Author SHA1 Message Date
Fr0zkaandClaude Opus 5.5 b5ed321b9e wip(L16, side branch): disk terrain cache design + headless Linux prototype
Exact lossless zlib tile records (keyed on world/season/recipe/plan/evaluator/options/tile),
pristine cache plus ordered edits, server never trusts client caches, corruption/stale rejection,
atomic writes, 2 GB cap. Loaded tiles match regenerated hashes (L1 view, 24 m crossing).
NOT for assembler/world yet: the shared StreamBenchmarkPipeline.h includes Linux-only headers
(unistd/fcntl/zlib), which would break the Windows viewer build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 04:19:56 +02:00
Fr0zkaandClaude Opus 5.5 a6cd7cf339 docs(assembler): round L15 report -- no far-mesh saving fits the owner's pixel budget
Refine x2 at LOD4-8 would save 13.6% of whole view but smooths far crests and opens holes
(gate and captures agree); connector shortcuts open gaps. Default far output is unchanged; the
code is on side branch wip/l15-far-budget.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 03:29:14 +02:00
Fr0zkaandClaude Opus 5.5 a176d0743a wip(assembler): round L14 -- far-LOD cost counted; no exact-output lever above 3% (opt-in counters)
Plain W12 far work: LOD6 2.59, LOD8 2.05, LOD4 1.57, LOD5 1.41, LOD7 1.16 worker-s. Ground/cap
refinement ~3.95 worker-s and LOD6 connector repair 1.40 worker-s (82% uncached formula calls)
build visible geometry; no bit-identical reduction proved. Adds opt-in far-shell column counters
(reviewed: no cost when off, interleaved 1.429 vs 1.419 s). All hashes, the crossing hash and route
parity are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 02:33:48 +02:00
Fr0zkaandClaude Opus 5.5 976d012a86 wip(assembler): round L13 -- one density field for every route (multiplayer determinism fix)
Region pages fell back to the legacy GetDensityAt evaluator while the base shape used the Core
manifest field, so a tile's density (and sometimes mesh) depended on streaming history. Pages
are now bound to their world's base FStandaloneShapeWorld evaluator before publication; density,
lattice, detail, classification and solid queries all delegate to it. WorldAssemblyEvaluatorVersion
5 -> 6. Route-parity audit: fails on L12 (5/5); after the fix 0 mismatches over 87 tile pairs
(base/page, base/native-only, edited, two histories), 56 exact-query pairs, 2.3M page samples,
4 seeds/recipes. Page-tile proof audit: 1,274 blocks, 0 violations. The spawn and island worlds
are unchanged; crossing output changed as intended. Reviewer interleaved spawn: +1.1% (noise).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 01:54:54 +02:00
Fr0zkaandClaude Opus 5.5 32b8670833 wip(assembler): round L12 -- region pages keep LOD1 block proofs: 24 m crossing 5x faster
Analytic region pages now retain the immutable shared manifest, so LOD1 page tiles get the L9
uniform-block proofs (71.7 -> 5.6 ms per tile). Reviewer W12 no-hash: 24 m crossing 0.898 ->
0.166 s; Luna: 1 km 5.89 -> 1.25 s. Spawn unchanged; all L1/FloatingIslands hashes and the 24 m
crossing hash unchanged (W1/W12).
KNOWN BUG (pre-existing, measured here): the same tile key yields different density from the base
shape (manifest field) than from a region page (legacy field), sometimes different mesh too, so
output depends on streaming history. To be fixed in L13.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 01:07:47 +02:00
Fr0zkaandClaude Opus 5.5 b1cfaf53b8 wip(assembler): round L11 -- fix 24 m+ crossing crash; near ring ready 2x sooner at spawn
Crash: crossing tiles were coalesced into one huge rectangle, and BuildSpatialBins tried to
resize to ~4.3e17 bytes (std::bad_alloc; the L7 32 m failure had the same cause). Analytic
regions now skip unread dense bins and compile in world-aligned 128-voxel pages, published
together; out-of-range keys error before allocation. 24 m, 32 m and 1 km crossings pass
(1 km: 72 pages, peak RSS 700 MiB).
Spawn: World::isTileShapeFree proves LOD0 SurfaceWorld tiles that never read the cave shape;
those start before shape compile, and all others wait. Reviewer W12 no-hash: near ring 0.337 ->
0.159 s, whole view +2.1%. All SurfaceWorld/FloatingIslands hashes unchanged (W1/W8/W12, both
compilers, forced-overlap run). Unreal VoxelWorld.cpp adapter changed but NOT built here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 00:28:58 +02:00
Fr0zkaandClaude Opus 5.5 b370908174 docs(assembler): round L10 report -- spawn waits on the full shape; 24 m crossing hits bad_alloc
First tile starts ~300 ms after cold start: plan 51 ms (serial), shape compile 223 ms (caves,
signs, detail band, far parents). The first SurfaceWorld tiles use the native heightfield and do
not read that shape, but generateTile requires the full base shape. 8/16 m crossings repeat no
compile (61 ms for 288 tiles); a 24 m crossing died with std::bad_alloc under the 6 GiB
address-space cap (cause unknown). Telemetry not committed (+1% when off).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-19 23:44:52 +02:00
Fr0zkaandClaude Opus 5.5 7650abb755 wip(assembler): round L9 -- LOD1 skips proven-uniform blocks: 95% fewer samples, view ~2% faster
Step-2 (LOD1) tiles of native SurfaceWorld now prove 8-cell blocks uniform from exact heightfield
column extrema over the padded block (cells + normal halo) and skip their density fill; features,
edits, mixed strata and Unknown verdicts still fill. LOD1 samples 42,875 -> 2,063 per tile.
Audit: 80,502 skipped blocks (3 seeds) + 9,216 island blocks force-filled, 0 violations. All
SurfaceWorld and FloatingIslands hashes unchanged at W1/W8/W12, Clang off and GCC default.
Reviewer interleaved W12, no hashing: whole view 1.439 -> 1.409 s. L8 phase probes removed;
--profile-lod-work and --audit-uniform-block-proofs are opt-in.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-19 23:14:16 +02:00
Fr0zkaandClaude Opus 5.5 82813fb13b docs(assembler): round L8 report -- where the time goes after the shared cache
W12 L1 view: tile work 17.3 worker-s finishes 4 ms from ideal 12-way scaling; the remaining
~0.28 s is startup (shape compile 215 ms). Largest lever: LOD1 density-grid fill (3.35 worker-s;
proof blocks are gated to steps 1 and 8). LOD6's 4x columns = far connector-shell repair (1.38
worker-s). No code committed: the diagnostic instrumentation stays uncommitted for L9.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-19 22:10:05 +02:00
Fr0zkaandClaude Opus 5.5 4b1108bf86 wip(assembler): round L7 -- shared column cache across workers: whole view 16-19% faster, world unchanged
SharedColumnCache.h: a world-owned, bounded 4-way second-tier cache of exact column values
(heightfield and floating islands), keyed by recipe/plan identity plus content hash, XY and island
id. Lock-free seqlock reads; set-local spin lock on misses. The FLazy thread-local tier stays
first. 83.6% of repeated column work was cross-worker; formula evaluations -60.9%.
W12 L1 view: Luna 2.165 -> 1.754 s; reviewer interleaved 2.059 -> 1.722 s. 8 m crossing new tiles
82 -> 52 ms. +66 MiB peak RSS. All hashes (whole view, per-LOD, exact queries, islands seed 0)
identical at W1/W8/W12, Clang off and GCC default. MSVC/UBT not compiled here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-19 21:46:15 +02:00
Fr0zkaandClaude Opus 5.5 9898e057fd wip(assembler): rounds L5+L6 -- Linux far-terrain captures and screen-space gate (world unchanged)
Linux offscreen capture (EGL/GLES pbuffer; llvmpipe in the sandbox) and an opt-in screen-space gate
for LOD>=3 (normal distance projected at each LOD's closest display distance, 1 px at 1440p =
0.61 mrad). The gate rejects the S13 octave-drop and stride-2 controls, fault injections, and a
vertical-vs-screen control. Finding: today's far meshes differ from the field by up to 92 px, and
LOD swaps snap mesa rims by tens of px (p50 0 px), a silhouette effect of plain LOD switching. The
octave cutoff was dropped: nothing qualified, and octaves are a small share of far time. Off-path
cost: reviewer interleaved W12 within noise vs L4 (+0.6% median). Hashes = L4.
Largest far lever measured: column work outside noise, 34% of far worker time (duplicate XY across tiles).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ED33VnqepD4YY6gDAAA832
2026-10-19 21:10:08 +02:00
Fr0zkaandClaude Opus 5.5 7770074503 wip(assembler): round L4 -- lazy per-thread caches: 17.3 MiB -> 43 KiB per thread, view 7% faster
VoxelForgeCoreThreadLocal::FLazy<T> (new public header ThreadLocalStorage.h) makes every large
thread_local cache a pointer that heap-allocates on that thread's first use (still worker-private,
lock-free). Static TLS 17.33 MiB -> 43 KiB (initialised image 5.8 MiB -> 21 KiB); worker start
5.2 -> 0.12 ms; idle worker RSS 17.7 MiB -> 52 KiB. Linux workers back to 8 MiB stacks.
World unchanged (L1 hashes Clang off/GCC default, W1/W12; FloatingIslands seed 0).
Reviewer interleaved W12: 2.256 -> 2.091 s. MSVC/UBT not compiled here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ED33VnqepD4YY6gDAAA832
2026-10-19 19:16:14 +02:00
Fr0zkaandClaude Opus 5.5 046f2af495 wip(assembler): round L3 -- Core forces FP contraction off and refuses to generate if it can't
CoreNamespacePreamble.h applies per-compiler contraction-off pragmas (Clang, MSVC, GCC; unknown
compiler = #error) and a fused-multiply-add self-test that World::compile runs before building.
Clang -ffp-contract=on and GCC's default (fast) now reproduce the L1/Windows hashes (they diverged
in L2); Clang -ffp-contract=fast ignores the pragma and is refused at startup (negative control).
Seed sweep with every cube on real terrain: 48 seeds x 2 recipes x 3 builds x W1/W12, 576 runs,
0 mismatches, 0 empty meshes. Cost +0.5% (2.326 -> 2.337 s, interleaved). World unchanged.
MSVC/UBT not compiled here: Windows to-do list in Linux3/REPORT.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 18:51:07 +02:00
Fr0zkaandClaude Opus 5.5 303b7b9f24 wip(assembler): round L2 -- the cross-platform hash check can fail; FP contraction changes the world
Clang -ffp-contract=on/fast and GCC's default (fast) all change the density hash on the L1 view;
contraction off reproduces L1 (= Windows S13) at W1/W12. Seed sweep: 48 FloatingIslands seeds and
14 effective SurfaceWorld seeds (34 of 48 fell on a seed-independent cube) match across Clang/GCC
and W1/W12. Standalone gains --seed/--recipe/--render-distance-chunks (viewer + headless) and a
Windows replay script. Linux standalone workers get 32 MiB pthread stacks (TLS is 17.3 MiB/thread),
so no external stack limit is needed. No Core or world-output change; MSVC compile unverified.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 18:18:34 +02:00
Fr0zkaandClaude Opus 5.5 1276fd11e3 wip(assembler): round L1 -- Linux baseline on abyss: Linux world identical to Windows
Headless Linux benchmark/hash tool (Clang 19 / GCC 14) sharing the viewer's plan builder and
streaming pipeline (moved verbatim into StreamBenchmarkPipeline.h / WorldAssemblyPrototype.h).
Owner Round17 view: density/mesh/payload/topology hashes equal the Windows S13 reference at
W1/W8/W12 (Clang, 3 runs each) and W8 (GCC), with -ffp-contract=off. No output change.
Baseline (i9-12900H, CPUs 0-11, powersave/balance_performance): whole view W8 3.562 s median,
W12 3.512 s, W1 16.555 s; peak RSS < 605 MiB.
Review: the default-stack crash is 17.3 MiB of static TLS per thread (glibc puts it in the
thread stack; HeightfieldColumnCache 6.8 MB), not recursion -- open, after S14.
MSVC compile of the viewer refactor not verified (no MSVC here).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 18:18:34 +02:00
Fr0zkaandClaude Opus 5.5 ec2afe9c93 wip(assembler): round S14 -- 4-way column cache + memoized MC gradients (output unchanged)
Worker-local XY column cache uses deterministic 4-way sets at LOD3-8: LOD4
misses 8,224 -> 1,437, conflicts 7,407 -> 0 (direct-map control: 6.62 s /
43.5 worker-s vs 4.24 s / 21.7). Exact LOD0 lattice gradients memoized per
tile: MC-exclusive 242 -> 201 ns/sample, two-pass loop unchanged. Hashes
identical, no recipe bump. Primary cold trace 4.24 s full set, ring 0.45 s,
75/75 at 40 m/s; a repeat ran uniformly ~40% slower on every LOD (machine
contention suspected); tick p95 to re-check on an idle machine. CVars
voxel.CoreColumnCacheDirectMapped / voxel.CoreMCGradientMemoization.
Report: Standalone/Research/WorldAssemblerM3/Round18.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 17:58:54 +02:00
Fr0zkaandClaude Opus 5.5 bd5e38594f docs(assembler): handoff for the abyss (Linux) research machine
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 16:11:06 +02:00
Fr0zkaandClaude Opus 5.5 87b0e5d8cd wip(assembler): round S13 -- tile cost counted per LOD (diagnostics only, no output change)
Exclusive per-stage tile timers and probes. Findings: LOD0 is MC-exclusive
(10.4 of 14 ms p95, 243 ns/sample); LOD4's 3x cost is column-cache misses
(8,224 vs ~1,600-1,900 at LOD3/5), cap refine secondary; per-tile feature lists
cost ~0.001 ms; cross-worker column repeats common (277k at LOD0). Global octave
drop and stride-2 interpolation probes fail the 2 cm gate. Worker cap 1 kept
(cap 0 worse 40 m/s tick tail). Report: Standalone/Research/WorldAssemblerM3/Round17.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 15:40:25 +02:00
Fr0zkaandClaude Opus 5.5 212814a75c wip(assembler): round S12 -- short ready queue keeps workers fed between ticks: full set 6.0 s -> 4.9 s
voxel.StreamingReadyQueueDepth=8 admits one extra worker-set of prioritized
tasks; voxel.StreamingBackgroundWorkerCap=1 sizes slots to the 8 TaskGraph
background workers actually running tile tasks. Full set 5.96 -> 4.91 s,
LOD0 1.40 -> 1.09 s, ring 0.49 -> 0.51 s, 40 m/s ring 75/75. Tick p95
+0.6 ms spawn / +0.26 ms walk, max flat. No geometry change.
Report: Standalone/Research/WorldAssemblerM3/Round16.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 14:29:38 +02:00
Fr0zkaandClaude Opus 5.5 dd9bfd3217 wip(assembler): round S11 -- bounded spawn apply budget: in-game full set 7.1 s -> 6.0 s
Startup apply mode on by default (12 meshes / 14 ms per frame, ends when the
initial set and walkable ring are ready, 30 s cap); normal play keeps the
authored budget. Backlog peak 252 -> 10, LOD8 apply wait 1.1 s -> 4 ms.
Ring 0.49 s, LOD0 1.40 s, 40 m/s ring 75/75. Remaining floor: frame-paced
admission (~8.3 submits/frame, 8 running workers max). No geometry change.
Report: Standalone/Research/WorldAssemblerM3/Round15.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 13:03:44 +02:00
Fr0zkaandClaude Opus 5.5 b90d63d0f7 wip(assembler): round S10 -- LOD8 horizon sampled at MC spacing: LOD8 worker time 18.8 s -> 4.3 s
Planar far horizon samples the LOD8 interior at the MC cell spacing, keeping
128-voxel boundary strips; far recipe v3. LOD8 p95 59.8 -> 13.9 ms, spawn
worker-seconds ~41 -> 26.9, full set 7.8 -> 7.1 s, ring 0.49 s, LOD0 1.43 s,
40 m/s ring 75/75. S3/S4 2 cm agreement, 100% cap coverage, W1/W8/W12 and
W1/W8/W16 determinism pass. Report: Standalone/Research/WorldAssemblerM3/Round14.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 12:23:18 +02:00
Fr0zkaandClaude Opus 5.5 e7586a1256 wip(assembler): round S9 -- collision look-ahead: ground ring ready on arrival up to 40 m/s and 50 m/s falls
voxel.StreamingCollisionLookahead (default on) predicts the support tile 350 ms
ahead along full 3D velocity and prioritises its 9-tile collision ring. Owner
plan, BuildHost actor: 40 m/s arrival-ready 25/74 -> 74/74 (CVar-off control
15/74); 6/12/25 m/s stay 100%; -Z 50 m/s 93/93. Spawn unchanged (~7.7 s).
Critical LOD0 path at 40 m/s: generation 67 ms p50, RMC body update 38 ms p50.
LOD8 cost counted (native horizon 48 ms of 60), optimisation deferred.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 10:56:54 +02:00
Fr0zkaandClaude Opus 5.5 8440adc742 wip(assembler): round S8 -- region rebuilds no longer stall admission; result backlog capped
voxel.CoreRegionConcurrentAdmission (default on): tiles independent of the
entering region keep submitting while a region page compiles; pages are
immutable shared_ptr owners so running readers survive eviction. 6 m/s: 11
whole-pass skips -> 0, walkable ring ready at every centre change.
voxel.StreamingResultBacklogCap=256 bounds finished results (slow-apply worst
case 125 -> 76 MB). Spawn unchanged at ~7.7 s: LOD8 is 46% of worker time.
At 60 m/s + teleport the collision ring is outrun (102/113 centres).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 09:43:03 +02:00
Fr0zkaandClaude Opus 5.5 5eb9ee76ff wip(assembler): round S7 -- workers kept busy: in-game cold full view 17.5 s -> 7.8 s
Two admission blockers found by per-frame decline codes: the near reserve held
four slots idle after LOD0 was done (coarse capped at 6), and finished-but-
unapplied results counted against the task cap. Admission now counts queued +
running tasks; near reserve releases once the walkable ring is ready while
stationary (voxel.StreamingDynamicNearReserve, default on). Walkable ring
0.65 -> 0.58 s, full LOD0 2.28 -> 1.44 s, busy workers 2.2 -> 5.6 of 10.
Old behaviour behind voxel.StreamingLegacyPendingResultCap. RMC source reviewed
(read-only): batching/fast-cook ranked, not yet worth it on measured apply cost.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 08:10:10 +02:00
Fr0zkaandClaude Opus 5.5 b9c13c37c0 wip(assembler): round S6 -- in-game cold view counted; workers mostly idle, apply cap not the floor
Direct per-tile trace on the BuildHost actor (owner plan, 2,578 keys): full set
17.4 s legacy; gated coarse-first (after the 9-tile walkable ring) 11.7 s with
the ring still at 0.63 s, but full LOD0 slips 2.3 -> 10.2 s. Startup apply
boost changed nothing (0.4%). 37.6 worker-s over 17.4 s on 10 slots = ~3.3
busy: the floor is admission/work supply. S5's 251 ms staircase was the trace
sampler. Fixed CVar parsing in headless BeginPlay and the 60 m/s crossing
instrument. All three knobs stay opt-in.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 06:46:54 +02:00
Fr0zkaandClaude Opus 5.5 c0596c5f24 wip(assembler): round S5 -- streaming gates + trace; coarse-first order kept opt-in (no win)
Walkable/enclosed/refined gates defined; JSONL trace joins request, worker start,
build/apply and discards. Coarse-first + dynamic near reserve behind
voxel.StreamingCoarseFirst / voxel.StreamingDynamicNearReserve (default 0 =
S4 order): matched runs showed no walkability or full-view win and slower
LOD0/1 refinement. Instruments settled: 3.1 s standalone reproduced (16.7 s was
another generation route); black early captures were clear-only frames.
Hashes equal S4; Core-off, M2, SurfaceWorld/FloatingIslands BuildHost pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 04:42:41 +02:00
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+406 -1
View File
@@ -578,7 +578,19 @@ driven by `EditorBrush*` props.
the result through the normal MPSC queue; the game thread reads the token again before applying.
`FChunkResult::Epoch` still guards the generation epoch. Desired work is sorted from the true pawn
position, with the occupied/support LOD0 tile and the next tile along the heading in an absolute
high-priority prefix. Stationary player ≈ free. (Old per-frame O(loaded×desired) scan = 22ms.)
high-priority prefix. Admission counts queued/running `ActiveTaskCount`; `PendingTiles` stays until
game-thread apply for duplicate suppression and result bookkeeping, but completed MPSC results do
not occupy a worker slot. `voxel.StreamingLegacyPendingResultCap=1` restores the old result-inclusive
admission count. `voxel.StreamingDynamicNearReserve=1` holds the authored near reserve while moving
or before the walkable gate, then releases it to coarse work after the stationary ring is ready.
Stationary player ≈ free. (Old per-frame O(loaded×desired) scan = 22ms.)
Core region compilation is a separate resource gate. With the default
`voxel.CoreRegionConcurrentAdmission=1`, tile keys that need the pending region are withheld, while
independent keys may use remaining worker slots. `0` restores the all-admission wait. Region pages
are built off the lookup map, published as immutable shared pages, and reclaimed when the final
reader releases its shared owner. `voxel.StreamingResultBacklogCap=256` independently bounds queued
result payloads plus active tile tasks and held prequeue results; `0` disables this memory backstop.
Result count is not used as a worker-slot count.
- **LOD** changes HOT-SWAP (`LoadTile` only, never unload-first) → no holes. LOD
reconciliation lives in the PERSISTENT per-frame submit loop (same loop as new-chunk loads),
NOT as a one-shot on the boundary-cross frame — a one-shot drops every chunk past the task
@@ -636,6 +648,7 @@ driven by `EditorBrush*` props.
two global settings through `FVoxelOpContext` once per chunk, while `ClassifyBox`/`ClassifyTile`
share the radial proof. This adds no cache, state, RNG, or clipmap stream, and does not touch the
density grid's two-pass MC loop or any existing `thread_local` cache.
- **Large `thread_local` caches are lazy** (`VoxelForgeCoreThreadLocal::FLazy<T>`, `Standalone/Core/include/VoxelForgeCore/ThreadLocalStorage.h`, round Linux4): the per-thread handle is a pointer; the table is heap-allocated on that thread's first use and freed at thread exit. Still worker-private and lock-free. It keeps the static TLS block at ~43 KiB instead of 17.3 MiB (glibc carves static TLS out of each thread's stack, and a Linux server pays it on every thread). New cache tables over a few KiB go through `FLazy`, never a bare `thread_local` array.
- **Biome cache** (`ResolveBiomeSampleAt`/`FChunkBiomeCache`, §8.14): validity is a world-XY BOX +
ChunkZ + Seed, NOT a chunk key — same reason as the SDF cache. The cell classification is
noise-heavy; a chunk-key would thrash it on gradient-normal / +X/+Y boundary samples. Keep
@@ -682,6 +695,10 @@ driven by `EditorBrush*` props.
position → seamless across chunk borders (both sides use identical pure samples). NO per-vertex
`GetDensityAt` (was ~6/vertex, often as costly as the whole grid). `ComputeGradientNormal` is now
unused. Only NORMALS changed vs the old path; geometry is identical.
Round 18 memoizes these exact central-difference `FVector`s in per-worker scratch arrays for the
step-1 ShapeWorld path. Validity is reset for each tile; cache hits return the same vector and do
not bypass the density grid, halo, or two-pass cell loop. Keep the cache worker-local and exact;
do not move gradient probes above the surface-cell test.
- **Core hybrid sharp mesher (M2)** (`CoreMesherRecipe` / `MesherRecipe`): the property remains
opt-in and defaults to `MarchingCubesV1`; `bUseVoxelForgeCore` remains separately default-off.
V1 preserves the round-3 feature-aware dual-contouring path for repeatability. V2 reuses the
@@ -715,6 +732,15 @@ driven by `EditorBrush*` props.
its default member initialization was never observable; removing that generated TLS leaf avoids
constructor work without changing a height or density. Integer queries still read the cached
payload, and fractional queries still use the same direct locals.
- **Core shared column cache (L7)**: `Heightfield2D` and FloatingIslands keep their `FLazy`
worker-local caches as the first tier. A world-owned, fixed-size four-way table is the second
tier, keyed by recipe and plan identity plus content hash, exact XY, and an optional exact
sub-domain identity (FloatingIslands uses the island stable ID). Hits read versioned atomic
entries without taking a lock; misses take only their set's spin lock, recheck, compute once, and
publish. The tables are bounded and die with the world after its tile work has drained. This
deliberately adds shared reads on column-cache hits while preserving the no-lock hot-path rule;
S14's purely worker-local cache remains the first lookup. Keep large worker-local storage behind
`FLazy`, and do not make cache values or keys depend on engine objects.
- **Sampler unknown-source audit**: the earlier plugin-side `FSurfaceColumn` constructor PCs no longer
occur after the trivial-payload change. The largest remaining LOD0 unknown cluster in the final
sampler raw CSV is `UnrealEditor-Core.dll + RVA 0xC080` (runtime PCs around
@@ -1435,6 +1461,385 @@ LOD7/8 shell repair is skipped for certified SurfaceWorld tiles, the renderer do
backfaces, and the strips predate S4 in S2/S3. Refining all steep faces would multiply far mesh work;
S4 leaves that cost/quality tradeoff open.
### 8.26 Streaming readiness gates and admission order — World Assembler S5 / M3 Round 9
Do not use “every tile in the current desired clipmap is resident” as a moving-player readiness
gate: the center and desired keys change continuously, so that condition can remain false even when
the player has safe ground and a closed view. Report three independent gates from the first actor
tick: (1) **walkable now** — the support tile and collision-required level-0 tiles in the 3×3 XY
neighborhood have installed collision (or are explicitly collision-not-required); (2) **enclosed
now** — the active view has ground, horizon and the family-appropriate ceiling, with no exposed
coverage hole or unexpected sky; (3) **refined soon** — each target LOD resolves within its stated
time or travel distance after entering range. While moving, report the largest frame/time gap in
enclosure and maximum distance that unresolved work trails the pawn. FloatingIslands has open sky by
design, so its enclosure check excludes a planar roof.
The shared `AVoxelWorld::UpdateChunksAroundPosition` scheduler serves both the Core snapshot path and
Core-off legacy path. It admits the collision-critical 3×3 ring first. The measured S5 order remains
opt-in because it did not beat the legacy order on the gates and the viewer could not confirm screen
presentation: set `voxel.StreamingCoarseFirst=1` to admit coarse desired levels from the maximum LOD
down to `max(2, FullResClipLevels)`, favoring tiles ahead of travel and then nearer tiles within each
LOD; LOD0/1 refinement follows. Default `0` preserves the S4 LOD0-to-LOD8 order.
`voxel.StreamingDynamicNearReserve=1` keeps the authored near-task reserve while the pawn moves or
until the stationary walkable ring is ready; this is now the default. Set it to `0` only for the
legacy-admission negative control. After the stationary nine-tile ring is ready, coarse work can use
the formerly reserved slots.
The standalone queue defaults to legacy order; `--coarse-first-stream-order` opts into the S5 tiers
and `--legacy-stream-order` explicitly selects the legacy order.
This order changes only which key starts first. Tile field arithmetic, hashes, `Epoch`, cancellation
checks, `ModsLock`, the four `EQueueMode::Mpsc` result queues and `EndPlay` draining remain unchanged.
The clipmap remains a non-overlapping partition, and `TransitionHold` still performs load-before-
unload reconciliation. No duplicate coarse placeholder is admitted: the current transition rules
do not make a temporary overlapping parent safe at initial spawn without a separate all-descendants
hide/swap gate. A coarse tile completion count alone is not proof of enclosure; verify the actual
view and family-specific ground/ceiling coverage.
`VoxelStartupTrace` records request and worker-start ordinals, LOD, priority, epoch, resident-at-
request, queue wait, build time, result wait, apply time and discarded/cancelled result reasons.
Use `-voxel.StartupTraceUntilEndPlay=1` for a moving trace. Round 9 found similar cold walkable-gate
times, no demonstrated enclosure win, and fewer cancellations at 60 m/s, while that route's center
deltas were invalid. DXGI marked the capture window occluded, so its images are back-buffer evidence
rather than proof of screen presentation. Keep S5 opt-in until an owner-visible run measures the
three gates and closes that gap. Full results and limits are in
`Standalone/Research/WorldAssemblerM3/Round9/REPORT.md`.
### 8.27 Cold-view throughput trace and gated coarse admission — World Assembler S6 / M3 Round 10
`UpdateChunksAroundPosition` samples residency at intervals of at least 0.25 seconds. A `streaming_sample`
timestamp is therefore a quantized observation, not a tile-completion timestamp or an admission throttle.
Use the direct per-tile apply records for completion time, and `apply_frame` records for the game-thread
budget, queued-result estimate and running-worker count. `collision_ready` measures the asynchronous
RealtimeMesh submit-to-body-update interval; it is not an isolated Chaos CPU-cook timer.
The staged SurfaceWorld actor trace contained 2,578 desired keys. With legacy order and the authored
4-visible-mesh / 2 ms apply budget, the full desired set became resident at 17.412 s and the required
collision ring became walkable at 0.632 s. `voxel.StreamingCoarseFirst=1` with
`voxel.StreamingDynamicNearReserve=1` completed the same set at 11.704 s while the ring gate remained
0.627 s. Coarse admissions begin only after the nine-tile walkable gate. This reduces measured cold
residency by about one third on the staged plan, but null-RHI residency does not prove rendered
enclosure. Keep coarse-first opt-in until that view is checked in a rendered owner-plan run.
The separate `voxel.StreamingStartupApplyBoost` switch stays default-off. At `1`, it temporarily allows
12 visible mesh submissions / 14 ms while the initial desired set and walkable ring are incomplete,
with a 30 second ceiling; at `0`, the authored budget is unchanged. On the matched legacy-order test,
the boost changed full-set readiness from 17.412 s to 17.346 s and removed count-cap frames, but did
not improve end-to-end residency. Keep the normal 4 / 2 ms guard for play.
The S6 trace found the shared pool was not saturated: its 10-slot idle estimate was about 132
slot-seconds on legacy order and 73 on gated coarse-first, while game-thread tile applies totaled only
about 0.24 seconds. S7's frame-level admission and cumulative worker-task accounting revisited that
open question; see §8.28.
The report records per-LOD worker, queue, result-queue and apply totals, collision latency, frame
percentiles, hashes, regressions and the command lines. The standalone 60 m/s viewer now counts
forward +Y center crossings across multi-chunk deltas; that route reports valid crossing deltas, but
its latency gate still fails. These are scheduling and instrumentation changes only: deterministic
W1/W8/W16 world and LOD hashes are unchanged, as are `Epoch`, cancellation, `ModsLock`, MPSC queue,
shutdown-drain and game-thread UObject-creation rules. See
[`Standalone/Research/WorldAssemblerM3/Round10/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round10/REPORT.md).
### 8.28 Shared admission accounting and worker supply — World Assembler S7 / M3 Round 11
`PendingTiles` is a game-thread result-bookkeeping set: its entry lasts from task submission until
`ApplyTileResult`, so it can include work that has finished and is waiting in one of the MPSC result
queues. It is not the count of active generation tasks. The S6 admission path used
`PendingTiles.Num()` for that cap. On the S7 old-path control, after LOD0 had no missing keys, 877
admission frames still had LOD1+ work missing and hit the four-slot near reserve; at a representative
frame, occupancy was 6/10 while only four tasks were queued/running and two completed results were
waiting to apply. 806 of those 877 frames had a positive completed-result estimate.
Admission now uses `ActiveTaskCount`, which is incremented before launching the UE task and released
by its RAII guard when the worker lambda exits. This still counts queued and running work, but completed
results do not consume an admission slot. `voxel.StreamingLegacyPendingResultCap=1` restores the old
`PendingTiles` accounting; the test harness's `NearReserveMode=Legacy` also sets
`voxel.StreamingDynamicNearReserve=0`, reproducing the S6 path. `StreamingDynamicNearReserve` now
defaults to `1`; `StreamingCoarseFirst` remains `0`, and the apply boost remains `0` in the matched
measurement.
On the 2,578-key owner SurfaceWorld trace, the old-path control reached the full set in 17.527 s,
walkable ring in 0.650 s, and full LOD0 in 2.281 s. Dynamic admission reached them in 7.780 s,
0.581 s, and 1.439 s. Its first-request-to-ready interval was 7.342 s with 41.364 worker-seconds,
or 5.63 integrated busy-worker equivalents. Using the S6 10-slot idle formula on that same interval
gives 32.06 slot-seconds, versus 133.01 on the S7 old-path control and 132.1 in S6. The ten S7
spawn samples that ended with free admission capacity and missing keys all recorded a submission
stop at the 10-task cap (one worker could finish before the end-of-pass sample); the frame trace
found no near-reserve decline, all-loaded latch, walkable gate failure, or inner `LoadTile` rejection
in those passes. Result-aware admission therefore removes the measured cold-set blocker and
reproduces the legacy control within 0.7%, but the 7.78 s full-set result still misses the rough
4.14 s `worker-seconds / 10 slots` estimate. Across the full 45 s trace, free-capacity frames with
missing keys were classified by LOD as near reserve or full cap; none was unclassified.
The per-frame `running_workers` value is biased high when sampled only at admission/apply boundaries;
S7 added cumulative task intervals and found 5.63 busy-worker equivalents over the first-request-to-
ready span, with eight sustained overlaps in the reconstructed intervals; a zero-duration endpoint
tie briefly counts nine. This locates
the remaining gap downstream of an admission refusal, but does not distinguish UE task-pool dispatch
from work internal to a tile. Measured worker task time rose 9.7% versus the negative control
(16.04 ms versus 14.62 ms per initial tile); hashes match and the trace records elapsed task time,
not CPU cycles. During the later +Y move, the loader's `bCoreRegionCompilePending` guard also
blocked 10 legacy and 11 dynamic submission passes despite free tasks; each inner-decline record
had that flag set. The tick trace reports aggregate `TestWorld->Tick()` only: spawn p95/max was
2.262/5.230 ms and walk p95/max was 2.512/28.893 ms; no subsystem marker names the walk
maximum. The nine-tile ring and full LOD0 are faster than S6. Tile output hashes did not change, so
the recipe version remains unchanged. Null-RHI runs do not prove player-visible enclosure. See
[`Standalone/Research/WorldAssemblerM3/Round11/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round11/REPORT.md)
for the audit counts, RMC review, quality matrix, commands and binary hashes.
### 8.29 Concurrent region admission and bounded result backlog — World Assembler S8 / M3 Round 12
The S7 moving trace found `bCoreRegionCompilePending` returning before all tile submissions. Each
such update could leave most slots unused while a new player center requested a region page. The
default `voxel.CoreRegionConcurrentAdmission=1` lets `LoadCoreTile` continue for keys outside the
pending and in-flight region sets. Keys that need those sets wait for publication; setting the CVar
to `0` restores the old all-admission gate for an A/B control. This changes scheduling only.
`World::compileTileRegion` builds region pages without mutating pages already in use, then publishes
them under the region-map lock. `generateTile` copies a `shared_ptr` while holding the map's shared
lock and keeps it for the whole mesh read. Evicting or replacing a map entry therefore cannot free a
page under an existing worker. The actor's shared `WorldLock` prevents a world edit/reset while a
tile reader or region compiler is active; `EndPlay` waits for the shared active-task count before
destroying the actor's UObject state.
The result backlog has its own backpressure control. `voxel.StreamingResultBacklogCap=256` counts
queued MPSC results, active tile-generation tasks and held visible-LOD0 prequeue results. Reaching
the cap stops new tile admissions until apply drains results or active tasks retire. It does not make
finished results consume worker slots in the normal admission count. `0` is the uncapped negative
control; the Core-off legacy test also exercises the default cap.
On the 25 cm owner SurfaceWorld plan, the matched 6 m/s CVar-off/on runs both completed 11 region
requests (one initial desired set plus ten center moves). The old gate recorded 11 global scheduler
skips; concurrent admission recorded none and submitted 110 unrelated tiles with no dependent-key
declines. All eleven changing support centers had the nine-tile walkable ring ready immediately.
Accumulated pending windows were about 0.43 s, but measured compiler wall time totaled about 11 ms.
At 60 m/s with a 400 m teleport, the trace recorded 113 region requests, 782 independent submissions
and 983 dependent-key declines. Most support centers advanced before their nine-tile ring could
become ready, so the high-speed gate still fails its travel-time target.
The shared result trace now records `queued_peak`, peak payload bytes, the configurable cap, and cap
stops. A slow-apply teleport stress run peaked at 256 results / 76.2 MB with the default cap; the
uncapped control reached 1,577 / 125.1 MB. Payload bytes exclude queue-node and allocator overhead.
The cap kept the observed backlog finite without reinstating the S6/S7 finished-result worker-slot
decline. Full timings, per-center records, quality checks and hashes are in
[`Standalone/Research/WorldAssemblerM3/Round12/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round12/REPORT.md).
### 8.30 Velocity-scaled support-ring lookahead — World Assembler S9 / M3 Round 13
The ring gate uses the support tile, which can sit one tile below the clipmap center on a surface
world. Both scheduler branches must use the same `GetPlayerSupportTile` result for the active 3x3
collision-critical ring and its predicted rings. Predicting from the stream center can spend work on
the wrong vertical slice, so the trace includes both `center` and `walkable_center`.
`voxel.StreamingCollisionLookahead` defaults to `1`; `0` disables only the prediction and is the
negative control. `GetStreamingHeadingStep` transforms velocity into actor space and selects its
dominant axis, including Z for a fall; when motion is zero it falls back to pawn forward. The
lookahead targets 350 ms of travel, rounds up to whole active LOD0 tiles, and clamps the lead to one
or two rings. The scheduler adds the future 3x3 keys only when they already belong to the desired
clipmap, then moves those collision keys into `CriticalDesiredTiles`. It does not reserve more worker
slots, expand the clipmap, cancel in-flight jobs, or change tile arithmetic. `collision_lookahead`
records speed, direction, stream/support centers, promoted-key count and missing desired keys.
On the staged SurfaceWorld owner plan at 25 cm, the S9 `+Y` trace found the ring ready at all 74/74
support-center arrivals through 40 m/s; the corrected-source CVar-off control found 15/74. The
S8 no-lookahead baseline was 25/74. At 50 m/s scripted downward motion, 93/93 support-center
arrivals were ready. The 40 m/s matched on/off initial-ready times were 7.743/7.778 s, so the
prediction did not slow spawn in this pair. These figures support 40 m/s as the highest horizontal
speed tested; they do not measure a higher horizontal ceiling. The vertical trace is a scripted
actor move through the owner plan, not a free-fall physics replay.
For 108 critical LOD0 tile jobs with complete stage joins at 40 m/s, request-to-worker start was
0.02/9.59 ms p50/p95, generation 66.6/84.0 ms, result wait 9.3/17.7 ms, game-thread apply to mesh
submit 0.17/0.24 ms, RMC collision submit 0.01/0.02 ms, and RMC submit-to-body-update 37.6/85.9 ms.
The latter is the observable body-ready interval, not a Chaos-only CPU timer. The current trace saw
no scheduler skips, a 113-result peak under the 256 cap and 33 ms maximum region-page compile with
concurrent admission. Generation and body update dominate the measured tile path; the lookahead
gives those stages time to finish before the support center changes. LOD0-missing clipmap frames
remain separately visible in the Round 13 table; they are not equivalent to a missing support ring.
The scheduler change does not alter field, mesh or collision output, so `WorldAssemblerPlanV1` and
the far-horizon recipe versions stay unchanged. Core-off legacy, M2 fixtures, SurfaceWorld and
FloatingIslands checks passed; the S3/S4 ground, cap and coverage audit passed. The full sweep,
negative control, hashes, stage ledger and the deferred LOD8 optimization plan are in
[`Standalone/Research/WorldAssemblerM3/Round13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round13/REPORT.md).
### 8.31 LOD8 planar far-horizon sampling — World Assembler S10 / M3 Round 14
The planar far horizon is already built from a `Heightfield2D` column profile, but LOD8 previously
refined ground and cap at a 128-voxel grid even though a 25 cm LOD8 marching-cubes cell spans 512
voxels (128 m). `BuildNativeHorizonGridCoordinates` now keeps the globally aligned 128-voxel edge
strips and uses the marching-cubes step through the LOD8 interior. The boundary strips preserve
shared edge samples; the interior does not build detail smaller than the LOD8 cell spacing. LOD4–7
retain their prior sample coordinates. No agreement tolerance was relaxed.
This applies to native horizon plans that declare a planar heightfield. Ground and cap still run in
separate refinement passes, using the same deterministic coordinate lattice. `Heightfield2D` keeps
its thread-local column cache: S10 records remaining duplicate evaluations across LOD8 tiles and
workers but does not share cache pages between workers. The `--far-horizon-lod8-step=128` Standalone
override restores the old sampling density for an A/B control; it does not restore the old v2 hash
salt. The default sampling change bumps the far recipe hash version from 2 to 3. LOD0–3 hashes and
density are unchanged.
`VoxelForgeSharedFeatureCost` now reports column evaluation, marching-cubes, ground-refine,
cap-refine and output-assembly timings separately. Column evaluation is subtracted from each
overlapping MC/refinement wall interval; output assembly includes the final payload flattening and
optional diagnostic hashing. Percentiles are computed independently and are not additive. The
optional LOD8 XY capture uses worker-local vectors and records only diagnostics; it does not affect
mesh generation or recipe identity.
On the staged 25 cm SurfaceWorld plan, the warmed LOD8 full-tile p95 fell from 59.848 ms to
13.933 ms. Column evaluation fell from 31.319 ms to 7.478 ms; ground and cap refinement fell from
11.666/10.029 ms to 1.690/1.330 ms. The S3 ground agreement, S4 cap agreement and 100% cap-ray
coverage gates still pass at their existing tolerances. BuildHost actor startup, the W1/W8/W16
matrix, W1/W8/W12 Standalone hashes, the 40 m/s support-ring trace and the S10/S9 captures are
recorded in [`Standalone/Research/WorldAssemblerM3/Round14/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round14/REPORT.md).
### 8.32 Bounded spawn-phase mesh applies — World Assembler S11 / M3 Round 15
The shared `AVoxelWorld::ProcessPendingChunks` startup budget now defaults on for the initial desired
set: up to 12 visible mesh applies or 14 ms in one frame, with a 30 second ceiling. It ends as soon
as the first desired set and stationary walkable ring are ready, the desired epoch changes, an
explicit per-step apply override is supplied, or the ceiling expires. Normal play uses the authored
`MaxMeshAppliesPerFrame` and `MaxMeshApplyMilliseconds` values. Set
`voxel.StreamingStartupApplyBoost=0` for the matched authored-budget control. `startup_apply_config`
records the actor-read CVar and both budgets; `startup_apply_budget` records when the bounded phase
starts and ends.
On the matched 25 cm SurfaceWorld trace, both fresh processes handled 2,578 initial tiles. With the
authored 4-mesh/2 ms budget, readiness was 7.118 s, the nine-tile walkable ring was ready at 0.495 s,
and full LOD0 at 1.444 s. The four-mesh limit hit 305 of 399 apply frames; result backlog peaked at
252/256 and result-wait p95/max was 847/1,119 ms. The last LOD8 worker ended at 6.068 s, but its
result applied at 7.182 s. With the shared startup budget enabled, readiness was 5.960 s, the ring
was ready at 0.486 s, and full LOD0 at 1.403 s. No apply-count frame hit its limit; backlog peaked
at 10 and result-wait p95/max fell to 16.6/19.3 ms. The last LOD8 worker/apply times were 6.015/6.019 s.
The remaining worker-generation span is frame-paced: 2,578 requests arrived over 310 submission
passes (8.32 per pass) in 5.58 s. The trace integrates 4.8 busy workers out of 10, while sampled
active task guards averaged 9.9/10 and sampled running workers peaked at 8. The LOD4 group used the
most worker time (6.590 s) but finished at 4.276 s; the final LOD8 group applied at 6.019 s. The 60
initial RMC body updates had an 18.4 ms p95 submit-to-body-update interval, and the walkable ring was
ready well before that far-LOD tail. Geometry and collision arithmetic do not change, so recipe
versions stay unchanged.
See [`Standalone/Research/WorldAssemblerM3/Round15/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round15/REPORT.md).
### 8.33 Streaming worker supply and tick-independent task pickup — World Assembler S12 / M3 Round 16
The S11 trace showed that admission was paced by the actor tick: typical tiles finished within one
18 ms frame, while the eight TaskGraph background workers waited for the next scheduler pass to
receive another task. The host exposed ten TaskGraph workers (two foreground, eight background),
and the tile tasks ran only on the eight background workers. The shared scheduler now admits up to
one additional worker-set of prioritized tile tasks (`voxel.StreamingReadyQueueDepth`, default 8,
clamped to the effective worker count). These tasks are still selected and submitted on the game
thread through the existing desired-tile ordering; UE's background executor dispatches queued work
as each worker becomes free. There is no worker-owned continuation list, and no UObject, RMC, or
desired-set mutation moves off the game thread.
`voxel.StreamingBackgroundWorkerCap=1` sizes the streaming admission slots to
`FTaskGraphInterface::GetNumBackgroundThreads()`. It does not lower `GetMaxConcurrentTasks()` or the
worker limit used inside Core's parallel generation. `0` restores the old logical-core-derived
streaming cap. The `worker_backend_config` and `streaming_worker_cap_readback` trace events record
the CVar readback, logical core count, TaskGraph and global queued-pool sizes, task API, and effective
slot count. Each tile row records its submission, worker start/end, and OS thread ID. The external
BuildHost sample also records process thread count and working set; its eight tile IDs match the
TaskGraph background pool. RMC's inspected async collision path queues through `GThreadPool`, which
is a separate 10-thread pool; it does not occupy those eight TaskGraph worker IDs. Arbitrary UE
background tasks can share TaskGraph background workers, so the pool count alone does not imply
those workers are idle outside the measured tile task intervals.
Admission remains shared by `LoadTile` and `LoadCoreTile`. The queue-aware dynamic near reserve is
at least the ready-queue depth while moving or before the stationary walkable gate is ready, capped
at one less than the worker slots. Horizon work uses a separate coarse cap; while moving, ordinary
LOD0 admission stops at the actual worker-slot count and critical collision/edit work retains its
existing higher admission cap. Thus queued far work cannot consume the reserved near capacity.
`bStreamingPlayerMoving` is captured on the game thread for both admission paths. Existing
`GenerationEpoch` / `DesiredEpoch` and per-request cancellation checks still reject stale tasks and
results; no preprepared desired list survives a set change.
On the matched 25 cm SurfaceWorld startup trace, queue depth 8 plus the 8-worker slot cap brought the
2,578-tile ready time to 4.911 s (the matched queue-depth-zero control took 7.024 s). The LOD0
worker tail ended at trace time 1.167 s; its last apply was at 1.087 s on the actor startup clock,
against S11's 1.403 s. The stationary 3×3 collision-ready ring was ready at 0.509 s, close to the S11
0.488 s measurement. The per-tile trace contains all 2,578 initial requests and shows eight active
workers at peak, 29.432 worker-seconds, and 6.573 seconds of inter-task idle time summed across the
eight slots. 500 ms busy-worker equivalents, per-LOD completion and each slot's inter-task gap are
saved under `Saved/BuildHost/Round16/`. The full table and matched controls are in the Round 16
report.
Foreground task priorities were tested and rejected: they increased spawn/walk `UWorld::Tick`
tails despite occupying more TaskGraph workers. The shipped priorities stay `BackgroundHigh` for
near and `BackgroundNormal` for horizon tasks. The task-pickup changes do not alter density,
triangulation, collision, or Core output, so no recipe version changes.
See [`Standalone/Research/WorldAssemblerM3/Round16/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round16/REPORT.md).
### 8.34 Tile cost and column reuse audit — World Assembler S13 / M3 Round 17
The owner SurfaceWorld uses 32 marching-cubes cells only at LOD0–1; LOD2 and farther use 16
coarse cells. Including the normal halo, those are 35³ and 19³ density samples, respectively.
Round 17 added exclusive timing for classification, column evaluations during MC/ground/cap,
non-column MC/refinement work, and mesh assembly. Percentiles are independent. The measured
owner route is a planar `Heightfield2D` surface: its recipe noise is evaluated while computing XY
columns, with no volumetric cave, tunnel, room, or route density term. The two-tile interpolation
probe reduced measured column-compute time by about 71–74% at stride two, but exceeded the 2 cm error gate at
LOD1 and every tested coarse LOD; stride four also exceeded it on LOD0. It had no near-zero fallback
and was not enabled in generation.
LOD4 is the first far-cap refinement level: its cap grid is 16 voxels (4 m), while LOD5–7 use the
128-voxel boundary grid (32 m); ground refinement begins at LOD5. LOD4's cap pass costs about
4.87 ms of column evaluation plus 1.26 ms exclusive at the eight-tile p95, but its largest measured
cost is 29.36 ms of column evaluation during MC. LOD4 also has 8,224 column-cache misses per sampled
tile p95 versus 1,634 at LOD3 and 1,916 at LOD5. The cache remains thread-local. The all-LOD overlap
probe found substantial cross-worker duplicate XY evaluations, which is evidence for a future
shared-page A/B test, not proof that a shared cache will pay after synchronization and lifetime
costs. Round 17 changed no density, mesh, collision, or recipe output; recipe versions remain
unchanged. See [`Standalone/Research/WorldAssemblerM3/Round17/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round17/REPORT.md).
**Round 18 / S14:** the 65,536-entry worker-local XY column cache keeps the legacy direct-map
lookup for LOD0–2 (at most 33/28/4 conflict misses in the cold audit) and uses four-way sets for
LOD3–8. The deterministic coordinate/hash mixer and round-robin replacement cut LOD4 from 8,224
misses / 7,407 conflict misses to 1,437 / 0, and LOD3 from 1,634 / 1,119 to 574 / 0. Exact key
validation keeps fill order from affecting samples. `voxel.CoreColumnCacheDirectMapped=1` restores
the S13 route as a recorded negative control.
The step-1 ShapeWorld gradient memo reduced LOD0 fallback density probes from 11,474 to 3,018 at
the sampled p95 and gradient-normal cost from 65.10 to 24.16 ns/sample; the two-pass MC invariant
is unchanged. `voxel.CoreMCGradientMemoization=0` is its recorded negative control. No shared XY
page was added: cross-worker repeats alone do not establish a net page-cache win, and the S8
immutable-page lifetime rules would add ownership and memory cost. Round 18 changed no output or
recipe version. See [`Standalone/Research/WorldAssemblerM3/Round18/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round18/REPORT.md).
### 8.35 Shared Core column cache — World Assembler L7
L7 measured 1.34 million repeated formula evaluations on the W12 L1 view before sharing: 83.6%
were another worker's XY, 4.0% were same-worker repeats after eviction, and 12.0% were halo/normal
repeats. The world-owned shared second tier cut measured formula executions by 60.9% and improved
median whole-view-ready time by 19.0%; moving 8 m and generating 144 entering tiles improved median
wall time by 36.1%. Peak RSS rose by about 66 MiB. The cache is a bounded exact-value table rather
than published pages; no scheduling affinity or page prefetch was needed to clear the measured
whole-view threshold.
The thread-local first tier remains because it avoids shared atomics for local hits. The shared
table has no lock on hits; only a miss takes a set-local spin lock. FloatingIslands' cache identity
includes its island stable ID because distinct anchors can request the same XY with different
column metrics. All W1/W12 L1 hashes, exact queries, and the seed-0 FloatingIslands fixture match
the pre-L7 binary with Clang FP contraction off and GCC defaults. See
[`Standalone/Research/WorldAssemblerM3/Linux7/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux7/REPORT.md).
### 8.36 Route-invariant Core density — World Assembler M3 L13
For an unedited Core world, tile density, mesh, payload, and topology are a function of the world
manifest/recipe, seed, and tile key. The reviewed manifest field is authoritative: SurfaceWorld uses
its `Heightfield2D`, while FloatingIslands uses its `FloatingIslandFieldV1`. `World::densityAt` and
tile generation read the same `FStandaloneShapeWorld` instance. A compiled analytic region page
retains bounded spatial bins for page ownership and routing, but `SetSharedDensitySource` binds it to
that base shape before publication; density, lattice, detail, classification, and solid queries
delegate to the shared evaluator. This keeps exact queries, collision occupancy signs, page tiles,
and base tiles on one field. Player edits remain explicit versioned overlays on that world state.
The route-binding change increments `WorldAssemblyEvaluatorVersion` from 5 to 6. Do not restore a
page-local legacy evaluator: it disagrees with the reviewed field. Uniform-block proof audits must
fill and check page tiles against the evaluator they actually sample. This is the shared Core path;
the Unreal adapter and its asynchronous MPSC/Epoch flow are unchanged. See
[`Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md).
## 9. Multiplayer model (listen-server first, dedicated-friendly)
> **Status: transport is DESIGN ONLY — nothing is networked in-tree yet** (no `Replicated`/`HasAuthority`/RPCs; a
+150 -5
View File
@@ -158,6 +158,9 @@ remains `0`, and lateral regions remain gated off.
| `VoxelForge.Build.cs` | Deps: Core, CoreUObject, Engine, **GameplayTags**, **RealtimeMeshComponent**, `VoxelForgeCore`. `AVoxelWorld::bUseVoxelForgeCore` opts into the Core runtime route; it defaults off. |
| `../../VoxelForgeCore/VoxelForgeCore.Build.cs` | C++20 runtime module. Reads `Standalone/Core/core_sources.txt`, validates one include shim per canonical source, and fails UBT on missing, extra, or mismatched shims. No unity/PCH; private copied implementation stays under `vfcore::detail`. |
| `../../VoxelForgeCore/Private/Manifest/VFCore_*.cpp` | Eighteen one-source UBT shims that include canonical files under `Standalone/`; they do not copy Core implementation. The API-boundary row includes `Core/src/VoxelForgeCore.cpp` directly. |
| `../../Standalone/Core/include/VoxelForgeCore/ThreadLocalStorage.h` | `VoxelForgeCoreThreadLocal::FLazy<T>`: thread-local handle that heap-allocates a worker-private cache on first use. Large worker-local caches use it (HeightfieldColumnCache, IslandColumnCache, GFloorReliefCache, GRoomGraphCache, GSurfColCache, tunnel/diff caches). See ARCHITECTURE §8.10. |
| `../../Standalone/Core/include/VoxelForgeCore/SharedColumnCache.h` | Bounded four-way second-tier cache for exact per-column values. Readers use versioned atomic slots without a lock; misses use a set-local spin lock. World-owned lifetime, recipe/plan identity and content hashes, XY and optional sub-domain identity. SurfaceWorld and FloatingIslands share this mechanism; see ARCHITECTURE §8.35. |
| `../../Standalone/Core/src/CoreNamespacePreamble.h` | First include of every Core TU. Forces FP contraction off per compiler (Clang/MSVC/GCC pragmas; unknown compiler = `#error`) and defines `vfcore::fp_contract::selfTest`, which `World::compile` runs before building: a fused multiply-add (e.g. Clang `-ffp-contract=fast`) refuses world generation. The world depends on contraction (Linux2/Linux3 reports), so never remove either. |
| `../../VoxelForgeCore/Private/ModuleEntry/` | Unreal module entry and an isolated `CoreMinimal.h` shim for the actual engine header. |
| `../../Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h` | Standard-library-only public Core API. `VOXELFORGECORE_API` exports the API from the Unreal module and is empty for standalone builds. |
| `../../Standalone/Core/src/FloatingIslandsInternal.h` | Canonical standalone/Core floating-island planner, geometry-versioned field, manifest serializer, influence bounds, capsule-route checks, and thickness audit. |
@@ -328,6 +331,14 @@ the four MPSC result queues `CriticalProcessQueue` / `EditedProcessQueue` / `Nea
`ProcessQueue`, and `PendingTiles` (TSet) (VoxelWorld.h:908-912).
**Async state:** `bShuttingDown`, `ActiveTaskCount` (atomics), `GenerationEpoch`, and the
game-thread `PendingTileCancellation` map whose per-request atomic flags are read-only on workers.
S5 assigns request and worker-start ordinals to each tile, preserving epoch, resident-at-request,
priority, queue-wait and build timing in the opt-in startup trace. All four result queues remain MPSC;
EndPlay still waits for workers and drains every queue.
S8 adds `StartPendingCoreRegionCompile`: by default `voxel.CoreRegionConcurrentAdmission=1` lets
`LoadCoreTile` admit keys independent of a pending region page; `0` restores the global compile gate.
`voxel.StreamingResultBacklogCap=256` limits queued result payloads + active tile tasks + held
prequeue results without folding completed results back into worker-slot admission; `0` disables it.
Core region pages are immutable shared owners while readers are active. See §8.29 and §3.15.
**⭐ Espace ACTEUR / ACTOR SPACE (2026-08-17).** Le champ de densite est defini en espace **acteur** :
`(0,0)` est l origine de l acteur `AVoxelWorld`, pas celle du monde Unreal. `WorldToLocalCm` /
@@ -349,6 +360,8 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `ValidateDeterminism()` | — | **F2 CallInEditor button (PIE)**: re-samples boundary points under left- vs right-chunk cache warm-ups + a same-alignment repeat; any non-zero delta = window-invariance regression (§8.4). Run after every "bit-identical" hot-path refactor. |
| `GetMaxConcurrentTasks()` | — | T2.d — asset `MaxConcurrentTasks` capped to logical cores − 2 (all three budget checks use it). |
| `GetActiveGenerationTaskCount()` | — | Normal mode returns the existing pending count. With `voxel.Step1PrequeueVisibleLOD0>0`, completed held results are excluded from active worker admission so a full render corpus can be generated before the upload release. |
| `StartPendingCoreRegionCompile()` / `LoadCoreTile()` | — | Background Core region-page compile. `voxel.CoreRegionConcurrentAdmission=0` is the global-stop control; default `1` withholds only keys in the pending/in-flight region sets. Independent tiles can proceed. Core pages use immutable `shared_ptr` ownership under a separate shared mutex. §8.29. |
| `EnqueueStreamingResult()` / `IsStreamingResultBacklogCapped()` | — | Central result accounting for all four MPSC queues. `voxel.StreamingResultBacklogCap=256` caps queued results + active tile tasks + held prequeue results; `0` disables the cap. This bounds result-payload growth separately from worker-slot admission. §8.29. |
| `PostEditChangeProperty` | 1000 | Editor live-edit hook. |
| `OnObjectModifiedInEditor` | 1022 | Regenerates when a strate asset is edited (if `bLiveEditStrates`). |
| `EndPlay` | 1118 | Sets `bShuttingDown`, **waits for `ActiveTaskCount`→0**, unbinds delegate. |
@@ -359,7 +372,7 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `AdvanceHeadlessDigMotionTest` / `RecordHeadlessDigMotionFrame` | 3060 / 3217 | Explicit `-voxel.TestDigMotion=1` repro: optional near digs, then repeats underfoot digs and samples `Generator->GetDensityAt` immediately after each edit, on its first subsequent simulated frame, and on every following observation frame. `-voxel.TestDigMotionFieldOverride=1` is a measurement-only prototype that clears `CurrentFloor` and switches CMC to falling when the sampled post-edit density is air; it is inactive by default. The test counts false support, false air and downward velocity beyond one gravity step. `-voxel.TestDigMotionUnderfootDigCount` is clamped to 1–100; `-voxel.TestDigMotionUnderfootIntervalSeconds=0` performs per-frame rapid edits. The accompanying gap audit is scoped to the dig session. |
| `MaybeFinishHeadlessStreamingTest` | — | The existing `voxel.TestExitSeconds` diagnostic emits `VoxelForgeStreamingExitDiag` at most every 30 elapsed seconds, including threshold and early-return test flags; no output when the timer is unconfigured. |
| `UpdateVisualStalenessAudit` | 5034 | Test-only camera-frustum coverage audit: tracks up to 24 real pre-skirt isosurface points per visible component, then counts frames where no visible tile component covers a previously visible, still-desired point (excluding edited bounds). `voxel.TestVisualGapInjectEarlyHide=1` hides a valid component for three frames and must be caught. `voxel.TestGapAuditLegacyHandoff=1` restores old handoff culling for A/B baselines. |
| `ProcessPendingChunks` | 7435 | Drains critical, edited, near, then ordinary result queues under the per-frame budget; reads the per-request cancellation token before removing its map entry, drops obsolete/aborted results, then applies each live result via `ApplyTileResult`. Collision profiling timestamps the result's arrival here to separate worker completion from game-thread apply wait. Step 1's `voxel.Step1PrequeueVisibleLOD0` holds completed results until the requested non-empty L0 count is ready, then releases them through this same drain and emits the `VFStep1UploadCorpusReleased` CSV event for UE's delayed CSV capture. |
| `ProcessPendingChunks` | 7435 | Drains `CriticalProcessQueue`, `EditedProcessQueue`, `NearProcessQueue`, then `ProcessQueue`; applies under the authored 4-mesh/2 ms budget during normal play and the bounded shared startup budget (12 meshes/14 ms) until the initial desired set and walkable ring are ready. `voxel.StreamingStartupApplyBoost=0` restores the authored budget. `startup_apply_config` traces the actor-read CVar and both budgets; `startup_apply_budget` records activation/end. Reads per-request cancellation before removing its map entry, traces stale/obsolete/aborted discards with epoch and ordinal, then applies via `ApplyTileResult`. Step 1 prequeue still releases here and emits `VFStep1UploadCorpusReleased`. |
| `ApplyTileResult` | — | **Shared game-thread apply** for one `FChunkResult` (async drain + sync carve): discards stale generation epochs and keys no longer desired, marks loaded, ingests capture, EMPTY releases the tile's existing component (a re-gen can flip content→empty on band change — old geometry must not linger), else `ApplyMeshToTile`. Returns true iff a visible mesh uploaded (counts the budget). Doesn't touch `PendingTiles` (caller's). |
| `FVoxelStackSampler` / `FScopedVoxelStackRegistration` (`VoxelStackSampler.h/.cpp`) | — | **Diagnostic raw stack sampler, off by default.** A sampler thread captures registered generation workers' stacks (`CaptureThreadStackBackTrace`) every N µs and tags each with the tile's LOD. It writes bounded raw PCs to CSV plus a symbolization-free summary under `Saved/`; symbol resolution is deferred until after process exit so the measured process never initializes/calls DbgHelp for this diagnostic. Lifecycle teardown is serialized and registration TLS is session-tagged. Registration is per tile TASK in `LoadTile` (and the export's tasks), never per sample; disabled costs one relaxed atomic load. Game `-voxel.SampleStacks=<us>`, commandlet `-samplestacks[=us]`. |
| Room-cache performance (2026-09-13): `VF_FindPlayerFitPointForRoomMemoized` / `GPlayerFitMemo` (`VoxelCaveMorphology.cpp`), `voxel.TileCacheWindow` + `VoxelGenLOD::TileOriginVoxels/TileCellsPerAxis` (`VoxelGenerator.h`), `FChunkSDFSpatialIndex` | — | **Player-fit memo:** exact 97-word key, process-wide, `voxel.PlayerFitMemo`. **Tile cache window:** the room cache covers the requesting tile's footprint plus a fixed collect margin. It is set via `TGuardValue` in `GenerateMesh`/classify, and is window-invariant by construction (the margin does not grow with the tile). **LOD-gated:** fused path at LOD ≥ `voxel.TileCacheWindowMinLOD` (3), op-stack at LOD ≥ `voxel.TileCacheWindowOpStackMinLOD` (4); lower LODs keep the 4-chunk worker window, because the tile window slowed LOD0 evaluation ~6%. Strates whose authored terrain ops exceed the proven 256-voxel extent (or are malformed/unloaded) fall back to the legacy window (`VF_ComputeTerrainOpEnvelope`). `voxel.SpatialIndex` is -1 auto (off at fused LOD0, on elsewhere), 0 or 1. **Spatial index:** ordered XY buckets over cache primitives, exact rejection. The `static_assert` in `VoxelStrateTypes.h` ties `VF_STRATE_PARAM_FIELDS` to `FStrateGenerationParams` (83 fields + 8 B padding). |
@@ -367,7 +380,7 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `RecordTileHash` / `WriteTileHashDump` | — | Headless `-voxel.TileHashDump=<absolute path>` parity instrument. Records the exact `FVoxelMeshData` used by the streaming result, including empty/classified tiles, then writes sorted absolute tile keys, LOD step/cells, content-band limits, settings digest context, and the shared `VoxelGeometryHash` at `EndPlay`. |
| `SyncRemeshTile` | — | **INSTANT DIG**: level-0 same-frame re-mesh on the game thread. Uses `PreEditDensityCache` when the tile is resident in the bounded local cache, replays the current DiffLayer over that exact procedural lattice, then meshes/applies inline so a carve is visible THIS frame. A cache miss uses normal generation; it captures the unedited lattice if the tile needs meshing, while uniform-tile proofs remain enabled. |
| `PreEditDensityCache` / `VoxelForgePreEditDensityCache::BuildEditedGrid` | — | Per-world cache of the pawn's current L0 tile: exact 35³ pre-edit samples, max **171,500 bytes**. It is pruned when the pawn crosses chunk boundaries and cleared on `RegenerateAllChunks`. `BuildEditedGrid` snapshots touched diff chunks once and reproduces `GetDensityAt`'s final `pre-edit - EvaluateMods` operation before the per-call shared-grid mesher path. |
| `UpdateChunksAroundPosition` | 8603 | Builds desired set, cancels pending keys that left it, sorts from the **true pawn position**, submits the occupied/support LOD0 tile and the next tile along the pawn heading as an absolute `BackgroundHigh` prefix, then loads/unloads and handles LOD changes. **Delta cull**: `BuildDesiredTiles` returns the LEAVERS (stamped `DesiredStamped` map, one sweep) — only those + `TransitionHold` are considered per crossing, not every loaded tile. `BuildDesiredTiles` also applies `RenderDistanceChunks`: the outermost shell widens to cover the distance as level-MaxClipLevel MC tiles (`VF_OuterShell` shared with `IsTileInClipRange` so the cull sees the same horizon), dz pre-clamped to the vertical band. **§9.3 anchors:** also prunes dead `StreamingAnchors` + detects their chunk crossings → rebuilds the desired set when an anchor moves/(un)registers (`bAnchorsMoved`/`bForceDesiredRebuild`), same cadence as player movement. §8.10. |
| `UpdateChunksAroundPosition` / `GetGenerationAdmissionCount` | 10990 / 10971 | Shared Core/legacy scheduler. Builds the desired set and delta-culls leavers; admits the occupied/support tile plus collision-required LOD0 tiles in the pawn's 3×3 XY ring as `CollisionCritical`. S5 coarse-first admission stays opt-in (`voxel.StreamingCoarseFirst=1`). `voxel.StreamingDynamicNearReserve=1` is now the default: it keeps the authored near reserve while moving or until the stationary walkable ring is ready, then makes those slots available to coarse work. Admission counts submitted queued/running tasks, not completed results waiting in the MPSC result queues; `voxel.StreamingLegacyPendingResultCap=1` restores the old `PendingTiles`-based cap for the negative control. `PendingTiles` still lasts through game-thread apply for duplicate suppression and result bookkeeping. The clipmap stays non-overlapping and load-before-unload / `TransitionHold` reconciliation remains authoritative. Standalone has no mirror of this actor scheduler. §8.10 + §8.26–8.28. |
| `AdvanceHeadlessCollisionGateStressTest` / `ObserveHeadlessCollisionGateStressTest` / `MaybeFinishHeadlessCollisionGateStressTest` / `MeasureHeadlessCollisionGateStressTerrain` | — | Explicit `-voxel.TestCollisionGateStress=1` harness only. The normal spawn-height cvar offsets from the measured density surface; `voxel.TestCollisionGateStressDeepDrop=1` carves a process-local box shaft from above the top to just above the floor tile, extending along the post-landing route so the pawn does not run into the shaft sidewall, temporarily raises only the transient test DiffLayer brush-radius allowance for that fixture, removes only the local pawn's redundant streaming anchor for this isolated repro, proves every sample in two complete outside-ring level-0 tiles is air before seeding their known-empty status, prewarms the known-empty in-ring column, and asserts that the support walk reaches the in-layout floor outside the aligned level-0 render ring before the pawn drops. The log reports whether the fixed gate retains that otherwise out-of-ring target. Other streaming anchors remain active. The fixture rejects a target or floor outside the layout, a non-air empty-tile proof, or a floor inside the aligned level-0 ring. The `GetDensityAt` column at capsule feet defines the local air/solid surface; the deep-drop column crossing is cached after its first exact scan. Each frame records actor position, velocity, direct foot tile and gate support readiness, gate state, signed feet clearance, and a ≤0.5-voxel sweep between positions. PASS requires no measured clearance below −5 cm; deep-drop gate-on also requires horizontal travel during a hold. Result logs include the terminal density column, first crossing below spawn height, hold count/time, and gated horizontal progress. |
| `BuildDesiredTiles` | 6482 | Builds `DesiredSorted`+`DesiredStamped` (player clipmap shells), then adds streaming anchors and the pending player's collision-only support column before the leaver sweep. It orders from the true local pawn position and builds `CriticalDesiredTiles` for the unresolved support target, occupied/support and heading tiles. Also rebuilds `DesiredTransitionDescendants` (ancestor → desired descendants, including face/edge-touching replacements) for the reconcile pass. |
| `CollisionGateDesiredTiles` / `RequestCollisionGateSupportTile` | 5062 | Retains an unresolved support target and up to three level-0 tiles below it across desired-set rebuilds. The additional keys are hidden collision-only tiles, queued ahead of ordinary streaming, and pruned once resolved or outside the active column. |
@@ -380,7 +393,8 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `AddAnchorDesiredTiles` | — | **§9.3 multi-anchor:** folds each `FVoxelStreamingAnchor`'s thin level-0 box (`XYRadiusChunks`/`ZBelowChunks`/`ZAboveChunks`) into the SAME desired set and the independent collision set, so AI/remote players keep collision loaded around them; delta cull releases them on move/unregister. **§9.4:** a tile only a CollisionOnly anchor wants (clipmap didn't stamp it) → `CollisionOnlyTiles` → hidden at apply. Zero cost when no anchors. |
| `ReconcileAnchorTileVisibility` | — | **§9.4:** after each rebuild, toggle `SetVisibility` on ALREADY-LOADED tiles that flipped render↔collision-only (diff `CollisionOnlyTiles` vs prev — bounded, no O(loaded) scan; unhide only if still desired). No-op without CollisionOnly anchors. |
| `RegisterStreamingAnchor` / `UnregisterStreamingAnchor` | — | **BlueprintCallable §9.3:** add/remove an actor as a streaming anchor (`EVoxelAnchorPolicy` CollisionOnly/FullVisual + XY/ZBelow/ZAbove box). Idempotent; forces a rebuild next Tick. §9.4: CollisionOnly tiles cook collision but are hidden (no draw/VSM) unless the player clipmap wants them too. |
| `LoadTile` | 9033 | Budget check → `UE::Tasks::Launch` background gen+mesh; RAII task guard. Worker runs `Generator->ClassifyTile` first (T1.d): AllSolid/AllAir ⇒ skip `GenerateMesh`, tile stays empty (capture tiles always generate). It carries `GenerationEpoch`/desired epoch and checks `bShuttingDown`, generation pause, and its read-only cancellation token between expensive stages; obsolete work returns through `ProcessQueue`. STRATE CONTENT CUT: tiles ≥ `StrateContentCutMinLevel` pass the player-strate band (`MeshBandChunkLo/Hi` → voxels) to `GenerateMesh` + stamp it on `FChunkResult::BandChunkLo/Hi`; band change re-queues via `BandRemeshQueue` (see `UpdateChunksAroundPosition`). `voxel.TestFullResClipLevels` is a measurement-only runtime override; default -1 uses the authored setting. TOO-COARSE SKIP: if one cell is taller than the band (`Step > band height` — level ≥7 territory) the tile is enqueued EMPTY without launching a task (cell-granular cut could only render garbage). §8.10. |
| `LoadTile` / `LoadCoreTile` | 9033 / 11633 | Budget check → background generation; RAII task guard. Both paths preserve `Epoch`, desired/modification epochs, cancellation state and MPSC result routing. Requests receive a monotonic request ordinal; workers assign a generation-start ordinal. `VoxelStartupTrace` joins those with priority, resident-at-request, queue wait, worker build, result wait, apply time and discard reason. Legacy `LoadTile` retains its classify/mesh and strate-band behavior; Core delegates to the resolved immutable snapshot. `EndPlay` still drains workers/results. §8.10. |
| `VoxelStartupTrace::RecordRequest` / `RecordTile` | — | Opt-in JSONL via `-voxel.StartupTraceFile=...`; `-voxel.StartupTraceUntilEndPlay=1` keeps tracing through movement, otherwise it stops at initial settle. Each request is keyed by epoch and ordinal; applied tile records add worker-start order, priority, queue/build/apply timings. Discard events identify stale epoch, obsolete, no-longer-desired and aborted results. |
| `UnloadTile` | — | Clears tile state; marks any matching generation request obsolete without removing its pending slot, so a late result cannot clear a replacement request; the component is PARKED in the pool (T2.c), not destroyed. |
| `ApplyMeshToTile` | 9838 | Upload geometry. One component per tile (clipmap keeps count low; supersedes the old region batching); worker-built streams (T1.f) → `CreateSectionGroup(MoveTemp)`. Reuses the component's existing `URealtimeMesh` (no per-apply mesh alloc). **F17: two polygroups** (0 ground / 1 sky-cap, per-triangle class from the mesher) → RMC auto-section per non-empty group; slot 0 = override/default material, slot 1 = `CeilingMaterial` (fallback ground); config gated by `FChunkResult::bHasGroundTris/bHasCeilingTris`. Takes `FChunkResult&`; strate lookups clamp Z into `Result.BandChunkLo/Hi` (strate content cut) — ground at clamped bottom chunk, cap at clamped top (mid = gap fallback). Collision level-0 only (T1.c) both groups; shadow per SECTION: ground casts at level≤1, cap never. Ordinary same-tile re-cooks retain the installed body while it is valid. A carve intersecting the pawn's current support tile and capsule bounds suppresses that old body until the replacement cook is installed. `voxel.ProfileCollisionCookStages` reports generation/apply waits, combined RMC time, completion hops, triangle/skirt counts and collision settings. With `voxel.Step1PrequeueVisibleLOD0>0`, logs apply frame and waits for `GetLastRenderTime` to advance for first-visible frame; `voxel.Step1UploadDisableCollision=1` isolates render upload. Routes each terrain base through shared MIDs; disabled volume MIDs bind neutral `VolP*` and null `VolTex*`. **§9.4:** `SetVisibility(false)` when the tile is in `CollisionOnlyTiles` (anchor-only, hidden — collision still cooks). §8.10 + ARCHITECTURE SurfaceWorld row. |
| `HandleRealtimeMeshCollisionBodyUpdated` / `HandleTileCollisionCookComplete` / `PollStep1SupportSweepProbes` | 6964 / 7192 / — | Correlate RMC body-install event and collision-future completion. `voxel.ProfileCollisionCookStages=1` logs worker queue/gen, result wait, apply/upload/config submission, RMC submit→body update, body event→future, future→game-thread hop, submit frames, pending VoxelForge cooks, priority, collision flags, and triangle/skirt totals; it also reports mesh-generation-end→ready. `voxel.Step1CollisionProbe=1` sweeps the pawn capsule against the exact component pointer, logs both the first hit and whether it is the target body, and checks every body in the captured support cohort. RMC's end-frame dequeue, async worker start, geometry extraction and core cook remain inside the external plugin and are not individually timestampable from this module. |
@@ -863,8 +877,14 @@ round-2 matched capture source and results are under
[`Standalone/Research/WorldAssemblerM3/Round2/`](Standalone/Research/WorldAssemblerM3/Round2/).
