passages: dense centripetal spline + open-air half-pipe attempt (L111, failed audits)

Route resampled to ~1 m (310 -> 2,790 segments); open air writes a 0.75 m floor slab plus 1.0 m
side walls, no roof. The 3D spline overshoots between planned route points, raising floor grades
above 15 deg; a grade-limited variant left 2 unsupported samples on passage 0-1, and the shell/
ripple audits still model the old chord route. Stopped after two designs. Not merged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
This commit is contained in:
Fr0zkaandClaude Opus 5.5 committed 2026-10-29 18:09:46 +01:00
1 parent 5ea01988c4
commit 5ec09d1ff1
5 files changed
+749 -439

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@@ -468,8 +468,9 @@ namespace VoxelForgeCore
// Version 210 keeps bulk native-cave sampling on the scalar field path at strata edges.
// Version 211 makes coordinate biasing in the shared cell hash unsigned, removing signed-overflow UB.
// Version 212 balances generated entry routes against existing walk lanes and preserves their shared treads.
// Version 217 replaces passage supports with flat-floor hollow-shell geometry.
inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 217;
// Version 218 resamples passages on a smooth spline and uses open-air half-pipe shells.
// Version 218 sweeps passages around a dense smooth spline and limits exposed shells to a trough.
inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 218;
enum class FieldChannel : std::uint32_t
{
+259 -112
View File
@@ -1196,6 +1196,7 @@ public:
constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
constexpr double FloorShellThicknessMetres=0.75;
constexpr double WallReliefMetres=0.21;
constexpr double OpenAirSideWallHeightMetres=1.0;
constexpr double MouthShellBlendMetres=5.0;
const double qPerMetre=Q*1000000.0/
std::max<std::uint32_t>(1,ResolvedLayout->coreVoxelSizeMicrometres);
@@ -1264,7 +1265,7 @@ public:
}
const std::ptrdiff_t lastIndex=static_cast<std::ptrdiff_t>(
passage.controlPoints.size())-1;
PassageSegmentData[passageIndex].size())-1;
double bestDistance=std::numeric_limits<double>::infinity();
const auto visitSegment=[&](std::size_t segmentIndex,int)
{
@@ -1355,11 +1356,14 @@ public:
const double floorBlend=std::clamp(floorDistanceMetres/0.25,0.0,1.0);
const double smoothFloorBlend=floorBlend*floorBlend
*(3.0-2.0*floorBlend);
const double mouthWallThickness=segmentIndex
<constants.routeEndControlIndex
const double wallElevationMetres=(qz-(floorCenterZ-floorDepth))
/qPerMetre;
const double mouthWallThickness=segment.routeSegment
&&wallElevationMetres>=0.0
&&wallElevationMetres<=OpenAirSideWallHeightMetres
?smoothShellFade*shellThickness:0.0;
double floorExtensionFade=1.0;
if(segmentIndex>=constants.routeEndControlIndex)
if(!segment.routeSegment)
{
const double pastMouthMetres=std::max(0.0,alongMetres
-constants.totalPathLengthMetres);
@@ -1417,11 +1421,14 @@ public:
const double floorBlend=std::clamp(floorDistanceMetres/0.25,0.0,1.0);
const double smoothFloorBlend=floorBlend*floorBlend
*(3.0-2.0*floorBlend);
const double mouthWallThickness=nearest.segmentIndex
<constants.routeEndControlIndex
const double wallElevationMetres=(qz-(nearest.floorCenterZ-nearest.floorDepth))
/qPerMetre;
const double mouthWallThickness=segment.routeSegment
&&wallElevationMetres>=0.0
&&wallElevationMetres<=OpenAirSideWallHeightMetres
?smoothShellFade*shellThickness:0.0;
double floorExtensionFade=1.0;
if(nearest.segmentIndex>=constants.routeEndControlIndex)
if(!segment.routeSegment)
{
const double pastMouthMetres=std::max(0.0,alongMetres
-constants.totalPathLengthMetres);
@@ -1446,15 +1453,11 @@ public:
// solid only in air, so it leaves host rock unchanged. Taking the union
// before writing either polarity makes every tunnel interior beat every
// overlapping tunnel shell.
// Positive native graph distance is authored tunnel interior. Blend it
// into the same air union before any passage shell can change its sign.
