docs+cleanup: CURRENT-STATE.md and dead L86/L88 ablation switches removed (L131)

One current-state page (shipping behaviour, references with sources, gaps, verification, closed lines), linked from
CLAUDE.md. Removes the L86/L88 passage/boundary ablation switches and the unused legacy route-grade audit; inventory
of every kept switch in the report. Output identical: 24/24 + 18/18 hashes, fast tier, walk/seam audits, UE host
build; timing unchanged (-0.2%, CI spans 0). No Source/ changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
This commit is contained in:
Fr0zkaandClaude Opus 5.5 committed 2026-10-31 02:11:10 +01:00
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@@ -1522,11 +1522,12 @@ collision ring became walkable at 0.632 s. `voxel.StreamingCoarseFirst=1` with
residency by about one third on the staged plan, but null-RHI residency does not prove rendered residency by about one third on the staged plan, but null-RHI residency does not prove rendered
enclosure. Keep coarse-first opt-in until that view is checked in a rendered owner-plan run. enclosure. Keep coarse-first opt-in until that view is checked in a rendered owner-plan run.
The separate `voxel.StreamingStartupApplyBoost` switch stays default-off. At `1`, it temporarily allows The separate `voxel.StreamingStartupApplyBoost` switch is default-on in the current code. At `1`, it
12 visible mesh submissions / 14 ms while the initial desired set and walkable ring are incomplete, temporarily allows up to 24 visible mesh submissions / 14 ms while the initial desired set and
with a 30 second ceiling; at `0`, the authored budget is unchanged. On the matched legacy-order test, walkable ring are incomplete, with a 30 second ceiling; at `0`, the authored budget is unchanged.
the boost changed full-set readiness from 17.412 s to 17.346 s and removed count-cap frames, but did The historical matched S6 run changed full-set readiness from 17.412 s to 17.346 s and removed
not improve end-to-end residency. Keep the normal 4 / 2 ms guard for play. count-cap frames, but did not improve end-to-end residency. These current defaults are defined in
`Source/VoxelForge/Private/VoxelWorld.cpp`; the S6 measurement remains historical context.
The S6 trace found the shared pool was not saturated: its 10-slot idle estimate was about 132 The S6 trace found the shared pool was not saturated: its 10-slot idle estimate was about 132
slot-seconds on legacy order and 73 on gated coarse-first, while game-thread tile applies totaled only slot-seconds on legacy order and 73 on gated coarse-first, while game-thread tile applies totaled only
@@ -1556,8 +1557,8 @@ by its RAII guard when the worker lambda exits. This still counts queued and run
results do not consume an admission slot. `voxel.StreamingLegacyPendingResultCap=1` restores the old results do not consume an admission slot. `voxel.StreamingLegacyPendingResultCap=1` restores the old
`PendingTiles` accounting; the test harness's `NearReserveMode=Legacy` also sets `PendingTiles` accounting; the test harness's `NearReserveMode=Legacy` also sets
`voxel.StreamingDynamicNearReserve=0`, reproducing the S6 path. `StreamingDynamicNearReserve` now `voxel.StreamingDynamicNearReserve=0`, reproducing the S6 path. `StreamingDynamicNearReserve` now
defaults to `1`; `StreamingCoarseFirst` remains `0`, and the apply boost remains `0` in the matched defaults to `1`; `StreamingCoarseFirst` remains `0`. That historical S6 matched measurement disabled
measurement. the startup apply boost (`voxel.StreamingStartupApplyBoost=0`); the current default is on (§8.27).
On the 2,578-key owner SurfaceWorld trace, the old-path control reached the full set in 17.527 s, On the 2,578-key owner SurfaceWorld trace, the old-path control reached the full set in 17.527 s,
walkable ring in 0.650 s, and full LOD0 in 2.281 s. Dynamic admission reached them in 7.780 s, walkable ring in 0.650 s, and full LOD0 in 2.281 s. Dynamic admission reached them in 7.780 s,
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@@ -10,6 +10,7 @@ then wait for his results / pasted errors. Same for in-editor checks — ask for
try to run anything. try to run anything.
## Read first (in order, load only what the task needs) ## Read first (in order, load only what the task needs)
- **[CURRENT-STATE.md](CURRENT-STATE.md) — current shipping snapshot and verification entry point.**
- **[CODEMAP.md](CODEMAP.md) — ALWAYS.** Navigation: what it is, data-flow (§2), symbol→`file:line` - **[CODEMAP.md](CODEMAP.md) — ALWAYS.** Navigation: what it is, data-flow (§2), symbol→`file:line`
index (§3), "I want to change X → go here" (§5), conventions & gotchas (§6). Trust **symbol names index (§3), "I want to change X → go here" (§5), conventions & gotchas (§6). Trust **symbol names
over line numbers** (lines drift). over line numbers** (lines drift).
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@@ -388,7 +388,7 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `AdvanceHeadlessDigMotionTest` / `RecordHeadlessDigMotionFrame` | 3060 / 3217 | Explicit `-voxel.TestDigMotion=1` repro: optional near digs, then repeats underfoot digs and samples `Generator->GetDensityAt` immediately after each edit, on its first subsequent simulated frame, and on every following observation frame. `-voxel.TestDigMotionFieldOverride=1` is a measurement-only prototype that clears `CurrentFloor` and switches CMC to falling when the sampled post-edit density is air; it is inactive by default. The test counts false support, false air and downward velocity beyond one gravity step. `-voxel.TestDigMotionUnderfootDigCount` is clamped to 1–100; `-voxel.TestDigMotionUnderfootIntervalSeconds=0` performs per-frame rapid edits. The accompanying gap audit is scoped to the dig session. | | `AdvanceHeadlessDigMotionTest` / `RecordHeadlessDigMotionFrame` | 3060 / 3217 | Explicit `-voxel.TestDigMotion=1` repro: optional near digs, then repeats underfoot digs and samples `Generator->GetDensityAt` immediately after each edit, on its first subsequent simulated frame, and on every following observation frame. `-voxel.TestDigMotionFieldOverride=1` is a measurement-only prototype that clears `CurrentFloor` and switches CMC to falling when the sampled post-edit density is air; it is inactive by default. The test counts false support, false air and downward velocity beyond one gravity step. `-voxel.TestDigMotionUnderfootDigCount` is clamped to 1–100; `-voxel.TestDigMotionUnderfootIntervalSeconds=0` performs per-frame rapid edits. The accompanying gap audit is scoped to the dig session. |
| `MaybeFinishHeadlessStreamingTest` | — | The existing `voxel.TestExitSeconds` diagnostic emits `VoxelForgeStreamingExitDiag` at most every 30 elapsed seconds, including threshold and early-return test flags; no output when the timer is unconfigured. | | `MaybeFinishHeadlessStreamingTest` | — | The existing `voxel.TestExitSeconds` diagnostic emits `VoxelForgeStreamingExitDiag` at most every 30 elapsed seconds, including threshold and early-return test flags; no output when the timer is unconfigured. |
| `UpdateVisualStalenessAudit` | 5034 | Test-only camera-frustum coverage audit: tracks up to 24 real pre-skirt isosurface points per visible component, then counts frames where no visible tile component covers a previously visible, still-desired point (excluding edited bounds). `voxel.TestVisualGapInjectEarlyHide=1` hides a valid component for three frames and must be caught. `voxel.TestGapAuditLegacyHandoff=1` restores old handoff culling for A/B baselines. | | `UpdateVisualStalenessAudit` | 5034 | Test-only camera-frustum coverage audit: tracks up to 24 real pre-skirt isosurface points per visible component, then counts frames where no visible tile component covers a previously visible, still-desired point (excluding edited bounds). `voxel.TestVisualGapInjectEarlyHide=1` hides a valid component for three frames and must be caught. `voxel.TestGapAuditLegacyHandoff=1` restores old handoff culling for A/B baselines. |
| `ProcessPendingChunks` | 7435 | Drains `CriticalProcessQueue`, `EditedProcessQueue`, `NearProcessQueue`, then `ProcessQueue`; applies under the authored 4-mesh/2 ms budget during normal play and the bounded shared startup budget (12 meshes/14 ms) until the initial desired set and walkable ring are ready. `voxel.StreamingStartupApplyBoost=0` restores the authored budget. `startup_apply_config` traces the actor-read CVar and both budgets; `startup_apply_budget` records activation/end. Reads per-request cancellation before removing its map entry, traces stale/obsolete/aborted discards with epoch and ordinal, then applies via `ApplyTileResult`. Step 1 prequeue still releases here and emits `VFStep1UploadCorpusReleased`. | | `ProcessPendingChunks` | 7435 | Drains `CriticalProcessQueue`, `EditedProcessQueue`, `NearProcessQueue`, then `ProcessQueue`; applies under the authored 4-mesh/2 ms budget during normal play and the default-on bounded startup budget (24 meshes/14 ms, at most 30 s) until the initial desired set and walkable ring are ready. `voxel.StreamingStartupApplyBoost=0` restores the authored budget. `startup_apply_config` traces the actor-read CVar and both budgets; `startup_apply_budget` records activation/end. Reads per-request cancellation before removing its map entry, traces stale/obsolete/aborted discards with epoch and ordinal, then applies via `ApplyTileResult`. Step 1 prequeue still releases here and emits `VFStep1UploadCorpusReleased`. |