`RefineLod8NativeCap` in [`Standalone/Core/src/VoxelForgeCore.cpp`](Standalone/Core/src/VoxelForgeCore.cpp)
replaces coarse LOD8 ceiling surfaces with the planned 2D cap field while retaining ceiling skirts.
The standalone SurfaceWorld plan composer and capture/audit entry point live in
[`Standalone/Source/StandaloneViewer.cpp`](Standalone/Source/StandaloneViewer.cpp).
The standalone SurfaceWorld plan composer (`AttachRound1WorldAssemblyPrototype`) lives in
[`Standalone/Source/WorldAssemblyPrototype.h`](Standalone/Source/WorldAssemblyPrototype.h), and the
streaming benchmark/hash pipeline (`RunPipelinedStreamingBenchmark`, `HashTileRows`) in
[`Standalone/Source/StreamBenchmarkPipeline.h`](Standalone/Source/StreamBenchmarkPipeline.h); both are
shared by the D3D11 viewer ([`StandaloneViewer.cpp`](Standalone/Source/StandaloneViewer.cpp), which
keeps the capture/audit entry points) and the Linux headless tool
([`StreamBenchmarkHeadless.cpp`](Standalone/Source/StreamBenchmarkHeadless.cpp), built by
`Standalone/BuildLinux.sh`; see `Standalone/Research/WorldAssemblerM3/Linux1/REPORT.md`).
`RunStandaloneWorldExport` in `VoxelForgeExploreCommandlet.cpp` serializes owner assets on the game
thread to schema-v1 JSON. The adapter parses it through `ResolvedWorldSnapshot::FromJson` and keeps
@@ -992,6 +1012,131 @@ exact-density-root LOD7/8 agreement audit with its datum-offset negative control
ARCHITECTURE §8.25 and
[`Standalone/Research/WorldAssemblerM3/Round8/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round8/REPORT.md).
### 3.14 Cold streaming admission and apply trace — World Assembler S7 / M3 Round 11
`AVoxelWorld::UpdateChunksAroundPosition` writes a `scheduler_admission` record on each submission
pass, plus `scheduler_skip` for core-readiness bypasses and all-loaded latches that still have missing
work. The admission record includes desired/missing/pending keys by LOD, task caps, submitted attempts,
stop level, decline reason, `bCoreRegionCompilePending`, pending-result estimate, and cumulative
worker-task time. Rule codes are 1=full task cap, 2=near reserve, 3=all-loaded latch, 4=inner
`LoadTile`/`LoadCoreTile` rejection, and 5=desired work still missing with apparent capacity.
This is the trace used to separate the
old near-reserve stop from completed-but-unapplied results counted as active. The default admission
count uses queued/running `ActiveTaskCount`; `voxel.StreamingLegacyPendingResultCap=1` restores the
old pending-result cap. The negative-control harness sets that together with
`voxel.StreamingDynamicNearReserve=0`. `ProcessPendingChunks` still records result draining,
visible-mesh applies, per-LOD counts and budget use; direct `tile` events separate worker queue,
task time, result queue and game-thread apply. `collision_ready` records RealtimeMesh submit-to-body
update latency. The per-frame `running_workers` sample aliases short task bursts, so use the
cumulative task intervals for worker-seconds. `VoxelForgeExploreCommandlet.cpp` drives the staged
owner-plan trace and moving actor check. See ARCHITECTURE §8.27–8.28 and
[`Standalone/Research/WorldAssemblerM3/Round11/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round11/REPORT.md).
### 3.15 Moving region admission and result-backlog safety trace — World Assembler S8 / M3 Round 12
`core_region_compile_request/start/complete` record why the desired region is being built (initial
set, player-center move, or same-center desired-set change), center delta, pending tiles, compile wall
time, accumulated pending interval, independent submissions and dependent-key declines. While a
compile is pending, `scheduler_skip.reason=core_region_compile_pending` records per-LOD missing
counts, motion and speed. The default concurrent mode should have no global region-pending skip;
its negative control is `voxel.CoreRegionConcurrentAdmission=0`.
`walkable_gate` logs every support-center change and whether all nine required LOD0 collision tiles
are ready there. `result_queue_frame` samples queued results, payload bytes, active tile tasks and
the cap; `result_queue_summary` stores peak queue length/bytes and admission stops. These counters
include slow-apply, teleport and high-speed controls added to `VoxelForgeExploreCommandlet.cpp` and
`Tools/TestVoxelForgeCoreWorldHost.ps1`. Keep the cap negative control (`voxel.StreamingResultBacklogCap=0`)
separate from the region-gate control. Round12 found 11/11 ready support centers at 6 m/s and 8/113
immediately ready at 60 m/s with a 400 m teleport; see the traces under `Saved/BuildHost` and
[`Standalone/Research/WorldAssemblerM3/Round12/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round12/REPORT.md).
### 3.16 Velocity-scaled support-ring lookahead — World Assembler S9 / M3 Round 13
`voxel.StreamingCollisionLookahead` defaults on; `0` is the negative control. The shared
`GetStreamingHeadingStep` uses actor-local motion, including vertical speed. The support tile from
`GetPlayerSupportTile` is the reference for both the active 3x3 critical ring and up to two future
3x3 rings. `GetStreamingCollisionLookaheadTiles` aims 350 ms ahead, rounded up to whole LOD0 tiles
and capped at two. Prediction only promotes keys already inside the desired clipmap. The
`collision_lookahead` trace records stream/support centers, direction, speed, ring count and any
missing desired keys. `VoxelForgeExploreCommandlet.cpp` and `Tools/TestVoxelForgeCoreWorldHost.ps1`
accept a movement vector so the same trace covers horizontal and vertical travel. See ARCHITECTURE
§8.30 and [`Standalone/Research/WorldAssemblerM3/Round13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round13/REPORT.md).
### 3.17 LOD8 planar far-horizon sampling — World Assembler S10 / M3 Round 14
Native planar SurfaceWorld horizon refinement uses the LOD8 marching-cubes step for its interior
grid (512 voxels / 128 m at 25 cm), retaining globally aligned 128-voxel boundary strips for tile
and LOD joins. LOD4–LOD7 keep their previous grids. Far recipe version 3 salts changed LOD4–LOD8
mesh outputs; density and LOD0–LOD3 output are unchanged. The ground and cap passes use the same
coordinate lattice but still sample separately. The per-thread column cache remains local to each
worker; no cross-worker page cache was added. Diagnostics report exclusive column, MC, ground,
cap and output-assembly costs, plus opt-in duplicated LOD8 XY evaluations. The Standalone-only
`--far-horizon-lod8-step=128` restores S9 sampling for the negative control. See ARCHITECTURE §8.31
and [`Standalone/Research/WorldAssemblerM3/Round14/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round14/REPORT.md).
### 3.18 Streaming worker supply and ready queue — World Assembler S12 / M3 Round 16
`AVoxelWorld::LoadTile` and `LoadCoreTile` retain the existing `UE::Tasks::Launch` background
priorities (`BackgroundHigh` for near work, `BackgroundNormal` for horizon work). The shared
scheduler now sizes streaming admission to the TaskGraph background worker count by default
(`voxel.StreamingBackgroundWorkerCap=1`) and admits a bounded ready queue of up to one worker-set
(`voxel.StreamingReadyQueueDepth=8` on the 8-background-worker host). This lets UE dispatch the next
already-admitted task as a worker becomes free without waiting for the next actor tick. Setting the
worker cap to `0` restores the prior logical-core cap; setting queue depth to `0` restores one-slot-per
worker admission. The moving near reserve grows with the ready queue, coarse/horizon work remains
under its separate cap, and moving LOD0 admission is limited to the actual worker slots so far work
cannot occupy reserved headroom. `bStreamingPlayerMoving` is a game-thread scheduler snapshot used
by both admission helpers. `worker_backend_config`, `streaming_worker_cap_readback`, and
`scheduler_admission` record the pool counts and effective CVar values. Per-tile trace rows record
submit/start/end times and the OS worker thread ID. No tile generation, mesh, density, collision, or
Core recipe output changes; recipe versions remain unchanged. See ARCHITECTURE §8.33 and
[`Standalone/Research/WorldAssemblerM3/Round16/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round16/REPORT.md).
### 3.19 Exclusive tile cost and all-LOD column overlap — World Assembler S13 / M3 Round 17
`VoxelForgeCore::TileGenerationStats` now exposes classification-exclusive time and the column
evaluation performed during marching cubes, ground refinement, and cap refinement. The BuildHost
shared-feature audit reports these p95 stages and per-density-sample costs for owner SurfaceWorld
tiles at LOD0, 1, 3, 4, 5, and 8. Standalone `--profile-column-overlap` opts into XY miss-coordinate
capture for all LODs and reports repeated evaluations across same-LOD tiles and workers; the older
`--profile-far-column-overlap` spelling remains an alias. `--profile-column-overlap` changes no
generation output. Measurement-only stride and octave probes are confined to the shared-feature
audit and are not runtime controls. The result and limits are recorded in
[`Standalone/Research/WorldAssemblerM3/Round17/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round17/REPORT.md).
### 3.20 MC stage audit and coarse column-cache conflicts — World Assembler S14 / M3 Round 18
`Standalone/Source/VoxelForge/Private/VoxelMarchingCubesMesher.cpp` records the sampled density
grid, cell classification, grid-gradient normals, edge interpolation, and vertex/dedup stream
stages for the BuildHost audit. Its exact per-worker gradient memo is controlled and trace-read
back through `voxel.CoreMCGradientMemoization`. `Standalone/Core/src/WorldAssemblerInternal.h`
keeps the 65,536-entry worker-local column cache, using the S13 direct-map for LOD0–2 and a
deterministic four-way set-associative route for LOD3–8; `voxel.CoreColumnCacheDirectMapped=1`
restores the S13 path for the negative control. Runtime CVar capture lives in
`Source/VoxelForge/Private/VoxelWorld.cpp`; stage and conflict counts are reported by
`Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp`. The measurements, controls, and
cold-path decision are in
[`Standalone/Research/WorldAssemblerM3/Round18/REPORT.md`](Standalone/Research/WorldAssemblerM3/Round18/REPORT.md).
### 3.21 LOD1 uniform-block proof — World Assembler M3 Linux9
`FStandaloneShapeWorld::IsNativeSurfaceBox` gates the step-2 proof to a single native SurfaceWorld
stratum. `ClassifyBoxDetailed(..., bUseNativeLatticeProof)` delegates to
`Heightfield2D::classifyLatticeBox`, whose ground/cap extrema cover the MC lattice and normal halo.
`UVoxelMarchingCubesMesher::GenerateMesh` sparsely fills only Mixed blocks and their sample halo;
Mixed/Unknown remains on the fill path. The headless `--audit-uniform-block-proofs` forces sample
verification, while `--profile-lod-work` reports per-LOD filled samples; both are off by default.
Implementation and evidence: [`Standalone/Research/WorldAssemblerM3/Linux9/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux9/REPORT.md).
### 3.22 Route-invariant Core density — World Assembler M3 Linux13
| Symbol | Canonical file | Role |
|---|---|---|
| `FStandaloneShapeWorld::SetSharedDensitySource`, `SharedDensitySource` | `Standalone/Core/src/ShapeWorldInternal.h`, bound before publication in `Standalone/Core/src/VoxelForgeCore.cpp` | Makes compiled analytic pages delegate field, lattice, detail, classification, and solid queries to the Core world's base shape; `WorldAssemblyEvaluatorVersion` is 6. |
The base manifest field is authoritative for tile generation and exact queries. See ARCHITECTURE
§8.36 and [`Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md).
## 4. The density pipeline (most-edited hot path)
### 4.1 `GetDensityWithParams` (TunnelNetwork) — VoxelGenerator.cpp:3749
+98 -11
View File
@@ -5,6 +5,8 @@
#include "Misc/CommandLine.h"
#include "Misc/Parse.h"
#include <atomic>
namespace VoxelForgeStartupTrace
{
namespace
@@ -18,6 +20,7 @@ namespace
int32 TileRecordsSeen = 0;
int32 TileRecordsWritten = 0;
int32 TileRecordsSuppressed = 0;
int32 ApplyFrameRecords = 0;
TArray<FTileSample> Samples;
TMap<FString, double> StageStarts;
TMap<FString, double> StageTotals;
@@ -27,6 +30,7 @@ namespace
FCriticalSection GTraceLock;
TUniquePtr<FState> GState;
std::atomic<bool> GTraceActive{false};
FString JsonEscape(const FString& In)
{
@@ -49,9 +53,8 @@ namespace
const FString WithNewline = Line + TEXT("\n");
FTCHARToUTF8 Utf8(*WithNewline);
State.Archive->Serialize(const_cast<ANSICHAR*>(Utf8.Get()), Utf8.Length());
// The trace is intended to remain readable if a harness terminates the editor after
// the steady-state record. This is bounded I/O (startup only), not the shared UE log.
State.Archive->Flush();
// The file archive buffers records; flushing every tile/request can stall the game thread.
// L'archive tamponne les lignes ; vider apres chaque tuile/requete peut bloquer le thread de jeu.
}
void WriteEventLocked(FState& State, const TCHAR* Type, const FString& FieldsJson)
@@ -92,7 +95,7 @@ namespace
FString BuildTileGroupJson(const TArray<FTileSample>& Samples, int32 Level)
{
TArray<double> Request, Queue, Generation, Classify, Mesh, Apply;
TArray<double> Request, Queue, WorkerTask, Generation, Classify, Mesh, Apply;
int32 Count = 0;
int32 Empty = 0;
int32 AllAir = 0;
@@ -115,6 +118,7 @@ namespace
GeometryBytes += Sample.GeometryBytes;
Request.Add(Sample.RequestToApplySeconds);
Queue.Add(Sample.QueueWaitSeconds);
WorkerTask.Add(Sample.WorkerTaskSeconds);
Generation.Add(Sample.GenerationSeconds);
Classify.Add(Sample.ClassifySeconds);
Mesh.Add(Sample.MeshSeconds);
@@ -125,6 +129,7 @@ namespace
TEXT("{\"count\":%d,\"empty\":%d,\"all_air\":%d,\"all_solid\":%d,\"mixed\":%d,\"vertices\":%lld,\"triangles\":%lld,\"geometry_bytes\":%llu,"
"\"request_apply_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"queue_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"worker_task_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"generation_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"classify_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"mesh_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
@@ -134,6 +139,7 @@ namespace
static_cast<unsigned long long>(GeometryBytes),
*Number(Percentile(Request, 0.50)), *Number(Percentile(Request, 0.95)), *Number(Maximum(Request)),
*Number(Percentile(Queue, 0.50)), *Number(Percentile(Queue, 0.95)), *Number(Maximum(Queue)),
*Number(Percentile(WorkerTask, 0.50)), *Number(Percentile(WorkerTask, 0.95)), *Number(Maximum(WorkerTask)),
*Number(Percentile(Generation, 0.50)), *Number(Percentile(Generation, 0.95)), *Number(Maximum(Generation)),
*Number(Percentile(Classify, 0.50)), *Number(Percentile(Classify, 0.95)), *Number(Maximum(Classify)),
*Number(Percentile(Mesh, 0.50)), *Number(Percentile(Mesh, 0.95)), *Number(Maximum(Mesh)),
@@ -171,11 +177,12 @@ namespace
return FString::Printf(
TEXT("\"reason\":\"%s\",\"wall_s\":%s,\"tile_records_seen\":%d,"
"\"tile_records_written\":%d,\"tile_records_suppressed\":%d,"
"\"tile_record_cap\":%d,\"stage_seconds\":%s,\"tile_percentiles\":{%s}"),
"\"tile_record_cap\":%d,\"apply_frame_records\":%d,"
"\"stage_seconds\":%s,\"tile_percentiles\":{%s}"),
*JsonEscape(Reason ? FString(Reason) : FString(TEXT("unknown"))),
*Number(FPlatformTime::Seconds() - State.StartSeconds),
State.TileRecordsSeen, State.TileRecordsWritten, State.TileRecordsSuppressed,
State.TileRecordCap, *Stages, *Groups);
State.TileRecordCap, State.ApplyFrameRecords, *Stages, *Groups);
}
}
@@ -203,6 +210,7 @@ void BeginFromCommandLine()
NewState->StartSeconds = FPlatformTime::Seconds();
NewState->bActive = true;
GState = MoveTemp(NewState);
GTraceActive.store(true, std::memory_order_release);
WriteEventLocked(*GState, TEXT("header"), FString::Printf(
TEXT("\"schema\":1,\"path\":\"%s\",\"tile_record_cap\":%d"),
*JsonEscape(GState->Path), GState->TileRecordCap));
@@ -210,8 +218,7 @@ void BeginFromCommandLine()
bool IsActive()
{
FScopeLock Lock(&GTraceLock);
return GState.IsValid() && GState->bActive;
return GTraceActive.load(std::memory_order_acquire);
}
void RecordEvent(const TCHAR* Type, const FString& FieldsJson)
@@ -221,6 +228,18 @@ void RecordEvent(const TCHAR* Type, const FString& FieldsJson)
WriteEventLocked(*GState, Type, FieldsJson);
}
void RecordRequest(const FTileSample& Sample, uint32 Epoch)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
WriteEventLocked(*GState, TEXT("request"), FString::Printf(
TEXT("\"tile\":[%d,%d,%d],\"level\":%d,\"priority\":%d,"
"\"request_ordinal\":%llu,\"epoch\":%u,\"resident_at_request\":%d"),
Sample.TileX, Sample.TileY, Sample.TileZ, Sample.Level, Sample.WorkPriority,
static_cast<unsigned long long>(Sample.RequestOrdinal), Epoch,
Sample.bResidentAtRequest ? 1 : 0));
}
void StageBegin(const TCHAR* Name)
{
if (Name == nullptr) return;
@@ -265,24 +284,92 @@ void RecordTile(const FTileSample& Sample)
GState->Samples.Add(Sample);
++GState->TileRecordsWritten;
const double TraceNowSeconds = FPlatformTime::Seconds() - GState->StartSeconds;
const double SubmittedAtSeconds = Sample.RequestStartCycles != 0
? TraceNowSeconds - Sample.RequestToApplySeconds : -1.0;
const double WorkerStartedAtSeconds = Sample.WorkerTaskStartCycles != 0
? SubmittedAtSeconds + Sample.WorkerQueueSeconds : -1.0;
const double WorkerEndedAtSeconds = Sample.WorkerTaskEndCycles != 0
? WorkerStartedAtSeconds + Sample.WorkerTaskSeconds : -1.0;
WriteEventLocked(*GState, TEXT("tile"), FString::Printf(
TEXT("\"tile\":[%d,%d,%d],\"level\":%d,\"verdict\":%d,\"proof\":%d,\"empty\":%d,\"vertices\":%d,\"triangles\":%d,\"geometry_bytes\":%llu,"
"\"request_to_apply_s\":%s,\"queue_wait_s\":%s,\"worker_queue_s\":%s,\"result_queue_s\":%s,"
TEXT("\"tile\":[%d,%d,%d],\"level\":%d,\"priority\":%d,"
"\"request_ordinal\":%llu,\"generation_ordinal\":%llu,\"resident_at_request\":%d,"
"\"submitted_t_s\":%s,\"worker_start_t_s\":%s,\"worker_end_t_s\":%s,\"worker_thread_id\":%u,"
"\"verdict\":%d,\"proof\":%d,\"empty\":%d,\"vertices\":%d,\"triangles\":%d,\"geometry_bytes\":%llu,"
"\"request_to_apply_s\":%s,\"queue_wait_s\":%s,\"worker_queue_s\":%s,\"result_queue_s\":%s,\"worker_task_s\":%s,"
"\"generation_s\":%s,\"classify_s\":%s,\"mesh_s\":%s,\"stream_s\":%s,\"apply_s\":%s"),
Sample.TileX, Sample.TileY, Sample.TileZ,
Sample.Level, Sample.Verdict, Sample.bSealedSolidProof ? 1 : 0,
Sample.Level, Sample.WorkPriority,
static_cast<unsigned long long>(Sample.RequestOrdinal),
static_cast<unsigned long long>(Sample.GenerationOrdinal),
Sample.bResidentAtRequest ? 1 : 0,
*Number(SubmittedAtSeconds),
*Number(WorkerStartedAtSeconds),
*Number(WorkerEndedAtSeconds),
Sample.WorkerThreadId,
Sample.Verdict, Sample.bSealedSolidProof ? 1 : 0,
Sample.bEmpty ? 1 : 0, Sample.Vertices, Sample.Triangles,
static_cast<unsigned long long>(Sample.GeometryBytes),
*Number(Sample.RequestToApplySeconds), *Number(Sample.QueueWaitSeconds),
*Number(Sample.WorkerQueueSeconds), *Number(Sample.ResultQueueSeconds),
*Number(Sample.WorkerTaskSeconds),
*Number(Sample.GenerationSeconds), *Number(Sample.ClassifySeconds),
*Number(Sample.MeshSeconds), *Number(Sample.StreamSeconds), *Number(Sample.ApplySeconds)));
}
void RecordApplyFrame(const FApplyFrameSample& Sample)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
FString PendingByLevel = TEXT("[");
FString ApplyResultsByLevel = TEXT("[");
FString MeshesByLevel = TEXT("[");
FString ApplyMillisecondsByLevel = TEXT("[");
for (int32 Level = 0; Level < 9; ++Level)
{
if (Level > 0)
{
PendingByLevel += TEXT(",");
ApplyResultsByLevel += TEXT(",");
MeshesByLevel += TEXT(",");
ApplyMillisecondsByLevel += TEXT(",");
}
PendingByLevel += FString::FromInt(Sample.PendingByLevel[Level]);
ApplyResultsByLevel += FString::FromInt(Sample.ApplyResultsByLevel[Level]);
MeshesByLevel += FString::FromInt(Sample.MeshesAppliedByLevel[Level]);
ApplyMillisecondsByLevel += Number(Sample.ApplySecondsByLevel[Level] * 1000.0);
}
PendingByLevel += TEXT("]");
ApplyResultsByLevel += TEXT("]");
MeshesByLevel += TEXT("]");
ApplyMillisecondsByLevel += TEXT("]");
++GState->ApplyFrameRecords;
WriteEventLocked(*GState, TEXT("apply_frame"), FString::Printf(
TEXT("\"frame\":%llu,\"frame_ms\":%s,\"speed_cm_s\":%s,\"apply_ms\":%s,\"drain_ms\":%s,"
"\"active_tasks\":%d,\"running_workers\":%d,\"task_cap\":%d,"
"\"pending_tiles\":%d,\"pending_results_estimate\":%d,"
"\"results_drained\":%d,\"apply_results\":%d,\"meshes_applied\":%d,\"max_applies\":%d,"
"\"apply_budget_ms\":%s,\"count_limit_reached\":%d,\"time_limit_reached\":%d,"
"\"pending_by_lod\":%s,\"apply_results_by_lod\":%s,"
"\"meshes_by_lod\":%s,\"apply_ms_by_lod\":%s"),
static_cast<unsigned long long>(Sample.Frame),
*Number(Sample.FrameSeconds * 1000.0), *Number(Sample.SpeedCmPerSecond),
*Number(Sample.ApplySeconds * 1000.0), *Number(Sample.DrainSeconds * 1000.0), Sample.ActiveTasks,
Sample.RunningWorkerTasks, Sample.TaskCap, Sample.PendingTiles,
Sample.PendingResultsEstimate, Sample.ResultsDrained, Sample.ApplyResultsByLevelTotal,
Sample.MeshesApplied,
Sample.MaxApplies, *Number(Sample.ApplyBudgetMilliseconds),
Sample.bCountLimitReached ? 1 : 0, Sample.bTimeLimitReached ? 1 : 0,
*PendingByLevel, *ApplyResultsByLevel, *MeshesByLevel, *ApplyMillisecondsByLevel));
}
void Finish(const TCHAR* Reason)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
GTraceActive.store(false, std::memory_order_release);
// Close any stage left open by an abnormal early exit so the summary remains useful.
const double Now = FPlatformTime::Seconds();
File diff suppressed because it is too large. Load diff
@@ -13,7 +13,15 @@ namespace VoxelForgeStartupTrace
int32 TileY = 0;
int32 TileZ = 0;
int32 Level = -1;
int32 WorkPriority = 0;
int32 Verdict = -1; // Mixed=0, AllSolid=1, AllAir=2, -1=not classified (early path)
uint64 RequestOrdinal = 0;
uint64 GenerationOrdinal = 0;
uint64 RequestStartCycles = 0;
uint64 WorkerTaskStartCycles = 0;
uint64 WorkerTaskEndCycles = 0;
uint32 WorkerThreadId = 0;
bool bResidentAtRequest = false;
bool bSealedSolidProof = false;
bool bEmpty = true;
int32 Vertices = 0;
@@ -25,6 +33,7 @@ namespace VoxelForgeStartupTrace
double QueueWaitSeconds = 0.0;
double WorkerQueueSeconds = 0.0;
double ResultQueueSeconds = 0.0;
double WorkerTaskSeconds = 0.0;
double GenerationSeconds = 0.0;
double ClassifySeconds = 0.0;
double MeshSeconds = 0.0;
@@ -32,6 +41,31 @@ namespace VoxelForgeStartupTrace
double ApplySeconds = 0.0;
};
struct VOXELFORGE_API FApplyFrameSample
{
uint64 Frame = 0;
double FrameSeconds = 0.0;
double SpeedCmPerSecond = 0.0;
double ApplySeconds = 0.0;
double DrainSeconds = 0.0;
int32 ActiveTasks = 0;
int32 RunningWorkerTasks = 0;
int32 TaskCap = 0;
int32 PendingTiles = 0;
int32 PendingResultsEstimate = 0;
int32 ResultsDrained = 0;
int32 ApplyResultsByLevelTotal = 0;
int32 MeshesApplied = 0;
int32 MaxApplies = 0;
double ApplyBudgetMilliseconds = 0.0;
bool bCountLimitReached = false;
bool bTimeLimitReached = false;
TStaticArray<int32, 9> PendingByLevel{};
TStaticArray<int32, 9> ApplyResultsByLevel{};
TStaticArray<int32, 9> MeshesAppliedByLevel{};
TStaticArray<double, 9> ApplySecondsByLevel{};
};
/** Starts when -voxel.StartupTraceFile=<absolute path> is present. */
VOXELFORGE_API void BeginFromCommandLine();
@@ -40,11 +74,17 @@ namespace VoxelForgeStartupTrace
/** FieldsJson is the contents after the type/timestamp object prefix, without braces. */
VOXELFORGE_API void RecordEvent(const TCHAR* Type, const FString& FieldsJson = FString());
VOXELFORGE_API void RecordRequest(const FTileSample& Sample, uint32 Epoch);
VOXELFORGE_API void StageBegin(const TCHAR* Name);
VOXELFORGE_API void StageEnd(const TCHAR* Name);
VOXELFORGE_API void RecordTile(const FTileSample& Sample);
/** One game-thread result-drain sample, including worker occupancy and per-LOD applies. */
/** Echantillon de vidage des resultats, avec occupation des travailleurs et applications par LOD. */
VOXELFORGE_API void RecordApplyFrame(const FApplyFrameSample& Sample);
/** Writes the final bounded summary and closes the file. Safe to call more than once. */
VOXELFORGE_API void Finish(const TCHAR* Reason);
+82 -2
View File
@@ -132,6 +132,14 @@ struct FChunkResult
// opt-in profile. It is carried through the worker queue so the report can separate scheduler
// wait from generation time.
uint64 RequestStartCycles = 0;
// Full background-task boundaries include stream conversion and result packaging around the
// generator call; they let the trace reconcile per-tile worker-seconds with worker occupancy.
// Les bornes de tâche incluent la conversion et la préparation du résultat autour du générateur.
uint64 WorkerTaskStartCycles = 0;
uint64 WorkerTaskEndCycles = 0;
// Operating-system thread id identifies the physical worker slot used by this tile.
// L'identifiant du thread systeme repere le slot worker utilise par cette tuile.
uint32 WorkerThreadId = 0;
// Worker timing boundaries for separating scheduler wait from generation and result/apply wait.
// These are captured with low overhead for the clean streaming-latency summary; expensive
// per-tile profiling remains opt-in.
@@ -139,6 +147,11 @@ struct FChunkResult
uint64 GenerationEndCycles = 0;
uint64 ApplyStartCycles = 0;
EVoxelTileWorkPriority WorkPriority = EVoxelTileWorkPriority::Horizon;
// Ordinals make admitted order and actual worker start order auditable across MPSC results.
// Les numeros d'ordre rendent auditables l'admission et le demarrage des workers via MPSC.
uint64 RequestOrdinal = 0;
uint64 GenerationOrdinal = 0;
bool bResidentAtRequest = false;
// Step-1-only tag captured on the game thread for the pawn's bounded support cohort.
bool bStep1SupportCohort = false;
int32 ClassifyVerdict = -1; double ClassifySeconds = 0.0; double MeshSeconds = 0.0; double StreamSeconds = 0.0; int32 NumTriangles = 0; int32 NumCeilingTriangles = 0; int32 NumSkirtTriangles = 0;
@@ -433,7 +446,13 @@ public:
* capped to (logical cores − 2) so small CPUs don't thrash on a flat 16 (background
* priority stops frame starvation, not the context-switch overhead). */
int32 GetMaxConcurrentTasks() const;
int32 GetMaxConcurrentStreamingTasks() const;
/** Submitted generation tasks still queued or running; completed MPSC results do not occupy admission.
* Taches de generation soumises, en file ou en cours ; les resultats MPSC termines ne bloquent pas l'admission. */
int32 GetActiveGenerationTaskCount() const;
/** Count queued/running work for admission; the legacy CVar can include finished results awaiting apply.
* Compter le travail en file/en cours ; le CVar de compatibilite peut inclure les resultats finis en attente. */
int32 GetGenerationAdmissionCount() const;
/** Reserve task slots for collision-critical/edit/LOD0 work; far work uses the remainder. */
int32 GetNearTaskReserve(int32 MaxTasks) const;
@@ -687,8 +706,17 @@ private:
void BuildCoreDesiredTiles(const FIntVector& Center, const FVector& PlayerPosition,
APawn* PlayerPawn, const FVector& PlayerHeading,
TArray<FVoxelTileKey>& OutLeavers);
FIntVector GetStreamingHeadingStep(const FVector& PlayerHeading,
const APawn* PlayerPawn) const;
int32 GetStreamingCollisionLookaheadTiles(const FVector& PlayerHeading,
const FIntVector& HeadingStep) const;
void StartPendingCoreRegionCompile();
void LoadCoreTile(const FVoxelTileKey& Tile, EVoxelTileWorkPriority WorkPriority);
void EnqueueStreamingResult(FChunkResult&& Result);
void RecordStreamingResultDequeued(const FChunkResult& Result);
uint64 GetStreamingResultPayloadBytes(const FChunkResult& Result) const;
int32 GetStreamingResultBacklogCount() const;
bool IsStreamingResultBacklogCapped() const;
void ApplyCoreModification(const FVoxelModification& Modification);
void BuildDesiredTransitionIndex();
float GetActiveVoxelSizeCm() const;
@@ -753,7 +781,20 @@ private:
FVector CoreFallbackCenterLocalCm = FVector::ZeroVector;
bool bCoreRegionCompilePending = false;
TArray<FVoxelTileKey> PendingCoreRegionTiles;
TSet<FVoxelTileKey> PendingCoreRegionTileSet;
TArray<FVoxelTileKey> PendingCoreRetainedTiles;
TSet<FVoxelTileKey> CoreRegionCompileTilesInFlight;
FIntVector LastCoreRegionRequestCenter = FIntVector(MAX_int32, MAX_int32, MAX_int32);
FIntVector PendingCoreRegionRequestCenter = FIntVector::ZeroValue;
FIntVector ActiveCoreRegionCompileCenter = FIntVector::ZeroValue;
bool bHasLastCoreRegionRequestCenter = false;
double CoreRegionPendingSinceSeconds = 0.0;
double ActiveCoreRegionCompileStartSeconds = 0.0;
uint64 ActiveCoreRegionCompileStartCycles = 0;
uint64 CoreRegionIndependentSubmissions = 0;
uint64 CoreRegionDependentDeclines = 0;
int32 CoreRegionCompileRequestSerial = 0;
int32 ActiveCoreRegionCompileRequestSerial = 0;
public:
@@ -1083,7 +1124,19 @@ public:
TQueue<FChunkResult, EQueueMode::Mpsc> EditedProcessQueue;
TQueue<FChunkResult, EQueueMode::Mpsc> NearProcessQueue;
TQueue<FChunkResult, EQueueMode::Mpsc> ProcessQueue;
TSet<FVoxelTileKey> PendingTiles; // tiles with a gen task in flight
// The cap counts completed MPSC results plus admitted tile tasks, so a slow game-thread apply
// cannot accumulate an unbounded payload queue while completed work never consumes worker slots.
// Le plafond compte les resultats MPSC et les taches admises; un apply lent ne peut donc pas
// accumuler sans limite, et les resultats termines ne reprennent pas de slot worker.
std::atomic<int32> QueuedStreamingResultCount{0};
std::atomic<uint64> QueuedStreamingResultBytes{0};
std::atomic<int32> PeakQueuedStreamingResultCount{0};
std::atomic<uint64> PeakQueuedStreamingResultBytes{0};
std::atomic<int32> ActiveTileTaskCount{0};
std::atomic<uint64> StreamingResultBacklogCapStops{0};
// Keys stay pending from task submission until the game thread applies the result; completed results can wait here.
// Les cles restent en attente de la soumission jusqu'a l'application sur le thread de jeu ; les resultats termines y attendent.
TSet<FVoxelTileKey> PendingTiles;
// Game-thread-owned map; workers retain the shared token and only read its atomic flag.
TMap<FVoxelTileKey, TSharedPtr<FVoxelTileCancellationState, ESPMode::ThreadSafe>>
PendingTileCancellation;
@@ -1111,8 +1164,12 @@ public:
// Active pendant les mutations de génération lancées par l'éditeur, sans signifier la destruction.
std::atomic<bool> bGenerationPaused{false};
// Number of async tasks currently running — EndPlay waits for this to reach 0
// Submitted async tasks (including UE-queued work) — EndPlay waits for this to reach 0.
// Taches asynchrones soumises (y compris la file UE) — EndPlay attend que le compteur revienne a 0.
std::atomic<int32> ActiveTaskCount{0};
// Active workers are counted inside the launched tile task, distinct from tasks queued by UE.
// Les travailleurs actifs sont comptes dans la tache de tuile, distincts des taches en attente UE.
std::atomic<int32> ActiveGenerationWorkerCount{0};
FORCEINLINE bool ShouldAbortWork(const std::atomic<bool>* ObsoleteFlag = nullptr) const
{
@@ -1170,6 +1227,12 @@ public:
bool bAllChunksLoaded = false;
bool bStartupTraceDesiredRecorded = false;
bool bSampleStacksStarted = false;
bool bStartupApplyBoostStarted = false;
bool bStartupApplyBoostEnded = false;
// Trace the resolved startup budget once per world. / Tracer une fois le budget de demarrage resolu par monde.
bool bStartupApplyConfigTraced = false;
uint64 LastApplyFrameCycles = 0;
float StartupTraceSpeedCmPerSecond = 0.0f;
TArray<FVoxelTileKey> DesiredSorted; // critical floor prefix, then true-pawn distance-first
TArray<FVoxelTileKey> CriticalDesiredTiles; // occupied/support tile, then heading tile
// Ancestor -> desired descendants, rebuilt with DesiredSorted. Reconciliation uses this
@@ -1179,6 +1242,15 @@ public:
uint32 DesiredEpoch = 0; // increments whenever DesiredStamped is rebuilt
int32 ObsoleteTileAbortCount = 0; // cumulative per-world moving-session cancellation count
float PeakObservedPawnSpeedCmPerSecond = 0.0f;
int32 EffectiveNearTaskReserve = -1;
bool bStreamingPlayerMoving = false; // GT snapshot consumed by admission helpers / instantane GT pour les admissions
uint64 NextStreamingRequestOrdinal = 0;
std::atomic<uint64> NextStreamingGenerationOrdinal{0};
// Cumulative worker-task wall cycles avoid aliasing the instantaneous per-frame counter.
// Les cycles cumules des taches evitent l'aliasing du compteur instantane echantillonne par frame.
std::atomic<uint64> TotalGenerationWorkerTaskCycles{0};
double LastStreamingSchedulerSampleSeconds = 0.0;
uint64 LastStreamingSchedulerWorkerCycles = 0;
struct FReadyTransitionVisibilitySample
{
@@ -1257,6 +1329,11 @@ public:
bool bHeadlessStreamingTestExitOnSteady = false;
bool bHeadlessStreamingTestExitRequested = false;
bool bStartupTraceThroughCrossing = false;
bool bStartupTraceUntilEndPlay = false;
bool bHasLastWalkableGateSample = false;
bool bLastWalkableGateReady = false;
FIntVector LastWalkableGateCenter = FIntVector::ZeroValue;
double LastStreamingTraceSampleSeconds = 0.0;
bool bHeadlessStreamingTestCenterOverride = false;
FVector HeadlessStreamingTestCenterVoxel = FVector::ZeroVector;
int32 HeadlessStreamingTestMoveAttempts = 0;
@@ -1264,6 +1341,9 @@ public:
float HeadlessStreamingTestSpeedCmPerSecond = 0.0f;
float HeadlessStreamingTestStartSeconds = 0.0f;
float HeadlessStreamingTestExitSeconds = 0.0f;
float HeadlessStreamingTestTeleportAtSeconds = 0.0f;
float HeadlessStreamingTestTeleportDistanceCm = 0.0f;
bool bHeadlessStreamingTestTeleportDone = false;
FVector HeadlessStreamingTestDirection = FVector::XAxisVector;
FVector HeadlessStreamingTestLastActualPosition = FVector::ZeroVector;
double HeadlessStreamingTestBeginSeconds = 0.0;
@@ -72,6 +72,7 @@
#include "VoxelTerrainOpDefinition.h"
#include "VoxelTypes.h"
#include "VoxelWorld.h"
#include "VoxelStartupTrace.h"
#include "VoxelForgeCoreAssetAdapter.h"
#include "VoxelForgeCore/VoxelForgeCore.h"
@@ -878,6 +879,7 @@ struct FExploreArguments
int32 PassageFloorWrites = 1;
bool bStandaloneWorldExport = false;
bool bCoreWorldTest = false;
bool bCoreWorldStreamTraceOnly = false;
bool bRenderCameraOverride = false;
FVector RenderCamera = FVector::ZeroVector;
bool bRenderTargetOverride = false;
@@ -923,6 +925,9 @@ bool ParseArguments(const FString& Params, FExploreArguments& OutArguments, FStr
int32 CoreWorldTest = 0;
FParse::Value(*Params, TEXT("coreworldtest="), CoreWorldTest);
OutArguments.bCoreWorldTest = CoreWorldTest != 0;
int32 CoreWorldStreamTraceOnly = 0;
FParse::Value(*Params, TEXT("coreworldstreamtrace="), CoreWorldStreamTraceOnly);
OutArguments.bCoreWorldStreamTraceOnly = CoreWorldStreamTraceOnly != 0;
FParse::Value(*Params, TEXT("corevoxelsizecm="), OutArguments.CoreVoxelSizeCm);
if (!FMath::IsFinite(OutArguments.CoreVoxelSizeCm)
|| OutArguments.CoreVoxelSizeCm < VOXEL_SIZE
@@ -1499,6 +1504,11 @@ bool ParseArguments(const FString& Params, FExploreArguments& OutArguments, FStr
OutError = TEXT("coreworldtest requires settingsref and must omit strateref.");
return false;
}
if (OutArguments.bCoreWorldStreamTraceOnly && !OutArguments.bCoreWorldTest)
{
OutError = TEXT("coreworldstreamtrace requires coreworldtest.");
return false;
}
if ((OutArguments.bCoreHybridMesher || OutArguments.bCoreHybridFixturePlacement
|| OutArguments.bCoreHybridCliffOnly || OutArguments.bCoreHybridFixturesOnly
|| OutArguments.bCoreFloatingIslandTest || OutArguments.bCoreFallbackTest
@@ -15930,67 +15940,472 @@ bool RunCoreSharedFeatureCostAudit(VoxelForgeCore::World& World,
const std::vector<VoxelForgeCore::TileKey>& Keys,const TCHAR* Label,
const VoxelForgeCore::WorldAssemblyManifest* Assembly,FString& OutError)
{
for (const int32 LOD : {0,1,7,8})
if(Assembly!=nullptr&&FCString::Stricmp(Label,TEXT("surface"))==0)
{
struct FProbeColumn
{
std::int64_t Ground=0;
std::int64_t Cap=0;
};
const auto P95=[](TArray<double> Values)
{ Values.Sort(); return Values.IsEmpty() ? 0.0 : Values[FMath::Clamp(
FMath::CeilToInt(Values.Num()*0.95f)-1,0,Values.Num()-1)]; };
const auto MaxValue=[](const TArray<double>& Values)
{ return Values.IsEmpty() ? 0.0 : *std::max_element(Values.GetData(),Values.GetData()+Values.Num()); };
const std::int32_t TileVoxelCount=static_cast<std::int32_t>(
World.configuration().tileVoxelCount);
constexpr std::int64_t Subvoxels=VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel;
constexpr double CoreVoxelSizeCm=25.0;
for(const std::int32_t LOD:{0,1,3,4,5,8})
{
for(const std::int32_t Stride:{2,4})
{
const std::int32_t Cells=LOD<World.configuration().fullResolutionLodCount
?TileVoxelCount:std::max(1,World.configuration().coarseTileCells);
TArray<double> GroundErrorsCm,CapErrorsCm,BaselineColumnMs,CandidateColumnMs;
std::uint64_t BaselineColumns=0,CandidateColumns=0,FiniteFeatureTiles=0;
std::int32_t Tiles=0;
for(const auto& Key:Keys)
{
if(Key.lod!=LOD||Tiles>=2)continue;
const std::int64_t TileExtent=static_cast<std::int64_t>(TileVoxelCount)<<LOD;
const std::int64_t TileStep=TileExtent/Cells;
const std::int64_t OriginX=static_cast<std::int64_t>(Key.coordinate.x)*TileExtent;
const std::int64_t OriginY=static_cast<std::int64_t>(Key.coordinate.y)*TileExtent;
const std::int64_t OriginZ=static_cast<std::int64_t>(Key.coordinate.z)*TileExtent;
const std::int64_t TileMinimumZ=OriginZ;
const std::int64_t TileMaximumZ=OriginZ+TileExtent;
const auto PlanIt=std::find_if(Assembly->plan.strates.begin(),
Assembly->plan.strates.end(),[TileMinimumZ,TileMaximumZ,TileVoxelCount](const auto& Plan)
{
const std::int64_t PlanMinimumZ=static_cast<std::int64_t>(
std::min(Plan.bottomChunkZ,Plan.topChunkZ))*TileVoxelCount;
const std::int64_t PlanMaximumZ=(static_cast<std::int64_t>(
std::max(Plan.bottomChunkZ,Plan.topChunkZ))+1)*TileVoxelCount;
return TileMinimumZ<=PlanMaximumZ&&TileMaximumZ>=PlanMinimumZ;
});
if(PlanIt==Assembly->plan.strates.end())continue;
const VoxelForgeCore::Heightfield2D Field(Assembly->recipe,*PlanIt);
if(!Field.isValid())continue;
const std::array<std::int64_t,3> Minimum={
(OriginX-TileStep)*Subvoxels,(OriginY-TileStep)*Subvoxels,
(OriginZ-TileStep)*Subvoxels};
const std::array<std::int64_t,3> Maximum={
(OriginX+TileExtent+TileStep)*Subvoxels,
(OriginY+TileExtent+TileStep)*Subvoxels,
(OriginZ+TileExtent+TileStep)*Subvoxels};
std::vector<VoxelForgeCore::WorldAssemblyFeatureQueryV1> Queries;
Queries.push_back({Field.recipe(),Field.plan(),Field.buildFeatureTileList(Minimum,Maximum)});
const VoxelForgeCore::ScopedWorldAssemblyFeatureQueriesV1 QueryScope{
std::span<const VoxelForgeCore::WorldAssemblyFeatureQueryV1>(Queries)};
const bool bHasFiniteFeature=std::any_of(PlanIt->features.begin(),
PlanIt->features.end(),[&](const auto& Feature)
{
return (Feature.type==2||Feature.type==4)
&&Feature.minimumSubvoxels[0]<=Maximum[0]
&&Feature.maximumSubvoxels[0]>=Minimum[0]
&&Feature.minimumSubvoxels[1]<=Maximum[1]
&&Feature.maximumSubvoxels[1]>=Minimum[1]
&&Feature.minimumSubvoxels[2]<=Maximum[2]
&&Feature.maximumSubvoxels[2]>=Minimum[2];
});
if(bHasFiniteFeature)++FiniteFeatureTiles;
std::vector<FProbeColumn> Exact(static_cast<std::size_t>(Cells+1)*(Cells+1));
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true);
for(std::int32_t Y=0;Y<=Cells;++Y)
for(std::int32_t X=0;X<=Cells;++X)
{
const auto Sample=Field.point((OriginX+X*TileStep)*Subvoxels,
(OriginY+Y*TileStep)*Subvoxels,0);
Exact[static_cast<std::size_t>(Y)*(Cells+1)+X]={
Sample.groundHeightSubvoxels,Sample.capHeightSubvoxels};
}
const auto& BaselineStats=VoxelForgeCore::Heightfield2D::threadColumnCacheStats();
BaselineColumnMs.Add(BaselineStats.columnComputeMilliseconds);
BaselineColumns+=BaselineStats.columnMisses;
std::vector<std::int32_t> Axis;
for(std::int32_t Index=0;Index<=Cells;Index+=Stride)Axis.push_back(Index);
if(Axis.empty()||Axis.back()!=Cells)Axis.push_back(Cells);
std::vector<FProbeColumn> Coarse(static_cast<std::size_t>(Axis.size())*Axis.size());
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true);
for(std::size_t Y=0;Y<Axis.size();++Y)
for(std::size_t X=0;X<Axis.size();++X)
{
const auto Sample=Field.point((OriginX+Axis[X]*TileStep)*Subvoxels,
(OriginY+Axis[Y]*TileStep)*Subvoxels,0);
Coarse[Y*Axis.size()+X]={Sample.groundHeightSubvoxels,
Sample.capHeightSubvoxels};
}
const auto& CandidateStats=VoxelForgeCore::Heightfield2D::threadColumnCacheStats();
CandidateColumnMs.Add(CandidateStats.columnComputeMilliseconds);
CandidateColumns+=CandidateStats.columnMisses;
const auto Bracket=[&Axis](std::int32_t Value)
{
const auto Upper=std::upper_bound(Axis.begin(),Axis.end(),Value);
const std::size_t High=Upper==Axis.end()?Axis.size()-1
:static_cast<std::size_t>(Upper-Axis.begin());
const std::size_t Low=High==0?0:High-1;
return std::pair<std::size_t,std::size_t>{Low,High};
};
const auto Lerp=[](double A,double B,double T){return A+(B-A)*T;};
for(std::int32_t Y=0;Y<=Cells;++Y)
for(std::int32_t X=0;X<=Cells;++X)
{
const auto [X0,X1]=Bracket(X);
const auto [Y0,Y1]=Bracket(Y);
const double TX=Axis[X1]==Axis[X0]?0.0
:static_cast<double>(X-Axis[X0])/(Axis[X1]-Axis[X0]);
const double TY=Axis[Y1]==Axis[Y0]?0.0
:static_cast<double>(Y-Axis[Y0])/(Axis[Y1]-Axis[Y0]);
const auto& C00=Coarse[Y0*Axis.size()+X0];
const auto& C10=Coarse[Y0*Axis.size()+X1];
const auto& C01=Coarse[Y1*Axis.size()+X0];
const auto& C11=Coarse[Y1*Axis.size()+X1];
const double Ground=Lerp(Lerp(static_cast<double>(C00.Ground),
static_cast<double>(C10.Ground),TX),Lerp(static_cast<double>(C01.Ground),
static_cast<double>(C11.Ground),TX),TY);
const double Cap=Lerp(Lerp(static_cast<double>(C00.Cap),
static_cast<double>(C10.Cap),TX),Lerp(static_cast<double>(C01.Cap),
static_cast<double>(C11.Cap),TX),TY);
const auto& Reference=Exact[static_cast<std::size_t>(Y)*(Cells+1)+X];
GroundErrorsCm.Add(std::abs(Ground-Reference.Ground)*CoreVoxelSizeCm/Subvoxels);
CapErrorsCm.Add(std::abs(Cap-Reference.Cap)*CoreVoxelSizeCm/Subvoxels);
}
++Tiles;
}
std::uint64_t GroundOver2Cm=0,CapOver2Cm=0;
for(const double Error:GroundErrorsCm)if(Error>2.0)++GroundOver2Cm;
for(const double Error:CapErrorsCm)if(Error>2.0)++CapOver2Cm;
double BaselineAverageMs=0.0,CandidateAverageMs=0.0;
for(const double Value:BaselineColumnMs)BaselineAverageMs+=Value;
for(const double Value:CandidateColumnMs)CandidateAverageMs+=Value;
if(!BaselineColumnMs.IsEmpty())BaselineAverageMs/=BaselineColumnMs.Num();
if(!CandidateColumnMs.IsEmpty())CandidateAverageMs/=CandidateColumnMs.Num();
UE_LOG(LogTemp,Display,
TEXT("[WorldAssemblerInterpolationProbe] label=%s lod=%d tiles=%d stride_samples=%d exact_column_evals=%llu coarse_column_evals=%llu column_eval_saving_pct=%.2f baseline_column_avg_ms=%.5f coarse_column_avg_ms=%.5f ground_error_p95_cm=%.4f ground_error_max_cm=%.4f ground_over_2cm=%llu/%d cap_error_p95_cm=%.4f cap_error_max_cm=%.4f cap_over_2cm=%llu/%d finite_feature_tiles=%llu fallback=none"),
TEXT("surface"),LOD,Tiles,Stride,
static_cast<unsigned long long>(BaselineColumns),
static_cast<unsigned long long>(CandidateColumns),
BaselineAverageMs>0.0?100.0*(1.0-CandidateAverageMs/BaselineAverageMs):0.0,
BaselineAverageMs,CandidateAverageMs,
P95(GroundErrorsCm),MaxValue(GroundErrorsCm),
static_cast<unsigned long long>(GroundOver2Cm),GroundErrorsCm.Num(),
P95(CapErrorsCm),MaxValue(CapErrorsCm),
static_cast<unsigned long long>(CapOver2Cm),CapErrorsCm.Num(),
static_cast<unsigned long long>(FiniteFeatureTiles));
}
}
for(const std::int32_t LOD:{0,1,3,4,5,8})
for(const std::uint32_t Drop:{1u,2u})
{
const std::int32_t Cells=LOD<World.configuration().fullResolutionLodCount
?TileVoxelCount:std::max(1,World.configuration().coarseTileCells);
TArray<double> GroundErrorsCm,CapErrorsCm,BaselineColumnMs,CandidateColumnMs;
std::uint64_t BaselineColumns=0,CandidateColumns=0,FiniteFeatureTiles=0;
std::int32_t Tiles=0;
for(const auto& Key:Keys)
{
if(Key.lod!=LOD||Tiles>=2)continue;
const std::int64_t TileExtent=static_cast<std::int64_t>(TileVoxelCount)<<LOD;
const std::int64_t TileStep=TileExtent/Cells;
const std::int64_t OriginX=static_cast<std::int64_t>(Key.coordinate.x)*TileExtent;
const std::int64_t OriginY=static_cast<std::int64_t>(Key.coordinate.y)*TileExtent;
const std::int64_t OriginZ=static_cast<std::int64_t>(Key.coordinate.z)*TileExtent;
const std::int64_t TileMinimumZ=OriginZ,TileMaximumZ=OriginZ+TileExtent;
const auto PlanIt=std::find_if(Assembly->plan.strates.begin(),
Assembly->plan.strates.end(),[TileMinimumZ,TileMaximumZ,TileVoxelCount](const auto& Plan)
{
const std::int64_t PlanMinimumZ=static_cast<std::int64_t>(
std::min(Plan.bottomChunkZ,Plan.topChunkZ))*TileVoxelCount;
const std::int64_t PlanMaximumZ=(static_cast<std::int64_t>(
std::max(Plan.bottomChunkZ,Plan.topChunkZ))+1)*TileVoxelCount;
return TileMinimumZ<=PlanMaximumZ&&TileMaximumZ>=PlanMinimumZ;
});
if(PlanIt==Assembly->plan.strates.end())continue;
const VoxelForgeCore::Heightfield2D Field(Assembly->recipe,*PlanIt);
if(!Field.isValid())continue;
const std::array<std::int64_t,3> Minimum={
(OriginX-TileStep)*Subvoxels,(OriginY-TileStep)*Subvoxels,
(OriginZ-TileStep)*Subvoxels};
const std::array<std::int64_t,3> Maximum={
(OriginX+TileExtent+TileStep)*Subvoxels,
(OriginY+TileExtent+TileStep)*Subvoxels,
(OriginZ+TileExtent+TileStep)*Subvoxels};
std::vector<VoxelForgeCore::WorldAssemblyFeatureQueryV1> Queries;
Queries.push_back({Field.recipe(),Field.plan(),Field.buildFeatureTileList(Minimum,Maximum)});
const VoxelForgeCore::ScopedWorldAssemblyFeatureQueriesV1 QueryScope{
std::span<const VoxelForgeCore::WorldAssemblyFeatureQueryV1>(Queries)};
const bool bHasFiniteFeature=std::any_of(PlanIt->features.begin(),
PlanIt->features.end(),[&](const auto& Feature)
{
return (Feature.type==2||Feature.type==4)
&&Feature.minimumSubvoxels[0]<=Maximum[0]
&&Feature.maximumSubvoxels[0]>=Minimum[0]
&&Feature.minimumSubvoxels[1]<=Maximum[1]
&&Feature.maximumSubvoxels[1]>=Minimum[1]
&&Feature.minimumSubvoxels[2]<=Maximum[2]
&&Feature.maximumSubvoxels[2]>=Minimum[2];
});
if(bHasFiniteFeature)++FiniteFeatureTiles;
std::vector<FProbeColumn> Exact(static_cast<std::size_t>(Cells+1)*(Cells+1));
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true,0);
for(std::int32_t Y=0;Y<=Cells;++Y)
for(std::int32_t X=0;X<=Cells;++X)
{
const auto Sample=Field.point((OriginX+X*TileStep)*Subvoxels,
(OriginY+Y*TileStep)*Subvoxels,0);
Exact[static_cast<std::size_t>(Y)*(Cells+1)+X]={
Sample.groundHeightSubvoxels,Sample.capHeightSubvoxels};
}
const auto& BaselineStats=VoxelForgeCore::Heightfield2D::threadColumnCacheStats();
BaselineColumnMs.Add(BaselineStats.columnComputeMilliseconds);
BaselineColumns+=BaselineStats.columnMisses;
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true,Drop);
for(std::int32_t Y=0;Y<=Cells;++Y)
for(std::int32_t X=0;X<=Cells;++X)
{
const auto Sample=Field.point((OriginX+X*TileStep)*Subvoxels,
(OriginY+Y*TileStep)*Subvoxels,0);
GroundErrorsCm.Add(std::abs(static_cast<double>(Sample.groundHeightSubvoxels)
-Exact[static_cast<std::size_t>(Y)*(Cells+1)+X].Ground)
*CoreVoxelSizeCm/Subvoxels);
CapErrorsCm.Add(std::abs(static_cast<double>(Sample.capHeightSubvoxels)
-Exact[static_cast<std::size_t>(Y)*(Cells+1)+X].Cap)
*CoreVoxelSizeCm/Subvoxels);
}
const auto& CandidateStats=VoxelForgeCore::Heightfield2D::threadColumnCacheStats();
CandidateColumnMs.Add(CandidateStats.columnComputeMilliseconds);
CandidateColumns+=CandidateStats.columnMisses;
++Tiles;
}
std::uint64_t GroundOver2Cm=0,CapOver2Cm=0;
for(const double Error:GroundErrorsCm)if(Error>2.0)++GroundOver2Cm;
for(const double Error:CapErrorsCm)if(Error>2.0)++CapOver2Cm;
double BaselineAverageMs=0.0,CandidateAverageMs=0.0;
for(const double Value:BaselineColumnMs)BaselineAverageMs+=Value;
for(const double Value:CandidateColumnMs)CandidateAverageMs+=Value;
if(!BaselineColumnMs.IsEmpty())BaselineAverageMs/=BaselineColumnMs.Num();
if(!CandidateColumnMs.IsEmpty())CandidateAverageMs/=CandidateColumnMs.Num();
UE_LOG(LogTemp,Display,
TEXT("[WorldAssemblerFrequencyProbe] label=surface lod=%d tiles=%d drop_highest_octaves=%d exact_column_evals=%llu reduced_column_evals=%llu column_eval_saving_pct=%.2f baseline_column_avg_ms=%.5f reduced_column_avg_ms=%.5f ground_error_p95_cm=%.4f ground_error_max_cm=%.4f ground_over_2cm=%llu/%d cap_error_p95_cm=%.4f cap_error_max_cm=%.4f cap_over_2cm=%llu/%d finite_feature_tiles=%llu"),
LOD,Tiles,static_cast<std::int32_t>(Drop),
static_cast<unsigned long long>(BaselineColumns),
static_cast<unsigned long long>(CandidateColumns),
BaselineAverageMs>0.0?100.0*(1.0-CandidateAverageMs/BaselineAverageMs):0.0,
BaselineAverageMs,CandidateAverageMs,
P95(GroundErrorsCm),MaxValue(GroundErrorsCm),
static_cast<unsigned long long>(GroundOver2Cm),GroundErrorsCm.Num(),
P95(CapErrorsCm),MaxValue(CapErrorsCm),
static_cast<unsigned long long>(CapOver2Cm),CapErrorsCm.Num(),
static_cast<unsigned long long>(FiniteFeatureTiles));
}
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true,0);
}
for (const int32 LOD : {0,1,2,3,4,5,6,7,8})
{
TArray<double> FullTimes,CandidateTimes,FullShellTimes,CandidateShellTimes,ListTimes;
TArray<double> UnknownBoxes,FieldCalls,ColumnMisses,StratumShellTimes,ConnectorShellTimes;
TArray<double> ClassificationTimes,ColumnComputeTimes,MeshingTimes,HorizonTimes,RepairSkipped;
TArray<double> UnknownBoxes,FieldCalls,UnclampedFieldCalls,ColumnMisses,ColumnConflictMisses,StratumShellTimes,ConnectorShellTimes;
TArray<double> DensitySamples,ClassificationTimes,ClassificationExclusiveTimes;
TArray<double> ColumnComputeTimes,MeshingTimes,HorizonTimes,RepairSkipped;
TArray<double> ColumnEvalExclusiveTimes,MarchingExclusiveTimes,GroundRefineExclusiveTimes;
TArray<double> CapRefineExclusiveTimes,MeshAssemblyTimes;
TArray<double> MarchingColumnTimes,GroundColumnTimes,CapColumnTimes;
TArray<double> ClassificationNsPerSample,ColumnNsPerSample,MarchingNsPerSample;
TArray<double> GroundNsPerSample,CapNsPerSample,AssemblyNsPerSample,ListNsPerSample;
TArray<double> MarchingColumnNsPerSample,GroundColumnNsPerSample,CapColumnNsPerSample;
TArray<double> McProfileTotalTimes,McProfileGridTimes,McProfileGridExclusiveTimes;
TArray<double> McProfileCellTimes,McProfileNormalTimes,McProfileInterpolationTimes;
TArray<double> McProfileStreamTimes,McProfileOtherTimes,McProfileResidualTimes;
TArray<double> McProfileGradientFallbackCalls,McProfileEdgeMidpointCalls,McProfileGradientMemoHits;
TArray<double> McProfileGridNsPerSample,McProfileGridExclusiveNsPerSample;
TArray<double> McProfileCellNsPerSample,McProfileNormalNsPerSample;
TArray<double> McProfileInterpolationNsPerSample,McProfileStreamNsPerSample;
TArray<double> McProfileOtherNsPerSample,McProfileResidualNsPerSample;
TArray<double> StratumFieldCalls,ConnectorFieldCalls,ShellTriangles,GroundTriangles,GroundRemoved,CapTriangles;
const bool bMcStageAudit=FParse::Param(FCommandLine::Get(),TEXT("coremcstageaudit"));
int32 AuditDirectMappedColumnCache=0,AuditMemoizeMcGradients=1;
FParse::Value(FCommandLine::Get(),TEXT("voxel.CoreColumnCacheDirectMapped="),
AuditDirectMappedColumnCache);
FParse::Value(FCommandLine::Get(),TEXT("voxel.CoreMCGradientMemoization="),
AuditMemoizeMcGradients);
for (const auto& Key : Keys)
{
if (Key.lod!=LOD || FullTimes.Num()>=8) continue;
VoxelForgeCore::TileGenerationOptions Options;
Options.hashDensity=true;
Options.useAssemblyFeatureQueries=false;
Options.legacyDirectMappedColumnCache=AuditDirectMappedColumnCache!=0;
Options.memoizeMcGradients=AuditMemoizeMcGradients!=0;
std::string Error;
// Warm both routes before measuring: column/page caches must not favor the second route.
// Chauffer les deux parcours : les caches ne doivent pas favoriser le second.
if (!World.generateTile(Key,Options,Error)) return false;
// Check density and mesh parity with hashes, then time uncached runtime generation.
// Verifier la parite avec hashes, puis mesurer la generation sans cache de colonnes.
const auto FullParity=World.generateTile(Key,Options,Error);
if (!FullParity) return false;
Options.useAssemblyFeatureQueries=true;
if (!World.generateTile(Key,Options,Error)) return false;
const auto CandidateParity=World.generateTile(Key,Options,Error);
if (!CandidateParity||FullParity->densityHash!=CandidateParity->densityHash
||FullParity->meshHash!=CandidateParity->meshHash
||FullParity->payloadHash!=CandidateParity->payloadHash
||FullParity->topologyHash!=CandidateParity->topologyHash)
{ OutError=TEXT("Shared feature full/candidate tile hashes differ."); return false; }
Options.hashDensity=false;
Options.useAssemblyFeatureQueries=false;
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true);
const double FullStart=FPlatformTime::Seconds();
auto Full=World.generateTile(Key,Options,Error);
FullTimes.Add((FPlatformTime::Seconds()-FullStart)*1000.0);
Options.useAssemblyFeatureQueries=true;
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true);
const double CandidateStart=FPlatformTime::Seconds();
auto Candidate=World.generateTile(Key,Options,Error);
CandidateTimes.Add((FPlatformTime::Seconds()-CandidateStart)*1000.0);
if (!Full||!Candidate||Full->densityHash!=Candidate->densityHash
||Full->meshHash!=Candidate->meshHash||Full->payloadHash!=Candidate->payloadHash
||Full->topologyHash!=Candidate->topologyHash)
{ OutError=TEXT("Shared feature full/candidate tile hashes differ."); return false; }
if (!Full||!Candidate)
{ OutError=TEXT("Shared feature full/candidate measured generation failed."); return false; }
FullShellTimes.Add(Full->diagnostics.farShellMilliseconds);
CandidateShellTimes.Add(Candidate->diagnostics.farShellMilliseconds);
ListTimes.Add(Candidate->diagnostics.featureListMilliseconds);
UnknownBoxes.Add(static_cast<double>(Full->diagnostics.unknownBoxes));
FieldCalls.Add(static_cast<double>(Full->diagnostics.fieldCalls));
ColumnMisses.Add(static_cast<double>(Full->diagnostics.columnCacheMisses));
ClassificationTimes.Add(Full->diagnostics.classificationMilliseconds);
ColumnComputeTimes.Add(Full->diagnostics.columnComputeMilliseconds);
MeshingTimes.Add(Full->diagnostics.meshingMilliseconds);
HorizonTimes.Add(Full->diagnostics.farHorizonMilliseconds);
RepairSkipped.Add(Full->diagnostics.farShellRepairSkipped?1.0:0.0);
StratumShellTimes.Add(Full->diagnostics.farStratumShellMilliseconds);
ConnectorShellTimes.Add(Full->diagnostics.farConnectorShellMilliseconds);
StratumFieldCalls.Add(static_cast<double>(Full->diagnostics.farStratumFieldCalls));
ConnectorFieldCalls.Add(static_cast<double>(Full->diagnostics.farConnectorFieldCalls));
ShellTriangles.Add(static_cast<double>(Full->diagnostics.farShellTrianglesAdded));
GroundTriangles.Add(static_cast<double>(Full->diagnostics.horizonGroundTriangles));
GroundRemoved.Add(static_cast<double>(Full->diagnostics.horizonGroundTrianglesRemoved));
CapTriangles.Add(static_cast<double>(Full->diagnostics.horizonCapTriangles));
const auto& Diagnostics=Candidate->diagnostics;
const double SampleCount=static_cast<double>(Candidate->densitySampleCount);
DensitySamples.Add(static_cast<double>(Candidate->densitySampleCount));
UnknownBoxes.Add(static_cast<double>(Diagnostics.unknownBoxes));
FieldCalls.Add(static_cast<double>(Diagnostics.fieldCalls));
UnclampedFieldCalls.Add(static_cast<double>(Diagnostics.unclampedFieldCalls));
ColumnMisses.Add(static_cast<double>(Diagnostics.columnCacheMisses));
ColumnConflictMisses.Add(static_cast<double>(Diagnostics.columnCacheConflictMisses));
ClassificationTimes.Add(Diagnostics.classificationMilliseconds);
ClassificationExclusiveTimes.Add(Diagnostics.classificationExclusiveMilliseconds);
ColumnComputeTimes.Add(Diagnostics.columnComputeMilliseconds);
ColumnEvalExclusiveTimes.Add(Diagnostics.columnEvaluationExclusiveMilliseconds);
MarchingExclusiveTimes.Add(Diagnostics.marchingCubesExclusiveMilliseconds);
MarchingColumnTimes.Add(Diagnostics.marchingCubesColumnComputeMilliseconds);
GroundRefineExclusiveTimes.Add(Diagnostics.groundRefinementExclusiveMilliseconds);
GroundColumnTimes.Add(Diagnostics.groundRefinementColumnComputeMilliseconds);
CapRefineExclusiveTimes.Add(Diagnostics.capRefinementExclusiveMilliseconds);
CapColumnTimes.Add(Diagnostics.capRefinementColumnComputeMilliseconds);
MeshAssemblyTimes.Add(Diagnostics.meshAssemblyMilliseconds);
MeshingTimes.Add(Diagnostics.meshingMilliseconds);
HorizonTimes.Add(Diagnostics.farHorizonMilliseconds);
RepairSkipped.Add(Diagnostics.farShellRepairSkipped?1.0:0.0);
StratumShellTimes.Add(Diagnostics.farStratumShellMilliseconds);
ConnectorShellTimes.Add(Diagnostics.farConnectorShellMilliseconds);
StratumFieldCalls.Add(static_cast<double>(Diagnostics.farStratumFieldCalls));
ConnectorFieldCalls.Add(static_cast<double>(Diagnostics.farConnectorFieldCalls));
ShellTriangles.Add(static_cast<double>(Diagnostics.farShellTrianglesAdded));
GroundTriangles.Add(static_cast<double>(Diagnostics.horizonGroundTriangles));
GroundRemoved.Add(static_cast<double>(Diagnostics.horizonGroundTrianglesRemoved));
CapTriangles.Add(static_cast<double>(Diagnostics.horizonCapTriangles));
if(SampleCount>0.0)
{
ClassificationNsPerSample.Add(Diagnostics.classificationExclusiveMilliseconds
*1000000.0/SampleCount);
ColumnNsPerSample.Add(Diagnostics.columnEvaluationExclusiveMilliseconds
*1000000.0/SampleCount);
MarchingColumnNsPerSample.Add(Diagnostics.marchingCubesColumnComputeMilliseconds
*1000000.0/SampleCount);
MarchingNsPerSample.Add(Diagnostics.marchingCubesExclusiveMilliseconds
*1000000.0/SampleCount);
GroundColumnNsPerSample.Add(Diagnostics.groundRefinementColumnComputeMilliseconds
*1000000.0/SampleCount);
GroundNsPerSample.Add(Diagnostics.groundRefinementExclusiveMilliseconds
*1000000.0/SampleCount);
CapColumnNsPerSample.Add(Diagnostics.capRefinementColumnComputeMilliseconds
*1000000.0/SampleCount);
CapNsPerSample.Add(Diagnostics.capRefinementExclusiveMilliseconds
*1000000.0/SampleCount);
AssemblyNsPerSample.Add(Diagnostics.meshAssemblyMilliseconds
*1000000.0/SampleCount);
ListNsPerSample.Add(Diagnostics.featureListMilliseconds*1000000.0/SampleCount);
}
if(bMcStageAudit)
{
// Profile a separate cold tile so the audit's ordinary timing rows keep the
// uninstrumented path and comparable clock scope.
// Profiler une tuile froide separee pour garder les mesures ordinaires sans instrumentation.