// This also preserves the cave interior across a shared-layer boundary
// blend, which may be solid on the passage's side of that interface.
if(nativeTunnelFieldDensity>=0.0f)
// Preserve native graph air inside the passage interior before any shell
// can change its sign. Outside that interior, the shell may cover host air.
if(nativeTunnelFieldDensity>=0.0f&&unionDistance<=0.0)
{
const float passageAir=unionDistance<=0.0
?static_cast<float>(-unionDistance/Q)
:std::numeric_limits<float>::lowest();
const float passageAir=static_cast<float>(-unionDistance/Q);
return std::max(nativeTunnelFieldDensity,passageAir);
}
if(nativeFloorSupport!=std::numeric_limits<float>::lowest()
@@ -3377,7 +3380,38 @@ private:
double radiusA=0.0,radiusB=0.0,radiusDelta=0.0;
double lengthSq=0.0,horizontalLengthSq=0.0;
double lengthSubvoxels=0.0,horizontalLength=0.0;
bool routeSegment=false;
};
static double PassageCentripetalKnotSpan(
const std::array<double,4>& a,const std::array<double,4>& b)
{
const double dx=b[0]-a[0],dy=b[1]-a[1],dz=b[2]-a[2];
return std::max(1.0e-6,DeterministicSqrt(DeterministicSqrt(
dx*dx+dy*dy+dz*dz)));
}
static std::array<double,4> PassageCentripetalCatmullRom(
const std::array<double,4>& p0,const std::array<double,4>& p1,
const std::array<double,4>& p2,const std::array<double,4>& p3,
double t,double dt0,double dt1,double dt2)
{
std::array<double,4> result{};
const double t2=t*t,t3=t2*t;
for(std::size_t axis=0;axis<4;++axis)
{
const double m1=dt1*((p1[axis]-p0[axis])/dt0
-(p2[axis]-p0[axis])/(dt0+dt1)
+(p2[axis]-p1[axis])/dt1);
const double m2=dt1*((p2[axis]-p1[axis])/dt1
-(p3[axis]-p1[axis])/(dt1+dt2)
+(p3[axis]-p2[axis])/dt2);
result[axis]=(2.0*t3-3.0*t2+1.0)*p1[axis]
+(-2.0*t3+3.0*t2)*p2[axis]
+(t3-2.0*t2+t)*m1+(t3-t2)*m2;
}
result[3]=std::clamp(result[3],std::min(p1[3],p2[3]),
std::max(p1[3],p2[3]));
return result;
}
static double PassageFlatFloorDepthSubvoxels(
const FPassageComposerConstants& constants,std::size_t segmentIndex,double t,
double radiusSubvoxels,double qPerMetre)
@@ -3411,7 +3445,7 @@ private:
const FPassageComposerConstants& constants,std::size_t segmentIndex,double floorT,
const FPassageSegmentData& segment,double floorDepthSubvoxels,double qPerMetre)
{
if(segmentIndex>=constants.routeEndControlIndex||qPerMetre<=0.0)
if(!segment.routeSegment||qPerMetre<=0.0)
return segment.a[2]+floorT*segment.delta[2];
const double radiusMetres=(segment.radiusA+floorT*segment.radiusDelta)/qPerMetre;
const double alongMetres=segment.authoredAlongMetres
@@ -4222,13 +4256,11 @@ private:
int BuildPassageNearestNode(std::size_t passageIndex,std::vector<std::size_t> segments)
{
const auto& points=ResolvedLayout->passages[passageIndex].controlPoints;
FPassageNearestNode node;
node.minimum.fill(std::numeric_limits<double>::infinity());
node.maximum.fill(-std::numeric_limits<double>::infinity());
for(const std::size_t segment:segments)
{
const auto& a=points[segment];const auto& b=points[segment+1];
const auto& prepared=PassageSegmentData[passageIndex][segment];
for(std::size_t axis=0;axis<3;++axis)
{
@@ -4238,7 +4270,7 @@ private:
prepared.a[axis],prepared.b[axis]});
}
node.maximumRadius=std::max({node.maximumRadius,
static_cast<double>(a.radiusSubvoxels),static_cast<double>(b.radiusSubvoxels)});
prepared.radiusA,prepared.radiusB});
}
node.minimumSegment=*std::min_element(segments.begin(),segments.end());
node.maximumSegment=*std::max_element(segments.begin(),segments.end());
