planner: four-strate owner plan spawns (L66); pinned 2-strate regression fixture

- Core caps each passage mouth reach to its own strate's usable content band (owner
  DA_Strate1 exports ReachMax=5000 owner voxels, which put the SW->FI lower mouth 79.5 m
  below FI, inside TN).
- Unreal adapter: SW route search keeps the old 64 m candidates first, then a bounded
  single-mouth search with shorter lengths; logs candidate/rejection counts.
- Internal-chain passage floor/support tweaks (only with >2 strates): ripple 1-2 4.78->2.90 cm,
  2-3 3.57->0.10 cm. Interfaces still 0/3 walkable (59/3/2 unsupported).
- verify.py: legacy tiers use Standalone/data/regression/owner_world_2strate_l61.json; new
  four-strate stage reads its expectations from owner_world.json (currently red on interfaces).
- Unreal trace L14 vs HEAD, same assets (16-chunk FlatPlain): 12.20 vs 12.56 worker-s; no x2.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
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Fr0zkaandClaude Opus 5.5 committed 2026-10-26 22:13:22 +01:00
1 parent 47148e0a0d
commit 5e2fc53d39
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@@ -1950,6 +1950,10 @@ int main(int argc,char** argv)
&&stratum.passageCapabilities.hasNativeLatticeField;});
const auto actualRecipe=hasNativeLatticeRecipe?std::string_view("lattice")
:hasNativeCavesRecipe?std::string_view("caves")
:requestedRecipe=="surface-world"&&hasSurfaceWorldPlan
?std::string_view("surface-world")
:requestedRecipe=="floating-islands"&&hasFloatingIslands
?std::string_view("floating-islands")
:hasFloatingIslands?std::string_view("floating-islands")
:hasSurfaceWorldPlan?std::string_view("surface-world")
:std::string_view("missing");