wip(assembler): M3 round 3 -- separated islands + Unreal island route (owner build 18:46)
Islands read as separate (91.89% open sky at mid-height), underside cavity closed, rim teeth were capture shading. Island manifest import + BuildHost proof passed on the pre-cache tree; M1 SurfaceWorld and M2 V1/V2 gates passed. Known open: final XY-column cache compiled in the owner build but is unverified; island LOD0 p95 ~155 ms misses the 133 ms sprint deadline (legacy ~43 ms); the island manifest only fits the BuildHost fixture layout (owner's world: Core init fails, empty world) -> round 4 builds plans inside Unreal. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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@@ -130,11 +130,11 @@ $buildSucceeded = $false
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for ($attempt = 1; $attempt -le 2 -and -not $buildSucceeded; ++$attempt) {
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$attemptStdout = if ($attempt -eq 1) { $BuildStdout } else { Join-Path $LogRoot 'UBT-CoreIntegration.retry.stdout.log' }
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$attemptStderr = if ($attempt -eq 1) { $BuildStderr } else { Join-Path $LogRoot 'UBT-CoreIntegration.retry.stderr.log' }
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Write-Host "BuildHost UBT attempt $attempt of 2; max parallel actions=$MaxParallelActions; normal priority."
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Write-Host "BuildHost UBT attempt $attempt of 2; max parallel actions=$MaxParallelActions; BelowNormal priority."
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$process = Start-Process -FilePath $dotnet -ArgumentList $argumentList -WorkingDirectory $PluginRoot `
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-RedirectStandardOutput $attemptStdout -RedirectStandardError $attemptStderr `
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-WindowStyle Hidden -PassThru
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$process.PriorityClass = [Diagnostics.ProcessPriorityClass]::Normal
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$process.PriorityClass = [Diagnostics.ProcessPriorityClass]::BelowNormal
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$started = [datetime]::UtcNow
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while (-not $process.HasExited) {
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Start-Sleep -Seconds 5
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