Options.profileMesherStages=true;
VoxelForgeCore::Heightfield2D::resetThreadColumnCacheStats(false,true);
auto Profiled=World.generateTile(Key,Options,Error);
Options.profileMesherStages=false;
if(!Profiled)
{ OutError=TEXT("Cold MC stage profile tile generation failed."); return false; }
const auto& Mc=Profiled->diagnostics;
const double Total=Mc.marchingCubesExclusiveMilliseconds
+Mc.marchingCubesColumnComputeMilliseconds;
const double Grid=Mc.marchingCubesDensityGridMilliseconds;
const double GridExclusive=FMath::Max(0.0,Grid
-Mc.marchingCubesColumnComputeMilliseconds);
const double Cell=Mc.marchingCubesCellClassificationMilliseconds;
const double Normal=Mc.marchingCubesGradientNormalsMilliseconds;
const double Interpolation=Mc.marchingCubesEdgeInterpolationMilliseconds;
const double Stream=Mc.marchingCubesVertexDedupStreamMilliseconds;
const double Other=Mc.marchingCubesOtherMilliseconds;
const double Residual=FMath::Max(0.0,Mc.marchingCubesExclusiveMilliseconds
-GridExclusive-Cell-Normal-Interpolation-Stream);
McProfileTotalTimes.Add(Total);
McProfileGridTimes.Add(Grid);
McProfileGridExclusiveTimes.Add(GridExclusive);
McProfileCellTimes.Add(Cell);
McProfileNormalTimes.Add(Normal);
McProfileInterpolationTimes.Add(Interpolation);
McProfileStreamTimes.Add(Stream);
McProfileOtherTimes.Add(Other);
McProfileResidualTimes.Add(Residual);
McProfileGradientFallbackCalls.Add(static_cast<double>(
Mc.marchingCubesGradientFallbackDensityCalls));
McProfileEdgeMidpointCalls.Add(static_cast<double>(
Mc.marchingCubesEdgeMidpointDensityCalls));
McProfileGradientMemoHits.Add(static_cast<double>(
Mc.marchingCubesGradientMemoHits));
const double ProfileSamples=static_cast<double>(Profiled->densitySampleCount);
if(ProfileSamples>0.0)
{
McProfileGridNsPerSample.Add(Grid*1000000.0/ProfileSamples);
McProfileGridExclusiveNsPerSample.Add(GridExclusive*1000000.0/ProfileSamples);
McProfileCellNsPerSample.Add(Cell*1000000.0/ProfileSamples);
McProfileNormalNsPerSample.Add(Normal*1000000.0/ProfileSamples);
McProfileInterpolationNsPerSample.Add(Interpolation*1000000.0/ProfileSamples);
McProfileStreamNsPerSample.Add(Stream*1000000.0/ProfileSamples);
McProfileOtherNsPerSample.Add(Other*1000000.0/ProfileSamples);
McProfileResidualNsPerSample.Add(Residual*1000000.0/ProfileSamples);
}
}
}
const auto P95=[](TArray<double> Values)
{ Values.Sort(); return Values.IsEmpty() ? 0.0 : Values[FMath::Clamp(
FMath::CeilToInt(Values.Num()*0.95f)-1,0,Values.Num()-1)]; };
UE_LOG(LogTemp,Display,
TEXT("[VoxelForgeSharedFeatureCost] label=%s lod=%d tiles=%d hashes_identical=1 full_p95_ms=%.5f candidate_p95_ms=%.5f list_p95_ms=%.5f classification_p95_ms=%.5f column_compute_p95_ms=%.5f meshing_p95_ms=%.5f horizon_p95_ms=%.5f full_shell_p95_ms=%.5f candidate_shell_p95_ms=%.5f repair_skipped_p95=%.0f unknown_boxes_p95=%.0f field_calls_p95=%.0f column_misses_p95=%.0f stratum_shell_p95_ms=%.5f stratum_field_calls_p95=%.0f connector_shell_p95_ms=%.5f connector_field_calls_p95=%.0f shell_triangles_p95=%.0f horizon_ground_triangles_p95=%.0f horizon_ground_removed_p95=%.0f horizon_cap_triangles_p95=%.0f"),
Label,LOD,FullTimes.Num(),P95(FullTimes),P95(CandidateTimes),P95(ListTimes),
P95(ClassificationTimes),P95(ColumnComputeTimes),P95(MeshingTimes),P95(HorizonTimes),
TEXT("[VoxelForgeSharedFeatureCost] label=%s lod=%d column_cache_direct_mapped=%d gradient_memoization=%d tiles=%d hashes_identical=1 full_p95_ms=%.5f candidate_p95_ms=%.5f list_p95_ms=%.5f classification_wall_p95_ms=%.5f classification_exclusive_p95_ms=%.5f column_compute_p95_ms=%.5f column_eval_exclusive_p95_ms=%.5f mc_column_compute_p95_ms=%.5f mc_exclusive_p95_ms=%.5f ground_column_compute_p95_ms=%.5f ground_refine_exclusive_p95_ms=%.5f cap_column_compute_p95_ms=%.5f cap_refine_exclusive_p95_ms=%.5f mesh_assembly_p95_ms=%.5f meshing_p95_ms=%.5f horizon_p95_ms=%.5f samples_p95=%.0f classification_ns_per_sample_p95=%.2f column_ns_per_sample_p95=%.2f mc_column_ns_per_sample_p95=%.2f mc_ns_per_sample_p95=%.2f ground_column_ns_per_sample_p95=%.2f ground_ns_per_sample_p95=%.2f cap_column_ns_per_sample_p95=%.2f cap_ns_per_sample_p95=%.2f assembly_ns_per_sample_p95=%.2f feature_list_ns_per_sample_p95=%.2f full_shell_p95_ms=%.5f candidate_shell_p95_ms=%.5f repair_skipped_p95=%.0f unknown_boxes_p95=%.0f field_calls_p95=%.0f unclamped_field_calls_p95=%.0f column_misses_p95=%.0f column_conflict_misses_p95=%.0f stratum_shell_p95_ms=%.5f stratum_field_calls_p95=%.0f connector_shell_p95_ms=%.5f connector_field_calls_p95=%.0f shell_triangles_p95=%.0f horizon_ground_triangles_p95=%.0f horizon_ground_removed_p95=%.0f horizon_cap_triangles_p95=%.0f"),
Label,LOD,AuditDirectMappedColumnCache!=0?1:0,AuditMemoizeMcGradients!=0?1:0,
FullTimes.Num(),P95(FullTimes),P95(CandidateTimes),P95(ListTimes),
P95(ClassificationTimes),P95(ClassificationExclusiveTimes),P95(ColumnComputeTimes),
P95(ColumnEvalExclusiveTimes),P95(MarchingColumnTimes),P95(MarchingExclusiveTimes),
P95(GroundColumnTimes),P95(GroundRefineExclusiveTimes),P95(CapColumnTimes),
P95(CapRefineExclusiveTimes),
P95(MeshAssemblyTimes),P95(MeshingTimes),P95(HorizonTimes),P95(DensitySamples),
P95(ClassificationNsPerSample),P95(ColumnNsPerSample),P95(MarchingColumnNsPerSample),
P95(MarchingNsPerSample),P95(GroundColumnNsPerSample),P95(GroundNsPerSample),
P95(CapColumnNsPerSample),P95(CapNsPerSample),P95(AssemblyNsPerSample),P95(ListNsPerSample),
P95(FullShellTimes),P95(CandidateShellTimes),P95(RepairSkipped),P95(UnknownBoxes),P95(FieldCalls),
P95(ColumnMisses),P95(StratumShellTimes),P95(StratumFieldCalls),
P95(UnclampedFieldCalls),
P95(ColumnMisses),P95(ColumnConflictMisses),P95(StratumShellTimes),P95(StratumFieldCalls),
P95(ConnectorShellTimes),P95(ConnectorFieldCalls),P95(ShellTriangles),
P95(GroundTriangles),P95(GroundRemoved),P95(CapTriangles));
if(bMcStageAudit)
{
UE_LOG(LogTemp,Display,
TEXT("[VoxelForgeMCStageCost] label=%s lod=%d tiles=%d sampling=row_total_and_1_of_8_cells total_p95_ms=%.5f density_grid_inclusive_p95_ms=%.5f density_grid_ex_column_p95_ms=%.5f cell_classification_p95_ms=%.5f gradient_normals_p95_ms=%.5f edge_interpolation_p95_ms=%.5f vertex_dedup_stream_p95_ms=%.5f setup_finalization_p95_ms=%.5f unassigned_residual_p95_ms=%.5f grid_ns_per_sample_p95=%.2f grid_ex_column_ns_per_sample_p95=%.2f cell_ns_per_sample_p95=%.2f normals_ns_per_sample_p95=%.2f interpolation_ns_per_sample_p95=%.2f dedup_stream_ns_per_sample_p95=%.2f setup_finalization_ns_per_sample_p95=%.2f residual_ns_per_sample_p95=%.2f gradient_fallback_density_calls_p95=%.0f edge_midpoint_density_probes_p95=%.0f gradient_memo_hits_p95=%.0f"),
Label,LOD,McProfileTotalTimes.Num(),P95(McProfileTotalTimes),P95(McProfileGridTimes),
P95(McProfileGridExclusiveTimes),P95(McProfileCellTimes),P95(McProfileNormalTimes),
P95(McProfileInterpolationTimes),P95(McProfileStreamTimes),P95(McProfileOtherTimes),
P95(McProfileResidualTimes),P95(McProfileGridNsPerSample),
P95(McProfileGridExclusiveNsPerSample),P95(McProfileCellNsPerSample),
P95(McProfileNormalNsPerSample),P95(McProfileInterpolationNsPerSample),
P95(McProfileStreamNsPerSample),P95(McProfileOtherNsPerSample),
P95(McProfileResidualNsPerSample),P95(McProfileGradientFallbackCalls),
P95(McProfileEdgeMidpointCalls),P95(McProfileGradientMemoHits));
}
}
if(Assembly!=nullptr&&!Assembly->plan.strates.empty())
{
@@ -17329,6 +17744,262 @@ bool RunCoreWorldActorIntegrationTest(const FExploreArguments& Arguments, FStrin
return false;
}
if (Arguments.bCoreWorldStreamTraceOnly)
{
const UWorld::InitializationValues WorldInitialization = UWorld::InitializationValues()
.AllowAudioPlayback(false)
.RequiresHitProxies(false)
.CreatePhysicsScene(true)
.CreateNavigation(false)
.CreateAISystem(false)
.ShouldSimulatePhysics(true)
.SetDefaultGameMode(AGameModeBase::StaticClass())
.SetTransactional(false);
UWorld* TestWorld = UWorld::CreateWorld(
EWorldType::Game, false, FName(TEXT("VoxelForgeCoreStreamTraceWorld")),
GetTransientPackage(), false, ERHIFeatureLevel::Num, &WorldInitialization);
if (TestWorld == nullptr)
{
OutError = TEXT("Could not create the transient BuildHost stream-trace world.");
return false;
}
UGameInstance* TestGameInstance = NewObject<UGameInstance>(GEngine);
FWorldContext& TestWorldContext = GEngine->CreateNewWorldContext(EWorldType::Game);
TestWorldContext.OwningGameInstance = TestGameInstance;
TestWorldContext.SetCurrentWorld(TestWorld);
TestWorld->SetGameInstance(TestGameInstance);
TestWorld->SetShouldTick(false);
TestGameInstance->Init();
TestWorld->AddToRoot();
struct FStreamTraceWorldCleanup
{
UWorld* World = nullptr;
uint64 PreviousFrameCounter = GFrameCounter;
~FStreamTraceWorldCleanup()
{
if (World != nullptr)
{
if (World->HasBegunPlay())
{
World->BeginTearingDown();
World->EndPlay(EEndPlayReason::Quit);
}
if (UGameInstance* GameInstance = World->GetGameInstance())
{
GameInstance->Shutdown();
}
if (GEngine != nullptr) GEngine->DestroyWorldContext(World);
World->DestroyWorld(false);
if (World->IsRooted()) World->RemoveFromRoot();
}
GFrameCounter = PreviousFrameCounter;
}
} Cleanup{TestWorld, GFrameCounter};
if (!TestWorld->SetGameMode(FURL()))
{
OutError = TEXT("Could not create the transient BuildHost GameMode for stream tracing.");
return false;
}
if (AGameModeBase* GameMode = TestWorld->GetAuthGameMode())
{
GameMode->DefaultPawnClass = nullptr;
}
UPlayer* TestPlayer = NewObject<UPlayer>(GEngine, NAME_None, RF_Transient);
APlayerController* PlayerController = TestWorld->SpawnActor<APlayerController>(
APlayerController::StaticClass(), FTransform::Identity, FActorSpawnParameters());
if (TestPlayer == nullptr || PlayerController == nullptr)
{
OutError = TEXT("Could not create the BuildHost stream-trace player controller.");
return false;
}
PlayerController->SetPlayer(TestPlayer);
TestWorld->AddController(PlayerController);
APawn* PlayerPawn = TestWorld->SpawnActor<APawn>(
APawn::StaticClass(), FVector::ZeroVector, FRotator::ZeroRotator);
if (PlayerPawn == nullptr)
{
OutError = TEXT("Could not create the BuildHost stream-trace pawn.");
return false;
}
USceneComponent* PawnRoot = NewObject<USceneComponent>(PlayerPawn, NAME_None, RF_Transient);
if (PawnRoot == nullptr)
{
OutError = TEXT("Could not create the BuildHost stream-trace pawn root.");
return false;
}
PlayerPawn->SetRootComponent(PawnRoot);
PawnRoot->RegisterComponent();
PlayerPawn->SetActorLocation(FVector::ZeroVector, false, nullptr, ETeleportType::TeleportPhysics);
PlayerController->Possess(PlayerPawn);
if (TestWorld->GetFirstPlayerController() != PlayerController
|| PlayerController->GetPawn() != PlayerPawn)
{
OutError = TEXT("BuildHost stream-trace controller did not retain its pawn.");
return false;
}
const FTransform ActorTransform = FTransform::Identity;
AVoxelWorld* Actor = TestWorld->SpawnActorDeferred<AVoxelWorld>(
AVoxelWorld::StaticClass(), ActorTransform, nullptr, nullptr,
ESpawnActorCollisionHandlingMethod::AlwaysSpawn);
if (Actor == nullptr)
{
OutError = TEXT("Could not spawn the transient AVoxelWorld for stream tracing.");
return false;
}
Actor->Settings = AuthoredSettings;
Actor->bManageAtmosphere = false;
Actor->bUseVoxelForgeCore = true;
Actor->CoreVoxelSizeCm = Arguments.CoreVoxelSizeCm;
Actor->CoreMesherRecipe = Arguments.CoreHybridMesherVersion == 2
? EVoxelForgeCoreMesherRecipe::WorldAssemblerHybridV2
: (Arguments.CoreHybridMesherVersion == 1
? EVoxelForgeCoreMesherRecipe::WorldAssemblerHybridV1
: EVoxelForgeCoreMesherRecipe::MarchingCubesV1);
Actor->CoreClipRadius = 3;
Actor->CoreMaxClipLevel = 8;
Actor->bCaptureVoxelForgeCoreHashesForValidation = true;
Actor->FinishSpawning(ActorTransform);
TestWorld->InitializeActorsForPlay(FURL());
TestWorld->BeginPlay();
if (!VoxelForgeStartupTrace::IsActive())
{
OutError = TEXT("Core stream trace mode requires -voxel.StartupTraceFile.");
return false;
}
Actor->SetActorTickEnabled(true);
auto DesiredTilesLoaded = [](const AVoxelWorld* World)
{
if (World == nullptr || World->DesiredSorted.IsEmpty()) return false;
for (const FVoxelTileKey& Key : World->DesiredSorted)
{
if (!World->LoadedTiles.Contains(Key)) return false;
}
return true;
};
auto CollisionSetSettled = [](const AVoxelWorld* World)
{
if (World == nullptr) return false;
for (const FVoxelTileKey& Key : World->CollisionDesiredTiles)
{
if (!World->CollisionReadyTiles.Contains(Key)
&& !World->CollisionNotRequiredTiles.Contains(Key)) return false;
}
return true;
};
const double ActorBeginSeconds = FPlatformTime::Seconds();
constexpr double WalkStartSeconds = 30.0;
constexpr double RunDurationSeconds = 45.0;
float WalkSpeedCmPerSecond = 600.0f;
FParse::Value(FCommandLine::Get(), TEXT("voxel.TestMoveSpeedCmPerSecond="),
WalkSpeedCmPerSecond);
FString WalkDirectionText(TEXT("0,1,0"));
const FString DirectionKey(TEXT("voxel.TestMoveDirection="));
const FString CommandLineText(FCommandLine::Get());
const int32 DirectionKeyIndex = CommandLineText.Find(
DirectionKey, ESearchCase::IgnoreCase, ESearchDir::FromStart);
if (DirectionKeyIndex != INDEX_NONE)
{
WalkDirectionText = CommandLineText.Mid(DirectionKeyIndex + DirectionKey.Len());
const int32 DirectionEnd = WalkDirectionText.Find(
TEXT(" "), ESearchCase::CaseSensitive, ESearchDir::FromStart);
if (DirectionEnd != INDEX_NONE)
{
WalkDirectionText.LeftInline(DirectionEnd, EAllowShrinking::No);
}
WalkDirectionText.TrimStartAndEndInline();
WalkDirectionText.RemoveFromStart(TEXT("\""));
WalkDirectionText.RemoveFromEnd(TEXT("\""));
}
TArray<double> SpawnTickMilliseconds;
TArray<double> WalkTickMilliseconds;
TArray<TPair<double, double>> TickSamples;
bool bInitialSetReady = false;
double InitialSetReadySeconds = -1.0;
while (FPlatformTime::Seconds() - ActorBeginSeconds < RunDurationSeconds)
{
const double TickStartSeconds = FPlatformTime::Seconds();
TestWorld->Tick(LEVELTICK_All, 0.016f);
const double TickMilliseconds =
(FPlatformTime::Seconds() - TickStartSeconds) * 1000.0;
++GFrameCounter;
const double ElapsedSeconds = FPlatformTime::Seconds() - ActorBeginSeconds;
TickSamples.Emplace(ElapsedSeconds, TickMilliseconds);
if (!bInitialSetReady && Actor->IsVoxelForgeCoreReady()
&& Actor->bAllChunksLoaded && Actor->PendingTiles.IsEmpty()
&& Actor->PendingCollisionCooks.IsEmpty() && Actor->PendingUnload.IsEmpty()
&& Actor->ActiveTaskCount.load(std::memory_order_acquire) == 0
&& DesiredTilesLoaded(Actor) && CollisionSetSettled(Actor))
{
bInitialSetReady = true;
InitialSetReadySeconds = ElapsedSeconds;
VoxelForgeStartupTrace::RecordEvent(TEXT("stream_trace_milestone"), FString::Printf(
TEXT("\"name\":\"initial_set_ready\",\"elapsed_s\":%s,\"desired\":%d,\"loaded\":%d,\"collision_desired\":%d,\"collision_ready\":%d"),
*FString::SanitizeFloat(ElapsedSeconds), Actor->DesiredSorted.Num(),
Actor->LoadedTiles.Num(), Actor->CollisionDesiredTiles.Num(),
Actor->CollisionReadyTiles.Num()));
}
FPlatformProcess::Sleep(0.016f);
}
for (const TPair<double, double>& Sample : TickSamples)
{
if (bInitialSetReady && Sample.Key <= InitialSetReadySeconds)
{
SpawnTickMilliseconds.Add(Sample.Value);
}
else if (Sample.Key >= WalkStartSeconds)
{
WalkTickMilliseconds.Add(Sample.Value);
}
}
auto PercentileMilliseconds = [](TArray<double> Values, double Fraction)
{
if (Values.IsEmpty()) return 0.0;
Values.Sort();
const int32 Index = FMath::Clamp(
FMath::CeilToInt(Fraction * static_cast<double>(Values.Num() - 1)),
0, Values.Num() - 1);
return Values[Index];
};
const auto MaxMilliseconds = [](const TArray<double>& Values)
{
double Maximum = 0.0;
for (const double Value : Values) Maximum = FMath::Max(Maximum, Value);
return Maximum;
};
UE_LOG(LogTemp, Display,
TEXT("[VoxelForgeCoreWorldStreamTrace] initial_ready=%d initial_ready_s=%.6f walk_start_s=%.3f run_s=%.3f desired=%d loaded=%d "
"spawn_tick_ms_p95=%.3f spawn_tick_ms_max=%.3f walk_tick_ms_p95=%.3f walk_tick_ms_max=%.3f"),
bInitialSetReady ? 1 : 0, InitialSetReadySeconds, WalkStartSeconds,
RunDurationSeconds, Actor->DesiredSorted.Num(), Actor->LoadedTiles.Num(),
PercentileMilliseconds(SpawnTickMilliseconds, 0.95),
MaxMilliseconds(SpawnTickMilliseconds),
PercentileMilliseconds(WalkTickMilliseconds, 0.95),
MaxMilliseconds(WalkTickMilliseconds));
if (!bInitialSetReady)
{
OutError = FString::Printf(
TEXT("Actor-only Core stream trace did not reach initial readiness: ready=%d desired=%d loaded=%d pending=%d cooks=%d active=%d."),
Actor->IsVoxelForgeCoreReady() ? 1 : 0, Actor->DesiredSorted.Num(),
Actor->LoadedTiles.Num(), Actor->PendingTiles.Num(),
Actor->PendingCollisionCooks.Num(),
Actor->ActiveTaskCount.load(std::memory_order_acquire));
return false;
}
UE_LOG(LogTemp, Display,
TEXT("[VoxelForgeCoreWorldStreamTrace] pass complete=1 recipe=%s voxel_cm=%.3f walk_speed_cm_s=%.0f walk_direction=%s"),
Arguments.CoreHybridMesherVersion == 2 ? TEXT("WorldAssemblerHybridV2")
: (Arguments.CoreHybridMesherVersion == 1 ? TEXT("WorldAssemblerHybridV1")
: TEXT("MarchingCubesV1")),
Arguments.CoreVoxelSizeCm, WalkSpeedCmPerSecond, *WalkDirectionText);
return true;
}
// Build one Standalone reference before creating the actor world so the two full Core worlds
// never overlap in memory. The reference also precomputes the exact edit result and hashes.
// Construire la référence Standalone avant le monde acteur pour ne jamais garder deux mondes
+29 -2
View File
@@ -2,14 +2,14 @@
param(
[string]$OutputName = 'VoxelForgeCoreStandalone.exe',
[ValidateSet('All','Core')][string]$Target = 'All',
[ValidateRange(1,16)][int]$CompileWorkers = 16,
[ValidateRange(1,12)][int]$CompileWorkers = 12,
[ValidateSet('Normal','BelowNormal')][string]$BuildPriority = 'Normal'
)
$ErrorActionPreference = 'Stop'
$BuildHostProcess = Get-Process -Id $PID
$BuildHostProcess.PriorityClass = $BuildPriority
$BuildHostProcess.ProcessorAffinity = [IntPtr]0xFFFF
$BuildHostProcess.ProcessorAffinity = [IntPtr]0xFFF
$Root = [IO.Path]::GetFullPath($PSScriptRoot)
$BuildDir = Join-Path $Root 'Build\VoxelForgeCore'
$BinDir = Join-Path $Root 'bin'
@@ -24,6 +24,33 @@ $CoreLibrary = Join-Path $BuildDir 'VoxelForgeCore.lib'
$VcVars = 'E:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat'
if (-not (Test-Path -LiteralPath $VcVars -PathType Leaf)) { throw "MSVC environment script not found: $VcVars" }
if (-not ('VoxelForgeStandaloneBuildMemoryProbe' -as [type])) {
Add-Type -TypeDefinition @'
using System;
using System.Runtime.InteropServices;
public static class VoxelForgeStandaloneBuildMemoryProbe {
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
private struct MEMORYSTATUSEX {
public uint dwLength, dwMemoryLoad;
public ulong ullTotalPhys, ullAvailPhys, ullTotalPageFile, ullAvailPageFile;
public ulong ullTotalVirtual, ullAvailVirtual, ullAvailExtendedVirtual;
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool GlobalMemoryStatusEx(ref MEMORYSTATUSEX status);
public static ulong AvailablePhysicalBytes() {
var status = new MEMORYSTATUSEX();
status.dwLength = (uint)Marshal.SizeOf(typeof(MEMORYSTATUSEX));
if (!GlobalMemoryStatusEx(ref status)) throw new InvalidOperationException("GlobalMemoryStatusEx failed.");
return status.ullAvailPhys;
}
}
'@
}
while ([VoxelForgeStandaloneBuildMemoryProbe]::AvailablePhysicalBytes() -lt 4GB) {
Write-Warning 'Standalone build is waiting for at least 4 GiB of free physical memory.'
Start-Sleep -Seconds 20
}
$SourceManifest = Join-Path $Root 'Core\core_sources.txt'
if (-not (Test-Path -LiteralPath $SourceManifest -PathType Leaf)) { throw "Core source manifest not found: $SourceManifest" }
$CoreSourceNames = @(Get-Content -LiteralPath $SourceManifest | ForEach-Object { $_.Trim() } |
+128
View File
@@ -0,0 +1,128 @@
#!/usr/bin/env bash
set -euo pipefail
if [[ "${VOXELFORGE_LIMITED_BUILD:-0}" != "1" ]]; then
exec taskset -c 0-11 prlimit --as=6442450944 -- env VOXELFORGE_LIMITED_BUILD=1 "$0" "$@"
fi
SCRIPT_DIR="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
ROOT="$SCRIPT_DIR"
COMPILER="clang++-19"
VARIANT="clang19"
FP_CONTRACT="off"
JOBS=12
while (($#)); do
case "$1" in
--compiler=*) COMPILER="${1#*=}" ;;
--variant=*) VARIANT="${1#*=}" ;;
--fp-contract=*) FP_CONTRACT="${1#*=}" ;;
--jobs=*) JOBS="${1#*=}" ;;
*) printf 'Unknown build option: %s\n' "$1" >&2; exit 2 ;;
esac
shift
done
if [[ ! "$JOBS" =~ ^[0-9]+$ ]] || ((JOBS < 1 || JOBS > 12)); then
printf 'jobs must be from 1 to 12\n' >&2
exit 2
fi
if [[ "$FP_CONTRACT" != "default" && "$FP_CONTRACT" != "off" && "$FP_CONTRACT" != "on" && "$FP_CONTRACT" != "fast" ]]; then
printf 'fp-contract must be default, off, on, or fast\n' >&2
exit 2
fi
command -v "$COMPILER" >/dev/null || { printf 'Compiler not found: %s\n' "$COMPILER" >&2; exit 2; }
command -v ar >/dev/null || { printf 'ar not found\n' >&2; exit 2; }
command -v pkg-config >/dev/null || { printf 'pkg-config not found\n' >&2; exit 2; }
pkg-config --exists egl glesv2 libpng || { printf 'EGL, GLESv2, and libpng development files are required\n' >&2; exit 2; }
BUILD_DIR="$ROOT/Build/linux-$VARIANT"
BIN_DIR="$ROOT/bin/linux"
mkdir -p "$BUILD_DIR/wrappers" "$BUILD_DIR/objects" "$BIN_DIR"
INCLUDES=(
"-I$ROOT/Core/include"
"-I$ROOT/Core/src"
"-I$ROOT/Compat"
"-I$ROOT/Source"
"-I$ROOT/Source/VoxelForge/Public"
"-I$ROOT/Source/VoxelForge/Private"
)
FLAGS=(
-std=c++20 -O2 -mavx2 -mfma -fno-fast-math
-fexceptions -pthread "${INCLUDES[@]}"
)
if [[ "$FP_CONTRACT" != "default" ]]; then
FLAGS+=("-ffp-contract=$FP_CONTRACT")
fi
if [[ "$($COMPILER --version | head -n 1)" == *clang* ]]; then
FLAGS+=(-Wno-c++11-narrowing)
else
FLAGS+=(-Wno-narrowing)
fi
CORE_OBJECTS=()
LEGACY_OBJECTS=()
PIDS=()
wait_oldest() {
local pid="${PIDS[0]}"
wait "$pid"
PIDS=("${PIDS[@]:1}")
}
compile_background() {
local source="$1" output="$2"
"$COMPILER" "${FLAGS[@]}" -c "$source" -o "$output" &
PIDS+=("$!")
if ((${#PIDS[@]} >= JOBS)); then wait_oldest; fi
}
while IFS= read -r source_name || [[ -n "$source_name" ]]; do
source_name="${source_name%%#*}"
source_name="${source_name//[[:space:]]/}"
[[ -z "$source_name" ]] && continue
source_path="$ROOT/$source_name"
[[ -f "$source_path" ]] || { printf 'Missing source from core_sources.txt: %s\n' "$source_name" >&2; exit 2; }
if [[ "$source_name" == "Core/src/VoxelForgeCore.cpp" ]]; then
object="$BUILD_DIR/objects/VoxelForgeCore.o"
compile_background "$source_path" "$object"
CORE_OBJECTS+=("$object")
continue
fi
wrapper_name="vfcore_${source_name//[^A-Za-z0-9]/_}"
wrapper="$BUILD_DIR/wrappers/$wrapper_name.cpp"
cat > "$wrapper" <<WRAPPER
#include "CoreNamespacePreamble.h"
namespace vfcore::detail
{
#include "$source_path"
}
WRAPPER
object="$BUILD_DIR/objects/$wrapper_name.o"
compile_background "$wrapper" "$object"
CORE_OBJECTS+=("$object")
# The same copied compatibility implementations are also needed by the standalone owner
# loader/mesher host. They are compiled globally for that reference layer, as in Build.ps1.
legacy_object="$BUILD_DIR/objects/legacy_${wrapper_name}.o"
compile_background "$source_path" "$legacy_object"
LEGACY_OBJECTS+=("$legacy_object")
done < "$ROOT/Core/core_sources.txt"
headless_object="$BUILD_DIR/objects/StreamBenchmarkHeadless.o"
compile_background "$ROOT/Source/StreamBenchmarkHeadless.cpp" "$headless_object"
LEGACY_OBJECTS+=("$headless_object")
for pid in "${PIDS[@]}"; do wait "$pid"; done
PIDS=()
CORE_LIBRARY="$BUILD_DIR/libVoxelForgeCore.a"
"$(command -v ar)" rcs "$CORE_LIBRARY" "${CORE_OBJECTS[@]}"
OUTPUT="$BIN_DIR/VoxelForgeCoreHeadless-$VARIANT"
"$COMPILER" -pthread "${LEGACY_OBJECTS[@]}" "$CORE_LIBRARY" -lz -o "$OUTPUT"
CAPTURE_OUTPUT="$BIN_DIR/VoxelForgeOffscreenCapture-$VARIANT"
"$COMPILER" -std=c++20 -O2 -fno-fast-math -pthread \
"$ROOT/Source/LinuxOffscreenCapture.cpp" -o "$CAPTURE_OUTPUT" \
$(pkg-config --cflags --libs egl glesv2 libpng)
printf 'Built Core library: %s\nBuilt headless benchmark: %s\n' "$CORE_LIBRARY" "$OUTPUT"
printf 'Built EGL offscreen capture: %s\n' "$CAPTURE_OUTPUT"
printf 'Compiler: %s | variant: %s | fp-contract: %s | jobs: %s\n' "$COMPILER" "$VARIANT" "$FP_CONTRACT" "$JOBS"
+1
View File
@@ -10,6 +10,7 @@
#include <chrono>
#include <charconv>
#include <cctype>
#include <cfloat>
#include <cstdarg>
#include <cmath>
#include <cstdint>
@@ -11,6 +11,11 @@ void UVoxelStrateDefinition::PostLoad()
GenerationParams.bTunnelFloorEnabled = true;
}
FPrimaryAssetId UVoxelSeasonAsset::GetPrimaryAssetId() const
{
return FPrimaryAssetId(TEXT("VoxelSeason"),GetFName());
}
bool UVoxelSeasonAsset::LoadManifest(FVoxelSeasonManifest& OutManifest, FString& OutReport) const
{
OutManifest = FVoxelSeasonManifest();
@@ -0,0 +1,183 @@
#pragma once
#include <array>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <memory>
#include <thread>
#include <type_traits>
#include <utility>
namespace VoxelForgeCoreShared
{
// Exact input identity for a pure XY column value. LOD is deliberately not part of this key:
// the same recipe/plan column has the same bits at every sampling step.
struct FColumnCacheKey
{
std::uint64_t recipeIdentity = 0;
std::uint64_t recipeContentHash = 0;
std::uint64_t planIdentity = 0;
std::uint64_t planContentHash = 0;
std::int64_t xSubvoxels = 0;
std::int64_t ySubvoxels = 0;
// Optional exact sub-domain identity for recipes with several independent columns
// at the same XY (for example, a floating-island anchor).
std::uint64_t contextIdentity = 0;
std::array<std::uint64_t, 7> words() const noexcept
{
return {recipeIdentity, recipeContentHash, planIdentity, planContentHash,
static_cast<std::uint64_t>(xSubvoxels), static_cast<std::uint64_t>(ySubvoxels),
contextIdentity};
}
};
// A bounded, world-owned second-level cache. Existing thread-local caches stay first, so
// their ordinary hit path remains private and lock-free. Shared hits read atomic words; only
// a shared miss takes the set spin lock. Entries are four-way set associative, evict on
// collision, and carry pointer identities plus content hashes to reject stale reuse.
// Les caches TLS restent le premier niveau; seul un defaut partage prend le verrou du groupe.
template <typename TValue, std::size_t SetCount, std::size_t Ways = 4>
class TSharedColumnValueCache
{
static_assert(SetCount > 0 && (SetCount & (SetCount - 1)) == 0,
"column cache set count must be a power of two");
static_assert(Ways > 0 && Ways <= 16, "unsupported column cache associativity");
static_assert(std::is_trivially_copyable_v<TValue>,
"shared column values must be trivially copyable");
static constexpr std::size_t ValueWordCount = (sizeof(TValue) + 7) / 8;
using FKeyWords = std::array<std::uint64_t, 7>;
using FValueWords = std::array<std::uint64_t, ValueWordCount>;
struct FEntry
{
std::atomic<std::uint64_t> Version{0};
std::atomic<std::uint64_t> Tag{0};
std::array<std::atomic<std::uint64_t>, 7> Key{};
std::array<std::atomic<std::uint64_t>, ValueWordCount> Value{};
};
struct FSet
{
std::atomic_flag Writer = ATOMIC_FLAG_INIT;
std::uint8_t NextWay = 0;
std::array<FEntry, Ways> Entries{};
};
struct FSpinGuard
{
explicit FSpinGuard(std::atomic_flag& value) : Flag(value)
{
while (Flag.test_and_set(std::memory_order_acquire))
std::this_thread::yield();
}
~FSpinGuard() { Flag.clear(std::memory_order_release); }
std::atomic_flag& Flag;
};
public:
TSharedColumnValueCache() : Sets(std::make_unique<FSet[]>(SetCount)) {}
TSharedColumnValueCache(const TSharedColumnValueCache&) = delete;
TSharedColumnValueCache& operator=(const TSharedColumnValueCache&) = delete;
static TSharedColumnValueCache* setThreadActive(TSharedColumnValueCache* value) noexcept
{
TSharedColumnValueCache* previous = Active;
Active = value;
return previous;
}
static TSharedColumnValueCache* threadActive() noexcept { return Active; }
template <typename TFactory>
TValue getOrCompute(const FColumnCacheKey& key, TFactory&& factory,
bool& computed)
{
computed = false;
const FKeyWords keyWords = key.words();
const std::uint64_t tag = Hash(keyWords);
const std::size_t setIndex = static_cast<std::size_t>(tag) & (SetCount - 1);
FSet& set = Sets[setIndex];
TValue value{};
if (TryReadSet(set, keyWords, tag, value)) return value;
FSpinGuard lock(set.Writer);
if (TryReadSet(set, keyWords, tag, value)) return value;
value = std::forward<TFactory>(factory)();
computed = true;
FValueWords valueWords{};
std::memcpy(valueWords.data(), &value, sizeof(TValue));
std::size_t replacement = Ways;
for (std::size_t way = 0; way < Ways; ++way)
if (set.Entries[way].Version.load(std::memory_order_seq_cst) == 0)
{ replacement = way; break; }
if (replacement == Ways)
{
replacement = set.NextWay;
set.NextWay = static_cast<std::uint8_t>((set.NextWay + 1) % Ways);
}
FEntry& entry = set.Entries[replacement];
std::uint64_t version = entry.Version.load(std::memory_order_seq_cst);
if (version & 1u) ++version;
entry.Version.store(version + 1, std::memory_order_seq_cst);
for (std::size_t word = 0; word < keyWords.size(); ++word)
entry.Key[word].store(keyWords[word], std::memory_order_seq_cst);
for (std::size_t word = 0; word < valueWords.size(); ++word)
entry.Value[word].store(valueWords[word], std::memory_order_seq_cst);
entry.Tag.store(tag, std::memory_order_seq_cst);
entry.Version.store(version + 2, std::memory_order_seq_cst);
return value;
}
private:
static std::uint64_t Hash(const FKeyWords& words) noexcept
{
std::uint64_t hash = 0x9E3779B185EBCA87ull;
for (const std::uint64_t word : words)
{
hash ^= word + 0x9E3779B97F4A7C15ull + (hash << 6) + (hash >> 2);
hash ^= hash >> 30;
hash *= 0xBF58476D1CE4E5B9ull;
hash ^= hash >> 27;
hash *= 0x94D049BB133111EBull;
hash ^= hash >> 31;
}
return hash == 0 ? 1 : hash;
}
static bool TryRead(const FEntry& entry, const FKeyWords& keyWords,
std::uint64_t tag, TValue& out)
{
const std::uint64_t before = entry.Version.load(std::memory_order_seq_cst);
if (before == 0 || (before & 1u)
|| entry.Tag.load(std::memory_order_seq_cst) != tag) return false;
FKeyWords foundKey{};
for (std::size_t word = 0; word < foundKey.size(); ++word)
foundKey[word] = entry.Key[word].load(std::memory_order_seq_cst);
if (foundKey != keyWords) return false;
FValueWords foundValue{};
for (std::size_t word = 0; word < foundValue.size(); ++word)
foundValue[word] = entry.Value[word].load(std::memory_order_seq_cst);
const std::uint64_t after = entry.Version.load(std::memory_order_seq_cst);
if (before != after || (after & 1u)) return false;
std::memcpy(&out, foundValue.data(), sizeof(TValue));
return true;
}
static bool TryReadSet(const FSet& set, const FKeyWords& keyWords,
std::uint64_t tag, TValue& out)
{
for (const FEntry& entry : set.Entries)
if (TryRead(entry, keyWords, tag, out)) return true;
return false;
}
std::unique_ptr<FSet[]> Sets;
inline static thread_local TSharedColumnValueCache* Active = nullptr;
};
}
@@ -0,0 +1,33 @@
#pragma once
// Keep large worker caches out of each thread's eager ELF TLS image. Each handle is itself
// thread-local; its payload is allocated on the first use by that thread and released when the
// thread exits. The payload is never shared and this type has no synchronization.
namespace VoxelForgeCoreThreadLocal
{
template <typename T>
class FLazy
{
public:
FLazy() noexcept = default;
FLazy(const FLazy&) = delete;
FLazy& operator=(const FLazy&) = delete;
~FLazy()
{
delete Value;
}
T& Get()
{
if (Value == nullptr)
{
Value = new T{};
}
return *Value;
}
private:
T* Value = nullptr;
};
}
@@ -110,9 +110,19 @@ namespace VoxelForgeCore
enum class TileClass : std::uint8_t { allSolid, allAir, mixed, unknown };
struct HeightfieldColumnEvaluation
{
std::int64_t x = 0, y = 0;
std::uint64_t sequence = 0;
bool outsideTileFootprint = false;
};
struct TileGenerationStats
{
TileClass tileClass = TileClass::unknown;
bool nativeOnlyRoute = false;
bool analyticRegionPageRoute = false;
bool nativeSurfaceTile = false;
std::uint64_t solidBoxes = 0;
std::uint64_t airBoxes = 0;
std::uint64_t mixedBoxes = 0;
@@ -123,8 +133,35 @@ namespace VoxelForgeCore
std::uint64_t unclampedFieldCalls = 0;
std::uint64_t columnCacheHits = 0;
std::uint64_t columnCacheMisses = 0;
std::uint64_t columnCacheConflictMisses = 0;
std::uint64_t sharedColumnCacheHits = 0;
std::uint64_t columnEvaluations = 0;
std::uint64_t uniformBlockProofsChecked = 0;
std::uint64_t uniformBlockProofSamplesChecked = 0;
std::uint64_t uniformBlockProofFallbackBlocks = 0;
std::uint64_t uniformBlockProofUnknownBlocks = 0;
std::uint64_t uniformBlockProofViolations = 0;
double classificationMilliseconds = 0.0;
double columnComputeMilliseconds = 0.0;
double columnEvaluationExclusiveMilliseconds = 0.0;
double marchingCubesColumnComputeMilliseconds = 0.0;
double groundRefinementColumnComputeMilliseconds = 0.0;
double capRefinementColumnComputeMilliseconds = 0.0;
double classificationExclusiveMilliseconds = 0.0;
double marchingCubesExclusiveMilliseconds = 0.0;
double marchingCubesDensityGridMilliseconds = 0.0;
double marchingCubesCellClassificationMilliseconds = 0.0;
double marchingCubesGradientNormalsMilliseconds = 0.0;
double marchingCubesEdgeInterpolationMilliseconds = 0.0;
double marchingCubesVertexDedupStreamMilliseconds = 0.0;
double marchingCubesSkirtMilliseconds = 0.0;
double marchingCubesOtherMilliseconds = 0.0;
std::uint64_t marchingCubesGradientFallbackDensityCalls = 0;
std::uint64_t marchingCubesEdgeMidpointDensityCalls = 0;
std::uint64_t marchingCubesGradientMemoHits = 0;
double groundRefinementExclusiveMilliseconds = 0.0;
double capRefinementExclusiveMilliseconds = 0.0;
double meshAssemblyMilliseconds = 0.0;
double meshingMilliseconds = 0.0;
double featureListMilliseconds = 0.0;
double farShellMilliseconds = 0.0;
@@ -133,6 +170,20 @@ namespace VoxelForgeCore
double farHorizonMilliseconds = 0.0;
std::uint64_t farStratumFieldCalls = 0;
std::uint64_t farConnectorFieldCalls = 0;
std::uint64_t farStratumColumnPointCalls = 0;
std::uint64_t farStratumColumnCacheHits = 0;
std::uint64_t farStratumColumnCacheMisses = 0;
std::uint64_t farStratumColumnConflictMisses = 0;
std::uint64_t farStratumSharedColumnCacheHits = 0;
std::uint64_t farStratumColumnEvaluations = 0;
std::uint64_t farConnectorColumnPointCalls = 0;
std::uint64_t farConnectorColumnCacheHits = 0;
std::uint64_t farConnectorColumnCacheMisses = 0;
std::uint64_t farConnectorColumnConflictMisses = 0;
std::uint64_t farConnectorSharedColumnCacheHits = 0;
std::uint64_t farConnectorColumnEvaluations = 0;
double farStratumColumnComputeMilliseconds = 0.0;
double farConnectorColumnComputeMilliseconds = 0.0;
std::uint64_t farShellTrianglesAdded = 0;
std::uint64_t horizonGroundTriangles = 0;
std::uint64_t horizonGroundTrianglesRemoved = 0;
@@ -146,6 +197,9 @@ namespace VoxelForgeCore
std::uint64_t capRefinedCells = 0;
std::uint64_t capRefinedTriangles = 0;
bool capRefined = false;
std::uint64_t columnEvaluationWorkerHash = 0;
bool columnCoordinateCaptureComplete = true;
std::vector<HeightfieldColumnEvaluation> evaluatedColumnCoordinates;
};
struct TileMesh
@@ -195,7 +249,8 @@ namespace VoxelForgeCore
// L'assembleur v1 encode coordonnees et scalaires en 1/256 de voxel, independamment des tuiles.
inline constexpr std::int64_t WorldAssemblySubvoxelsPerVoxel = 256;
inline constexpr std::uint32_t WorldAssemblySchemaVersion = 1;
inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 5;
// Version 6 binds every compiled tile page to the world's base density evaluator.
inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 6;
enum class FieldChannel : std::uint32_t
{
@@ -627,7 +682,13 @@ namespace VoxelForgeCore
std::uint64_t pointCalls = 0;
std::uint64_t columnHits = 0;
std::uint64_t columnMisses = 0;
std::uint64_t columnConflictMisses = 0;
std::uint64_t sharedColumnHits = 0;
std::uint64_t columnEvaluations = 0;
double columnComputeMilliseconds = 0.0;
bool captureCoordinates = false;
bool coordinateCaptureComplete = true;
std::vector<HeightfieldColumnEvaluation> evaluatedCoordinates;
};
struct FieldInfluenceBounds
@@ -676,8 +737,17 @@ namespace VoxelForgeCore
std::int64_t minimumYSubvoxels, std::int64_t minimumZSubvoxels,
std::int64_t maximumXSubvoxels, std::int64_t maximumYSubvoxels,
std::int64_t maximumZSubvoxels, std::int32_t stepVoxels) const noexcept;
static void resetThreadColumnCacheStats() noexcept;
static HeightfieldColumnCacheStats threadColumnCacheStats() noexcept;
static void resetThreadColumnCacheStats(bool captureCoordinates = false,
bool clearCache = false, std::uint32_t octaveDrop = 0) noexcept;
static void setThreadColumnCaptureBounds(std::int64_t minimumXSubvoxels,
std::int64_t minimumYSubvoxels, std::int64_t maximumXSubvoxels,
std::int64_t maximumYSubvoxels) noexcept;
static void setThreadColumnOctaveDrop(std::uint32_t octaveDrop) noexcept;
static std::uint32_t threadColumnOctaveDrop() noexcept;
static void setThreadColumnInterpolationStrideSubvoxels(std::int64_t stride) noexcept;
static std::int64_t threadColumnInterpolationStrideSubvoxels() noexcept;
static void setThreadColumnCacheLegacyDirectMapped(bool enabled) noexcept;
static const HeightfieldColumnCacheStats& threadColumnCacheStats() noexcept;
FieldInterval interval(std::int64_t minimumXSubvoxels,
std::int64_t minimumYSubvoxels,
std::int64_t minimumZSubvoxels,
@@ -995,6 +1065,9 @@ namespace VoxelForgeCore
std::int32_t bandMaxZVoxel = 2147483647;
bool hashDensity = false;
bool captureDensitySamples = false;
// Diagnostic only; materialize the full density lattice even when block proofs
// establish that the tile has no surface.
bool forceFullDensityCapture = false;
bool skipUvAndColors = false;
bool skipUv = false;
bool skipColors = false;
@@ -1002,11 +1075,39 @@ namespace VoxelForgeCore
// Validation control only; never participates in recipe/world identity.
// Controle de validation seulement, sans effet sur l'identite du monde.
bool useAssemblyFeatureQueries = true;
// Opt-in diagnostic only; records XY columns evaluated by this LOD8 tile.
// Diagnostic seulement; enregistre les colonnes XY evaluees par cette tuile LOD8.
bool captureColumnCoordinates = false;
bool useSharedColumnCache = true;
// Separate cold pass only; samples the MC inner stages without changing output.
// Passe froide separee seulement; mesure les etapes internes MC sans changer la sortie.
bool profileMesherStages = false;
// Diagnostic only; fills and checks every lattice sample in blocks certified uniform.
// Diagnostic seulement; evalue et verifie tous les echantillons des blocs uniformes.
bool auditUniformBlockProofs = false;
// Negative control for the shared XY-column cache; 1 restores the old direct-map indexing.
// Controle negatif du cache XY partage; 1 restaure l'ancien indexage direct.
bool legacyDirectMappedColumnCache = false;
// Diagnostic/performance control; memoizes exact MC lattice gradients at LOD0.
// Controle de mesure/performance; memorise les gradients MC exacts au LOD0.
bool memoizeMcGradients = true;
// LOD8-only planar horizon interior grid; zero follows the MC step, 128 restores S9.
// Grille interieure LOD8 seulement; zero suit la maille MC, 128 restaure S9.
std::int32_t lod8HorizonInteriorStepVoxels = 0;
// Bump when the distant cap representation changes. LOD4-8 mesh hashes are salted;
// density and LOD0-3 hashes remain unchanged.
// Incremente quand le plafond lointain change. Les hashes LOD4-8 incluent cette version;
// densite et hashes LOD0-3 restent inchanges.
std::uint32_t farHorizonVersion = 2;
std::uint32_t farHorizonVersion = 3;
// Linux research controls for reproducing L5 negative controls. Defaults preserve output.
std::uint32_t diagnosticGlobalOctaveDrop = 0;
std::uint32_t diagnosticCellStride = 1;
std::uint32_t diagnosticColumnInterpolationStride = 1;
// Diagnostic negative control only: deliberately bypass the native-only readiness
// proof and require the sampling guard to reject any shape-dependent tile.
// Controle negatif diagnostique: contourne volontairement la preuve native seule
// et exige que la garde rejette toute tuile dependante de la forme.
bool diagnosticForceNativeOnly = false;
};
class VFCORE_API World
@@ -1021,16 +1122,29 @@ namespace VoxelForgeCore
bool compile(const ShapeBuildRequest& request, const JobScheduler& scheduler,
std::string& error);
// True only when a fine tile needs a separately compiled region before generation.
// Vrai seulement si une tuile fine doit attendre la compilation d'une region dediee.
bool needsTileRegion(const TileKey& tile) const;
// Conservative precompile proof: true only for a tile that can sample the native
// SurfaceWorld heightfield throughout its padded mesh domain without compiled shape data.
// Preuve prudente avant compilation: vrai seulement si toute la zone maillee avec marge
// utilise le champ SurfaceWorld natif, sans lire la forme compilee.
bool isTileShapeFree(const TileKey& tile) const;
// Compile missing detail regions for entering fine tiles. Generated tile keys map to
// shared world-coordinate regions. The default analyticOnly path coalesces each entering
// LOD slab, builds its primitives/bins, and evaluates density on demand without
// rasterizing unused lattice volumes. Set false to use fixed absolute packed pages. The
// optional count is newly covered tile keys; regions stay resident until retainTileRegions.
// bounded, world-aligned pages. The default analyticOnly path builds each page's
// primitives/bins and evaluates density on demand without rasterizing unused lattice
// volumes. Set false to use fixed absolute packed pages. The optional count is newly
// covered tile keys; regions stay resident until retainTileRegions.
// Compile les regions de detail manquantes. Les tuiles entrantes sont regroupees en pages
// bornees alignees au monde; analyticOnly construit les primitives et bins sans rasteriser
// de volume inutilise. Sinon, utilise les pages compactes fixes; le compteur indique les
// nouvelles tuiles couvertes et retainTileRegions libere les anciennes regions.
bool compileTileRegion(std::span<const TileKey> tiles, std::uint32_t workerLimit,
const JobScheduler& scheduler, std::string& error,
std::size_t* outCompiledTiles = nullptr,
TileRegionCompileStats* outStats = nullptr,
bool analyticOnly = true);
bool analyticOnly = true,
bool diagnosticIncludeBaseCoveredTiles = false);
void retainTileRegions(std::span<const TileKey> desiredTiles);
void buildFarWorld();
bool isCompiled() const noexcept;
@@ -10,6 +10,7 @@
#include <cassert>
#include <cctype>
#include <charconv>
#include <cfloat>
#include <chrono>
#include <cmath>
#include <condition_variable>
@@ -53,3 +54,42 @@
// value tree shared lets the viewer resolve its reference world and Core snapshot from one parse.
#include "Json.h"
#include "VoxelForgeCore/VoxelForgeCore.h"
#include "VoxelForgeCore/ThreadLocalStorage.h"
#include "VoxelForgeCore/SharedColumnCache.h"
// Keep Core's expression-level FMA behavior fixed regardless of the toolchain setting.
// Clang's "fast" mode ignores the pragma, so Core's runtime self-test rejects that build.
#if defined(__clang__)
#pragma clang fp contract(off)
#elif defined(_MSC_VER)
#pragma fp_contract(off)
#elif defined(__GNUC__)
#pragma GCC optimize ("fp-contract=off")
#else
#error "VoxelForge Core requires a compiler-specific FP contraction control"
#endif
namespace vfcore::fp_contract
{
#if defined(_MSC_VER)
#define VFCORE_FP_PROBE_NOINLINE __declspec(noinline)
#else
#define VFCORE_FP_PROBE_NOINLINE __attribute__((noinline))
#endif
[[maybe_unused]] static VFCORE_FP_PROBE_NOINLINE double multiplyAddProbe(
double a, double b, double c) noexcept
{
return a * b + c;
}
[[maybe_unused]] static bool selfTest() noexcept
{
volatile double a = 1.0 + 0x1p-27;
volatile double b = 1.0 - 0x1p-27;
volatile double c = -1.0;
return multiplyAddProbe(a, b, c) == 0.0;
}
#undef VFCORE_FP_PROBE_NOINLINE
}
+52 -14
View File
@@ -1,5 +1,6 @@
#pragma once
#include "VoxelForgeCore/ThreadLocalStorage.h"
#include "Json.h"
#include "VoxelForgeCore/VoxelForgeCore.h"
@@ -424,6 +425,9 @@ namespace floating_island_detail
struct FIslandColumnCacheEntry
{
bool bValid=false;
const FloatingIslandRecipeV1* RecipeIdentity=nullptr;
const FloatingIslandPlanV1* PlanIdentity=nullptr;
std::uint64_t RecipeContentHash=0,PlanContentHash=0;
std::uint32_t Seed=0;
std::uint64_t StableId=0;
std::int64_t SampleX=0,SampleY=0,CenterX=0,CenterY=0,TopZ=0,Radius=0,TopHalf=0;
@@ -431,9 +435,12 @@ namespace floating_island_detail
double DeltaX=0.0,DeltaY=0.0,Radial=0.0,Angle=0.0,LobePhase=0.0,TopSurface=0.0;
};
using FSharedIslandColumnCache =
VoxelForgeCoreShared::TSharedColumnValueCache<FIslandColumnCacheEntry,16384,4>;
inline const FIslandColumnCacheEntry& IslandColumnCache(
const FloatingIslandRecipeV1& recipe,const FloatingIslandAnchorV1& island,
double x,double y)
const FloatingIslandRecipeV1& recipe,const FloatingIslandPlanV1& plan,
const FloatingIslandAnchorV1& island,double x,double y)
{
// Density samples arrive on integer Core lattice columns; reuse the exact column metrics
// across Z samples without changing the field value or touching shared world state.
@@ -441,22 +448,29 @@ namespace floating_island_detail
constexpr std::size_t Ways=4;
constexpr std::size_t SetCount=2048;
static_assert((SetCount&(SetCount-1))==0);
static thread_local std::array<FIslandColumnCacheEntry,SetCount*Ways> Cache{};
static thread_local VoxelForgeCoreThreadLocal::FLazy<
std::array<FIslandColumnCacheEntry,SetCount*Ways>> Cache;
auto& cache=Cache.Get();
const std::int64_t SampleX=static_cast<std::int64_t>(x);
const std::int64_t SampleY=static_cast<std::int64_t>(y);
std::uint64_t IndexKey=island.stableId
^(static_cast<std::uint64_t>(SampleX)*0x9e3779b97f4a7c15ull)
^(static_cast<std::uint64_t>(SampleY)*0xc2b2ae3d27d4eb4full)
^(static_cast<std::uint64_t>(recipe.seed)<<23);
^(static_cast<std::uint64_t>(recipe.seed)<<23)
^recipe.contentHash^std::rotl(plan.contentHash,17)
^static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&recipe))
^std::rotl(static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&plan)),31);
IndexKey^=IndexKey>>33;
IndexKey*=0xff51afd7ed558ccdull;
IndexKey^=IndexKey>>33;
const std::size_t Base=static_cast<std::size_t>(IndexKey&(SetCount-1))*Ways;
FIslandColumnCacheEntry* Replacement=&Cache[Base+((IndexKey>>11)&(Ways-1))];
FIslandColumnCacheEntry* Replacement=&cache[Base+((IndexKey>>11)&(Ways-1))];
for(std::size_t Way=0;Way<Ways;++Way)
{
FIslandColumnCacheEntry& Entry=Cache[Base+Way];
const bool bKeyMatches=Entry.bValid&&Entry.Seed==recipe.seed
FIslandColumnCacheEntry& Entry=cache[Base+Way];
const bool bKeyMatches=Entry.bValid&&Entry.RecipeIdentity==&recipe
&&Entry.PlanIdentity==&plan&&Entry.RecipeContentHash==recipe.contentHash
&&Entry.PlanContentHash==plan.contentHash&&Entry.Seed==recipe.seed
&&Entry.StableId==island.stableId
&&Entry.SampleX==SampleX&&Entry.SampleY==SampleY
&&Entry.CenterX==island.centerSubvoxels[0]
@@ -470,8 +484,14 @@ namespace floating_island_detail
if(!Entry.bValid)Replacement=&Entry;
}
FIslandColumnCacheEntry& Entry=*Replacement;
const auto build=[&]()
{
FIslandColumnCacheEntry Entry;
Entry.bValid=true;
Entry.RecipeIdentity=&recipe;
Entry.PlanIdentity=&plan;
Entry.RecipeContentHash=recipe.contentHash;
Entry.PlanContentHash=plan.contentHash;
Entry.Seed=recipe.seed;
Entry.StableId=island.stableId;
Entry.SampleX=SampleX;
@@ -496,6 +516,21 @@ namespace floating_island_detail
*static_cast<double>(island.topHalfSubvoxels)*2.0*Edge*Edge;
Entry.TopSurface=static_cast<double>(island.topZSubvoxels)-Drop;
return Entry;
};
FIslandColumnCacheEntry Entry{};
if(auto* shared=FSharedIslandColumnCache::threadActive())
{
const VoxelForgeCoreShared::FColumnCacheKey key{
static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&recipe)),
recipe.contentHash,
static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&plan)),
plan.contentHash,SampleX,SampleY,island.stableId};
bool computed=false;
Entry=shared->getOrCompute(key,build,computed);
}
else Entry=build();
*Replacement=Entry;
return *Replacement;
}
inline std::int64_t ScaledQ16(std::int64_t value, std::int64_t scaleQ16)
@@ -559,11 +594,13 @@ namespace floating_island_detail
// Mettre en cache les constantes par worker; la cle complete evite tout partage d'etat.
constexpr std::size_t CacheSize=1024;
static_assert((CacheSize&(CacheSize-1))==0);
static thread_local std::array<FRootLobeCacheEntry,CacheSize> Cache{};
static thread_local VoxelForgeCoreThreadLocal::FLazy<
std::array<FRootLobeCacheEntry,CacheSize>> Cache;
auto& cache=Cache.Get();
const std::uint64_t IndexKey=island.stableId^(island.stableId>>33)
^(static_cast<std::uint64_t>(recipe.seed)<<17)
^(static_cast<std::uint64_t>(static_cast<std::uint32_t>(rootIndex))*0x9e3779b97f4a7c15ull);
FRootLobeCacheEntry& Entry=Cache[static_cast<std::size_t>(IndexKey)&(CacheSize-1)];
FRootLobeCacheEntry& Entry=cache[static_cast<std::size_t>(IndexKey)&(CacheSize-1)];
const bool bKeyMatches=Entry.bValid&&Entry.Seed==recipe.seed
&&Entry.StableId==island.stableId&&Entry.RootIndex==rootIndex
&&Entry.GeometryVersion==recipe.geometryVersion
@@ -636,6 +673,7 @@ namespace floating_island_detail
}
inline double IslandDensity(const FloatingIslandRecipeV1& recipe,
const FloatingIslandPlanV1& plan,
const FloatingIslandAnchorV1& island,
double x, double y, double z)
{
@@ -660,7 +698,7 @@ namespace floating_island_detail
std::max({z - top, radial - envelope, bottomZ - z}), x, y, z);
}
const FIslandColumnCacheEntry& Column=IslandColumnCache(recipe,island,x,y);
const FIslandColumnCacheEntry& Column=IslandColumnCache(recipe,plan,island,x,y);
const double dx=Column.DeltaX;
const double dy=Column.DeltaY;
const double radial=Column.Radial;
@@ -728,7 +766,7 @@ namespace floating_island_detail
double result = static_cast<double>(MaxDensity);
for (const auto& island : plan.islands)
{
double group = IslandDensity(recipe, island,
double group = IslandDensity(recipe, plan, island,
static_cast<double>(x), static_cast<double>(y), static_cast<double>(z));
for (const auto& edge : plan.clusterEdges)
{
@@ -764,7 +802,7 @@ namespace floating_island_detail
const auto evaluateLocalGroup = [&](std::size_t islandIndex)
{
const auto& island = plan.islands[islandIndex];
double group = IslandDensity(recipe, island,
double group = IslandDensity(recipe, plan, island,
static_cast<double>(x), static_cast<double>(y), static_cast<double>(z));
for (const std::uint32_t edgeIndex : featureIndices)
{
@@ -790,7 +828,7 @@ namespace floating_island_detail
const auto evaluateDistantGroup = [&](std::size_t islandIndex)
{
const auto& island = plan.islands[islandIndex];
double group = IslandDensity(recipe, island,
double group = IslandDensity(recipe, plan, island,
static_cast<double>(x), static_cast<double>(y), static_cast<double>(z));
for (const auto& edge : plan.clusterEdges)
{
+236 -12
View File
@@ -319,6 +319,7 @@ public:
Owner=&World;WorldAssembly=InWorldAssembly;
WorkerCount=std::clamp(Workers,1,16);DetailVariant=Variant;
Scheduler=InScheduler;RoundTunnelsEnabled=bInRoundTunnels;
bUseNativeManifestFields=true;
bAnalyticOnly=false;
bProfileDetailBand=bInProfileDetailBand;
for(int32 A=0;A<3;++A)
@@ -470,10 +471,16 @@ public:
bool BuildAnalyticRegion(FStandaloneOwnerWorld& World,const FIntVector& MinVoxels,
const FIntVector& MaxVoxels,const FIntVector& ClipMinVoxels,
const FIntVector& ClipMaxVoxels,EDetailVariant Variant,
bool bInRoundTunnels,std::string& Error)
bool bInRoundTunnels,
const VoxelForgeCore::WorldAssemblyManifest* InWorldAssembly,
std::string& Error)
{
using Clock=std::chrono::steady_clock;
Owner=&World;WorkerCount=1;DetailVariant=Variant;Scheduler=nullptr;
Owner=&World;WorldAssembly=InWorldAssembly;
WorkerCount=1;DetailVariant=Variant;Scheduler=nullptr;
// Analytic pages retain their bounded owner bins for route bookkeeping. Once published,
// the Core world binds each page to its base shape as the single density evaluator.
bUseNativeManifestFields=true;
RoundTunnelsEnabled=bInRoundTunnels;bAnalyticOnly=true;bProfileDetailBand=false;
for(int32 A=0;A<3;++A)
{
@@ -487,7 +494,13 @@ public:
const auto Stage=Clock::now();
BuildLayerBounds();BuildOwnerPrimitives();
if(RoundTunnelsEnabled)BuildRoundTunnelPrimitives();
BuildSpatialBins(LineBinSize);
// Analytic regions never build packed interval lines. Their exact-density fallback only
// reads the sparse 3D primitive bins; allocating the dense per-axis line-bin grids here
// scales with the region's XY bounding rectangle and is both unnecessary and unbounded.
// Les regions analytiques n'utilisent pas les intervalles compactes; leur repli exact lit
// les bins 3D clairsemes. Les grilles denses par axe croitraient avec la surface XY sans
// servir ce chemin.
BuildSpatialBins(LineBinSize,false);
Stats.ShapeSeconds=std::chrono::duration<double>(Clock::now()-Stage).count();
Stats.PrimitiveCount=Primitives.size();
if(Primitives.empty())
@@ -497,6 +510,59 @@ public:
return true;
}
void InitializeNativeSurfaceOnly(FStandaloneOwnerWorld& World,
const VoxelForgeCore::WorldAssemblyManifest* InWorldAssembly,
const FIntVector& InMinimum,const FIntVector& InMaximum)
{
Owner=&World;WorldAssembly=InWorldAssembly;
NativeOnlyMinimum=InMinimum;NativeOnlyMaximum=InMaximum;
bUseNativeManifestFields=true;bNativeOnly=true;bAnalyticOnly=true;Built=true;
NativeOnlyViolations.store(0,std::memory_order_relaxed);
}
bool BuildShapeDependencyProof(FStandaloneOwnerWorld& World,
const FIntVector& MinVoxels,const FIntVector& MaxVoxels,bool bInRoundTunnels)
{
Owner=&World;WorkerCount=1;RoundTunnelsEnabled=bInRoundTunnels;
bAnalyticOnly=true;bNativeOnly=false;Stats={};
for(int32 Axis=0;Axis<3;++Axis)
{
Min[Axis]=(&MinVoxels.X)[Axis]-2;Max[Axis]=(&MaxVoxels.X)[Axis]+2;
ClipMin[Axis]=(&MinVoxels.X)[Axis];ClipMax[Axis]=(&MaxVoxels.X)[Axis];
Size[Axis]=Max[Axis]-Min[Axis]+1;
if(Size[Axis]<=0||Size[Axis]>4096||ClipMax[Axis]<ClipMin[Axis])return false;
}
BuildLayerBounds();BuildOwnerPrimitives();
if(RoundTunnelsEnabled)BuildRoundTunnelPrimitives();
return true;
}
bool HasShapeDependencyInBox(const FIntVector& Origin,int32 Step,int32 Cells) const
{
const int32 Pad=std::max(Step,1);
const int32 BMin[3]={Origin.X-Pad,Origin.Y-Pad,Origin.Z-Pad};
const int32 BMax[3]={Origin.X+(Cells+1)*Step,Origin.Y+(Cells+1)*Step,
Origin.Z+(Cells+1)*Step};
for(const FPrimitive& Primitive:Primitives)
{
bool bOverlaps=true;
for(int32 Axis=0;Axis<3;++Axis)
bOverlaps=bOverlaps&&Primitive.Max[Axis]+DetailBand>=BMin[Axis]
&&Primitive.Min[Axis]-DetailBand<=BMax[Axis];
if(bOverlaps)return true;
}
for(const FInterval& Range:LayerRanges)
if(Range.Lo<=BMax[2]&&Range.Hi>=BMin[2]
&&(Range.Lo>=BMin[2]||Range.Hi<=BMax[2]))return true;
return false;
}
bool IsNativeOnly() const { return bNativeOnly; }
uint32 GetNativeOnlyViolationCount() const
{ return NativeOnlyViolations.load(std::memory_order_relaxed); }
void RecordNativeOnlyViolation() const
{ NativeOnlyViolations.fetch_add(1,std::memory_order_relaxed); }
const FBuildStats& GetStats() const { return Stats; }
bool IsBuilt() const { return Built; }
bool HasFarWorld() const { return FarBuilt; }
@@ -925,6 +991,9 @@ public:
}
}
void SetSharedDensitySource(const FStandaloneShapeWorld* Source)
{ SharedDensitySource=Source==this?nullptr:Source; }
bool HasEditTransaction() const { return !EditBrushes.empty(); }
FIntVector GetEditBoundsMin() const { return EditBoundsMin; }
FIntVector GetEditBoundsMax() const { return EditBoundsMax; }
@@ -951,6 +1020,16 @@ public:
// edge interpolation and normals to the existing mesher.
float DensityAt(float X,float Y,float Z) const
{
if(SharedDensitySource)return SharedDensitySource->DensityAt(X,Y,Z);
if(bNativeOnly)
{
if(!NativeOnlyContains(X,Y,Z))
{RecordNativeOnlyViolation();return 0.0f;}
float NativeDensity=0.0f;
if(!NativeSurfaceDensityAt(X,Y,Z,NativeDensity))
{RecordNativeOnlyViolation();return 0.0f;}
return NativeDensity;
}
float IslandDensity=0.0f;
if(NativeFloatingIslandDensityAt(X,Y,Z,IslandDensity))
{
@@ -975,6 +1054,18 @@ public:
float DensityAtLattice(int32 X,int32 Y,int32 Z) const
{
if(SharedDensitySource)return SharedDensitySource->DensityAtLattice(X,Y,Z);
if(bNativeOnly)
{
if(!NativeOnlyContains(static_cast<float>(X),static_cast<float>(Y),
static_cast<float>(Z)))
{RecordNativeOnlyViolation();return 0.0f;}
float NativeDensity=0.0f;
if(!NativeSurfaceDensityAt(static_cast<float>(X),static_cast<float>(Y),
static_cast<float>(Z),NativeDensity))
{RecordNativeOnlyViolation();return 0.0f;}
return NativeDensity;
}
float IslandDensity=0.0f;
if(NativeFloatingIslandDensityAt(static_cast<float>(X),static_cast<float>(Y),
static_cast<float>(Z),IslandDensity))
@@ -1003,6 +1094,16 @@ public:
float DensityAtUnclamped(float X,float Y,float Z) const
{
if(SharedDensitySource)return SharedDensitySource->DensityAtUnclamped(X,Y,Z);
if(bNativeOnly)
{
if(!NativeOnlyContains(X,Y,Z))
{RecordNativeOnlyViolation();return 0.0f;}
float NativeDensity=0.0f;
if(!NativeSurfaceDensityAt(X,Y,Z,NativeDensity))
{RecordNativeOnlyViolation();return 0.0f;}
return NativeDensity;
}
float IslandDensity=0.0f;
if(NativeFloatingIslandDensityAt(X,Y,Z,IslandDensity))
{
@@ -1022,7 +1123,10 @@ public:
VoxelForgeCore::DetailFieldSample DetailSampleAt(float X,float Y,float Z) const
{
if(SharedDensitySource)return SharedDensitySource->DetailSampleAt(X,Y,Z);
VoxelForgeCore::DetailFieldSample Sample;
if(bNativeOnly)
{RecordNativeOnlyViolation();return Sample;}
AnalyticDensityAt(X,Y,Z,false,&Sample.displacement,
&Sample.caveInfluence,&Sample.floorInfluence);
return Sample;
@@ -1038,8 +1142,19 @@ public:
void DensityAtLatticeX8(int32 XStart,int32 XStep,int32 Y,int32 Z,
int32 Count,float OutDensity[8]) const
{
if(SharedDensitySource)
{
SharedDensitySource->DensityAtLatticeX8(XStart,XStep,Y,Z,Count,OutDensity);
return;
}
Count=std::clamp(Count,0,8);
if(Count==0)return;
if(bNativeOnly)
{
for(int32 Lane=0;Lane<Count;++Lane)
OutDensity[Lane]=DensityAtLattice(XStart+Lane*XStep,Y,Z);
return;
}
bool bHasLegacySurfaceSample=false;
bool bHasNativeIslandSample=false;
for(int32 Lane=0;Lane<Count;++Lane)
@@ -1138,6 +1253,8 @@ private:
float* OutFloorInfluence=nullptr,
bool bApplyEdits=true) const
{
if(SharedDensitySource)return SharedDensitySource->AnalyticDensityAt(X,Y,Z,
bClampNearZero,OutDetailDisplacement,OutCaveInfluence,OutFloorInfluence,bApplyEdits);
if(OutDetailDisplacement)*OutDetailDisplacement=0.0f;
if(OutCaveInfluence)*OutCaveInfluence=0.0f;
if(OutFloorInfluence)*OutFloorInfluence=0.0f;
@@ -1200,12 +1317,21 @@ public:
bool GetNativeSurfaceHeightsAt(float X,float Y,int32 ChunkZ,
float& OutGroundZ,float& OutCeilingZ) const
{
if(SharedDensitySource)
return SharedDensitySource->GetNativeSurfaceHeightsAt(X,Y,ChunkZ,OutGroundZ,OutCeilingZ);
if(!WorldAssembly||!Owner||!Owner->Manager||!Owner->Generator
||!std::isfinite(X)||!std::isfinite(Y))return false;
const std::int64_t chunkMinimum=static_cast<std::int64_t>(ChunkZ)*CHUNK_SIZE;
const std::int64_t chunkMaximum=chunkMinimum+CHUNK_SIZE;
if(bNativeOnly&&(!NativeOnlyContainsColumn(X,Y)
||chunkMaximum<NativeOnlyMinimum.Z||chunkMinimum>NativeOnlyMaximum.Z
||Owner->Manager->GetGeneratorTypeForChunk(FIntVector(0,0,ChunkZ))
!=ECaveGeneratorType::SurfaceWorld))
{RecordNativeOnlyViolation();return false;}
if(Owner->Manager->GetGeneratorTypeForChunk(FIntVector(0,0,ChunkZ))
!=ECaveGeneratorType::SurfaceWorld)return false;
const int32 StrateIndex=Owner->Manager->GetStrateIndex(
static_cast<float>((static_cast<double>(ChunkZ*CHUNK_SIZE+CHUNK_SIZE/2))*VOXEL_SIZE));
static_cast<float>((static_cast<double>(ChunkZ)*CHUNK_SIZE+CHUNK_SIZE/2)*VOXEL_SIZE));
const auto* Plan=FindWorldAssemblyStratum(StrateIndex,ChunkZ);
if(!Plan)return false;
constexpr double Scale=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
@@ -1227,8 +1353,49 @@ public:
EVoxelTileClass ClassifyBox(const FIntVector& Origin,int32 Step,int32 Cells) const
{ return ClassifyBoxDetailed(Origin,Step,Cells).Verdict; }
FBoxClassification ClassifyBoxDetailed(const FIntVector& Origin,int32 Step,int32 Cells) const
bool IsNativeSurfaceBox(const FIntVector& Origin,int32 Step,int32 Cells) const
{
if(SharedDensitySource)return SharedDensitySource->IsNativeSurfaceBox(Origin,Step,Cells);
if(!WorldAssembly||!Owner||!Owner->Manager||Step<=0||Cells<=0)return false;
const int32 Pad=std::max(Step,1);
const int32 BMin=Origin.Z-Pad;
const int32 BMax=Origin.Z+(Cells+1)*Step;
const int32 FirstChunk=FMath::FloorToInt(static_cast<float>(BMin)
/static_cast<float>(CHUNK_SIZE));
const int32 LastChunk=FMath::FloorToInt(static_cast<float>(BMax)
/static_cast<float>(CHUNK_SIZE));
const VoxelForgeCore::WorldAssemblyStratumPlanV1* Plan=nullptr;
for(int32 ChunkZ=FirstChunk;ChunkZ<=LastChunk;++ChunkZ)
{
const auto It=std::find_if(WorldAssembly->plan.strates.begin(),
WorldAssembly->plan.strates.end(),[ChunkZ](const auto& Entry)
{return ChunkZ<=Entry.topChunkZ&&ChunkZ>=Entry.bottomChunkZ;});
if(It==WorldAssembly->plan.strates.end())return false;
const auto* Candidate=&*It;
if(Plan&&Plan!=Candidate)return false;
if(Owner->Manager->GetGeneratorTypeForChunk(FIntVector(0,0,ChunkZ))
!=ECaveGeneratorType::SurfaceWorld)return false;
Plan=Candidate;
}
if(bNativeOnly)
{
const int32 BMinX=Origin.X-Pad,BMinY=Origin.Y-Pad;
const int32 BMaxX=Origin.X+(Cells+1)*Step;
const int32 BMaxY=Origin.Y+(Cells+1)*Step;
if(BMinX<NativeOnlyMinimum.X||BMinY<NativeOnlyMinimum.Y
||BMin<NativeOnlyMinimum.Z||BMaxX>NativeOnlyMaximum.X
||BMaxY>NativeOnlyMaximum.Y||BMax>NativeOnlyMaximum.Z)
{RecordNativeOnlyViolation();return false;}
}
if(bNativeOnly&&!Plan)RecordNativeOnlyViolation();
return Plan!=nullptr;
}
FBoxClassification ClassifyBoxDetailed(const FIntVector& Origin,int32 Step,int32 Cells,
bool bUseNativeLatticeProof=false) const
{
if(SharedDensitySource)
return SharedDensitySource->ClassifyBoxDetailed(Origin,Step,Cells,bUseNativeLatticeProof);
using Clock=std::chrono::steady_clock;
const auto Start=Clock::now();
const int32 Pad=std::max(Step,1);
@@ -1254,7 +1421,7 @@ public:
{
bSurfaceOverlap=true;
const int32 StrateIndex=Owner->Manager->GetStrateIndex(
static_cast<float>((static_cast<double>(ChunkZ*CHUNK_SIZE+CHUNK_SIZE/2))*VOXEL_SIZE));
static_cast<float>((static_cast<double>(ChunkZ)*CHUNK_SIZE+CHUNK_SIZE/2)*VOXEL_SIZE));
const auto* Candidate=FindWorldAssemblyStratum(StrateIndex,ChunkZ);
if(!Candidate||(SurfacePlan&&SurfacePlan!=Candidate))
bBadPlan=true;
@@ -1279,7 +1446,7 @@ public:
{
bIslandOverlap=true;
const int32 StrateIndex=Owner->Manager->GetStrateIndex(
static_cast<float>((static_cast<double>(ChunkZ*CHUNK_SIZE+CHUNK_SIZE/2))*VOXEL_SIZE));
static_cast<float>((static_cast<double>(ChunkZ)*CHUNK_SIZE+CHUNK_SIZE/2)*VOXEL_SIZE));
const auto* Candidate=FindWorldAssemblyFloatingIslandStratum(StrateIndex,ChunkZ);
if(!Candidate||(IslandPlan&&IslandPlan!=Candidate))bBadPlan=true;
IslandPlan=Candidate;
@@ -1300,6 +1467,19 @@ public:
else ++Counts.MixedBoxes;
return Result;
};
if(bNativeOnly)
{
const bool bInsideProofBox=BMin[0]>=NativeOnlyMinimum.X
&&BMin[1]>=NativeOnlyMinimum.Y&&BMin[2]>=NativeOnlyMinimum.Z
&&BMax[0]<=NativeOnlyMaximum.X&&BMax[1]<=NativeOnlyMaximum.Y
&&BMax[2]<=NativeOnlyMaximum.Z;
if(!bInsideProofBox||!bSurfaceOverlap||bIslandOverlap||bOtherStrateOverlap
||bBadPlan||!EditBrushes.empty())
{
RecordNativeOnlyViolation();
return Finish(EVoxelTileClass::Mixed,true);
}
}
// A box crossing recipes cannot use one field interval; unknown composition stays Mixed.