| `ApplyTileResult` | — | **Shared game-thread apply** for one `FChunkResult` (async drain + sync carve): discards stale generation epochs and keys no longer desired, marks loaded, ingests capture, EMPTY releases the tile's existing component (a re-gen can flip content→empty on band change — old geometry must not linger), else `ApplyMeshToTile`. Returns true iff a visible mesh uploaded (counts the budget). Doesn't touch `PendingTiles` (caller's). | | `ApplyTileResult` | — | **Shared game-thread apply** for one `FChunkResult` (async drain + sync carve): discards stale generation epochs and keys no longer desired, marks loaded, ingests capture, EMPTY releases the tile's existing component (a re-gen can flip content→empty on band change — old geometry must not linger), else `ApplyMeshToTile`. Returns true iff a visible mesh uploaded (counts the budget). Doesn't touch `PendingTiles` (caller's). |
| `FVoxelStackSampler` / `FScopedVoxelStackRegistration` (`VoxelStackSampler.h/.cpp`) | — | **Diagnostic raw stack sampler, off by default.** A sampler thread captures registered generation workers' stacks (`CaptureThreadStackBackTrace`) every N µs and tags each with the tile's LOD. It writes bounded raw PCs to CSV plus a symbolization-free summary under `Saved/`; symbol resolution is deferred until after process exit so the measured process never initializes/calls DbgHelp for this diagnostic. Lifecycle teardown is serialized and registration TLS is session-tagged. Registration is per tile TASK in `LoadTile` (and the export's tasks), never per sample; disabled costs one relaxed atomic load. Game `-voxel.SampleStacks=<us>`, commandlet `-samplestacks[=us]`. | | `FVoxelStackSampler` / `FScopedVoxelStackRegistration` (`VoxelStackSampler.h/.cpp`) | — | **Diagnostic raw stack sampler, off by default.** A sampler thread captures registered generation workers' stacks (`CaptureThreadStackBackTrace`) every N µs and tags each with the tile's LOD. It writes bounded raw PCs to CSV plus a symbolization-free summary under `Saved/`; symbol resolution is deferred until after process exit so the measured process never initializes/calls DbgHelp for this diagnostic. Lifecycle teardown is serialized and registration TLS is session-tagged. Registration is per tile TASK in `LoadTile` (and the export's tasks), never per sample; disabled costs one relaxed atomic load. Game `-voxel.SampleStacks=<us>`, commandlet `-samplestacks[=us]`. |
| Room-cache performance (2026-09-13): `VF_FindPlayerFitPointForRoomMemoized` / `GPlayerFitMemo` (`VoxelCaveMorphology.cpp`), `voxel.TileCacheWindow` + `VoxelGenLOD::TileOriginVoxels/TileCellsPerAxis` (`VoxelGenerator.h`), `FChunkSDFSpatialIndex` | — | **Player-fit memo:** exact 97-word key, process-wide, `voxel.PlayerFitMemo`. **Tile cache window:** the room cache covers the requesting tile's footprint plus a fixed collect margin. It is set via `TGuardValue` in `GenerateMesh`/classify, and is window-invariant by construction (the margin does not grow with the tile). **LOD-gated:** fused path at LOD ≥ `voxel.TileCacheWindowMinLOD` (3), op-stack at LOD ≥ `voxel.TileCacheWindowOpStackMinLOD` (4); lower LODs keep the 4-chunk worker window, because the tile window slowed LOD0 evaluation ~6%. Strates whose authored terrain ops exceed the proven 256-voxel extent (or are malformed/unloaded) fall back to the legacy window (`VF_ComputeTerrainOpEnvelope`). `voxel.SpatialIndex` is -1 auto (off at fused LOD0, on elsewhere), 0 or 1. **Spatial index:** ordered XY buckets over cache primitives, exact rejection. The `static_assert` in `VoxelStrateTypes.h` ties `VF_STRATE_PARAM_FIELDS` to `FStrateGenerationParams` (83 fields + 8 B padding). | | Room-cache performance (2026-09-13): `VF_FindPlayerFitPointForRoomMemoized` / `GPlayerFitMemo` (`VoxelCaveMorphology.cpp`), `voxel.TileCacheWindow` + `VoxelGenLOD::TileOriginVoxels/TileCellsPerAxis` (`VoxelGenerator.h`), `FChunkSDFSpatialIndex` | — | **Player-fit memo:** exact 97-word key, process-wide, `voxel.PlayerFitMemo`. **Tile cache window:** the room cache covers the requesting tile's footprint plus a fixed collect margin. It is set via `TGuardValue` in `GenerateMesh`/classify, and is window-invariant by construction (the margin does not grow with the tile). **LOD-gated:** fused path at LOD ≥ `voxel.TileCacheWindowMinLOD` (3), op-stack at LOD ≥ `voxel.TileCacheWindowOpStackMinLOD` (4); lower LODs keep the 4-chunk worker window, because the tile window slowed LOD0 evaluation ~6%. Strates whose authored terrain ops exceed the proven 256-voxel extent (or are malformed/unloaded) fall back to the legacy window (`VF_ComputeTerrainOpEnvelope`). `voxel.SpatialIndex` is -1 auto (off at fused LOD0, on elsewhere), 0 or 1. **Spatial index:** ordered XY buckets over cache primitives, exact rejection. The `static_assert` in `VoxelStrateTypes.h` ties `VF_STRATE_PARAM_FIELDS` to `FStrateGenerationParams` (83 fields + 8 B padding). |
@@ -396,7 +396,7 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `RecordTileHash` / `WriteTileHashDump` | — | Headless `-voxel.TileHashDump=<absolute path>` parity instrument. Records the exact `FVoxelMeshData` used by the streaming result, including empty/classified tiles, then writes sorted absolute tile keys, LOD step/cells, content-band limits, settings digest context, and the shared `VoxelGeometryHash` at `EndPlay`. | | `RecordTileHash` / `WriteTileHashDump` | — | Headless `-voxel.TileHashDump=<absolute path>` parity instrument. Records the exact `FVoxelMeshData` used by the streaming result, including empty/classified tiles, then writes sorted absolute tile keys, LOD step/cells, content-band limits, settings digest context, and the shared `VoxelGeometryHash` at `EndPlay`. |
| `SyncRemeshTile` | — | **INSTANT DIG**: level-0 same-frame re-mesh on the game thread. Uses `PreEditDensityCache` when the tile is resident in the bounded local cache, replays the current DiffLayer over that exact procedural lattice, then meshes/applies inline so a carve is visible THIS frame. A cache miss uses normal generation; it captures the unedited lattice if the tile needs meshing, while uniform-tile proofs remain enabled. | | `SyncRemeshTile` | — | **INSTANT DIG**: level-0 same-frame re-mesh on the game thread. Uses `PreEditDensityCache` when the tile is resident in the bounded local cache, replays the current DiffLayer over that exact procedural lattice, then meshes/applies inline so a carve is visible THIS frame. A cache miss uses normal generation; it captures the unedited lattice if the tile needs meshing, while uniform-tile proofs remain enabled. |
| `PreEditDensityCache` / `VoxelForgePreEditDensityCache::BuildEditedGrid` | — | Per-world cache of the pawn's current L0 tile: exact 35³ pre-edit samples, max **171,500 bytes**. It is pruned when the pawn crosses chunk boundaries and cleared on `RegenerateAllChunks`. `BuildEditedGrid` snapshots touched diff chunks once and reproduces `GetDensityAt`'s final `pre-edit - EvaluateMods` operation before the per-call shared-grid mesher path. | | `PreEditDensityCache` / `VoxelForgePreEditDensityCache::BuildEditedGrid` | — | Per-world cache of the pawn's current L0 tile: exact 35³ pre-edit samples, max **171,500 bytes**. It is pruned when the pawn crosses chunk boundaries and cleared on `RegenerateAllChunks`. `BuildEditedGrid` snapshots touched diff chunks once and reproduces `GetDensityAt`'s final `pre-edit - EvaluateMods` operation before the per-call shared-grid mesher path. |
| `UpdateChunksAroundPosition` / `GetGenerationAdmissionCount` | 10990 / 10971 | Shared Core/legacy scheduler. Builds the desired set and delta-culls leavers; admits the occupied/support tile plus collision-required LOD0 tiles in the pawn's 3×3 XY ring as `CollisionCritical`. S5 coarse-first admission stays opt-in (`voxel.StreamingCoarseFirst=1`). `voxel.StreamingDynamicNearReserve=1` is now the default: it keeps the authored near reserve while moving or until the stationary walkable ring is ready, then makes those slots available to coarse work. Admission counts submitted queued/running tasks, not completed results waiting in the MPSC result queues; `voxel.StreamingLegacyPendingResultCap=1` restores the old `PendingTiles`-based cap for the negative control. `PendingTiles` still lasts through game-thread apply for duplicate suppression and result bookkeeping. The clipmap stays non-overlapping and load-before-unload / `TransitionHold` reconciliation remains authoritative. Standalone has no mirror of this actor scheduler. §8.10 + §8.26–8.28. | | `UpdateChunksAroundPosition` / `GetGenerationAdmissionCount` | 10990 / 10971 | Shared Core/legacy scheduler. Builds the desired set and delta-culls leavers; admits the occupied/support tile plus collision-required LOD0 tiles in the pawn's 3×3 XY ring as `CollisionCritical`. S5 coarse-first admission stays opt-in (`voxel.StreamingCoarseFirst=1`). `voxel.StreamingDynamicNearReserve=1` is the default: it keeps the authored near reserve while moving or until the stationary walkable ring is ready, then makes those slots available to coarse work. Admission counts submitted queued/running tasks, not completed results waiting in the MPSC result queues; `voxel.StreamingLegacyPendingResultCap=1` restores the old `PendingTiles`-based cap for the negative control. `voxel.StreamingFarApplySupplement=1` is the default L121 lane: after the visible-apply cap, at most one far result is admitted when under half the apply-time budget and startup boost is inactive. `PendingTiles` still lasts through game-thread apply for duplicate suppression and result bookkeeping. The clipmap stays non-overlapping and load-before-unload / `TransitionHold` reconciliation remains authoritative. Standalone has no mirror of this actor scheduler. §8.10 + §8.26–8.28. |