@@ -4258,8 +4290,8 @@ private:
-PassageNearestNodes[passageIndex][nodeIndex].minimum[splitAxis])splitAxis=axis;
const std::size_t middle=segments.size()/2;
const auto center=[&](std::size_t segment)
{return static_cast<double>(points[segment].positionSubvoxels[splitAxis])
+static_cast<double>(points[segment+1].positionSubvoxels[splitAxis]);};
{const auto& prepared=PassageSegmentData[passageIndex][segment];
return prepared.a[splitAxis]+prepared.b[splitAxis];};
std::nth_element(segments.begin(),segments.begin()+middle,segments.end(),
[&](std::size_t a,std::size_t b)
{const double ca=center(a),cb=center(b);return ca==cb?a<b:ca<cb;});
@@ -4497,7 +4529,7 @@ private:
if(!ResolvedLayout)
{
if(tracePreparation)
std::printf("[L98PassagePrepare] passages=0 segments=0 bytes=0 prepare_ms=%.3f\n",
std::printf("[L111PassagePrepare] passages=0 control_spans=0 segments=0 spacing_m=1.00 bytes=0 prepare_ms=%.3f\n",
std::chrono::duration<double,std::milli>(
std::chrono::steady_clock::now()-preparationStart).count());
return;
@@ -4508,7 +4540,9 @@ private:
constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
const double qPerMetre=Q*1000000.0/
std::max<std::uint32_t>(1,ResolvedLayout->coreVoxelSizeMicrometres);
std::size_t preparedSegments=0;
constexpr double PassageSegmentSpacingMetres=1.0;
constexpr std::size_t ArcLengthTableSteps=32;
std::size_t preparedSegments=0,controlSpans=0;
for(std::size_t passageIndex=0;passageIndex<ResolvedLayout->passages.size();
++passageIndex)
{
@@ -4519,50 +4553,104 @@ private:
PassageSegmentOffsets[passageIndex+1]=preparedSegments;
continue;
}
auto& segmentData=PassageSegmentData[passageIndex];
segmentData.resize(passage.controlPoints.size()-1);
const std::size_t routeEnd=std::clamp<std::size_t>(
passage.lowerMouthControlIndex,1,passage.controlPoints.size()-1);
std::vector<double> radiiMetres;
radiiMetres.reserve(routeEnd+1);
for(std::size_t pointIndex=0;pointIndex<=routeEnd;++pointIndex)
{
radiiMetres.push_back(static_cast<double>(
passage.controlPoints[pointIndex].radiusSubvoxels)/qPerMetre);
}
auto& constants=PassageComposerConstants[passageIndex];
constants.routeEndControlIndex=routeEnd;
std::vector<double> authoredPathDistanceMetres(
passage.controlPoints.size(),0.0);
for(std::size_t pointIndex=1;pointIndex<passage.controlPoints.size();
++pointIndex)
struct FRawPassageSegment
{
const auto& a=passage.controlPoints[pointIndex-1].positionSubvoxels;
const auto& b=passage.controlPoints[pointIndex].positionSubvoxels;
const double dx=static_cast<double>(b[0]-a[0])/qPerMetre;
const double dy=static_cast<double>(b[1]-a[1])/qPerMetre;
const double dz=static_cast<double>(b[2]-a[2])/qPerMetre;
authoredPathDistanceMetres[pointIndex]=
authoredPathDistanceMetres[pointIndex-1]
+DeterministicSqrt(dx*dx+dy*dy+dz*dz);
std::array<double,4> a{},b{};
double alongMetres=0.0,lengthMetres=0.0;
std::size_t span=0;
double tA=0.0,tB=1.0;
bool routeSegment=false;
};
std::vector<std::array<double,4>> controls;
controls.reserve(passage.controlPoints.size());
for(const auto& point:passage.controlPoints)
controls.push_back({static_cast<double>(point.positionSubvoxels[0]),
static_cast<double>(point.positionSubvoxels[1]),
static_cast<double>(point.positionSubvoxels[2]),
static_cast<double>(point.radiusSubvoxels)});
std::vector<FRawPassageSegment> rawSegments;
rawSegments.reserve((passage.controlPoints.size()-1)*10);
std::vector<std::array<double,2>> routeRadiusSamples;
