chore(logs): drop hard-coded temporary probe logs

Remove three one-off investigation aids pinned to one seed/coordinate:
- [VoxelForgeExplore][TemporaryShaftConnectors] in the shaft connector
  op's Eval (a thread_local flag + coordinate test in the density path);
- [VoxelForgeExplore][TemporaryVerticalLanding] in the vertical-shaft
  landing search (seed 14, bottom Z -736 only);
- [VoxelForgeExplore][TemporaryShaftProbe] in the explore commandlet walk
  mode (seed 14 VerticalShafts only; its own comment said it would be
  removed once the seam was fixed).

No tool, test or script matches these tags (Tools/*.ps1 only parse
[VoxelForgeExplore][OwnerAssets] under that prefix). The probe's density
reads were log-only, so generated geometry and reports are unchanged.
All cvar-gated diagnostics and test result lines are kept.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01URDGLsu7c4nunqNFPJEFPU
This commit is contained in:
Claude committed 2026-09-28 14:10:36 +00:00
1 parent 3f629f407a
commit 6fd8a88986
3 files changed
-80

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@@ -3610,57 +3610,6 @@ bool RunWalk(
OutOutput.bHasArrival = true;
OutOutput.bHasDeparture = true;
// Temporary seed-14 probe while diagnosing the fitted VerticalShafts junction. This is
// intentionally narrow and will be removed after the floor/tree seam is corrected.
if (Arguments.Archetype == ECaveGeneratorType::VerticalShafts && Arguments.Seed == 14)
{
const FVector ProbeA = OutOutput.ArrivalVoxels;
const FVector ProbeB(-100.8f, -26.9f, ProbeA.Z);
for (int32 Index = 0; Index <= 10; ++Index)
{
const float T = static_cast<float>(Index) / 10.0f;
const FVector P = FMath::Lerp(ProbeA, ProbeB, T);
const float Dm704 = World.Generator->GetDensityAt(P.X, P.Y, -704.0f);
const float Dm702 = World.Generator->GetDensityAt(P.X, P.Y, -702.0f);
const float Dm7005 = World.Generator->GetDensityAt(P.X, P.Y, -700.5f);
const float Dm700 = World.Generator->GetDensityAt(P.X, P.Y, -700.0f);
const float Dm6995 = World.Generator->GetDensityAt(P.X, P.Y, -699.5f);
const float Dm697 = World.Generator->GetDensityAt(P.X, P.Y, -697.0f);
float MinBody = FLT_MAX;
int32 NumSolidBody = 0;
int32 SolidOffsetX = 0;
int32 SolidOffsetY = 0;
int32 SolidBodyRow = -1;
for (int32 OffsetY = -1; OffsetY <= 1; ++OffsetY)
{
for (int32 OffsetX = -1; OffsetX <= 1; ++OffsetX)
{
for (int32 BodyRow = 0; BodyRow < 8; ++BodyRow)
{
const float BodyDensity = World.Generator->GetDensityAt(
P.X + static_cast<float>(OffsetX),
P.Y + static_cast<float>(OffsetY),
-699.5f + static_cast<float>(BodyRow));
if (BodyDensity < MinBody)
{
MinBody = BodyDensity;
SolidOffsetX = OffsetX;
SolidOffsetY = OffsetY;
SolidBodyRow = BodyRow;
}
NumSolidBody += BodyDensity <= 0.0f ? 1 : 0;
}
}
}
UE_LOG(LogTemp, Display,
TEXT("[VoxelForgeExplore][TemporaryShaftProbe] t=%.2f xy=(%.2f,%.2f) "
"d[-704,-702,-700.5,-700,-699.5,-697]=[%.3f,%.3f,%.3f,%.3f,%.3f,%.3f] "
"bodyMin=%.3f bodySolid=%d/72 firstMinOffset=(%d,%d) row=%d"),
T, P.X, P.Y, Dm704, Dm702, Dm7005, Dm700, Dm6995, Dm697,
MinBody, NumSolidBody, SolidOffsetX, SolidOffsetY, SolidBodyRow);
}
}
FVoxelStrateMeasureSettings Settings;
Settings.SampleStep = 1;
Settings.MaxCells = Arguments.MaxWalkCells;