The build passed and six tests ran; five green. Details in OPSTACK-PROGRESS.md.
1. DiffLayerContention's failure was the test, not the plugin.
GetTotalModificationCount() sums STORED ENTRIES, not operations -- a stroke is
filed under every chunk its AABB overlaps, so 400 radius-6 spheres straddling
chunk corners store 3200 entries. The assertion now compares the stored count
against the chunk fan-out ApplyModification itself returned, which also checks
that the re-mesh list handed to the caller describes what was actually written.
Everything the test exists for had already passed: 7 readers, 28.7M read
rounds against 760 writes and 6 Clear()s, no crash, monotonic version.
2. MazeEquivalence: 454/20000 samples differed by at most 1.907e-06 -- exactly
one ULP at magnitude 16 -- with ZERO crossing the isosurface, i.e. not one
triangle would move. Leading hypothesis: the original routes noise coords
through an FVector (double in UE5) and back to float, rounding twice, while
the op passed floats straight through; under /fp:fast those round differently.
The op now reproduces the detour on purpose, with a comment against
"simplifying" it. Unverified -- it predicts 0 differences next run. If drift
remains, next candidate is FMA contraction across translation units.
Also recorded, because it is the perf half of the whole refactor: the Maze op
stack proved 23 of 60 tiles uniform. ClassifyTile proves ZERO for any cave
archetype today.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CODEMAP gains 3.2c (VoxelDensityPrimitives), 3.2d (the operator stack and its
factories), FVoxelOpSample under 3.2b, and the two new tests under 3.12.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The "starting Phase 0.5" entry said the ClassifyTile test self-skips when the
fixture fails to build. It does not -- all four tests fail loudly with a message
identifying it as a fixture failure. Corrected by appending, since the log is
append-only.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Phase 0.5 and the Phase 1 skeleton marked WRITTEN / NOT COMPILED (not "done" --
the gates are not met until the tests actually run). Section 8 independent fixes
2, 5 and 6 ticked. Section 9 "Resume here" now says BUILD.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
AUDIT P1: every markdown design doc except CODEMAP.md was untracked, so
ARCHITECTURE / AUDIT / OPSTACK-PLAN / fable-idea / REVIEW_FINDINGS lived
only on disk. Replaces the single !CODEMAP.md exception with !*.md.
Also makes OPSTACK-PROGRESS.md commits actually record something, which
the unattended crash-safety discipline depends on.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>