| `AdvanceHeadlessCollisionGateStressTest` / `ObserveHeadlessCollisionGateStressTest` / `MaybeFinishHeadlessCollisionGateStressTest` / `MeasureHeadlessCollisionGateStressTerrain` | — | Explicit `-voxel.TestCollisionGateStress=1` harness only. The normal spawn-height cvar offsets from the measured density surface; `voxel.TestCollisionGateStressDeepDrop=1` carves a process-local box shaft from above the top to just above the floor tile, extending along the post-landing route so the pawn does not run into the shaft sidewall, temporarily raises only the transient test DiffLayer brush-radius allowance for that fixture, removes only the local pawn's redundant streaming anchor for this isolated repro, proves every sample in two complete outside-ring level-0 tiles is air before seeding their known-empty status, prewarms the known-empty in-ring column, and asserts that the support walk reaches the in-layout floor outside the aligned level-0 render ring before the pawn drops. The log reports whether the fixed gate retains that otherwise out-of-ring target. Other streaming anchors remain active. The fixture rejects a target or floor outside the layout, a non-air empty-tile proof, or a floor inside the aligned level-0 ring. The `GetDensityAt` column at capsule feet defines the local air/solid surface; the deep-drop column crossing is cached after its first exact scan. Each frame records actor position, velocity, direct foot tile and gate support readiness, gate state, signed feet clearance, and a ≤0.5-voxel sweep between positions. PASS requires no measured clearance below −5 cm; deep-drop gate-on also requires horizontal travel during a hold. Result logs include the terminal density column, first crossing below spawn height, hold count/time, and gated horizontal progress. | | `AdvanceHeadlessCollisionGateStressTest` / `ObserveHeadlessCollisionGateStressTest` / `MaybeFinishHeadlessCollisionGateStressTest` / `MeasureHeadlessCollisionGateStressTerrain` | — | Explicit `-voxel.TestCollisionGateStress=1` harness only. The normal spawn-height cvar offsets from the measured density surface; `voxel.TestCollisionGateStressDeepDrop=1` carves a process-local box shaft from above the top to just above the floor tile, extending along the post-landing route so the pawn does not run into the shaft sidewall, temporarily raises only the transient test DiffLayer brush-radius allowance for that fixture, removes only the local pawn's redundant streaming anchor for this isolated repro, proves every sample in two complete outside-ring level-0 tiles is air before seeding their known-empty status, prewarms the known-empty in-ring column, and asserts that the support walk reaches the in-layout floor outside the aligned level-0 render ring before the pawn drops. The log reports whether the fixed gate retains that otherwise out-of-ring target. Other streaming anchors remain active. The fixture rejects a target or floor outside the layout, a non-air empty-tile proof, or a floor inside the aligned level-0 ring. The `GetDensityAt` column at capsule feet defines the local air/solid surface; the deep-drop column crossing is cached after its first exact scan. Each frame records actor position, velocity, direct foot tile and gate support readiness, gate state, signed feet clearance, and a ≤0.5-voxel sweep between positions. PASS requires no measured clearance below −5 cm; deep-drop gate-on also requires horizontal travel during a hold. Result logs include the terminal density column, first crossing below spawn height, hold count/time, and gated horizontal progress. |
| `BuildDesiredTiles` | 6482 | Builds `DesiredSorted`+`DesiredStamped` (player clipmap shells), then adds streaming anchors and the pending player's collision-only support column before the leaver sweep. It orders from the true local pawn position and builds `CriticalDesiredTiles` for the unresolved support target, occupied/support and heading tiles. Also rebuilds `DesiredTransitionDescendants` (ancestor → desired descendants, including face/edge-touching replacements) for the reconcile pass. | | `BuildDesiredTiles` | 6482 | Builds `DesiredSorted`+`DesiredStamped` (player clipmap shells), then adds streaming anchors and the pending player's collision-only support column before the leaver sweep. It orders from the true local pawn position and builds `CriticalDesiredTiles` for the unresolved support target, occupied/support and heading tiles. Also rebuilds `DesiredTransitionDescendants` (ancestor → desired descendants, including face/edge-touching replacements) for the reconcile pass. |
| `CollisionGateDesiredTiles` / `RequestCollisionGateSupportTile` | 5062 | Retains an unresolved support target and up to three level-0 tiles below it across desired-set rebuilds. The additional keys are hidden collision-only tiles, queued ahead of ordinary streaming, and pruned once resolved or outside the active column. | | `CollisionGateDesiredTiles` / `RequestCollisionGateSupportTile` | 5062 | Retains an unresolved support target and up to three level-0 tiles below it across desired-set rebuilds. The additional keys are hidden collision-only tiles, queued ahead of ordinary streaming, and pruned once resolved or outside the active column. |
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# VoxelForge current state
As of 2026-10-31. The L130 baseline is on `assembler/world` as `044cd6d`; this L131 work branch starts at `cbbfd46`. Current-state claims below point to their code or measured report.
## What ships today
- **Core:** evaluator version **227**. Unreal's `AVoxelWorld::bUseVoxelForgeCore` is opt-in and defaults to `false`; the legacy generator remains the default runtime path. [Core version](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h), [runtime switch](Source/VoxelForge/Public/VoxelWorld.h), [L130 report](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- **Generator dispatch when Core is enabled:** `SurfaceWorld` uses the Core surface adapter; `FloatingIslands` uses its Core adapter. `Caves` uses the Core cave field only with `Core.Caves.PrimitiveField` v1. `Maze` and `VerticalShafts` use the Core lattice field only with `Core.Lattice.PrimitiveField` v1. Other generator/recipe combinations fall through to `FLegacyGeneratorFieldAdapter`. [Dispatch](Standalone/Core/src/ShapeWorldInternal.h), [recipe checks](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h).
- **Passages:** continuous smooth swept tubes with a continuous floor profile. L125 stamps conservative route slabs and outside sentinels into the tile cache; exact route geometry is still evaluated. All 21,425 route samples passed the open-air walk check; the nine-station floor probe's maximum root offset was 7.884 mm. L130 sets the shared influence reach to **1.0533 m** (0.75 m shell + 0.21 m relief + 0.50 m smooth-max support / 6 + 0.01 m margin), converted once from metres to Core voxels for the proof, feature, fallback, and off-grid bounds. [L125](Standalone/Research/WorldAssemblerM3/Linux125/REPORT.md), [L130](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- **Streaming:** arrival uses a bounded startup apply burst: `voxel.StreamingStartupApplyBoost=1` by default, up to 24 visible meshes or 14 ms per frame for at most 30 seconds, until the initial desired set and walkable ring are ready. `voxel.StreamingFarApplySupplement=1` is also default-on: after the normal visible apply cap, at most one far result applies when under half the apply-time budget; it is inactive during the startup burst. Dynamic near reserve defaults on; coarse-first remains off; the legacy pending-result cap defaults off. The far-apply lane is Unreal-only. [CVar source](Source/VoxelForge/Private/VoxelWorld.cpp), [L121 report](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [architecture](ARCHITECTURE.md).
- **Determinism:** proven on Linux with Clang and GCC at W1/W8/W12. L131's unchanged-output comparison covers owner4's SW/FI/TN/VS views in 24 compiler/worker cases; the canonical owner4/owner2 recipe matrix also passes. Windows determinism is unverified. [L131 checks](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md), [v227 canonical hashes](Standalone/Tools/verify/baselines/owner-hash/canonical/).
## Current performance references
Headless medians in seconds, five interleaved L80-style measurements per version in each cell. Near-ready means the complete LOD0–2 set; whole-view is the full requested view. Values below are the edited L131 binary; the paired pre-cleanup comparison is in the [L131 report](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md) and [timing summary](Saved/Linux/l131/timing/summary.json).
| Stratum | Near-ready W8 / W12 | Whole-view W8 / W12 |
|---|---:|---:|
| S0 | 0.804 / 0.848 | 1.811 / 1.832 |
| S1 | 1.014 / 1.002 | 1.993 / 1.886 |
| S2 | 1.060 / 1.012 | 1.960 / 1.865 |
| S3 | 0.917 / 0.884 | 1.887 / 1.782 |
Across 40 paired runs per metric, the mean relative change from pre-cleanup L130 was −0.22% near-ready (95% CI −1.02% to +0.57%) and −0.29% whole-view (−1.04% to +0.46%); neither indicates a measurable slowdown. The machine gate was load 0.81 and 99.2% idle. [L80 protocol](Standalone/Research/WorldAssemblerM3/Linux80/REPORT.md), [runner and raw runs](Standalone/Research/WorldAssemblerM3/Linux131/RunL131Timing.py).
