fix(collision gate): hold the fall, not the player; add voxel.CollisionGate switch
The owner could not do speed runs: the gate stopped the whole pawn whenever streaming fell behind. Measured at 6000 cm/s on 0dd45ca: one 18.9 ms hold followed by terminal non-resume, 4.522 m of a 120 m route. The gate now cancels only downward motion into unresolved ground, keeps horizontal velocity and player control, ignores air and out-of-layout tiles, and requests a blocking support tile at high priority. voxel.CollisionGate (default 1) disables the safeguard for stress runs; it is snapshotted at start-up.
After: stress run PASS -- 4 holds, 1.881924 s total, full_stops=0, 139.947 m of 120 m. Strate crossing PASS with pending_floor_overlap=0 and the lower strate reached. Static perf sanity PASS. Verification budget kept small on purpose (no suite, no exports): the owner's complaint was that a one-line request triggered a thousand tests.
Known, NOT fixed here: the surface-fall repro fails as surface_ground_timeout -- the pawn now lands, but on top of the authored (0,0) entry at Z=799.5 cm instead of dropping to its floor at -150 cm. The gate has released by then; this looks like the entry opening being capped, i.e. the owner's 'surface generation is bugged'. Next round.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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@@ -886,7 +886,8 @@ try {
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$buildStdout = Join-Path $RunRoot 'Logs\build.stdout.log'
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$buildError = Join-Path $RunRoot 'Logs\build.err.log'
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$buildArgs = @(('"{0}"' -f $UbtDll), 'UnrealEditor', 'Win64', 'Development', ('-Project="{0}"' -f $HostProject),
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'-WaitMutex', '-FromMsBuild', '-architecture=x64', '-NoUBA', ('-Log="{0}"' -f $buildLog))
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'-WaitMutex', '-FromMsBuild', '-architecture=x64', '-NoUBA', '-MaxParallelActions=4',
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('-Log="{0}"' -f $buildLog))
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$BuildRecord = Invoke-BuildProcess $buildArgs $buildLog $buildError $buildStdout
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if ($BuildRecord.status -ne 'passed') { Add-Failure "staged build $($BuildRecord.status)" }
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$runtimeAfter = Get-Sha256 (Join-Path $StagePlugin 'Binaries\Win64\UnrealEditor-VoxelForge.dll')
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@@ -979,7 +980,8 @@ try {
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(Join-Path $RunRoot 'Logs\surface-fall.log') (Join-Path $RunRoot 'Logs\surface-fall.stdout.log') (Join-Path $RunRoot 'Logs\surface-fall.stderr.log')
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$SurfaceFallMetrics = Get-SurfaceFallMetrics (Join-Path $RunRoot 'Logs\surface-fall.log')
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if ($SurfaceFallMetrics.status -ne 'passed') {
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Add-Failure "surface-fall repro did not pass: $($SurfaceFallMetrics.status) $($SurfaceFallMetrics.reason)"
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$surfaceReason = [string](Get-JsonValue $SurfaceFallMetrics 'reason' '')
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Add-Failure "surface-fall repro did not pass: $($SurfaceFallMetrics.status) $surfaceReason"
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}
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}
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'crossing' {
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@@ -995,7 +997,8 @@ try {
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(Join-Path $RunRoot 'Logs\crossing.log') (Join-Path $RunRoot 'Logs\crossing.stdout.log') (Join-Path $RunRoot 'Logs\crossing.stderr.log')
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$StrateCrossingMetrics = Get-StrateCrossingMetrics (Join-Path $RunRoot 'Logs\crossing.log')
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if ($StrateCrossingMetrics.status -ne 'passed') {
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Add-Failure "strate-crossing test did not pass: $($StrateCrossingMetrics.status) $($StrateCrossingMetrics.reason)"
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$crossingReason = [string](Get-JsonValue $StrateCrossingMetrics 'reason' '')
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Add-Failure "strate-crossing test did not pass: $($StrateCrossingMetrics.status) $crossingReason"
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}
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}
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'gate-stress' {
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@@ -1009,7 +1012,8 @@ try {
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(Join-Path $RunRoot 'Logs\gate-stress.log') (Join-Path $RunRoot 'Logs\gate-stress.stdout.log') (Join-Path $RunRoot 'Logs\gate-stress.stderr.log')
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$CollisionGateStressMetrics = Get-CollisionGateStressMetrics (Join-Path $RunRoot 'Logs\gate-stress.log')
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if ($CollisionGateStressMetrics.status -ne 'passed') {
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Add-Failure "collision-gate stress repro did not pass: $($CollisionGateStressMetrics.status) $($CollisionGateStressMetrics.reason)"
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$stressReason = [string](Get-JsonValue $CollisionGateStressMetrics 'reason' '')
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Add-Failure "collision-gate stress repro did not pass: $($CollisionGateStressMetrics.status) $stressReason"
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}
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}
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'tests' {
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@@ -1048,7 +1052,8 @@ try {
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(Join-Path $RunRoot 'Logs\surface-fall.log') (Join-Path $RunRoot 'Logs\surface-fall.stdout.log') (Join-Path $RunRoot 'Logs\surface-fall.stderr.log')
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$SurfaceFallMetrics = Get-SurfaceFallMetrics (Join-Path $RunRoot 'Logs\surface-fall.log')
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if ($SurfaceFallMetrics.status -ne 'passed') {
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Add-Failure "surface-fall repro did not pass: $($SurfaceFallMetrics.status) $($SurfaceFallMetrics.reason)"
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$surfaceReason = [string](Get-JsonValue $SurfaceFallMetrics 'reason' '')
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Add-Failure "surface-fall repro did not pass: $($SurfaceFallMetrics.status) $surfaceReason"
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}
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$stressBaseCvars = [ordered]@{
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@@ -1063,7 +1068,8 @@ try {
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(Join-Path $RunRoot 'Logs\gate-stress.log') (Join-Path $RunRoot 'Logs\gate-stress.stdout.log') (Join-Path $RunRoot 'Logs\gate-stress.stderr.log')
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$CollisionGateStressMetrics = Get-CollisionGateStressMetrics (Join-Path $RunRoot 'Logs\gate-stress.log')
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if ($CollisionGateStressMetrics.status -ne 'passed') {
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Add-Failure "collision-gate stress repro did not pass: $($CollisionGateStressMetrics.status) $($CollisionGateStressMetrics.reason)"
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$stressReason = [string](Get-JsonValue $CollisionGateStressMetrics 'reason' '')
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Add-Failure "collision-gate stress repro did not pass: $($CollisionGateStressMetrics.status) $stressReason"
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}
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}
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'parity' {
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