @('corner90', 'doorway', 'riser1m', 'cliff_ledge', 'organic_cave_chamber')) {
$FixtureMarker = '\[WorldAssemblerHybridPluginFixture\] name=' +