The latest recorded Linux Unreal start-to-LOD0–2 values are L127's one run per stratum: S0 2.456 s, S1 2.231 s, S2 2.514 s, S3 2.221 s. L130 did not rerun UE startup or movement. Five L127 runs at 30 m/s, 12 s moving plus 5 s dwell, had median moving near coverage **40.22%**, far holes **3.46%**, tick p99 **10.80 ms**, and worst tick **13.27 ms**. After stopping, near coverage reached 100% and far holes reached 0%. These are the latest UE references, not v227 UE measurements. [L127 report](Standalone/Research/WorldAssemblerM3/Linux127/REPORT.md), [L127 movement summary](Saved/Linux/l127/ue/movement-pairs-summary.json), [L127 start summaries](Saved/Linux/l127/ue/merge/start-summary.json).
## Open gaps
- Multiplayer world lifecycle is unfinished: seed/layout replication, authoritative modification RPCs, and serialized diff replay for late join are still open. See [ARCHITECTURE §9.5 and §9.7](ARCHITECTURE.md).
- Determinism has not been verified on Windows. Linux Clang/GCC agreement does not establish MSVC agreement.
- NullRHI measures residency and apply timing, not the first presented pixel or rendered enclosure. L127 also found four low-contrast views among 23 otherwise verified captures. [L121](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [L127](Standalone/Research/WorldAssemblerM3/Linux127/REPORT.md).
- UE startup/movement numbers above predate L130's v227 reach change; there is no L130/L131 UE movement comparison.
## How to verify
- Build standalone Clang or GCC with [`Standalone/BuildLinux.sh`](Standalone/BuildLinux.sh), for example `bash Standalone/BuildLinux.sh --compiler=clang++-19 --variant=l131-clang --fp-contract=off --jobs=4`. The script pins CPUs 0–11 and applies `prlimit --as=6442450944` itself.
- Fast tier: `python3 Standalone/Tools/verify/verify.py fast --out Saved/Linux/l131 --overall-timeout 1740`. It runs the walkability and current owner checks; per-run logs and the summary stay under `Saved/Linux/l131`.
- Canonical output baselines are the v227 files in `Standalone/Tools/verify/baselines/owner-hash/canonical/`. L131 also provides reproducible pre-cleanup identity matrices for owner4 tile hashes and owner4/owner2 canonical hashes under `Standalone/Research/WorldAssemblerM3/Linux131/`.
- Timing follows L80: quiet machine, no overlapping build, one warm-up per version, five interleaved runs per stratum and worker count, W8/W12. Each headless run uses `taskset -c 0-11`, `prlimit --as=6442450944`, and a 1,740 s timeout. See [`RunL131Timing.py`](Standalone/Research/WorldAssemblerM3/Linux131/RunL131Timing.py).
- Linux host build: `/home/jahni/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh VFHostEditor Linux Development -Project=/home/jahni/VFHost/VFHost.uproject -NoUBA -MaxParallelActions=4 -Log=/home/jahni/VoxelM/Plugins/VoxelForge/Saved/Linux/l131/ubt.log`. Run Unreal without `prlimit`.
## Closed experiments
These rejected speed/streaming proposals stay closed unless new evidence changes their measured failure. Reports and surviving patches are linked in the [L131 inventory](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md).
| Line | Result |
|---|---|
| L116 tunnel chord bound and z cache | Pair count fell 20.8%, but stayed 1.96× L109 and readiness was 15–30% slower. Patch: [`chord-bound-zcolumn-not-merged.patch`](Standalone/Research/WorldAssemblerM3/Linux116/patches/chord-bound-zcolumn-not-merged.patch), commit `89504ec`; see [report](Standalone/Research/WorldAssemblerM3/Linux116/REPORT.md). |
| L118 pair pruning / deferred floor work | Pruned 17–18% of candidate pairs but remained 17.2–25.7% behind L109 near-ready. [Report](Standalone/Research/WorldAssemblerM3/Linux118/REPORT.md); patch: [`l118-designs.patch`](Standalone/Research/WorldAssemblerM3/Linux118/l118-designs.patch). |
| L126 floor-call filters | Cut floor calls 20–23% without reducing pair counts; all eight cells missed L109. Candidate source was restored and no standalone patch was kept; see [report](Standalone/Research/WorldAssemblerM3/Linux126/REPORT.md) and commit `01a5094`. |
| L128 half-open slab ownership | Ownership audit passed, but readiness was 14.8–28.0% behind L109 and moving coverage dropped. Report and patch `l128-slab-ownership.patch` are in archived commit `7022d02`. |
| L129 2 m physical reach | v225's metre/Core-voxel bounds mismatch made the correctly bounded candidate do more work; it was slower and failed UE movement gates. Report and patch `l129-reach-2m.patch` are in archived commit `0d1140c`. |
| L120 priority split / extra worker slots | Neither met coverage and tick gates; 10 slots reached a 16.67 ms worst tick against 15.43 ms baseline. [Report](Standalone/Research/WorldAssemblerM3/Linux120/REPORT.md); no production patch retained. |
| L122 admission relaxation | Early admission missed p99 or far-hole gates; no behavior retained. [Report](Standalone/Research/WorldAssemblerM3/Linux122/REPORT.md); patch: [`l122-trace.patch`](Standalone/Research/WorldAssemblerM3/Linux122/l122-trace.patch). |
| L123 lookahead / completion gate | Lookahead failed p99 and worsened near/far coverage; queue-only also failed p99. [Report](Standalone/Research/WorldAssemblerM3/Linux123/REPORT.md); patch: [`l123-queue-lookahead.patch`](Standalone/Research/WorldAssemblerM3/Linux123/l123-queue-lookahead.patch). |
| L124 early LOD0 pages | Optimistic gain stayed below 100 ms except negative cases; no publication/scheduling implementation was made. [Report](Standalone/Research/WorldAssemblerM3/Linux124/REPORT.md). |
+6 -52
View File
@@ -33,48 +33,22 @@
#include <variant> #include <variant>
#include <vector> #include <vector>
// L88-only composition split. These switches let the timing harness remove passage work and static bool VF_IsDiagnosticEnvSwitchEnabled(const char* Name)
// resolved boundary-band work independently. They are diagnostic only, never world settings.
static bool VF_IsL88DiagnosticSwitchEnabled(const char* Name)
{ {
const char* Value=std::getenv(Name); const char* Value=std::getenv(Name);
return Value&&Value[0]=='1'&&Value[1]=='\0'; return Value&&Value[0]=='1'&&Value[1]=='\0';
} }
static bool VF_IsL88PassageCompositionDisabled()
{
static const bool bDisabled=VF_IsL88DiagnosticSwitchEnabled(
"VOXELFORGE_L88_DISABLE_PASSAGES")
||VF_IsL88DiagnosticSwitchEnabled("VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION");
return bDisabled;
}
static bool VF_IsL88BoundaryBandsDisabled()
{
static const bool bDisabled=VF_IsL88DiagnosticSwitchEnabled(
"VOXELFORGE_L88_DISABLE_BOUNDARY_BANDS")
||VF_IsL88DiagnosticSwitchEnabled("VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION");
return bDisabled;
}
static bool VF_IsL88AllowPassageAblationWalkabilityFailure()
{
static const bool bEnabled=VF_IsL88DiagnosticSwitchEnabled(
"VOXELFORGE_L88_ALLOW_PASSAGE_ABLATION_WALKABILITY_FAILURE");
return bEnabled;
}
static bool VF_IsL98PassagePrepareTraceEnabled() static bool VF_IsL98PassagePrepareTraceEnabled()
{ {
static const bool bEnabled=VF_IsL88DiagnosticSwitchEnabled( static const bool bEnabled=VF_IsDiagnosticEnvSwitchEnabled(
"VOXELFORGE_L98_PASSAGE_PREP_TRACE"); "VOXELFORGE_L98_PASSAGE_PREP_TRACE");
return bEnabled; return bEnabled;
} }
static bool VF_IsL130PassageReachProofAuditEnabled() static bool VF_IsL130PassageReachProofAuditEnabled()
{ {
static const bool bEnabled=VF_IsL88DiagnosticSwitchEnabled( static const bool bEnabled=VF_IsDiagnosticEnvSwitchEnabled(
"VOXELFORGE_L130_PASSAGE_REACH_PROOF_AUDIT"); "VOXELFORGE_L130_PASSAGE_REACH_PROOF_AUDIT");
return bEnabled; return bEnabled;
} }
@@ -327,18 +301,14 @@ public:
{ {
mayContainResolvedBoundaryBand_=shape.ResolvedBoundaryBandsIntersectSubvoxelRange( mayContainResolvedBoundaryBand_=shape.ResolvedBoundaryBandsIntersectSubvoxelRange(
minimumSubvoxels_[2],maximumSubvoxels_[2]); minimumSubvoxels_[2],maximumSubvoxels_[2]);
const bool disablePassageComposition=VF_IsL88PassageCompositionDisabled(); mayContainTransitionPassageFade_=shape.ResolvedTransitionPassageFadeIntersectsTileXY(
if(VF_IsL88BoundaryBandsDisabled())mayContainResolvedBoundaryBand_=false;
mayContainTransitionPassageFade_=!disablePassageComposition
&&shape.ResolvedTransitionPassageFadeIntersectsTileXY(
minimumSubvoxels_,maximumSubvoxels_); minimumSubvoxels_,maximumSubvoxels_);
if(!disablePassageComposition)
featureIndices_=shape.BuildPassageFeatureTileList( featureIndices_=shape.BuildPassageFeatureTileList(
minimumSubvoxels_,maximumSubvoxels_); minimumSubvoxels_,maximumSubvoxels_);
stampIndices_=shape.BuildStampTileList(minimumSubvoxels_,maximumSubvoxels_); stampIndices_=shape.BuildStampTileList(minimumSubvoxels_,maximumSubvoxels_);
cavernFeatureIndices_=shape.BuildCavernFeatureTileList( cavernFeatureIndices_=shape.BuildCavernFeatureTileList(
minimumSubvoxels_,maximumSubvoxels_); minimumSubvoxels_,maximumSubvoxels_);
passageRoutes_.assign(shape.ResolvedLayout&&!disablePassageComposition passageRoutes_.assign(shape.ResolvedLayout
?shape.ResolvedLayout->passages.size():0,0); ?shape.ResolvedLayout->passages.size():0,0);
passageRouteSegments_.resize(passageRoutes_.size()); passageRouteSegments_.resize(passageRoutes_.size());
for(const std::uint32_t featureIndex:featureIndices_) for(const std::uint32_t featureIndex:featureIndices_)
@@ -1561,12 +1531,8 @@ public:
// the generic stratum transition distance creates a discontinuity at a // the generic stratum transition distance creates a discontinuity at a
// mouth that crosses a wide transition band. Keep that opt-in field whole; // mouth that crosses a wide transition band. Keep that opt-in field whole;
// its host-rock value already supplies the ceiling and bedrock. // its host-rock value already supplies the ceiling and bedrock.