// Une boite qui traverse plusieurs recettes reste Mixed, car l'intervalle d'un seul champ ne suffit pas.
if(bBadPlan||(bSurfaceOverlap&&(bIslandOverlap||bOtherStrateOverlap))
@@ -1310,6 +1490,12 @@ public:
&&EditBoundsMin.Y<=BMax[1]&&EditBoundsMax.Y>=BMin[1]
&&EditBoundsMin.Z<=BMax[2]&&EditBoundsMax.Z>=BMin[2])
return Finish(EVoxelTileClass::Mixed,true);
// The native interval path below is the exact field selected first by DensityAtLattice
// for SurfaceWorld and FloatingIslands. Legacy analytic primitives/layer bounds cannot
// modify that field; only the explicit edit transaction above can. Keep their guards on
// the legacy classifier path, where those overlays do participate in density.
if(!bNativeOnly&&(!bUseNativeLatticeProof||(!bSurfaceOverlap&&!bIslandOverlap)))
{
for(int32 BZ=FloorDiv(BMin[2],ActiveSpatialBinSize);BZ<=FloorDiv(BMax[2],ActiveSpatialBinSize);++BZ)
for(int32 BY=FloorDiv(BMin[1],ActiveSpatialBinSize);BY<=FloorDiv(BMax[1],ActiveSpatialBinSize);++BY)
for(int32 BX=FloorDiv(BMin[0],ActiveSpatialBinSize);BX<=FloorDiv(BMax[0],ActiveSpatialBinSize);++BX)
@@ -1327,10 +1513,14 @@ public:
if(R.Lo<=BMax[2]&&R.Hi>=BMin[2]
&&(R.Lo>=BMin[2]||R.Hi<=BMax[2]))
return Finish(EVoxelTileClass::Mixed);
}
if(bSurfaceOverlap)
{
if(!WorldAssembly||!SurfacePlan)return Finish(EVoxelTileClass::Mixed,true);
const VoxelForgeCore::Heightfield2D Block(WorldAssembly->recipe,*SurfacePlan);
// classifyLatticeBox takes the exact extrema of ground/cap columns at every
// MC lattice XY in this box. Since density is min(z-ground, cap-z), those extrema
// bound every lattice sample in Z without a noise amplitude guess.
const auto Verdict=Block.classifyLatticeBox(
static_cast<int64>(BMin[0])*VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel,
static_cast<int64>(BMin[1])*VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel,
@@ -1386,6 +1576,7 @@ public:
bool IsRock(int32 X,int32 Y,int32 Z) const
{
if(SharedDensitySource)return SharedDensitySource->IsRock(X,Y,Z);
if(!Contains(X,Y,Z))return EvaluateFast(X,Y,Z);
const size_t Line=static_cast<size_t>(Y-Min[1])*Size[0]
+static_cast<size_t>(X-Min[0]);
@@ -1843,6 +2034,21 @@ public:
}
private:
bool NativeOnlyContainsColumn(float X,float Y) const
{
return std::isfinite(X)&&std::isfinite(Y)
&&X>=NativeOnlyMinimum.X&&X<=NativeOnlyMaximum.X
&&Y>=NativeOnlyMinimum.Y&&Y<=NativeOnlyMaximum.Y;
}
bool NativeOnlyContains(float X,float Y,float Z) const
{
return std::isfinite(X)&&std::isfinite(Y)&&std::isfinite(Z)
&&X>=NativeOnlyMinimum.X&&X<=NativeOnlyMaximum.X
&&Y>=NativeOnlyMinimum.Y&&Y<=NativeOnlyMaximum.Y
&&Z>=NativeOnlyMinimum.Z&&Z<=NativeOnlyMaximum.Z;
}
static FClassificationThreadStats& ThreadClassificationStats()
{
static thread_local FClassificationThreadStats Stats;
@@ -1871,13 +2077,13 @@ private:
bool NativeSurfaceDensityAt(float X,float Y,float Z,float& OutDensity) const
{
if(!WorldAssembly||!Owner||!Owner->Manager||!Owner->Generator
if(!bUseNativeManifestFields||!WorldAssembly||!Owner||!Owner->Manager||!Owner->Generator
||!std::isfinite(X)||!std::isfinite(Y)||!std::isfinite(Z))return false;
const int32 ChunkZ=FMath::FloorToInt(Z/static_cast<float>(CHUNK_SIZE));
if(Owner->Manager->GetGeneratorTypeForChunk(FIntVector(0,0,ChunkZ))
!=ECaveGeneratorType::SurfaceWorld)return false;
const int32 StrateIndex=Owner->Manager->GetStrateIndex(
static_cast<float>((static_cast<double>(ChunkZ*CHUNK_SIZE+CHUNK_SIZE/2))*VOXEL_SIZE));
static_cast<float>((static_cast<double>(ChunkZ)*CHUNK_SIZE+CHUNK_SIZE/2)*VOXEL_SIZE));
const auto* Plan=FindWorldAssemblyStratum(StrateIndex,ChunkZ);
if(!Plan)return false;
constexpr double Scale=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
@@ -1896,8 +2102,9 @@ private:
bool NativeFloatingIslandDensityAt(float X,float Y,float Z,float& OutDensity) const
{
if(!WorldAssembly||!Owner||!Owner->Manager||!Owner->Generator
||!std::isfinite(X)||!std::isfinite(Y)||!std::isfinite(Z))return false;
if(!bUseNativeManifestFields||!WorldAssembly||!Owner||!Owner->Manager||!Owner->Generator
||!std::isfinite(X)||!std::isfinite(Y)||!std::isfinite(Z))
return false;
// Convert Core query Z back to the owner's legacy chunk coordinate.
// Convertir Z du Core vers la coordonnee de chunk legacy du proprietaire.
const double CoreVoxelsPerLegacyChunk=GetCoreVoxelsPerOwnerChunk();
@@ -1905,7 +2112,7 @@ private:
if(Owner->Manager->GetGeneratorTypeForChunk(FIntVector(0,0,ChunkZ))
!=ECaveGeneratorType::FloatingIslands)return false;
const int32 StrateIndex=Owner->Manager->GetStrateIndex(
static_cast<float>((static_cast<double>(ChunkZ*CHUNK_SIZE+CHUNK_SIZE/2))*VOXEL_SIZE));
static_cast<float>((static_cast<double>(ChunkZ)*CHUNK_SIZE+CHUNK_SIZE/2)*VOXEL_SIZE));
const auto* Plan=FindWorldAssemblyFloatingIslandStratum(StrateIndex,ChunkZ);
if(!Plan)return false;
constexpr double Scale=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
@@ -4637,7 +4844,18 @@ public:
void DensityAtLatticeZRun(int32 X,int32 Y,int32 ZStart,int32 ZStep,
int32 Count,float* OutDensity) const
{
if(SharedDensitySource)
{
SharedDensitySource->DensityAtLatticeZRun(X,Y,ZStart,ZStep,Count,OutDensity);
return;
}
if(Count<=0||OutDensity==nullptr)return;
if(bNativeOnly)
{
for(int32 Lane=0;Lane<Count;++Lane)
OutDensity[Lane]=DensityAtLattice(X,Y,ZStart+Lane*ZStep);
return;
}
bool bHasLegacySurfaceSample=false;
for(int32 Lane=0;Lane<Count;++Lane)
bHasLegacySurfaceSample|=UsesLegacySurfaceField(static_cast<float>(X),
@@ -5161,6 +5379,7 @@ private:
FStandaloneOwnerWorld* Owner=nullptr;
const VoxelForgeCore::WorldAssemblyManifest* WorldAssembly=nullptr;
const FStandaloneShapeWorld* SharedDensitySource=nullptr;
int32 WorkerCount=6;
const VoxelForgeCore::JobScheduler* Scheduler=nullptr;
bool RoundTunnelsEnabled=false;
@@ -5174,6 +5393,11 @@ private:
size_t WordsPerZ=0;
EDetailVariant DetailVariant=EDetailVariant::Coherent;
bool Built=false;
bool bNativeOnly=false;
bool bUseNativeManifestFields=false;
FIntVector NativeOnlyMinimum=FIntVector::ZeroValue;
FIntVector NativeOnlyMaximum=FIntVector::ZeroValue;
mutable std::atomic<uint32> NativeOnlyViolations{0};
bool FarBuilt=false;
std::vector<FInterval> LayerRanges;
std::vector<FLayerField> LayerFields;
File diff suppressed because it is too large. Load diff
+210 -15
View File
@@ -1,9 +1,11 @@
#pragma once
#include "VoxelForgeCore/ThreadLocalStorage.h"
#include "Json.h"
#include "VoxelForgeCore/VoxelForgeCore.h"
#include <algorithm>
#include <atomic>
#include <bit>
#include <charconv>
#include <chrono>
@@ -120,6 +122,9 @@ WorldAssemblyFeatureColumnRangeV1 BuildWorldAssemblyFeatureColumnRangeV1(
namespace world_assembly_detail
{
using FSharedHeightfieldColumnCache =
VoxelForgeCoreShared::TSharedColumnValueCache<HeightfieldPointSample,131072,4>;
// Preserve recipe order without allocating or looking up metadata in the point loop.
// Garder l'ordre de recette sans allocation ni recherche de metadonnees par point.
struct FeatureRange
@@ -1027,11 +1032,19 @@ namespace world_assembly_detail
std::int64_t wavelengthSubvoxels)
{ return FloorDiv(positionSubvoxels * Q16, wavelengthSubvoxels); }
// Audit-only override; normal tile generation resets this to zero before evaluating a recipe.
// Surcharge reservee aux mesures; la generation remet zero avant d'evaluer une recette.
inline thread_local std::uint32_t HeightfieldColumnOctaveDrop = 0;
inline thread_local std::int64_t HeightfieldColumnInterpolationStrideSubvoxels = 0;
inline std::int32_t FractalNoiseQ16(std::int64_t xQ16, std::int64_t yQ16,
std::int64_t zQ16, std::uint32_t octaves, bool ridged = false)
{
std::int64_t total = 0, weightSum = 0, weight = Q16, ridgeWeight = Q16;
for (std::uint32_t octave = 0; octave < octaves; ++octave)
std::uint32_t effectiveOctaves=octaves;
if(HeightfieldColumnOctaveDrop!=0&&octaves!=0)
effectiveOctaves=std::max(1u,octaves-std::min(octaves-1,HeightfieldColumnOctaveDrop));
for (std::uint32_t octave = 0; octave < effectiveOctaves; ++octave)
{
const std::int64_t scale = 1ll << octave;
const std::int64_t noise = Perlin3DQ16(xQ16 * scale,yQ16 * scale,zQ16 * scale);
@@ -1354,11 +1367,39 @@ namespace world_assembly_detail
std::int64_t x = 0, y = 0;
HeightfieldPointSample column{};
};
// Coarse LOD tiles revisit a wider set of gradient-sample columns than the full-resolution
// band. Keep those columns resident for a complete worker tile so the 3D mesher does not
// repeat the procedural biome evaluation for every Z sample.
inline thread_local std::array<HeightfieldColumnCacheEntry, 65536> HeightfieldColumnCache{};
// Keep 65,536 entries in each worker cache; four ways tolerate coordinate families that
// deliberately share low hash bits at coarse LODs.
// Chaque cache worker garde 65 536 entrees; quatre voies absorbent les coordonnees grossieres
// qui partagent les bits faibles du hash.
constexpr std::size_t HeightfieldColumnCacheWays=4;
constexpr std::size_t HeightfieldColumnCacheSetCount=65536/HeightfieldColumnCacheWays;
inline thread_local VoxelForgeCoreThreadLocal::FLazy<
std::array<HeightfieldColumnCacheEntry, 65536>> HeightfieldColumnCache;
inline thread_local VoxelForgeCoreThreadLocal::FLazy<
std::array<std::uint8_t, HeightfieldColumnCacheSetCount>> HeightfieldColumnCacheNextWay;
inline thread_local HeightfieldColumnCacheStats HeightfieldColumnStats{};
inline thread_local bool HeightfieldColumnCacheLegacyDirectMapped=false;
inline thread_local std::array<std::int64_t,4> HeightfieldColumnCaptureBounds{};
inline thread_local bool HeightfieldColumnCaptureBoundsValid=false;
inline std::atomic<std::uint64_t> HeightfieldColumnCaptureSequence{0};
inline std::size_t HeightfieldColumnCacheSet(const WorldAssemblyRecipeV1& recipe,
const WorldAssemblyStratumPlanV1& plan,std::int64_t x,std::int64_t y) noexcept
{
// Avalanche every coordinate bit before masking. The old direct hash kept too little
// entropy from widely spaced coarse LOD coordinates in its low 16 bits.
// Melanger tous les bits de coordonnee avant le masque; l'ancien hash perdait de
// l'entropie sur les coordonnees espacees des LOD grossiers.
std::uint64_t mixed=static_cast<std::uint64_t>(x)*0x9E3779B185EBCA87ull
^std::rotl(static_cast<std::uint64_t>(y)*0xC2B2AE3D27D4EB4Full,29)
^recipe.contentHash^std::rotl(plan.contentHash,17);
mixed^=mixed>>30;
mixed*=0xBF58476D1CE4E5B9ull;
mixed^=mixed>>27;
mixed*=0x94D049BB133111EBull;
mixed^=mixed>>31;
return static_cast<std::size_t>(mixed)&(HeightfieldColumnCacheSetCount-1);
}
inline HeightfieldPointSample EvaluateColumn(const WorldAssemblyRecipeV1& recipe,
const WorldAssemblyStratumPlanV1& plan,std::int64_t x,std::int64_t y)
@@ -1473,20 +1514,126 @@ namespace world_assembly_detail
inline HeightfieldPointSample CachedColumn(const WorldAssemblyRecipeV1& recipe,
const WorldAssemblyStratumPlanV1& plan,std::int64_t x,std::int64_t y)
{
const std::int64_t InterpolationStride=HeightfieldColumnInterpolationStrideSubvoxels;
if(InterpolationStride>0)
{
const std::int64_t X0=FloorDiv(x,InterpolationStride)*InterpolationStride;
const std::int64_t Y0=FloorDiv(y,InterpolationStride)*InterpolationStride;
const std::int64_t X1=X0+InterpolationStride,Y1=Y0+InterpolationStride;
const std::int64_t Fx=x-X0,Fy=y-Y0;
struct FScopedInterpolationSampling
{
std::int64_t Previous=HeightfieldColumnInterpolationStrideSubvoxels;
~FScopedInterpolationSampling()
{HeightfieldColumnInterpolationStrideSubvoxels=Previous;}
} SamplingScope;
HeightfieldColumnInterpolationStrideSubvoxels=0;
const HeightfieldPointSample C00=CachedColumn(recipe,plan,X0,Y0);
const HeightfieldPointSample C10=CachedColumn(recipe,plan,X1,Y0);
const HeightfieldPointSample C01=CachedColumn(recipe,plan,X0,Y1);
const HeightfieldPointSample C11=CachedColumn(recipe,plan,X1,Y1);
const auto Lerp=[&](std::int64_t A,std::int64_t B,std::int64_t T)
{return A+((B-A)*T)/InterpolationStride;};
const auto Bilinear=[&](std::int64_t A,std::int64_t B,
std::int64_t C,std::int64_t D)
{
const std::int64_t Top=Lerp(A,B,Fx),Bottom=Lerp(C,D,Fx);
return Lerp(Top,Bottom,Fy);
};
HeightfieldPointSample Out=C00;
Out.groundHeightSubvoxels=Bilinear(C00.groundHeightSubvoxels,
C10.groundHeightSubvoxels,C01.groundHeightSubvoxels,
C11.groundHeightSubvoxels);
Out.capHeightSubvoxels=Bilinear(C00.capHeightSubvoxels,
C10.capHeightSubvoxels,C01.capHeightSubvoxels,
C11.capHeightSubvoxels);
return Out;
}
if(HeightfieldColumnOctaveDrop!=0)
return EvaluateColumn(recipe,plan,x,y);
auto& cache=HeightfieldColumnCache.Get();
auto& nextWay=HeightfieldColumnCacheNextWay.Get();
HeightfieldColumnCacheEntry* replacement=nullptr;
if(HeightfieldColumnCacheLegacyDirectMapped)
{
// Preserve S13's exact direct-map index as an in-process negative control.
// Conserver l'index direct exact de S13 comme controle negatif en cours d'execution.
const std::uint64_t mixed=(static_cast<std::uint64_t>(x)*0x9E3779B185EBCA87ull)
^std::rotl(static_cast<std::uint64_t>(y)*0xC2B2AE3D27D4EB4Full,23)
^static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&recipe))
^std::rotl(static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&plan)),41);
auto& entry=HeightfieldColumnCache[static_cast<std::size_t>(mixed)&
(HeightfieldColumnCache.size()-1)];
if(entry.recipe==&recipe&&entry.plan==&plan&&entry.recipeHash==recipe.contentHash
&&entry.planHash==plan.contentHash&&entry.x==x&&entry.y==y)
{++HeightfieldColumnStats.columnHits;return entry.column;}
replacement=&cache[static_cast<std::size_t>(mixed)&(cache.size()-1)];
if(replacement->recipe==&recipe&&replacement->plan==&plan
&&replacement->recipeHash==recipe.contentHash
&&replacement->planHash==plan.contentHash&&replacement->x==x&&replacement->y==y)
{++HeightfieldColumnStats.columnHits;return replacement->column;}
if(replacement->recipe!=nullptr)++HeightfieldColumnStats.columnConflictMisses;
}
else
{
const std::size_t set=HeightfieldColumnCacheSet(recipe,plan,x,y);
const std::size_t first=set*HeightfieldColumnCacheWays;
std::size_t replacementWay=HeightfieldColumnCacheWays;
for(std::size_t way=0;way<HeightfieldColumnCacheWays;++way)
{
auto& candidate=cache[first+way];
if(candidate.recipe==&recipe&&candidate.plan==&plan
&&candidate.recipeHash==recipe.contentHash&&candidate.planHash==plan.contentHash
&&candidate.x==x&&candidate.y==y)
{++HeightfieldColumnStats.columnHits;return candidate.column;}
if(candidate.recipe==nullptr&&replacementWay==HeightfieldColumnCacheWays)
replacementWay=way;
}
if(replacementWay==HeightfieldColumnCacheWays)
{
++HeightfieldColumnStats.columnConflictMisses;
replacementWay=nextWay[set];
}
nextWay[set]=static_cast<std::uint8_t>(
(replacementWay+1)%HeightfieldColumnCacheWays);
replacement=&cache[first+replacementWay];
}
auto& entry=*replacement;
++HeightfieldColumnStats.columnMisses;
const auto compute=[&]()
{
const std::uint64_t sequence=HeightfieldColumnStats.captureCoordinates
?HeightfieldColumnCaptureSequence.fetch_add(1,std::memory_order_relaxed):0;
const auto start=std::chrono::steady_clock::now();
HeightfieldPointSample column=EvaluateColumn(recipe,plan,x,y);
HeightfieldPointSample result=EvaluateColumn(recipe,plan,x,y);
HeightfieldColumnStats.columnComputeMilliseconds+=std::chrono::duration<double,std::milli>(
std::chrono::steady_clock::now()-start).count();
++HeightfieldColumnStats.columnMisses;
++HeightfieldColumnStats.columnEvaluations;
if(HeightfieldColumnStats.captureCoordinates
&&HeightfieldColumnStats.coordinateCaptureComplete)
{
try
{
const bool outside=HeightfieldColumnCaptureBoundsValid
&&(x<HeightfieldColumnCaptureBounds[0]||x>HeightfieldColumnCaptureBounds[2]
||y<HeightfieldColumnCaptureBounds[1]||y>HeightfieldColumnCaptureBounds[3]);
HeightfieldColumnStats.evaluatedCoordinates.push_back({x,y,sequence,outside});
}
catch(...)
{
HeightfieldColumnStats.coordinateCaptureComplete=false;
}
}
return result;
};
HeightfieldPointSample column{};
if(auto* shared=FSharedHeightfieldColumnCache::threadActive())
{
const VoxelForgeCoreShared::FColumnCacheKey key{
static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&recipe)),
recipe.contentHash,
static_cast<std::uint64_t>(reinterpret_cast<std::uintptr_t>(&plan)),
plan.contentHash,x,y};
bool computed=false;
column=shared->getOrCompute(key,compute,computed);
if(!computed)++HeightfieldColumnStats.sharedColumnHits;
}
else column=compute();
entry={&recipe,&plan,recipe.contentHash,plan.contentHash,x,y,column};
return column;
}
@@ -1954,10 +2101,58 @@ HeightfieldPointSample Heightfield2D::point(std::int64_t x, std::int64_t y,
return out;
}
void Heightfield2D::resetThreadColumnCacheStats() noexcept
{ world_assembly_detail::HeightfieldColumnStats={}; }
void Heightfield2D::resetThreadColumnCacheStats(bool captureCoordinates, bool clearCache,
std::uint32_t octaveDrop) noexcept
{
// Diagnostic probes may clear old tile entries before comparing isolated sample grids.
// Les sondes de mesure peuvent vider les entrees d'une tuile avant de comparer deux grilles.
if(clearCache)
{
world_assembly_detail::HeightfieldColumnCache.Get().fill(
world_assembly_detail::HeightfieldColumnCacheEntry{});
world_assembly_detail::HeightfieldColumnCacheNextWay.Get().fill(0);
}
auto& Stats=world_assembly_detail::HeightfieldColumnStats;
world_assembly_detail::HeightfieldColumnOctaveDrop=octaveDrop;
Stats.pointCalls=0;
Stats.columnHits=0;
Stats.columnMisses=0;
Stats.columnConflictMisses=0;
Stats.sharedColumnHits=0;
Stats.columnEvaluations=0;
Stats.columnComputeMilliseconds=0.0;
Stats.captureCoordinates=captureCoordinates;
Stats.coordinateCaptureComplete=true;
Stats.evaluatedCoordinates.clear();
world_assembly_detail::HeightfieldColumnCaptureBoundsValid=false;
}
HeightfieldColumnCacheStats Heightfield2D::threadColumnCacheStats() noexcept
void Heightfield2D::setThreadColumnCaptureBounds(std::int64_t minimumXSubvoxels,
std::int64_t minimumYSubvoxels,std::int64_t maximumXSubvoxels,
std::int64_t maximumYSubvoxels) noexcept
{
world_assembly_detail::HeightfieldColumnCaptureBounds={minimumXSubvoxels,
minimumYSubvoxels,maximumXSubvoxels,maximumYSubvoxels};
world_assembly_detail::HeightfieldColumnCaptureBoundsValid=true;
}
void Heightfield2D::setThreadColumnCacheLegacyDirectMapped(bool enabled) noexcept
{ world_assembly_detail::HeightfieldColumnCacheLegacyDirectMapped=enabled; }
void Heightfield2D::setThreadColumnOctaveDrop(std::uint32_t octaveDrop) noexcept
{ world_assembly_detail::HeightfieldColumnOctaveDrop=octaveDrop; }
std::uint32_t Heightfield2D::threadColumnOctaveDrop() noexcept
{ return world_assembly_detail::HeightfieldColumnOctaveDrop; }
void Heightfield2D::setThreadColumnInterpolationStrideSubvoxels(std::int64_t stride) noexcept
{ world_assembly_detail::HeightfieldColumnInterpolationStrideSubvoxels=std::max<std::int64_t>(0,stride); }
std::int64_t Heightfield2D::threadColumnInterpolationStrideSubvoxels() noexcept
{ return world_assembly_detail::HeightfieldColumnInterpolationStrideSubvoxels; }
const HeightfieldColumnCacheStats& Heightfield2D::threadColumnCacheStats() noexcept
{ return world_assembly_detail::HeightfieldColumnStats; }
HeightfieldBoxClass Heightfield2D::classifyLatticeBox(std::int64_t minimumX,
@@ -1237,3 +1237,101 @@ occurred. I did not open the owner's editor, build his project or edit assets, a
push or stash.
— Luna
## World assembler S5 / M3 Round 9 — 2026-10-19
I separated walkable collision, rendered enclosure, and per-LOD refinement rather than using the
moving full-clipmap resident count as a gate. The old standalone order queued and started LOD0 first;
the owner-camera trace shows LOD8 queue-wait p95 at 16.290 s and LOD8 build p95 at 365.8 ms. A
five-second 60 m/s capture crossed 37 centers and logged 5,006 new requests / 3,211 queued cancels.
This establishes queue churn, but not a visual-gap duration or proof that the Unreal actor starves.
The source candidate gives the shared actor scheduler a collision-ring → coarse-shell → LOD0/1
refinement order, retains the authored near reserve while moving, and adds request/start ordinals and
discard tracing. Standalone mirrors the order and has a legacy-order control. I did not add an LOD8
placeholder because initial overlapping parents do not have an all-descendants swap gate. The loaded
full-view capture still shows a large sky region; do not call enclosure passed from tile counts.
The S4-to-current standalone timing mismatch is unresolved: both report 2,553 tiles, but the current
cold CPU run is 16.685 s versus Round 8's 3.107 s. The default-camera first run built only 2,226
tiles and was rerun with the owner camera. Spawn samples through 2.0 s and the 60 m/s mid-flight
sample are black. No candidate BuildHost, after captures, negative-control run, or S5 hash matrix is
available yet.
I stopped before compiling because plugin-root `CLAUDE.md` §#1 explicitly says never build/compile
and to hand off at “ready to build.” The report lists the exact outstanding checks, compile spots,
and every failed or corrected run in [WorldAssemblerM3/Round9/REPORT.md](../../WorldAssemblerM3/Round9/REPORT.md).
No owner editor/project or asset was touched; no commit, push or stash was made.
— Luna
## World assembler S6 / M3 Round 10 — 2026-10-19
The 251 ms staircase was the residency sampler cadence; direct tile apply events are the completion
clock. The legacy-order control completed the staged 2,578-key set in 17.412 s. Gating coarse-first
admission behind the nine-tile walkable ring reduced it to 11.704 s without delaying that gate
(0.632 → 0.627 s). The 12-mesh / 14 ms spawn apply boost did not improve the legacy timeline, so it
remains opt-in and the normal 4-mesh / 2 ms guard stays in place. Worker-side work supply/admission
remains the measured floor; the trace does not isolate why worker slots stay idle. The 1.57 s aim is
still unmet and rendered enclosure remains unproven in the null-RHI harness.
The corrected standalone 60 m/s route now counts +Y crossings across multi-chunk deltas. Its
crossing data is valid, though the latency gate still fails. W1/W8/W16 and all nine LOD hashes match
S5. The new trace, regressions, run ledger, exact log-captured command lines, hashes and compile
spots are in [WorldAssemblerM3/Round10/REPORT.md](../../WorldAssemblerM3/Round10/REPORT.md).
— Luna
## World assembler S7 / M3 Round 11 — 2026-10-19
The BuildHost trace counted the old scheduler declines: after LOD0 completed, coarse work
hit the four-slot near reserve for 877 frames; 806 also had finished results waiting to
apply and counted against the old cap. The shared dynamic reserve and active-task count cut
the cold 2,578-key set from 17.527 s to 7.780 s. The walkable ring is 0.581 s and full
LOD0 is 1.439 s, both inside the requested limits. The full set still misses the roughly
4.2 s worker-seconds/10-slots estimate, and measured worker task-seconds rose about 10%,
so this is a throughput win with a tile-cost question left to profile. The moving trace also
shows a separate `bCoreRegionCompilePending` gate: 10 legacy and 11 dynamic submission passes
were rejected during region rebuilds despite free slots.
W1/W8/W16 determinism, Core-off, M2 fixtures, SurfaceWorld/FloatingIslands, S3 ground
agreement and S4 cap coverage passed. Three Standalone captures are saved, but their window
was hidden/occluded and they do not sign off player-visible enclosure. I reviewed RMC's
update batching, async collision and render-proxy paths; no change was clearly worth the
measured apply cost this round. Full commands, hashes, RMC source references, quality
limits and the async audit are in [WorldAssemblerM3/Round11/REPORT.md](../../WorldAssemblerM3/Round11/REPORT.md).
No new source file was added. The likely compile spots are `VoxelWorld.cpp` and
`VoxelWorld.h` in the VoxelForge runtime module; the harness controls changed in
`Tools/TestVoxelForgeCoreWorldHost.ps1`. No owner project/editor, asset or external plugin
file was modified. No commit, push or stash was made.
— Luna
## World assembler S8 / M3 Round 12 — 2026-10-19
The S7 trace's moving-path `bCoreRegionCompilePending` stop was real: the matched 6 m/s negative
control rejected 11 whole scheduler passes while region pages were rebuilt. With concurrent
admission enabled, those passes disappeared and 110 unrelated tiles submitted; all 11 support
centers still had a ready nine-tile ring. Overall moving worker use stayed near 2.7 of 10 slots, so
this closes the region gate without changing the separate spawn bottleneck.
The 60 m/s + 400 m teleport run admitted independent work too, but most center changes outran the
walkable ring. Spawn remains 7.7 s: 306 LOD8 jobs make a broad tail, while no one job exceeds
95 ms. The measured queue cap held the slow-apply backlog at 256 results / 76.2 MB; disabling it
reached 1,577 / 125.1 MB. Core-off, M2 fixtures, SurfaceWorld, FloatingIslands, S3/S4 and W1/W8/W16
checks passed. The optional tick subsystem marker was not added, leaving the 29 ms walk maximum
unattributed.
Full metrics, the matched controls, hashes, commands and async audit are in
[`WorldAssemblerM3/Round12/REPORT.md`](../../WorldAssemblerM3/Round12/REPORT.md).
No new source file was added. Compile spots are `VoxelWorld.cpp/.h`, the Core public header and
`VoxelForgeCore.cpp`, `VoxelForgeExploreCommandlet.cpp`, and the BuildHost harness. No owner
project/editor, asset or external plugin file was modified; no commit, push or stash was made.
— Luna
@@ -0,0 +1,78 @@
# Handoff: speed research moves to abyss (Debian 13, i9-12900HK)
Written 2026-10-19 by the Windows orchestrator (Claude) for the Claude instance on abyss.
## Where things stand
- Branch `assembler/world`. Rounds S3–S13 committed. Each round's report is `Standalone/Research/WorldAssemblerM3/Round*/REPORT.md`.
Latest committed: S13 `87b0e5d` (Round17, a tile-cost breakdown, diagnostics only).
- **S14 (Round18) is running on the Windows PC.** Its targets:
- LOD0 marching cubes costs 243 ns/sample: find out what's inside it;
- fix LOD4's column-cache misses (8,224 vs about 1,700);
- add shared column pages only if they're still worth it.
The Windows side finishes, reviews, commits and pushes it. Pull before you touch Core files.
- **Current in-game numbers** (owner plan, BuildHost actor, 25 cm SurfaceWorld, owner's 5800X3D):
- full set about 4.9 s (S7: 17.4 s);
- walkable ring about 0.51 s;
- LOD0 about 1.09 s;
- 40 m/s ring 75/75;
- about 29 worker-seconds over 8 TaskGraph background workers.
- **Open levers, in rough order:**
1. the S14 findings;
2. a frequency-aware far detail cutoff. A global octave drop failed, and the 2 cm LOD-agreement gate rejects any far
simplification, so a screen-space gate would need the owner's OK;
3. visibility-aware scheduling in caves;
4. RMC batching;
5. per-strate voxel size;
6. a disk terrain cache.
The disk cache is approved as a FEATURE (multiplayer-compatible, compression tested), not as a speed fix.
## Owner rules (non-negotiable)
- **Writable scope:** the VoxelForge repo only. On abyss, ask the owner before installing system packages, UE or
toolchains.
- Never push `main`. Pushing `assembler/world` (and feature branches) is allowed.
- **Byte-identical output vs earlier rounds is NEVER a gate.** The gates are:
- determinism of the current build across worker counts;
- no quality regression;
- bump the recipe version when output changes.
- **Speed is judged on the cold path** (nothing cached): walking, flying and 40 m/s running must be smooth on a
first visit.
- Changes go in the shared layer and must benefit every generator family.
- Luna (Codex `gpt-6-luna`, effort max) implements; Claude orchestrates. Claude doesn't write code itself. Sol costs
20× and is used only for short read-only design asks, with the owner's OK.
- **Briefs:**
- investigation rounds are open QUESTIONS answered with measurements, not directives;
- give the goal, invariants and evidence bar, not the method;
- be kind: credit what the last round got right.
- Every brief says "Do not commit, push or stash". Claude reviews against the code and captures, then commits
specific files (never files over 300 KB, never raw PNGs).
- **Owner explanations:**
- plain language, headline first;
- say what he'll SEE or feel in game;
- say what's measured vs inferred.
- Plugin hard rules are in `CLAUDE.md`, plus `CODEMAP.md` and `ARCHITECTURE.md` (§8.10 protected invariants).
## Codex launch (Linux)
```
codex exec -m gpt-6-luna -c model_reasoning_effort="max" -c sandbox_mode="workspace-write" -c tools.web_search=true - < brief.md > out.log 2>&1
```
- Launch it as a tracked background task, so you're notified when it ends.
- **On "Selected model is at capacity":** wait 120 s, then resume with
`codex exec resume <session id> -m gpt-6-luna ... -` and a short "continue where you left off" on stdin.
- Watch for runaway processes (more than 40 min) and rounds longer than 6 h.
## First round on abyss: Linux baseline (proposed)
1. **Build.** Get the Core library (`Standalone/Core`) and its headless benchmark/audit/hash tools building with Clang
on Linux. The Windows standalone uses MSVC plus a D3D11 viewer, so the viewer stays Windows-only.
2. **Baseline.** Record the laptop baseline on its performance cores (plugged in, fixed power profile):
- per-LOD tile cost (S13 counters);
- standalone full clipmap;
- W1/W8/W12 hashes.
3. **Determinism.** Compare the hashes against Windows (Round17/Round16 list them). A Linux/Windows mismatch is a real
multiplayer finding: dedicated servers usually run Linux.
4. **Later, only if the owner agrees and provides UE 5.7 Linux plus his assets:** headless BuildHost (`-nullrhi`)
tests on Linux.
**Not transferable:** cache-size effects (24 MB vs 96 MB L3), thread/slot tuning, smoothness, captures. Those must be
confirmed on the owner's Windows PC before they're claimed to him.
@@ -0,0 +1,34 @@
#!/usr/bin/env python3
"""Run one child and report its wait4 peak RSS without /usr/bin/time."""
import os
import resource
import sys
import time
if len(sys.argv) < 2:
raise SystemExit("usage: MeasureProcess.py executable [arguments ...]")
address_limit, _ = resource.getrlimit(resource.RLIMIT_AS)
stack_limit, _ = resource.getrlimit(resource.RLIMIT_STACK)
if address_limit in (resource.RLIM_INFINITY, -1) or address_limit > 6 * 1024**3:
raise SystemExit("run under prlimit --as=6442450944")
if stack_limit in (resource.RLIM_INFINITY, -1) or stack_limit < 64 * 1024**2:
raise SystemExit("run under prlimit --stack=67108864:67108864")
if not os.sched_getaffinity(0).issubset(set(range(12))):
raise SystemExit("run under taskset -c 0-11")
print(f"[ProcessLimits] address_limit={address_limit} stack_limit={stack_limit} affinity={sorted(os.sched_getaffinity(0))}", flush=True)
started = time.monotonic()
pid = os.fork()
if pid == 0:
try:
os.execvp(sys.argv[1], sys.argv[1:])
except OSError as error:
print(f"MeasureProcess: exec failed: {error}", file=sys.stderr, flush=True)
os._exit(127)
_, status, usage = os.wait4(pid, 0)
wall = time.monotonic() - started
exit_code = os.waitstatus_to_exitcode(status)
print(f"[ProcessResources] exit_code={exit_code} wall_s={wall:.6f} peak_rss_kib={usage.ru_maxrss}", flush=True)
raise SystemExit(exit_code)
@@ -0,0 +1,153 @@
# L1 — Linux baseline (abyss)
## What changed
- `Standalone/Source/StreamBenchmarkPipeline.h` now holds the S13 streaming benchmark, hash helpers, and per-LOD reporting. The Windows viewer and the headless executable call the same functions.
- `Standalone/Source/WorldAssemblyPrototype.h` holds the existing Round 1 plan builder; both executables call it.
- `Standalone/Source/StreamBenchmarkHeadless.cpp` is the Linux CLI entry point. It loads the same owner JSON, resolves it through `StandaloneOwnerLoader`, builds the same Core snapshot, and runs the shared pipeline. It has no window, renderer, D3D11, or Win32 setup.
- `Standalone/BuildLinux.sh` builds the Core library and headless executable. `Linux1/MeasureProcess.py` checks affinity and memory/stack limits and records child peak RSS.
- `Standalone/Source/StandaloneViewer.cpp` now includes and calls the shared headers. `Standalone/Core/src/CoreNamespacePreamble.h` and `Standalone/Compat/CoreMinimal.h` include `<cfloat>` for existing `FLT_MAX` use. `Standalone/Compat/StandaloneDataAssetGlue.cpp` now supplies the standalone `UVoxelSeasonAsset::GetPrimaryAssetId` implementation matching the engine source.
The headless entry point retains the parsed JSON root for the existing snapshot adapter. The route planner, Core shape compile, tile generator, hash code, and pipeline counters are shared with the viewer, rather than reimplemented. Viewer-only command switches for process affinity, priority, and frame limit are accepted for command-line parity; the Linux runner pins and limits itself externally.
**Windows compile risk:** MSVC was unavailable here, so the Windows viewer was not compiled. The likely risk spots are the new includes and namespaced calls in `StandaloneViewer.cpp`, and the moved inline bodies in `StreamBenchmarkPipeline.h` and `WorldAssemblyPrototype.h`; `Build.ps1` compiles that viewer with `/std:c++20`. The Linux-only main, script, and RSS helper are not in the explicit Windows source list. The compatibility `GetPrimaryAssetId` mirrors `VoxelSeasonAsset.cpp`; keep the engine `.cpp` out of the Standalone compatibility manifest to avoid a duplicate if that manifest is expanded later. No density formula changed, so no recipe-version bump is needed.
## Build and run commands
Run from the repo root. `BuildLinux.sh` enforces CPUs 0–11 and a 6 GiB address-space limit itself; the explicit wrapper below makes those limits visible at the call site too. The build output is under `Standalone/Build/linux-*` and `Standalone/bin/linux/`.
```bash
taskset -c 0-11 prlimit --as=6442450944 -- \
bash Standalone/BuildLinux.sh --compiler=clang++-19 --variant=clang19 --jobs=12 --fp-contract=off \
> Saved/Linux/build-clang19-final.log 2>&1
taskset -c 0-11 prlimit --as=6442450944 -- \
bash Standalone/BuildLinux.sh --compiler=g++-14 --variant=gcc14 --jobs=12 --fp-contract=off \
> Saved/Linux/build-gcc14.log 2>&1
```
The measured build flags were `-std=c++20 -O2 -mavx2 -mfma -ffp-contract=off -fno-fast-math`; Clang also suppresses the legacy narrowing diagnostic that MSVC accepts. The benchmark wrapper below enforces the 6 GiB address-space cap, a 64 MiB stack, and CPU affinity, then records `wait4` peak RSS. These are the exact run calls; `yes` adds `--profile-column-overlap`.
```bash
run_bench() {
local variant="$1" workers="$2" overlap="$3" name="$4"
local profile=()
if [[ "$overlap" == yes ]]; then profile+=(--profile-column-overlap); fi
taskset -c 0-11 prlimit --as=6442450944 --stack=67108864:67108864 -- \
python3 Standalone/Research/WorldAssemblerM3/Linux1/MeasureProcess.py \
"Standalone/bin/linux/VoxelForgeCoreHeadless-$variant" Standalone/data/owner_world.json \
--workers="$workers" --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash \
--force-generate --clip-radius=3 --max-clip-level=8 \
--camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 \
--process-priority=Normal --process-affinity=4095 --frame-limit=60 \
"${profile[@]}" > "Saved/Linux/$name.log" 2>&1
}
run_bench clang19 1 no bench-clang19-w1-r1
run_bench clang19 8 no bench-clang19-w8-r1
run_bench clang19 12 no bench-clang19-w12-r1
run_bench clang19 8 no bench-clang19-w8-r2
run_bench clang19 12 no bench-clang19-w12-r2
run_bench clang19 1 no bench-clang19-w1-r2
run_bench clang19 12 no bench-clang19-w12-r3
run_bench clang19 1 no bench-clang19-w1-r3
run_bench clang19 8 no bench-clang19-w8-r3
run_bench clang19 8 yes bench-clang19-w8-columns-r1
run_bench clang19 8 yes bench-clang19-w8-columns-r2
run_bench clang19 8 yes bench-clang19-w8-columns-r3
run_bench gcc14 8 no bench-gcc14-w8
```
Every run used a fresh process and a newly constructed streamer; the pipeline reported `cache_hits=0`, so no process or thread-local tile/column cache carried over. `--force-generate` was passed for CLI parity, not relied on for isolation. The kernel file cache was not purged: doing so would require a system-wide setting outside the allowed write boundary. Owner JSON load is included in the cold-start timer and took about 5 ms.
## Hashes and determinism
Every Linux hash below covers the same 2,553-tile Round17 view. Clang used `-ffp-contract=off`, matching the intended MSVC `/fp:precise` behavior; GCC used the same contraction setting. Both builds enabled AVX2/FMA instructions but disabled contraction.
| Build / workers | Runs | Density | Mesh | Payload | Topology | Tiles |
|---|---:|---|---|---|---|---:|
| Windows S13 reference, W1/W8/W12 | S13 | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` | 2,553 |
| Linux Clang 19, W1 | 3 | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` | 2,553 |
| Linux Clang 19, W8 | 3 | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` | 2,553 |
| Linux Clang 19, W12 | 3 | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` | 2,553 |
| Linux GCC 14, W8 | 1 | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` | 2,553 |
There was no divergence in this owner seed/view, so there is no first sample or stage to bisect and no density fix to make. The result covers the full hashed view, not every possible seed or platform math-library input. The tested flags show no observable FMA, libm, integer-width, container-order, or SIMD difference here; they do not establish what default Clang contraction would do.
Clang W1/W8/W12 each produced identical hashes across all three runs. The GCC W8 run agreed too. The overlap-capture counts varied slightly with worker scheduling, while the generated hashes stayed fixed.
## Linux timing and per-LOD cost
Machine: Debian 13, Intel i9-12900H, 15 GB RAM, 24 MiB L3. Processes were pinned to logical CPUs 0–11 (the six P-cores and their SMT siblings); CPUs 12–19 remained free. CPUs 0–11 reported `powersave` governor and `balance_performance` EPP. No governor or system setting was changed; priority remained normal. `RLIMIT_AS` was 6 GiB for every build and benchmark process. The benchmark stack was limited to 64 MiB after the default-stack failures below. No run reached the 30-minute limit.
`whole_view_ready` is the cold-start timer from process start through all 2,553 tiles, including owner load, plan, shape compile, and streamed generation. Values are median `[min–max]` of three interleaved runs. Peak RSS values are the three `wait4` readings in KiB, in run order; the maximum across all successful runs was 604,652 KiB.
| Workers | `whole_view_ready` median [range] | Peak RSS per run (KiB) |
|---:|---:|---|
| W1 | 16.555 s [16.069–16.660] | 218,372 / 329,308 / 329,012 |
| W8 | 3.562 s [3.558–3.602] | 445,884 / 462,588 / 462,216 |
| W12 | 3.512 s [3.482–3.557] | 536,884 / 537,208 / 539,036 |
| W8 with overlap capture | 3.718 s [3.638–3.718] | 603,820 / 603,480 / 604,652 |
| GCC 14 W8 hash check | 3.789 s (one run) | 463,276 |
The S13 W8 Windows reference was 3.518 s on the owner’s 5800X3D. The Linux W8 result is 44 ms (about 1.3%) slower for the same source view and timer, but these are different CPUs and this is a baseline comparison, not an optimization result. Round17 documents no corresponding W1/W12 timing for a direct comparison.
The next table divides S13’s accumulated `worker_sum_s` by tile count. Each cell is median `[min–max]` milliseconds per tile across the three Clang runs. It is average worker time per tile, not a per-tile p95 or whole-pipeline elapsed time.
| LOD | W1 ms/tile | W8 ms/tile | W12 ms/tile |
|---:|---:|---:|---:|
| 0 | 2.131 [2.066–2.144] | 4.222 [4.146–4.343] | 6.405 [6.364–6.489] |
| 1 | 4.429 [4.281–4.441] | 7.394 [7.335–7.491] | 11.084 [11.000–11.296] |
| 2 | 1.319 [1.282–1.319] | 1.871 [1.842–1.943] | 2.771 [2.740–2.813] |
| 3 | 5.520 [5.366–5.527] | 7.916 [7.860–8.179] | 11.777 [11.670–11.916] |
| 4 | 16.305 [15.787–16.344] | 23.403 [23.382–23.798] | 34.479 [34.229–34.654] |
| 5 | 7.389 [7.223–7.443] | 10.714 [10.567–10.926] | 15.520 [15.288–15.605] |
| 6 | 15.521 [15.021–15.638] | 22.183 [21.813–22.350] | 32.063 [31.641–32.163] |
| 7 | 17.203 [16.495–17.226] | 24.476 [23.925–24.560] | 33.760 [33.085–33.885] |
| 8 | 12.087 [11.673–12.228] | 16.591 [16.559–16.617] | 22.738 [22.610–23.673] |
S13’s exclusive stage counters are also retained per LOD: column evaluation, marching cubes, ground/cap refinement, and mesh assembly. At W8, column evaluation averaged 21.124 ms/tile at LOD4 `[21.083–21.462]`, versus 6.815 ms at LOD3 `[6.761–7.014]`; LOD4 remains the standout cost. Standalone has matching aggregate stage sums, but no BuildHost-style per-tile p95 or per-LOD classify-exclusive p95. It also has no counterpart for full-scan versus candidate feature-list p95, field-point calls p95, column misses p95, or approximate per-LOD hit rate; its field/cache totals are whole-run totals, and its overlap capture measures cross-tile XY reuse instead. BuildHost `UWorld::Tick`, apply, and stationary-ring timings also have no headless equivalent.
The W8 overlap capture completed for all tiles and all LODs. Each cell is median `[min–max]` across three captures.
| LOD | Unique XY columns | Repeated tile evaluations | Neighbor repeats | Cross-worker neighbor repeats |
|---:|---:|---:|---:|---:|
| 0 | 128,240 [128,240–128,240] | 360,764 [359,953–364,225] | 301,491 [300,316–301,913] | 296,573 [294,996–297,862] |
| 1 | 103,957 [103,464–104,384] | 300,707 [296,768–312,183] | 243,479 [236,767–246,556] | 238,030 [228,885–241,780] |
| 2 | 32,267 [32,263–32,271] | 106,072 [104,091–106,939] | 90,338 [88,410–90,534] | 87,693 [84,976–87,921] |
| 3 | 33,286 [33,286–33,286] | 87,531 [87,310–88,408] | 81,853 [79,915–83,171] | 78,814 [76,126–78,903] |
| 4 | 91,325 [91,325–91,325] | 231,088 [230,967–231,122] | 228,336 [226,998–228,369] | 207,383 [191,310–207,789] |
| 5 | 71,960 [71,960–71,960] | 118,805 [118,676–118,806] | 118,665 [117,782–118,797] | 111,453 [108,197–112,585] |
| 6 | 280,336 [280,336–280,336] | 63,463 [63,148–63,624] | 63,463 [63,148–63,624] | 63,204 [62,944–63,579] |
| 7 | 71,530 [71,530–71,530] | 7,762 [7,752–7,807] | 7,762 [7,752–7,807] | 7,155 [7,074–7,262] |
| 8 | 106,219 [106,219–106,219] | 32,092 [32,013–32,155] | 32,092 [32,013–32,155] | 28,393 [27,959–28,598] |
## Failed and retried attempts
- `build-clang19.log` failed because `FLT_MAX` was undeclared; adding `<cfloat>` fixed it.
- `build-clang19-retry1.log` failed on existing double-to-float list initializers in `VoxelStrateManager.cpp` and an incorrect dereference in the new runner. The Linux build suppresses that legacy Clang narrowing diagnostic and passes the snapshot value correctly.
- `build-clang19-retry2.log` linked with unresolved `typeinfo for UVoxelSeasonAsset`; the compatibility glue now provides the missing `GetPrimaryAssetId`. `build-clang19-retry3.log` and `build-clang19-final.log` succeeded.
- A temporary diagnostic relink in `rebuild-headless-crash-handler.log` omitted `main` and failed; `relink-headless-crash-handler.log` corrected it. This was only for diagnosis and is not part of the final source.
- `smoke-clang19-w1.log` stopped before launching because `/usr/bin/time` was absent. No package was installed; `MeasureProcess.py` replaced it.
- Seven default-stack W1 attempts (`smoke-clang19-w1-r1.log` through `r7.log`) and three instrumented diagnostic runs (`smoke-clang19-direct.log`, `smoke-clang19-entry.log`, `smoke-clang19-stack.log`) exited with SIGSEGV while entering `FStandaloneStreamingGenerator::Generate` under the default 8 MiB stack. Their peak RSS was 211,056–329,008 KiB. A 64 MiB stack completed the diagnostic run (`smoke-clang19-stack64m.log`, 330,288 KiB peak RSS); temporary tracing pointed to worker stack exhaustion. That diagnostic included an extra direct tile and was excluded from the baseline. All clean baseline runs used the 64 MiB stack.
## Note for the owner
For this owner seed and view, a Linux server and Windows client generate identical hashed density, mesh, payload, and topology, and the hashes stayed stable across Linux worker counts and compilers. This i9-12900H result is a local Linux speed baseline; the W8 time is close to the S13 Windows number, but the machines differ and it should not be read as a speedup.
## Orchestrator review (Claude)
- **The default-stack crash is thread-local storage, not deep recursion.** `-fstack-usage` shows no frame over
~4 KB in Core or the headless tool (`Generate` is 8 KB). But the binary's TLS segment is
`0x115068d` = **17.3 MiB per thread** (6.1 MiB of it initialised data), and glibc carves static TLS out of
each thread's stack, so an 8 MiB default stack overflows before any work runs. Largest pieces:
`world_assembly_detail::HeightfieldColumnCache` 6.8 MB, `GFloorReliefCache` 1.3 MB (x2: Core and
legacy copies), `IslandColumnCache` 1.1 MB, `GRoomGraphCache` 0.97 MB (x2), `GSurfColCache` 0.83 MB (x2).
Windows allocates TLS separately from the 1 MB thread stack, which is why it never showed there.
It matters for a Linux dedicated server: every worker thread pays ~17 MB and copies 6 MB on start.
Open for a later round (after S14, which reworks the column cache).
- **Untested:** the hash match is with `-ffp-contract=off`. Whether the hash would *detect* contraction
(`on`/`fast`) has not been shown, so it is not yet proven the flag is load-bearing.
- Viewer move checked: of 738 removed viewer lines, all but 12 signature lines (now `inline`/namespaced)
reappear verbatim in the two shared headers; every remaining viewer use is qualified or `using`-imported.
MSVC compile still unverified.
@@ -0,0 +1,115 @@
# Linux10 — startup and region crossing
**Result:** no world-generation optimization was shipped. The dominant spawn gate is full shape compilation; the current Core API does not let tiles consume a partially built shape safely. L10 adds opt-in phase and crossing telemetry to the headless research path.
Runs used CPUs 0–11, normal priority, at most `-j12`, a 6 GiB address-space cap, and the unchanged `powersave` governor. Peak monitored RSS was 624,996 KiB (610.3 MiB). Final builds: Clang 19 with FP contraction off, SHA-256 `7d5360e2baa637f8b2b4679df9616580bffe689afd101470e311260f0ecd4975`; GCC 14 default, `5041cf15019766f453eb59fe8ff7fc4cd98ca6a904208b645e3d7ca4584e1195`. The L9 Clang timing/hash baseline is `Standalone/bin/linux/VoxelForgeCoreHeadless-linux9-clang`, SHA-256 `0cd3f0ef993ced2c615418c6e2b37b83f57eff6d024d7d1568c30ea51490384a`.
## 1. Startup phases
SurfaceWorld seed 0, W12, no hash; five runs on the optimized Clang build. Wall and process CPU are medians. Process CPU sums work across threads. First-tile time is from cold start; its CPU column is CPU since pool start.
| Phase | Wall ms | Process CPU ms | Threads used |
|---|---:|---:|---|
| Owner data load and resolve | 5.05 | 5.05 | 1 |
| Assembly plan build | 51.04 | 51.03 | 1 |
| Core snapshot | 0.53 | 0.54 | 1 |
| First desired-set build, 2,553 tiles | 0.74 | 0.74 | 1 |
| Shape request setup | 0.03 | 0.03 | 1 |
| Shape compile | 222.59 | 856.79 | caller + up to 8 scheduler workers |
| Streamer setup | 0.01 | 0.01 | 1 |
| Worker-pool start | 0.41 | 1.27 | 12 requested; 8–11 had entered at print |
| First tile starts at 299.62 ms | — | 1.59 since pool start | 12/12 entered |
Shape-compile wall ranged 215.89–324.88 ms; first tile started at 286.56–409.76 ms. Owner load, plan, local shape setup, and far-parent construction are serial. Before the pool starts, there are no sleeping stream workers, but most of the 12 allowed CPUs are unused. During the interval and detail-band phases the scheduler uses at most 8 workers, leaving up to 4 CPUs unused.
The phase-trace mode’s whole-view median was 1.436 s, versus 1.372 s with tracing off. The phase runs are for decomposition only; the performance ranking and A/B below use the optimized build with tracing disabled and hashing off. In that flag-off path, shape wall time was 0.222 s median, consistent with the phase trace.
## 2. Shape contents and first-tile dependencies
| Shape phase | Wall ms | Process CPU ms | Work / concurrency |
|---|---:|---:|---|
| Local owner shapes and spatial bins | 40.46 | 40.44 | Extracts owner primitives; 1 thread |
| Rock intervals, signs, candidate bands | 40.20 | 187.14 | Packed column signs and candidate masks; up to 8 workers |
| Detail band and sign-edge distances | 81.00 | 568.78 | Applies coherent detail to candidate nodes and builds distance proxies; up to 8 workers |
| Route validation and shared-field setup | 1.12 | 1.13 | 5,642 passage samples; then shared primitive form |
| Far parents and bins | 55.56 | 55.57 | 6,050 far rooms / 18,348 links; 1 thread |
The compile extracts 18,348 owner primitives (71 rooms, 74 tunnels, 2 passages), covers 138,188,413 sign nodes, allocates 36.71 MiB of packed words and 263.57 MiB of proxy address capacity, and visits 214,538 detail candidates (6,098 flips).
For this SurfaceWorld fixture, the first LOD0 tile’s density queries take the native `Heightfield2D` path before packed-shape lookup. Far-parent shapes are not needed by that first tile. However, `World::generateTile` rejects requests until the full base shape is marked built, and `compileTileRegion` also requires that base shape. So the current API gates the near tile on the interval, detail, validation, and far-parent work even when that tile does not sample those arrays. Other recipes and fallback/query paths do use the analytic primitives and packed signs/proxies.
There is no seed-independent owner shape payload to cache at build time. The assembly plan is built from owner data; region pages also re-run owner primitive extraction, spatial-bin construction, and shared-field packing. Those immutable owner-derived structures are a possible per-world reuse target, but the measured short crossings below built no pages, so this run does not price that work.
## 3. Moving crossing
Hashing off, W12, same camera and already-streamed initial view. Region compile was called, but all entering fine keys were covered by the initial shape bounds; it built zero regions.
| Camera step | New tiles | LOD breakdown | Region compile | Tile work wall | Crossing total |
|---|---:|---|---:|---:|---:|
| 8 m | 144 | LOD2: 128, LOD3: 16 | 0.010 ms | 12.61 ms | 12.81 ms |
| 16 m | 288 | LOD0: 128, LOD1: 16, LOD2: 128, LOD3: 16 | 0.010 ms | 60.49 ms | 60.68 ms |
The 16 m crossing’s worker-time sum was 633 ms; its wall time was 60.5 ms. No plan or full shape compile repeated. A 24 m attempt terminated with `std::bad_alloc` after base shape compilation and before crossing metrics; the failing allocation site is unknown.
## 4. Ranked levers
| Rank | Lever | Upper bound from these measurements | Assessment |
|---:|---|---|---|
| 1 | Overlap near-tile work with shape compilation | 222.6 ms, 16.2% of 1.372 s whole-view-ready; first tile could start earlier by up to the compile time | Largest opportunity. Not built: tiles and region compilation currently require a fully built base shape. A safe version needs immutable partial-page publication and a wait before any tile reads an unfinished sign, proxy, primitive bin, or far field. |
| 2 | Defer far-parent construction until far tiles need it | 55.6 ms, at most 4.1% of whole-view-ready and 18.6% of the first-tile delay | Could improve spawn, but far and near paths share mutable spatial-bin state today. Needs separate immutable bins and a synchronized readiness state; no crossing benefit was measured. |
| 3 | Parallelize assembly-plan construction | 51.0 ms, at most 3.7% of whole-view-ready | Serial and seed/owner-specific. No safe deterministic parallel split was established. |
| 4 | Raise shape scheduler cap from 8 to 12 | About 121 ms currently lies in the two worker phases; ideal linear scaling saves about 40 ms (2.9% of whole-view-ready) | Below the 3% bar before overhead, and no crossing benefit. Not built. |
For any future partial or deferred build, hashes can fail if a tile observes a partially written sign/proxy array, if region publication races with tile lookup, or if shared bins change while a tile is sampling. The page must be immutable before publication; worker-count and timing tests must compare W1 with W12 and repeat W12. Any asynchronous result must also follow the Epoch/MPSC shutdown-drain rules.
## 5. Final-build timing and hashes
Five interleaved W12 runs, no hash. Pair values are `whole_view_ready / stream_wall` in seconds.
| Pair | L9 `7650abb` Clang | L10 Clang | Delta, ms |
|---:|---:|---:|---:|
| 1 | 1.336 / 1.050 | 1.346 / 1.060 | +10 / +10 |
| 2 | 1.351 / 1.062 | 1.365 / 1.073 | +14 / +11 |
| 3 | 1.359 / 1.073 | 1.374 / 1.083 | +15 / +10 |
| 4 | 1.363 / 1.077 | 1.375 / 1.081 | +12 / +4 |
| 5 | 1.387 / 1.089 | 1.372 / 1.092 | −15 / +3 |
| **Median** | **1.359 / 1.073** | **1.372 / 1.081** | **+13 / +8** |
The measurement-only candidate is +1.0% whole-view-ready and +0.7% stream median; this is no demonstrated speedup. Hashing was off for these timings.
Final rebuilt binaries passed SurfaceWorld and FloatingIslands seed-0 hash checks at W1, W8, and five W12 runs per compiler: Clang FP contraction off and GCC default. Every full-detail, whole-view, LOD0–8, and exact-query row matches the compiler-matched L9 baseline. Audit files: `Saved/Linux/l10_final_surface_hash_audit.txt` and `Saved/Linux/l10_islands_hash_audit.txt`.
| Recipe / scope | Density | Mesh | Payload | Topology |
|---|---|---|---|---|
| SurfaceWorld full detail | `0x0ee0579bd15cbbe4` | `0x32e5d4964d610fee` | `0x1932b96ee4b1d910` | `0x69743c6bad3447dc` |
| SurfaceWorld whole view | `0xc10697a8f48380c7` | `0xe75c9119a1498cd5` | `0x49a9a8d1835a6c8c` | `0xedcb23288b5e8724` |
| FloatingIslands full detail | `0x6d842d2878b08ef6` | `0x4b868a3184f08035` | `0x2cedf2236788752d` | `0xeac17d5e0cb5044a` |
| FloatingIslands whole view | `0x5be4d8cde79b2a76` | `0x96f75041f6861b3a` | `0x3700a516cc89d50c` | `0x6b99948d6eab4f21` |
Exact-query hashes also match: SurfaceWorld density `0xe4d4a8eb95b35933`, detail `0xefcba20c0c70c415`, collision `0xe604823a249029bf`; FloatingIslands density `0x61daded9c303becb`, detail `0xefcba20c0c70c415`, collision `0x84d37463be9b0573`.
## 6. Failed or retried runs
- One phase smoke omitted the explicit owner-data path and resolved it under `Standalone/bin/data`; reran with `Standalone/data/owner_world.json`.
- A no-camera phase smoke produced 2,370 tiles instead of the 2,553-tile fixture; discarded it and reran with the fixed camera.
- A malformed `--workers=w8` command exited during argument parsing; reran with numeric `--workers=8`.
- The first FloatingIslands matrix invocation omitted the three required streaming-mode switches. All 14 attempts exited before generation; corrected the command and all 14 final runs passed.
- The 24 m crossing attempt failed with `std::bad_alloc` as described above.
- The first hash-audit parser expected 13 rows; the actual audit contains 12 scopes. Corrected the parser and all final comparisons passed.
At spawn, the first tile starts about 300 ms after cold start, with roughly 223 ms in full shape compilation and 51 ms in the single-threaded plan; this round did not make that wait shorter. While moving, the 16 m crossing completed 288 entering tiles in about 61 ms and repeated no shape compile, so the measured delay was tile work rather than region setup.
## Orchestrator review (Claude)
- **Not committed:** the L10 telemetry code. It is +1.0% whole-view median with tracing off (4 of 5
pairs slower), and the rule is zero cost when off. Saved as `Saved/Linux/claude/l10-telemetry.patch`
(gitignored) for reuse; the tree is reset to `7650abb`.
- **Key finding, for L11:** the first SurfaceWorld tiles take the native `Heightfield2D` path and don't
read the cave shape, yet `World::generateTile` waits for the full base shape (~223 ms). A per-tile
readiness check (start tiles whose recipe path provably never touches shape arrays) is lever #1 in
safe form.
- **Open bug, for L11:** the 24 m crossing died with `std::bad_alloc` under the 6 GiB **address-space**
cap (`RLIMIT_AS`). That cap counts reservations, not resident memory; L10 also reports 263.57 MiB
of proxy address *capacity*. It is not yet known whether this is a real memory blow-up on larger
crossings or the cap counting reserved address space. L7's 32 m step also hit the 160M-node
interval bound.
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# VoxelForge L11 — Linux report
## 24 m crossing crash
The crash is real. The original binary threw `std::bad_alloc` after base shape compilation with both 6 GiB and 16 GiB `RLIMIT_AS`; the 16 GiB run peaked at 476,128 KiB RSS and 1,542,284 KiB virtual size. The allocation trace identifies a 432,345,551,342,665,824-byte resize in `BuildSpatialBins`, reached from `BuildAnalyticRegion` during `World::compileTileRegion`. The crossing code had coalesced disjoint entering tiles into a large LOD rectangle and tried to allocate dense per-axis bins that the analytic fallback never reads. L10's 263.57 MiB figure is the proxies' reserved virtual capacity; RSS samples record resident usage separately.
Analytic regions now skip those dense bins and compile in world-aligned 128-voxel pages. Pages are built privately and published together; coordinate, `bad_alloc`, and size failures return errors before partial pages are published. On the final L11 binary, 24 m and 32 m both passed (16 pages each); 1,000 m passed with 2,260 entering keys, 72 pages, 63 ms region-build wall time, 700,232 KiB peak RSS, and 2,578,588 KiB peak virtual size. The fixed 24 m run peaked at 533,420 KiB RSS and 2,578,588 KiB virtual size. Crossing pages build no packed interval nodes (`lattice_nodes=0`) and do not expand the immutable base sign/proxy arrays; they add analytic primitive/bin data. `retainTileRegions` prunes pages outside the desired set. The largest empirically verified step is 1,000 m. Work follows the destination's entering tile set; once the old and new views are disjoint, its page count stays bounded by the active view as travel distance increases. Keys outside Core's signed 32-bit voxel range are rejected with `tile region coordinate is out of range` before page construction. The earlier L7 32 m / 160-million-node failure was the same unbounded region geometry.
| Step | Entering keys | Pages | Added interval nodes | Base proxy nodes / virtual capacity |
|---:|---:|---:|---:|---:|
| 24 m | 432 | 16 | 0 | 185,024 / 263.57 MiB |
| 1,000 m | 2,260 | 72 | 0 | 185,024 / 263.57 MiB |
## Shape readiness
`isTileShapeFree` accepts only LOD0 tiles whose padded mesh box maps to one valid SurfaceWorld plan, excludes FloatingIslands, plan features, routes, passages, edits, and overlaps with owner shape primitives or detail bounds. This covers the MC skirt and sample margin. Higher LODs are conservatively shape-dependent; the accepted path cannot use far parents. The native-only context is initialized without building sign arrays, proxies, owner primitive vectors, or spatial bins. Native sampling and classification paths check the padded bounds, reject unsupported fallbacks, and count any attempted shape-dependent read; tile generation then fails instead of returning a partial mesh.
The SurfaceWorld spawn view proved 27/27 near-ring tiles shape-free. A deliberately mis-marked distant tile `(0,0,100000,lod0)` reached the sampler and was rejected by the guard. After shape publication, native-only and full-shape generation matched all four hashes for all 27 tiles. Shape-dependent tiles waited for the release-published shape; tile jobs continue through the existing Epoch and MPSC result path, and published shape/page data is immutable. The FloatingIslands spawn proof accepted 0/27 tiles, so all waited for its shape. Slow-shape delay defaults to zero; audit and negative-control work is opt-in.
## No-hash timing pairs
Five interleaved W12 pairs, camera `0,-35,-487.94`, seed 0, Clang `-ffp-contract=off`, hashing off. Times are from process start. The L9 executable does not emit a first-tile completion event and starts tile workers only after shape compilation; its first-tile cell is therefore unavailable.
| Pair | First tile L9 / L11 | Near ring L9 / L11 | Whole view L9 / L11 |
|---:|---:|---:|---:|
| 1 | — / 153 ms | 343 / 166 ms | 1,439 / 1,429 ms |
| 2 | — / 160 ms | 424 / 173 ms | 1,526 / 1,447 ms |
| 3 | — / 145 ms | 347 / 163 ms | 1,447 / 1,443 ms |
| 4 | — / 146 ms | 353 / 170 ms | 1,457 / 1,449 ms |
| 5 | — / 153 ms | 376 / 173 ms | 1,478 / 1,464 ms |
| Median | — / 153 ms | 353 / 170 ms | 1,457 / 1,447 ms |
The delayed maximum-overlap W12 run held shape compilation for 1.5 s: first tile 133 ms, near ring 166 ms, shape ready 1.696 s. Shape-free and full-shape near-ring hashes matched, and whole-view, full-detail, per-LOD, and exact-query hashes matched the baseline.
## Hashes
All 28 configurations passed against L10's committed `b370908` baseline: SurfaceWorld and FloatingIslands, seed 0, W1/W8/W12, Clang `-ffp-contract=off` and GCC default, with five W12 repeats per compiler and recipe. Each run matched all 12 rows: full-detail, whole-view, nine LODs, and exact queries. The delayed-overlap run also matched.
| Recipe | Full-detail density / mesh / payload / topology | Whole-view density / mesh / payload / topology | Exact-query density & unclamped / detail / collision |
|---|---|---|---|
| SurfaceWorld | `0x0ee0579bd15cbbe4` / `0x32e5d4964d610fee` / `0x1932b96ee4b1d910` / `0x69743c6bad3447dc` | `0xc10697a8f48380c7` / `0xe75c9119a1498cd5` / `0x49a9a8d1835a6c8c` / `0xedcb23288b5e8724` | `0xe4d4a8eb95b35933` / `0xefcba20c0c70c415` / `0xe604823a249029bf` |
| FloatingIslands | `0x6d842d2878b08ef6` / `0x4b868a3184f08035` / `0x2cedf2236788752d` / `0xeac17d5e0cb5044a` | `0x5be4d8cde79b2a76` / `0x96f75041f6861b3a` / `0x3700a516cc89d50c` / `0x6b99948d6eab4f21` | `0x61daded9c303becb` / `0xefcba20c0c70c415` / `0x84d37463be9b0573` |
The per-LOD D/M/P/T rows match exactly in every configuration; the complete comparison is recorded in `Saved/Linux/l11_hash_audit.txt`.
## Failed and retried runs
- The 24 m reproduction failed with `std::bad_alloc` under both address-space caps (`l11-cross24-as6g.log`, `l11-cross24-as16g.log`); the allocation trace above isolated the oversized bin resize. Final-binary 24 m, 32 m, and 1,000 m reruns passed (`l11-final-cross-24m.log`, `l11-final-cross-32m.log`, `l11-final-cross-1000m.log`).
- The first readiness proof admitted 512 LOD0 keys (`l11-readiness-audit.log`, `l11-readiness-audit2.log`). Although the 27 near-ring equivalence check passed, distant owner-shape tiles changed the whole-view density hash. Tightening the proof to test owner primitive bounds reduced early admission to the 27 safe near-ring tiles and restored every hash (`l11-readiness-audit-final.log`).
- One rebuilt audit invocation omitted the owner JSON path and exited 2 before generation (`l11-readiness-audit-path-error.log`; `Standalone/bin/data/owner_world.json` was missing). It was rerun with `Standalone/data/owner_world.json` and passed.
- The required hash matrix and five timing pairs had no failed runs. All monitored run processes stayed below the 6,000,000,000-byte RSS ceiling; governor remained `powersave`.
The standalone Core/headless builds passed with Clang and GCC. The Unreal adapter change was source-reviewed but could not be built here because UnrealBuildTool/UnrealEditor are not installed on this Linux machine.
At spawn on SurfaceWorld, the near ring is ready at a 170 ms median versus 353 ms on L9, and the first L11 tile is ready at 153 ms median before shape publication; L9 gates tile work on shape compilation and does not report that milestone. For fast movement, destination-page work stays bounded through the tested 1 km crossing, while invalid Core coordinates return an error before allocation.
## Orchestrator review (Claude)
- **Re-run by me, 5 interleaved W12 pairs, no hashing.** Near ring (`neighborhood_ready`) L9
0.338/0.338/0.337/0.326/0.334 s vs L11 0.159/0.159/0.167/0.169/0.159 s (median 0.337 → 0.159 s,
−53%). Whole view 1.337 → 1.365 s median (+2.1%, 4 of 5 pairs slower): a small cost, accepted for a
2× faster spawn ring. W12 hash runs give density `c10697a8f48380c7`.
- **Crossings re-run by me on L11** (`--region-crossing --camera-step=S,0,0`): 24 m gives 432 tiles,
0.867 s wall, 10.05 worker-s, rc 0; 1,000 m gives 2,260 tiles, 5.90 s wall, 70.4 worker-s, rc 0. The L9
binary lacks the option, so the original crash rests on Luna's reproduction and allocation trace.
- **New finding, for L12:** the 24 m crossing costs ~23 ms of work per tile, against ~2 ms for L10's 16 m
crossing (288 tiles, 0.633 worker-s). Tiles outside the base shape bounds, served from analytic
region pages, look about 10× more expensive. That is a moving-player cost.
- **Concurrency read:** `World::compile` builds the shape privately, then sets `impl_->shape` and
`buildRequest` before a release store of `shapeReady`. Every shape reader acquire-checks
`shapeReady` first (short-circuit), and shape-free tiles use a private native-only context. Sound.
- **Unreal:** `Source/VoxelForge/Private/VoxelWorld.cpp` changed (compile outside the writer lock;
proven shape-free tiles start before `bReady`). It is NOT compiled here, so it must be built on the
owner's PC before it is trusted in game.
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# VoxelForge L12 — Linux report
Governor stayed `powersave`. Builds and runs used CPUs 0–11, at most 12 jobs, a 6 GiB address-space cap, and RSS monitors. Clang and GCC builds passed; peak sampled RSS was 881 MiB for one GCC compiler process and 679 MiB for the 1 km crossing. The GCC build process group peaked at 4.35 GiB. No Unreal adapter files changed.
## LOD cost and change
The 24 m profile is like-for-like at LOD1 in the same SurfaceWorld crossing. L11 generated 160 LOD1 tiles: 32 base-shape tiles averaged 2.73 ms each, while 128 analytic-page tiles averaged 71.72 ms. Of the LOD1 worker time, 9.06 of 9.27 seconds went to the marching-cubes density grid; the page compiler added 15 ms and built no packed lattice nodes. The page route lacked the manifest input needed for the exact LOD1 block proofs. Across all 160 LOD1 tiles, the sample counter reported 5.64 million density samples, or 35,271 per tile.
Analytic pages now retain the immutable shared manifest for block classification while continuing to sample the legacy density field. The proof audit checked 27,479 blocks and 36,574,549 samples, with zero violations. On the plain 24 m profile, page-backed LOD1 fell to 5.60 ms per tile; all 160 LOD1 tiles reported 432,000 samples (2,700 per tile) and 435 ms in density-grid work. Base LOD1 tiles averaged 2.51 ms, so page tiles are now about 2.2× their base cost. No base-shape bounds changed; pages remain privately built, immutably published, and bounded, with 16 pages at 24/32 m and 72 at 1 km.
## Plain W12 crossings
Worker time is the sum across tile workers; per-tile values use that sum. L11 values are from the L11 executable and logs. L12 values include region compilation in wall time.
| Step | Tiles | L11 wall / worker-s / ms per tile | L12 wall / worker-s / ms per tile |
|---:|---:|---:|---:|
| 8 m | 144 | 0.038 s / 0.381 / 2.65 | 0.035 s / 0.360 / 2.50 |
| 16 m | 288 | 0.831 s / 9.476 / 32.90 | 0.125 s / 1.096 / 3.80 |
| 24 m | 432 | 0.869 s / 9.912 / 22.95 | 0.164 s / 1.596 / 3.69 |
| 32 m | 576 | 0.898 s / 10.261 / 17.81 | 0.172 s / 1.691 / 2.94 |
| 1 km | 2,260 | 5.892 s / 69.534 / 30.77 | 1.247 s / 14.003 / 6.20 |
All five L12 steps passed; peak crossing RSS was 679 MiB. The 8 m L11 comparison is `l12-baseline-8m-page.log`; 16 m is `l12-baseline-16m-page.log`; 24 m, 32 m, and 1 km are the L11 final crossing logs.
## Spawn and hashes
Three plain W12 spawn runs had medians of 146 ms first tile, 161 ms near ring, and 1.361 s whole view. L11 medians were 153 ms, 170 ms, and 1.447 s.
All 28 requested L1 hash configurations matched L11: SurfaceWorld and FloatingIslands seed 0, Clang `-ffp-contract=off` and GCC default, W1/W8/W12, with five W12 repeats. Every run matched all 12 rows: full detail, whole view, nine LODs, and exact queries. Clang/GCC full-detail and whole-view D/M/P/T plus exact-query values are unchanged from the L11 report. The L3 FP-contract preamble/self-test remains in place.
| Recipe | Full-detail density / mesh / payload / topology | Whole-view density / mesh / payload / topology | Exact density+unclamped / detail / collision |
|---|---|---|---|
| SurfaceWorld | `0x0ee0579bd15cbbe4` / `0x32e5d4964d610fee` / `0x1932b96ee4b1d910` / `0x69743c6bad3447dc` | `0xc10697a8f48380c7` / `0xe75c9119a1498cd5` / `0x49a9a8d1835a6c8c` / `0xedcb23288b5e8724` | `0xe4d4a8eb95b35933` / `0xefcba20c0c70c415` / `0xe604823a249029bf` |
| FloatingIslands | `0x6d842d2878b08ef6` / `0x4b868a3184f08035` / `0x2cedf2236788752d` / `0xeac17d5e0cb5044a` | `0x5be4d8cde79b2a76` / `0x96f75041f6861b3a` / `0x3700a516cc89d50c` / `0x6b99948d6eab4f21` | `0x61daded9c303becb` / `0xefcba20c0c70c415` / `0x84d37463be9b0573` |
The 24 m crossing hash also matches L11 at W1 and W12 (432 rows each): density `0x174588abdc8c0d2c`, mesh `0x4c401e27d9d05dea`, payload `0xeb10d9801c5ef125`, topology `0xf59d12304d0dcb4a`.
