fix: L37 Core compile error (stray paren) and Unreal-side issues from review R2
ShapeWorldInternal.h kept an extra ')' after a diagnostic edit was restored post-build, so the L37 commit did not compile; the fixed build reproduces L37's verified owner-world hashes exactly. Unreal (uncompiled here): SetHardTransitionFallbackForAssembly is const over a mutable runtime flag (the adapter calls it through a const manager); the legacy fallback clears the flag; VoxelStrateManager includes <cmath> for std::llround. Adds research R2 (read-only Unreal compile/behaviour review). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
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@@ -1551,7 +1551,7 @@ public:
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if(passage.controlPoints.size()<2)continue;
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const bool tileHasSupport=passageTileScopeMatches;
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if(!tileHasSupport
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||ActivePassageTileQueries->hasMouthSupport(passageIndex)))
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||ActivePassageTileQueries->hasMouthSupport(passageIndex))
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composeRouteMouthSupport(passage.upperStrateIndex,
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passage.upperMouthSubvoxels,true);
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}
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