const bool disablePassageComposition=!nativeLattice
&&VF_IsL88PassageCompositionDisabled();
const bool disableBoundaryBands=!nativeLattice
&&VF_IsL88BoundaryBandsDisabled();
float boundary=graphDensity; float boundary=graphDensity;
if(!nativeLattice&&!disableBoundaryBands) if(!nativeLattice)
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77BandsPhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77BandsPhase(
VoxelForgeCore::Linux77Profiler::EPhase::Bands); VoxelForgeCore::Linux77Profiler::EPhase::Bands);
@@ -1595,7 +1561,6 @@ public:
?bound->Resolved->passageCapabilities.hasNativeCaveField ?bound->Resolved->passageCapabilities.hasNativeCaveField
:bound->Resolved->passageCapabilities.hasNativeLatticeField)) :bound->Resolved->passageCapabilities.hasNativeLatticeField))
{ {
if(!disablePassageComposition)
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase(
VoxelForgeCore::Linux77Profiler::EPhase::Passage); VoxelForgeCore::Linux77Profiler::EPhase::Passage);
@@ -1626,7 +1591,6 @@ public:
ELegacyFieldTerm::ComposerPassage); ELegacyFieldTerm::ComposerPassage);
final=ApplyResolvedCavernFloorCaps(stamped,X,Y,Z); final=ApplyResolvedCavernFloorCaps(stamped,X,Y,Z);
} }
if(!disablePassageComposition)
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase(
VoxelForgeCore::Linux77Profiler::EPhase::Passage); VoxelForgeCore::Linux77Profiler::EPhase::Passage);
@@ -2331,20 +2295,10 @@ public:
Substage=Clock::now(); Substage=Clock::now();
const bool bPassageRoutesValid=!bValidatePassageRoutes||ValidatePassageRoutes(); const bool bPassageRoutesValid=!bValidatePassageRoutes||ValidatePassageRoutes();
if(!bPassageRoutesValid) if(!bPassageRoutesValid)
{
if(VF_IsL88PassageCompositionDisabled()
&&!VF_IsL88BoundaryBandsDisabled()
&&VF_IsL88AllowPassageAblationWalkabilityFailure())
{
std::printf("[L88PassageAblation] route walkability failed as expected; "
"continuing only to measure passage-off/bands-on readiness\n");
}
else
{ {
Error="compiled shape world contains a solid passage centreline sample"; Error="compiled shape world contains a solid passage centreline sample";
return false; return false;
} }
}
Stats.PassageValidationSeconds=std::chrono::duration<double>(Clock::now()-Substage).count(); Stats.PassageValidationSeconds=std::chrono::duration<double>(Clock::now()-Substage).count();
Built=true; Built=true;
if(bIncludeFarWorld)BuildFarWorld(); if(bIncludeFarWorld)BuildFarWorld();
@@ -0,0 +1,50 @@
# Linux131 — current state and dead experiment cleanup
Branch `wip/l131-current-state`, based on `cbbfd46`; Core evaluator remains v227. The root [`CURRENT-STATE.md`](../../../../CURRENT-STATE.md) consolidates the shipping behavior, current references, verification commands, open gaps, and closed proposals.
## Removed
- Removed `VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION`, `VOXELFORGE_L88_DISABLE_PASSAGES`, `VOXELFORGE_L88_DISABLE_BOUNDARY_BANDS`, and `VOXELFORGE_L88_ALLOW_PASSAGE_ABLATION_WALKABILITY_FAILURE`. These only supported archived passage/boundary ablations in `Linux86/RunL86Ceiling.py`, `Linux87/RunL87Timeline.py`, and `Linux88/RunL88CeilingSplit.py`; no current `verify.py` gate or live comparison uses them. Passage feature selection, passage composition, and boundary bands now run on the normal path, and passage-route validation cannot be waived by the old ablation flag.
- Removed the `VOXELFORGE_AUDIT_LEGACY_ROUTE_GRADE` block from `Standalone/Source/WorldAssemblyPrototype.h`. The source contained its only reference; no test, current tool, or report invoked it.
- Kept route-candidate grading and all user-visible behavior. This cleanup adds no evaluator version or baseline change.
## Switch and hook inventory
### Environment switches in compiled Core/Source
| Switch | Effect and consumer | Keep decision |
|---|---|---|
| `VOXELFORGE_L74_TIGHT_PROOF_CONTROL` | Proof negative control. `Linux74/FalsifierL74.py` and `Linux75/FalsifierL75.py`. | Keep for falsifier reproducibility; not a current fast-tier input. |
| `VOXELFORGE_L75_TN_BLOCK_REGRESSION` | Fixed TunnelNetwork regression path in Core and mesher. `RunTnBlockRegressionL75.py` and `FalsifierL75.py`. | Keep; the regression tools still consume it. |
| `VOXELFORGE_L98_PASSAGE_PREP_TRACE` | Emits preparation-stage timing/count data. `RunL98Hashes.py` and `RunL98ReuseCounts.py`. | Keep as a focused profiler for future preparation comparisons. |
| `VOXELFORGE_L98_PASSAGE_REUSE_PROBE` | Compares the prepared projection with direct scalar queries. `RunL98ReuseCounts.py`. | Keep for exactness probes. |
| `VOXELFORGE_L104_FAR_HIT_CACHE` | Selects indexed versus linear far-hit candidate lookup. `RunL104ReadinessPairs.py` and `RunL104ProbeStats.py`. | Keep for reproducible A/B comparisons; cache defaults on. |
| `VOXELFORGE_L104_FAR_HIT_STATS` | Emits far-hit candidate/query counters. `RunL104ProbeStats.py`. | Keep for the measurement tool. |
| `VOXELFORGE_L115_DENSITY_PROFILE` | Enables density and floor-query profiling. `RunL115DensityProbe.py`, `RunL119DensityProbe.py`, and `RunL125DensityProbe.py`. | Keep; these remain the focused floor-probe path. |
| `VOXELFORGE_L130_PASSAGE_REACH_PROOF_AUDIT` | Checks passage proof/feature influence bounds. L130's reach audit and report. | Keep for reach changes and audit reproduction. |
Archived runners also set `VOXELFORGE_L81_PASSAGE_BOUND_PADDING_VOXELS`, `VOXELFORGE_L86_PASSAGE_RESULT_CACHE`, `VOXELFORGE_L90_PASSAGE_BRICK_METRES`, `VOXELFORGE_L90_PASSAGE_CANDIDATE_CENSUS`, `VOXELFORGE_L90_PASSAGE_REACH_METRES`, `VOXELFORGE_L91_PASSAGE_SOURCE_FLOOR_VOXELS`, `VOXELFORGE_L93_PASSAGE_CARVE_REACH_METRES`, `VOXELFORGE_L98_PASSAGE_REUSE_COUNTS`, `VOXELFORGE_L114_DENSITY_PROFILE`, and `VOXELFORGE_L118_TAG_TIMING`. None has a compiled-source reader at `cbbfd46`; they are inert historical runner strings.
### Other experiments, diagnostics, and legacy paths retained
- **World-changing tunnel ablations:** all 14 `voxel.TunnelAblate*` controls remain (`CaveWarp`, `DetailOps`, `RoomSDF`, `TunnelSDF`, `TunnelCore`, `PassageCarving`, `PassageStructuralPosts`, `NativeFloor`, `Disturbances`, `OriginSpine`, `BoundarySeal`, `LandingPosts`, `XYEdgeSeal`, `PitChimneySDF`). The editor commandlet writes their resolved mask into export and result manifests; the archived `PERF-SAMPLED.md` and `WORK-NEXT.md` record their measurements. No current runner invokes an ablation. Keep for manifest attribution and historical reproduction; removing it needs a metadata migration. Source: [`VoxelDensityAblation.cpp`](../../../../Source/VoxelForge/Private/VoxelDensityAblation.cpp), [`VoxelForgeExploreCommandlet.cpp`](../../../../Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp).