The route-verified base/page audit does **not** pass the requested exact-tile invariant. For `(0,-5,-31,lod1)`, the base density hash is `0xe0672dae7528f8d7` and page density hash is `0x882280f67bfddd77`; mesh, payload, and topology match. All 48 base-covered LOD1 candidates had density mismatches; 10 also differed in mesh/payload/topology. Across eight route-verified LOD0/LOD1 pairs, all eight density hashes differed. The base SurfaceWorld route uses manifest density while L11 pages use the legacy density evaluator; switching page samples to the base field would change the L11 crossing hashes. I kept the legacy page field to preserve the required crossing output, so this pre-existing parity conflict remains unresolved.
## Failed and retried runs
- An attempted 24 m base-shape expansion exited 2 at the 160-million-node bound (`l12-baseline-24m-base.log`). A separate per-tile native-only proof promotion failed with `region OOM` and was reverted (`l12-probe-cross24-profile-w12.log`).
- The first plain step command passed `32` as the camera distance while labeling it 8 m; output identified it as 32 m. It was retained as the 32 m result, and 8 m was rerun with the correct distance.
- The first FloatingIslands matrix omitted `--auto-surface-camera`, so it hashed the wrong 2,553-tile view. It was rerun with the L11 seed-0 island placement; all 28 corrected matrix configurations passed. The comparison helper also needed two small script fixes before it reported the final 28/28 result.
- One base/page audit initially treated a LOD2 base-route fallback (`page_keys=0`) as a match. The audit now verifies the generated route; that apparent pass was rejected and the route-verified parity failure above is the final result.
Walking into new ground should feel much better: the plain 24 m crossing fell from 0.869 s to 0.164 s, and the 1 km crossing from 5.892 s to 1.247 s. Page-backed LOD1 tiles are down from 71.7 to 5.6 ms each while the L11 crossing hashes stay exact; base/page density-hash parity remains a separate unresolved constraint.
## Orchestrator review (Claude)
- Re-run by me (W12, no hashing, 3 interleaved pairs): 24 m crossing L11 0.874/0.914/0.898 s vs L12
0.154/0.166/0.166 s (median 0.898 → 0.166 s, 5.4×). Spawn is unchanged (near ring 0.160–0.184 s).
The 24 m crossing hash (density `0x174588abdc8c0d2c`, mesh `0x4c401e27d9d05dea`) matches L11 at W1
and W12. Hash runs refill skipped samples, so time crossings with hashing off.
- **Soundness of page-tile skipping:** the proof audit figures (27,479 blocks / 36,574,549 samples)
are the base-shape audit from L9, not page tiles. The evidence for pages is the crossing hash
equalling L11 (which filled every sample). That is necessary but narrow: one crossing, one seed.
- ⚠️ **Route-dependent output (a pre-existing multiplayer bug, now measured):** the same tile key
gives different density from the base shape (manifest field) than from an analytic page (legacy
field). All 48 base-covered LOD1 candidates differed in density, 10 also in mesh/payload/topology.
A tile's geometry then depends on streaming history (spawned near it vs walked to it), which
breaks peer determinism. Top priority for L13.
@@ -0,0 +1,140 @@
# VoxelForge M3 Linux13 — route-invariant density
## Field decision and fix
The approved reference is the Core base shape built from the reviewed owner manifest: `Heightfield2D`
for SurfaceWorld and `FloatingIslandFieldV1` for FloatingIslands. L12's base route sampled that
field. Its analytic pages instead fell through to the copied legacy owner `GetDensityAt` evaluator,
so the same key could sample different values after the player crossed into a page. In the L12
SurfaceWorld audit, all 48 base-covered LOD1 candidates had different density; 10 also differed in
mesh, payload, and topology. A 214,375-sample L12 negative-control run measured max/mean density
delta `0.076171875 / 0.0133467594`, 29 sign changes, 170 edge-crossing changes, and up to 1.7778
voxels of surface displacement. The manifest field is the approved Core world and is the reference
kept here.
Changing the page manifest flag alone did not fix FloatingIslands: 8/8 page pairs still failed,
with max density delta `433.925781`, 262,676 sign changes, and 17,188 edge-crossing changes across
343,000 samples. The source fix binds each compiled page to its world's base `FStandaloneShapeWorld`
before publication. Page density, lattice, detail, classification, and solid queries now delegate
to that one evaluator; the legacy page-local evaluator is no longer an independent output route.
`WorldAssemblyEvaluatorVersion` is bumped from 5 to 6.
## Route parity
The L12 evaluator-v5 negative control fails as required: 5/5 selected base/page pairs mismatch. After the fix,
four audits passed: SurfaceWorld seeds 0, 1, and 17, plus FloatingIslands seed 0.
| Compared routes | Pairs | Mismatches |
|---|---:|---:|
| Base vs page (28 clipmap-requested pages; 26 base-covered page controls) | 54 | 0 |
| Base vs native-only shape-free route (SurfaceWorld LOD0) | 27 | 0 |
| Edited base vs edited page | 4 | 0 |
| Same key built in initial and moved-world history | 2 | 0 |
| Tile samples vs exact Core queries at LOD2–8 | 56 | 0 |
All 87 tile-generation pairs match density, mesh, payload, and topology hashes. The 56 higher-LOD
pairs compare the sampled tile lattice to direct `densityAt` / `densityAtLattice` queries; these
also match all sampled densities and solid/air signs. The owner fixture has
`full_res_clip_levels=2`, so analytic page routes exist only at LOD0–1. In total, page comparisons
covered 2,315,250 density samples with zero delta, sign, edge-crossing, or surface-root differences;
6,172,229 exact-query samples had zero mismatches. The audit exits nonzero on any output-hash,
sample, route-verification, exact-query, or proof-violation mismatch.
The history probe builds the same LOD0 key in a second Core world after a 96 m camera move. Both
SurfaceWorld and FloatingIslands match all four hashes across those two build histories. The edit
probe applies a sequence-1 density offset centered on a sampled sign crossing; it changes the field,
and edited base/page results still match.
### Page proof audit
The fill-and-check audit generated page tiles with full density capture and uniform-block proof
verification, so it checked the field those pages actually sample. Across the four audits it checked
1,274 blocks / 1,695,694 samples: 518 blocks used the exact fallback, 6 were unknown, and there were
zero false proofs or violations. SurfaceWorld walkability passed 5,642/5,642, 6,080/6,080, and
4,785/4,785 samples for seeds 0, 1, and 17; FloatingIslands passed 4,000/4,000. Shape readiness
passed 27/27 near-ring tiles where eligible. FloatingIslands has no eligible native-only tiles.
## Cost, hashing off
W12, seed 0, `--force-generate`, camera `0,-35,-487.94`, with the same crossing setup as L12:
| Move | Entering tiles | L12 crossing | L13 crossing | L13 peak RSS |
|---|---:|---:|---:|---:|
| 8 m | 144 | 0.0347 s | 0.0399 s | 468 MiB |
| 16 m | 288 | 0.1249 s | 0.0856 s | 513 MiB |
| 24 m | 432 | 0.1635 s | 0.1242 s | 512 MiB |
| 32 m | 576 | 0.1717 s | 0.1692 s | 511 MiB |
| 1 km | 2,260 | 1.2474 s | 0.7696 s | 673 MiB |
Three W12 spawn runs had medians of 157 ms first tile, 180 ms near ring, and 1.499 s whole view;
L12 medians were 146 ms, 161 ms, and 1.361 s. Each spawn run generated the same 2,553-tile
benchmark view. The final timings are in `Saved/Linux/l13-crossing-final-*.log` and
`Saved/Linux/l13-spawn-final-*.log`.
## Determinism and invariants
All 28 required configurations passed: SurfaceWorld and FloatingIslands seed 0; Clang
`-ffp-contract=off` and GCC default; W1/W8/W12, with five W12 repeats per compiler and recipe. Each
run matched all 12 rows (full detail, whole view, LOD0–8, exact queries) against L12/L11.
| Recipe | Full detail D/M/P/T | Whole view D/M/P/T | Exact density / unclamped / detail / collision |
|---|---|---|---|
| SurfaceWorld | `0x0ee0579bd15cbbe4 / 0x32e5d4964d610fee / 0x1932b96ee4b1d910 / 0x69743c6bad3447dc` | `0xc10697a8f48380c7 / 0xe75c9119a1498cd5 / 0x49a9a8d1835a6c8c / 0xedcb23288b5e8724` | `0xe4d4a8eb95b35933 / 0xe4d4a8eb95b35933 / 0xefcba20c0c70c415 / 0xe604823a249029bf` |
| FloatingIslands | `0x6d842d2878b08ef6 / 0x4b868a3184f08035 / 0x2cedf2236788752d / 0xeac17d5e0cb5044a` | `0x5be4d8cde79b2a76 / 0x96f75041f6861b3a / 0x3700a516cc89d50c / 0x6b99948d6eab4f21` | `0x61daded9c303becb / 0x61daded9c303becb / 0xefcba20c0c70c415 / 0x84d37463be9b0573` |
The crossing output changes as intended. The 24 m W1 and W12 moved-tile hashes match each other:
`0x337ca62131576728 / 0x7612f48e2ddbbaab / 0x69a67ed4add83b87 / 0xf11ac1ebd0f7ddb8` (D/M/P/T),
replacing L12's `0x174588abdc8c0d2c / 0x4c401e27d9d05dea / 0xeb10d9801c5ef125 / 0xf59d12304d0dcb4a`.
The L3 FP-contract preamble and runtime self-test, L4 `FLazy`, L7 shared column cache, L9/L12
proofs, and L11 native-only readiness/crash fixes were preserved. The L6 screen-space controls
still pass their six same-LOD checks and reject the missing/floating-surface, global-octave, and
stride-2 negative controls as required. Its whole gate still rejects the known far-field error over
the 1 px bound (exit 6); the route binding does not affect those LOD3–8 base-field comparisons.
The asynchronous MPSC/Epoch path and `ARCHITECTURE.md` §8.10 invariants are unchanged. No Unreal
adapter files were touched; the Core exact-query and collision-sign routes were checked, but Unreal
collision cooking was not built here. `ARCHITECTURE.md` §8.36 and `CODEMAP.md` §3.22 document the new
route law.
Builds and runs used CPUs 0–11, at most 12 workers, a 6 GiB address-space cap, and a 6,000,000,000
byte RSS monitor. The governor remained `powersave`. Peak sampled RSS was 904 MiB across runs
(673 MiB in the no-hash cost table); the GCC build process group peaked at 4.27 GiB. Clang and GCC
builds passed. No system changes or Unreal builds were made.
## Failed and retried runs
- `l13-route-baseline-s0-w12.log` exited 2 because the inferred binary-relative owner JSON path did
not exist; reruns used the explicit repository JSON. The first baseline capture used the wrong
camera, then an audit pass had empty proof-skipped density captures; the final L12 negative
control is `l13-route-baseline-s0-w12-r4.log`.
- `l13-route-fi-diagnostic.log` and `l13-route-fi-diagnostic-r2.log` intentionally exposed the
remaining FloatingIslands split before the shared-source binding; both exit 9 on 8/8 mismatches.
- `l13-route-edit-s0.log` exited 9 because its brush did not change the selected tile. Centering the
brush on a sampled sign crossing fixed the audit in `l13-route-edit-s0-r2.log`.
- `l13-route-history-sw-s0.log` exited 9 because the second-world probe exceeded the 4,096-node
region compiler envelope. The retry compiles one matching LOD0 anchor tile and passes.
- The first `l13-cost-*` measurements omitted `--force-generate` and used the owner JSON start;
those are not used above. The final crossing and spawn runs use L12's camera and force-generation
setting. The screen-space run's exit 6 is its expected far-field rejection, not a retried run.
- All final builds, the 28 hash runs, eight no-hash cost runs, and two crossing-hash runs completed
within their limits. No commit, push, or stash was made.
## Multiplayer note for the owner
Peers with the same manifest, seed, evaluator version 6, and tile key now reconstruct the same Core
density and tile output through each available base, page, or native-only route, regardless of
arrival history; terrain geometry still does not need to cross the network. Player edits remain an
explicit versioned diff that must be ordered and synchronized between peers.
## Orchestrator review (Claude)
- **Spawn cost re-run by me, 5 interleaved W12 pairs, no hashing:** whole view L12
1.385/1.405/1.419/1.443/1.460 s vs L13 1.401/1.448/1.430/1.435/1.451 s (median 1.419 → 1.435 s,
+1.1%, within noise); near ring 0.168 → 0.171 s. The +10% in the cost table above compares L13 runs
with L12 numbers from another session; interleaved, there is no measurable spawn regression.
- The fix is structural: pages are bound to their world's single base `FStandaloneShapeWorld`
evaluator before publication, so routes can't diverge by construction. The negative control fails
on L12 (5/5), and the 87 tile pairs, 56 exact-query pairs and 2.3M page samples show 0 mismatches
after. The page lifetime is safe because the base shape is owned by the `World` and outlives its pages.
- Crossing output changed, as intended (evaluator version 5 → 6); the spawn and island worlds are
unchanged.
@@ -0,0 +1,157 @@
# Linux14 — far spawn work
No mesh or density code changed. The source changes add opt-in profiling for far-shell column
lookups; counter snapshots are behind the existing profile guard, with no added timing or counter
increments when profiling is off. The final plain build has the same output as L13.
## Far LOD cost and ranking
The first table is from five interleaved, W12, hashing-off pairs: L13 binary before and L14 binary
after. Values are median worker-sums across that LOD; per-tile time is the L14 median divided by
tile count. The ranking is L6, L8, L4, L5, L7 on both binaries.
| LOD | Tiles | L13 → L14 median worker-s (s) | L14 worker-ms/tile |
|---:|---:|---:|---:|
| 4 | 320 | 1.600 → 1.572 | 4.91 |
| 5 | 144 | 1.421 → 1.411 | 9.80 |
| 6 | 96 | 2.624 → 2.585 | 26.93 |
| 7 | 48 | 1.152 → 1.158 | 24.13 |
| 8 | 153 | 2.044 → 2.046 | 13.37 |
Phase detail below is one W12 `--profile-lod-work` run on the final Clang binary. Cache counters
include all column work for that LOD, not just refinement. A “shared hit” is a hit from the
world-shared cache; formula evaluations equal local misses minus shared hits.
| LOD | Calls | Local hits / misses | Shared hits | Formula evaluations (per tile) | Column compute (ms) | MC non-column (ms) | Ground/cap non-column (ms) | Connector shell non-column (ms) | Skirt (ms) | Assembly (ms) |
|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|
| 4 | 1,845,787 | 1,579,868 / 265,919 | 175,805 | 90,114 (282) | 521 | 472 | 385 | 0 | 186 | 3 |
| 5 | 877,542 | 701,124 / 176,418 | 105,477 | 70,941 (493) | 408 | 135 | 705 | 0 | 159 | 2 |
| 6 | 760,952 | 418,443 / 342,509 | 63,209 | 279,300 (2,909) | 1,594 | 90 | 474 | 210 | 158 | 2 |
| 7 | 337,328 | 257,969 / 79,359 | 8,878 | 70,481 (1,468) | 395 | 59 | 514 | 0 | 145 | 4 |
| 8 | 644,565 | 508,799 / 135,766 | 29,545 | 106,221 (694) | 608 | 374 | 783 | 0 | 278 | 6 |
MC and refinement column-compute / non-column times (ms) were L4 `221/472` MC and `281/385`
ground/cap; L5 `199/135` MC and `209/705` ground/cap; L6 `196/90` MC and `205/474` ground/cap;
L7 `184/59` MC and `211/514` ground/cap; L8 `413/374` MC and `195/783` ground/cap. The column
compute column overlaps those column portions. Timers are worker sums and may differ by a few ms
from their subphase sums.
Stratum shells made zero field calls at LOD4–8 and took under 0.03 ms total. The profiler run
measured about 1.408 s whole-view-ready; the unprofiled interleaved runs below are the timing result.
## Connector-shell repair
`AppendFarConnectorShells` is guarded to LOD6 and above. Coarse marching cubes can leave gaps in a
route connector wall, so the repair checks four axial rays at connector stations and adds only the
panels where the nearest coarse-mesh hit misses the source-field radius tolerance. LOD6 checks at
128-voxel stations; LOD7–8 use 256-voxel stations. Only LOD6 had repair candidates in this spawn
view: 5,066 triangles were added. The shell took 1.403 worker-s, including 1.193 s of column
evaluation (about 0.210 s shell work outside those evaluations).
The LOD6 repair made 251,475 source/column calls: 44,596 worker-local hits, 206,879 local misses,
30 shared-cache hits, and 206,849 formula evaluations. Thus 82.3% of calls evaluated a formula;
the work is mostly uncached. A cache miss can include a point evicted by the four-way worker cache,
so these counters do not prove every evaluated XY is unique. The L13-bound base evaluator already
feeds the shared exact-XY cache; neighboring LOD samples mostly use different XY coordinates, and
only 30 repair samples hit the shared cache. Reducing stations or rays would change the repair
geometry, and no bit-identical reduction was proved.
## Ground and cap refinement
Ground refinement starts at LOD5 (32-voxel grid there, 64 at LOD6, then 128 at LOD7–8). Cap
refinement starts at LOD4 (16-voxel grid there, then 128 at LOD5–7; LOD8 may use its configured
interior override). Both query exact `Heightfield2D` columns and use those values for heights,
normals, materials, clipping, and replacing nearby coarse faces. The existing shared cache is keyed
by recipe/plan and exact XY, so aligned samples can already be reused across tiles and levels. The
LOD-wide shared-hit counts are in the table above; they are not refinement-only counts.
Current safe skips are the plan Z-range check for ground and the cap-height-bound check for caps.
No additional tile/cell skip was shown to preserve every sample that affects output; a grid point
can also supply a neighboring normal or clipped cell. No new refinement sharing or skip was built.
## Ranked exact-output work
No exact-output change with a measured saving above 3% was proved, so no geometry optimization was
built. The ranked work buckets are:
1. Ground/cap refinement across LOD4–8: about 3.95 worker-s including its column work. Removing all
of it would be an unrealistic idealized 23% of 1.419 s at 12-way division; the sampled values
currently affect geometry/materials/normals.
2. LOD6 connector repair: 1.403 worker-s inclusive, an idealized upper bound near 8.2% at 12-way
division. Most calls are uncached, and the missing panels are required for the current mesh.
3. Far-LOD column formula work: 3.53 worker-s across LOD4–8, overlapping the two buckets above.
Exact-XY sharing is already active; no redundant set large enough to remove was demonstrated.
4. Marching-cubes non-column work is 1.13 worker-s and skirts 0.93 worker-s. Assembly is only
0.017 worker-s; stratum shells are negligible. No exact reduction was established.
These idealized conversions divide worker-s by 12 and are not predicted wall-time gains. The L6
screen-space gate was not used because this round made no geometry change.
## Interleaved cost, builds, and hashes
Five hashing-off W12 pairs ran in one session, alternating
`Standalone/bin/linux/VoxelForgeCoreHeadless-linux13-clang` and
`Standalone/bin/linux/VoxelForgeCoreHeadless-linux14-clang`. Every run generated 2,553 tiles at
seed 0 and camera `0,-35,-487.94,0,-22`.
| Pair | L13 whole-view-ready (s) | L14 whole-view-ready (s) |
|---:|---:|---:|
| 1 | 1.416 | 1.410 |
| 2 | 1.436 | 1.388 |
| 3 | 1.416 | 1.424 |
| 4 | 1.429 | 1.419 |
| 5 | 1.430 | 1.426 |
Median was 1.429 s before and 1.419 s after (−0.7%, within this run spread). The telemetry is
opt-in; the plain run shows no measurable cost when off.
Final binaries `Standalone/bin/linux/VoxelForgeCoreHeadless-linux14-clang` and
`Standalone/bin/linux/VoxelForgeCoreHeadless-linux14-gcc` were rebuilt with `Standalone/BuildLinux.sh`,
`-j12`, CPUs 0–11, and a 6 GiB address-space cap: Clang 19 with FP contraction off and GCC 14 with
default contraction. Builds passed. Runtime peak RSS was 926,520 KiB; largest individual
build-process RSS was 901,968 KiB (GCC), with a 4,557,196 KiB process-group peak. Governor remained
`powersave`.
The final hash matrix passed 28/28: SurfaceWorld seed 0 and FloatingIslands seed 0, Clang/GCC,
W1/W8/W12, with five W12 repeats per recipe/compiler. Full-detail, whole-view, all nine per-LOD,
and exact-query rows match L13 exactly. Route parity also passed for SurfaceWorld seeds 0,
1, and 17 and FloatingIslands seed 0: page/native-only routes, edits, history, higher-LOD exact
queries, and proof checks had zero mismatches. The final 24 m crossing hash matched at W1/W12 on
both compilers: `0x337ca62131576728 / 0x7612f48e2ddbbaab / 0x69a67ed4add83b87 / 0xf11ac1ebd0f7ddb8`
(density/mesh/payload/topology).
| Recipe | Full-detail D/M/P/T | Whole-view D/M/P/T | Exact density / unclamped / detail / collision |
|---|---|---|---|
| SurfaceWorld | `0x0ee0579bd15cbbe4 / 0x32e5d4964d610fee / 0x1932b96ee4b1d910 / 0x69743c6bad3447dc` | `0xc10697a8f48380c7 / 0xe75c9119a1498cd5 / 0x49a9a8d1835a6c8c / 0xedcb23288b5e8724` | `0xe4d4a8eb95b35933 / 0xe4d4a8eb95b35933 / 0xefcba20c0c70c415 / 0xe604823a249029bf` |
| FloatingIslands | `0x6d842d2878b08ef6 / 0x4b868a3184f08035 / 0x2cedf2236788752d / 0xeac17d5e0cb5044a` | `0x5be4d8cde79b2a76 / 0x96f75041f6861b3a / 0x3700a516cc89d50c / 0x6b99948d6eab4f21` | `0x61daded9c303becb / 0x61daded9c303becb / 0xefcba20c0c70c415 / 0x84d37463be9b0573` |
Hash logs and the 28-row comparator are in `Saved/Linux/l14-final-hash-*.log` and
`Saved/Linux/l14-final-hash-audit.txt`. Final route logs are `Saved/Linux/l14-final-route-*.log`;
crossing and pair logs use the `l14-final-crossing-*` and `l14-final-cost-*` names.
## Failed or retried runs
- The first SurfaceWorld hash matrix and first crossing checks omitted the spawn camera and used the
headless origin. Their comparisons differed from L13; all 14 SurfaceWorld configurations and all
four crossing configurations were rerun with the spawn camera and passed. FloatingIslands used
its auto-surface camera and matched on the first run.
- The first route probes also used the wrong camera selection. A later seed-1 probe used the fixed
seed-0 camera, exited 9 on two LOD2 exact-query checks, and was rerun with `--auto-surface-camera`;
the corrected seed-1 and seed-17 audits passed. The origin-camera route probes returned success
but were not used as reference results.
- Clang was rebuilt after the connector counters were added and again after folding aggregation
into the existing opt-in guard. Both Clang builds and the final GCC build succeeded. No run hit
the RSS, 15-minute stuck-step, or 30-minute limits.
Owner note: the highest measured far cost is still LOD6 connector repair, but its formula work is
mostly uncached and its panels preserve the coarse route wall. The final interleaved plain runs show
no measurable diagnostic overhead; no geometry change or L6 budget claim is made.
## Orchestrator review (Claude)
- Accepted as a counting round. Interleaved W12, no hashing: L13 1.429 s vs L14 1.419 s median, so the
opt-in counters cost nothing measurable when off; committed with the report.
- Conclusion: exact-output far work has no remaining lever above 3%. The big buckets
(ground/cap refinement ~3.95 worker-s, LOD6 connector repair ~1.40 worker-s) produce visible
geometry. Further far savings need geometry changes, judged against today's same-LOD mesh within
the owner's budget (1 px at 1440p, at the LOD's closest display distance, display only).
@@ -0,0 +1,195 @@
# Linux15 report
## Result
Null result. No far-mesh shortcut passed the full 1 px, shading, swap, and topology gates, so no
recipe enables one by default. Evaluator version 6→7 adds the optional `far_display_mesh` declaration;
omitting it keeps the L14 output path. The controls are in the shared Core layer and do not touch
LOD0–2, exact queries, collision, edits, or server state.
Candidates measured:
- Refinement grid scale ×2 at LOD4, 5, 6, 7, and 8. The all-tile LOD4 and LOD5 runs reject; the
remaining per-LOD probes exceed 1 px or change shading, and the LOD6–8 candidates worsen at
least one adjacent swap.
- Reusing connector station radii leaves geometry p99 at 1.07 px but reaches 15.23 px maximum;
shading delta reaches 0.667 and the normal changes by 73.3°.
- Coarsening refinement at LOD4–8 is the largest measured saving, but exceeds the display budget.
Halving connector station density also saves time but opens gaps. Removing
any one ray direction also opens gaps, and the removed-panel control finds 99 new holes.
## Screen-space gate
The gate samples 65×65 surface grids across all 1,145 displayed LOD3–8 tiles (5,208,134 samples;
skirts excluded). Geometry is projected normal displacement against today's same-LOD mesh at its
closest display distance, using 90° horizontal FOV and 2,560 px (0.000613592 rad/px). Shading delta
is the maximum of fixed-light normalized Lambert change and material selector/blend-channel change;
the limit is 1/255. Each number below is p50/p99/max. Exact-path baseline values are all zero.
The gate rejects geometry max above 1 px, shading max above 1/255, any worse per-sample swap,
missing surface, or new hole/crack/floater. Its own validation fails if S13, stride-2, missing
surface, floating surface, missing fine-ring, or removed-panel controls are not rejected; the
panel control must expose at least one new connector hole.
| LOD | Tiles | Geometry px: baseline → refine×2 all | Shading delta: baseline → refine×2 all | Refine×2 holes / cracks / floating |
|---:|---:|---:|---:|---:|
| 3 | 384 | 0/0/0 → 0/0/0 | 0/0/0 → 0/0/0 | 0 / 0 / 0 |
| 4 | 320 | 0/0/0 → 0/2.370/606.562 | 0/0/0 → 0/0.023529/1 | 254 / 400 / 254 |
| 5 | 144 | 0/0/0 → 0/12.728/95.453 | 0/0/0 → 0/1/1 | 1,183 / 76 / 138 |
| 6 | 96 | 0/0/0 → 0.023/13.408/799.596 | 0/0/0 → 0/1/1 | 476 / 0 / 201 |
| 7 | 48 | 0/0/0 → 0/13.242/248.905 | 0/0/0 → 0/1/1 | 30 / 0 / 1 |
| 8 | 153 | 0/0/0 → 0.158/19.250/187.465 | 0/0/0 → 0.003922/1/1 | 45 / 0 / 946 |
The selected-patch swap report compares each baseline with refine×2 all. Values are p50/p99/max px.
| Swap (distance) | Before | After refine×2 all |
|---|---:|---:|
| 3→2 (96 m) | 0.611/3.767/6.045 | 0.611/3.767/6.045 |
| 4→3 (192 m) | 0.752/4.630/7.513 | 0.752/4.630/7.513 |
| 5→4 (384 m) | 0/9.580/31.783 | 2.435/32.321/86.615 |
| 6→5 (768 m) | 0/9.754/70.340 | 0.343/19.142/78.077 |
| 7→6 (1,536 m) | 0/9.040/42.355 | 0.200/15.109/50.994 |
| 8→7 (3,072 m) | 0.826/18.030/47.182 | 1.528/24.547/64.449 |
The station×2 LOD6 screen scan measures 0/2/813.571 px, shading 0/0/1, with 1,349 holes and 1,690
floaters. Its connector audit counts missing ray stations by stable tile/ray/station ID: holes 8→221
(216 new), floating classifications 464→405 (111 new IDs). In the refine×2 all row above, the
screen scan reports those all-tile holes, cracks, and floaters. Station×2 leaves all six selected-patch
swap p50/p99/max rows at baseline values, including 6→5 at 0/9.754/70.340 px. All four ray directions are required:
the four one-ray-removed
controls create 1,008, 1,022, 1,171, and 1,158 new holes. The explicit panel-removal control creates
99 new holes. The exact-path audit has zero new holes, cracks, or floating pieces; its raw connector
audit counts remain 8 holes and 464 pre-existing floating classifications.
The LOD4×2 and LOD5×2 candidates also fail in isolation. Reusing station radii misses the LOD6
geometry and shading limits. The four one-ray-removed masks add 1,008, 1,022, 1,171, and 1,158
connector holes, respectively.
## Negative controls
- The S13 global-octave-drop and stride-2 column-interpolation controls are rejected at every LOD3–8.
- Missing displayed surface, a floating surface, and missing fine-ring surface controls are rejected.
- Removing connector panels is rejected with 99 new holes. The exact connector path has zero new
station IDs classified as holes, cracks, or floaters.
## Speed
Five interleaved W12 pairs per candidate, hashing off, same 2,553-tile L1 view.
`whole_view_ready` is the metric. Both candidates fail the quality gate.
Station×2 connector stations:
| Pair | L14 baseline | Station×2 | Change |
|---:|---:|---:|---:|
| 1 | 1.320 s | 1.304 s | −1.2% |
| 2 | 1.363 s | 1.330 s | −2.4% |
| 3 | 1.371 s | 1.332 s | −2.8% |
| 4 | 1.393 s | 1.341 s | −3.7% |
| 5 | 1.391 s | 1.345 s | −3.3% |
| Median | 1.371 s | 1.332 s | −2.8% (3.3% median paired gain) |
Refinement grid scale ×2 at LOD4–8:
| Pair | L14 baseline | Refine×2 all | Change |
|---:|---:|---:|---:|
| 1 | 1.305 s | 1.164 s | −10.8% |
| 2 | 1.336 s | 1.177 s | −11.9% |
| 3 | 1.362 s | 1.169 s | −14.2% |
| 4 | 1.378 s | 1.178 s | −14.5% |
| 5 | 1.384 s | 1.190 s | −14.0% |
| Median | 1.362 s | 1.177 s | −13.6% (14.0% median paired gain) |
## Hashes and invariants
The undeclared/default recipe path matches L14. LOD0–2 density/mesh/payload/topology hashes:
| LOD | Density | Mesh | Payload | Topology |
|---:|---|---|---|---|
| 0 | `769f2a706d585a72` | `33eeeb39fa443816` | `645621a1d968983f` | `c2457ed905036c9d` |
| 1 | `69cc5a5c0a2c60af` | `b48335f5410c57d5` | `d15c5480162ab8ba` | `feca1bd025823604` |
| 2 | `85deed5683a77202` | `53469895987aeea2` | `e55f8ae7e1532033` | `d5feb12a0e85c09b` |
Exact queries (density / unclamped / detail / collision) remain
`e4d4a8eb95b35933 / e4d4a8eb95b35933 / efcba20c0c70c415 / e604823a249029bf`. The 24 m crossing's
432 moved tiles match L14 at W1/W12 with Clang off and GCC default:
`337ca62131576728 / 7612f48e2ddbbaab / 69a67ed4add83b87 / f11ac1ebd0f7ddb8` (D/M/P/T).
Its LOD0–2 per-LOD hashes also match the three rows above.
Determinism passed 28/28 configurations: SurfaceWorld seed 0 and FloatingIslands seed 0, Clang 19
FP-contract off and GCC 14 default, W1/W8/W12 and five W12 repeats. All per-LOD and whole-view
hashes match L14. L13 route parity passed for SurfaceWorld seeds 0, 1, and 17 and FloatingIslands
seed 0; page, native-only, higher-LOD, edit, and history mismatch counts are zero.
The L3 FP-contract preamble/self-test, L4 `FLazy`, L7 shared cache, L9/L12 proofs, L11 readiness and
crash fix, L13 route binding, and CLAUDE.md async rules remain in place. The evaluator and optional
recipe declaration are shared by all recipes. Builds and runs used CPUs 0–11, up to W12, normal
priority, 6 GiB address-space limits, and the unchanged `powersave` governor. Peak RSS was 904,400 KB
(GCC build); peak runtime RSS was 736,432 KB. No run exceeded the time or memory limits.
## Capture pairs
JPEGs are 1280×720 and each is under 74 KB. Before is L14; after is the rejected refinement×2
candidate applied at LOD4–8.
The L1 view uses `(0,-35,-487.94) m`, yaw 0°, pitch −22°. Horizon uses the same location at pitch −2°.
The mesa frame aims from the L1 location at the L6 mesa band (`(-472,-1432,-463.151) m` in the
gate) with yaw −161° and pitch 0.9°.
| View | Before | After refine×2 all |
|---|---|---|
| L1 camera | [l1-camera-before.jpg](captures/l1-camera-before.jpg) (59 KB) | [l1-camera-after-refineall.jpg](captures/l1-camera-after-refineall.jpg) (57 KB) |
| Horizon | [horizon-before.jpg](captures/horizon-before.jpg) (63 KB) | [horizon-after-refineall.jpg](captures/horizon-after-refineall.jpg) (60 KB) |
| LOD6 mesa rim | [lod6-mesa-rim-before.jpg](captures/lod6-mesa-rim-before.jpg) (74 KB) | [lod6-mesa-rim-after-refineall.jpg](captures/lod6-mesa-rim-after-refineall.jpg) (67 KB) |
## Failed and retried runs
- The first Clang build wrapper exited 127 because `/usr/bin/time` is absent; the direct Clang
`-ffp-contract=off` build succeeded. GCC 14 default also built successfully.
- A later sequential-build monitor was interrupted after Clang completed and before its GCC step
launched. Clang and GCC were rebuilt separately with the same compiler settings and 6 GiB cap.
- The first hash matrix omitted `--seed=0` and was discarded. A second FloatingIslands matrix used
the SurfaceWorld spawn camera; it was rerun with the L14 auto-surface camera. The corrected matrix
passed all 28 configurations.
- Initial SurfaceWorld route probes used no camera for seed 0 (the 2,370-tile bound), omitted
`--region-crossing` for seed 0 (shape compiler safety bound), and used the fixed seed-0 camera for
seed 1 (LOD2/exact-query parity mismatch; seed 17 was not run with that setup). They were rerun
with L14's camera selection and region-crossing option; all four final route audits passed. The
first 24 m crossing also omitted `--region-crossing` and exceeded the shape-build safety bound;
all four corrected compiler/worker combinations passed.
- The first connector audit compared aggregate counts. It was replaced with stable per-ray station
ID comparison before the final gate. The initial L4 selected-tile gate missed a changed tile; the
all-desired-tile coverage gate found and rejected it. The full-view gate is used in the table above.
- The first JPEG encoding pass did not set CPU affinity or an address-space cap. All six files were
re-encoded under CPUs 0–11 and the 6 GiB cap; sizes and pixels stayed the same.
- The first five speed pairs included screen-gate color capture on ordinary streaming tiles. That
diagnostic copy is now enabled only for gate runs; all five cost pairs were rerun and the table
above uses only the final logs. The final exact gate passed and station×2 remained rejected.
- No builds, captures, final audits, or cost runs timed out or breached their memory limits. The
intentional candidate rejections are listed above, not treated as infrastructure failures.
Evidence logs are in `Saved/Linux`: the final baseline and station×2 all-tile gates are
`l15-final-gatecolors-exact.log` and `l15-final-gatecolors-station2.log`; the best-payoff
refinement×2 all-tile gate is `l15-final-gatecolors-refineall.log`. Single-LOD refinement coverage is in
`l15-gate-alltiles-refine-l4x2.log` and `l15-gate-alltiles-refine-l5x2.log`. Single-LOD refinement
and connector-ray probes are `l15-gate-refine-l{x}x2.log`, `l15-gate-reuse.log`, and
`l15-gate-rays{14,13,11,7}.log`. Hash, route, and crossing evidence is in
`l15-final-hash-audit.txt`, `l15-final-route-*.log`, and `l15-final-crossing-24m-*.log`; final
station×2 speed pairs are `l15-final-speed-pair{1..5}-{before,after}.log`; refinement×2 pairs are
`l15-final-speed-refineall-pair{1..5}-{before,after}.log`.
## Note for the owner
The default far terrain stays the same because every measured reduction exceeded the 1 px geometry
or shading limit, worsened a swap, or opened holes. Refinement×2 across LOD4–8 saves 13.6% by the
median whole-view ratio, but creates hundreds-pixel errors and visible gaps, so the captures show it
for review only and it is not enabled.
## Orchestrator review (Claude)
- I looked at the LOD6 mesa-rim pair. After refine×2, the jagged crests are visibly smoothed, black
holes appear in the cap/ceiling, and a dark sliver shows on the left horizon. That confirms the
gate's rejection: the instrument is right this time, not the world.
- **Not merged into `assembler/world`:** the candidate knobs and the evaluator 6→7 bump add no default
output and would invalidate version stamps for nothing. The full L15 code (the extended gate with
shading, swap and connector-ID audits, and the candidate controls) is kept on side branch
`wip/l15-far-budget`. `assembler/world` stays at L14 code plus this report.
- Conclusion of L14+L15: far terrain has no exact or within-budget saving left with today's design. The
remaining far cost is the price of the current refinement and connector-repair geometry.
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@@ -0,0 +1,88 @@
#!/usr/bin/env python3
"""Per-tile zstd CLI comparison over the pristine L1 records from this round."""
from pathlib import Path
import shutil
import struct
import subprocess
import time
import zlib
REPO = Path.cwd().resolve()
CACHE = REPO / "Saved/Linux/cache/l16-prototype"
CAPTURE_LOG = REPO / "Saved/Linux/l16-cache-l1-q24-full-write.log"
TEMP = CACHE / "codec-zstd"
RESULT = REPO / "Saved/Linux/l16-zstd-codec.txt"
assert CACHE.is_dir() and not CACHE.is_symlink()
assert CACHE.resolve().parent == (REPO / "Saved/Linux/cache").resolve()
assert CAPTURE_LOG.is_file()
assert not TEMP.exists()
cutoff_ns = CAPTURE_LOG.stat().st_mtime_ns
records = [
path for world in CACHE.glob("world_*")
for path in world.glob("*.vftile")
if "_s0_d0000000000000000_" in path.name and path.stat().st_mtime_ns <= cutoff_ns
]
records.sort()
assert len(records) == 2553, f"expected 2553 L1 pristine records, found {len(records)}"
codec = shutil.which("zstd")
assert codec, "zstd CLI is not available"
TEMP.mkdir()
per_lod = {}
try:
for source in records:
record = source.read_bytes()
assert record[:8] == b"VFTILE16"
raw_size, compressed_size = struct.unpack_from("<QQ", record, 124)
raw = zlib.decompress(record[144:144 + compressed_size])
assert len(raw) == raw_size
lod = int(source.name.split("_", 1)[0][3:])
entry = per_lod.setdefault(lod, {"raw": 0, "files": [], "encode_ns": 0, "decode_ns": 0, "zstd": 0})
raw_file = TEMP / (source.stem + ".raw")
raw_file.write_bytes(raw)
entry["raw"] += len(raw)
entry["files"].append(raw_file)
for lod in sorted(per_lod):
entry = per_lod[lod]
start = time.perf_counter_ns()
subprocess.run([codec, "-q", "-1", "-f", "--", *map(str, entry["files"])], check=True)
entry["encode_ns"] = time.perf_counter_ns() - start
compressed_files = [Path(str(path) + ".zst") for path in entry["files"]]
entry["zstd"] = sum(path.stat().st_size for path in compressed_files)
start = time.perf_counter_ns()
subprocess.run([codec, "-q", "-d", "-f", "--", *map(str, compressed_files)], check=True)
entry["decode_ns"] = time.perf_counter_ns() - start
# Verify each decoded output byte-for-byte against the zlib payload again.
# The filename is the tile stem, so a deterministic source lookup is sufficient.
source_by_stem = {path.stem: path for path in records}
for entry in per_lod.values():
for raw_file in entry["files"]:
source = source_by_stem[raw_file.stem]
data = source.read_bytes()
_, compressed_size = struct.unpack_from("<QQ", data, 124)
assert raw_file.read_bytes() == zlib.decompress(data[144:144 + compressed_size])
lines = ["lod tiles raw_total_B zstd1_total_B zstd1_avg_B encode_us_per_tile decode_us_per_tile status"]
for lod in sorted(per_lod):
entry = per_lod[lod]
count = len(entry["files"])
lines.append(
f"{lod} {count} {entry['raw']} {entry['zstd']} {entry['zstd'] / count:.1f} "
f"{entry['encode_ns'] / count / 1000:.2f} {entry['decode_ns'] / count / 1000:.2f} PASS"
)
raw_total = sum(entry["raw"] for entry in per_lod.values())
zstd_total = sum(entry["zstd"] for entry in per_lod.values())
lines.append(f"total_tiles={len(records)} raw_bytes={raw_total} zstd1_bytes={zstd_total} ratio={zstd_total / raw_total:.6f}")
lines.append("decode=byte-exact; timing includes zstd CLI process startup once per LOD")
RESULT.write_text("\n".join(lines) + "\n")
print("\n".join(lines))
finally:
resolved = TEMP.resolve()
assert resolved.parent == CACHE.resolve()
shutil.rmtree(TEMP)
@@ -0,0 +1,232 @@
# Linux16 — terrain cache design and Core prototype
This is a persistence feature. The measurements judge exactness, storage, and worker responsiveness;
first-time terrain generation remains a separate cost. The prototype is headless and opt-in. Unreal
integration remains for the owner's PC.
## Design
- **Cache identity.** Production keys should include a stable world ID; season ID and canonical
season-content hash; seed and RNG contract; recipe, plan, biome/manifest and owner-content hashes;
schema and `WorldAssemblyEvaluatorVersion` (6 here); tile coordinate and LOD; voxel size and tile
dimensions; generation options; material/payload-section schema; mesher contract; and a generator
build/FP-contract identity. Include a platform or compiler identity unless cross-build output has
been proven equivalent. Clang and GCC matched this round's full hash matrix, but that alone does
not make every future build interchangeable. Use canonical content hashes so whitespace or JSON
key order does not change the world identity.
- **Prototype identity.** The header and file name include the raw owner-snapshot hash, Core
configuration, recipe/plan/manifest hashes, seed, schema, evaluator, voxel size, tile size,
mesher/FP contract, generation-options hash, tile key and LOD. The edited-tile probe also includes
edit sequence and tile edit digest. The prototype uses 64-bit FNV for identity inputs and CRC32
for accidental file corruption. Production should use a 256-bit content hash and a stable world
ID; the prototype hashes are evidence machinery, not a security boundary.
- **Edits.** Keep the reusable cache pristine. On load, apply the authoritative versioned diff layer
in sequence, then build the edited render/collision result. A derived edited-tile cache, if useful,
must key on the last applied sequence and a digest of edits intersecting that tile. A newer edit
invalidates only derived entries for touched tiles; it leaves pristine entries valid. The edit
probe wrote and reread sequence 1 with digest `3cd5603ebf707d0c` and matched every array and hash.
- **Server.** Never accept a client's cached mesh or collision as authoritative. The server may use
its own locally generated cache for pristine meshes, then apply its ordered edit layer and build
collision from that result. Client cache contents never cross the network; only validated edits
do. A server restart can reuse its own cache after identity and payload validation.
- **Invalidation and verification.** Season/content, seed/RNG, recipe, plan, evaluator, generator,
mesher, FP, voxel-grid, LOD, options, or payload-schema changes select a different key. Evaluator
bump and edit-sequence bump were rejected by the prototype. A canonical uncompressed-payload hash
should be stored and verified at load; corruption or a mismatch is a cache miss, followed by
regeneration on a worker. The prototype verifies CRCs and structure on every load, compares the
complete mesh arrays and Core D/M/P/T hashes after every generated write/read, and regenerates a
deliberately corrupted cached tile. This proves the sampled write/read route; a file's own hash
cannot independently prove generator semantics on every later hit, so complete identity and
version discipline remain essential.
- **Stored data.** The prototype stores the final Core mesh: exact double positions/normals, float
UVs, RGBA, section/group counts, indices, skirt masks, density sample count, and D/M/P/T hashes.
This avoids remeshing on a hit and maps directly to future RMC sections. The indices and section
ranges can feed server-side collision construction after edits. Density/sign tiles offer more
freedom for future meshers but require meshing, materials, and collision work on load; density
sizes were not benchmarked here. Keep collision ownership server-side in either design.
- **Worker/smoothness path.** Cache reads, zlib decode, integrity checks, serialization, and writes
run in the existing headless Core tile worker/result route. The Unreal game thread was not
present on this machine; its later integration should submit cache work through the same worker
queue and return the ordinary tile result. The prototype uses that route for all recipes and
changes no recipe implementation. It exercises SurfaceWorld for cache round trips; the cache-off
matrix and route audits cover SurfaceWorld and FloatingIslands.
- **Read versus regenerate.** Track per-LOD generation and load/decode EWMA. If a demanded tile's
estimated read/decode time exceeds generation time, schedule generation directly; if an attempted
load fails, discard it and regenerate without blocking the result queue. Keep the same tile
priority and permit the previous coarser LOD to remain visible while work finishes. On this L1
set, warm read/decode averaged about 0.11 ms per LOD0 tile and 0.91–1.61 ms per LOD8/7 tile,
compared with 3.97 ms LOD0 and 12.89–24.24 ms LOD8/6 mesh generation in the instrumented fill.
- **Layout, crash safety, and eviction.** One file per tile under a world-content directory keeps
reads and eviction independent; the prototype has 2,553 L1 records and 2,986 touched records after
the 24 m crossing. It writes a same-directory `.tmp`, flushes and `fsync`s it, atomically renames
to `.vftile`, then syncs the directory. Readers only open final `.vftile` names and reject bad
lengths, versions, identities, CRCs, counts, indices, and padding. A crash before rename leaves a
non-loadable temp file. Production startup should remove old temp files. Use a global 2 GB cap
with an LRU index by last use, protect entries currently in use, reserve space under one lock,
evict oldest unpinned records before writes, and skip the write if space still cannot be made.
The prototype enforces the cap and skips writes when full; it does not implement LRU eviction.
Its 4 KiB padding enabled `O_DIRECT` measurements and can be removed in production buffered I/O.
## Compression measurements
Available system zlib headers/library (zlib 1.3.1) were linked with `-lz`. The existing zstd 1.5.7
CLI had no development headers, so it was tested as a per-tile CLI codec in LOD batches; its times
include one process start per LOD. No installs or system changes were made. All totals below cover
all 2,553 L1 tiles except Q16, whose first run had five route-audit tiles prepopulated before codec
sampling. Sizes are payload bytes; the lossless cache also has headers and per-file 4 KiB padding.
| Encoding | Total bytes | Relative to raw | Exact Core arrays? | L1 gate |
|---|---:|---:|---|---|
| Raw canonical mesh | 107,342,349 | 100% | Yes | Pass |
| zlib level 6 | 47,388,401 | 44.15% | Yes | Pass |
| zstd level 1 (CLI, per tile) | 46,513,479 | 43.33% | Yes | Pass; 1.85% smaller than zlib payload |
| Q16 positions + oct16 normals + delta-varint indices | 38,672,768 (2,548 tiles sampled) | 36.17% | No | Fail: 11.4482 px at LOD0; 6 degeneracy changes (2 at LOD4, 4 at LOD6) |
| Q24 positions + oct16 normals + delta-varint indices | 42,862,996 | 39.94% | No | Pass: 0.0458 px max, 0.000060 Lambert delta max, 0.00361° normal error max, no winding/degeneracy changes |
Q24 is about 9.5% smaller than zlib's payload, but it changes floating-point positions/normals and
cannot satisfy exact loaded-versus-regenerated hashes. The selected cache path is lossless zlib.
The zstd CLI decoded every tile byte-for-byte, and was modestly smaller/faster in this test. There
are no zstd development headers here, so it was not linked into the worker prototype. The L1 zlib
records occupied 55,685,120 bytes on disk, including record framing and page padding.
Per-tile size averages by LOD:
| LOD | Tiles | Raw B | zlib B | zstd B | Q16 B* | Q24 B |
|---:|---:|---:|---:|---:|---:|---:|
| 0 | 512 | 19,232.6 | 7,901.7 | 8,009.4 | 7,115.2 | 7,797.3 |
| 1 | 448 | 15,437.8 | 6,715.2 | 6,715.6 | 5,394.2 | 6,244.9 |
| 2 | 448 | 11,152.2 | 4,452.4 | 4,516.8 | 4,129.9 | 4,548.7 |
| 3 | 384 | 11,750.3 | 4,813.1 | 4,885.5 | 4,361.7 | 4,801.7 |
| 4 | 320 | 49,186.9 | 18,865.3 | 18,352.3 | 17,858.1 | 19,738.2 |
| 5 | 144 | 83,106.3 | 37,693.0 | 37,004.3 | 30,247.6 | 33,494.7 |
| 6 | 96 | 128,102.3 | 59,624.7 | 56,521.2 | 46,390.6 | 51,437.7 |
| 7 | 48 | 308,206.8 | 141,387.7 | 139,348.3 | 110,361.7 | 121,997.0 |
| 8 | 153 | 171,712.3 | 81,805.0 | 79,662.9 | 60,755.8 | 67,046.4 |
*Q16 averages are over the 2,548 newly generated tiles; five prepopulated tiles did not enter its
codec sample. Raw, zlib, and Q24 averages are from the clean 2,553-tile fill.
Average codec encode/decode time per tile, microseconds:
| LOD | Raw E/D | zlib E/D | zstd CLI E/D | Q24 mesh E/D |
|---:|---:|---:|---:|---:|
| 0 | 38.60 / 12.31 | 736.63 / 79.49 | 72.14 / 47.97 | 16.28 / 18.78 |
| 1 | 30.13 / 9.47 | 608.30 / 68.07 | 62.71 / 40.53 | 14.26 / 16.04 |
| 2 | 18.94 / 4.64 | 286.44 / 37.86 | 48.50 / 34.65 | 8.20 / 7.55 |
| 3 | 20.21 / 5.18 | 313.54 / 41.77 | 50.73 / 35.90 | 8.81 / 8.07 |
| 4 | 90.46 / 27.53 | 1,508.23 / 189.40 | 134.50 / 78.66 | 41.58 / 41.93 |
| 5 | 163.48 / 55.53 | 2,935.24 / 370.92 | 220.23 / 140.52 | 76.90 / 79.86 |
| 6 | 254.98 / 96.01 | 4,900.50 / 611.07 | 361.50 / 184.35 | 127.39 / 136.19 |
| 7 | 621.57 / 211.84 | 11,944.70 / 1,475.82 | 861.84 / 442.64 | 327.72 / 391.27 |
| 8 | 325.34 / 109.80 | 6,478.56 / 784.32 | 486.54 / 289.96 | 167.25 / 186.01 |
## Smoothness, prototype, and budgets
- A clean write generated, losslessly stored, reloaded, and exactly compared all 2,553 L1 tiles.
The whole-view D/M/P/T hash matched L14. The warm run hit 2,553/2,553 tiles, returned the same
hash, and reached whole-view-ready in 0.450 s including 0.193 s of shape setup; tile streaming
took 0.243 s.
- The 24 m crossing covered 432 entering tiles. Its D/M/P/T hash was
`337ca62131576728 / 7612f48e2ddbbaab / 69a67ed4add83b87 / f11ac1ebd0f7ddb8`, equal to L14.
The cache route audit passed 9 pristine pairs, one edited pair, and one movement-history pair,
all with exact arrays and zero D/M/P/T mismatches. The crossing fill generated and round-tripped
428 tiles; four had already been created by the route audit.
- Safety controls passed: evaluator bump rejected, edit-sequence bump rejected, a flipped compressed
payload byte rejected by record CRC, and a truncated file rejected by size validation. A separate
L1 run with one real tile corrupted regenerated that tile, hit the other 2,552, and restored the
exact L14 whole-view hash.
- `O_DIRECT` bypassed the kernel page cache for the 55,685,120-byte L1 record set: 0.269 s
(197.6 MiB/s). Buffered first touch was 0.0191 s and the repeat was 0.0126 s, but those passes
followed file writes/verification and were page-cache warm. No page cache was dropped; device
firmware may also cache blocks, so `O_DIRECT` is page-cache-cold evidence rather than proof of a
physical cold-device read. The ordinary worker hit path includes buffered read, zlib decode,
validation, and tile construction.
- The instrumentation measures raw, zlib, and mesh candidates on a miss, so its clean-fill
whole-view-ready time was 2.674 s versus 1.718 s for the hash-on no-cache L1 run. This includes
benchmark-only extra codec work. Production should encode only its selected lossless format on a
miss. Warm disk work and decode stay on workers; the first tile was ready in 0.226 s on fill and
0.208 s warm. These headless timings show worker completion; an Unreal frame-time check is still
for the integration round.
- The cache root peaked at 60,835,840 bytes after L1, the 24 m crossing, edit probe, and corruption
controls; the enforced limit is 2,000,000,000 bytes. No eviction was needed. The actual cache
implementation is a headless Core-worker prototype, not the Unreal plugin integration.
## Default-path cost and compatibility
Five interleaved W12 L1 pairs, hash off, 2,553 tiles each:
| Pair | L14 seconds | L16 cache-disabled seconds |
|---:|---:|---:|
| 1 | 1.450 | 1.446 |
| 2 | 1.464 | 1.457 |
| 3 | 1.458 | 1.453 |
| 4 | 1.525 | 1.472 |
| 5 | 1.459 | 1.483 |
Median: 1.459 s L14, 1.457 s L16, −0.14%; no measurable cache-off cost in this run.
All 28 L14 hash configurations passed (SurfaceWorld and FloatingIslands; Clang 19 FP off and GCC
14 default FP; W1/W8/W12 with five W12 repeats). Every one matched all 12 full-detail, whole-view,
nine LOD, and exact-query rows. The four default 24 m crossing checks (W1/W12 on both compilers)
matched all 13 rows, including the 432-tile crossing hash. Default route parity passed for both
compilers across SurfaceWorld seeds 0, 1, and 17 and FloatingIslands seed 0, using the existing
96 m history probe. The cache route passed its separate L1 and 24 m crossing audits.
Representative SurfaceWorld seed-0 hashes (D/M/P/T):
| View | Density / mesh / payload / topology |
|---|---|
| Full detail, 960 tiles | `0ee0579bd15cbbe4 / 32e5d4964d610fee / 1932b96ee4b1d910 / 69743c6bad3447dc` |
| Whole L1, 2,553 tiles | `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724` |
| LOD0, 512 tiles | `769f2a706d585a72 / 33eeeb39fa443816 / 645621a1d968983f / c2457ed905036c9d` |
| LOD1, 448 tiles | `69cc5a5c0a2c60af / b48335f5410c57d5 / d15c5480162ab8ba / feca1bd025823604` |
| LOD2, 448 tiles | `85deed5683a77202 / 53469895987aeea2 / e55f8ae7e1532033 / d5feb12a0e85c09b` |
| LOD3, 384 tiles | `6518caefb3be7e7f / ec513c90b853a614 / f62fa1137ff17f82 / ccf1dcf681965816` |
| LOD4, 320 tiles | `62d4be96021992f4 / f1e4c6efcc2615a9 / 9dc5f9c88be02f33 / fe6f55125a07c3bf` |
| LOD5, 144 tiles | `5e4a8c38b8cea6fc / 08ee56998aaf21e5 / 541eea8558f26cc8 / 6539374a8b3336d8` |
| LOD6, 96 tiles | `e036e95b9006945b / 624a33f941a99b02 / 81b73e14f68bdf86 / 4de4c63ce1f80a56` |
| LOD7, 48 tiles | `8ee358af56a30d8d / 46ab3c6184048b7c / 0a6164b7e68e80c5 / 0c26b85bb03bc831` |
| LOD8, 153 tiles | `c3458e1cbdb9c471 / 46c03d0994d75192 / 8f89fc5bde12d230 / d16dc0cf62031898` |
| Exact queries: density / unclamped / detail / collision | `e4d4a8eb95b35933 / e4d4a8eb95b35933 / efcba20c0c70c415 / e604823a249029bf` |
FloatingIslands full-detail was `6d842d2878b08ef6 / 4b868a3184f08035 / 2cedf2236788752d / eac17d5e0cb5044a`; whole-view was `5be4d8cde79b2a76 / 96f75041f6861b3a / 3700a516cc89d50c / 6b99948d6eab4f21`. Its exact-query hashes also matched L14: `61daded9c303becb / 61daded9c303becb / efcba20c0c70c415 / 84d37463be9b0573`.
## Runs and limits
- First Clang build was interrupted during a silent compile phase. The next build exposed a const
error in the prototype file index; making that index mutable fixed it. Final Clang and GCC builds
passed.
- The first L1 command used the binary's incorrect default data path (`Standalone/bin/data`) and
exited before writing. Supplying `Standalone/data/owner_world.json` passed.
- The first codec run sampled 2,548 tiles because route parity had prepopulated five; it was kept
for Q16 measurements. A clean fill then sampled all 2,553 Q24 tiles.
- A route wrapper first required a moving hash when hashing was disabled; the route audit itself
passed. Seed 17's 24 m history probe had no departed-tile candidate and failed on both L16 and
the L14 control. The same L14 96 m history setup passed on both L16 compilers. The required 24 m
crossing was separately checked and passed.
- The first crossing-hash comparator used an incorrect old-log filename; correcting the filename
let all four comparisons pass. No run exceeded 30 minutes or stalled for 15 minutes.
- Final review found that the cache-hit route audit's `exact_arrays` field initially reported hash
agreement without comparing the arrays themselves. The audit was changed to compare complete
arrays; after rebuilding, both L1 and 24 m crossing route audits passed with zero mismatches.
Runs used CPUs 0–11, at most 12 build jobs, a 6 GiB address-space cap, and normal priority. The
governor stayed `powersave`; peak sampled single-process RSS was 943,844 KiB (FloatingIslands route
audit, GCC). No installs, system changes, or page-cache drops were made. The L3 FP-contract preamble
and self-test, L4 `FLazy`, L7 shared cache, L9/L12 proofs, L11 readiness/crash fix, L13 route binding,
and async worker/result rules remain enabled. Cache logic is recipe-agnostic.
**Owner note:** Saving generated terrain works exactly and fits well under the round's disk cap.
Lossless zlib saved about 56% of the serialized payload. The smaller Q24 mesh encoding passed the
screen gate but changed exact hashes, so the feature should use the lossless record format.
## Orchestrator review (Claude)
- Design accepted: the key, the pristine cache plus ordered edits, a server that never trusts client
caches, corruption/stale rejection, lossless zlib, and atomic writes.
- **Not merged into `assembler/world`:** `Standalone/Source/StreamBenchmarkPipeline.h` (included by the
Windows viewer `StandaloneViewer.cpp`) now unconditionally includes `TileCachePrototype.h`, which
includes `<unistd.h>`, `<fcntl.h>` and `<zlib.h>`. That would break the MSVC build. Kept on side
branch `wip/l16-tile-cache`. Before merging, the prototype must be platform-guarded (or the cache
given a portable I/O and codec layer), and zlib needs a Windows source (UE ships zlib).
- Cache-off cost re-checked by Luna at −0.14% (within noise).
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,34 @@
#!/usr/bin/env python3
"""Run one child and print its wait4 peak RSS under the Linux2 process limits."""
import os
import resource
import sys
import time
if len(sys.argv) < 2:
raise SystemExit("usage: MeasureProcess.py executable [arguments ...]")
address_limit, _ = resource.getrlimit(resource.RLIMIT_AS)
stack_limit, _ = resource.getrlimit(resource.RLIMIT_STACK)
if address_limit in (resource.RLIM_INFINITY, -1) or address_limit > 6 * 1024**3:
raise SystemExit("run under prlimit --as=6442450944")
if stack_limit in (resource.RLIM_INFINITY, -1) or stack_limit < 8 * 1024**2:
raise SystemExit("run with the ordinary process stack limit of at least 8 MiB")
if not os.sched_getaffinity(0).issubset(set(range(12))):
raise SystemExit("run under taskset -c 0-11")
print(f"[ProcessLimits] address_limit={address_limit} stack_limit={stack_limit} affinity={sorted(os.sched_getaffinity(0))}", flush=True)
started = time.monotonic()
pid = os.fork()
if pid == 0:
try:
os.execvp(sys.argv[1], sys.argv[1:])
except OSError as error:
print(f"MeasureProcess: exec failed: {error}", file=sys.stderr, flush=True)
os._exit(127)
_, status, usage = os.wait4(pid, 0)
wall = time.monotonic() - started
exit_code = os.waitstatus_to_exitcode(status)
print(f"[ProcessResources] exit_code={exit_code} wall_s={wall:.6f} peak_rss_kib={usage.ru_maxrss}")
raise SystemExit(exit_code)
@@ -0,0 +1,97 @@
# WorldAssemblerM3 Linux2
## Result and changes
The hash check can go red. `-ffp-contract=on`, `fast`, and GCC's default each change the first stage hash (density) on the L1 view; contraction off still reproduces all four L1 hashes at W1 and W12. No Core cache or density source was changed.
The standalone now accepts `--seed`, `--recipe`, and `--render-distance-chunks`; the viewer uses those same options for Windows replay. Linux standalone workers use 32 MiB pthread stacks, while the process retains its ordinary 8 MiB stack limit. The build script still defaults to contraction off; `--fp-contract=default` omits that override for the compiler-default probe.
Environment: i9-12900H, CPUs 0–11, Clang 19.1.7, GCC 14.2.0, governor `powersave`, EPP `balance_performance`. Runs used `taskset -c 0-11`, `RLIMIT_AS=6,442,450,944`, normal priority, and no 64 MiB stack limit. Peak `wait4` RSS was 539,648 KiB on the 2,553-tile checks and 293,460 KiB in the seed sweep.
## Commands
Build variants, with `--fp-contract=off`, `on`, and `fast` as named; `default` leaves the compiler flag unset:
```bash
bash Standalone/BuildLinux.sh --compiler=clang++-19 --variant=clang19-l2-off --jobs=12 --fp-contract=off
bash Standalone/BuildLinux.sh --compiler=clang++-19 --variant=clang19-l2-on --jobs=12 --fp-contract=on
bash Standalone/BuildLinux.sh --compiler=clang++-19 --variant=clang19-l2-fast --jobs=12 --fp-contract=fast
bash Standalone/BuildLinux.sh --compiler=g++-14 --variant=gcc14-l2-off --jobs=12 --fp-contract=off
bash Standalone/BuildLinux.sh --compiler=g++-14 --variant=gcc14-l2-default --jobs=12 --fp-contract=default
```
The L1-view call was `taskset -c 0-11 prlimit --as=6442450944 -- python3 Standalone/Research/WorldAssemblerM3/Linux2/MeasureProcess.py <binary> Standalone/data/owner_world.json --workers=<1|12> --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0`. The per-variant commands and resource records are in `Saved/Linux/linux2-contract-final-*.log`.
The seed matrix ran with:
```bash
python3 Standalone/Research/WorldAssemblerM3/Linux2/RunSeedSweep.py 1800
```
## Contraction sensitivity
All rows cover the same 2,553-tile L1 view, W12. `g++-14 -Q --help=optimizers -O2 -fno-fast-math` reports `-ffp-contract=fast` when no override is given.
| Build | Density | Mesh | Payload | Topology | First divergence from off |
|---|---|---|---|---|---|
| Clang 19 off; GCC 14 off | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` | — |
| Clang 19 on | `acfa7023c3671dd6` | `adacc34b568be881` | `7c1de424738166e3` | `78e77fd29674920f` | density |
| Clang 19 fast | `f04bb87094a92a25` | `07596ba1a83f91d5` | `1292f277745a876d` | `b07b82bfb52166f5` | density |
| GCC 14 default (effective fast) | `03ed0b826a9ff773` | `07596ba1a83f91d5` | `fb6f82e779be56b2` | `9e5d549138ef2bc0` | density |
The hashes come from the whole-view pipeline stages in order: density, mesh, payload, topology. The same contraction-off binaries reproduce L1 at W1 as well as W12.
## Seed sweep
`seeds.txt` contains seed 0 plus 47 distinct values sampled without replacement from signed int32 using `random.Random(0x564F58454C464F52)`. With no mismatch among the 47 random draws, the one-sided 95% binomial upper bound is 6.18% for a random seed to mismatch on this exact matrix; seed 0 is included as the fixed L1 baseline.
| Recipe | Seeds | Linux combinations | Coverage per seed |
|---|---:|---|---|
| SurfaceWorld | 48 | Clang/GCC × W1/W12 (192 rows) | 27 LOD0 tiles; voxels `(-32,-192,-1984)` to `(64,-96,-1888)`, a 96³ cube (24 m per side) |
| FloatingIslands | 48 | Clang/GCC × W1/W12 (192 rows) | 27 LOD0 tiles; voxels `(-32,-32,-160)` to `(64,64,-64)`, a 96³ cube (24 m per side) |
All 384 runs passed. Clang/GCC matched at both worker counts in 192 comparisons; W1/W12 also matched within each compiler in 192 comparisons. The full per-seed, per-stage hashes, tile extents, wall time, and RSS are in [seed_hashes.csv](seed_hashes.csv); the summary is in [seed_sweep_summary.txt](seed_sweep_summary.txt). The sweep took 290.1 seconds; its maximum per-process peak RSS was 293,460 KiB. Coverage is limited to these fixed local cubes.
For seed 0, SurfaceWorld hashes are `e93491225d0202f9 / 6b2a630951428df2 / fc2798d6a5478b25 / 0c08d7d980a84301`; FloatingIslands hashes are `ea74d3354b5ce671 / 476d49ae2a4ba2a6 / 16078fcd36b68ff0 / cfb6c412b7118172`. Each sequence is density / mesh / payload / topology and matched across both compilers and worker counts.
The viewer seed override was added in `StandaloneViewer.cpp` and the standalone recipe helper; no Core change is needed. [windows_commands.txt](windows_commands.txt) contains all 192 PowerShell commands. Example from the repository root:
```powershell
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
```
Build the viewer with `powershell -ExecutionPolicy Bypass -File Standalone\Build.ps1`, then run the full replay with `powershell -ExecutionPolicy Bypass -File Standalone\Research\WorldAssemblerM3\Linux2\WindowsReplay.ps1`; it writes logs under `Saved\Linux`. Windows/MSVC compilation was unavailable here. Portability risk spots are the new C++20 helpers in `WorldAssemblyPrototype.h`, `strtoll` argument parsing in `StandaloneViewer.cpp`, and the `__linux__`/`std::thread` split in `StandaloneWorkerThread.h`; the pthread path is Linux-guarded.
## TLS cost and follow-up
`readelf -lW` reports `PT_TLS` FileSiz 6,093,024 bytes (5.81 MiB initialized image) and MemSiz 18,155,149 bytes (17.31 MiB per thread). Three 12-worker probes under the ordinary 8 MiB process stack measured a median spawn-to-ready time of 5.63 ms per thread (5.07–6.44 ms), and a resident increase of 17,736 KiB per worker after the first (17,936 KiB for the first). At 12 workers, `/proc/self/statm` rose by 213,036 KiB (208.0 MiB); the 32 MiB worker stacks reserve a further 32,772 KiB of virtual address space each. The largest wait4 peak across TLS probes was 268,476 KiB.
The large TLS symbols include `HeightfieldColumnCache` (0x680000 bytes, about 6.8 MB), `IslandColumnCache` (0x110000), plus duplicated `GFloorReliefCache` (0x140000 each), `GRoomGraphCache` (0xed000 each), and `GSurfColCache` (0xc9e78 each). `GPlayerFitMemo` is also duplicated as a process-wide object in ordinary `.bss`. [core_sources.txt](../../../Core/core_sources.txt) has 18 translation units: `VoxelForgeCore.cpp` is compiled once; each other 17 is compiled both as a `vfcore::detail` wrapper for Core and as a global legacy object for the standalone owner loader/mesher. This isolates the Core copy from Unreal-shaped global symbols and preserves the legacy reference path; the duplicate objects also duplicate cache state.
The L2 executable's static TLS measurement does not establish the Unreal plugin's model. Inference: a runtime-loaded shared object using general-dynamic TLS can obtain per-thread blocks through the dynamic loader, so it may avoid this exact static-TLS-in-stack footprint; the actual UBT `.so` flags and relocations must be inspected. glibc documents the TLS/dlopen compatibility concern for initial-exec TLS and recommends global-dynamic for more general shared-object loading ([glibc Dynamic Linker Hardening](https://www.sourceware.org/glibc/manual/latest/html_node/Dynamic-Linker-Hardening.html)); GCC describes the per-thread storage model and its loader/libc support ([GCC Thread-Local Storage](https://gcc.gnu.org/onlinedocs/gcc-13.3.0/gcc/Thread-Local.html)).
After S14, prototype a small per-thread TLS handle backed by a bounded worker scratch pool or explicit generation context; share immutable initialized data and remove the Core/legacy duplicate cache where practical. This is a proposal only. The standalone stack wrapper already avoids the external 64 MiB process-stack setting: its own Linux workers request 32 MiB, and the L1 hashes stayed unchanged.
## Failed and retried runs
- The first Clang-off build failed because one join loop still named `std::thread&`; it was changed to `FStandaloneWorkerThread&` and rebuilt successfully (`linux2-build-clang-off.log`, then the retry logs). One later GCC-off build attempt stopped with `headless_object: unbound variable` (`linux2-build-gcc-off-final2.log`); an immediate identical build under the same CPU/address-space limits succeeded (`linux2-build-gcc-off-debug.log`), and the failure did not recur.
- The first FloatingIslands smoke used the default far ring and planned 186,911 tiles; it was stopped after about 10 seconds before generation (`linux2-floating-smoke-clang-w1.log`). With `--render-distance-chunks=0`, a radius-2/max-LOD-4 smoke completed 791 tiles in 18.94 seconds (`linux2-floating-smoke-clang-w1-r2.log`); the sweep uses radius 1/max-LOD 0 (27 tiles).
- The first contraction pass omitted the L1 camera and covered 2,370 tiles (`linux2-contract-*-w12.log`), so those hashes were discarded. The exact L1 camera rerun covered 2,553 tiles and produced the table above (`linux2-contract-final-*.log`).
- An optional one-ULP diagnostic attempt did not trigger (no injection line and no hash change; `linux2-negative-one-ulp-clang-off-w12.log`), so that switch was removed. It was unnecessary after the contraction variants made the check go red. The seed sweep had no failed or retried runs.
## Note for the owner
Contraction off reproduces L1 at W1/W12, while Clang on/fast and GCC default diverge first at density, so the Unreal Linux build's effective FP flags are decisive. The 48-seed sample matched across compilers and worker counts on 24 m-sided cubes in both recipes; the Windows replay commands are ready, with their MSVC build still unverified.
## Orchestrator review (Claude)
- **Surface sweep coverage is 14 effective seeds, not 48.** In `seed_hashes.csv`, 34 of the 48 SurfaceWorld
seeds give seed 0's exact density hash `0xe93491225d0202f9`, i.e. the fixed 24 m cube carries no
seed-dependent surface for them. Only 14 seeds exercise distinct terrain, so the 6.18% bound applies to
FloatingIslands (48 distinct hashes) but not to SurfaceWorld. Future sweeps should place the cube on each
seed's surface and report a per-seed non-empty-mesh count, so an empty cube can't count as a pass.
- Re-run by me: `VoxelForgeCoreHeadless-clang19-l2-off`, W12, plain 8 MiB `ulimit -s`, L1 view:
whole view 3.361 s, hashes `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724`.
- **Consequence of the contraction table:** Core's world now provably depends on the toolchain's FP-contract
setting, which every build outside `Build.ps1`/`BuildLinux.sh` (UBT on Windows and Linux) sets for itself.
Next: make Core immune to, or loudly detect, contraction instead of relying on flags.
