standalone: shape-world look round 2 -- shards gone, calmer layered relief, still 0.72 s / 1.6 s cold
- Removed the thin automatic room-support slabs that left floating caps (in-view detached thin sheets 9 -> 0; the audit now also fails on isolated small components). - Bounded 16-voxel floor/wall blend (18 rejected: it created a sub-voxel sheet), 3-voxel strata/cave blend, C1 tunnel radius profile (0 radius/slope steps at joins). - Surface relief: broad octave with amplitude modulation instead of uniform bumps. - Cold, no cache: 64 m full detail 0.924 s (8 workers) / 0.715 s (16); whole view 2.016 / 1.605 s. - 1-worker and 6-worker hashes match; 5,642/5,642 passage samples open. Not solved: regular bands in the narrow passage shafts, a few slivers on tile boundaries, faint wall/floor plates; close-view mean surface distance to the owner field got worse (see REPORT.md). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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@@ -3,8 +3,8 @@ param([string]$OutputName = 'VoxelForgeStandalone.exe')
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$ErrorActionPreference = 'Stop'
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$BuildHostProcess = Get-Process -Id $PID
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$BuildHostProcess.PriorityClass = 'BelowNormal'
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$BuildHostProcess.ProcessorAffinity = [IntPtr]0xFF00
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$BuildHostProcess.PriorityClass = 'Normal'
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$BuildHostProcess.ProcessorAffinity = [IntPtr]0xFFFF
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$Root = [IO.Path]::GetFullPath($PSScriptRoot)
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$BuildDir = Join-Path $Root 'Build'
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$BinDir = Join-Path $Root 'bin'
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@@ -43,7 +43,7 @@ foreach ($Source in $Sources) {
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$ResponsePath = Join-Path $BuildDir 'standalone.rsp'
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$RspLines = @(
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'/nologo', '/std:c++20', '/O2', '/arch:AVX2', '/fp:precise', '/EHsc',
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'/nologo', '/std:c++20', '/O2', '/arch:AVX2', '/fp:precise', '/EHsc', '/MP16',
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'/D_CRT_SECURE_NO_WARNINGS',
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('/I"{0}"' -f (Join-Path $Root 'Compat')),
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('/I"{0}"' -f (Join-Path $Root 'Source')),
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@@ -51,14 +51,14 @@ $RspLines = @(
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('/I"{0}"' -f (Join-Path $Root 'Source\VoxelForge\Private')),
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('/Fe"{0}"' -f $OutputPath)
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)
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# This build stays serial (no /MP); the daytime ceiling is four compiler processes.
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# Run up to sixteen compiler processes on the permitted full-machine runner.
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foreach ($Source in $Sources) { $RspLines += ('"{0}"' -f $Source) }
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$RspLines += @('/link','d3d11.lib','dxgi.lib','d3dcompiler.lib','user32.lib','gdi32.lib')
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[IO.File]::WriteAllLines($ResponsePath,$RspLines,[Text.UTF8Encoding]::new($false))
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Push-Location $BuildDir
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try {
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# This PowerShell process already runs BelowNormal with affinity 0xFF00;
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# This PowerShell process already runs Normal with affinity 0xFFFF;
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# compile directly so cmd returns cl.exe's real exit code.
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$CommandLine = 'call "{0}" >nul && cl.exe @"{1}"' -f $VcVars,$ResponsePath
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& $env:ComSpec /d /s /c $CommandLine
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