- **Research fields:** `voxel.ResearchRedefinedDensityField`, `voxel.ResearchRedefinedDensityDetailScale`, `voxel.ResearchParameterizedCave`, and `voxel.ResearchParameterizedCaveSet` are default-off and used by `Tools/VoxelForgeTest.ps1` steps 2d/2e/2f. The region-eval commandlet consumes `SetResearchBrickBinningEnabled`, `SetResearchBrickRoomReachScale`, and `SetResearchRegionCacheWindowEnabled`; keep these editor-only experiment paths. Source: [`VoxelForgeRegionEvalExperiment.cpp`](../../../../Source/VoxelForgeEditor/Private/VoxelForgeRegionEvalExperiment.cpp), [`VoxelForgeTest.ps1`](../../../../Tools/VoxelForgeTest.ps1).
- **Runtime profiling and trace:** `voxel.SampleStacks` still starts `FVoxelStackSampler` (the guarded `Tools/VoxelForgeTest.ps1 -SampleDensityStacks` path consumes it); `voxel.ProfileDensity`, `voxel.ProfileDensityFull`, `voxel.ProfileTileGeneration`, `voxel.ProfileCollisionCookStages`, and `voxel.PerfAttribution` remain opt-in. `voxel.StartupTraceFile`, `voxel.StartupTraceMaxTiles`, and `voxel.StartupTraceUntilEndPlay` feed the Unreal startup trace used by the arrival/movement runners. Keep. Build-time `VOXELFORGE_PROFILE_LEGACY_TERMS` (L76) and `VOXELFORGE_PROFILE_L77`/`--linux77-profile` (stack sampler and route census) remain in `Standalone/BuildLinux.sh` and Core.
- **Standalone profiles and timelines:** retained `--profile-column-overlap`, `--profile-lod-work`, `--profile-passage-composer`, `--instrument-tile-drain`, `--cold-worker-timeline`, `--linux77-profile`, `--tls-probe=N`, `--tls-probe-touch=...`, and `--diagnostic-slow-shape-compile-ms=N`. The viewer's `--profile-attribution`, `--profile-detail-band`, and `--profile-far-column-overlap` remain. The L77 profiler, tile drain instrumentation, timelines, and TLS probe are measurement hooks; archived reports and runners still provide reproducible consumers.
- **Standalone audits:** all source-advertised hooks remain: `--audit-ore-vein-yield`, `--audit-resolved-layout-boundaries`, `--audit-strate-transitions`, `--audit-resolved-layout-passages`, `--audit-heightfield-profile`, `--audit-motif-intervals`, `--audit-landmark-reachability`, `--audit-native-caves`, `--audit-native-lattice`, `--audit-surface-clearance`, `--audit-uniform-block-proofs`, `--audit-base-page-equivalence`, `--audit-route-parity`, `--audit-passage-tile-seams`, `--audit-passage-source-clamp`, `--audit-passage-carve-reach`, `--audit-tile-shape-readiness`, and the mesher's `--audit-raw-skirts`. `verify.py fast` consumes the current route, passage, block-proof, transition, native-field and negative-control subset; dedicated L37/L75/L125/L130 runners exercise the specialized audits. Keep the whole audit set.
- **Evaluator A/B controls:** `voxel.FastIsFinite`, `voxel.UseFusedEvaluator`, `voxel.WormBlockSkip`, `voxel.TileCacheWindow` / its two minimum-LOD controls, `voxel.SpatialIndex`, `voxel.ChunkRoutingCache`, `voxel.UseOperatorBlock`, `voxel.CoreColumnCacheDirectMapped`, `voxel.CoreMCGradientMemoization`, `voxel.FloorRound1PassageProjectionCache`, `voxel.PlayerFitMemo`, `voxel.UseBlockEarlyOut`, `voxel.OuterClassifierMode`, and `voxel.SealedSolidProof` remain. They select optimized or comparison paths; the density block equivalence test explicitly forces `UseFusedEvaluator=0`, while most others are production defaults or historical measurement controls. `voxel.WormsForceOff` is a world-changing development measurement override. Kept; no current L131 gate changes them.
- **Standalone A/B and geometry controls:** `--exact-midpoint-density-memo`, `--no-exact-midpoint-density-memo`, `--active-lane-batching`, `--proof-block-cells=N`, `--parallel-sign-edge-repair`, `--serial-sign-edge-repair`, and `--shape-helper-limit=8|12` remain. The L94 report documents serial edge repair; no current `verify.py` consumer was found for the other CLI A/B controls, so they remain pending a separately reviewed removal. `voxel.TilePostReachDebug`, `voxel.TilePostReachScale`, and `voxel.TileReachCostDiagnostics` remain for the tile-post-reach test; `voxel.TunnelMouthTrim` remains a development-only room-mouth geometry control. No L131 gate uses these.
- `FLegacyGeneratorFieldAdapter` remains the Core fallback for unsupported generator/recipe combinations, and Unreal's Core switch remains default-off. `voxel.StreamingLegacyPendingResultCap=1` remains the L120–L123 admission negative control; `voxel.StreamingCoarseFirst` remains opt-in pending a rendered owner-plan check. `bStandaloneResearchRoundTunnels` and `bStandaloneResearchEnhancedWalls` remain consumed by the standalone viewer/Core adapter.
## Checks
- Clang 19 and GCC standalone builds passed with the L131 source stamp `5119cee164406856cbca496d160c0e0a8124ae2529fa7c0ebd51634a7c65a6cb`. `Standalone/BuildLinux.sh` applied the required CPU and address-space limits.
- L80 timing: one warm-up per binary and five interleaved pairs in each of four strata × W8/W12 cells, comparing the pre-cleanup L130 binary with L131. Load was 0.81; CPU idle was 99.2%. Across 40 pairs per metric, mean relative change was −0.22% near-ready (95% CI −1.02% to +0.57%) and −0.29% whole-view (−1.04% to +0.46%); the intervals include zero. [Raw timing summary](../../../../Saved/Linux/l131/timing/summary.json).
- Exact hashes: **24/24** owner4 SW/FI/TN/VS × Clang/GCC × W1/W8/W12 tile and whole-view identities; **18/18** canonical cases across owner4 SurfaceWorld and owner2 SurfaceWorld/FloatingIslands. All match the pre-cleanup L130 binary and agree across compiler/worker combinations. For transparency, forcing the owner4 dataset through `--recipe=floating-islands` exited during setup with “could not find a finite SurfaceWorld strate”, before hashing; it is not a valid canonical case. [Tile matrix](../../../../Saved/Linux/l131/hash-matrix/summary.json), [canonical matrix](../../../../Saved/Linux/l131/canonical-matrix/summary.json).
- Walkability: **21,425/21,425** passage centerline samples open. Seam audit: **4 pairs / 4,900** shared samples, zero mismatches. [Audit log](../../../../Saved/Linux/l131/seam-audit.log).
- Fast tier: **PASS**, 259 gated checks plus 5 diagnostics, 80 runs, 371.0 s. The five diagnostic-only comparisons are historical baselines; all required checks pass. [Summary](../../../../Saved/Linux/l131/fast-summary.json).
- Linux `VFHostEditor`: **PASS**, 27/27 actions, 78.81 s with `-NoUBA -MaxParallelActions=4`, no `prlimit`. UBT's default log rotation first failed before compilation in the read-only user config directory; the successful rerun set `-Log=.../Saved/Linux/l131/ubt.log`. Three existing RealtimeMesh deprecation warnings remain. [Build log](../../../../Saved/Linux/l131/ue-build.log).
- Unreal `Source/` files changed: **none**. No Windows compile is requested by this diff; Windows determinism remains unverified.
- `git diff --check` passes. No commit, push, or stash was made.
Builds, per-run logs, timing records, hash records, and audit output are under `Saved/Linux/l131/`.
@@ -0,0 +1,75 @@
#!/usr/bin/env python3
"""Compare 18 canonical owner4/owner2 hashes with the pre-cleanup L130 binary."""