routeRadiusSamples.push_back({0.0,controls.front()[3]/qPerMetre});
double alongMetres=0.0,authoredTotalPathLengthMetres=0.0;
const auto curvePoint=[&](std::size_t span,double t)
{
const auto& p1=controls[span];
const auto& p2=controls[span+1];
const auto& p0=controls[span==0?0:span-1];
const auto& p3=controls[std::min(span+2,controls.size()-1)];
return PassageCentripetalCatmullRom(p0,p1,p2,p3,t,
PassageCentripetalKnotSpan(p0,p1),
PassageCentripetalKnotSpan(p1,p2),
PassageCentripetalKnotSpan(p2,p3));
};
for(std::size_t span=0;span+1<controls.size();++span)
{
++controlSpans;
std::array<double,ArcLengthTableSteps+1> arcLength{};
auto previous=curvePoint(span,0.0);
for(std::size_t step=1;step<=ArcLengthTableSteps;++step)
{
const auto current=curvePoint(span,
static_cast<double>(step)/ArcLengthTableSteps);
const double dx=(current[0]-previous[0])/qPerMetre;
const double dy=(current[1]-previous[1])/qPerMetre;
const double dz=(current[2]-previous[2])/qPerMetre;
arcLength[step]=arcLength[step-1]
+DeterministicSqrt(dx*dx+dy*dy+dz*dz);
previous=current;
}
const double spanLength=arcLength.back();
const std::size_t segmentCount=std::max<std::size_t>(1,
static_cast<std::size_t>(std::ceil(
spanLength/PassageSegmentSpacingMetres)));
auto a=curvePoint(span,0.0);
double aT=0.0;
for(std::size_t segment=1;segment<=segmentCount;++segment)
{
const double targetArc=spanLength*static_cast<double>(segment)
/segmentCount;
const auto upper=std::lower_bound(arcLength.begin()+1,
arcLength.end(),targetArc);
const std::size_t upperIndex=static_cast<std::size_t>(
upper-arcLength.begin());
const std::size_t lowerIndex=upperIndex-1;
const double arcSpan=arcLength[upperIndex]-arcLength[lowerIndex];
const double arcT=arcSpan>1.0e-12
?std::clamp((targetArc-arcLength[lowerIndex])/arcSpan,0.0,1.0):0.0;
const double t=(static_cast<double>(lowerIndex)+arcT)
/ArcLengthTableSteps;
const auto b=curvePoint(span,t);
const double dx=(b[0]-a[0])/qPerMetre;
const double dy=(b[1]-a[1])/qPerMetre;
const double dz=(b[2]-a[2])/qPerMetre;
const double length=DeterministicSqrt(dx*dx+dy*dy+dz*dz);
rawSegments.push_back({a,b,alongMetres,length,span,aT,t,span<routeEnd});
alongMetres+=length;
if(span<routeEnd)
routeRadiusSamples.push_back({alongMetres,b[3]/qPerMetre});
a=b;
aT=t;
}
if(span+1==routeEnd)
authoredTotalPathLengthMetres=alongMetres;
}
const double authoredTotalPathLengthMetres=
authoredPathDistanceMetres[routeEnd];
constants.authoredTotalPathLengthMetres=authoredTotalPathLengthMetres;
double minimumBodyRadius=std::numeric_limits<double>::infinity();
double minimumRadius=std::numeric_limits<double>::infinity();
for(std::size_t pointIndex=0;pointIndex<=routeEnd;++pointIndex)
for(const auto& sample:routeRadiusSamples)
{
const double radius=radiiMetres[pointIndex];
minimumRadius=std::min(minimumRadius,radius);
const double along=authoredPathDistanceMetres[pointIndex];
if(along>=10.0&&authoredTotalPathLengthMetres-along>=10.0)
minimumBodyRadius=std::min(minimumBodyRadius,radius);
minimumRadius=std::min(minimumRadius,sample[1]);
if(sample[0]>=10.0&&authoredTotalPathLengthMetres-sample[0]>=10.0)
minimumBodyRadius=std::min(minimumBodyRadius,sample[1]);
}
if(!std::isfinite(minimumBodyRadius))minimumBodyRadius=minimumRadius;
// One fixed flat-floor depth through the body. The authored grade
// constraint follows centreline-radius+0.23 m; shift the swept centreline
// where a taper changes radius so this floor keeps that same route.
