trace: Unreal timing traces run without hash capture (L71); verify baselines tracked
The L70 "2x SurfaceWorld GenerateTile in Unreal" was the instrument: the trace enabled bCaptureVoxelForgeCoreHashesForValidation, which disables the native heightfield-band shortcut and whole-tile skips (W1 same keys: 9.00 s hash-off vs 28.46 s hash-on). With hashing off, Unreal and headless match at W8 within 1.2-2.5% (Core 14.42 s vs 14.26 s) on identical tile keys. LOD0 p95 tail = real cost of non-empty passage tiles near the spawn mouth (p50/p95 18.8/105 ms); most LOD0 tiles are empty. verify.py reads its baselines from Standalone/Tools/verify/baselines/ instead of untracked Saved/Linux. The 11 .vfmesh control meshes (~78 MB) are not committed yet (to be stored compressed). Fast tier green. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
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@@ -14,6 +14,7 @@ import time
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ROOT = Path(__file__).resolve().parents[4]
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BASELINES = ROOT / "Standalone/Tools/verify/baselines"
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VERIFY = ROOT / "Standalone/Tools/verify"
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LINUX37 = ROOT / "Standalone/Research/WorldAssemblerM3/Linux37"
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sys.path.insert(0, str(VERIFY))
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@@ -177,8 +178,8 @@ if not mesh.is_file() or mesh.stat().st_size == 0:
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entrance_audit = ROOT / "Standalone/Research/WorldAssemblerM3/Linux47/MeasureEntranceL47.py"
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run_logged("entrance-floor-control-l46", [sys.executable, str(entrance_audit),
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"--mesh", str(ROOT / "Saved/Linux/l46/landmark-l46.vfmesh"),
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"--layout", str(ROOT / "Saved/Linux/l46/layouts/landmark-reachability-clang.json"),
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"--mesh", str(BASELINES / "landmarks/l46-entrance-control.vfmesh"),
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"--layout", str(BASELINES / "landmarks/l46-entrance-control-layout.json"),
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"--out", str(ARTIFACT_DIR / "entrance-profile-control-l46.json"), "--expect=fail"])
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run_logged("entrance-floor-audit", [sys.executable, str(entrance_audit),
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"--mesh", str(mesh), "--layout", str(LAYOUT_PATH),
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