from __future__ import annotations
import json
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l131/canonical-matrix"
DATASETS = {
"owner4": ROOT / "Standalone/data/owner_world.json",
"owner2": ROOT / "Standalone/data/regression/owner_world_2strate_l61.json",
}
RECIPES = {"owner4": ("surface-world",), "owner2": ("surface-world", "floating-islands")}
BINARIES = {
"base": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-{compiler}",
"l131": ROOT / "Saved/Linux/l131/bin/VoxelForgeCoreHeadless-l131-{compiler}",
}
HASH_RE = re.compile(r"^\[Pipeline(?:FullDetailHash|WholeViewHash|LODHash|ExactQueryHash)\].*$", re.M)
def run(dataset: str, recipe: str, compiler: str, workers: int, version: str) -> tuple[list[str], float]:
binary = Path(str(BINARIES[version]).format(compiler=compiler))
label = f"{dataset}-{recipe}-{compiler}-w{workers}-{version}"
log = OUT / f"{label}.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(binary), str(DATASETS[dataset]),
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
"--force-generate", f"--workers={workers}", "--clip-radius=3",
"--max-clip-level=8", "--max-level=8", f"--recipe={recipe}", "--stream-hash"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
process = subprocess.run(command, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
hashes = HASH_RE.findall(log.read_text(encoding="utf-8", errors="replace"))
if process.returncode or len(hashes) != 12:
raise RuntimeError(f"hash run failed: {log}; exit={process.returncode}; rows={len(hashes)}")
return hashes, time.monotonic() - started
def main() -> int:
OUT.mkdir(parents=True, exist_ok=True)
rows = []
groups = {}
for dataset, recipes in RECIPES.items():
for recipe in recipes:
signatures = []
for workers in (1, 8, 12):
for compiler in ("clang", "gcc"):
before, before_s = run(dataset, recipe, compiler, workers, "base")
after, after_s = run(dataset, recipe, compiler, workers, "l131")
row = {"dataset": dataset, "recipe": recipe, "compiler": compiler,
"workers": workers, "hash_mismatches": sum(a != b for a, b in zip(before, after)),
"rows": len(after), "base_s": round(before_s, 3), "l131_s": round(after_s, 3),
"base_log": f"Saved/Linux/l131/canonical-matrix/{dataset}-{recipe}-{compiler}-w{workers}-base.log",
"l131_log": f"Saved/Linux/l131/canonical-matrix/{dataset}-{recipe}-{compiler}-w{workers}-l131.log"}
rows.append(row)
signatures.append((compiler, workers, after))
print("[L131CanonicalHash] " + json.dumps(row, sort_keys=True), flush=True)
(OUT / "runs-partial.json").write_text(json.dumps(rows, indent=2) + "\n")
first = signatures[0][2]
stable = all(sig == first for _, _, sig in signatures)
groups[f"{dataset}/{recipe}"] = {"base_equals_l131": all(row["hash_mismatches"] == 0 for row in rows if row["dataset"] == dataset and row["recipe"] == recipe),
"all_clang_gcc_workers_agree": stable}
failures = [row for row in rows if row["hash_mismatches"]]
(OUT / "summary.json").write_text(json.dumps({"runs": rows, "groups": groups,
"passed": len(rows)-len(failures), "failed": len(failures)}, indent=2) + "\n")
return 1 if failures or not all(group["all_clang_gcc_workers_agree"] for group in groups.values()) else 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,84 @@
#!/usr/bin/env python3
"""Compare 24 owner4 tile-hash cases with the pre-cleanup L130 binary."""
from __future__ import annotations
import json
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l131/hash-matrix"
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"base": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-{compiler}",
"l131": ROOT / "Saved/Linux/l131/bin/VoxelForgeCoreHeadless-l131-{compiler}",
}
CAMERAS = {
"sw": ((8.0, 16.0, -372.2626953125), 2850),
"fi": ((25.8369140625, 3.19921875, -737.0), 2249),
"tn": ((19.166015625, -14.2001953125, -753.3740234375), 2233),
"vs": ((-20.0625, -5.068359375, -900.353515625), 2329),
}
TILE_RE = re.compile(
r"^\[PipelineTileHash\] lod=(-?\d+) x=(-?\d+) y=(-?\d+) z=(-?\d+) "
r"density=(0x[0-9a-f]+) mesh=(0x[0-9a-f]+) payload=(0x[0-9a-f]+) "
r"topology=(0x[0-9a-f]+)$", re.M)
WHOLE_RE = re.compile(
r"^\[PipelineWholeViewHash\] tiles=(\d+) density=(0x[0-9a-f]+) "
r"mesh=(0x[0-9a-f]+) payload=(0x[0-9a-f]+) topology=(0x[0-9a-f]+)$", re.M)
def capture(camera_name: str, compiler: str, workers: int, version: str) -> tuple[dict, tuple[str, ...], float]:
camera, expected_tiles = CAMERAS[camera_name]
camera_arg = ",".join(f"{value:.12f}" for value in camera) + ",0,0"
binary = Path(str(BINARIES[version]).format(compiler=compiler))
log = OUT / f"owner4-{camera_name}-{compiler}-w{workers}-{version}.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(binary), str(DATA), "--world-assembler-prototype",
"--stream-benchmark", "--stream-pipeline", f"--workers={workers}",
"--clip-radius=3", "--max-clip-level=8", "--max-level=8",
f"--camera={camera_arg}", "--stream-hash-tiles"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
result = subprocess.run(command, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
elapsed = time.monotonic() - started
output = log.read_text(encoding="utf-8", errors="replace")
tiles = {(int(match.group(1)), int(match.group(2)), int(match.group(3)), int(match.group(4))):
match.group(5, 6, 7, 8) for match in TILE_RE.finditer(output)}
whole = WHOLE_RE.search(output)
if result.returncode or whole is None or len(tiles) != expected_tiles or len(tiles) != int(whole.group(1)):
raise RuntimeError(f"incomplete {version} {camera_name}/{compiler}/W{workers}: {log}")
return tiles, whole.groups(), elapsed
def main() -> int:
OUT.mkdir(parents=True, exist_ok=True)
rows = []
for camera_name in CAMERAS:
for compiler in ("clang", "gcc"):
for workers in (1, 8, 12):
old_tiles, old_whole, old_s = capture(camera_name, compiler, workers, "base")
new_tiles, new_whole, new_s = capture(camera_name, compiler, workers, "l131")
keys = set(old_tiles) | set(new_tiles)
tile_mismatches = sum(old_tiles.get(key) != new_tiles.get(key) for key in keys)
row = {"owner": "owner4", "camera": camera_name, "compiler": compiler,
"workers": workers, "tiles": len(new_tiles),
"tile_mismatches": tile_mismatches,
"whole_view_match": old_whole == new_whole,
"base_s": round(old_s, 3), "l131_s": round(new_s, 3),
"base_log": f"Saved/Linux/l131/hash-matrix/owner4-{camera_name}-{compiler}-w{workers}-base.log",
"l131_log": f"Saved/Linux/l131/hash-matrix/owner4-{camera_name}-{compiler}-w{workers}-l131.log"}
rows.append(row)
print("[L131HashIdentity] " + json.dumps(row, sort_keys=True), flush=True)
(OUT / "runs-partial.json").write_text(json.dumps(rows, indent=2) + "\n")
failures = [row for row in rows if row["tile_mismatches"] or not row["whole_view_match"]]
(OUT / "summary.json").write_text(json.dumps({"runs": rows, "passed": len(rows)-len(failures),
"failed": len(failures)}, indent=2) + "\n")
return 1 if failures else 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,115 @@
#!/usr/bin/env python3
"""Five interleaved L80 readiness measurements per stratum and worker count."""
from __future__ import annotations
import json
import os
import re
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l131/timing"
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"base": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-clang",
"l131": ROOT / "Saved/Linux/l131/bin/VoxelForgeCoreHeadless-l131-clang",
}
CAMERAS = {
0: (8.0, 16.0, -372.2626953125),
1: (25.8369140625, 3.19921875, -737.0),
2: (19.166015625, -14.2001953125, -753.3740234375),
3: (-20.0625, -5.068359375, -900.353515625),
}
PIPELINE_RE = re.compile(r"^\[StreamPipeline\] (.*)$", re.M)
FIELDS_RE = re.compile(r"([a-zA-Z0-9_]+)=([^ ]+)")
NEAR_RE = re.compile(r"^\[WorldAssemblerNearLODReady\] lods=0-2 tiles=(\d+)/(\d+) cold_ready_s=([0-9.]+)$", re.M)
def run(strate: int, workers: int, version: str, phase: str, replicate: int) -> dict:
camera = ",".join(f"{value:.12f}" for value in CAMERAS[strate]) + ",0,0"
label = f"s{strate}-w{workers}-{version}-{phase}{replicate}-l131-v227"
log = OUT / f"{label}.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARIES[version]), str(DATA),
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
f"--workers={workers}", "--clip-radius=3", "--max-clip-level=8",
"--max-level=8", f"--camera={camera}", "--profile-lod-work",
"--stream-scheduler-policy=3"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as output:
result = subprocess.run(command, cwd=ROOT, stdout=output,
stderr=subprocess.STDOUT, check=False, timeout=1740)
content = log.read_text(encoding="utf-8", errors="replace")
pipeline, near = PIPELINE_RE.search(content), NEAR_RE.search(content)
if result.returncode or pipeline is None or near is None:
raise RuntimeError(f"timing run failed: {log}; exit={result.returncode}")