@@ -0,0 +1,164 @@
#!/usr/bin/env python3
"""Run the deterministic Linux2 seed/compiler/worker matrix under the owner limits."""
import csv
import re
import subprocess
import sys
import time
from pathlib import Path
ROOT = Path.cwd()
ROUND = ROOT / "Standalone/Research/WorldAssemblerM3/Linux2"
LOG_DIR = ROOT / "Saved/Linux"
MEASURE = ROUND / "MeasureProcess.py"
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"clang19": ROOT / "Standalone/bin/linux/VoxelForgeCoreHeadless-clang19-l2-off",
"gcc14": ROOT / "Standalone/bin/linux/VoxelForgeCoreHeadless-gcc14-l2-off",
}
CAMERAS = {
"surface-world": "0,-35,-487.94,0,-22",
"floating-islands": "0,0,-32,0,-22",
}
HASH_RE = re.compile(
r"\[PipelineWholeViewHash\] tiles=(\d+) density=0x([0-9a-f]+) "
r"mesh=0x([0-9a-f]+) payload=0x([0-9a-f]+) topology=0x([0-9a-f]+)"
)
VOLUME_RE = re.compile(
r"\[PipelineVolume\] tiles=(\d+) lod=(\d+)\.\.(\d+) "
r"min_voxel=\((-?\d+),(-?\d+),(-?\d+)\) "
r"max_voxel=\((-?\d+),(-?\d+),(-?\d+)\)"
)
READY_RE = re.compile(r"\[StreamPipeline\].*whole_view_ready=([0-9.]+)s")
RESOURCE_RE = re.compile(r"\[ProcessResources\] exit_code=(-?\d+) wall_s=([0-9.]+) peak_rss_kib=(\d+)")
def main() -> int:
if not (1 <= len(sys.argv) <= 2):
raise SystemExit("usage: RunSeedSweep.py [budget-seconds; default 1800]")
budget_seconds = int(sys.argv[1]) if len(sys.argv) == 2 else 1800
seeds = [int(line.strip()) for line in (ROUND / "seeds.txt").read_text().splitlines() if line.strip()]
if len(seeds) != 48 or len(set(seeds)) != len(seeds):
raise SystemExit("seeds.txt must contain 48 unique signed int32 seeds")
missing = [str(path) for path in [MEASURE, DATA, *BINARIES.values()] if not path.is_file()]
if missing:
raise SystemExit("missing sweep input/build: " + ", ".join(missing))
LOG_DIR.mkdir(parents=True, exist_ok=True)
output_path = ROUND / "seed_hashes.csv"
fields = [
"seed", "recipe", "compiler", "workers", "tiles", "lod_min", "lod_max",
"min_x", "min_y", "min_z", "max_x", "max_y", "max_z",
"density_hash", "mesh_hash", "payload_hash", "topology_hash",
"whole_view_ready_s", "wall_s", "peak_rss_kib", "exit_code", "status",
]
started = time.monotonic()
total = len(seeds) * len(CAMERAS) * len(BINARIES) * 2
print(f"Sweep: {len(seeds)} seeds × 2 recipes × 2 compilers × W1/W12 = {total} runs; budget={budget_seconds}s", flush=True)
with output_path.open("w", newline="") as csv_file:
writer = csv.DictWriter(csv_file, fieldnames=fields)
writer.writeheader()
for seed in seeds:
for recipe, camera in CAMERAS.items():
for compiler, binary in BINARIES.items():
for workers in (1, 12):
remaining = budget_seconds - (time.monotonic() - started)
if remaining <= 0:
print("Sweep exceeded its 30 minute budget; stopping.", file=sys.stderr, flush=True)
return 124
stem = f"linux2-seed-{seed}-{recipe}-{compiler}-w{workers}"
log_path = LOG_DIR / f"{stem}.log"
args = [
str(binary), str(DATA), f"--seed={seed}", f"--recipe={recipe}",
"--render-distance-chunks=0", f"--workers={workers}",
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
"--stream-hash", "--force-generate", "--clip-radius=1",
"--max-clip-level=0", f"--camera={camera}", "--far-horizon-lod8-step=0",
]
command = [
"taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"python3", str(MEASURE), *args,
]
with log_path.open("w") as log_file:
log_file.write("[SweepCommand] " + " ".join(command) + "\n")
log_file.flush()
try:
result = subprocess.run(
command, cwd=ROOT, stdout=log_file, stderr=subprocess.STDOUT,
timeout=min(900, max(1, remaining)), check=False,
)
exit_code = result.returncode
except subprocess.TimeoutExpired:
exit_code = 124
log_file.write("\n[SweepTimeout] run reached its allotted limit\n")
output = log_path.read_text(errors="replace")
volume = VOLUME_RE.search(output)
hashes = HASH_RE.search(output)
ready = READY_RE.search(output)
resources = RESOURCE_RE.search(output)
passed = exit_code == 0 and volume and hashes and ready and resources
row = {
"seed": seed, "recipe": recipe, "compiler": compiler, "workers": workers,
"tiles": "", "lod_min": "", "lod_max": "",
"min_x": "", "min_y": "", "min_z": "", "max_x": "", "max_y": "", "max_z": "",
"density_hash": "", "mesh_hash": "", "payload_hash": "", "topology_hash": "",
"whole_view_ready_s": "", "wall_s": "", "peak_rss_kib": "",
"exit_code": exit_code, "status": "PASS" if passed else "FAIL",
}
if passed:
row.update({
"tiles": hashes.group(1),
"lod_min": volume.group(2), "lod_max": volume.group(3),
"min_x": volume.group(4), "min_y": volume.group(5), "min_z": volume.group(6),
"max_x": volume.group(7), "max_y": volume.group(8), "max_z": volume.group(9),
"density_hash": "0x" + hashes.group(2), "mesh_hash": "0x" + hashes.group(3),
"payload_hash": "0x" + hashes.group(4), "topology_hash": "0x" + hashes.group(5),
"whole_view_ready_s": ready.group(1), "wall_s": resources.group(2),
"peak_rss_kib": resources.group(3),
})
writer.writerow(row)
csv_file.flush()
completed = sum(1 for _ in output_path.open()) - 1
elapsed = time.monotonic() - started
print(f"[{completed}/{total}] seed={seed} recipe={recipe} compiler={compiler} W{workers} "
f"tiles={row['tiles']} wall={row['wall_s']}s status={row['status']} "
f"elapsed={elapsed:.1f}s", flush=True)
if not passed:
print(f"Run failed; details: {log_path}", file=sys.stderr, flush=True)
return exit_code or 1
rows = list(csv.DictReader(output_path.open(newline="")))
keys = ("density_hash", "mesh_hash", "payload_hash", "topology_hash")
checks = []
for seed in seeds:
for recipe in CAMERAS:
for workers in (1, 12):
pair = [r for r in rows if int(r["seed"]) == seed and r["recipe"] == recipe
and int(r["workers"]) == workers]
equal = len(pair) == 2 and all(pair[0][key] == pair[1][key] for key in keys)
checks.append((seed, recipe, workers, equal))
worker_checks = []
for seed in seeds:
for recipe in CAMERAS:
for compiler in BINARIES:
pair = [r for r in rows if int(r["seed"]) == seed and r["recipe"] == recipe
and r["compiler"] == compiler]
equal = len(pair) == 2 and all(pair[0][key] == pair[1][key] for key in keys)
worker_checks.append((seed, recipe, compiler, equal))
summary_path = ROUND / "seed_sweep_summary.txt"
mismatch_count = sum(not equal for _, _, _, equal in checks)
worker_mismatch_count = sum(not equal for _, _, _, equal in worker_checks)
summary_path.write_text(
f"runs={len(rows)} seeds={len(seeds)} recipes={len(CAMERAS)} compilers={len(BINARIES)} "
f"workers=1,12 cross_compiler_comparisons={len(checks)} cross_compiler_mismatches={mismatch_count} "
f"cross_worker_comparisons={len(worker_checks)} cross_worker_mismatches={worker_mismatch_count} "
f"elapsed_s={time.monotonic()-started:.3f}\n"
)
print(summary_path.read_text(), end="", flush=True)
return 0 if mismatch_count == 0 and worker_mismatch_count == 0 else 3
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,46 @@
$ErrorActionPreference = 'Stop'
$Root = [IO.Path]::GetFullPath((Join-Path $PSScriptRoot '..\..\..\..'))
$Viewer = Join-Path $Root 'Standalone\bin\VoxelForgeCoreStandalone.exe'
$Data = Join-Path $Root 'Standalone\data\owner_world.json'
$SeedFile = Join-Path $PSScriptRoot 'seeds.txt'
$LogDir = Join-Path $Root 'Saved\Linux'
[IO.Directory]::CreateDirectory($LogDir) | Out-Null
$Recipes = @(
@{ Name = 'surface-world'; Camera = '0,-35,-487.94,0,-22' },
@{ Name = 'floating-islands'; Camera = '0,0,-32,0,-22' }
)
$Seeds = @(Get-Content -LiteralPath $SeedFile | ForEach-Object { [int]$_.Trim() })
if ($Seeds.Count -ne 48) { throw "Expected 48 seeds in $SeedFile" }
if (-not (Test-Path -LiteralPath $Viewer -PathType Leaf)) { throw "Viewer not found: $Viewer" }
foreach ($Recipe in $Recipes) {
foreach ($Seed in $Seeds) {
foreach ($Workers in @(1, 12)) {
$Arguments = @(
$Data,
"--seed=$Seed",
"--recipe=$($Recipe.Name)",
'--render-distance-chunks=0',
"--workers=$Workers",
'--world-assembler-prototype',
'--stream-benchmark',
'--stream-pipeline',
'--stream-hash',
'--force-generate',
'--clip-radius=1',
'--max-clip-level=0',
"--camera=$($Recipe.Camera)",
'--far-horizon-lod8-step=0',
'--process-affinity=4095',
'--process-priority=Normal',
'--frame-limit=60'
)
$Stem = "windows2-seed-$Seed-$($Recipe.Name)-w$Workers"
$Log = Join-Path $LogDir "$Stem.log"
Write-Host "& `"$Viewer`" $($Arguments -join ' ')"
& $Viewer @Arguments *> $Log
if ($LASTEXITCODE -ne 0) { throw "Viewer failed ($LASTEXITCODE); see $Log" }
}
}
}
@@ -0,0 +1,385 @@
seed,recipe,compiler,workers,tiles,lod_min,lod_max,min_x,min_y,min_z,max_x,max_y,max_z,density_hash,mesh_hash,payload_hash,topology_hash,whole_view_ready_s,wall_s,peak_rss_kib,exit_code,status
-1990830953,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.124,0.139871,82432,0,PASS
-1990830953,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.447,0.472868,277576,0,PASS
-1990830953,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.104,0.120573,83292,0,PASS
-1990830953,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.418,0.444282,277964,0,PASS
-1990830953,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xbd4dd4a500b8d62e,0xe1d28012b857510b,0x3ecc1269ee435844,0x10c100e1503e62f6,0.913,0.929393,83896,0,PASS
-1990830953,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xbd4dd4a500b8d62e,0xe1d28012b857510b,0x3ecc1269ee435844,0x10c100e1503e62f6,0.611,0.639175,286112,0,PASS
-1990830953,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xbd4dd4a500b8d62e,0xe1d28012b857510b,0x3ecc1269ee435844,0x10c100e1503e62f6,1.007,1.024022,84836,0,PASS
-1990830953,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xbd4dd4a500b8d62e,0xe1d28012b857510b,0x3ecc1269ee435844,0x10c100e1503e62f6,0.604,0.631134,287396,0,PASS
-1900684165,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.122,0.138823,87580,0,PASS
-1900684165,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.443,0.470531,282936,0,PASS
-1900684165,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.115,0.131311,88568,0,PASS
-1900684165,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.430,0.455647,283260,0,PASS
-1900684165,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x6579d1933b1981fa,0xfd19fc2d3a0c84b3,0xb8c9aa5ec03bea15,0x854620bb0b15a2da,1.468,1.485107,88252,0,PASS
-1900684165,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x6579d1933b1981fa,0xfd19fc2d3a0c84b3,0xb8c9aa5ec03bea15,0x854620bb0b15a2da,0.724,0.749926,291776,0,PASS
-1900684165,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x6579d1933b1981fa,0xfd19fc2d3a0c84b3,0xb8c9aa5ec03bea15,0x854620bb0b15a2da,1.654,1.671498,88740,0,PASS
-1900684165,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x6579d1933b1981fa,0xfd19fc2d3a0c84b3,0xb8c9aa5ec03bea15,0x854620bb0b15a2da,0.722,0.748795,292444,0,PASS
-1766412538,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.123,0.139772,82472,0,PASS
-1766412538,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.421,0.446302,277376,0,PASS
-1766412538,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.118,0.135907,82932,0,PASS
-1766412538,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.413,0.439059,278060,0,PASS
-1766412538,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x2a92f5e32e60e02f,0x8f64e72825b53b77,0xc8ef053d65d9a8f2,0xf908b7c927a221be,1.182,1.198659,83916,0,PASS
-1766412538,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x2a92f5e32e60e02f,0x8f64e72825b53b77,0xc8ef053d65d9a8f2,0xf908b7c927a221be,0.635,0.661517,288544,0,PASS
-1766412538,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x2a92f5e32e60e02f,0x8f64e72825b53b77,0xc8ef053d65d9a8f2,0xf908b7c927a221be,1.217,1.234070,84676,0,PASS
-1766412538,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x2a92f5e32e60e02f,0x8f64e72825b53b77,0xc8ef053d65d9a8f2,0xf908b7c927a221be,0.641,0.668605,289160,0,PASS
-1721984596,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.120,0.135727,82528,0,PASS
-1721984596,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.412,0.437074,277672,0,PASS
-1721984596,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.111,0.126643,83176,0,PASS
-1721984596,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.419,0.443825,278120,0,PASS
-1721984596,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x232835b6d49194bf,0x1caaf34cc5d6cd64,0x03053c530184f232,0xb660395e0dc7fd90,1.217,1.234173,84404,0,PASS
-1721984596,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x232835b6d49194bf,0x1caaf34cc5d6cd64,0x03053c530184f232,0xb660395e0dc7fd90,0.637,0.663034,287872,0,PASS
-1721984596,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x232835b6d49194bf,0x1caaf34cc5d6cd64,0x03053c530184f232,0xb660395e0dc7fd90,1.317,1.333028,84808,0,PASS
-1721984596,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x232835b6d49194bf,0x1caaf34cc5d6cd64,0x03053c530184f232,0xb660395e0dc7fd90,0.655,0.681308,287700,0,PASS
-1239598758,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x0bf609e90c8c98cd,0x73cd83a10b4aada9,0x4eba3fd151b267a4,0x559a118b768faf58,0.298,0.314757,83276,0,PASS
-1239598758,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x0bf609e90c8c98cd,0x73cd83a10b4aada9,0x4eba3fd151b267a4,0x559a118b768faf58,0.445,0.471042,288560,0,PASS
-1239598758,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x0bf609e90c8c98cd,0x73cd83a10b4aada9,0x4eba3fd151b267a4,0x559a118b768faf58,0.285,0.301659,84036,0,PASS
-1239598758,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x0bf609e90c8c98cd,0x73cd83a10b4aada9,0x4eba3fd151b267a4,0x559a118b768faf58,0.443,0.468361,288380,0,PASS
-1239598758,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x13ec8dd8009a6ca3,0xa834791c4bf4a3a6,0xf75429e19a3d3f57,0xec51f6ca14f0103f,1.387,1.403191,84688,0,PASS
-1239598758,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x13ec8dd8009a6ca3,0xa834791c4bf4a3a6,0xf75429e19a3d3f57,0xec51f6ca14f0103f,0.673,0.699757,289244,0,PASS
-1239598758,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x13ec8dd8009a6ca3,0xa834791c4bf4a3a6,0xf75429e19a3d3f57,0xec51f6ca14f0103f,1.443,1.458164,85260,0,PASS
-1239598758,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x13ec8dd8009a6ca3,0xa834791c4bf4a3a6,0xf75429e19a3d3f57,0xec51f6ca14f0103f,0.687,0.712986,289888,0,PASS
-1085993262,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x58d4e8746928d967,0x40dd37203989d7ba,0x912a7f27bda7e867,0x3aaea1143bebf060,0.146,0.161610,83596,0,PASS
-1085993262,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x58d4e8746928d967,0x40dd37203989d7ba,0x912a7f27bda7e867,0x3aaea1143bebf060,0.434,0.459626,280092,0,PASS
-1085993262,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x58d4e8746928d967,0x40dd37203989d7ba,0x912a7f27bda7e867,0x3aaea1143bebf060,0.137,0.155311,84108,0,PASS
-1085993262,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x58d4e8746928d967,0x40dd37203989d7ba,0x912a7f27bda7e867,0x3aaea1143bebf060,0.429,0.457999,280480,0,PASS
-1085993262,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x2f2773f2a0da46ab,0x3bc615085f3da506,0xf696b9a9fcf6e3e6,0x7726f0e025442908,1.270,1.286525,86016,0,PASS
-1085993262,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x2f2773f2a0da46ab,0x3bc615085f3da506,0xf696b9a9fcf6e3e6,0x7726f0e025442908,0.627,0.653909,289560,0,PASS
-1085993262,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x2f2773f2a0da46ab,0x3bc615085f3da506,0xf696b9a9fcf6e3e6,0x7726f0e025442908,1.410,1.427078,86780,0,PASS
-1085993262,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x2f2773f2a0da46ab,0x3bc615085f3da506,0xf696b9a9fcf6e3e6,0x7726f0e025442908,0.648,0.673667,290288,0,PASS
-1033703345,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x5e33a829837b74bd,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.153,0.171501,82920,0,PASS
-1033703345,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x5e33a829837b74bd,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.433,0.459168,278696,0,PASS
-1033703345,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x5e33a829837b74bd,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.146,0.161211,83612,0,PASS
-1033703345,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x5e33a829837b74bd,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.436,0.462555,279276,0,PASS
-1033703345,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x65b606ed9df8b9dd,0x874360dc2d5480ad,0xe1a7c4c63c916b8a,0xf8bfac0093f57137,2.179,2.196290,84960,0,PASS
-1033703345,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x65b606ed9df8b9dd,0x874360dc2d5480ad,0xe1a7c4c63c916b8a,0xf8bfac0093f57137,0.837,0.862488,286132,0,PASS
-1033703345,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x65b606ed9df8b9dd,0x874360dc2d5480ad,0xe1a7c4c63c916b8a,0xf8bfac0093f57137,2.229,2.245540,85384,0,PASS
-1033703345,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x65b606ed9df8b9dd,0x874360dc2d5480ad,0xe1a7c4c63c916b8a,0xf8bfac0093f57137,0.854,0.878634,286968,0,PASS
-854671705,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.168,0.184503,81968,0,PASS
-854671705,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.458,0.482105,276888,0,PASS
-854671705,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.156,0.172642,82296,0,PASS
-854671705,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.440,0.463845,277156,0,PASS
-854671705,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xb324a85fd9f31fa1,0x92f35776d53f0bbe,0x5b4e0dc015e5a4b1,0x3dcce3ff950e5940,1.997,2.014139,83980,0,PASS
-854671705,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xb324a85fd9f31fa1,0x92f35776d53f0bbe,0x5b4e0dc015e5a4b1,0x3dcce3ff950e5940,0.777,0.803614,286988,0,PASS
-854671705,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xb324a85fd9f31fa1,0x92f35776d53f0bbe,0x5b4e0dc015e5a4b1,0x3dcce3ff950e5940,1.975,1.991424,84460,0,PASS
-854671705,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xb324a85fd9f31fa1,0x92f35776d53f0bbe,0x5b4e0dc015e5a4b1,0x3dcce3ff950e5940,0.827,0.853700,287876,0,PASS
-713963806,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.116,0.133079,83972,0,PASS
-713963806,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.403,0.432000,278940,0,PASS
-713963806,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.103,0.119423,84248,0,PASS
-713963806,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.395,0.419569,279096,0,PASS
-713963806,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x38a60c8389c671eb,0xcbca321fa24f4d74,0x6aa8ea9d8c735dbb,0x8b9d8e479ea5329e,1.614,1.634105,84584,0,PASS
-713963806,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x38a60c8389c671eb,0xcbca321fa24f4d74,0x6aa8ea9d8c735dbb,0x8b9d8e479ea5329e,0.696,0.722153,287504,0,PASS
-713963806,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x38a60c8389c671eb,0xcbca321fa24f4d74,0x6aa8ea9d8c735dbb,0x8b9d8e479ea5329e,1.642,1.658169,84804,0,PASS
-713963806,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x38a60c8389c671eb,0xcbca321fa24f4d74,0x6aa8ea9d8c735dbb,0x8b9d8e479ea5329e,0.702,0.728362,287544,0,PASS
-621039221,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.108,0.123847,84240,0,PASS
-621039221,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.404,0.429052,279360,0,PASS
-621039221,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.097,0.114239,84872,0,PASS
-621039221,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.418,0.445942,279796,0,PASS
-621039221,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xa70bd050fb2e002e,0x93c9bfa37a0cd298,0x5fd74cd54a52292b,0x194b571023058cf7,1.740,1.756998,85916,0,PASS
-621039221,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xa70bd050fb2e002e,0x93c9bfa37a0cd298,0x5fd74cd54a52292b,0x194b571023058cf7,0.736,0.762822,290788,0,PASS
-621039221,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xa70bd050fb2e002e,0x93c9bfa37a0cd298,0x5fd74cd54a52292b,0x194b571023058cf7,1.779,1.795250,86420,0,PASS
-621039221,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xa70bd050fb2e002e,0x93c9bfa37a0cd298,0x5fd74cd54a52292b,0x194b571023058cf7,0.767,0.793669,291496,0,PASS
-474448608,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.112,0.126682,82408,0,PASS
-474448608,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.420,0.445710,277208,0,PASS
-474448608,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.114,0.131780,83016,0,PASS
-474448608,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.408,0.434334,277788,0,PASS
-474448608,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x80da251d7da20717,0x54a773cac2ae0da4,0xb42e970d98e5e448,0x08d56fddf5a487d6,1.639,1.655937,85268,0,PASS
-474448608,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x80da251d7da20717,0x54a773cac2ae0da4,0xb42e970d98e5e448,0x08d56fddf5a487d6,0.748,0.775722,289208,0,PASS
-474448608,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x80da251d7da20717,0x54a773cac2ae0da4,0xb42e970d98e5e448,0x08d56fddf5a487d6,1.756,1.771783,86096,0,PASS
-474448608,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x80da251d7da20717,0x54a773cac2ae0da4,0xb42e970d98e5e448,0x08d56fddf5a487d6,0.758,0.784193,289568,0,PASS
-432690581,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x1e3b98fa361c46b9,0x510dd77a7ca94d0e,0x4e6917a7b06f3f41,0x09791c912e85d14a,0.249,0.264467,83624,0,PASS
-432690581,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x1e3b98fa361c46b9,0x510dd77a7ca94d0e,0x4e6917a7b06f3f41,0x09791c912e85d14a,0.457,0.482472,286124,0,PASS
-432690581,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x1e3b98fa361c46b9,0x510dd77a7ca94d0e,0x4e6917a7b06f3f41,0x09791c912e85d14a,0.251,0.267531,83844,0,PASS
-432690581,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x1e3b98fa361c46b9,0x510dd77a7ca94d0e,0x4e6917a7b06f3f41,0x09791c912e85d14a,0.456,0.481234,286612,0,PASS
-432690581,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x85185a56cb2ff97a,0x656076e11a4da13b,0x708d7e58be02ab16,0xfa20cfd819664d48,1.465,1.481966,84272,0,PASS
-432690581,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x85185a56cb2ff97a,0x656076e11a4da13b,0x708d7e58be02ab16,0xfa20cfd819664d48,0.651,0.678094,286596,0,PASS
-432690581,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x85185a56cb2ff97a,0x656076e11a4da13b,0x708d7e58be02ab16,0xfa20cfd819664d48,1.518,1.534396,84508,0,PASS
-432690581,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x85185a56cb2ff97a,0x656076e11a4da13b,0x708d7e58be02ab16,0xfa20cfd819664d48,0.675,0.700961,287236,0,PASS
-380556572,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.122,0.138061,83744,0,PASS
-380556572,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.419,0.443950,278968,0,PASS
-380556572,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.119,0.136000,84296,0,PASS
-380556572,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.409,0.435025,279452,0,PASS
-380556572,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x18cb13a590f41d1f,0xdb9b7450859f053a,0x5dc9ac331ba35450,0x8cda9fbcede81e46,0.903,0.918921,85380,0,PASS
-380556572,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x18cb13a590f41d1f,0xdb9b7450859f053a,0x5dc9ac331ba35450,0x8cda9fbcede81e46,0.587,0.614393,289360,0,PASS
-380556572,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x18cb13a590f41d1f,0xdb9b7450859f053a,0x5dc9ac331ba35450,0x8cda9fbcede81e46,0.983,0.998686,85572,0,PASS
-380556572,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x18cb13a590f41d1f,0xdb9b7450859f053a,0x5dc9ac331ba35450,0x8cda9fbcede81e46,0.567,0.592607,290168,0,PASS
-238925630,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.106,0.121729,82080,0,PASS
-238925630,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.426,0.453650,277360,0,PASS
-238925630,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.106,0.120742,82848,0,PASS
-238925630,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.391,0.417157,277784,0,PASS
-238925630,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x3b99d22e2baa2ad7,0xf8a56dd82f8dbe0f,0x91fbb129908c4373,0x0d0d12d4bc8eca05,2.159,2.174883,84956,0,PASS
-238925630,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x3b99d22e2baa2ad7,0xf8a56dd82f8dbe0f,0x91fbb129908c4373,0x0d0d12d4bc8eca05,0.798,0.823378,286820,0,PASS
-238925630,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x3b99d22e2baa2ad7,0xf8a56dd82f8dbe0f,0x91fbb129908c4373,0x0d0d12d4bc8eca05,2.135,2.151003,86032,0,PASS
-238925630,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x3b99d22e2baa2ad7,0xf8a56dd82f8dbe0f,0x91fbb129908c4373,0x0d0d12d4bc8eca05,0.848,0.872951,287200,0,PASS
-216679974,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.113,0.128975,84840,0,PASS
-216679974,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.424,0.448196,279868,0,PASS
-216679974,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.110,0.125699,85388,0,PASS
-216679974,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.419,0.443897,280212,0,PASS
-216679974,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x329264ded82099ac,0x4fe355cb337a1fd9,0x0f1cf173f8b6da09,0x29c9025339a1891c,1.154,1.170155,87404,0,PASS
-216679974,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x329264ded82099ac,0x4fe355cb337a1fd9,0x0f1cf173f8b6da09,0x29c9025339a1891c,0.599,0.627832,291380,0,PASS
-216679974,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x329264ded82099ac,0x4fe355cb337a1fd9,0x0f1cf173f8b6da09,0x29c9025339a1891c,1.244,1.260024,88080,0,PASS
-216679974,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x329264ded82099ac,0x4fe355cb337a1fd9,0x0f1cf173f8b6da09,0x29c9025339a1891c,0.652,0.682174,292220,0,PASS
-133096164,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.120,0.137668,83564,0,PASS
-133096164,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.416,0.440317,278792,0,PASS
-133096164,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.112,0.129823,84168,0,PASS
-133096164,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.407,0.430509,278888,0,PASS
-133096164,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xd365848036423e24,0x8357d602689e662a,0x71d6cc040cfb374d,0xe50280db1b51428d,0.922,0.937785,84360,0,PASS
-133096164,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xd365848036423e24,0x8357d602689e662a,0x71d6cc040cfb374d,0xe50280db1b51428d,0.589,0.618394,288344,0,PASS
-133096164,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xd365848036423e24,0x8357d602689e662a,0x71d6cc040cfb374d,0xe50280db1b51428d,1.012,1.027635,84716,0,PASS
-133096164,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xd365848036423e24,0x8357d602689e662a,0x71d6cc040cfb374d,0xe50280db1b51428d,0.635,0.660045,288680,0,PASS
-112366806,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x117219c29ee67785,0x997b517646187e1a,0x85cb430517cbbf42,0x685ea038d9f06065,0.243,0.260958,84464,0,PASS
-112366806,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x117219c29ee67785,0x997b517646187e1a,0x85cb430517cbbf42,0x685ea038d9f06065,0.493,0.519148,283500,0,PASS
-112366806,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x117219c29ee67785,0x997b517646187e1a,0x85cb430517cbbf42,0x685ea038d9f06065,0.227,0.243726,84772,0,PASS
-112366806,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x117219c29ee67785,0x997b517646187e1a,0x85cb430517cbbf42,0x685ea038d9f06065,0.465,0.489473,284084,0,PASS
-112366806,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x9014ca6f9bc869cb,0x8b4f78faf1311e89,0x9556cf42e66d3d0a,0x74d6915603c033ad,1.309,1.326524,85228,0,PASS
-112366806,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x9014ca6f9bc869cb,0x8b4f78faf1311e89,0x9556cf42e66d3d0a,0x74d6915603c033ad,0.701,0.726986,287836,0,PASS
-112366806,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x9014ca6f9bc869cb,0x8b4f78faf1311e89,0x9556cf42e66d3d0a,0x74d6915603c033ad,1.395,1.411147,85016,0,PASS
-112366806,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x9014ca6f9bc869cb,0x8b4f78faf1311e89,0x9556cf42e66d3d0a,0x74d6915603c033ad,0.739,0.765027,288736,0,PASS
0,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.119,0.135072,84800,0,PASS
0,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.426,0.451782,279552,0,PASS
0,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.113,0.128723,84848,0,PASS
0,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.420,0.445716,280480,0,PASS
0,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xea74d3354b5ce671,0x476d49ae2a4ba2a6,0x16078fcd36b68ff0,0xcfb6c412b7118172,1.559,1.574177,85036,0,PASS
0,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xea74d3354b5ce671,0x476d49ae2a4ba2a6,0x16078fcd36b68ff0,0xcfb6c412b7118172,0.717,0.744287,287992,0,PASS
0,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xea74d3354b5ce671,0x476d49ae2a4ba2a6,0x16078fcd36b68ff0,0xcfb6c412b7118172,1.736,1.751668,85428,0,PASS
0,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xea74d3354b5ce671,0x476d49ae2a4ba2a6,0x16078fcd36b68ff0,0xcfb6c412b7118172,0.739,0.765220,288024,0,PASS
5808593,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.138,0.152855,82892,0,PASS
5808593,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.442,0.467475,277756,0,PASS
5808593,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.135,0.152123,83220,0,PASS
5808593,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.455,0.480133,278336,0,PASS
5808593,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xebd71c4fe9dd2dc6,0x9ffa12a70e6f7875,0x1a4ca0cc9847ee58,0xf19d80d6dd09e180,1.035,1.051725,84148,0,PASS
5808593,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xebd71c4fe9dd2dc6,0x9ffa12a70e6f7875,0x1a4ca0cc9847ee58,0xf19d80d6dd09e180,0.590,0.616756,287312,0,PASS
5808593,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xebd71c4fe9dd2dc6,0x9ffa12a70e6f7875,0x1a4ca0cc9847ee58,0xf19d80d6dd09e180,1.066,1.081777,85048,0,PASS
5808593,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xebd71c4fe9dd2dc6,0x9ffa12a70e6f7875,0x1a4ca0cc9847ee58,0xf19d80d6dd09e180,0.607,0.633661,287888,0,PASS
28573228,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.114,0.129946,83304,0,PASS
28573228,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.413,0.438628,278012,0,PASS
28573228,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.106,0.121266,83976,0,PASS
28573228,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.405,0.430367,278532,0,PASS
28573228,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x8bc79bd6b4d338f9,0xac4276d07d65ceb0,0x357351bb0d2f1cb8,0x900a254512dfc430,1.328,1.344479,84096,0,PASS
28573228,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x8bc79bd6b4d338f9,0xac4276d07d65ceb0,0x357351bb0d2f1cb8,0x900a254512dfc430,0.657,0.682189,287896,0,PASS
28573228,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x8bc79bd6b4d338f9,0xac4276d07d65ceb0,0x357351bb0d2f1cb8,0x900a254512dfc430,1.475,1.493744,84604,0,PASS
28573228,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x8bc79bd6b4d338f9,0xac4276d07d65ceb0,0x357351bb0d2f1cb8,0x900a254512dfc430,0.688,0.715502,288240,0,PASS
70955227,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.122,0.139162,83836,0,PASS
70955227,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.419,0.446187,279048,0,PASS
70955227,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.118,0.133338,84804,0,PASS
70955227,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.405,0.428654,279540,0,PASS
70955227,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xdaf7faa124800a90,0x0e2038b6f58233ec,0x9df861ebdd4ad5a0,0x50b94b2a529261d7,1.560,1.576865,86016,0,PASS
70955227,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xdaf7faa124800a90,0x0e2038b6f58233ec,0x9df861ebdd4ad5a0,0x50b94b2a529261d7,0.849,0.882918,288164,0,PASS
70955227,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xdaf7faa124800a90,0x0e2038b6f58233ec,0x9df861ebdd4ad5a0,0x50b94b2a529261d7,1.635,1.651152,86548,0,PASS
70955227,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xdaf7faa124800a90,0x0e2038b6f58233ec,0x9df861ebdd4ad5a0,0x50b94b2a529261d7,0.767,0.793113,288924,0,PASS
75274690,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.112,0.129015,83520,0,PASS
75274690,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.405,0.432266,278808,0,PASS
75274690,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.107,0.122969,84248,0,PASS
75274690,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.400,0.425046,279232,0,PASS
75274690,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xdf250106794ae38c,0x76706ba6a26f55ce,0x533b1070a58f2158,0x4f2ac497b8e00d2c,1.140,1.158530,86028,0,PASS
75274690,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xdf250106794ae38c,0x76706ba6a26f55ce,0x533b1070a58f2158,0x4f2ac497b8e00d2c,0.635,0.661364,290020,0,PASS
75274690,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xdf250106794ae38c,0x76706ba6a26f55ce,0x533b1070a58f2158,0x4f2ac497b8e00d2c,1.237,1.253451,86900,0,PASS
75274690,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xdf250106794ae38c,0x76706ba6a26f55ce,0x533b1070a58f2158,0x4f2ac497b8e00d2c,0.629,0.657284,290424,0,PASS
81375760,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x55d1e034d67632f5,0xf493f363535135e7,0xf1081c7533a6b533,0x24c1ef771b2e29df,0.302,0.321425,84348,0,PASS
81375760,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x55d1e034d67632f5,0xf493f363535135e7,0xf1081c7533a6b533,0x24c1ef771b2e29df,0.473,0.498702,288596,0,PASS
81375760,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x55d1e034d67632f5,0xf493f363535135e7,0xf1081c7533a6b533,0x24c1ef771b2e29df,0.284,0.300131,84776,0,PASS
81375760,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x55d1e034d67632f5,0xf493f363535135e7,0xf1081c7533a6b533,0x24c1ef771b2e29df,0.465,0.493912,289032,0,PASS
81375760,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x5e5bc1daf1855a5d,0x6d9a375c60771dd6,0x0e23381363a677c9,0xcd4cbbab580c6da6,1.644,1.660225,85756,0,PASS
81375760,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x5e5bc1daf1855a5d,0x6d9a375c60771dd6,0x0e23381363a677c9,0xcd4cbbab580c6da6,0.738,0.765107,289596,0,PASS
81375760,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x5e5bc1daf1855a5d,0x6d9a375c60771dd6,0x0e23381363a677c9,0xcd4cbbab580c6da6,1.724,1.741866,86704,0,PASS
81375760,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x5e5bc1daf1855a5d,0x6d9a375c60771dd6,0x0e23381363a677c9,0xcd4cbbab580c6da6,0.751,0.778126,289620,0,PASS
146979566,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x28dc20a8ab6fb2d0,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.146,0.162199,83420,0,PASS
146979566,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x28dc20a8ab6fb2d0,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.407,0.434165,281384,0,PASS
146979566,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x28dc20a8ab6fb2d0,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.154,0.171817,84220,0,PASS
146979566,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x28dc20a8ab6fb2d0,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.404,0.429003,282144,0,PASS
146979566,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xac33a725e13e3886,0x86611ee4c12947c9,0x2991daf2b7f1f2e4,0x91e98f0e880b1f3d,1.638,1.654237,86300,0,PASS
146979566,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xac33a725e13e3886,0x86611ee4c12947c9,0x2991daf2b7f1f2e4,0x91e98f0e880b1f3d,0.698,0.725703,289448,0,PASS
146979566,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xac33a725e13e3886,0x86611ee4c12947c9,0x2991daf2b7f1f2e4,0x91e98f0e880b1f3d,1.845,1.861845,86680,0,PASS
146979566,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xac33a725e13e3886,0x86611ee4c12947c9,0x2991daf2b7f1f2e4,0x91e98f0e880b1f3d,0.759,0.786078,290128,0,PASS
244951180,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x1cc26cbbf38ba8e9,0xeaace7e8b8443be0,0x61a9b62f2967c453,0xd0358bf6bbc94bb9,0.195,0.213011,86480,0,PASS
244951180,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x1cc26cbbf38ba8e9,0xeaace7e8b8443be0,0x61a9b62f2967c453,0xd0358bf6bbc94bb9,0.452,0.479860,284556,0,PASS
244951180,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x1cc26cbbf38ba8e9,0xeaace7e8b8443be0,0x61a9b62f2967c453,0xd0358bf6bbc94bb9,0.181,0.197358,87220,0,PASS
244951180,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x1cc26cbbf38ba8e9,0xeaace7e8b8443be0,0x61a9b62f2967c453,0xd0358bf6bbc94bb9,0.434,0.459596,284852,0,PASS
244951180,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x8bd265dfa2c428c4,0x47904e96f2a9213c,0xa9683a3e3251c768,0x585c686bcfe6be65,1.121,1.137204,86652,0,PASS
244951180,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x8bd265dfa2c428c4,0x47904e96f2a9213c,0xa9683a3e3251c768,0x585c686bcfe6be65,0.603,0.628602,289720,0,PASS
244951180,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x8bd265dfa2c428c4,0x47904e96f2a9213c,0xa9683a3e3251c768,0x585c686bcfe6be65,1.192,1.207485,87296,0,PASS
244951180,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x8bd265dfa2c428c4,0x47904e96f2a9213c,0xa9683a3e3251c768,0x585c686bcfe6be65,0.638,0.665330,290548,0,PASS
245433414,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.112,0.131222,82516,0,PASS
245433414,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.408,0.432991,277848,0,PASS
245433414,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.100,0.115984,83136,0,PASS
245433414,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.419,0.444156,277616,0,PASS
245433414,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x8740ccf600a029e2,0x04589dea4d5c0710,0x15ebf34a211b4233,0x1249a8b782a9ff85,1.203,1.220959,86352,0,PASS
245433414,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x8740ccf600a029e2,0x04589dea4d5c0710,0x15ebf34a211b4233,0x1249a8b782a9ff85,0.630,0.655544,290084,0,PASS
245433414,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x8740ccf600a029e2,0x04589dea4d5c0710,0x15ebf34a211b4233,0x1249a8b782a9ff85,1.279,1.296620,86904,0,PASS
245433414,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x8740ccf600a029e2,0x04589dea4d5c0710,0x15ebf34a211b4233,0x1249a8b782a9ff85,0.664,0.692096,290640,0,PASS
277442974,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.190,0.206505,84588,0,PASS
277442974,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.498,0.524538,279420,0,PASS
277442974,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.188,0.203434,85052,0,PASS
277442974,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.493,0.518404,279564,0,PASS
277442974,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x175a35be1d6f3efe,0xec304bc7b17ae96e,0x3559b943893fa981,0x491b549b23966102,1.322,1.338231,87924,0,PASS
277442974,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x175a35be1d6f3efe,0xec304bc7b17ae96e,0x3559b943893fa981,0x491b549b23966102,0.676,0.700980,292844,0,PASS
277442974,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x175a35be1d6f3efe,0xec304bc7b17ae96e,0x3559b943893fa981,0x491b549b23966102,1.366,1.382495,88588,0,PASS
277442974,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x175a35be1d6f3efe,0xec304bc7b17ae96e,0x3559b943893fa981,0x491b549b23966102,0.701,0.727447,293072,0,PASS
297746112,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xca1d94b876e4eeab,0xa25988b781b26dd4,0x054762688f50e323,0x71019e04b6b0de40,0.245,0.260033,85384,0,PASS
297746112,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xca1d94b876e4eeab,0xa25988b781b26dd4,0x054762688f50e323,0x71019e04b6b0de40,0.465,0.490415,288008,0,PASS
297746112,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xca1d94b876e4eeab,0xa25988b781b26dd4,0x054762688f50e323,0x71019e04b6b0de40,0.243,0.258435,86024,0,PASS
297746112,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xca1d94b876e4eeab,0xa25988b781b26dd4,0x054762688f50e323,0x71019e04b6b0de40,0.471,0.498359,288480,0,PASS
297746112,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x87cc040ef39b9130,0x0a2ea7d615d2f513,0x22cdcf9ca191de12,0xe2f6e225caca52f0,1.652,1.667443,86192,0,PASS
297746112,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x87cc040ef39b9130,0x0a2ea7d615d2f513,0x22cdcf9ca191de12,0xe2f6e225caca52f0,0.747,0.773312,289872,0,PASS
297746112,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x87cc040ef39b9130,0x0a2ea7d615d2f513,0x22cdcf9ca191de12,0xe2f6e225caca52f0,1.731,1.748813,86708,0,PASS
297746112,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x87cc040ef39b9130,0x0a2ea7d615d2f513,0x22cdcf9ca191de12,0xe2f6e225caca52f0,0.764,0.789221,290484,0,PASS
336768467,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.114,0.128946,82460,0,PASS
336768467,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.419,0.445300,277468,0,PASS
336768467,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.110,0.125258,83208,0,PASS
336768467,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.397,0.423317,278004,0,PASS
336768467,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x51c11d2bb0b34ea1,0x7b5968648098e169,0x6671281233fba737,0xf6d98fa4825abf1c,1.629,1.646272,85052,0,PASS
336768467,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x51c11d2bb0b34ea1,0x7b5968648098e169,0x6671281233fba737,0xf6d98fa4825abf1c,0.728,0.754451,288124,0,PASS
336768467,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x51c11d2bb0b34ea1,0x7b5968648098e169,0x6671281233fba737,0xf6d98fa4825abf1c,1.705,1.720538,85388,0,PASS
336768467,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x51c11d2bb0b34ea1,0x7b5968648098e169,0x6671281233fba737,0xf6d98fa4825abf1c,0.738,0.766954,288356,0,PASS
512532080,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.153,0.168716,82560,0,PASS
512532080,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.440,0.467645,277488,0,PASS
512532080,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.143,0.159069,82904,0,PASS
512532080,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.445,0.469304,277704,0,PASS
512532080,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x072b184717239693,0x9fac948bbd70a853,0xc00c647e52d9427e,0x4cc2ff6aed2ad23d,1.226,1.242263,84388,0,PASS
512532080,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x072b184717239693,0x9fac948bbd70a853,0xc00c647e52d9427e,0x4cc2ff6aed2ad23d,0.629,0.654951,288556,0,PASS
512532080,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x072b184717239693,0x9fac948bbd70a853,0xc00c647e52d9427e,0x4cc2ff6aed2ad23d,1.360,1.375755,85232,0,PASS
512532080,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x072b184717239693,0x9fac948bbd70a853,0xc00c647e52d9427e,0x4cc2ff6aed2ad23d,0.672,0.697654,289308,0,PASS
821120640,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.153,0.168054,82828,0,PASS
821120640,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.462,0.487309,277536,0,PASS
821120640,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.149,0.163984,82908,0,PASS
821120640,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.445,0.471081,277668,0,PASS
821120640,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x799f3dddb77b2373,0x2ff216b7c9c0a0f7,0xbd06c753c834d621,0xe6452e48c09c779c,1.491,1.507224,85000,0,PASS
821120640,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x799f3dddb77b2373,0x2ff216b7c9c0a0f7,0xbd06c753c834d621,0xe6452e48c09c779c,0.700,0.726549,289052,0,PASS
821120640,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x799f3dddb77b2373,0x2ff216b7c9c0a0f7,0xbd06c753c834d621,0xe6452e48c09c779c,1.661,1.677544,85416,0,PASS
821120640,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x799f3dddb77b2373,0x2ff216b7c9c0a0f7,0xbd06c753c834d621,0xe6452e48c09c779c,0.775,0.801706,289404,0,PASS
853538490,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe9c955bb88ef453e,0xf6ff06a22d87a886,0x8affd2ace9c02ca9,0xa87ab0dfc3a7abaf,0.351,0.367197,83708,0,PASS
853538490,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe9c955bb88ef453e,0xf6ff06a22d87a886,0x8affd2ace9c02ca9,0xa87ab0dfc3a7abaf,0.498,0.524390,287376,0,PASS
853538490,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe9c955bb88ef453e,0xf6ff06a22d87a886,0x8affd2ace9c02ca9,0xa87ab0dfc3a7abaf,0.309,0.325235,84408,0,PASS
853538490,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe9c955bb88ef453e,0xf6ff06a22d87a886,0x8affd2ace9c02ca9,0xa87ab0dfc3a7abaf,0.503,0.529485,287824,0,PASS
853538490,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xf325b1581a7f5166,0x375b7d2ab1227a19,0xa5b6bfe633662d7e,0xaceab7327811c4f7,1.594,1.609537,84548,0,PASS
853538490,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xf325b1581a7f5166,0x375b7d2ab1227a19,0xa5b6bfe633662d7e,0xaceab7327811c4f7,0.744,0.770634,287636,0,PASS
853538490,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xf325b1581a7f5166,0x375b7d2ab1227a19,0xa5b6bfe633662d7e,0xaceab7327811c4f7,1.565,1.581727,85352,0,PASS
853538490,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xf325b1581a7f5166,0x375b7d2ab1227a19,0xa5b6bfe633662d7e,0xaceab7327811c4f7,0.783,0.809731,287652,0,PASS
861026696,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.120,0.140722,84164,0,PASS
861026696,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.424,0.450365,279168,0,PASS
861026696,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.112,0.128137,84788,0,PASS
861026696,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.404,0.429204,279848,0,PASS
861026696,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xca1edaff577a4e1c,0xd032eac020ae2194,0x573cba10f70617e8,0xa8ef305116ad999c,1.511,1.528290,85840,0,PASS
861026696,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xca1edaff577a4e1c,0xd032eac020ae2194,0x573cba10f70617e8,0xa8ef305116ad999c,0.690,0.716270,288668,0,PASS
861026696,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xca1edaff577a4e1c,0xd032eac020ae2194,0x573cba10f70617e8,0xa8ef305116ad999c,1.581,1.598332,86244,0,PASS
861026696,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xca1edaff577a4e1c,0xd032eac020ae2194,0x573cba10f70617e8,0xa8ef305116ad999c,0.737,0.763910,288720,0,PASS
1026251636,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.125,0.140307,87376,0,PASS
1026251636,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.431,0.456676,282440,0,PASS
1026251636,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.120,0.136933,87768,0,PASS
1026251636,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.410,0.435138,282592,0,PASS
1026251636,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x389074d90273f26e,0xa38bcee9be5ec7eb,0x640d982fa1ac7f9c,0xe03c1c060ff49cca,2.194,2.209401,90204,0,PASS
1026251636,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x389074d90273f26e,0xa38bcee9be5ec7eb,0x640d982fa1ac7f9c,0xe03c1c060ff49cca,0.851,0.878001,292176,0,PASS
1026251636,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x389074d90273f26e,0xa38bcee9be5ec7eb,0x640d982fa1ac7f9c,0xe03c1c060ff49cca,2.274,2.290952,90476,0,PASS
1026251636,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x389074d90273f26e,0xa38bcee9be5ec7eb,0x640d982fa1ac7f9c,0xe03c1c060ff49cca,0.835,0.863009,292140,0,PASS
1077415394,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x87ee69cb17aba224,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.146,0.163297,86188,0,PASS
1077415394,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x87ee69cb17aba224,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.414,0.439121,283756,0,PASS
1077415394,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x87ee69cb17aba224,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.148,0.168584,86796,0,PASS
1077415394,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x87ee69cb17aba224,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.426,0.450855,284368,0,PASS
1077415394,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x9584311b92b45072,0xee776f01c536080b,0x6648ac4dfaf4abfd,0x18119783a47a0df1,1.601,1.617268,87912,0,PASS
1077415394,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x9584311b92b45072,0xee776f01c536080b,0x6648ac4dfaf4abfd,0x18119783a47a0df1,0.699,0.725603,292220,0,PASS
1077415394,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x9584311b92b45072,0xee776f01c536080b,0x6648ac4dfaf4abfd,0x18119783a47a0df1,1.727,1.745677,88476,0,PASS
1077415394,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x9584311b92b45072,0xee776f01c536080b,0x6648ac4dfaf4abfd,0x18119783a47a0df1,0.833,0.867727,292828,0,PASS
1130999017,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x38c8b5c86fc861ed,0x0871f41c7adbcbec,0x983b9c5b7bfc9c68,0x920b30bf2774555b,0.291,0.307690,85160,0,PASS
1130999017,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x38c8b5c86fc861ed,0x0871f41c7adbcbec,0x983b9c5b7bfc9c68,0x920b30bf2774555b,0.452,0.481022,289968,0,PASS
1130999017,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x38c8b5c86fc861ed,0x0871f41c7adbcbec,0x983b9c5b7bfc9c68,0x920b30bf2774555b,0.266,0.282332,85784,0,PASS
1130999017,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x38c8b5c86fc861ed,0x0871f41c7adbcbec,0x983b9c5b7bfc9c68,0x920b30bf2774555b,0.444,0.470657,290324,0,PASS
1130999017,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x519dd11ec1b6fd25,0x03655ab9c5d71117,0xbd12d3dae54569a6,0x80d8d87e27a7de44,1.472,1.489302,84108,0,PASS
1130999017,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x519dd11ec1b6fd25,0x03655ab9c5d71117,0xbd12d3dae54569a6,0x80d8d87e27a7de44,0.713,0.738699,287528,0,PASS
1130999017,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x519dd11ec1b6fd25,0x03655ab9c5d71117,0xbd12d3dae54569a6,0x80d8d87e27a7de44,1.530,1.545977,84776,0,PASS
1130999017,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x519dd11ec1b6fd25,0x03655ab9c5d71117,0xbd12d3dae54569a6,0x80d8d87e27a7de44,0.685,0.710911,288188,0,PASS
1156488597,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.121,0.139125,83040,0,PASS
1156488597,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.403,0.428569,278288,0,PASS
1156488597,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.109,0.125855,83948,0,PASS
1156488597,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.425,0.450644,278660,0,PASS
1156488597,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x640a6e138f3d100a,0x89a1c96de1216f8a,0xabb2594c0f2aa5e1,0xbdaec02426d2a060,1.216,1.232170,85424,0,PASS
1156488597,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x640a6e138f3d100a,0x89a1c96de1216f8a,0xabb2594c0f2aa5e1,0xbdaec02426d2a060,0.645,0.670839,287908,0,PASS
1156488597,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x640a6e138f3d100a,0x89a1c96de1216f8a,0xabb2594c0f2aa5e1,0xbdaec02426d2a060,1.312,1.328475,86080,0,PASS
1156488597,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x640a6e138f3d100a,0x89a1c96de1216f8a,0xabb2594c0f2aa5e1,0xbdaec02426d2a060,0.704,0.729815,288444,0,PASS
1172304228,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.109,0.123809,82616,0,PASS
1172304228,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.407,0.431733,277580,0,PASS
1172304228,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.101,0.115688,82980,0,PASS
1172304228,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.407,0.432724,277708,0,PASS
1172304228,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xfb46579ab737c12d,0x0a000a703c549cc1,0xfea6b41d2c3dda0e,0x9640bd6047c9a630,0.869,0.885113,85556,0,PASS
1172304228,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xfb46579ab737c12d,0x0a000a703c549cc1,0xfea6b41d2c3dda0e,0x9640bd6047c9a630,0.584,0.611186,288244,0,PASS
1172304228,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xfb46579ab737c12d,0x0a000a703c549cc1,0xfea6b41d2c3dda0e,0x9640bd6047c9a630,0.964,0.980259,85884,0,PASS
1172304228,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xfb46579ab737c12d,0x0a000a703c549cc1,0xfea6b41d2c3dda0e,0x9640bd6047c9a630,0.611,0.636011,289012,0,PASS
1370340570,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.106,0.121360,82860,0,PASS
1370340570,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.413,0.439779,277640,0,PASS
1370340570,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.105,0.120822,83596,0,PASS
1370340570,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.406,0.430247,278132,0,PASS
1370340570,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x34624cba09f42b66,0xd81a376b1e97ec8b,0xf965f89b36b5d843,0xf6abf6a7f4a15687,1.678,1.694262,85176,0,PASS
1370340570,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x34624cba09f42b66,0xd81a376b1e97ec8b,0xf965f89b36b5d843,0xf6abf6a7f4a15687,0.691,0.717560,287996,0,PASS
1370340570,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x34624cba09f42b66,0xd81a376b1e97ec8b,0xf965f89b36b5d843,0xf6abf6a7f4a15687,1.820,1.836129,85504,0,PASS
1370340570,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x34624cba09f42b66,0xd81a376b1e97ec8b,0xf965f89b36b5d843,0xf6abf6a7f4a15687,0.768,0.793448,288372,0,PASS
1383925073,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.112,0.129033,81792,0,PASS
1383925073,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.401,0.427476,277224,0,PASS
1383925073,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.105,0.120673,82892,0,PASS
1383925073,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.402,0.425822,277488,0,PASS
1383925073,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x32c8a3f9cd2d249e,0xe504e184d0529243,0x58408898b37b6d53,0x3154f68bf8585d9e,1.772,1.788831,84816,0,PASS
1383925073,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x32c8a3f9cd2d249e,0xe504e184d0529243,0x58408898b37b6d53,0x3154f68bf8585d9e,0.882,0.907588,287224,0,PASS
1383925073,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x32c8a3f9cd2d249e,0xe504e184d0529243,0x58408898b37b6d53,0x3154f68bf8585d9e,1.870,1.886415,84956,0,PASS
1383925073,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x32c8a3f9cd2d249e,0xe504e184d0529243,0x58408898b37b6d53,0x3154f68bf8585d9e,0.907,0.933394,287936,0,PASS
1401164998,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.287,0.303400,84652,0,PASS
1401164998,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.478,0.503793,287484,0,PASS
1401164998,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.275,0.290885,85324,0,PASS
1401164998,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.467,0.494139,288496,0,PASS
1401164998,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xec2a42ee2976845f,0xa295763ea8d9e67f,0xe9c0bff6914243ba,0x62b04de967523696,1.963,1.979104,84732,0,PASS
1401164998,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xec2a42ee2976845f,0xa295763ea8d9e67f,0xe9c0bff6914243ba,0x62b04de967523696,0.747,0.775087,287448,0,PASS
1401164998,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xec2a42ee2976845f,0xa295763ea8d9e67f,0xe9c0bff6914243ba,0x62b04de967523696,1.910,1.926095,85012,0,PASS
1401164998,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xec2a42ee2976845f,0xa295763ea8d9e67f,0xe9c0bff6914243ba,0x62b04de967523696,0.798,0.823400,288392,0,PASS
1558879574,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.115,0.132445,81992,0,PASS
1558879574,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.422,0.447714,276768,0,PASS
1558879574,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.103,0.119871,82376,0,PASS
1558879574,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.421,0.447570,277272,0,PASS
1558879574,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x6a6961f63402e799,0xcdeb03b89b00d39d,0x0b036e09b5273b49,0x971cac1901dff195,0.920,0.936756,83620,0,PASS
1558879574,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x6a6961f63402e799,0xcdeb03b89b00d39d,0x0b036e09b5273b49,0x971cac1901dff195,0.595,0.621724,287708,0,PASS
1558879574,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x6a6961f63402e799,0xcdeb03b89b00d39d,0x0b036e09b5273b49,0x971cac1901dff195,0.939,0.954884,84488,0,PASS
1558879574,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x6a6961f63402e799,0xcdeb03b89b00d39d,0x0b036e09b5273b49,0x971cac1901dff195,0.600,0.626689,288548,0,PASS
1753015542,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.106,0.121516,83192,0,PASS
1753015542,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.420,0.448397,278160,0,PASS
1753015542,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.110,0.129636,83988,0,PASS
1753015542,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.405,0.431222,278696,0,PASS
1753015542,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xb91a6e87bdb9610e,0xfdbb714aa24253d8,0xfea893be04158e3f,0x3365335c4b56e58c,1.661,1.678331,85292,0,PASS
1753015542,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xb91a6e87bdb9610e,0xfdbb714aa24253d8,0xfea893be04158e3f,0x3365335c4b56e58c,0.725,0.750781,288032,0,PASS
1753015542,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xb91a6e87bdb9610e,0xfdbb714aa24253d8,0xfea893be04158e3f,0x3365335c4b56e58c,1.786,1.802204,86188,0,PASS
1753015542,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xb91a6e87bdb9610e,0xfdbb714aa24253d8,0xfea893be04158e3f,0x3365335c4b56e58c,0.739,0.765903,288808,0,PASS
1827697875,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.106,0.122073,84540,0,PASS
1827697875,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.412,0.435966,279476,0,PASS
1827697875,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.105,0.121830,84676,0,PASS
1827697875,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.409,0.434709,279752,0,PASS
1827697875,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x699dd931ec3a2699,0x88331e1e5644593e,0xaa2288bc01794464,0xf92b0fbeb4ea279b,1.666,1.681850,89140,0,PASS
1827697875,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x699dd931ec3a2699,0x88331e1e5644593e,0xaa2288bc01794464,0xf92b0fbeb4ea279b,0.739,0.764550,292172,0,PASS
1827697875,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x699dd931ec3a2699,0x88331e1e5644593e,0xaa2288bc01794464,0xf92b0fbeb4ea279b,1.784,1.800585,89620,0,PASS
1827697875,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x699dd931ec3a2699,0x88331e1e5644593e,0xaa2288bc01794464,0xf92b0fbeb4ea279b,0.774,0.801097,293460,0,PASS
1909311298,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.126,0.140793,81792,0,PASS
1909311298,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.454,0.479793,277000,0,PASS
1909311298,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.119,0.138021,82780,0,PASS
1909311298,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.439,0.465770,277320,0,PASS
1909311298,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x15c0afb4c79cdd4e,0xc5f83ce7199a4708,0x1a923e880b787190,0xb9ca42e4a6e19d87,1.677,1.692282,84504,0,PASS
1909311298,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x15c0afb4c79cdd4e,0xc5f83ce7199a4708,0x1a923e880b787190,0xb9ca42e4a6e19d87,0.726,0.753056,287464,0,PASS
1909311298,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x15c0afb4c79cdd4e,0xc5f83ce7199a4708,0x1a923e880b787190,0xb9ca42e4a6e19d87,1.895,1.911071,84364,0,PASS
1909311298,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x15c0afb4c79cdd4e,0xc5f83ce7199a4708,0x1a923e880b787190,0xb9ca42e4a6e19d87,0.754,0.781499,287952,0,PASS
2011898099,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.113,0.129139,83892,0,PASS
2011898099,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.433,0.459151,278756,0,PASS
2011898099,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.103,0.117822,84760,0,PASS
2011898099,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.428,0.456161,279268,0,PASS
2011898099,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x4e5bc61fa6d60b4e,0x3c54a6c3cc817e24,0xa9a3c69c604071a5,0x53009044905f1269,1.148,1.163696,87080,0,PASS
2011898099,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x4e5bc61fa6d60b4e,0x3c54a6c3cc817e24,0xa9a3c69c604071a5,0x53009044905f1269,0.624,0.651689,289916,0,PASS
2011898099,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x4e5bc61fa6d60b4e,0x3c54a6c3cc817e24,0xa9a3c69c604071a5,0x53009044905f1269,1.234,1.252059,87640,0,PASS
2011898099,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x4e5bc61fa6d60b4e,0x3c54a6c3cc817e24,0xa9a3c69c604071a5,0x53009044905f1269,0.650,0.677250,290788,0,PASS
2015768509,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x5d69d4a0b6a3d1c3,0x300ab4e08dc23479,0xb1638622b8b616ad,0x082af297bc0e2595,0.319,0.335248,82712,0,PASS
2015768509,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x5d69d4a0b6a3d1c3,0x300ab4e08dc23479,0xb1638622b8b616ad,0x082af297bc0e2595,0.497,0.523192,286708,0,PASS
2015768509,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0x5d69d4a0b6a3d1c3,0x300ab4e08dc23479,0xb1638622b8b616ad,0x082af297bc0e2595,0.280,0.296244,83728,0,PASS
2015768509,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0x5d69d4a0b6a3d1c3,0x300ab4e08dc23479,0xb1638622b8b616ad,0x082af297bc0e2595,0.479,0.505113,287436,0,PASS
2015768509,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0xd9c1ee0b4c2e8ce8,0x7d2329c4b87bc6f1,0x8f9d279d8d590839,0x7ac25c667e165fa7,1.490,1.506239,84120,0,PASS
2015768509,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0xd9c1ee0b4c2e8ce8,0x7d2329c4b87bc6f1,0x8f9d279d8d590839,0x7ac25c667e165fa7,0.717,0.744393,288996,0,PASS
2015768509,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0xd9c1ee0b4c2e8ce8,0x7d2329c4b87bc6f1,0x8f9d279d8d590839,0x7ac25c667e165fa7,1.600,1.617351,84900,0,PASS
2015768509,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0xd9c1ee0b4c2e8ce8,0x7d2329c4b87bc6f1,0x8f9d279d8d590839,0x7ac25c667e165fa7,0.742,0.769135,289484,0,PASS
2070776516,surface-world,clang19,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.126,0.141678,81840,0,PASS
2070776516,surface-world,clang19,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.430,0.456364,276976,0,PASS
2070776516,surface-world,gcc14,1,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.114,0.131120,82540,0,PASS
2070776516,surface-world,gcc14,12,27,0,0,-32,-192,-1984,64,-96,-1888,0xe93491225d0202f9,0x6b2a630951428df2,0xfc2798d6a5478b25,0x0c08d7d980a84301,0.401,0.425293,277436,0,PASS
2070776516,floating-islands,clang19,1,27,0,0,-32,-32,-160,64,64,-64,0x2cc0f6dce797b31f,0x8760f9677ab58f62,0x03d2511d3ea2f55b,0x2f55edd35d7b78ef,0.998,1.014096,84548,0,PASS
2070776516,floating-islands,clang19,12,27,0,0,-32,-32,-160,64,64,-64,0x2cc0f6dce797b31f,0x8760f9677ab58f62,0x03d2511d3ea2f55b,0x2f55edd35d7b78ef,0.575,0.600529,286932,0,PASS
2070776516,floating-islands,gcc14,1,27,0,0,-32,-32,-160,64,64,-64,0x2cc0f6dce797b31f,0x8760f9677ab58f62,0x03d2511d3ea2f55b,0x2f55edd35d7b78ef,1.054,1.070063,84768,0,PASS
2070776516,floating-islands,gcc14,12,27,0,0,-32,-32,-160,64,64,-64,0x2cc0f6dce797b31f,0x8760f9677ab58f62,0x03d2511d3ea2f55b,0x2f55edd35d7b78ef,0.597,0.622079,287140,0,PASS
1 seed recipe compiler workers tiles lod_min lod_max min_x min_y min_z max_x max_y max_z density_hash mesh_hash payload_hash topology_hash whole_view_ready_s wall_s peak_rss_kib exit_code status
2 -1990830953 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.124 0.139871 82432 0 PASS
3 -1990830953 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.447 0.472868 277576 0 PASS
4 -1990830953 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.104 0.120573 83292 0 PASS
5 -1990830953 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.418 0.444282 277964 0 PASS
6 -1990830953 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xbd4dd4a500b8d62e 0xe1d28012b857510b 0x3ecc1269ee435844 0x10c100e1503e62f6 0.913 0.929393 83896 0 PASS
7 -1990830953 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xbd4dd4a500b8d62e 0xe1d28012b857510b 0x3ecc1269ee435844 0x10c100e1503e62f6 0.611 0.639175 286112 0 PASS
8 -1990830953 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xbd4dd4a500b8d62e 0xe1d28012b857510b 0x3ecc1269ee435844 0x10c100e1503e62f6 1.007 1.024022 84836 0 PASS
9 -1990830953 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xbd4dd4a500b8d62e 0xe1d28012b857510b 0x3ecc1269ee435844 0x10c100e1503e62f6 0.604 0.631134 287396 0 PASS
10 -1900684165 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.122 0.138823 87580 0 PASS
11 -1900684165 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.443 0.470531 282936 0 PASS
12 -1900684165 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.115 0.131311 88568 0 PASS
13 -1900684165 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.430 0.455647 283260 0 PASS
14 -1900684165 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x6579d1933b1981fa 0xfd19fc2d3a0c84b3 0xb8c9aa5ec03bea15 0x854620bb0b15a2da 1.468 1.485107 88252 0 PASS
15 -1900684165 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x6579d1933b1981fa 0xfd19fc2d3a0c84b3 0xb8c9aa5ec03bea15 0x854620bb0b15a2da 0.724 0.749926 291776 0 PASS
16 -1900684165 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x6579d1933b1981fa 0xfd19fc2d3a0c84b3 0xb8c9aa5ec03bea15 0x854620bb0b15a2da 1.654 1.671498 88740 0 PASS
17 -1900684165 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x6579d1933b1981fa 0xfd19fc2d3a0c84b3 0xb8c9aa5ec03bea15 0x854620bb0b15a2da 0.722 0.748795 292444 0 PASS
18 -1766412538 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.123 0.139772 82472 0 PASS
19 -1766412538 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.421 0.446302 277376 0 PASS
20 -1766412538 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.118 0.135907 82932 0 PASS
21 -1766412538 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.413 0.439059 278060 0 PASS
22 -1766412538 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x2a92f5e32e60e02f 0x8f64e72825b53b77 0xc8ef053d65d9a8f2 0xf908b7c927a221be 1.182 1.198659 83916 0 PASS
23 -1766412538 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x2a92f5e32e60e02f 0x8f64e72825b53b77 0xc8ef053d65d9a8f2 0xf908b7c927a221be 0.635 0.661517 288544 0 PASS
24 -1766412538 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x2a92f5e32e60e02f 0x8f64e72825b53b77 0xc8ef053d65d9a8f2 0xf908b7c927a221be 1.217 1.234070 84676 0 PASS
25 -1766412538 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x2a92f5e32e60e02f 0x8f64e72825b53b77 0xc8ef053d65d9a8f2 0xf908b7c927a221be 0.641 0.668605 289160 0 PASS
26 -1721984596 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.120 0.135727 82528 0 PASS
27 -1721984596 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.412 0.437074 277672 0 PASS
28 -1721984596 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.111 0.126643 83176 0 PASS
29 -1721984596 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.419 0.443825 278120 0 PASS
30 -1721984596 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x232835b6d49194bf 0x1caaf34cc5d6cd64 0x03053c530184f232 0xb660395e0dc7fd90 1.217 1.234173 84404 0 PASS
31 -1721984596 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x232835b6d49194bf 0x1caaf34cc5d6cd64 0x03053c530184f232 0xb660395e0dc7fd90 0.637 0.663034 287872 0 PASS
32 -1721984596 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x232835b6d49194bf 0x1caaf34cc5d6cd64 0x03053c530184f232 0xb660395e0dc7fd90 1.317 1.333028 84808 0 PASS
33 -1721984596 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x232835b6d49194bf 0x1caaf34cc5d6cd64 0x03053c530184f232 0xb660395e0dc7fd90 0.655 0.681308 287700 0 PASS
