wip: Tunnel Network cave planner on Core caves (L134, route support still failing)

Seed + 21/47 legacy fields -> 30 compound rooms (72 primitives), 3 branches, destination chamber; mouths fixed;
8.67 deg max grade. Passage composer no longer skips native cave layers (incoming passage 21,425/21,425 open).
Open: route-support audit has 380 unsupported samples near the arrival mouth. Not for merge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
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Fr0zkaandClaude Opus 5.5 committed 2026-10-31 11:42:04 +01:00
1 parent 0065ee68e6
commit 75c6ad251d
9 files changed
+1008 -47

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@@ -1221,16 +1221,15 @@ public:
double unionDistance=std::numeric_limits<double>::infinity();
double unionShellDistance=std::numeric_limits<double>::infinity();
const std::uint32_t reliefSeed=static_cast<std::uint32_t>(Owner?Owner->Seed:0);
const auto* queryStratum=FindBoundStratumForManagerZ(Z);
for(std::size_t passageIndex=0;passageIndex<ResolvedLayout->passages.size();
++passageIndex)
{
const auto& passage=ResolvedLayout->passages[passageIndex];
if(passage.controlPoints.size()<2)continue;
if(queryStratum&&queryStratum->Resolved
&&queryStratum->Resolved->passageCapabilities.hasNativeCaveField
&&passage.lowerStrateIndex==queryStratum->StrateIndex)
continue;
// Native graph fields own their local rooms and tunnels, not the
// inter-strate connection above their mouth. Union the shared passage
// field here as well so the connector remains open through the boundary
// band for both native caves and future native lattice layers.
if(passageProfile)++passageProfile->passageIterations;
if(passageTileScopeMatches&&!passageTileQueries->hasRouteFeature(passageIndex))
continue;
@@ -7488,7 +7487,16 @@ private:
const double delta=(point[axis]-feature.centerMetres[axis])/radius;
normalizedSquared+=delta*delta;meanRadius+=radius/3.0;
}
const double ellipsoid=(std::sqrt(normalizedSquared)-1.0)*meanRadius;
double ellipsoid=(std::sqrt(normalizedSquared)-1.0)*meanRadius;
if(feature.irregularityAmplitudeVoxels>0.0f)
{
const float fade=SmoothUnit((Z-feature.floorVoxels)/0.8f);
ellipsoid+=StampValueNoise(
X-feature.centerVoxels[0],Y-feature.centerVoxels[1],
Z-feature.centerVoxels[2],
feature.irregularityWavelengthVoxels,feature.irregularitySeed)
*feature.irregularityAmplitudeVoxels*metresPerVoxel*fade;
}
const double floor=feature.room->floorMicrometres/1000000.0-point[2];
const double width=feature.room->smoothWidthMicrometres/1000000.0;
featureVoid=SmoothMaxMetres(ellipsoid,floor,width);
@@ -7526,7 +7534,17 @@ private:
}
const double normalized=std::sqrt(radialSquared/(radius*radius)
+vertical*vertical/(height*height));
const double distance=(normalized-1.0)*std::min(radius,height);
double distance=(normalized-1.0)*std::min(radius,height);
if(feature.irregularityAmplitudeVoxels>0.0f)
{
const float floorVoxels=static_cast<float>(nearestFloor/metresPerVoxel);
const float fade=SmoothUnit((Z-floorVoxels)/0.8f);
distance+=StampValueNoise(
X-feature.controlPointsVoxels[0][0],
Y-feature.controlPointsVoxels[0][1],Z-floorVoxels,
feature.irregularityWavelengthVoxels,feature.irregularitySeed)
*feature.irregularityAmplitudeVoxels*metresPerVoxel*fade;
}
const bool clearlyCloser=distance<tube-SegmentDistanceTieToleranceMetres;
const bool stableTie=std::abs(distance-tube)
<=SegmentDistanceTieToleranceMetres&&segmentIndex<nearestSegment;