// Keep one flat-floor depth through the body and ease it into both mouths.
constants.floorDepthMetres=std::max(0.5,minimumBodyRadius-0.23);
constants.upperMouthFloorDepthMetres=std::max(0.0,
static_cast<double>(passage.controlPoints.front().positionSubvoxels[2]
@@ -4586,76 +4674,135 @@ private:
constants.lowerMouthFloorDepthMetres=std::max(0.0,
routeFloorMetres-nativeFloorMetres);
}
const auto routeFloorDepth=[&](std::size_t pointIndex,double radius)
struct FRouteFloorSample
{
const double localRadiusDepth=std::max(0.0,radius-0.23);
const double along=authoredPathDistanceMetres[pointIndex];
const double mouthDistance=std::max(0.0,std::min(along,
authoredTotalPathLengthMetres-along));
const double linear=std::clamp(mouthDistance/5.0,0.0,1.0);
const double ramp=linear*linear*(3.0-2.0*linear);
const double target=along<=authoredTotalPathLengthMetres*0.5
?constants.upperMouthFloorDepthMetres
:constants.lowerMouthFloorDepthMetres;
const double mouthDepth=std::clamp(target,0.0,std::max(0.0,radius));
return std::lerp(mouthDepth,localRadiusDepth,ramp);
std::array<double,4> point{};
double alongMetres=0.0,desiredFloorZMetres=0.0;
};
std::vector<double> effectiveCenterZSubvoxels(
passage.controlPoints.size(),0.0);
for(std::size_t pointIndex=0;pointIndex<passage.controlPoints.size();
++pointIndex)
std::vector<FRouteFloorSample> routeFloorSamples;
routeFloorSamples.reserve(rawSegments.size()+1);
const auto appendRouteFloorSample=[&](const std::array<double,4>& point,
double along)
{
const double radius=pointIndex<=routeEnd
?radiiMetres[pointIndex]
:static_cast<double>(passage.controlPoints[pointIndex]
.radiusSubvoxels)/qPerMetre;
const double localTubeDepth=std::min(constants.floorDepthMetres,
std::max(0.0,radius-0.23));
const double routeDepth=pointIndex<=routeEnd
?routeFloorDepth(pointIndex,radius):std::max(0.0,radius-0.23);
effectiveCenterZSubvoxels[pointIndex]=
static_cast<double>(passage.controlPoints[pointIndex].positionSubvoxels[2])
+(-routeDepth+localTubeDepth)*qPerMetre;
const double radiusMetres=point[3]/qPerMetre;
const double routeDepth=PassageRouteFloorDepthMetres(constants,along,
radiusMetres);
routeFloorSamples.push_back({point,along,point[2]/qPerMetre-routeDepth});
};
for(const auto& raw:rawSegments)
{
if(!raw.routeSegment)break;
if(routeFloorSamples.empty())appendRouteFloorSample(raw.a,raw.alongMetres);
appendRouteFloorSample(raw.b,raw.alongMetres+raw.lengthMetres);
}
for(std::size_t segmentIndex=0;segmentIndex<segmentData.size();++segmentIndex)
if(routeFloorSamples.size()>1)
{
const auto& a=passage.controlPoints[segmentIndex];
const auto& b=passage.controlPoints[segmentIndex+1];
FPassageSegmentData& data=segmentData[segmentIndex];
data.authoredCenterZA=static_cast<double>(a.positionSubvoxels[2]);
data.authoredCenterZDelta=static_cast<double>(
b.positionSubvoxels[2]-a.positionSubvoxels[2]);
data.authoredAlongMetres=authoredPathDistanceMetres[segmentIndex];
data.authoredLengthMetres=authoredPathDistanceMetres[segmentIndex+1]
-authoredPathDistanceMetres[segmentIndex];
constexpr double MaximumWalkGradeTangent=0.2586407821;
std::vector<double> horizontalGradeLimits(routeFloorSamples.size()-1);
std::vector<double> remainingGradeAllowance(routeFloorSamples.size(),0.0);
for(std::size_t i=0;i+1<routeFloorSamples.size();++i)
{