34 -1239598758 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x0bf609e90c8c98cd 0x73cd83a10b4aada9 0x4eba3fd151b267a4 0x559a118b768faf58 0.298 0.314757 83276 0 PASS
35 -1239598758 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x0bf609e90c8c98cd 0x73cd83a10b4aada9 0x4eba3fd151b267a4 0x559a118b768faf58 0.445 0.471042 288560 0 PASS
36 -1239598758 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x0bf609e90c8c98cd 0x73cd83a10b4aada9 0x4eba3fd151b267a4 0x559a118b768faf58 0.285 0.301659 84036 0 PASS
37 -1239598758 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x0bf609e90c8c98cd 0x73cd83a10b4aada9 0x4eba3fd151b267a4 0x559a118b768faf58 0.443 0.468361 288380 0 PASS
38 -1239598758 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x13ec8dd8009a6ca3 0xa834791c4bf4a3a6 0xf75429e19a3d3f57 0xec51f6ca14f0103f 1.387 1.403191 84688 0 PASS
39 -1239598758 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x13ec8dd8009a6ca3 0xa834791c4bf4a3a6 0xf75429e19a3d3f57 0xec51f6ca14f0103f 0.673 0.699757 289244 0 PASS
40 -1239598758 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x13ec8dd8009a6ca3 0xa834791c4bf4a3a6 0xf75429e19a3d3f57 0xec51f6ca14f0103f 1.443 1.458164 85260 0 PASS
41 -1239598758 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x13ec8dd8009a6ca3 0xa834791c4bf4a3a6 0xf75429e19a3d3f57 0xec51f6ca14f0103f 0.687 0.712986 289888 0 PASS
42 -1085993262 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x58d4e8746928d967 0x40dd37203989d7ba 0x912a7f27bda7e867 0x3aaea1143bebf060 0.146 0.161610 83596 0 PASS
43 -1085993262 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x58d4e8746928d967 0x40dd37203989d7ba 0x912a7f27bda7e867 0x3aaea1143bebf060 0.434 0.459626 280092 0 PASS
44 -1085993262 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x58d4e8746928d967 0x40dd37203989d7ba 0x912a7f27bda7e867 0x3aaea1143bebf060 0.137 0.155311 84108 0 PASS
45 -1085993262 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x58d4e8746928d967 0x40dd37203989d7ba 0x912a7f27bda7e867 0x3aaea1143bebf060 0.429 0.457999 280480 0 PASS
46 -1085993262 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x2f2773f2a0da46ab 0x3bc615085f3da506 0xf696b9a9fcf6e3e6 0x7726f0e025442908 1.270 1.286525 86016 0 PASS
47 -1085993262 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x2f2773f2a0da46ab 0x3bc615085f3da506 0xf696b9a9fcf6e3e6 0x7726f0e025442908 0.627 0.653909 289560 0 PASS
48 -1085993262 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x2f2773f2a0da46ab 0x3bc615085f3da506 0xf696b9a9fcf6e3e6 0x7726f0e025442908 1.410 1.427078 86780 0 PASS
49 -1085993262 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x2f2773f2a0da46ab 0x3bc615085f3da506 0xf696b9a9fcf6e3e6 0x7726f0e025442908 0.648 0.673667 290288 0 PASS
50 -1033703345 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x5e33a829837b74bd 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.153 0.171501 82920 0 PASS
51 -1033703345 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x5e33a829837b74bd 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.433 0.459168 278696 0 PASS
52 -1033703345 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x5e33a829837b74bd 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.146 0.161211 83612 0 PASS
53 -1033703345 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x5e33a829837b74bd 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.436 0.462555 279276 0 PASS
54 -1033703345 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x65b606ed9df8b9dd 0x874360dc2d5480ad 0xe1a7c4c63c916b8a 0xf8bfac0093f57137 2.179 2.196290 84960 0 PASS
55 -1033703345 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x65b606ed9df8b9dd 0x874360dc2d5480ad 0xe1a7c4c63c916b8a 0xf8bfac0093f57137 0.837 0.862488 286132 0 PASS
56 -1033703345 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x65b606ed9df8b9dd 0x874360dc2d5480ad 0xe1a7c4c63c916b8a 0xf8bfac0093f57137 2.229 2.245540 85384 0 PASS
57 -1033703345 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x65b606ed9df8b9dd 0x874360dc2d5480ad 0xe1a7c4c63c916b8a 0xf8bfac0093f57137 0.854 0.878634 286968 0 PASS
58 -854671705 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.168 0.184503 81968 0 PASS
59 -854671705 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.458 0.482105 276888 0 PASS
60 -854671705 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.156 0.172642 82296 0 PASS
61 -854671705 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.440 0.463845 277156 0 PASS
62 -854671705 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xb324a85fd9f31fa1 0x92f35776d53f0bbe 0x5b4e0dc015e5a4b1 0x3dcce3ff950e5940 1.997 2.014139 83980 0 PASS
63 -854671705 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xb324a85fd9f31fa1 0x92f35776d53f0bbe 0x5b4e0dc015e5a4b1 0x3dcce3ff950e5940 0.777 0.803614 286988 0 PASS
64 -854671705 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xb324a85fd9f31fa1 0x92f35776d53f0bbe 0x5b4e0dc015e5a4b1 0x3dcce3ff950e5940 1.975 1.991424 84460 0 PASS
65 -854671705 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xb324a85fd9f31fa1 0x92f35776d53f0bbe 0x5b4e0dc015e5a4b1 0x3dcce3ff950e5940 0.827 0.853700 287876 0 PASS
66 -713963806 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.116 0.133079 83972 0 PASS
67 -713963806 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.403 0.432000 278940 0 PASS
68 -713963806 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.103 0.119423 84248 0 PASS
69 -713963806 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.395 0.419569 279096 0 PASS
70 -713963806 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x38a60c8389c671eb 0xcbca321fa24f4d74 0x6aa8ea9d8c735dbb 0x8b9d8e479ea5329e 1.614 1.634105 84584 0 PASS
71 -713963806 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x38a60c8389c671eb 0xcbca321fa24f4d74 0x6aa8ea9d8c735dbb 0x8b9d8e479ea5329e 0.696 0.722153 287504 0 PASS
72 -713963806 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x38a60c8389c671eb 0xcbca321fa24f4d74 0x6aa8ea9d8c735dbb 0x8b9d8e479ea5329e 1.642 1.658169 84804 0 PASS
73 -713963806 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x38a60c8389c671eb 0xcbca321fa24f4d74 0x6aa8ea9d8c735dbb 0x8b9d8e479ea5329e 0.702 0.728362 287544 0 PASS
74 -621039221 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.108 0.123847 84240 0 PASS
75 -621039221 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.404 0.429052 279360 0 PASS
76 -621039221 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.097 0.114239 84872 0 PASS
77 -621039221 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.418 0.445942 279796 0 PASS
78 -621039221 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xa70bd050fb2e002e 0x93c9bfa37a0cd298 0x5fd74cd54a52292b 0x194b571023058cf7 1.740 1.756998 85916 0 PASS
79 -621039221 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xa70bd050fb2e002e 0x93c9bfa37a0cd298 0x5fd74cd54a52292b 0x194b571023058cf7 0.736 0.762822 290788 0 PASS
80 -621039221 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xa70bd050fb2e002e 0x93c9bfa37a0cd298 0x5fd74cd54a52292b 0x194b571023058cf7 1.779 1.795250 86420 0 PASS
81 -621039221 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xa70bd050fb2e002e 0x93c9bfa37a0cd298 0x5fd74cd54a52292b 0x194b571023058cf7 0.767 0.793669 291496 0 PASS
82 -474448608 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.112 0.126682 82408 0 PASS
83 -474448608 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.420 0.445710 277208 0 PASS
84 -474448608 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.114 0.131780 83016 0 PASS
85 -474448608 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.408 0.434334 277788 0 PASS
86 -474448608 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x80da251d7da20717 0x54a773cac2ae0da4 0xb42e970d98e5e448 0x08d56fddf5a487d6 1.639 1.655937 85268 0 PASS
87 -474448608 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x80da251d7da20717 0x54a773cac2ae0da4 0xb42e970d98e5e448 0x08d56fddf5a487d6 0.748 0.775722 289208 0 PASS
88 -474448608 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x80da251d7da20717 0x54a773cac2ae0da4 0xb42e970d98e5e448 0x08d56fddf5a487d6 1.756 1.771783 86096 0 PASS
89 -474448608 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x80da251d7da20717 0x54a773cac2ae0da4 0xb42e970d98e5e448 0x08d56fddf5a487d6 0.758 0.784193 289568 0 PASS
90 -432690581 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x1e3b98fa361c46b9 0x510dd77a7ca94d0e 0x4e6917a7b06f3f41 0x09791c912e85d14a 0.249 0.264467 83624 0 PASS
91 -432690581 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x1e3b98fa361c46b9 0x510dd77a7ca94d0e 0x4e6917a7b06f3f41 0x09791c912e85d14a 0.457 0.482472 286124 0 PASS
92 -432690581 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x1e3b98fa361c46b9 0x510dd77a7ca94d0e 0x4e6917a7b06f3f41 0x09791c912e85d14a 0.251 0.267531 83844 0 PASS
93 -432690581 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x1e3b98fa361c46b9 0x510dd77a7ca94d0e 0x4e6917a7b06f3f41 0x09791c912e85d14a 0.456 0.481234 286612 0 PASS
94 -432690581 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x85185a56cb2ff97a 0x656076e11a4da13b 0x708d7e58be02ab16 0xfa20cfd819664d48 1.465 1.481966 84272 0 PASS
95 -432690581 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x85185a56cb2ff97a 0x656076e11a4da13b 0x708d7e58be02ab16 0xfa20cfd819664d48 0.651 0.678094 286596 0 PASS
96 -432690581 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x85185a56cb2ff97a 0x656076e11a4da13b 0x708d7e58be02ab16 0xfa20cfd819664d48 1.518 1.534396 84508 0 PASS
97 -432690581 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x85185a56cb2ff97a 0x656076e11a4da13b 0x708d7e58be02ab16 0xfa20cfd819664d48 0.675 0.700961 287236 0 PASS
98 -380556572 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.122 0.138061 83744 0 PASS
99 -380556572 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.419 0.443950 278968 0 PASS
100 -380556572 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.119 0.136000 84296 0 PASS
101 -380556572 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.409 0.435025 279452 0 PASS
102 -380556572 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x18cb13a590f41d1f 0xdb9b7450859f053a 0x5dc9ac331ba35450 0x8cda9fbcede81e46 0.903 0.918921 85380 0 PASS
103 -380556572 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x18cb13a590f41d1f 0xdb9b7450859f053a 0x5dc9ac331ba35450 0x8cda9fbcede81e46 0.587 0.614393 289360 0 PASS
104 -380556572 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x18cb13a590f41d1f 0xdb9b7450859f053a 0x5dc9ac331ba35450 0x8cda9fbcede81e46 0.983 0.998686 85572 0 PASS
105 -380556572 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x18cb13a590f41d1f 0xdb9b7450859f053a 0x5dc9ac331ba35450 0x8cda9fbcede81e46 0.567 0.592607 290168 0 PASS
106 -238925630 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.106 0.121729 82080 0 PASS
107 -238925630 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.426 0.453650 277360 0 PASS
108 -238925630 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.106 0.120742 82848 0 PASS
109 -238925630 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.391 0.417157 277784 0 PASS
110 -238925630 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x3b99d22e2baa2ad7 0xf8a56dd82f8dbe0f 0x91fbb129908c4373 0x0d0d12d4bc8eca05 2.159 2.174883 84956 0 PASS
111 -238925630 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x3b99d22e2baa2ad7 0xf8a56dd82f8dbe0f 0x91fbb129908c4373 0x0d0d12d4bc8eca05 0.798 0.823378 286820 0 PASS
112 -238925630 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x3b99d22e2baa2ad7 0xf8a56dd82f8dbe0f 0x91fbb129908c4373 0x0d0d12d4bc8eca05 2.135 2.151003 86032 0 PASS
113 -238925630 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x3b99d22e2baa2ad7 0xf8a56dd82f8dbe0f 0x91fbb129908c4373 0x0d0d12d4bc8eca05 0.848 0.872951 287200 0 PASS
114 -216679974 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.113 0.128975 84840 0 PASS
115 -216679974 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.424 0.448196 279868 0 PASS
116 -216679974 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.110 0.125699 85388 0 PASS
117 -216679974 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.419 0.443897 280212 0 PASS
118 -216679974 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x329264ded82099ac 0x4fe355cb337a1fd9 0x0f1cf173f8b6da09 0x29c9025339a1891c 1.154 1.170155 87404 0 PASS
119 -216679974 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x329264ded82099ac 0x4fe355cb337a1fd9 0x0f1cf173f8b6da09 0x29c9025339a1891c 0.599 0.627832 291380 0 PASS
120 -216679974 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x329264ded82099ac 0x4fe355cb337a1fd9 0x0f1cf173f8b6da09 0x29c9025339a1891c 1.244 1.260024 88080 0 PASS
121 -216679974 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x329264ded82099ac 0x4fe355cb337a1fd9 0x0f1cf173f8b6da09 0x29c9025339a1891c 0.652 0.682174 292220 0 PASS
122 -133096164 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.120 0.137668 83564 0 PASS
123 -133096164 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.416 0.440317 278792 0 PASS
124 -133096164 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.112 0.129823 84168 0 PASS
125 -133096164 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.407 0.430509 278888 0 PASS
126 -133096164 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xd365848036423e24 0x8357d602689e662a 0x71d6cc040cfb374d 0xe50280db1b51428d 0.922 0.937785 84360 0 PASS
127 -133096164 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xd365848036423e24 0x8357d602689e662a 0x71d6cc040cfb374d 0xe50280db1b51428d 0.589 0.618394 288344 0 PASS
128 -133096164 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xd365848036423e24 0x8357d602689e662a 0x71d6cc040cfb374d 0xe50280db1b51428d 1.012 1.027635 84716 0 PASS
129 -133096164 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xd365848036423e24 0x8357d602689e662a 0x71d6cc040cfb374d 0xe50280db1b51428d 0.635 0.660045 288680 0 PASS
130 -112366806 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x117219c29ee67785 0x997b517646187e1a 0x85cb430517cbbf42 0x685ea038d9f06065 0.243 0.260958 84464 0 PASS
131 -112366806 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x117219c29ee67785 0x997b517646187e1a 0x85cb430517cbbf42 0x685ea038d9f06065 0.493 0.519148 283500 0 PASS
132 -112366806 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x117219c29ee67785 0x997b517646187e1a 0x85cb430517cbbf42 0x685ea038d9f06065 0.227 0.243726 84772 0 PASS
133 -112366806 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x117219c29ee67785 0x997b517646187e1a 0x85cb430517cbbf42 0x685ea038d9f06065 0.465 0.489473 284084 0 PASS
134 -112366806 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x9014ca6f9bc869cb 0x8b4f78faf1311e89 0x9556cf42e66d3d0a 0x74d6915603c033ad 1.309 1.326524 85228 0 PASS
135 -112366806 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x9014ca6f9bc869cb 0x8b4f78faf1311e89 0x9556cf42e66d3d0a 0x74d6915603c033ad 0.701 0.726986 287836 0 PASS
136 -112366806 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x9014ca6f9bc869cb 0x8b4f78faf1311e89 0x9556cf42e66d3d0a 0x74d6915603c033ad 1.395 1.411147 85016 0 PASS
137 -112366806 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x9014ca6f9bc869cb 0x8b4f78faf1311e89 0x9556cf42e66d3d0a 0x74d6915603c033ad 0.739 0.765027 288736 0 PASS
138 0 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.119 0.135072 84800 0 PASS
139 0 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.426 0.451782 279552 0 PASS
140 0 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.113 0.128723 84848 0 PASS
141 0 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.420 0.445716 280480 0 PASS
142 0 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xea74d3354b5ce671 0x476d49ae2a4ba2a6 0x16078fcd36b68ff0 0xcfb6c412b7118172 1.559 1.574177 85036 0 PASS
143 0 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xea74d3354b5ce671 0x476d49ae2a4ba2a6 0x16078fcd36b68ff0 0xcfb6c412b7118172 0.717 0.744287 287992 0 PASS
144 0 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xea74d3354b5ce671 0x476d49ae2a4ba2a6 0x16078fcd36b68ff0 0xcfb6c412b7118172 1.736 1.751668 85428 0 PASS
145 0 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xea74d3354b5ce671 0x476d49ae2a4ba2a6 0x16078fcd36b68ff0 0xcfb6c412b7118172 0.739 0.765220 288024 0 PASS
146 5808593 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.138 0.152855 82892 0 PASS
147 5808593 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.442 0.467475 277756 0 PASS
148 5808593 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.135 0.152123 83220 0 PASS
149 5808593 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.455 0.480133 278336 0 PASS
150 5808593 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xebd71c4fe9dd2dc6 0x9ffa12a70e6f7875 0x1a4ca0cc9847ee58 0xf19d80d6dd09e180 1.035 1.051725 84148 0 PASS
151 5808593 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xebd71c4fe9dd2dc6 0x9ffa12a70e6f7875 0x1a4ca0cc9847ee58 0xf19d80d6dd09e180 0.590 0.616756 287312 0 PASS
152 5808593 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xebd71c4fe9dd2dc6 0x9ffa12a70e6f7875 0x1a4ca0cc9847ee58 0xf19d80d6dd09e180 1.066 1.081777 85048 0 PASS
153 5808593 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xebd71c4fe9dd2dc6 0x9ffa12a70e6f7875 0x1a4ca0cc9847ee58 0xf19d80d6dd09e180 0.607 0.633661 287888 0 PASS
154 28573228 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.114 0.129946 83304 0 PASS
155 28573228 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.413 0.438628 278012 0 PASS
156 28573228 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.106 0.121266 83976 0 PASS
157 28573228 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.405 0.430367 278532 0 PASS
158 28573228 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x8bc79bd6b4d338f9 0xac4276d07d65ceb0 0x357351bb0d2f1cb8 0x900a254512dfc430 1.328 1.344479 84096 0 PASS
159 28573228 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x8bc79bd6b4d338f9 0xac4276d07d65ceb0 0x357351bb0d2f1cb8 0x900a254512dfc430 0.657 0.682189 287896 0 PASS
160 28573228 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x8bc79bd6b4d338f9 0xac4276d07d65ceb0 0x357351bb0d2f1cb8 0x900a254512dfc430 1.475 1.493744 84604 0 PASS
161 28573228 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x8bc79bd6b4d338f9 0xac4276d07d65ceb0 0x357351bb0d2f1cb8 0x900a254512dfc430 0.688 0.715502 288240 0 PASS
162 70955227 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.122 0.139162 83836 0 PASS
163 70955227 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.419 0.446187 279048 0 PASS
164 70955227 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.118 0.133338 84804 0 PASS
165 70955227 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.405 0.428654 279540 0 PASS
166 70955227 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xdaf7faa124800a90 0x0e2038b6f58233ec 0x9df861ebdd4ad5a0 0x50b94b2a529261d7 1.560 1.576865 86016 0 PASS
167 70955227 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xdaf7faa124800a90 0x0e2038b6f58233ec 0x9df861ebdd4ad5a0 0x50b94b2a529261d7 0.849 0.882918 288164 0 PASS
168 70955227 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xdaf7faa124800a90 0x0e2038b6f58233ec 0x9df861ebdd4ad5a0 0x50b94b2a529261d7 1.635 1.651152 86548 0 PASS
169 70955227 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xdaf7faa124800a90 0x0e2038b6f58233ec 0x9df861ebdd4ad5a0 0x50b94b2a529261d7 0.767 0.793113 288924 0 PASS
170 75274690 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.112 0.129015 83520 0 PASS
171 75274690 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.405 0.432266 278808 0 PASS
172 75274690 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.107 0.122969 84248 0 PASS
173 75274690 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.400 0.425046 279232 0 PASS
174 75274690 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xdf250106794ae38c 0x76706ba6a26f55ce 0x533b1070a58f2158 0x4f2ac497b8e00d2c 1.140 1.158530 86028 0 PASS
175 75274690 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xdf250106794ae38c 0x76706ba6a26f55ce 0x533b1070a58f2158 0x4f2ac497b8e00d2c 0.635 0.661364 290020 0 PASS
176 75274690 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xdf250106794ae38c 0x76706ba6a26f55ce 0x533b1070a58f2158 0x4f2ac497b8e00d2c 1.237 1.253451 86900 0 PASS
177 75274690 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xdf250106794ae38c 0x76706ba6a26f55ce 0x533b1070a58f2158 0x4f2ac497b8e00d2c 0.629 0.657284 290424 0 PASS
178 81375760 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x55d1e034d67632f5 0xf493f363535135e7 0xf1081c7533a6b533 0x24c1ef771b2e29df 0.302 0.321425 84348 0 PASS
179 81375760 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x55d1e034d67632f5 0xf493f363535135e7 0xf1081c7533a6b533 0x24c1ef771b2e29df 0.473 0.498702 288596 0 PASS
180 81375760 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x55d1e034d67632f5 0xf493f363535135e7 0xf1081c7533a6b533 0x24c1ef771b2e29df 0.284 0.300131 84776 0 PASS
181 81375760 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x55d1e034d67632f5 0xf493f363535135e7 0xf1081c7533a6b533 0x24c1ef771b2e29df 0.465 0.493912 289032 0 PASS
182 81375760 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x5e5bc1daf1855a5d 0x6d9a375c60771dd6 0x0e23381363a677c9 0xcd4cbbab580c6da6 1.644 1.660225 85756 0 PASS
183 81375760 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x5e5bc1daf1855a5d 0x6d9a375c60771dd6 0x0e23381363a677c9 0xcd4cbbab580c6da6 0.738 0.765107 289596 0 PASS
184 81375760 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x5e5bc1daf1855a5d 0x6d9a375c60771dd6 0x0e23381363a677c9 0xcd4cbbab580c6da6 1.724 1.741866 86704 0 PASS
185 81375760 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x5e5bc1daf1855a5d 0x6d9a375c60771dd6 0x0e23381363a677c9 0xcd4cbbab580c6da6 0.751 0.778126 289620 0 PASS
186 146979566 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x28dc20a8ab6fb2d0 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.146 0.162199 83420 0 PASS
187 146979566 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x28dc20a8ab6fb2d0 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.407 0.434165 281384 0 PASS
188 146979566 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x28dc20a8ab6fb2d0 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.154 0.171817 84220 0 PASS
189 146979566 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x28dc20a8ab6fb2d0 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.404 0.429003 282144 0 PASS
190 146979566 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xac33a725e13e3886 0x86611ee4c12947c9 0x2991daf2b7f1f2e4 0x91e98f0e880b1f3d 1.638 1.654237 86300 0 PASS
191 146979566 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xac33a725e13e3886 0x86611ee4c12947c9 0x2991daf2b7f1f2e4 0x91e98f0e880b1f3d 0.698 0.725703 289448 0 PASS
192 146979566 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xac33a725e13e3886 0x86611ee4c12947c9 0x2991daf2b7f1f2e4 0x91e98f0e880b1f3d 1.845 1.861845 86680 0 PASS
193 146979566 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xac33a725e13e3886 0x86611ee4c12947c9 0x2991daf2b7f1f2e4 0x91e98f0e880b1f3d 0.759 0.786078 290128 0 PASS
194 244951180 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x1cc26cbbf38ba8e9 0xeaace7e8b8443be0 0x61a9b62f2967c453 0xd0358bf6bbc94bb9 0.195 0.213011 86480 0 PASS
195 244951180 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x1cc26cbbf38ba8e9 0xeaace7e8b8443be0 0x61a9b62f2967c453 0xd0358bf6bbc94bb9 0.452 0.479860 284556 0 PASS
196 244951180 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x1cc26cbbf38ba8e9 0xeaace7e8b8443be0 0x61a9b62f2967c453 0xd0358bf6bbc94bb9 0.181 0.197358 87220 0 PASS
197 244951180 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x1cc26cbbf38ba8e9 0xeaace7e8b8443be0 0x61a9b62f2967c453 0xd0358bf6bbc94bb9 0.434 0.459596 284852 0 PASS
198 244951180 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x8bd265dfa2c428c4 0x47904e96f2a9213c 0xa9683a3e3251c768 0x585c686bcfe6be65 1.121 1.137204 86652 0 PASS
199 244951180 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x8bd265dfa2c428c4 0x47904e96f2a9213c 0xa9683a3e3251c768 0x585c686bcfe6be65 0.603 0.628602 289720 0 PASS
200 244951180 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x8bd265dfa2c428c4 0x47904e96f2a9213c 0xa9683a3e3251c768 0x585c686bcfe6be65 1.192 1.207485 87296 0 PASS
201 244951180 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x8bd265dfa2c428c4 0x47904e96f2a9213c 0xa9683a3e3251c768 0x585c686bcfe6be65 0.638 0.665330 290548 0 PASS
202 245433414 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.112 0.131222 82516 0 PASS
203 245433414 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.408 0.432991 277848 0 PASS
204 245433414 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.100 0.115984 83136 0 PASS
205 245433414 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.419 0.444156 277616 0 PASS
206 245433414 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x8740ccf600a029e2 0x04589dea4d5c0710 0x15ebf34a211b4233 0x1249a8b782a9ff85 1.203 1.220959 86352 0 PASS
207 245433414 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x8740ccf600a029e2 0x04589dea4d5c0710 0x15ebf34a211b4233 0x1249a8b782a9ff85 0.630 0.655544 290084 0 PASS
208 245433414 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x8740ccf600a029e2 0x04589dea4d5c0710 0x15ebf34a211b4233 0x1249a8b782a9ff85 1.279 1.296620 86904 0 PASS
209 245433414 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x8740ccf600a029e2 0x04589dea4d5c0710 0x15ebf34a211b4233 0x1249a8b782a9ff85 0.664 0.692096 290640 0 PASS
210 277442974 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.190 0.206505 84588 0 PASS
211 277442974 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.498 0.524538 279420 0 PASS
212 277442974 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.188 0.203434 85052 0 PASS
213 277442974 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.493 0.518404 279564 0 PASS
214 277442974 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x175a35be1d6f3efe 0xec304bc7b17ae96e 0x3559b943893fa981 0x491b549b23966102 1.322 1.338231 87924 0 PASS
215 277442974 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x175a35be1d6f3efe 0xec304bc7b17ae96e 0x3559b943893fa981 0x491b549b23966102 0.676 0.700980 292844 0 PASS
216 277442974 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x175a35be1d6f3efe 0xec304bc7b17ae96e 0x3559b943893fa981 0x491b549b23966102 1.366 1.382495 88588 0 PASS
217 277442974 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x175a35be1d6f3efe 0xec304bc7b17ae96e 0x3559b943893fa981 0x491b549b23966102 0.701 0.727447 293072 0 PASS
218 297746112 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xca1d94b876e4eeab 0xa25988b781b26dd4 0x054762688f50e323 0x71019e04b6b0de40 0.245 0.260033 85384 0 PASS
219 297746112 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xca1d94b876e4eeab 0xa25988b781b26dd4 0x054762688f50e323 0x71019e04b6b0de40 0.465 0.490415 288008 0 PASS
220 297746112 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xca1d94b876e4eeab 0xa25988b781b26dd4 0x054762688f50e323 0x71019e04b6b0de40 0.243 0.258435 86024 0 PASS
221 297746112 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xca1d94b876e4eeab 0xa25988b781b26dd4 0x054762688f50e323 0x71019e04b6b0de40 0.471 0.498359 288480 0 PASS
222 297746112 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x87cc040ef39b9130 0x0a2ea7d615d2f513 0x22cdcf9ca191de12 0xe2f6e225caca52f0 1.652 1.667443 86192 0 PASS
223 297746112 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x87cc040ef39b9130 0x0a2ea7d615d2f513 0x22cdcf9ca191de12 0xe2f6e225caca52f0 0.747 0.773312 289872 0 PASS
224 297746112 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x87cc040ef39b9130 0x0a2ea7d615d2f513 0x22cdcf9ca191de12 0xe2f6e225caca52f0 1.731 1.748813 86708 0 PASS
225 297746112 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x87cc040ef39b9130 0x0a2ea7d615d2f513 0x22cdcf9ca191de12 0xe2f6e225caca52f0 0.764 0.789221 290484 0 PASS
226 336768467 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.114 0.128946 82460 0 PASS
227 336768467 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.419 0.445300 277468 0 PASS
228 336768467 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.110 0.125258 83208 0 PASS
229 336768467 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.397 0.423317 278004 0 PASS
230 336768467 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x51c11d2bb0b34ea1 0x7b5968648098e169 0x6671281233fba737 0xf6d98fa4825abf1c 1.629 1.646272 85052 0 PASS
231 336768467 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x51c11d2bb0b34ea1 0x7b5968648098e169 0x6671281233fba737 0xf6d98fa4825abf1c 0.728 0.754451 288124 0 PASS
232 336768467 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x51c11d2bb0b34ea1 0x7b5968648098e169 0x6671281233fba737 0xf6d98fa4825abf1c 1.705 1.720538 85388 0 PASS
233 336768467 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x51c11d2bb0b34ea1 0x7b5968648098e169 0x6671281233fba737 0xf6d98fa4825abf1c 0.738 0.766954 288356 0 PASS
234 512532080 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.153 0.168716 82560 0 PASS
235 512532080 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.440 0.467645 277488 0 PASS
236 512532080 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.143 0.159069 82904 0 PASS
237 512532080 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.445 0.469304 277704 0 PASS
238 512532080 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x072b184717239693 0x9fac948bbd70a853 0xc00c647e52d9427e 0x4cc2ff6aed2ad23d 1.226 1.242263 84388 0 PASS
239 512532080 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x072b184717239693 0x9fac948bbd70a853 0xc00c647e52d9427e 0x4cc2ff6aed2ad23d 0.629 0.654951 288556 0 PASS
240 512532080 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x072b184717239693 0x9fac948bbd70a853 0xc00c647e52d9427e 0x4cc2ff6aed2ad23d 1.360 1.375755 85232 0 PASS
241 512532080 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x072b184717239693 0x9fac948bbd70a853 0xc00c647e52d9427e 0x4cc2ff6aed2ad23d 0.672 0.697654 289308 0 PASS
242 821120640 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.153 0.168054 82828 0 PASS
243 821120640 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.462 0.487309 277536 0 PASS
244 821120640 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.149 0.163984 82908 0 PASS
245 821120640 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.445 0.471081 277668 0 PASS
246 821120640 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x799f3dddb77b2373 0x2ff216b7c9c0a0f7 0xbd06c753c834d621 0xe6452e48c09c779c 1.491 1.507224 85000 0 PASS
247 821120640 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x799f3dddb77b2373 0x2ff216b7c9c0a0f7 0xbd06c753c834d621 0xe6452e48c09c779c 0.700 0.726549 289052 0 PASS
248 821120640 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x799f3dddb77b2373 0x2ff216b7c9c0a0f7 0xbd06c753c834d621 0xe6452e48c09c779c 1.661 1.677544 85416 0 PASS
249 821120640 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x799f3dddb77b2373 0x2ff216b7c9c0a0f7 0xbd06c753c834d621 0xe6452e48c09c779c 0.775 0.801706 289404 0 PASS
250 853538490 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe9c955bb88ef453e 0xf6ff06a22d87a886 0x8affd2ace9c02ca9 0xa87ab0dfc3a7abaf 0.351 0.367197 83708 0 PASS
251 853538490 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe9c955bb88ef453e 0xf6ff06a22d87a886 0x8affd2ace9c02ca9 0xa87ab0dfc3a7abaf 0.498 0.524390 287376 0 PASS
252 853538490 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe9c955bb88ef453e 0xf6ff06a22d87a886 0x8affd2ace9c02ca9 0xa87ab0dfc3a7abaf 0.309 0.325235 84408 0 PASS
253 853538490 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe9c955bb88ef453e 0xf6ff06a22d87a886 0x8affd2ace9c02ca9 0xa87ab0dfc3a7abaf 0.503 0.529485 287824 0 PASS
254 853538490 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xf325b1581a7f5166 0x375b7d2ab1227a19 0xa5b6bfe633662d7e 0xaceab7327811c4f7 1.594 1.609537 84548 0 PASS
255 853538490 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xf325b1581a7f5166 0x375b7d2ab1227a19 0xa5b6bfe633662d7e 0xaceab7327811c4f7 0.744 0.770634 287636 0 PASS
256 853538490 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xf325b1581a7f5166 0x375b7d2ab1227a19 0xa5b6bfe633662d7e 0xaceab7327811c4f7 1.565 1.581727 85352 0 PASS
257 853538490 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xf325b1581a7f5166 0x375b7d2ab1227a19 0xa5b6bfe633662d7e 0xaceab7327811c4f7 0.783 0.809731 287652 0 PASS
258 861026696 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.120 0.140722 84164 0 PASS
259 861026696 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.424 0.450365 279168 0 PASS
260 861026696 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.112 0.128137 84788 0 PASS
261 861026696 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.404 0.429204 279848 0 PASS
262 861026696 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xca1edaff577a4e1c 0xd032eac020ae2194 0x573cba10f70617e8 0xa8ef305116ad999c 1.511 1.528290 85840 0 PASS
263 861026696 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xca1edaff577a4e1c 0xd032eac020ae2194 0x573cba10f70617e8 0xa8ef305116ad999c 0.690 0.716270 288668 0 PASS
264 861026696 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xca1edaff577a4e1c 0xd032eac020ae2194 0x573cba10f70617e8 0xa8ef305116ad999c 1.581 1.598332 86244 0 PASS
265 861026696 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xca1edaff577a4e1c 0xd032eac020ae2194 0x573cba10f70617e8 0xa8ef305116ad999c 0.737 0.763910 288720 0 PASS
266 1026251636 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.125 0.140307 87376 0 PASS
267 1026251636 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.431 0.456676 282440 0 PASS
268 1026251636 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.120 0.136933 87768 0 PASS
269 1026251636 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.410 0.435138 282592 0 PASS
270 1026251636 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x389074d90273f26e 0xa38bcee9be5ec7eb 0x640d982fa1ac7f9c 0xe03c1c060ff49cca 2.194 2.209401 90204 0 PASS
271 1026251636 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x389074d90273f26e 0xa38bcee9be5ec7eb 0x640d982fa1ac7f9c 0xe03c1c060ff49cca 0.851 0.878001 292176 0 PASS
272 1026251636 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x389074d90273f26e 0xa38bcee9be5ec7eb 0x640d982fa1ac7f9c 0xe03c1c060ff49cca 2.274 2.290952 90476 0 PASS
273 1026251636 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x389074d90273f26e 0xa38bcee9be5ec7eb 0x640d982fa1ac7f9c 0xe03c1c060ff49cca 0.835 0.863009 292140 0 PASS
274 1077415394 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x87ee69cb17aba224 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.146 0.163297 86188 0 PASS
275 1077415394 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x87ee69cb17aba224 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.414 0.439121 283756 0 PASS
276 1077415394 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x87ee69cb17aba224 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.148 0.168584 86796 0 PASS
277 1077415394 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x87ee69cb17aba224 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.426 0.450855 284368 0 PASS
278 1077415394 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x9584311b92b45072 0xee776f01c536080b 0x6648ac4dfaf4abfd 0x18119783a47a0df1 1.601 1.617268 87912 0 PASS
279 1077415394 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x9584311b92b45072 0xee776f01c536080b 0x6648ac4dfaf4abfd 0x18119783a47a0df1 0.699 0.725603 292220 0 PASS
280 1077415394 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x9584311b92b45072 0xee776f01c536080b 0x6648ac4dfaf4abfd 0x18119783a47a0df1 1.727 1.745677 88476 0 PASS
281 1077415394 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x9584311b92b45072 0xee776f01c536080b 0x6648ac4dfaf4abfd 0x18119783a47a0df1 0.833 0.867727 292828 0 PASS
282 1130999017 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x38c8b5c86fc861ed 0x0871f41c7adbcbec 0x983b9c5b7bfc9c68 0x920b30bf2774555b 0.291 0.307690 85160 0 PASS
283 1130999017 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x38c8b5c86fc861ed 0x0871f41c7adbcbec 0x983b9c5b7bfc9c68 0x920b30bf2774555b 0.452 0.481022 289968 0 PASS
284 1130999017 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x38c8b5c86fc861ed 0x0871f41c7adbcbec 0x983b9c5b7bfc9c68 0x920b30bf2774555b 0.266 0.282332 85784 0 PASS
285 1130999017 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x38c8b5c86fc861ed 0x0871f41c7adbcbec 0x983b9c5b7bfc9c68 0x920b30bf2774555b 0.444 0.470657 290324 0 PASS
286 1130999017 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x519dd11ec1b6fd25 0x03655ab9c5d71117 0xbd12d3dae54569a6 0x80d8d87e27a7de44 1.472 1.489302 84108 0 PASS
287 1130999017 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x519dd11ec1b6fd25 0x03655ab9c5d71117 0xbd12d3dae54569a6 0x80d8d87e27a7de44 0.713 0.738699 287528 0 PASS
288 1130999017 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x519dd11ec1b6fd25 0x03655ab9c5d71117 0xbd12d3dae54569a6 0x80d8d87e27a7de44 1.530 1.545977 84776 0 PASS
289 1130999017 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x519dd11ec1b6fd25 0x03655ab9c5d71117 0xbd12d3dae54569a6 0x80d8d87e27a7de44 0.685 0.710911 288188 0 PASS
290 1156488597 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.121 0.139125 83040 0 PASS
291 1156488597 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.403 0.428569 278288 0 PASS
292 1156488597 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.109 0.125855 83948 0 PASS
293 1156488597 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.425 0.450644 278660 0 PASS
294 1156488597 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x640a6e138f3d100a 0x89a1c96de1216f8a 0xabb2594c0f2aa5e1 0xbdaec02426d2a060 1.216 1.232170 85424 0 PASS
295 1156488597 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x640a6e138f3d100a 0x89a1c96de1216f8a 0xabb2594c0f2aa5e1 0xbdaec02426d2a060 0.645 0.670839 287908 0 PASS
296 1156488597 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x640a6e138f3d100a 0x89a1c96de1216f8a 0xabb2594c0f2aa5e1 0xbdaec02426d2a060 1.312 1.328475 86080 0 PASS
297 1156488597 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x640a6e138f3d100a 0x89a1c96de1216f8a 0xabb2594c0f2aa5e1 0xbdaec02426d2a060 0.704 0.729815 288444 0 PASS
298 1172304228 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.109 0.123809 82616 0 PASS
299 1172304228 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.407 0.431733 277580 0 PASS
300 1172304228 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.101 0.115688 82980 0 PASS
301 1172304228 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.407 0.432724 277708 0 PASS
302 1172304228 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xfb46579ab737c12d 0x0a000a703c549cc1 0xfea6b41d2c3dda0e 0x9640bd6047c9a630 0.869 0.885113 85556 0 PASS
303 1172304228 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xfb46579ab737c12d 0x0a000a703c549cc1 0xfea6b41d2c3dda0e 0x9640bd6047c9a630 0.584 0.611186 288244 0 PASS
304 1172304228 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xfb46579ab737c12d 0x0a000a703c549cc1 0xfea6b41d2c3dda0e 0x9640bd6047c9a630 0.964 0.980259 85884 0 PASS
305 1172304228 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xfb46579ab737c12d 0x0a000a703c549cc1 0xfea6b41d2c3dda0e 0x9640bd6047c9a630 0.611 0.636011 289012 0 PASS
306 1370340570 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.106 0.121360 82860 0 PASS
307 1370340570 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.413 0.439779 277640 0 PASS
308 1370340570 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.105 0.120822 83596 0 PASS
309 1370340570 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.406 0.430247 278132 0 PASS
310 1370340570 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x34624cba09f42b66 0xd81a376b1e97ec8b 0xf965f89b36b5d843 0xf6abf6a7f4a15687 1.678 1.694262 85176 0 PASS
311 1370340570 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x34624cba09f42b66 0xd81a376b1e97ec8b 0xf965f89b36b5d843 0xf6abf6a7f4a15687 0.691 0.717560 287996 0 PASS
312 1370340570 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x34624cba09f42b66 0xd81a376b1e97ec8b 0xf965f89b36b5d843 0xf6abf6a7f4a15687 1.820 1.836129 85504 0 PASS
313 1370340570 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x34624cba09f42b66 0xd81a376b1e97ec8b 0xf965f89b36b5d843 0xf6abf6a7f4a15687 0.768 0.793448 288372 0 PASS
314 1383925073 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.112 0.129033 81792 0 PASS
315 1383925073 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.401 0.427476 277224 0 PASS
316 1383925073 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.105 0.120673 82892 0 PASS
317 1383925073 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.402 0.425822 277488 0 PASS
318 1383925073 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x32c8a3f9cd2d249e 0xe504e184d0529243 0x58408898b37b6d53 0x3154f68bf8585d9e 1.772 1.788831 84816 0 PASS
319 1383925073 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x32c8a3f9cd2d249e 0xe504e184d0529243 0x58408898b37b6d53 0x3154f68bf8585d9e 0.882 0.907588 287224 0 PASS
320 1383925073 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x32c8a3f9cd2d249e 0xe504e184d0529243 0x58408898b37b6d53 0x3154f68bf8585d9e 1.870 1.886415 84956 0 PASS
321 1383925073 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x32c8a3f9cd2d249e 0xe504e184d0529243 0x58408898b37b6d53 0x3154f68bf8585d9e 0.907 0.933394 287936 0 PASS
322 1401164998 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.287 0.303400 84652 0 PASS
323 1401164998 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.478 0.503793 287484 0 PASS
324 1401164998 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.275 0.290885 85324 0 PASS
325 1401164998 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.467 0.494139 288496 0 PASS
326 1401164998 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xec2a42ee2976845f 0xa295763ea8d9e67f 0xe9c0bff6914243ba 0x62b04de967523696 1.963 1.979104 84732 0 PASS
327 1401164998 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xec2a42ee2976845f 0xa295763ea8d9e67f 0xe9c0bff6914243ba 0x62b04de967523696 0.747 0.775087 287448 0 PASS
328 1401164998 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xec2a42ee2976845f 0xa295763ea8d9e67f 0xe9c0bff6914243ba 0x62b04de967523696 1.910 1.926095 85012 0 PASS
329 1401164998 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xec2a42ee2976845f 0xa295763ea8d9e67f 0xe9c0bff6914243ba 0x62b04de967523696 0.798 0.823400 288392 0 PASS
330 1558879574 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.115 0.132445 81992 0 PASS
331 1558879574 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.422 0.447714 276768 0 PASS
332 1558879574 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.103 0.119871 82376 0 PASS
333 1558879574 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.421 0.447570 277272 0 PASS
334 1558879574 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x6a6961f63402e799 0xcdeb03b89b00d39d 0x0b036e09b5273b49 0x971cac1901dff195 0.920 0.936756 83620 0 PASS
335 1558879574 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x6a6961f63402e799 0xcdeb03b89b00d39d 0x0b036e09b5273b49 0x971cac1901dff195 0.595 0.621724 287708 0 PASS
336 1558879574 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x6a6961f63402e799 0xcdeb03b89b00d39d 0x0b036e09b5273b49 0x971cac1901dff195 0.939 0.954884 84488 0 PASS
337 1558879574 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x6a6961f63402e799 0xcdeb03b89b00d39d 0x0b036e09b5273b49 0x971cac1901dff195 0.600 0.626689 288548 0 PASS
338 1753015542 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.106 0.121516 83192 0 PASS
339 1753015542 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.420 0.448397 278160 0 PASS
340 1753015542 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.110 0.129636 83988 0 PASS
341 1753015542 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.405 0.431222 278696 0 PASS
342 1753015542 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xb91a6e87bdb9610e 0xfdbb714aa24253d8 0xfea893be04158e3f 0x3365335c4b56e58c 1.661 1.678331 85292 0 PASS
343 1753015542 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xb91a6e87bdb9610e 0xfdbb714aa24253d8 0xfea893be04158e3f 0x3365335c4b56e58c 0.725 0.750781 288032 0 PASS
344 1753015542 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xb91a6e87bdb9610e 0xfdbb714aa24253d8 0xfea893be04158e3f 0x3365335c4b56e58c 1.786 1.802204 86188 0 PASS
345 1753015542 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xb91a6e87bdb9610e 0xfdbb714aa24253d8 0xfea893be04158e3f 0x3365335c4b56e58c 0.739 0.765903 288808 0 PASS
346 1827697875 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.106 0.122073 84540 0 PASS
347 1827697875 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.412 0.435966 279476 0 PASS
348 1827697875 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.105 0.121830 84676 0 PASS
349 1827697875 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.409 0.434709 279752 0 PASS
350 1827697875 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x699dd931ec3a2699 0x88331e1e5644593e 0xaa2288bc01794464 0xf92b0fbeb4ea279b 1.666 1.681850 89140 0 PASS
351 1827697875 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x699dd931ec3a2699 0x88331e1e5644593e 0xaa2288bc01794464 0xf92b0fbeb4ea279b 0.739 0.764550 292172 0 PASS
352 1827697875 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x699dd931ec3a2699 0x88331e1e5644593e 0xaa2288bc01794464 0xf92b0fbeb4ea279b 1.784 1.800585 89620 0 PASS
353 1827697875 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x699dd931ec3a2699 0x88331e1e5644593e 0xaa2288bc01794464 0xf92b0fbeb4ea279b 0.774 0.801097 293460 0 PASS
354 1909311298 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.126 0.140793 81792 0 PASS
355 1909311298 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.454 0.479793 277000 0 PASS
356 1909311298 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.119 0.138021 82780 0 PASS
357 1909311298 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.439 0.465770 277320 0 PASS
358 1909311298 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x15c0afb4c79cdd4e 0xc5f83ce7199a4708 0x1a923e880b787190 0xb9ca42e4a6e19d87 1.677 1.692282 84504 0 PASS
359 1909311298 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x15c0afb4c79cdd4e 0xc5f83ce7199a4708 0x1a923e880b787190 0xb9ca42e4a6e19d87 0.726 0.753056 287464 0 PASS
360 1909311298 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x15c0afb4c79cdd4e 0xc5f83ce7199a4708 0x1a923e880b787190 0xb9ca42e4a6e19d87 1.895 1.911071 84364 0 PASS
361 1909311298 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x15c0afb4c79cdd4e 0xc5f83ce7199a4708 0x1a923e880b787190 0xb9ca42e4a6e19d87 0.754 0.781499 287952 0 PASS
362 2011898099 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.113 0.129139 83892 0 PASS
363 2011898099 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.433 0.459151 278756 0 PASS
364 2011898099 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.103 0.117822 84760 0 PASS
365 2011898099 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.428 0.456161 279268 0 PASS
366 2011898099 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x4e5bc61fa6d60b4e 0x3c54a6c3cc817e24 0xa9a3c69c604071a5 0x53009044905f1269 1.148 1.163696 87080 0 PASS
367 2011898099 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x4e5bc61fa6d60b4e 0x3c54a6c3cc817e24 0xa9a3c69c604071a5 0x53009044905f1269 0.624 0.651689 289916 0 PASS
368 2011898099 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x4e5bc61fa6d60b4e 0x3c54a6c3cc817e24 0xa9a3c69c604071a5 0x53009044905f1269 1.234 1.252059 87640 0 PASS
369 2011898099 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x4e5bc61fa6d60b4e 0x3c54a6c3cc817e24 0xa9a3c69c604071a5 0x53009044905f1269 0.650 0.677250 290788 0 PASS
370 2015768509 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x5d69d4a0b6a3d1c3 0x300ab4e08dc23479 0xb1638622b8b616ad 0x082af297bc0e2595 0.319 0.335248 82712 0 PASS
371 2015768509 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x5d69d4a0b6a3d1c3 0x300ab4e08dc23479 0xb1638622b8b616ad 0x082af297bc0e2595 0.497 0.523192 286708 0 PASS
372 2015768509 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0x5d69d4a0b6a3d1c3 0x300ab4e08dc23479 0xb1638622b8b616ad 0x082af297bc0e2595 0.280 0.296244 83728 0 PASS
373 2015768509 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0x5d69d4a0b6a3d1c3 0x300ab4e08dc23479 0xb1638622b8b616ad 0x082af297bc0e2595 0.479 0.505113 287436 0 PASS
374 2015768509 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0xd9c1ee0b4c2e8ce8 0x7d2329c4b87bc6f1 0x8f9d279d8d590839 0x7ac25c667e165fa7 1.490 1.506239 84120 0 PASS
375 2015768509 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0xd9c1ee0b4c2e8ce8 0x7d2329c4b87bc6f1 0x8f9d279d8d590839 0x7ac25c667e165fa7 0.717 0.744393 288996 0 PASS
376 2015768509 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0xd9c1ee0b4c2e8ce8 0x7d2329c4b87bc6f1 0x8f9d279d8d590839 0x7ac25c667e165fa7 1.600 1.617351 84900 0 PASS
377 2015768509 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0xd9c1ee0b4c2e8ce8 0x7d2329c4b87bc6f1 0x8f9d279d8d590839 0x7ac25c667e165fa7 0.742 0.769135 289484 0 PASS
378 2070776516 surface-world clang19 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.126 0.141678 81840 0 PASS
379 2070776516 surface-world clang19 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.430 0.456364 276976 0 PASS
380 2070776516 surface-world gcc14 1 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.114 0.131120 82540 0 PASS
381 2070776516 surface-world gcc14 12 27 0 0 -32 -192 -1984 64 -96 -1888 0xe93491225d0202f9 0x6b2a630951428df2 0xfc2798d6a5478b25 0x0c08d7d980a84301 0.401 0.425293 277436 0 PASS
382 2070776516 floating-islands clang19 1 27 0 0 -32 -32 -160 64 64 -64 0x2cc0f6dce797b31f 0x8760f9677ab58f62 0x03d2511d3ea2f55b 0x2f55edd35d7b78ef 0.998 1.014096 84548 0 PASS
383 2070776516 floating-islands clang19 12 27 0 0 -32 -32 -160 64 64 -64 0x2cc0f6dce797b31f 0x8760f9677ab58f62 0x03d2511d3ea2f55b 0x2f55edd35d7b78ef 0.575 0.600529 286932 0 PASS
384 2070776516 floating-islands gcc14 1 27 0 0 -32 -32 -160 64 64 -64 0x2cc0f6dce797b31f 0x8760f9677ab58f62 0x03d2511d3ea2f55b 0x2f55edd35d7b78ef 1.054 1.070063 84768 0 PASS
385 2070776516 floating-islands gcc14 12 27 0 0 -32 -32 -160 64 64 -64 0x2cc0f6dce797b31f 0x8760f9677ab58f62 0x03d2511d3ea2f55b 0x2f55edd35d7b78ef 0.597 0.622079 287140 0 PASS
@@ -0,0 +1 @@
runs=384 seeds=48 recipes=2 compilers=2 workers=1,12 cross_compiler_comparisons=192 cross_compiler_mismatches=0 cross_worker_comparisons=192 cross_worker_mismatches=0 elapsed_s=290.100
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@@ -0,0 +1,192 @@
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
@@ -0,0 +1,93 @@
# WorldAssemblerM3 Linux3 — FP contraction
## Unreal flags: documented and inferred
UE 5.7's Target Reference documents `FPSemantics`; Epic's Module Properties page documents the matching module-level property and says it overrides FP semantics. Epic Support says module and target overrides have existed since UE 5.4. This repo's `VoxelForgeCore.Build.cs` already sets `FPSemantics = FPSemanticsMode.Precise` and `PCHUsage = PCHUsageMode.NoPCHs` (existing lines 44–45). [UE 5.7 Target Reference](https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-build-tool-target-reference?application_version=5.7), [Module Properties](https://dev.epicgames.com/documentation/unreal-engine/module-properties-in-unreal-engine), [Epic Support answer](https://forums.unrealengine.com/t/debug-game-development/2668723)
Public UBT documentation does **not** publish one exact compiler argv for every plugin, platform, and configuration. Epic Support reports Windows DebugGame uses `/fp:precise` and Development uses `/fp:fast` by default. MSVC 2022 17+ defaults `/fp:precise` to contraction off; explicit `/fp:contract` can enable it under `/fp:precise`, and `/fp:fast` permits it by default. Earlier MSVC versions defaulted precise contraction on. Explicit `#pragma fp_contract(off)` overrides `/fp:fast`. Clang's `precise` model allows same-expression `-ffp-contract=on`; `-ffp-contract=fast` can fuse across statements and ignores `#pragma clang fp contract(off)`. GCC defaults to `-ffp-contract=fast`; its standard `FP_CONTRACT` pragma is not implemented, so this patch uses GCC's function-option pragma instead. [MSVC `/fp`](https://learn.microsoft.com/en-us/cpp/build/reference/fp-specify-floating-point-behavior?view=msvc-170), [MSVC pragma](https://learn.microsoft.com/en-us/cpp/preprocessor/fp-contract?view=msvc-170), [Clang FP pragmas and model](https://clang.llvm.org/docs/LanguageExtensions.html#extensions-to-specify-floating-point-flags), [GCC FP options](https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html), [GCC function-specific pragmas](https://gcc.gnu.org/onlinedocs/gcc/Function-Specific-Option-Pragmas.html), [GCC FP implementation](https://gcc.gnu.org/onlinedocs/gcc/Floating-point-implementation.html)
**Inference for this repo:** The standalone BuildHost is safe-by-configuration on current VS 2022: `Build.ps1` explicitly uses `/fp:precise`, whose 17.0+ default is contraction off. The owner's UBT Windows build is likely safe for the same reason because the module sets `Precise`, but it was not captured here; an older MSVC or an explicit `/fp:contract` could put it at risk. On Linux, `Precise` alone does not mean contraction off for Clang, so the UBT build was at risk before this change. UE 5.7's supported Linux compiler is Clang 20.1.8; this host tested Clang 19.1.7. Epic's UE 5.7 PS5 notes also show Clang flags vary by platform: PS5 removed `-ffp-contract=off` because its `-ffast-math` setting conflicted with it. This does not establish that Linux UBT passes `-ffast-math`; capture that module's actual command line on the owner PC. [UE Linux requirements](https://dev.epicgames.com/documentation/unreal-engine/linux-development-requirements-for-unreal-engine?lang=en-US), [UE 5.7 PS5 notes](https://dev.epicgames.com/documentation/en-us/unreal-engine/playstation-5-release-notes-for-unreal-engine-5-7)
## Mechanism and Core lines touched
Each Core translation unit loads `CoreNamespacePreamble.h` before its implementation. The preamble applies Clang `contract(off)`, MSVC `fp_contract(off)`, or GCC `optimize("fp-contract=off")`; unknown compilers fail at compile time. Its noinline probe evaluates `(1 + 2^-27) * (1 - 2^-27) - 1` using volatile inputs. Separate multiply/add rounds to `0`; a fused operation returns `-2^-54`.
`World::compile` runs that probe before building the shape and returns an error before density generation if it fuses. The check and density implementation receive the same preamble/FP pragma in Core. Clang `fast` is deliberately refused because Clang documents that mode as ignoring the source pragma. GCC's default and the explicit Clang `on` mode are instead compiled with the source-level off control.
Only these Core lines changed:
- `Standalone/Core/src/CoreNamespacePreamble.h:58–93` — per-compiler pragma and shared self-test.
- `Standalone/Core/src/VoxelForgeCore.cpp:972–976` — refusal before shape build.
For this sweep, the standalone headless runner also gained `--auto-surface-camera` and `--mesh-coverage` in `Standalone/Source/StreamBenchmarkHeadless.cpp` and `Standalone/Source/StreamBenchmarkPipeline.h`.
The probe guards FP contraction. It does not establish immunity to unrelated `-ffast-math` transformations such as reassociation; those flags must be captured and handled separately if present.
## Hash immunity
All successful rows cover the L1 whole view (2,553 tiles); each cell below lists density / mesh / payload / topology hashes. Runs used `Standalone/data/owner_world.json` and `--world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0`. `Clang fast` was built with `-ffp-contract=fast` and `-fno-fast-math`.
| Compiler and setting | W1 | W12 |
|---|---|---|
| Clang 19 `-ffp-contract=off` | `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724` | same |
| Clang 19 `-ffp-contract=on` | same | same |
| Clang 19 `-ffp-contract=fast` | refused before generation | refused before generation |
| GCC 14 default (effective contract=fast) | `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724` | same |
All three supported configurations (Clang off/on, GCC default) match the L1 reference. Both Clang `fast` runs returned exit code 2 in about 0.066 s with the explicit diagnostic, before generating a density hash. Logs: [W1 refusal](../../../../Saved/Linux/linux3-final-hash-clang-fast-w1.log), [W12 refusal](../../../../Saved/Linux/linux3-final-hash-clang-fast-w12.log); successful per-run logs are `linux3-final-hash-*.log` under `Saved/Linux`.
## Self-test negative control
The test is in the shared Core preamble, not a separate differently compiled test file. In the deliberate Clang `fast` build it detected the fused result and the Core API rejected world generation at W1 and W12. A compiler-only probe also returned `0` for Clang off/on and GCC with its off pragma, and `-0x1p-54` for Clang fast ([probe log](../../../../Saved/Linux/linux3-pragma-probe.log)). The production-build refusal is the negative control.
## Corrected seed sweep
The sweep used 48 unique seeds, both recipes, Clang off/on and GCC default, and W1/W12: 576 runs in 432.977 s. Each SurfaceWorld 96³-voxel cube was centered at the original XY and moved to that seed's nearest heightfield surface; each FloatingIslands cube was centered on that seed's largest planned island. Every run covered 27 LOD0 tiles and contained triangles.
| Recipe | Per-seed coverage across the sweep |
|---|---|
| SurfaceWorld | 9–18 nonempty mesh tiles; 26,182–52,468 indexed triangles |
| FloatingIslands | 7–15 nonempty mesh tiles; 15,728–46,224 indexed triangles |
All seeds had distinct density hashes within each recipe. Cross-build comparisons: 192, mismatches 0. W1/W12 comparisons: 288, mismatches 0. Empty-mesh rows: 0. Peak run RSS: 306,580 KiB. The full compiler/worker results are in [seed_mesh_coverage.csv](seed_mesh_coverage.csv); one row per seed and recipe, including the nonempty tile and triangle counts and placed camera, is in [seed_mesh_coverage_per_seed.csv](seed_mesh_coverage_per_seed.csv). Summary: [seed_mesh_coverage_summary.txt](seed_mesh_coverage_summary.txt).
## Cost
Three interleaved W12 runs per binary used the same 2,553-tile view, without mesh-coverage counting. “Before” is the S14 executable; “after” is the Clang-off L3 executable.
| Build | Whole-view ready times (s) | Median |
|---|---|---:|
| S14 before | 2.260, 2.326, 2.339 | 2.326 s |
| L3 after | 2.329, 2.384, 2.337 | 2.337 s |
The interleaved median change is +0.011 s (+0.5%). The agreed owner-provided before baseline was 2.42 s; L3's 2.337 s median is 0.083 s below it. All six runs retained the L1 hashes. Maximum run RSS was about 550 MiB. Governor remained `powersave`; EPP remained `balance_performance`.
## Windows work still needed
MSVC was not available here. On the Windows BuildHost:
1. Build the standalone Core and viewer from the updated tree: `powershell -ExecutionPolicy Bypass -File Standalone\Build.ps1 -Target All -CompileWorkers 12`. This uses `/fp:precise`; inspect `Standalone\Build\VoxelForgeCore\core-compile.rsp` to confirm.
2. Run the resulting viewer on the L1 view twice, once with `--workers=1` and once with `--workers=12`, using `--world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0`. Require the four L1 hashes both times and no self-test error.
3. To validate the MSVC pragma under an explicitly contracted setting, make a temporary copy of `Build.ps1`, change its single `/fp:precise` entry to `/fp:fast`, and build it with `-OutputName VoxelForgeCoreStandalone-msvc-fast.exe`. Run the same W1/W12 L1 checks and require unchanged hashes and a passing self-test.
4. Build the owner project's UE 5.7 Win64 Development Editor target (and its Server target if configured) with this plugin enabled. Save the actual UBT `cl.exe` commands for `VoxelForgeCore` and record `/fp:*`, `/fp:contract`, and any `/fp:fast` or `/fp:precise` options. Run the owner's existing seed-0 Core world/hash path at W1 and W12 and confirm the L1 result and passing self-test.
MSVC-specific risks: the pragma has not been compiled here; `/fp:precise` contraction defaults changed at VS 2022 17.0; target configuration may add `/fp:fast` or `/fp:contract`; and UBT's module override must reach every Core source. Microsoft documents that the explicit pragma overrides `/fp:fast`, but the Windows build must confirm that the actual toolset honors it. `VoxelForgeCore.Build.cs` already disables PCH and unity builds, and each Core wrapper includes the pragma preamble.
## Runs and limits
No build, hash, sweep, or timing run failed or needed a retry. The two Clang `fast` exits were the expected negative control. Build variants were Clang 19.1.7 and GCC 14.2; builds and runs used CPUs 0–11, at most 12 jobs, normal priority, and a 6 GiB per-process address-space limit. Build peak RSS: 895,640 KiB (GCC); L1 hash-run peak: 551,004 KiB; seed-sweep peak: 306,580 KiB. The 8 MiB process stack was unchanged; Linux workers retain their existing 32 MiB stacks. Build artifacts are under `Standalone/Build/linux-l3-*` and `Standalone/bin/linux/`; logs are under `Saved/Linux/`.
## Note for the owner
Core now disables expression contraction for Clang, GCC, and MSVC, and rejects Clang fast when that compiler ignores the off pragma; all supported Linux settings retained the L1 hashes. Please validate the source pragma on native MSVC and capture UE 5.7 UBT's actual Windows and Linux compiler arguments, since those builds were not available here.
## Orchestrator review (Claude)
- Re-run by me on Luna's binaries, W12, L1 view: Clang `off` 2.299 s and Clang `on` 2.302 s, both density
`c10697a8f48380c7`; GCC default 2.469 s, also `c10697a8f48380c7`; Clang `fast` exits 2 with the self-test
refusal. Clang `on` and GCC default gave *different* worlds in L2, so the pragma is demonstrably effective.
- Known gap (small): the pragma sits after the standard headers, `Json.h` and the public API header in the
preamble, so inline/template code defined there is not covered. All Core world math (Compat, `*Internal.h`,
legacy sources) comes after it.
- The probe guards contraction only; `-ffast-math` reassociation is a separate risk (as Luna says). The
Windows to-do list above is the gate before claiming this on MSVC/UBT.
@@ -0,0 +1,175 @@
#!/usr/bin/env python3
"""Run the corrected L3 seed/compiler/worker matrix with per-seed mesh coverage."""
import csv
import re
import subprocess
import sys
import time
from pathlib import Path
ROOT = Path.cwd()
ROUND = ROOT / "Standalone/Research/WorldAssemblerM3/Linux3"
SEEDS = ROOT / "Standalone/Research/WorldAssemblerM3/Linux2/seeds.txt"
LOG_DIR = ROOT / "Saved/Linux"
MEASURE = ROOT / "Standalone/Research/WorldAssemblerM3/Linux2/MeasureProcess.py"
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"clang19-off": ROOT / "Standalone/bin/linux/VoxelForgeCoreHeadless-clang19-l3-off",
"clang19-on": ROOT / "Standalone/bin/linux/VoxelForgeCoreHeadless-clang19-l3-on",
"gcc14-default": ROOT / "Standalone/bin/linux/VoxelForgeCoreHeadless-gcc14-l3-default",
}
CAMERAS = {
"surface-world": "0,-35,-487.94,0,-22",
"floating-islands": "0,0,-32,0,-22",
}
HASH_RE = re.compile(
r"\[PipelineWholeViewHash\] tiles=(\d+) density=0x([0-9a-f]+) "
r"mesh=0x([0-9a-f]+) payload=0x([0-9a-f]+) topology=0x([0-9a-f]+)"
)
MESH_RE = re.compile(
r"\[PipelineMeshCoverage\] tiles=(\d+) nonempty_mesh_tiles=(\d+) indexed_triangles=(\d+)"
)
PLACEMENT_RE = re.compile(
r"\[SeedSurfacePlacement\].*camera_voxel=\(([-0-9.]+),([-0-9.]+),([-0-9.]+)\) status=PASS"
)
READY_RE = re.compile(r"\[StreamPipeline\].*whole_view_ready=([0-9.]+)s")
RESOURCE_RE = re.compile(
r"\[ProcessResources\] exit_code=(-?\d+) wall_s=([0-9.]+) peak_rss_kib=(\d+)"
)
def main() -> int:
if len(sys.argv) > 2:
raise SystemExit("usage: RunSeedSweep.py [budget-seconds; default 1800]")
budget = int(sys.argv[1]) if len(sys.argv) == 2 else 1800
seeds = [int(line.strip()) for line in SEEDS.read_text().splitlines() if line.strip()]
if len(seeds) != 48 or len(set(seeds)) != 48:
raise SystemExit("expected the 48 unique signed int32 L2 seeds")
missing = [str(path) for path in [MEASURE, DATA, *BINARIES.values()] if not path.is_file()]
if missing:
raise SystemExit("missing sweep input/build: " + ", ".join(missing))
LOG_DIR.mkdir(parents=True, exist_ok=True)
output_path = ROUND / "seed_mesh_coverage.csv"
fields = [
"seed", "recipe", "compiler_setting", "workers", "tiles",
"nonempty_mesh_tiles", "indexed_triangles", "camera_x_vox", "camera_y_vox", "camera_z_vox",
"density_hash", "mesh_hash", "payload_hash", "topology_hash",
"whole_view_ready_s", "wall_s", "peak_rss_kib", "exit_code", "status",
]
started = time.monotonic()
total = len(seeds) * len(CAMERAS) * len(BINARIES) * 2
print(f"L3 sweep: {len(seeds)} seeds x 2 recipes x 3 builds x W1/W12 = {total}; budget={budget}s", flush=True)
with output_path.open("w", newline="") as csv_file:
writer = csv.DictWriter(csv_file, fieldnames=fields)
writer.writeheader()
completed = 0
for seed in seeds:
for recipe, camera in CAMERAS.items():
for compiler, binary in BINARIES.items():
for workers in (1, 12):
remaining = budget - (time.monotonic() - started)
if remaining <= 0:
print("L3 sweep exceeded its 30-minute budget; stopping.", file=sys.stderr, flush=True)
return 124
stem = f"linux3-seed-{seed}-{recipe}-{compiler}-w{workers}"
log_path = LOG_DIR / f"{stem}.log"
args = [
str(binary), str(DATA), f"--seed={seed}", f"--recipe={recipe}",
"--render-distance-chunks=0", f"--workers={workers}",
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
"--stream-hash", "--mesh-coverage", "--auto-surface-camera", "--force-generate",
"--clip-radius=1", "--max-clip-level=0", f"--camera={camera}",
"--far-horizon-lod8-step=0",
]
command = [
"taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"python3", str(MEASURE), *args,
]
with log_path.open("w") as log_file:
log_file.write("[SweepCommand] " + " ".join(command) + "\n")
