wip(assembler): round S10 -- LOD8 horizon sampled at MC spacing: LOD8 worker time 18.8 s -> 4.3 s
Planar far horizon samples the LOD8 interior at the MC cell spacing, keeping 128-voxel boundary strips; far recipe v3. LOD8 p95 59.8 -> 13.9 ms, spawn worker-seconds ~41 -> 26.9, full set 7.8 -> 7.1 s, ring 0.49 s, LOD0 1.43 s, 40 m/s ring 75/75. S3/S4 2 cm agreement, 100% cap coverage, W1/W8/W12 and W1/W8/W16 determinism pass. Report: Standalone/Research/WorldAssemblerM3/Round14. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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@@ -1053,6 +1053,18 @@ missing desired keys. `VoxelForgeExploreCommandlet.cpp` and `Tools/TestVoxelForg
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accept a movement vector so the same trace covers horizontal and vertical travel. See ARCHITECTURE
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§8.30 and [`Standalone/Research/WorldAssemblerM3/Round13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round13/REPORT.md).
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### 3.17 LOD8 planar far-horizon sampling — World Assembler S10 / M3 Round 14
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Native planar SurfaceWorld horizon refinement uses the LOD8 marching-cubes step for its interior
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grid (512 voxels / 128 m at 25 cm), retaining globally aligned 128-voxel boundary strips for tile
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and LOD joins. LOD4–LOD7 keep their previous grids. Far recipe version 3 salts changed LOD4–LOD8
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mesh outputs; density and LOD0–LOD3 output are unchanged. The ground and cap passes use the same
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coordinate lattice but still sample separately. The per-thread column cache remains local to each
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worker; no cross-worker page cache was added. Diagnostics report exclusive column, MC, ground,
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cap and output-assembly costs, plus opt-in duplicated LOD8 XY evaluations. The Standalone-only
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`--far-horizon-lod8-step=128` restores S9 sampling for the negative control. See ARCHITECTURE §8.31
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and [`Standalone/Research/WorldAssemblerM3/Round14/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round14/REPORT.md).
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## 4. The density pipeline (most-edited hot path)
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### 4.1 `GetDensityWithParams` (TunnelNetwork) — VoxelGenerator.cpp:3749
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