fields = dict(FIELDS_RE.findall(pipeline.group(1)))
row = {"strate": strate, "workers": workers, "version": version,
"phase": phase, "replicate": replicate,
"lod02_ready_s": float(near.group(3)),
"whole_view_ready_s": float(fields["whole_view_ready"].removesuffix("s")),
"wall_s": round(time.monotonic() - started, 3),
"log": str(log.relative_to(ROOT))}
print("[L131TimingRun] " + json.dumps(row, sort_keys=True), flush=True)
return row
def quiet_machine() -> tuple[float, float]:
load_1m = os.getloadavg()[0]
def totals() -> tuple[int, int]:
fields = Path("/proc/stat").read_text().splitlines()[0].split()
values = [int(value) for value in fields[1:]]
return sum(values), values[3] + (values[4] if len(values) > 4 else 0)
before = totals()
time.sleep(2.0)
after = totals()
idle = 100.0 * (after[1] - before[1]) / max(1, after[0] - before[0])
return load_1m, idle
def main() -> int:
if any(not path.is_file() for path in (DATA, *BINARIES.values())):
raise SystemExit("missing timing input")
OUT.mkdir(parents=True, exist_ok=True)
load_1m, idle = quiet_machine()
(OUT / "machine-load-before.txt").write_text(
f"1-minute load: {load_1m:.2f}\n2-second CPU idle: {idle:.1f}%\n")
print(f"[L131TimingGate] load_1m={load_1m:.2f} cpu_idle_2s={idle:.1f}%", flush=True)
if load_1m >= 0.9 or idle < 97.0:
raise SystemExit("timing refused: machine is above the L80 quiet-load gate")
rows = []
for strate in range(4):
for workers in (8, 12):
for version in BINARIES:
rows.append(run(strate, workers, version, "warmup", 0))
for replicate in range(1, 6):
order = tuple(BINARIES) if replicate % 2 else tuple(reversed(BINARIES))
for version in order:
rows.append(run(strate, workers, version, "measured", replicate))
(OUT / "runs-partial.json").write_text(json.dumps(rows, indent=2) + "\n")
measured = [row for row in rows if row["phase"] == "measured"]
summary = []
for strate in range(4):
for workers in (8, 12):
old = [row for row in measured if row["strate"] == strate and row["workers"] == workers and row["version"] == "base"]
new = [row for row in measured if row["strate"] == strate and row["workers"] == workers and row["version"] == "l131"]
item = {"strate": strate, "workers": workers, "replicates_per_version": 5}
for key in ("lod02_ready_s", "whole_view_ready_s"):
old_med, new_med = statistics.median(row[key] for row in old), statistics.median(row[key] for row in new)
item[f"base_{key}_median"] = old_med
item[f"l131_{key}_median"] = new_med
item[f"delta_pct_{key}"] = round(100.0 * (new_med / old_med - 1.0), 2)
item[f"base_{key}_values"] = [row[key] for row in old]
item[f"l131_{key}_values"] = [row[key] for row in new]
summary.append(item)
(OUT / "summary.json").write_text(json.dumps({"runs": rows, "summary": summary}, indent=2) + "\n")
return 0
if __name__ == "__main__":
raise SystemExit(main())
+1 -7
View File
@@ -2566,15 +2566,9 @@ namespace StandaloneStreamBenchmark
ShapeRequest.detail=DetailVariant;ShapeRequest.includeFarWorld=bIncludeFarWorld&&!bDeferFarWorld; ShapeRequest.detail=DetailVariant;ShapeRequest.includeFarWorld=bIncludeFarWorld&&!bDeferFarWorld;
ShapeRequest.roundTunnels=bRoundTunnels; ShapeRequest.roundTunnels=bRoundTunnels;
ShapeRequest.enhancedTunnelWalls=bEnhancedTunnelWalls; ShapeRequest.enhancedTunnelWalls=bEnhancedTunnelWalls;
const char* L86DisablePassages=std::getenv( ShapeRequest.validatePassageRoutes=!bCaptureSkipWalkability;
"VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION");
const bool bL86DisablePassages=L86DisablePassages
&&L86DisablePassages[0]=='1'&&L86DisablePassages[1]=='\0';
ShapeRequest.validatePassageRoutes=!bCaptureSkipWalkability&&!bL86DisablePassages;
if(bCaptureSkipWalkability) if(bCaptureSkipWalkability)
std::printf("[CaptureWalkabilityGate] validation=deferred geometry_input=unchanged mode=mesh-export\n"); std::printf("[CaptureWalkabilityGate] validation=deferred geometry_input=unchanged mode=mesh-export\n");
if(bL86DisablePassages)
std::printf("[L86PassageCeiling] validation=skipped geometry=passage_composition_disabled diagnostic_only=true\n");
FStandaloneStreamingGenerator Streamer(World,WorkerCount,bHashDensity,nullptr,MaxLevel, FStandaloneStreamingGenerator Streamer(World,WorkerCount,bHashDensity,nullptr,MaxLevel,
bSkipUvAndColors,bSkipMaterialGroups,bSkipUV,bSkipColors,&Shape,bProfileColumnOverlap, bSkipUvAndColors,bSkipMaterialGroups,bSkipUV,bSkipColors,&Shape,bProfileColumnOverlap,
FarHorizonLOD8InteriorStepVoxels,bUseSharedColumnCache, FarHorizonLOD8InteriorStepVoxels,bUseSharedColumnCache,
@@ -153,80 +153,6 @@ namespace StandaloneWorldAssemblyPrototype
candidateCenterSpacing=32; candidateCenterSpacing=32;
} }
const double coreVoxelMetres=static_cast<double>(coreVoxelSizeMicrons)/1000000.0; const double coreVoxelMetres=static_cast<double>(coreVoxelSizeMicrons)/1000000.0;
if(std::getenv("VOXELFORGE_AUDIT_LEGACY_ROUTE_GRADE"))
{
constexpr std::int32_t legacyCenterSpacing=64;
constexpr std::int32_t legacyWaypointSpacing=8;
std::array<GradeSegmentAudit,32> legacySegments{};
std::uint64_t legacyGradeFailCandidates=0;
double legacyMinimumGround=std::numeric_limits<double>::infinity();
double legacyMaximumGround=-std::numeric_limits<double>::infinity();
for(std::int32_t centerY=-256;centerY<=256;centerY+=legacyCenterSpacing)
for(std::int32_t centerX=-256;centerX<=256;centerX+=legacyCenterSpacing)
for(const Direction& direction:directions)
{
bool candidateGradeFail=false;
std::int64_t previousGround=0,previousX=0,previousY=0;
for(std::int32_t index=0;index<=32;++index)
{
const std::int64_t along=(index-16)*legacyWaypointSpacing;
const std::int64_t x=centerX+std::llround(
static_cast<double>(along)*direction.x/65536.0);
const std::int64_t y=centerY+std::llround(
static_cast<double>(along)*direction.y/65536.0);
const auto column=finalField.point(WorldAssemblyFixed(static_cast<double>(x)),
WorldAssemblyFixed(static_cast<double>(y)),0);
const double groundMetres=static_cast<double>(column.groundHeightSubvoxels)
*coreVoxelMetres/WorldAssemblySubvoxelsPerVoxel;
legacyMinimumGround=std::min(legacyMinimumGround,groundMetres);
legacyMaximumGround=std::max(legacyMaximumGround,groundMetres);
if(index>0)
{
const std::int64_t horizontalQ=static_cast<std::int64_t>(std::llround(
std::hypot(static_cast<double>(x-previousX),
static_cast<double>(y-previousY))*WorldAssemblySubvoxelsPerVoxel));
const std::int64_t riseQ=std::abs(
column.groundHeightSubvoxels-previousGround);
if(horizontalQ==0||riseQ*65536>horizontalQ*GradeQ16)
{
candidateGradeFail=true;
GradeSegmentAudit& segment=legacySegments[
static_cast<std::size_t>(index-1)];
++segment.failures;
const double grade=horizontalQ>0
?static_cast<double>(riseQ)/static_cast<double>(horizontalQ)
:std::numeric_limits<double>::infinity();
if(grade>segment.maximumGrade)
{
segment.maximumGrade=grade;
segment.fromGround=previousGround;
segment.toGround=column.groundHeightSubvoxels;
segment.fromX=previousX;segment.fromY=previousY;
segment.toX=x;segment.toY=y;
}
}
}
previousGround=column.groundHeightSubvoxels;previousX=x;previousY=y;
}
if(candidateGradeFail)++legacyGradeFailCandidates;
}
std::printf("[WorldAssemblerLegacyRouteGradeProfile] candidates=648 grade_fail_candidates=%llu ground_range_m=%.3f..%.3f grade_limit_deg=15.000 chord_m=%.3f waypoint_step_m=%.3f center_step_m=%.3f\n",
static_cast<unsigned long long>(legacyGradeFailCandidates),
legacyMinimumGround,legacyMaximumGround,256.0*coreVoxelMetres,
legacyWaypointSpacing*coreVoxelMetres,legacyCenterSpacing*coreVoxelMetres);
const double metresPerSubvoxel=coreVoxelMetres/WorldAssemblySubvoxelsPerVoxel;
for(std::size_t segmentIndex=0;segmentIndex<legacySegments.size();++segmentIndex)
{
const GradeSegmentAudit& segment=legacySegments[segmentIndex];
if(segment.failures==0)continue;
std::printf("[WorldAssemblerLegacyRouteGradeSegment] index=%zu rejected_candidates=%llu max_grade_deg=%.3f ground_m=%.3f->%.3f xy_m=(%.3f,%.3f)->(%.3f,%.3f)\n",
segmentIndex,static_cast<unsigned long long>(segment.failures),
std::atan(segment.maximumGrade)*57.29577951308232,
segment.fromGround*metresPerSubvoxel,segment.toGround*metresPerSubvoxel,
segment.fromX*coreVoxelMetres,segment.fromY*coreVoxelMetres,
segment.toX*coreVoxelMetres,segment.toY*coreVoxelMetres);
}
}
std::printf("[WorldAssemblerRouteCandidateEnvelope] max_chord_m=%.3f length_variants=%zu center_step_m=%.3f arrival_radius_m=%.3f departure_radius_m=%.3f\n", std::printf("[WorldAssemblerRouteCandidateEnvelope] max_chord_m=%.3f length_variants=%zu center_step_m=%.3f arrival_radius_m=%.3f departure_radius_m=%.3f\n",
2.0*candidateHalfLengths.front()*coreVoxelMetres,candidateHalfLengths.size(), 2.0*candidateHalfLengths.front()*coreVoxelMetres,candidateHalfLengths.size(),
candidateCenterSpacing*coreVoxelMetres, candidateCenterSpacing*coreVoxelMetres,