const double dx=(routeFloorSamples[i+1].point[0]
-routeFloorSamples[i].point[0])/qPerMetre;
const double dy=(routeFloorSamples[i+1].point[1]
-routeFloorSamples[i].point[1])/qPerMetre;
horizontalGradeLimits[i]=MaximumWalkGradeTangent
*DeterministicSqrt(dx*dx+dy*dy);
}
for(std::size_t i=horizontalGradeLimits.size();i>0;--i)
remainingGradeAllowance[i-1]=remainingGradeAllowance[i]
+horizontalGradeLimits[i-1];
std::vector<double> walkableFloor(routeFloorSamples.size());
walkableFloor.front()=routeFloorSamples.front().desiredFloorZMetres;
walkableFloor.back()=routeFloorSamples.back().desiredFloorZMetres;
for(std::size_t i=1;i+1<routeFloorSamples.size();++i)
{
const double limit=horizontalGradeLimits[i-1];
const double remaining=remainingGradeAllowance[i];
const double low=std::max(walkableFloor[i-1]-limit,
walkableFloor.back()-remaining);
const double high=std::min(walkableFloor[i-1]+limit,
walkableFloor.back()+remaining);
walkableFloor[i]=std::clamp(
routeFloorSamples[i].desiredFloorZMetres,low,high);
}
for(std::size_t i=0;i+1<rawSegments.size();++i)
{
auto& raw=rawSegments[i];
if(!raw.routeSegment)break;
const auto& floorA=routeFloorSamples[i];
const auto& floorB=routeFloorSamples[i+1];
const double radiusA=floorA.point[3]/qPerMetre;
const double radiusB=floorB.point[3]/qPerMetre;
raw.a[2]=(walkableFloor[i]
+PassageRouteFloorDepthMetres(constants,floorA.alongMetres,radiusA))
*qPerMetre;
raw.b[2]=(walkableFloor[i+1]
+PassageRouteFloorDepthMetres(constants,floorB.alongMetres,radiusB))
*qPerMetre;
}
const std::size_t routeSegmentCount=routeFloorSamples.size()-1;
if(routeSegmentCount<rawSegments.size())
{
auto& firstCap=rawSegments[routeSegmentCount];
const double localDepth=std::max(0.0,
firstCap.a[3]/qPerMetre-0.23);
firstCap.a[2]=(walkableFloor.back()+localDepth)*qPerMetre;
}
}
auto& segmentData=PassageSegmentData[passageIndex];
segmentData.clear();
segmentData.reserve(rawSegments.size());
for(const auto& raw:rawSegments)
{
FPassageSegmentData data;
data.authoredCenterZA=raw.a[2];
data.authoredCenterZDelta=raw.b[2]-raw.a[2];
data.authoredAlongMetres=raw.alongMetres;
data.authoredLengthMetres=raw.lengthMetres;
data.routeSegment=raw.routeSegment;
data.radiusA=raw.a[3];
data.radiusB=raw.b[3];
data.radiusDelta=raw.b[3]-raw.a[3];
const double alongB=raw.alongMetres+raw.lengthMetres;
const auto effectiveCenterZ=[&](double authoredZ,double radiusQ,double along)
{
const double radiusMetres=radiusQ/qPerMetre;
const double localTubeDepth=std::min(constants.floorDepthMetres,
std::max(0.0,radiusMetres-0.23));
const double routeDepth=raw.routeSegment
?PassageRouteFloorDepthMetres(constants,along,radiusMetres)
:std::max(0.0,radiusMetres-0.23);
return authoredZ+(-routeDepth+localTubeDepth)*qPerMetre;
};
for(std::size_t axis=0;axis<3;++axis)
{
data.a[axis]=static_cast<double>(a.positionSubvoxels[axis]);
data.b[axis]=static_cast<double>(b.positionSubvoxels[axis]);
data.a[axis]=raw.a[axis];
data.b[axis]=raw.b[axis];
if(axis==2)
{
data.a[axis]=effectiveCenterZSubvoxels[segmentIndex];
data.b[axis]=effectiveCenterZSubvoxels[segmentIndex+1];
data.a[axis]=effectiveCenterZ(raw.a[2],raw.a[3],raw.alongMetres);
data.b[axis]=effectiveCenterZ(raw.b[2],raw.b[3],alongB);
}
data.delta[axis]=data.b[axis]-data.a[axis];
}
data.radiusA=static_cast<double>(a.radiusSubvoxels);
data.radiusB=static_cast<double>(b.radiusSubvoxels);
