standalone: speed round closed -- full-payload whole view 2.16 s @8 workers; UV/colour/groups cost 0.62 s
Takeover after the PC reset. Verified at 1 and 8 workers: density, geometry, full payload and topology hashes equal for all nine outputs; routes 5642/5642; crater transaction 17 ms; player neighbourhood mesh-ready 23 ms after streaming starts. - The plugin's materials consume UV, the packed biome/slope/blend colours and the ceiling/ground sections, so the viewer-only skips stay off by default (diagnostic only: 1.53 s without them). - UVs staged as FVector2f (matches the game stream; -20 MB, no speed change). Far-bin reserve 24x. - LOD6 is the long pole: 32.7 M density samples, 1.83 M vertices, ~1.1 s. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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@@ -3,8 +3,8 @@ param([string]$OutputName = 'VoxelForgeStandalone.exe')
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$ErrorActionPreference = 'Stop'
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$BuildHostProcess = Get-Process -Id $PID
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$BuildHostProcess.PriorityClass = 'Normal'
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$BuildHostProcess.ProcessorAffinity = [IntPtr]0xFFFF
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$BuildHostProcess.PriorityClass = 'BelowNormal'
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$BuildHostProcess.ProcessorAffinity = [IntPtr]0xFF00
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$Root = [IO.Path]::GetFullPath($PSScriptRoot)
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$BuildDir = Join-Path $Root 'Build'
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$BinDir = Join-Path $Root 'bin'
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@@ -43,7 +43,7 @@ foreach ($Source in $Sources) {
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$ResponsePath = Join-Path $BuildDir 'standalone.rsp'
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$RspLines = @(
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'/nologo', '/std:c++20', '/O2', '/arch:AVX2', '/fp:precise', '/EHsc', '/MP16',
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'/nologo', '/std:c++20', '/O2', '/arch:AVX2', '/fp:precise', '/EHsc', '/MP8',
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'/D_CRT_SECURE_NO_WARNINGS',
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('/I"{0}"' -f (Join-Path $Root 'Compat')),
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('/I"{0}"' -f (Join-Path $Root 'Source')),
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@@ -51,14 +51,14 @@ $RspLines = @(
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('/I"{0}"' -f (Join-Path $Root 'Source\VoxelForge\Private')),
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('/Fe"{0}"' -f $OutputPath)
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)
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# Run up to sixteen compiler processes on the permitted full-machine runner.
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# Run at most eight compiler processes on the half-load runner.
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foreach ($Source in $Sources) { $RspLines += ('"{0}"' -f $Source) }
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$RspLines += @('/link','d3d11.lib','dxgi.lib','d3dcompiler.lib','user32.lib','gdi32.lib')
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[IO.File]::WriteAllLines($ResponsePath,$RspLines,[Text.UTF8Encoding]::new($false))
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Push-Location $BuildDir
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try {
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# This PowerShell process already runs Normal with affinity 0xFFFF;
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# This PowerShell process already runs BelowNormal with affinity 0xFF00;
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# compile directly so cmd returns cl.exe's real exit code.
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$CommandLine = 'call "{0}" >nul && cl.exe @"{1}"' -f $VcVars,$ResponsePath
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& $env:ComSpec /d /s /c $CommandLine
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