wip(standalone): owner LOD0 defects -- skirt curtains clipped, exact edge roots; interrupted (OpenAI capacity)

Not verified as a whole. In the tree when Luna's session ended ("model at capacity"):
- fins: LOD seam skirts could hang into tunnel air; skirt triangles are now clipped against the solid
  half-space and carry a per-face mask so a host can hide skirts between same-LOD neighbours.
- choppy LOD0 stairs: marching cubes' linear edge interpolation misplaced vertices where the relief
  bends within one cell; edge crossings corrected with the exact field (82 patches, midpoint-edge
  errors 18,818 -> 3,288); normal halo now ignores the +-4.125 fallback samples.
- an explicit unclamped Core distance query for audits.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
This commit is contained in:
Fr0zkaandClaude Opus 5.5 committed 2026-10-06 00:17:14 +02:00
1 parent 08ceed200d
commit b3af0e589e
7 files changed
+1304 -62

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@@ -36,6 +36,9 @@ struct FStandaloneCpuTile
uint64 RequestedCrossing=0;
std::vector<FStandaloneCpuVertex> Vertices;
std::vector<uint32> Indices;
std::vector<uint8> TriangleSkirtFaceMasks;
uint32 SurfaceVertexCount=0;
uint32 SkirtTriangleCount=0;
uint64 DensitySamples=0;
double WorkerSeconds=0.0;
std::chrono::steady_clock::time_point CompletedAt{};
@@ -79,6 +82,8 @@ inline uint64 HashStandaloneMeshPayload(const FVoxelMeshData& Mesh)
{ AddWord(Color.R,1);AddWord(Color.G,1);AddWord(Color.B,1);AddWord(Color.A,1); }
AddWord(static_cast<uint64>(Mesh.Triangles.Num()),8);
for(const int32 Index:Mesh.Triangles)AddWord(static_cast<uint32>(Index),4);
AddWord(static_cast<uint64>(Mesh.TriangleSkirtFaceMasks.Num()),8);
for(const uint8 Faces:Mesh.TriangleSkirtFaceMasks)AddWord(Faces,1);
AddWord(static_cast<uint32>(Mesh.NumSurfaceVertices),4);
AddWord(static_cast<uint32>(Mesh.NumSkirtTriangles),4);
AddWord(static_cast<uint32>(Mesh.NumCeilingTriangles),4);
@@ -614,6 +619,8 @@ private:
Out.CompletedAt=FClock::now();return Out;
}
Out.DensitySamples=Result->densitySampleCount;
Out.SurfaceVertexCount=Result->groups.surfaceVertexCount;
Out.SkirtTriangleCount=Result->groups.skirtTriangleCount;
Out.MeshPayloadAllocatedBytes=Result->meshPayloadAllocatedBytes;
Out.DensityHash=Result->densityHash;Out.MeshHash=Result->meshHash;
Out.PayloadHash=Result->payloadHash;Out.TopologyHash=Result->topologyHash;
@@ -627,6 +634,7 @@ private:
{static_cast<float>(Vertex.normal.x),static_cast<float>(Vertex.normal.y),
static_cast<float>(Vertex.normal.z)}});
Out.Indices=std::move(Result->indices);
Out.TriangleSkirtFaceMasks=std::move(Result->skirtFaceMasks);
if(bProfile)
{
const VoxelDensityProfile::FSnapshot After=VoxelDensityProfile::SnapshotCurrentThread();
@@ -660,10 +668,13 @@ private:
}
}
Out.DensitySamples=static_cast<uint64>(FMath::Max<int64>(0,SampleCount));
Out.SurfaceVertexCount=static_cast<uint32>(std::clamp(Mesh.NumSurfaceVertices,0,Mesh.Vertices.Num()));
Out.SkirtTriangleCount=static_cast<uint32>(std::max(0,Mesh.NumSkirtTriangles));
Out.MeshPayloadAllocatedBytes=static_cast<uint64>(Mesh.Vertices.GetAllocatedSize())
+static_cast<uint64>(Mesh.Normals.GetAllocatedSize())
+static_cast<uint64>(Mesh.UVs.GetAllocatedSize())
+static_cast<uint64>(Mesh.Colors.GetAllocatedSize())
+static_cast<uint64>(Mesh.TriangleSkirtFaceMasks.GetAllocatedSize())
+static_cast<uint64>(Mesh.Triangles.GetAllocatedSize());
if(bHashDensity)
{
@@ -680,6 +691,9 @@ private:
}
Out.Indices.reserve(static_cast<size_t>(Mesh.Triangles.Num()));
for(const int32 Index:Mesh.Triangles)Out.Indices.push_back(static_cast<uint32>(Index));
Out.TriangleSkirtFaceMasks.assign(Mesh.TriangleSkirtFaceMasks.begin(),
Mesh.TriangleSkirtFaceMasks.end());
Out.TriangleSkirtFaceMasks.resize(Out.Indices.size()/3,0);
if(bHashDensity)
{Out.MeshHash=HashStandaloneCpuTileMesh(Out);Out.bHasMeshHash=true;}
Out.WorkerSeconds=std::chrono::duration<double>(FClock::now()-StartTime).count();