data.radiusDelta=static_cast<double>(b.radiusSubvoxels)-a.radiusSubvoxels;
const double dx=data.delta[0],dy=data.delta[1],dz=data.delta[2];
data.lengthSq=dx*dx+dy*dy+dz*dz;
data.horizontalLengthSq=dx*dx+dy*dy;
data.lengthSubvoxels=DeterministicSqrt(data.lengthSq);
data.horizontalLength=DeterministicSqrt(data.horizontalLengthSq);
segmentData.push_back(data);
++preparedSegments;
}
constants.totalPathLengthMetres=authoredTotalPathLengthMetres;
PassageSegmentOffsets[passageIndex+1]=preparedSegments;
}
if(tracePreparation)
std::printf("[L109PassagePrepare] passages=%zu segments=%zu bytes=%zu prepare_ms=%.3f\n",
PassageSegmentData.size(),preparedSegments,
preparedSegments*sizeof(FPassageSegmentData),
std::printf("[L111PassagePrepare] passages=%zu control_spans=%zu segments=%zu spacing_m=%.2f bytes=%zu prepare_ms=%.3f\n",
PassageSegmentData.size(),controlSpans,preparedSegments,
PassageSegmentSpacingMetres,preparedSegments*sizeof(FPassageSegmentData),
std::chrono::duration<double,std::milli>(
std::chrono::steady_clock::now()-preparationStart).count());
}
@@ -4681,20 +4828,16 @@ private:
for(std::size_t passageIndex=0;passageIndex<ResolvedLayout->passages.size();
++passageIndex)
{
const auto& passage=ResolvedLayout->passages[passageIndex];
const std::size_t segmentCount=passage.controlPoints.size()>1
?passage.controlPoints.size()-1:0;
const std::size_t segmentCount=PassageSegmentData[passageIndex].size();
if(segmentCount==0)continue;
std::vector<std::size_t> segmentIds(segmentCount);
for(std::size_t i=0;i<segmentCount;++i)segmentIds[i]=i;
BuildPassageNearestNode(passageIndex,std::move(segmentIds));
for(std::size_t segmentIndex=0;segmentIndex<segmentCount;++segmentIndex)
{
const auto& a=passage.controlPoints[segmentIndex];
const auto& b=passage.controlPoints[segmentIndex+1];
auto& prepared=PassageSegmentData[passageIndex][segmentIndex];
double maximumRadius=std::max(static_cast<double>(a.radiusSubvoxels),
static_cast<double>(b.radiusSubvoxels))/Q;
const double maximumRadius=std::max(prepared.radiusA,
prepared.radiusB)/Q;
std::array<double,3> routeMinimum{},routeMaximum{};
for(std::size_t axis=0;axis<3;++axis)
{
@@ -11286,6 +11429,7 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
{
constexpr std::int64_t Q=VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel;
constexpr double InfluenceMetres=4.0;
constexpr double OpenAirSideWallHeightMetres=1.0;
if(!shape_||step<=0||cells<=0||!std::isfinite(passageCarveReachMetres_)
||std::abs(passageCarveReachMetres_-InfluenceMetres)>1.0e-9)return;
@@ -11403,11 +11547,14 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
const double floorBlend=std::clamp(floorDistanceMetres/0.25,0.0,1.0);
const double smoothFloorBlend=floorBlend*floorBlend
*(3.0-2.0*floorBlend);
const double mouthWallThickness=candidate.segmentIndex
<constants.routeEndControlIndex
const double wallElevationMetres=(qz-(floorCenterZ-floorDepth))
/qPerMetre;
const double mouthWallThickness=segment.routeSegment
&&wallElevationMetres>=0.0
&&wallElevationMetres<=OpenAirSideWallHeightMetres
?smoothShellFade*shellThickness:0.0;
double floorExtensionFade=1.0;
if(candidate.segmentIndex>=constants.routeEndControlIndex)
if(!segment.routeSegment)
{
const double pastMouthMetres=std::max(0.0,alongMetres
-constants.totalPathLengthMetres);