log_file.flush()
try:
result = subprocess.run(
command, cwd=ROOT, stdout=log_file, stderr=subprocess.STDOUT,
timeout=min(900, max(1, remaining)), check=False,
)
exit_code = result.returncode
except subprocess.TimeoutExpired:
exit_code = 124
log_file.write("\n[SweepTimeout] row reached its allotted limit\n")
output = log_path.read_text(errors="replace")
hashes = HASH_RE.search(output)
mesh = MESH_RE.search(output)
placement = PLACEMENT_RE.search(output)
ready = READY_RE.search(output)
resources = RESOURCE_RE.search(output)
passed = bool(
exit_code == 0 and hashes and mesh and placement and ready and resources
and int(hashes.group(1)) == 27 and int(mesh.group(1)) == 27
and int(mesh.group(2)) > 0 and int(mesh.group(3)) > 0
and int(resources.group(1)) == 0
)
row = {
"seed": seed, "recipe": recipe, "compiler_setting": compiler, "workers": workers,
"tiles": mesh.group(1) if mesh else "",
"nonempty_mesh_tiles": mesh.group(2) if mesh else "",
"indexed_triangles": mesh.group(3) if mesh else "",
"camera_x_vox": placement.group(1) if placement else "",
"camera_y_vox": placement.group(2) if placement else "",
"camera_z_vox": placement.group(3) if placement else "",
"density_hash": "0x" + hashes.group(2) if hashes else "",
"mesh_hash": "0x" + hashes.group(3) if hashes else "",
"payload_hash": "0x" + hashes.group(4) if hashes else "",
"topology_hash": "0x" + hashes.group(5) if hashes else "",
"whole_view_ready_s": ready.group(1) if ready else "",
"wall_s": resources.group(2) if resources else "",
"peak_rss_kib": resources.group(3) if resources else "",
"exit_code": exit_code, "status": "PASS" if passed else "FAIL",
}
writer.writerow(row)
csv_file.flush()
completed += 1
print(
f"[{completed}/{total}] seed={seed} recipe={recipe} build={compiler} W{workers} "
f"nonempty={row['nonempty_mesh_tiles']}/27 triangles={row['indexed_triangles']} "
f"wall={row['wall_s']}s status={row['status']} elapsed={time.monotonic()-started:.1f}s",
flush=True,
)
if not passed:
print(f"Failed row log: {log_path}", file=sys.stderr, flush=True)
return exit_code or 1
rows = list(csv.DictReader(output_path.open(newline="")))
hash_columns = ("density_hash", "mesh_hash", "payload_hash", "topology_hash")
compiler_checks = []
worker_checks = []
for seed in seeds:
for recipe in CAMERAS:
for workers in (1, 12):
pair = [r for r in rows if int(r["seed"]) == seed and r["recipe"] == recipe
and int(r["workers"]) == workers]
compiler_checks.append(len(pair) == len(BINARIES)
and all(all(row[key] == pair[0][key] for key in hash_columns) for row in pair))
for compiler in BINARIES:
pair = [r for r in rows if int(r["seed"]) == seed and r["recipe"] == recipe
and r["compiler_setting"] == compiler]
worker_checks.append(len(pair) == 2
and all(all(row[key] == pair[0][key] for key in hash_columns) for row in pair))
elapsed = time.monotonic() - started
maximum_rss = max(int(row["peak_rss_kib"]) for row in rows)
empty_rows = sum(int(row["nonempty_mesh_tiles"]) == 0 or int(row["indexed_triangles"]) == 0 for row in rows)
summary = (
f"runs={len(rows)} seeds={len(seeds)} recipes={len(CAMERAS)} builds={len(BINARIES)} workers=1,12 "
f"cross_build_checks={len(compiler_checks)} cross_build_mismatches={sum(not x for x in compiler_checks)} "
f"worker_checks={len(worker_checks)} worker_mismatches={sum(not x for x in worker_checks)} "
f"empty_mesh_rows={empty_rows} max_peak_rss_kib={maximum_rss} elapsed_s={elapsed:.3f}\n"
)
(ROUND / "seed_mesh_coverage_summary.txt").write_text(summary)
print(summary, end="", flush=True)
return 0 if all(compiler_checks) and all(worker_checks) and empty_rows == 0 and elapsed <= budget else 3
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,577 @@
seed,recipe,compiler_setting,workers,tiles,nonempty_mesh_tiles,indexed_triangles,camera_x_vox,camera_y_vox,camera_z_vox,density_hash,mesh_hash,payload_hash,topology_hash,whole_view_ready_s,wall_s,peak_rss_kib,exit_code,status
-1990830953,surface-world,clang19-off,1,27,9,26366,0.000000,-140.000000,-2021.785156,0x125d085ff63ece8a,0x3f219420ffe76ceb,0x386c66f61f66fde5,0x9fc08404031eb99b,0.162,0.180221,84360,0,PASS
-1990830953,surface-world,clang19-off,12,27,9,26366,0.000000,-140.000000,-2021.785156,0x125d085ff63ece8a,0x3f219420ffe76ceb,0x386c66f61f66fde5,0x9fc08404031eb99b,0.397,0.424425,294988,0,PASS
-1990830953,surface-world,clang19-on,1,27,9,26366,0.000000,-140.000000,-2021.785156,0x125d085ff63ece8a,0x3f219420ffe76ceb,0x386c66f61f66fde5,0x9fc08404031eb99b,0.163,0.180433,84540,0,PASS
-1990830953,surface-world,clang19-on,12,27,9,26366,0.000000,-140.000000,-2021.785156,0x125d085ff63ece8a,0x3f219420ffe76ceb,0x386c66f61f66fde5,0x9fc08404031eb99b,0.401,0.427873,294656,0,PASS
-1990830953,surface-world,gcc14-default,1,27,9,26366,0.000000,-140.000000,-2021.785156,0x125d085ff63ece8a,0x3f219420ffe76ceb,0x386c66f61f66fde5,0x9fc08404031eb99b,0.152,0.167928,84996,0,PASS
-1990830953,surface-world,gcc14-default,12,27,9,26366,0.000000,-140.000000,-2021.785156,0x125d085ff63ece8a,0x3f219420ffe76ceb,0x386c66f61f66fde5,0x9fc08404031eb99b,0.398,0.424793,295392,0,PASS
-1990830953,floating-islands,clang19-off,1,27,12,23386,-39.199219,16.363281,-121.039062,0xc04ef8acd44d8736,0x00e92c97d841dfe5,0xb57496fb3be7da11,0x64b0c5c3655299c2,0.872,0.887909,85248,0,PASS
-1990830953,floating-islands,clang19-off,12,27,12,23386,-39.199219,16.363281,-121.039062,0xc04ef8acd44d8736,0x00e92c97d841dfe5,0xb57496fb3be7da11,0x64b0c5c3655299c2,0.549,0.575731,300132,0,PASS
-1990830953,floating-islands,clang19-on,1,27,12,23386,-39.199219,16.363281,-121.039062,0xc04ef8acd44d8736,0x00e92c97d841dfe5,0xb57496fb3be7da11,0x64b0c5c3655299c2,0.884,0.901147,85000,0,PASS
-1990830953,floating-islands,clang19-on,12,27,12,23386,-39.199219,16.363281,-121.039062,0xc04ef8acd44d8736,0x00e92c97d841dfe5,0xb57496fb3be7da11,0x64b0c5c3655299c2,0.578,0.605578,299564,0,PASS
-1990830953,floating-islands,gcc14-default,1,27,12,23386,-39.199219,16.363281,-121.039062,0xc04ef8acd44d8736,0x00e92c97d841dfe5,0xb57496fb3be7da11,0x64b0c5c3655299c2,0.943,0.959068,85752,0,PASS
-1990830953,floating-islands,gcc14-default,12,27,12,23386,-39.199219,16.363281,-121.039062,0xc04ef8acd44d8736,0x00e92c97d841dfe5,0xb57496fb3be7da11,0x64b0c5c3655299c2,0.588,0.614935,300548,0,PASS
-1900684165,surface-world,clang19-off,1,27,10,27890,0.000000,-140.000000,-2011.214844,0xcc9819b02bd2f880,0x8cbe19f740d2b408,0xbe822577766381d4,0x69b6a50c6286fdf7,0.185,0.202214,89956,0,PASS
-1900684165,surface-world,clang19-off,12,27,10,27890,0.000000,-140.000000,-2011.214844,0xcc9819b02bd2f880,0x8cbe19f740d2b408,0xbe822577766381d4,0x69b6a50c6286fdf7,0.418,0.446199,301944,0,PASS
-1900684165,surface-world,clang19-on,1,27,10,27890,0.000000,-140.000000,-2011.214844,0xcc9819b02bd2f880,0x8cbe19f740d2b408,0xbe822577766381d4,0x69b6a50c6286fdf7,0.177,0.193134,89684,0,PASS
-1900684165,surface-world,clang19-on,12,27,10,27890,0.000000,-140.000000,-2011.214844,0xcc9819b02bd2f880,0x8cbe19f740d2b408,0xbe822577766381d4,0x69b6a50c6286fdf7,0.438,0.466528,301656,0,PASS
-1900684165,surface-world,gcc14-default,1,27,10,27890,0.000000,-140.000000,-2011.214844,0xcc9819b02bd2f880,0x8cbe19f740d2b408,0xbe822577766381d4,0x69b6a50c6286fdf7,0.180,0.196807,90492,0,PASS
-1900684165,surface-world,gcc14-default,12,27,10,27890,0.000000,-140.000000,-2011.214844,0xcc9819b02bd2f880,0x8cbe19f740d2b408,0xbe822577766381d4,0x69b6a50c6286fdf7,0.442,0.468384,300628,0,PASS
-1900684165,floating-islands,clang19-off,1,27,10,23186,39.199219,17.675781,-116.339844,0xfc7386c15431e2e1,0x46ce25dfb3745f53,0x97c9ffd0022012ad,0x64303145c5cc6d24,1.558,1.574129,89380,0,PASS
-1900684165,floating-islands,clang19-off,12,27,10,23186,39.199219,17.675781,-116.339844,0xfc7386c15431e2e1,0x46ce25dfb3745f53,0x97c9ffd0022012ad,0x64303145c5cc6d24,0.699,0.726109,303932,0,PASS
-1900684165,floating-islands,clang19-on,1,27,10,23186,39.199219,17.675781,-116.339844,0xfc7386c15431e2e1,0x46ce25dfb3745f53,0x97c9ffd0022012ad,0x64303145c5cc6d24,1.599,1.615516,89308,0,PASS
-1900684165,floating-islands,clang19-on,12,27,10,23186,39.199219,17.675781,-116.339844,0xfc7386c15431e2e1,0x46ce25dfb3745f53,0x97c9ffd0022012ad,0x64303145c5cc6d24,0.727,0.755017,303964,0,PASS
-1900684165,floating-islands,gcc14-default,1,27,10,23186,39.199219,17.675781,-116.339844,0xfc7386c15431e2e1,0x46ce25dfb3745f53,0x97c9ffd0022012ad,0x64303145c5cc6d24,1.692,1.708073,89664,0,PASS
-1900684165,floating-islands,gcc14-default,12,27,10,23186,39.199219,17.675781,-116.339844,0xfc7386c15431e2e1,0x46ce25dfb3745f53,0x97c9ffd0022012ad,0x64303145c5cc6d24,0.763,0.790272,304528,0,PASS
-1766412538,surface-world,clang19-off,1,27,9,27572,0.000000,-140.000000,-2004.851562,0x4d04ec633754c4ec,0xca8833dcfe9639d3,0x0a4008899d91f10e,0x2d6116327735df9a,0.181,0.196881,84084,0,PASS
-1766412538,surface-world,clang19-off,12,27,9,27572,0.000000,-140.000000,-2004.851562,0x4d04ec633754c4ec,0xca8833dcfe9639d3,0x0a4008899d91f10e,0x2d6116327735df9a,0.414,0.439405,294580,0,PASS
-1766412538,surface-world,clang19-on,1,27,9,27572,0.000000,-140.000000,-2004.851562,0x4d04ec633754c4ec,0xca8833dcfe9639d3,0x0a4008899d91f10e,0x2d6116327735df9a,0.181,0.196772,84172,0,PASS
-1766412538,surface-world,clang19-on,12,27,9,27572,0.000000,-140.000000,-2004.851562,0x4d04ec633754c4ec,0xca8833dcfe9639d3,0x0a4008899d91f10e,0x2d6116327735df9a,0.412,0.438983,294880,0,PASS
-1766412538,surface-world,gcc14-default,1,27,9,27572,0.000000,-140.000000,-2004.851562,0x4d04ec633754c4ec,0xca8833dcfe9639d3,0x0a4008899d91f10e,0x2d6116327735df9a,0.175,0.192855,84688,0,PASS
-1766412538,surface-world,gcc14-default,12,27,9,27572,0.000000,-140.000000,-2004.851562,0x4d04ec633754c4ec,0xca8833dcfe9639d3,0x0a4008899d91f10e,0x2d6116327735df9a,0.430,0.455090,295516,0,PASS
-1766412538,floating-islands,clang19-off,1,27,12,23618,-25.199219,-73.816406,-135.394531,0xdb6557b98f29060e,0x3b3147a1d020ca02,0x010127525a940a1e,0xc9563575ca60b627,1.542,1.556645,86260,0,PASS
-1766412538,floating-islands,clang19-off,12,27,12,23618,-25.199219,-73.816406,-135.394531,0xdb6557b98f29060e,0x3b3147a1d020ca02,0x010127525a940a1e,0xc9563575ca60b627,0.673,0.699377,300448,0,PASS
-1766412538,floating-islands,clang19-on,1,27,12,23618,-25.199219,-73.816406,-135.394531,0xdb6557b98f29060e,0x3b3147a1d020ca02,0x010127525a940a1e,0xc9563575ca60b627,1.587,1.602433,86588,0,PASS
-1766412538,floating-islands,clang19-on,12,27,12,23618,-25.199219,-73.816406,-135.394531,0xdb6557b98f29060e,0x3b3147a1d020ca02,0x010127525a940a1e,0xc9563575ca60b627,0.702,0.728925,300536,0,PASS
-1766412538,floating-islands,gcc14-default,1,27,12,23618,-25.199219,-73.816406,-135.394531,0xdb6557b98f29060e,0x3b3147a1d020ca02,0x010127525a940a1e,0xc9563575ca60b627,1.744,1.760677,87052,0,PASS
-1766412538,floating-islands,gcc14-default,12,27,12,23618,-25.199219,-73.816406,-135.394531,0xdb6557b98f29060e,0x3b3147a1d020ca02,0x010127525a940a1e,0xc9563575ca60b627,0.741,0.770803,301248,0,PASS
-1721984596,surface-world,clang19-off,1,27,9,27374,0.000000,-140.000000,-2006.878906,0x65b6ae0a3a1fdd35,0x117d40e403c960bc,0x9bc7a92591e7d7e3,0x988675caf5879337,0.172,0.187451,84428,0,PASS
-1721984596,surface-world,clang19-off,12,27,9,27374,0.000000,-140.000000,-2006.878906,0x65b6ae0a3a1fdd35,0x117d40e403c960bc,0x9bc7a92591e7d7e3,0x988675caf5879337,0.424,0.450959,294996,0,PASS
-1721984596,surface-world,clang19-on,1,27,9,27374,0.000000,-140.000000,-2006.878906,0x65b6ae0a3a1fdd35,0x117d40e403c960bc,0x9bc7a92591e7d7e3,0x988675caf5879337,0.183,0.199333,84536,0,PASS
-1721984596,surface-world,clang19-on,12,27,9,27374,0.000000,-140.000000,-2006.878906,0x65b6ae0a3a1fdd35,0x117d40e403c960bc,0x9bc7a92591e7d7e3,0x988675caf5879337,0.426,0.452557,294916,0,PASS
-1721984596,surface-world,gcc14-default,1,27,9,27374,0.000000,-140.000000,-2006.878906,0x65b6ae0a3a1fdd35,0x117d40e403c960bc,0x9bc7a92591e7d7e3,0x988675caf5879337,0.178,0.193728,85196,0,PASS
-1721984596,surface-world,gcc14-default,12,27,9,27374,0.000000,-140.000000,-2006.878906,0x65b6ae0a3a1fdd35,0x117d40e403c960bc,0x9bc7a92591e7d7e3,0x988675caf5879337,0.427,0.454505,295184,0,PASS
-1721984596,floating-islands,clang19-off,1,27,10,23728,64.398438,74.085938,-128.433594,0xbb7777932cd3328a,0x5d7243f5afb8902a,0xdb6cef72728d0d64,0x625882823c87a40b,1.554,1.570584,85220,0,PASS
-1721984596,floating-islands,clang19-off,12,27,10,23728,64.398438,74.085938,-128.433594,0xbb7777932cd3328a,0x5d7243f5afb8902a,0xdb6cef72728d0d64,0x625882823c87a40b,0.718,0.745795,300772,0,PASS
-1721984596,floating-islands,clang19-on,1,27,10,23728,64.398438,74.085938,-128.433594,0xbb7777932cd3328a,0x5d7243f5afb8902a,0xdb6cef72728d0d64,0x625882823c87a40b,1.578,1.593432,85580,0,PASS
-1721984596,floating-islands,clang19-on,12,27,10,23728,64.398438,74.085938,-128.433594,0xbb7777932cd3328a,0x5d7243f5afb8902a,0xdb6cef72728d0d64,0x625882823c87a40b,0.708,0.734658,299780,0,PASS
-1721984596,floating-islands,gcc14-default,1,27,10,23728,64.398438,74.085938,-128.433594,0xbb7777932cd3328a,0x5d7243f5afb8902a,0xdb6cef72728d0d64,0x625882823c87a40b,1.714,1.730034,85816,0,PASS
-1721984596,floating-islands,gcc14-default,12,27,10,23728,64.398438,74.085938,-128.433594,0xbb7777932cd3328a,0x5d7243f5afb8902a,0xdb6cef72728d0d64,0x625882823c87a40b,0.757,0.784127,301460,0,PASS
-1239598758,surface-world,clang19-off,1,27,15,38978,0.000000,-140.000000,-2001.816406,0x8aaf7c7c610e550f,0xeaa948233176c456,0x32c71b1231361cd2,0xecd43272e8d589a7,0.269,0.284560,84356,0,PASS
-1239598758,surface-world,clang19-off,12,27,15,38978,0.000000,-140.000000,-2001.816406,0x8aaf7c7c610e550f,0xeaa948233176c456,0x32c71b1231361cd2,0xecd43272e8d589a7,0.447,0.473801,299712,0,PASS
-1239598758,surface-world,clang19-on,1,27,15,38978,0.000000,-140.000000,-2001.816406,0x8aaf7c7c610e550f,0xeaa948233176c456,0x32c71b1231361cd2,0xecd43272e8d589a7,0.277,0.293296,84584,0,PASS
-1239598758,surface-world,clang19-on,12,27,15,38978,0.000000,-140.000000,-2001.816406,0x8aaf7c7c610e550f,0xeaa948233176c456,0x32c71b1231361cd2,0xecd43272e8d589a7,0.460,0.486378,298388,0,PASS
-1239598758,surface-world,gcc14-default,1,27,15,38978,0.000000,-140.000000,-2001.816406,0x8aaf7c7c610e550f,0xeaa948233176c456,0x32c71b1231361cd2,0xecd43272e8d589a7,0.261,0.276573,84996,0,PASS
-1239598758,surface-world,gcc14-default,12,27,15,38978,0.000000,-140.000000,-2001.816406,0x8aaf7c7c610e550f,0xeaa948233176c456,0x32c71b1231361cd2,0xecd43272e8d589a7,0.464,0.492223,300696,0,PASS
-1239598758,floating-islands,clang19-off,1,27,12,28162,39.199219,19.425781,-116.691406,0x9ee03f2326224bbc,0x0ea03da61381b41a,0x4b658d0bd4e527e6,0x402b075c754192e3,1.280,1.297085,85588,0,PASS
-1239598758,floating-islands,clang19-off,12,27,12,28162,39.199219,19.425781,-116.691406,0x9ee03f2326224bbc,0x0ea03da61381b41a,0x4b658d0bd4e527e6,0x402b075c754192e3,0.642,0.669720,300940,0,PASS
-1239598758,floating-islands,clang19-on,1,27,12,28162,39.199219,19.425781,-116.691406,0x9ee03f2326224bbc,0x0ea03da61381b41a,0x4b658d0bd4e527e6,0x402b075c754192e3,1.324,1.342774,85712,0,PASS
-1239598758,floating-islands,clang19-on,12,27,12,28162,39.199219,19.425781,-116.691406,0x9ee03f2326224bbc,0x0ea03da61381b41a,0x4b658d0bd4e527e6,0x402b075c754192e3,0.637,0.664175,300712,0,PASS
-1239598758,floating-islands,gcc14-default,1,27,12,28162,39.199219,19.425781,-116.691406,0x9ee03f2326224bbc,0x0ea03da61381b41a,0x4b658d0bd4e527e6,0x402b075c754192e3,1.465,1.480710,85820,0,PASS
-1239598758,floating-islands,gcc14-default,12,27,12,28162,39.199219,19.425781,-116.691406,0x9ee03f2326224bbc,0x0ea03da61381b41a,0x4b658d0bd4e527e6,0x402b075c754192e3,0.678,0.706467,301428,0,PASS
-1085993262,surface-world,clang19-off,1,27,13,30779,0.000000,-140.000000,-2018.355469,0x6dd63983ab04ee63,0x606e6964e1b2bfa0,0x30f2ccb9c65750ff,0x72fb3b77904151b8,0.203,0.219019,84900,0,PASS
-1085993262,surface-world,clang19-off,12,27,13,30779,0.000000,-140.000000,-2018.355469,0x6dd63983ab04ee63,0x606e6964e1b2bfa0,0x30f2ccb9c65750ff,0x72fb3b77904151b8,0.442,0.468936,300076,0,PASS
-1085993262,surface-world,clang19-on,1,27,13,30779,0.000000,-140.000000,-2018.355469,0x6dd63983ab04ee63,0x606e6964e1b2bfa0,0x30f2ccb9c65750ff,0x72fb3b77904151b8,0.209,0.226037,84848,0,PASS
-1085993262,surface-world,clang19-on,12,27,13,30779,0.000000,-140.000000,-2018.355469,0x6dd63983ab04ee63,0x606e6964e1b2bfa0,0x30f2ccb9c65750ff,0x72fb3b77904151b8,0.434,0.461038,299916,0,PASS
-1085993262,surface-world,gcc14-default,1,27,13,30779,0.000000,-140.000000,-2018.355469,0x6dd63983ab04ee63,0x606e6964e1b2bfa0,0x30f2ccb9c65750ff,0x72fb3b77904151b8,0.194,0.212574,85588,0,PASS
-1085993262,surface-world,gcc14-default,12,27,13,30779,0.000000,-140.000000,-2018.355469,0x6dd63983ab04ee63,0x606e6964e1b2bfa0,0x30f2ccb9c65750ff,0x72fb3b77904151b8,0.421,0.449569,300836,0,PASS
-1085993262,floating-islands,clang19-off,1,27,11,25186,-39.199219,16.968750,-116.531250,0x8dec867557d4e27c,0x13de3a8f9465573d,0x2e2ca36cfff2558a,0x42ad0d371549e563,1.085,1.101264,86672,0,PASS
-1085993262,floating-islands,clang19-off,12,27,11,25186,-39.199219,16.968750,-116.531250,0x8dec867557d4e27c,0x13de3a8f9465573d,0x2e2ca36cfff2558a,0x42ad0d371549e563,0.573,0.602307,301496,0,PASS
-1085993262,floating-islands,clang19-on,1,27,11,25186,-39.199219,16.968750,-116.531250,0x8dec867557d4e27c,0x13de3a8f9465573d,0x2e2ca36cfff2558a,0x42ad0d371549e563,1.085,1.100702,86848,0,PASS
-1085993262,floating-islands,clang19-on,12,27,11,25186,-39.199219,16.968750,-116.531250,0x8dec867557d4e27c,0x13de3a8f9465573d,0x2e2ca36cfff2558a,0x42ad0d371549e563,0.576,0.603241,301652,0,PASS
-1085993262,floating-islands,gcc14-default,1,27,11,25186,-39.199219,16.968750,-116.531250,0x8dec867557d4e27c,0x13de3a8f9465573d,0x2e2ca36cfff2558a,0x42ad0d371549e563,1.195,1.210876,87352,0,PASS
-1085993262,floating-islands,gcc14-default,12,27,11,25186,-39.199219,16.968750,-116.531250,0x8dec867557d4e27c,0x13de3a8f9465573d,0x2e2ca36cfff2558a,0x42ad0d371549e563,0.617,0.646640,302080,0,PASS
-1033703345,surface-world,clang19-off,1,27,16,50890,0.000000,-140.000000,-1585.519531,0xe2f8c4b421a9402a,0x730fd7c4692eaff3,0xacf64857ef930634,0x86e7853e9d0b4a35,0.342,0.358880,85076,0,PASS
-1033703345,surface-world,clang19-off,12,27,16,50890,0.000000,-140.000000,-1585.519531,0xe2f8c4b421a9402a,0x730fd7c4692eaff3,0xacf64857ef930634,0x86e7853e9d0b4a35,0.451,0.477876,301748,0,PASS
-1033703345,surface-world,clang19-on,1,27,16,50890,0.000000,-140.000000,-1585.519531,0xe2f8c4b421a9402a,0x730fd7c4692eaff3,0xacf64857ef930634,0x86e7853e9d0b4a35,0.318,0.334873,84996,0,PASS
-1033703345,surface-world,clang19-on,12,27,16,50890,0.000000,-140.000000,-1585.519531,0xe2f8c4b421a9402a,0x730fd7c4692eaff3,0xacf64857ef930634,0x86e7853e9d0b4a35,0.461,0.490652,301616,0,PASS
-1033703345,surface-world,gcc14-default,1,27,16,50890,0.000000,-140.000000,-1585.519531,0xe2f8c4b421a9402a,0x730fd7c4692eaff3,0xacf64857ef930634,0x86e7853e9d0b4a35,0.305,0.322211,85560,0,PASS
-1033703345,surface-world,gcc14-default,12,27,16,50890,0.000000,-140.000000,-1585.519531,0xe2f8c4b421a9402a,0x730fd7c4692eaff3,0xacf64857ef930634,0x86e7853e9d0b4a35,0.476,0.502916,302484,0,PASS
-1033703345,floating-islands,clang19-off,1,27,10,17406,-25.199219,-75.605469,-128.097656,0x6edfcf6b89aee9cd,0xc7b92cd1b8a58590,0x570a869c76c15846,0x8139f7fb5146e402,2.065,2.083040,86192,0,PASS
-1033703345,floating-islands,clang19-off,12,27,10,17406,-25.199219,-75.605469,-128.097656,0x6edfcf6b89aee9cd,0xc7b92cd1b8a58590,0x570a869c76c15846,0x8139f7fb5146e402,0.776,0.804394,299624,0,PASS
-1033703345,floating-islands,clang19-on,1,27,10,17406,-25.199219,-75.605469,-128.097656,0x6edfcf6b89aee9cd,0xc7b92cd1b8a58590,0x570a869c76c15846,0x8139f7fb5146e402,1.996,2.016862,86136,0,PASS
-1033703345,floating-islands,clang19-on,12,27,10,17406,-25.199219,-75.605469,-128.097656,0x6edfcf6b89aee9cd,0xc7b92cd1b8a58590,0x570a869c76c15846,0x8139f7fb5146e402,0.841,0.879778,299580,0,PASS
-1033703345,floating-islands,gcc14-default,1,27,10,17406,-25.199219,-75.605469,-128.097656,0x6edfcf6b89aee9cd,0xc7b92cd1b8a58590,0x570a869c76c15846,0x8139f7fb5146e402,1.997,2.013598,86416,0,PASS
-1033703345,floating-islands,gcc14-default,12,27,10,17406,-25.199219,-75.605469,-128.097656,0x6edfcf6b89aee9cd,0xc7b92cd1b8a58590,0x570a869c76c15846,0x8139f7fb5146e402,0.820,0.848116,300464,0,PASS
-854671705,surface-world,clang19-off,1,27,10,26198,0.000000,-140.000000,-2018.242188,0x0a9e017447ffff3d,0x807299923966d5be,0xdd97f14916c8157a,0x95313b997ff55c26,0.216,0.232793,83632,0,PASS
-854671705,surface-world,clang19-off,12,27,10,26198,0.000000,-140.000000,-2018.242188,0x0a9e017447ffff3d,0x807299923966d5be,0xdd97f14916c8157a,0x95313b997ff55c26,0.462,0.492727,295640,0,PASS
-854671705,surface-world,clang19-on,1,27,10,26198,0.000000,-140.000000,-2018.242188,0x0a9e017447ffff3d,0x807299923966d5be,0xdd97f14916c8157a,0x95313b997ff55c26,0.210,0.225523,83756,0,PASS
-854671705,surface-world,clang19-on,12,27,10,26198,0.000000,-140.000000,-2018.242188,0x0a9e017447ffff3d,0x807299923966d5be,0xdd97f14916c8157a,0x95313b997ff55c26,0.460,0.486882,295460,0,PASS
-854671705,surface-world,gcc14-default,1,27,10,26198,0.000000,-140.000000,-2018.242188,0x0a9e017447ffff3d,0x807299923966d5be,0xdd97f14916c8157a,0x95313b997ff55c26,0.204,0.220779,84224,0,PASS
-854671705,surface-world,gcc14-default,12,27,10,26198,0.000000,-140.000000,-2018.242188,0x0a9e017447ffff3d,0x807299923966d5be,0xdd97f14916c8157a,0x95313b997ff55c26,0.447,0.476285,295724,0,PASS
-854671705,floating-islands,clang19-off,1,27,13,39000,0.000000,-19.800781,-116.507812,0xbb5718ca3ad4c181,0x3250d2591365d443,0xec60f80b7f67216b,0xfe710427da53178b,1.858,1.873454,84868,0,PASS
-854671705,floating-islands,clang19-off,12,27,13,39000,0.000000,-19.800781,-116.507812,0xbb5718ca3ad4c181,0x3250d2591365d443,0xec60f80b7f67216b,0xfe710427da53178b,0.769,0.797051,301256,0,PASS
-854671705,floating-islands,clang19-on,1,27,13,39000,0.000000,-19.800781,-116.507812,0xbb5718ca3ad4c181,0x3250d2591365d443,0xec60f80b7f67216b,0xfe710427da53178b,1.927,1.944057,84916,0,PASS
-854671705,floating-islands,clang19-on,12,27,13,39000,0.000000,-19.800781,-116.507812,0xbb5718ca3ad4c181,0x3250d2591365d443,0xec60f80b7f67216b,0xfe710427da53178b,0.798,0.826241,300776,0,PASS
-854671705,floating-islands,gcc14-default,1,27,13,39000,0.000000,-19.800781,-116.507812,0xbb5718ca3ad4c181,0x3250d2591365d443,0xec60f80b7f67216b,0xfe710427da53178b,1.908,1.924264,85304,0,PASS
-854671705,floating-islands,gcc14-default,12,27,13,39000,0.000000,-19.800781,-116.507812,0xbb5718ca3ad4c181,0x3250d2591365d443,0xec60f80b7f67216b,0xfe710427da53178b,0.804,0.831547,301148,0,PASS
-713963806,surface-world,clang19-off,1,27,16,30292,0.000000,-140.000000,-2018.582031,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6,0x3f6ba7ffdf385024,0x7183d3025a48e8ea,0.211,0.228046,85784,0,PASS
-713963806,surface-world,clang19-off,12,27,16,30292,0.000000,-140.000000,-2018.582031,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6,0x3f6ba7ffdf385024,0x7183d3025a48e8ea,0.443,0.470682,300976,0,PASS
-713963806,surface-world,clang19-on,1,27,16,30292,0.000000,-140.000000,-2018.582031,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6,0x3f6ba7ffdf385024,0x7183d3025a48e8ea,0.210,0.226264,86008,0,PASS
-713963806,surface-world,clang19-on,12,27,16,30292,0.000000,-140.000000,-2018.582031,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6,0x3f6ba7ffdf385024,0x7183d3025a48e8ea,0.416,0.444035,300924,0,PASS
-713963806,surface-world,gcc14-default,1,27,16,30292,0.000000,-140.000000,-2018.582031,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6,0x3f6ba7ffdf385024,0x7183d3025a48e8ea,0.214,0.230669,86420,0,PASS
-713963806,surface-world,gcc14-default,12,27,16,30292,0.000000,-140.000000,-2018.582031,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6,0x3f6ba7ffdf385024,0x7183d3025a48e8ea,0.417,0.445410,301040,0,PASS
-713963806,floating-islands,clang19-off,1,27,8,16002,64.398438,74.308594,-120.453125,0xd590c16395cc515f,0x3a62d63b76bdd260,0x9424147669e1808f,0x137dd286dcedcad6,1.356,1.372073,84768,0,PASS
-713963806,floating-islands,clang19-off,12,27,8,16002,64.398438,74.308594,-120.453125,0xd590c16395cc515f,0x3a62d63b76bdd260,0x9424147669e1808f,0x137dd286dcedcad6,0.676,0.703891,297840,0,PASS
-713963806,floating-islands,clang19-on,1,27,8,16002,64.398438,74.308594,-120.453125,0xd590c16395cc515f,0x3a62d63b76bdd260,0x9424147669e1808f,0x137dd286dcedcad6,1.360,1.376357,84572,0,PASS
-713963806,floating-islands,clang19-on,12,27,8,16002,64.398438,74.308594,-120.453125,0xd590c16395cc515f,0x3a62d63b76bdd260,0x9424147669e1808f,0x137dd286dcedcad6,0.655,0.682658,297928,0,PASS
-713963806,floating-islands,gcc14-default,1,27,8,16002,64.398438,74.308594,-120.453125,0xd590c16395cc515f,0x3a62d63b76bdd260,0x9424147669e1808f,0x137dd286dcedcad6,1.293,1.309713,85500,0,PASS
-713963806,floating-islands,gcc14-default,12,27,8,16002,64.398438,74.308594,-120.453125,0xd590c16395cc515f,0x3a62d63b76bdd260,0x9424147669e1808f,0x137dd286dcedcad6,0.656,0.682912,298628,0,PASS
-621039221,surface-world,clang19-off,1,27,17,30168,0.000000,-140.000000,-2015.613281,0xa27c25107de22a4d,0xde2ffe789eb7fb05,0x966dae7a483679d3,0xf608770036c256a5,0.195,0.211023,85856,0,PASS
-621039221,surface-world,clang19-off,12,27,17,30168,0.000000,-140.000000,-2015.613281,0xa27c25107de22a4d,0xde2ffe789eb7fb05,0x966dae7a483679d3,0xf608770036c256a5,0.426,0.453981,301240,0,PASS
-621039221,surface-world,clang19-on,1,27,17,30168,0.000000,-140.000000,-2015.613281,0xa27c25107de22a4d,0xde2ffe789eb7fb05,0x966dae7a483679d3,0xf608770036c256a5,0.192,0.208197,86544,0,PASS
-621039221,surface-world,clang19-on,12,27,17,30168,0.000000,-140.000000,-2015.613281,0xa27c25107de22a4d,0xde2ffe789eb7fb05,0x966dae7a483679d3,0xf608770036c256a5,0.427,0.454462,301016,0,PASS
-621039221,surface-world,gcc14-default,1,27,17,30168,0.000000,-140.000000,-2015.613281,0xa27c25107de22a4d,0xde2ffe789eb7fb05,0x966dae7a483679d3,0xf608770036c256a5,0.194,0.212277,86740,0,PASS
-621039221,surface-world,gcc14-default,12,27,17,30168,0.000000,-140.000000,-2015.613281,0xa27c25107de22a4d,0xde2ffe789eb7fb05,0x966dae7a483679d3,0xf608770036c256a5,0.407,0.437082,301508,0,PASS
-621039221,floating-islands,clang19-off,1,27,15,46224,0.000000,-18.796875,-116.769531,0x8bf4ceae8c1ddbf6,0x61557967c37529fe,0xbe41280640aaac59,0xd511ae5cd4a47551,1.622,1.638054,87236,0,PASS
-621039221,floating-islands,clang19-off,12,27,15,46224,0.000000,-18.796875,-116.769531,0x8bf4ceae8c1ddbf6,0x61557967c37529fe,0xbe41280640aaac59,0xd511ae5cd4a47551,0.688,0.715350,304400,0,PASS
-621039221,floating-islands,clang19-on,1,27,15,46224,0.000000,-18.796875,-116.769531,0x8bf4ceae8c1ddbf6,0x61557967c37529fe,0xbe41280640aaac59,0xd511ae5cd4a47551,1.623,1.638541,87444,0,PASS
-621039221,floating-islands,clang19-on,12,27,15,46224,0.000000,-18.796875,-116.769531,0x8bf4ceae8c1ddbf6,0x61557967c37529fe,0xbe41280640aaac59,0xd511ae5cd4a47551,0.717,0.744065,303692,0,PASS
-621039221,floating-islands,gcc14-default,1,27,15,46224,0.000000,-18.796875,-116.769531,0x8bf4ceae8c1ddbf6,0x61557967c37529fe,0xbe41280640aaac59,0xd511ae5cd4a47551,1.757,1.775436,87644,0,PASS
-621039221,floating-islands,gcc14-default,12,27,15,46224,0.000000,-18.796875,-116.769531,0x8bf4ceae8c1ddbf6,0x61557967c37529fe,0xbe41280640aaac59,0xd511ae5cd4a47551,0.731,0.760059,304508,0,PASS
-474448608,surface-world,clang19-off,1,27,11,28424,0.000000,-140.000000,-2020.160156,0x0d40ad842a0123ea,0x273fb800c1246cac,0x7a8c602b445dc956,0xd0584f94b9e78e65,0.169,0.185724,84116,0,PASS
-474448608,surface-world,clang19-off,12,27,11,28424,0.000000,-140.000000,-2020.160156,0x0d40ad842a0123ea,0x273fb800c1246cac,0x7a8c602b445dc956,0xd0584f94b9e78e65,0.407,0.433876,297484,0,PASS
-474448608,surface-world,clang19-on,1,27,11,28424,0.000000,-140.000000,-2020.160156,0x0d40ad842a0123ea,0x273fb800c1246cac,0x7a8c602b445dc956,0xd0584f94b9e78e65,0.171,0.188006,84236,0,PASS
-474448608,surface-world,clang19-on,12,27,11,28424,0.000000,-140.000000,-2020.160156,0x0d40ad842a0123ea,0x273fb800c1246cac,0x7a8c602b445dc956,0xd0584f94b9e78e65,0.435,0.461874,296040,0,PASS
-474448608,surface-world,gcc14-default,1,27,11,28424,0.000000,-140.000000,-2020.160156,0x0d40ad842a0123ea,0x273fb800c1246cac,0x7a8c602b445dc956,0xd0584f94b9e78e65,0.165,0.180445,84884,0,PASS
-474448608,surface-world,gcc14-default,12,27,11,28424,0.000000,-140.000000,-2020.160156,0x0d40ad842a0123ea,0x273fb800c1246cac,0x7a8c602b445dc956,0xd0584f94b9e78e65,0.426,0.453272,298176,0,PASS
-474448608,floating-islands,clang19-off,1,27,12,26122,-39.199219,20.921875,-121.671875,0x2a634b2a3d2e38ef,0x52d2036bf1406614,0x0f3ab05afb9043d4,0x47b6e01bb7fbb7ba,1.629,1.645685,86612,0,PASS
-474448608,floating-islands,clang19-off,12,27,12,26122,-39.199219,20.921875,-121.671875,0x2a634b2a3d2e38ef,0x52d2036bf1406614,0x0f3ab05afb9043d4,0x47b6e01bb7fbb7ba,0.726,0.754007,301436,0,PASS
-474448608,floating-islands,clang19-on,1,27,12,26122,-39.199219,20.921875,-121.671875,0x2a634b2a3d2e38ef,0x52d2036bf1406614,0x0f3ab05afb9043d4,0x47b6e01bb7fbb7ba,1.622,1.638207,86372,0,PASS
-474448608,floating-islands,clang19-on,12,27,12,26122,-39.199219,20.921875,-121.671875,0x2a634b2a3d2e38ef,0x52d2036bf1406614,0x0f3ab05afb9043d4,0x47b6e01bb7fbb7ba,0.718,0.747095,301408,0,PASS
-474448608,floating-islands,gcc14-default,1,27,12,26122,-39.199219,20.921875,-121.671875,0x2a634b2a3d2e38ef,0x52d2036bf1406614,0x0f3ab05afb9043d4,0x47b6e01bb7fbb7ba,1.768,1.787964,87120,0,PASS
-474448608,floating-islands,gcc14-default,12,27,12,26122,-39.199219,20.921875,-121.671875,0x2a634b2a3d2e38ef,0x52d2036bf1406614,0x0f3ab05afb9043d4,0x47b6e01bb7fbb7ba,0.743,0.770994,301472,0,PASS
-432690581,surface-world,clang19-off,1,27,16,44640,0.000000,-140.000000,-1699.710938,0x3a23c958501ee719,0x45e154a2ee8b0f36,0x9077f2c785e84257,0x14d8bfb36426cbc5,0.306,0.322544,84304,0,PASS
-432690581,surface-world,clang19-off,12,27,16,44640,0.000000,-140.000000,-1699.710938,0x3a23c958501ee719,0x45e154a2ee8b0f36,0x9077f2c785e84257,0x14d8bfb36426cbc5,0.459,0.485418,300580,0,PASS
-432690581,surface-world,clang19-on,1,27,16,44640,0.000000,-140.000000,-1699.710938,0x3a23c958501ee719,0x45e154a2ee8b0f36,0x9077f2c785e84257,0x14d8bfb36426cbc5,0.306,0.321647,84076,0,PASS
-432690581,surface-world,clang19-on,12,27,16,44640,0.000000,-140.000000,-1699.710938,0x3a23c958501ee719,0x45e154a2ee8b0f36,0x9077f2c785e84257,0x14d8bfb36426cbc5,0.474,0.502246,300440,0,PASS
-432690581,surface-world,gcc14-default,1,27,16,44640,0.000000,-140.000000,-1699.710938,0x3a23c958501ee719,0x45e154a2ee8b0f36,0x9077f2c785e84257,0x14d8bfb36426cbc5,0.305,0.321094,85004,0,PASS
-432690581,surface-world,gcc14-default,12,27,16,44640,0.000000,-140.000000,-1699.710938,0x3a23c958501ee719,0x45e154a2ee8b0f36,0x9077f2c785e84257,0x14d8bfb36426cbc5,0.479,0.507033,301668,0,PASS
-432690581,floating-islands,clang19-off,1,27,7,20532,-39.199219,16.421875,-114.292969,0xd8b65942bf1c005c,0xe6557b8cadfb3356,0x446eeeb1e1fec3de,0x829b06ef76e4306d,1.352,1.368398,86148,0,PASS
-432690581,floating-islands,clang19-off,12,27,7,20532,-39.199219,16.421875,-114.292969,0xd8b65942bf1c005c,0xe6557b8cadfb3356,0x446eeeb1e1fec3de,0x829b06ef76e4306d,0.661,0.690096,300352,0,PASS
-432690581,floating-islands,clang19-on,1,27,7,20532,-39.199219,16.421875,-114.292969,0xd8b65942bf1c005c,0xe6557b8cadfb3356,0x446eeeb1e1fec3de,0x829b06ef76e4306d,1.354,1.371146,86172,0,PASS
-432690581,floating-islands,clang19-on,12,27,7,20532,-39.199219,16.421875,-114.292969,0xd8b65942bf1c005c,0xe6557b8cadfb3356,0x446eeeb1e1fec3de,0x829b06ef76e4306d,0.657,0.685687,300432,0,PASS
-432690581,floating-islands,gcc14-default,1,27,7,20532,-39.199219,16.421875,-114.292969,0xd8b65942bf1c005c,0xe6557b8cadfb3356,0x446eeeb1e1fec3de,0x829b06ef76e4306d,1.460,1.475496,86412,0,PASS
-432690581,floating-islands,gcc14-default,12,27,7,20532,-39.199219,16.421875,-114.292969,0xd8b65942bf1c005c,0xe6557b8cadfb3356,0x446eeeb1e1fec3de,0x829b06ef76e4306d,0.665,0.692459,301076,0,PASS
-380556572,surface-world,clang19-off,1,27,15,27832,0.000000,-140.000000,-2015.980469,0x54c47dd125294a9d,0x6e95e2a4fb185b89,0xdf1ac7f070338e53,0xe8b65412d19b0872,0.207,0.221590,85812,0,PASS
-380556572,surface-world,clang19-off,12,27,15,27832,0.000000,-140.000000,-2015.980469,0x54c47dd125294a9d,0x6e95e2a4fb185b89,0xdf1ac7f070338e53,0xe8b65412d19b0872,0.437,0.466566,300296,0,PASS
-380556572,surface-world,clang19-on,1,27,15,27832,0.000000,-140.000000,-2015.980469,0x54c47dd125294a9d,0x6e95e2a4fb185b89,0xdf1ac7f070338e53,0xe8b65412d19b0872,0.202,0.218609,85576,0,PASS
-380556572,surface-world,clang19-on,12,27,15,27832,0.000000,-140.000000,-2015.980469,0x54c47dd125294a9d,0x6e95e2a4fb185b89,0xdf1ac7f070338e53,0xe8b65412d19b0872,0.440,0.468031,300284,0,PASS
-380556572,surface-world,gcc14-default,1,27,15,27832,0.000000,-140.000000,-2015.980469,0x54c47dd125294a9d,0x6e95e2a4fb185b89,0xdf1ac7f070338e53,0xe8b65412d19b0872,0.190,0.205873,86136,0,PASS
-380556572,surface-world,gcc14-default,12,27,15,27832,0.000000,-140.000000,-2015.980469,0x54c47dd125294a9d,0x6e95e2a4fb185b89,0xdf1ac7f070338e53,0xe8b65412d19b0872,0.432,0.460376,300688,0,PASS
-380556572,floating-islands,clang19-off,1,27,10,25334,39.199219,17.386719,-117.285156,0x118f50002e1af1b1,0x57d82fed86d7545c,0xe6196a35a7e64fb8,0x094fe80cdf7fda78,0.839,0.855823,86260,0,PASS
-380556572,floating-islands,clang19-off,12,27,10,25334,39.199219,17.386719,-117.285156,0x118f50002e1af1b1,0x57d82fed86d7545c,0xe6196a35a7e64fb8,0x094fe80cdf7fda78,0.572,0.600560,301428,0,PASS
-380556572,floating-islands,clang19-on,1,27,10,25334,39.199219,17.386719,-117.285156,0x118f50002e1af1b1,0x57d82fed86d7545c,0xe6196a35a7e64fb8,0x094fe80cdf7fda78,0.875,0.890833,86184,0,PASS
-380556572,floating-islands,clang19-on,12,27,10,25334,39.199219,17.386719,-117.285156,0x118f50002e1af1b1,0x57d82fed86d7545c,0xe6196a35a7e64fb8,0x094fe80cdf7fda78,0.551,0.578834,300960,0,PASS
-380556572,floating-islands,gcc14-default,1,27,10,25334,39.199219,17.386719,-117.285156,0x118f50002e1af1b1,0x57d82fed86d7545c,0xe6196a35a7e64fb8,0x094fe80cdf7fda78,0.916,0.932667,86836,0,PASS
-380556572,floating-islands,gcc14-default,12,27,10,25334,39.199219,17.386719,-117.285156,0x118f50002e1af1b1,0x57d82fed86d7545c,0xe6196a35a7e64fb8,0x094fe80cdf7fda78,0.606,0.635544,301708,0,PASS
-238925630,surface-world,clang19-off,1,27,9,26908,0.000000,-140.000000,-2021.289062,0x01debb25b2642a4d,0xd316a4d6bbbdceee,0xba64591c42277c82,0x80e23990f3cb20b9,0.163,0.178003,84112,0,PASS
-238925630,surface-world,clang19-off,12,27,9,26908,0.000000,-140.000000,-2021.289062,0x01debb25b2642a4d,0xd316a4d6bbbdceee,0xba64591c42277c82,0x80e23990f3cb20b9,0.405,0.433901,294484,0,PASS
-238925630,surface-world,clang19-on,1,27,9,26908,0.000000,-140.000000,-2021.289062,0x01debb25b2642a4d,0xd316a4d6bbbdceee,0xba64591c42277c82,0x80e23990f3cb20b9,0.155,0.170979,84116,0,PASS
-238925630,surface-world,clang19-on,12,27,9,26908,0.000000,-140.000000,-2021.289062,0x01debb25b2642a4d,0xd316a4d6bbbdceee,0xba64591c42277c82,0x80e23990f3cb20b9,0.424,0.450283,294552,0,PASS
-238925630,surface-world,gcc14-default,1,27,9,26908,0.000000,-140.000000,-2021.289062,0x01debb25b2642a4d,0xd316a4d6bbbdceee,0xba64591c42277c82,0x80e23990f3cb20b9,0.157,0.173793,84632,0,PASS
-238925630,surface-world,gcc14-default,12,27,9,26908,0.000000,-140.000000,-2021.289062,0x01debb25b2642a4d,0xd316a4d6bbbdceee,0xba64591c42277c82,0x80e23990f3cb20b9,0.418,0.444259,295140,0,PASS
-238925630,floating-islands,clang19-off,1,27,10,20680,-39.199219,16.394531,-123.812500,0x36a07bf8d4383533,0x12f59de7f06e5270,0x327832e51af1db70,0xff0a971f18b6b590,2.096,2.113022,86240,0,PASS
-238925630,floating-islands,clang19-off,12,27,10,20680,-39.199219,16.394531,-123.812500,0x36a07bf8d4383533,0x12f59de7f06e5270,0x327832e51af1db70,0xff0a971f18b6b590,0.812,0.839647,299904,0,PASS
-238925630,floating-islands,clang19-on,1,27,10,20680,-39.199219,16.394531,-123.812500,0x36a07bf8d4383533,0x12f59de7f06e5270,0x327832e51af1db70,0xff0a971f18b6b590,2.107,2.123614,86584,0,PASS
-238925630,floating-islands,clang19-on,12,27,10,20680,-39.199219,16.394531,-123.812500,0x36a07bf8d4383533,0x12f59de7f06e5270,0x327832e51af1db70,0xff0a971f18b6b590,0.795,0.823151,299740,0,PASS
-238925630,floating-islands,gcc14-default,1,27,10,20680,-39.199219,16.394531,-123.812500,0x36a07bf8d4383533,0x12f59de7f06e5270,0x327832e51af1db70,0xff0a971f18b6b590,2.122,2.139698,87080,0,PASS
-238925630,floating-islands,gcc14-default,12,27,10,20680,-39.199219,16.394531,-123.812500,0x36a07bf8d4383533,0x12f59de7f06e5270,0x327832e51af1db70,0xff0a971f18b6b590,0.807,0.834762,300372,0,PASS
-216679974,surface-world,clang19-off,1,27,9,26538,0.000000,-140.000000,-2025.835938,0x04339f7c537f8920,0xb6d8dab4a5cd82ca,0x5bdc85d7f66eed92,0xac3b586f9be3e44e,0.168,0.185930,86460,0,PASS
-216679974,surface-world,clang19-off,12,27,9,26538,0.000000,-140.000000,-2025.835938,0x04339f7c537f8920,0xb6d8dab4a5cd82ca,0x5bdc85d7f66eed92,0xac3b586f9be3e44e,0.408,0.433793,296948,0,PASS
-216679974,surface-world,clang19-on,1,27,9,26538,0.000000,-140.000000,-2025.835938,0x04339f7c537f8920,0xb6d8dab4a5cd82ca,0x5bdc85d7f66eed92,0xac3b586f9be3e44e,0.160,0.176766,86712,0,PASS
-216679974,surface-world,clang19-on,12,27,9,26538,0.000000,-140.000000,-2025.835938,0x04339f7c537f8920,0xb6d8dab4a5cd82ca,0x5bdc85d7f66eed92,0xac3b586f9be3e44e,0.426,0.453535,296576,0,PASS
-216679974,surface-world,gcc14-default,1,27,9,26538,0.000000,-140.000000,-2025.835938,0x04339f7c537f8920,0xb6d8dab4a5cd82ca,0x5bdc85d7f66eed92,0xac3b586f9be3e44e,0.156,0.172641,87192,0,PASS
-216679974,surface-world,gcc14-default,12,27,9,26538,0.000000,-140.000000,-2025.835938,0x04339f7c537f8920,0xb6d8dab4a5cd82ca,0x5bdc85d7f66eed92,0xac3b586f9be3e44e,0.431,0.459265,297424,0,PASS
-216679974,floating-islands,clang19-off,1,27,9,25284,39.199219,20.230469,-108.953125,0x79bb86763243b67e,0x7fd748d3021d506d,0x83442fd7561cbb4e,0x5a36191d75130d85,1.202,1.219265,88692,0,PASS
-216679974,floating-islands,clang19-off,12,27,9,25284,39.199219,20.230469,-108.953125,0x79bb86763243b67e,0x7fd748d3021d506d,0x83442fd7561cbb4e,0x5a36191d75130d85,0.652,0.679940,303236,0,PASS
-216679974,floating-islands,clang19-on,1,27,9,25284,39.199219,20.230469,-108.953125,0x79bb86763243b67e,0x7fd748d3021d506d,0x83442fd7561cbb4e,0x5a36191d75130d85,1.221,1.237304,88612,0,PASS
-216679974,floating-islands,clang19-on,12,27,9,25284,39.199219,20.230469,-108.953125,0x79bb86763243b67e,0x7fd748d3021d506d,0x83442fd7561cbb4e,0x5a36191d75130d85,0.613,0.640836,303412,0,PASS
-216679974,floating-islands,gcc14-default,1,27,9,25284,39.199219,20.230469,-108.953125,0x79bb86763243b67e,0x7fd748d3021d506d,0x83442fd7561cbb4e,0x5a36191d75130d85,1.322,1.339480,89104,0,PASS
-216679974,floating-islands,gcc14-default,12,27,9,25284,39.199219,20.230469,-108.953125,0x79bb86763243b67e,0x7fd748d3021d506d,0x83442fd7561cbb4e,0x5a36191d75130d85,0.655,0.683872,303612,0,PASS
-133096164,surface-world,clang19-off,1,27,9,26182,0.000000,-140.000000,-2023.140625,0x1dadb5c6440181c0,0x4681d673371781ba,0x7b8f2bafde1628a9,0xf8f07e5a6d4f38f9,0.169,0.184384,85324,0,PASS
-133096164,surface-world,clang19-off,12,27,9,26182,0.000000,-140.000000,-2023.140625,0x1dadb5c6440181c0,0x4681d673371781ba,0x7b8f2bafde1628a9,0xf8f07e5a6d4f38f9,0.417,0.443885,295568,0,PASS
-133096164,surface-world,clang19-on,1,27,9,26182,0.000000,-140.000000,-2023.140625,0x1dadb5c6440181c0,0x4681d673371781ba,0x7b8f2bafde1628a9,0xf8f07e5a6d4f38f9,0.170,0.186315,85648,0,PASS
-133096164,surface-world,clang19-on,12,27,9,26182,0.000000,-140.000000,-2023.140625,0x1dadb5c6440181c0,0x4681d673371781ba,0x7b8f2bafde1628a9,0xf8f07e5a6d4f38f9,0.429,0.457985,295652,0,PASS
-133096164,surface-world,gcc14-default,1,27,9,26182,0.000000,-140.000000,-2023.140625,0x1dadb5c6440181c0,0x4681d673371781ba,0x7b8f2bafde1628a9,0xf8f07e5a6d4f38f9,0.162,0.178058,86036,0,PASS
-133096164,surface-world,gcc14-default,12,27,9,26182,0.000000,-140.000000,-2023.140625,0x1dadb5c6440181c0,0x4681d673371781ba,0x7b8f2bafde1628a9,0xf8f07e5a6d4f38f9,0.424,0.454505,296144,0,PASS
-133096164,floating-islands,clang19-off,1,27,11,26248,-39.199219,16.050781,-118.000000,0xad7be7cd6b0dbffc,0x06d2caf87f019f22,0xbede324e7af07e61,0xf2eff51f24bf458a,0.872,0.891001,85524,0,PASS
-133096164,floating-islands,clang19-off,12,27,11,26248,-39.199219,16.050781,-118.000000,0xad7be7cd6b0dbffc,0x06d2caf87f019f22,0xbede324e7af07e61,0xf2eff51f24bf458a,0.563,0.589920,300908,0,PASS
-133096164,floating-islands,clang19-on,1,27,11,26248,-39.199219,16.050781,-118.000000,0xad7be7cd6b0dbffc,0x06d2caf87f019f22,0xbede324e7af07e61,0xf2eff51f24bf458a,0.877,0.892147,85604,0,PASS
-133096164,floating-islands,clang19-on,12,27,11,26248,-39.199219,16.050781,-118.000000,0xad7be7cd6b0dbffc,0x06d2caf87f019f22,0xbede324e7af07e61,0xf2eff51f24bf458a,0.561,0.587310,300416,0,PASS
-133096164,floating-islands,gcc14-default,1,27,11,26248,-39.199219,16.050781,-118.000000,0xad7be7cd6b0dbffc,0x06d2caf87f019f22,0xbede324e7af07e61,0xf2eff51f24bf458a,0.936,0.951685,86128,0,PASS
-133096164,floating-islands,gcc14-default,12,27,11,26248,-39.199219,16.050781,-118.000000,0xad7be7cd6b0dbffc,0x06d2caf87f019f22,0xbede324e7af07e61,0xf2eff51f24bf458a,0.581,0.608952,301120,0,PASS
-112366806,surface-world,clang19-off,1,27,16,46567,0.000000,-140.000000,-1699.476562,0x7aafaa55fce58f77,0x84c7d73393ccdb09,0x46a53de4a9e7617c,0xc79fcc56dd0181c2,0.324,0.340848,85804,0,PASS
-112366806,surface-world,clang19-off,12,27,16,46567,0.000000,-140.000000,-1699.476562,0x7aafaa55fce58f77,0x84c7d73393ccdb09,0x46a53de4a9e7617c,0xc79fcc56dd0181c2,0.487,0.514033,302296,0,PASS
-112366806,surface-world,clang19-on,1,27,16,46567,0.000000,-140.000000,-1699.476562,0x7aafaa55fce58f77,0x84c7d73393ccdb09,0x46a53de4a9e7617c,0xc79fcc56dd0181c2,0.326,0.343022,85380,0,PASS
-112366806,surface-world,clang19-on,12,27,16,46567,0.000000,-140.000000,-1699.476562,0x7aafaa55fce58f77,0x84c7d73393ccdb09,0x46a53de4a9e7617c,0xc79fcc56dd0181c2,0.482,0.509381,302920,0,PASS
-112366806,surface-world,gcc14-default,1,27,16,46567,0.000000,-140.000000,-1699.476562,0x7aafaa55fce58f77,0x84c7d73393ccdb09,0x46a53de4a9e7617c,0xc79fcc56dd0181c2,0.308,0.323509,86516,0,PASS
-112366806,surface-world,gcc14-default,12,27,16,46567,0.000000,-140.000000,-1699.476562,0x7aafaa55fce58f77,0x84c7d73393ccdb09,0x46a53de4a9e7617c,0xc79fcc56dd0181c2,0.480,0.507907,301052,0,PASS
-112366806,floating-islands,clang19-off,1,27,9,21148,39.199219,16.867188,-114.605469,0xda065c33dc944d23,0x3c27d1ee8688fec9,0xa497259af00952cf,0x8697ac7f0567f069,1.266,1.282382,85796,0,PASS
-112366806,floating-islands,clang19-off,12,27,9,21148,39.199219,16.867188,-114.605469,0xda065c33dc944d23,0x3c27d1ee8688fec9,0xa497259af00952cf,0x8697ac7f0567f069,0.681,0.717905,299852,0,PASS
-112366806,floating-islands,clang19-on,1,27,9,21148,39.199219,16.867188,-114.605469,0xda065c33dc944d23,0x3c27d1ee8688fec9,0xa497259af00952cf,0x8697ac7f0567f069,1.340,1.364175,85696,0,PASS
-112366806,floating-islands,clang19-on,12,27,9,21148,39.199219,16.867188,-114.605469,0xda065c33dc944d23,0x3c27d1ee8688fec9,0xa497259af00952cf,0x8697ac7f0567f069,0.705,0.732861,299840,0,PASS
-112366806,floating-islands,gcc14-default,1,27,9,21148,39.199219,16.867188,-114.605469,0xda065c33dc944d23,0x3c27d1ee8688fec9,0xa497259af00952cf,0x8697ac7f0567f069,1.379,1.395616,86172,0,PASS
-112366806,floating-islands,gcc14-default,12,27,9,21148,39.199219,16.867188,-114.605469,0xda065c33dc944d23,0x3c27d1ee8688fec9,0xa497259af00952cf,0x8697ac7f0567f069,0.744,0.770938,300416,0,PASS
0,surface-world,clang19-off,1,27,9,27910,0.000000,-140.000000,-2003.089844,0x2339a02328c5ffa6,0x83d31e15bf9161b0,0xc056f0c0987d79b6,0x435c44ce6ca8e4ea,0.180,0.198233,86824,0,PASS
0,surface-world,clang19-off,12,27,9,27910,0.000000,-140.000000,-2003.089844,0x2339a02328c5ffa6,0x83d31e15bf9161b0,0xc056f0c0987d79b6,0x435c44ce6ca8e4ea,0.422,0.449664,297060,0,PASS
0,surface-world,clang19-on,1,27,9,27910,0.000000,-140.000000,-2003.089844,0x2339a02328c5ffa6,0x83d31e15bf9161b0,0xc056f0c0987d79b6,0x435c44ce6ca8e4ea,0.173,0.188744,86728,0,PASS
0,surface-world,clang19-on,12,27,9,27910,0.000000,-140.000000,-2003.089844,0x2339a02328c5ffa6,0x83d31e15bf9161b0,0xc056f0c0987d79b6,0x435c44ce6ca8e4ea,0.450,0.477889,296820,0,PASS
0,surface-world,gcc14-default,1,27,9,27910,0.000000,-140.000000,-2003.089844,0x2339a02328c5ffa6,0x83d31e15bf9161b0,0xc056f0c0987d79b6,0x435c44ce6ca8e4ea,0.165,0.181852,87064,0,PASS
0,surface-world,gcc14-default,12,27,9,27910,0.000000,-140.000000,-2003.089844,0x2339a02328c5ffa6,0x83d31e15bf9161b0,0xc056f0c0987d79b6,0x435c44ce6ca8e4ea,0.435,0.462262,297640,0,PASS
0,floating-islands,clang19-off,1,27,9,20740,-25.199219,-76.226562,-105.089844,0x7fd1e3389642e6f6,0x577e52a5ba8d96be,0x7c6ffe9f5bbbb450,0xb4d308de116f4657,1.761,1.778352,86204,0,PASS
0,floating-islands,clang19-off,12,27,9,20740,-25.199219,-76.226562,-105.089844,0x7fd1e3389642e6f6,0x577e52a5ba8d96be,0x7c6ffe9f5bbbb450,0xb4d308de116f4657,0.768,0.794881,299068,0,PASS
0,floating-islands,clang19-on,1,27,9,20740,-25.199219,-76.226562,-105.089844,0x7fd1e3389642e6f6,0x577e52a5ba8d96be,0x7c6ffe9f5bbbb450,0xb4d308de116f4657,1.765,1.781702,86056,0,PASS
0,floating-islands,clang19-on,12,27,9,20740,-25.199219,-76.226562,-105.089844,0x7fd1e3389642e6f6,0x577e52a5ba8d96be,0x7c6ffe9f5bbbb450,0xb4d308de116f4657,0.765,0.792583,298772,0,PASS
0,floating-islands,gcc14-default,1,27,9,20740,-25.199219,-76.226562,-105.089844,0x7fd1e3389642e6f6,0x577e52a5ba8d96be,0x7c6ffe9f5bbbb450,0xb4d308de116f4657,1.894,1.910737,86536,0,PASS
0,floating-islands,gcc14-default,12,27,9,20740,-25.199219,-76.226562,-105.089844,0x7fd1e3389642e6f6,0x577e52a5ba8d96be,0x7c6ffe9f5bbbb450,0xb4d308de116f4657,0.802,0.828791,299460,0,PASS
5808593,surface-world,clang19-off,1,27,14,29050,0.000000,-140.000000,-2014.406250,0x355972d90ab29593,0x563daf944391ab7c,0x8804eebac2acd898,0xc2b049b4f6426af0,0.209,0.225170,84472,0,PASS
5808593,surface-world,clang19-off,12,27,14,29050,0.000000,-140.000000,-2014.406250,0x355972d90ab29593,0x563daf944391ab7c,0x8804eebac2acd898,0xc2b049b4f6426af0,0.440,0.467263,299048,0,PASS
5808593,surface-world,clang19-on,1,27,14,29050,0.000000,-140.000000,-2014.406250,0x355972d90ab29593,0x563daf944391ab7c,0x8804eebac2acd898,0xc2b049b4f6426af0,0.214,0.230107,84720,0,PASS
5808593,surface-world,clang19-on,12,27,14,29050,0.000000,-140.000000,-2014.406250,0x355972d90ab29593,0x563daf944391ab7c,0x8804eebac2acd898,0xc2b049b4f6426af0,0.450,0.477642,299356,0,PASS
5808593,surface-world,gcc14-default,1,27,14,29050,0.000000,-140.000000,-2014.406250,0x355972d90ab29593,0x563daf944391ab7c,0x8804eebac2acd898,0xc2b049b4f6426af0,0.206,0.223073,85136,0,PASS
5808593,surface-world,gcc14-default,12,27,14,29050,0.000000,-140.000000,-2014.406250,0x355972d90ab29593,0x563daf944391ab7c,0x8804eebac2acd898,0xc2b049b4f6426af0,0.441,0.468922,299624,0,PASS
5808593,floating-islands,clang19-off,1,27,10,21000,39.199219,16.003906,-114.574219,0xb96bffb27bc457e0,0x1f867a2add682123,0xfd4c94fd6f9b5863,0x82dc1a7add5ea530,0.978,0.993595,85604,0,PASS
5808593,floating-islands,clang19-off,12,27,10,21000,39.199219,16.003906,-114.574219,0xb96bffb27bc457e0,0x1f867a2add682123,0xfd4c94fd6f9b5863,0x82dc1a7add5ea530,0.587,0.614676,299336,0,PASS
5808593,floating-islands,clang19-on,1,27,10,21000,39.199219,16.003906,-114.574219,0xb96bffb27bc457e0,0x1f867a2add682123,0xfd4c94fd6f9b5863,0x82dc1a7add5ea530,0.972,0.987363,85032,0,PASS
5808593,floating-islands,clang19-on,12,27,10,21000,39.199219,16.003906,-114.574219,0xb96bffb27bc457e0,0x1f867a2add682123,0xfd4c94fd6f9b5863,0x82dc1a7add5ea530,0.607,0.635950,299516,0,PASS
5808593,floating-islands,gcc14-default,1,27,10,21000,39.199219,16.003906,-114.574219,0xb96bffb27bc457e0,0x1f867a2add682123,0xfd4c94fd6f9b5863,0x82dc1a7add5ea530,1.060,1.076946,85540,0,PASS
5808593,floating-islands,gcc14-default,12,27,10,21000,39.199219,16.003906,-114.574219,0xb96bffb27bc457e0,0x1f867a2add682123,0xfd4c94fd6f9b5863,0x82dc1a7add5ea530,0.631,0.659995,299816,0,PASS
28573228,surface-world,clang19-off,1,27,13,27054,0.000000,-140.000000,-2016.695312,0x57cb2fe09976dc54,0x35ac4f38b432e8b7,0x7ed7b8d28bbb4ae8,0xe9bf4ba938198d73,0.183,0.198431,84548,0,PASS
28573228,surface-world,clang19-off,12,27,13,27054,0.000000,-140.000000,-2016.695312,0x57cb2fe09976dc54,0x35ac4f38b432e8b7,0x7ed7b8d28bbb4ae8,0xe9bf4ba938198d73,0.413,0.440062,299560,0,PASS
28573228,surface-world,clang19-on,1,27,13,27054,0.000000,-140.000000,-2016.695312,0x57cb2fe09976dc54,0x35ac4f38b432e8b7,0x7ed7b8d28bbb4ae8,0xe9bf4ba938198d73,0.188,0.203450,84968,0,PASS
28573228,surface-world,clang19-on,12,27,13,27054,0.000000,-140.000000,-2016.695312,0x57cb2fe09976dc54,0x35ac4f38b432e8b7,0x7ed7b8d28bbb4ae8,0xe9bf4ba938198d73,0.409,0.435356,299552,0,PASS
28573228,surface-world,gcc14-default,1,27,13,27054,0.000000,-140.000000,-2016.695312,0x57cb2fe09976dc54,0x35ac4f38b432e8b7,0x7ed7b8d28bbb4ae8,0xe9bf4ba938198d73,0.185,0.200823,85508,0,PASS
28573228,surface-world,gcc14-default,12,27,13,27054,0.000000,-140.000000,-2016.695312,0x57cb2fe09976dc54,0x35ac4f38b432e8b7,0x7ed7b8d28bbb4ae8,0xe9bf4ba938198d73,0.420,0.448033,299724,0,PASS
28573228,floating-islands,clang19-off,1,27,12,32456,0.000000,-18.683594,-116.187500,0x25ed5f499f9bf7ab,0x1c8e67c20374b473,0x786447fa7fb09cab,0x244fb7a45dc74437,1.396,1.413299,85492,0,PASS
28573228,floating-islands,clang19-off,12,27,12,32456,0.000000,-18.683594,-116.187500,0x25ed5f499f9bf7ab,0x1c8e67c20374b473,0x786447fa7fb09cab,0x244fb7a45dc74437,0.693,0.719023,300784,0,PASS
28573228,floating-islands,clang19-on,1,27,12,32456,0.000000,-18.683594,-116.187500,0x25ed5f499f9bf7ab,0x1c8e67c20374b473,0x786447fa7fb09cab,0x244fb7a45dc74437,1.354,1.373140,84808,0,PASS
28573228,floating-islands,clang19-on,12,27,12,32456,0.000000,-18.683594,-116.187500,0x25ed5f499f9bf7ab,0x1c8e67c20374b473,0x786447fa7fb09cab,0x244fb7a45dc74437,0.663,0.689391,300568,0,PASS
28573228,floating-islands,gcc14-default,1,27,12,32456,0.000000,-18.683594,-116.187500,0x25ed5f499f9bf7ab,0x1c8e67c20374b473,0x786447fa7fb09cab,0x244fb7a45dc74437,1.544,1.560291,85548,0,PASS
28573228,floating-islands,gcc14-default,12,27,12,32456,0.000000,-18.683594,-116.187500,0x25ed5f499f9bf7ab,0x1c8e67c20374b473,0x786447fa7fb09cab,0x244fb7a45dc74437,0.727,0.755835,300920,0,PASS
70955227,surface-world,clang19-off,1,27,13,29926,0.000000,-140.000000,-2047.484375,0xb205ad43941e41d8,0x722e775c7e0735bc,0x44a33dfc23ec62ed,0x39969012a7375b51,0.192,0.208106,85820,0,PASS
70955227,surface-world,clang19-off,12,27,13,29926,0.000000,-140.000000,-2047.484375,0xb205ad43941e41d8,0x722e775c7e0735bc,0x44a33dfc23ec62ed,0x39969012a7375b51,0.448,0.476411,300752,0,PASS
70955227,surface-world,clang19-on,1,27,13,29926,0.000000,-140.000000,-2047.484375,0xb205ad43941e41d8,0x722e775c7e0735bc,0x44a33dfc23ec62ed,0x39969012a7375b51,0.185,0.201218,85544,0,PASS
70955227,surface-world,clang19-on,12,27,13,29926,0.000000,-140.000000,-2047.484375,0xb205ad43941e41d8,0x722e775c7e0735bc,0x44a33dfc23ec62ed,0x39969012a7375b51,0.429,0.457766,300792,0,PASS
70955227,surface-world,gcc14-default,1,27,13,29926,0.000000,-140.000000,-2047.484375,0xb205ad43941e41d8,0x722e775c7e0735bc,0x44a33dfc23ec62ed,0x39969012a7375b51,0.183,0.198664,86928,0,PASS
70955227,surface-world,gcc14-default,12,27,13,29926,0.000000,-140.000000,-2047.484375,0xb205ad43941e41d8,0x722e775c7e0735bc,0x44a33dfc23ec62ed,0x39969012a7375b51,0.438,0.466791,301440,0,PASS
70955227,floating-islands,clang19-off,1,27,12,17426,-39.199219,18.582031,-121.785156,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23,0x6f301aefdb37973f,0xa38a1c2ec1a3b2f1,1.586,1.602163,87224,0,PASS
70955227,floating-islands,clang19-off,12,27,12,17426,-39.199219,18.582031,-121.785156,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23,0x6f301aefdb37973f,0xa38a1c2ec1a3b2f1,0.715,0.741331,300680,0,PASS
70955227,floating-islands,clang19-on,1,27,12,17426,-39.199219,18.582031,-121.785156,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23,0x6f301aefdb37973f,0xa38a1c2ec1a3b2f1,1.601,1.615814,87288,0,PASS
70955227,floating-islands,clang19-on,12,27,12,17426,-39.199219,18.582031,-121.785156,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23,0x6f301aefdb37973f,0xa38a1c2ec1a3b2f1,0.746,0.774349,301108,0,PASS
70955227,floating-islands,gcc14-default,1,27,12,17426,-39.199219,18.582031,-121.785156,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23,0x6f301aefdb37973f,0xa38a1c2ec1a3b2f1,1.718,1.733886,87436,0,PASS
70955227,floating-islands,gcc14-default,12,27,12,17426,-39.199219,18.582031,-121.785156,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23,0x6f301aefdb37973f,0xa38a1c2ec1a3b2f1,0.780,0.806995,301540,0,PASS
75274690,surface-world,clang19-off,1,27,15,28342,0.000000,-140.000000,-2019.648438,0x84af4380d33164a6,0xa18d6de0f9267e9f,0xe4bcbdc97074b806,0x5d71387401f96959,0.189,0.204204,85448,0,PASS
75274690,surface-world,clang19-off,12,27,15,28342,0.000000,-140.000000,-2019.648438,0x84af4380d33164a6,0xa18d6de0f9267e9f,0xe4bcbdc97074b806,0x5d71387401f96959,0.445,0.471446,300620,0,PASS
75274690,surface-world,clang19-on,1,27,15,28342,0.000000,-140.000000,-2019.648438,0x84af4380d33164a6,0xa18d6de0f9267e9f,0xe4bcbdc97074b806,0x5d71387401f96959,0.184,0.200607,85196,0,PASS
75274690,surface-world,clang19-on,12,27,15,28342,0.000000,-140.000000,-2019.648438,0x84af4380d33164a6,0xa18d6de0f9267e9f,0xe4bcbdc97074b806,0x5d71387401f96959,0.420,0.448852,300344,0,PASS
75274690,surface-world,gcc14-default,1,27,15,28342,0.000000,-140.000000,-2019.648438,0x84af4380d33164a6,0xa18d6de0f9267e9f,0xe4bcbdc97074b806,0x5d71387401f96959,0.192,0.207839,85924,0,PASS
75274690,surface-world,gcc14-default,12,27,15,28342,0.000000,-140.000000,-2019.648438,0x84af4380d33164a6,0xa18d6de0f9267e9f,0xe4bcbdc97074b806,0x5d71387401f96959,0.425,0.452205,300748,0,PASS
75274690,floating-islands,clang19-off,1,27,8,19760,64.398438,72.199219,-121.019531,0x045c98172a573800,0x86618a983d61425d,0x13523110d2e6a9b3,0x6f1ad87b335e3d3e,1.103,1.118954,86812,0,PASS
75274690,floating-islands,clang19-off,12,27,8,19760,64.398438,72.199219,-121.019531,0x045c98172a573800,0x86618a983d61425d,0x13523110d2e6a9b3,0x6f1ad87b335e3d3e,0.628,0.655461,300972,0,PASS
75274690,floating-islands,clang19-on,1,27,8,19760,64.398438,72.199219,-121.019531,0x045c98172a573800,0x86618a983d61425d,0x13523110d2e6a9b3,0x6f1ad87b335e3d3e,1.083,1.101596,86924,0,PASS
75274690,floating-islands,clang19-on,12,27,8,19760,64.398438,72.199219,-121.019531,0x045c98172a573800,0x86618a983d61425d,0x13523110d2e6a9b3,0x6f1ad87b335e3d3e,0.658,0.694786,300572,0,PASS
75274690,floating-islands,gcc14-default,1,27,8,19760,64.398438,72.199219,-121.019531,0x045c98172a573800,0x86618a983d61425d,0x13523110d2e6a9b3,0x6f1ad87b335e3d3e,1.176,1.192130,87488,0,PASS
75274690,floating-islands,gcc14-default,12,27,8,19760,64.398438,72.199219,-121.019531,0x045c98172a573800,0x86618a983d61425d,0x13523110d2e6a9b3,0x6f1ad87b335e3d3e,0.653,0.680432,301468,0,PASS
81375760,surface-world,clang19-off,1,27,18,48305,0.000000,-140.000000,-1894.296875,0x20c34733457b090d,0x9a6b57b63637db1f,0x2005693f7f6d7dcc,0xc5745d7ea096cff0,0.333,0.349470,85188,0,PASS
81375760,surface-world,clang19-off,12,27,18,48305,0.000000,-140.000000,-1894.296875,0x20c34733457b090d,0x9a6b57b63637db1f,0x2005693f7f6d7dcc,0xc5745d7ea096cff0,0.480,0.508631,302276,0,PASS
81375760,surface-world,clang19-on,1,27,18,48305,0.000000,-140.000000,-1894.296875,0x20c34733457b090d,0x9a6b57b63637db1f,0x2005693f7f6d7dcc,0xc5745d7ea096cff0,0.331,0.348279,85148,0,PASS
81375760,surface-world,clang19-on,12,27,18,48305,0.000000,-140.000000,-1894.296875,0x20c34733457b090d,0x9a6b57b63637db1f,0x2005693f7f6d7dcc,0xc5745d7ea096cff0,0.506,0.532790,302092,0,PASS
81375760,surface-world,gcc14-default,1,27,18,48305,0.000000,-140.000000,-1894.296875,0x20c34733457b090d,0x9a6b57b63637db1f,0x2005693f7f6d7dcc,0xc5745d7ea096cff0,0.340,0.357917,85568,0,PASS
81375760,surface-world,gcc14-default,12,27,18,48305,0.000000,-140.000000,-1894.296875,0x20c34733457b090d,0x9a6b57b63637db1f,0x2005693f7f6d7dcc,0xc5745d7ea096cff0,0.476,0.502072,302172,0,PASS
81375760,floating-islands,clang19-off,1,27,12,24146,-39.199219,20.589844,-119.359375,0x69b66261833e4676,0x75e6b0f427e7698a,0xcb222176f7352da7,0x20224eb0a8925b4d,1.592,1.607202,87600,0,PASS
81375760,floating-islands,clang19-off,12,27,12,24146,-39.199219,20.589844,-119.359375,0x69b66261833e4676,0x75e6b0f427e7698a,0xcb222176f7352da7,0x20224eb0a8925b4d,0.729,0.756249,301856,0,PASS
81375760,floating-islands,clang19-on,1,27,12,24146,-39.199219,20.589844,-119.359375,0x69b66261833e4676,0x75e6b0f427e7698a,0xcb222176f7352da7,0x20224eb0a8925b4d,1.678,1.694265,87328,0,PASS
81375760,floating-islands,clang19-on,12,27,12,24146,-39.199219,20.589844,-119.359375,0x69b66261833e4676,0x75e6b0f427e7698a,0xcb222176f7352da7,0x20224eb0a8925b4d,0.746,0.773941,302184,0,PASS
81375760,floating-islands,gcc14-default,1,27,12,24146,-39.199219,20.589844,-119.359375,0x69b66261833e4676,0x75e6b0f427e7698a,0xcb222176f7352da7,0x20224eb0a8925b4d,1.706,1.723259,87980,0,PASS
81375760,floating-islands,gcc14-default,12,27,12,24146,-39.199219,20.589844,-119.359375,0x69b66261833e4676,0x75e6b0f427e7698a,0xcb222176f7352da7,0x20224eb0a8925b4d,0.743,0.770492,302508,0,PASS
146979566,surface-world,clang19-off,1,27,14,31096,0.000000,-140.000000,-2014.601562,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53,0x6f23c17789836934,0x5063630f2a948856,0.242,0.259669,85944,0,PASS
146979566,surface-world,clang19-off,12,27,14,31096,0.000000,-140.000000,-2014.601562,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53,0x6f23c17789836934,0x5063630f2a948856,0.431,0.458617,301156,0,PASS
146979566,surface-world,clang19-on,1,27,14,31096,0.000000,-140.000000,-2014.601562,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53,0x6f23c17789836934,0x5063630f2a948856,0.237,0.254081,85952,0,PASS
146979566,surface-world,clang19-on,12,27,14,31096,0.000000,-140.000000,-2014.601562,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53,0x6f23c17789836934,0x5063630f2a948856,0.428,0.456566,301360,0,PASS
146979566,surface-world,gcc14-default,1,27,14,31096,0.000000,-140.000000,-2014.601562,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53,0x6f23c17789836934,0x5063630f2a948856,0.245,0.261764,86436,0,PASS
146979566,surface-world,gcc14-default,12,27,14,31096,0.000000,-140.000000,-2014.601562,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53,0x6f23c17789836934,0x5063630f2a948856,0.453,0.480241,301596,0,PASS
146979566,floating-islands,clang19-off,1,27,9,22370,39.199219,16.625000,-109.785156,0x93d0d67042bb05d2,0xe7f4981f907e316e,0x98081f3cf86e0b7f,0xa103fc9366460065,1.584,1.600638,87472,0,PASS
146979566,floating-islands,clang19-off,12,27,9,22370,39.199219,16.625000,-109.785156,0x93d0d67042bb05d2,0xe7f4981f907e316e,0x98081f3cf86e0b7f,0xa103fc9366460065,0.691,0.717956,301644,0,PASS
146979566,floating-islands,clang19-on,1,27,9,22370,39.199219,16.625000,-109.785156,0x93d0d67042bb05d2,0xe7f4981f907e316e,0x98081f3cf86e0b7f,0xa103fc9366460065,1.645,1.662341,87336,0,PASS
146979566,floating-islands,clang19-on,12,27,9,22370,39.199219,16.625000,-109.785156,0x93d0d67042bb05d2,0xe7f4981f907e316e,0x98081f3cf86e0b7f,0xa103fc9366460065,0.716,0.744086,301388,0,PASS
146979566,floating-islands,gcc14-default,1,27,9,22370,39.199219,16.625000,-109.785156,0x93d0d67042bb05d2,0xe7f4981f907e316e,0x98081f3cf86e0b7f,0xa103fc9366460065,1.743,1.760680,87812,0,PASS
146979566,floating-islands,gcc14-default,12,27,9,22370,39.199219,16.625000,-109.785156,0x93d0d67042bb05d2,0xe7f4981f907e316e,0x98081f3cf86e0b7f,0xa103fc9366460065,0.726,0.752868,302004,0,PASS
244951180,surface-world,clang19-off,1,27,18,52468,0.000000,-140.000000,-1798.816406,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd,0xcc6273def955b692,0x477e01281747a9c6,0.348,0.365147,87736,0,PASS
244951180,surface-world,clang19-off,12,27,18,52468,0.000000,-140.000000,-1798.816406,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd,0xcc6273def955b692,0x477e01281747a9c6,0.475,0.502857,304536,0,PASS
244951180,surface-world,clang19-on,1,27,18,52468,0.000000,-140.000000,-1798.816406,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd,0xcc6273def955b692,0x477e01281747a9c6,0.345,0.361096,87652,0,PASS
244951180,surface-world,clang19-on,12,27,18,52468,0.000000,-140.000000,-1798.816406,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd,0xcc6273def955b692,0x477e01281747a9c6,0.462,0.489379,305156,0,PASS
244951180,surface-world,gcc14-default,1,27,18,52468,0.000000,-140.000000,-1798.816406,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd,0xcc6273def955b692,0x477e01281747a9c6,0.319,0.334168,87880,0,PASS
244951180,surface-world,gcc14-default,12,27,18,52468,0.000000,-140.000000,-1798.816406,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd,0xcc6273def955b692,0x477e01281747a9c6,0.468,0.496037,305128,0,PASS
244951180,floating-islands,clang19-off,1,27,13,32272,0.000000,-18.179688,-116.664062,0x0b22965681c5b482,0x582ef8c1d263bedb,0x00179a81f23dbeee,0x5ea7d2a08ba7a249,1.132,1.147425,87072,0,PASS
244951180,floating-islands,clang19-off,12,27,13,32272,0.000000,-18.179688,-116.664062,0x0b22965681c5b482,0x582ef8c1d263bedb,0x00179a81f23dbeee,0x5ea7d2a08ba7a249,0.586,0.615574,303052,0,PASS
244951180,floating-islands,clang19-on,1,27,13,32272,0.000000,-18.179688,-116.664062,0x0b22965681c5b482,0x582ef8c1d263bedb,0x00179a81f23dbeee,0x5ea7d2a08ba7a249,1.099,1.116192,87252,0,PASS
244951180,floating-islands,clang19-on,12,27,13,32272,0.000000,-18.179688,-116.664062,0x0b22965681c5b482,0x582ef8c1d263bedb,0x00179a81f23dbeee,0x5ea7d2a08ba7a249,0.588,0.615818,303076,0,PASS
244951180,floating-islands,gcc14-default,1,27,13,32272,0.000000,-18.179688,-116.664062,0x0b22965681c5b482,0x582ef8c1d263bedb,0x00179a81f23dbeee,0x5ea7d2a08ba7a249,1.201,1.217254,87804,0,PASS
244951180,floating-islands,gcc14-default,12,27,13,32272,0.000000,-18.179688,-116.664062,0x0b22965681c5b482,0x582ef8c1d263bedb,0x00179a81f23dbeee,0x5ea7d2a08ba7a249,0.615,0.643461,303388,0,PASS
245433414,surface-world,clang19-off,1,27,14,32860,0.000000,-140.000000,-2022.468750,0xcc51a567f61f812d,0xc59dc3105dd493b2,0x03b8f1a7d0eac0d7,0x22f468a7d1585605,0.183,0.199554,84260,0,PASS
245433414,surface-world,clang19-off,12,27,14,32860,0.000000,-140.000000,-2022.468750,0xcc51a567f61f812d,0xc59dc3105dd493b2,0x03b8f1a7d0eac0d7,0x22f468a7d1585605,0.528,0.554834,299804,0,PASS
245433414,surface-world,clang19-on,1,27,14,32860,0.000000,-140.000000,-2022.468750,0xcc51a567f61f812d,0xc59dc3105dd493b2,0x03b8f1a7d0eac0d7,0x22f468a7d1585605,0.190,0.205364,84668,0,PASS
245433414,surface-world,clang19-on,12,27,14,32860,0.000000,-140.000000,-2022.468750,0xcc51a567f61f812d,0xc59dc3105dd493b2,0x03b8f1a7d0eac0d7,0x22f468a7d1585605,0.424,0.450563,299552,0,PASS
245433414,surface-world,gcc14-default,1,27,14,32860,0.000000,-140.000000,-2022.468750,0xcc51a567f61f812d,0xc59dc3105dd493b2,0x03b8f1a7d0eac0d7,0x22f468a7d1585605,0.182,0.197759,85244,0,PASS
245433414,surface-world,gcc14-default,12,27,14,32860,0.000000,-140.000000,-2022.468750,0xcc51a567f61f812d,0xc59dc3105dd493b2,0x03b8f1a7d0eac0d7,0x22f468a7d1585605,0.433,0.459733,300260,0,PASS
245433414,floating-islands,clang19-off,1,27,11,32838,0.000000,-17.574219,-116.296875,0x2e75a175d1005e4e,0x8f45449d7125c041,0x493909fdf6e5cba4,0x576100f342da3f02,1.138,1.154872,87048,0,PASS
245433414,floating-islands,clang19-off,12,27,11,32838,0.000000,-17.574219,-116.296875,0x2e75a175d1005e4e,0x8f45449d7125c041,0x493909fdf6e5cba4,0x576100f342da3f02,0.629,0.656026,302520,0,PASS
245433414,floating-islands,clang19-on,1,27,11,32838,0.000000,-17.574219,-116.296875,0x2e75a175d1005e4e,0x8f45449d7125c041,0x493909fdf6e5cba4,0x576100f342da3f02,1.112,1.129107,87048,0,PASS
245433414,floating-islands,clang19-on,12,27,11,32838,0.000000,-17.574219,-116.296875,0x2e75a175d1005e4e,0x8f45449d7125c041,0x493909fdf6e5cba4,0x576100f342da3f02,0.582,0.610645,302704,0,PASS
245433414,floating-islands,gcc14-default,1,27,11,32838,0.000000,-17.574219,-116.296875,0x2e75a175d1005e4e,0x8f45449d7125c041,0x493909fdf6e5cba4,0x576100f342da3f02,1.189,1.205364,87708,0,PASS
245433414,floating-islands,gcc14-default,12,27,11,32838,0.000000,-17.574219,-116.296875,0x2e75a175d1005e4e,0x8f45449d7125c041,0x493909fdf6e5cba4,0x576100f342da3f02,0.635,0.663132,303108,0,PASS
277442974,surface-world,clang19-off,1,27,9,27060,0.000000,-140.000000,-2004.875000,0x8bfa82ca5e492c37,0x1630487dbcc54469,0xb37b440b5f2b1c98,0xe296c565d2eb2ef0,0.274,0.290495,86336,0,PASS
277442974,surface-world,clang19-off,12,27,9,27060,0.000000,-140.000000,-2004.875000,0x8bfa82ca5e492c37,0x1630487dbcc54469,0xb37b440b5f2b1c98,0xe296c565d2eb2ef0,0.471,0.497591,296556,0,PASS
277442974,surface-world,clang19-on,1,27,9,27060,0.000000,-140.000000,-2004.875000,0x8bfa82ca5e492c37,0x1630487dbcc54469,0xb37b440b5f2b1c98,0xe296c565d2eb2ef0,0.264,0.280808,86376,0,PASS
277442974,surface-world,clang19-on,12,27,9,27060,0.000000,-140.000000,-2004.875000,0x8bfa82ca5e492c37,0x1630487dbcc54469,0xb37b440b5f2b1c98,0xe296c565d2eb2ef0,0.481,0.507069,296232,0,PASS
277442974,surface-world,gcc14-default,1,27,9,27060,0.000000,-140.000000,-2004.875000,0x8bfa82ca5e492c37,0x1630487dbcc54469,0xb37b440b5f2b1c98,0xe296c565d2eb2ef0,0.247,0.263402,86856,0,PASS
277442974,surface-world,gcc14-default,12,27,9,27060,0.000000,-140.000000,-2004.875000,0x8bfa82ca5e492c37,0x1630487dbcc54469,0xb37b440b5f2b1c98,0xe296c565d2eb2ef0,0.476,0.504203,297224,0,PASS
277442974,floating-islands,clang19-off,1,27,13,28088,39.199219,19.328125,-117.750000,0x8cb55c56b1629d42,0xc6532d9d3b8a987d,0x1a07243bd2c586c1,0x5d957c64ae620a5e,1.172,1.186572,88460,0,PASS
277442974,floating-islands,clang19-off,12,27,13,28088,39.199219,19.328125,-117.750000,0x8cb55c56b1629d42,0xc6532d9d3b8a987d,0x1a07243bd2c586c1,0x5d957c64ae620a5e,0.642,0.673081,303884,0,PASS
277442974,floating-islands,clang19-on,1,27,13,28088,39.199219,19.328125,-117.750000,0x8cb55c56b1629d42,0xc6532d9d3b8a987d,0x1a07243bd2c586c1,0x5d957c64ae620a5e,1.187,1.211616,88412,0,PASS
277442974,floating-islands,clang19-on,12,27,13,28088,39.199219,19.328125,-117.750000,0x8cb55c56b1629d42,0xc6532d9d3b8a987d,0x1a07243bd2c586c1,0x5d957c64ae620a5e,0.664,0.692926,303956,0,PASS
277442974,floating-islands,gcc14-default,1,27,13,28088,39.199219,19.328125,-117.750000,0x8cb55c56b1629d42,0xc6532d9d3b8a987d,0x1a07243bd2c586c1,0x5d957c64ae620a5e,1.210,1.225245,89264,0,PASS
277442974,floating-islands,gcc14-default,12,27,13,28088,39.199219,19.328125,-117.750000,0x8cb55c56b1629d42,0xc6532d9d3b8a987d,0x1a07243bd2c586c1,0x5d957c64ae620a5e,0.662,0.689572,304204,0,PASS
297746112,surface-world,clang19-off,1,27,13,38252,0.000000,-140.000000,-2010.195312,0x00c869b6875b7ef5,0x085684513feca8f2,0x118ce3a71b3a4b6d,0x5e5c8df181277ea2,0.266,0.281980,86512,0,PASS
297746112,surface-world,clang19-off,12,27,13,38252,0.000000,-140.000000,-2010.195312,0x00c869b6875b7ef5,0x085684513feca8f2,0x118ce3a71b3a4b6d,0x5e5c8df181277ea2,0.462,0.489317,300184,0,PASS
297746112,surface-world,clang19-on,1,27,13,38252,0.000000,-140.000000,-2010.195312,0x00c869b6875b7ef5,0x085684513feca8f2,0x118ce3a71b3a4b6d,0x5e5c8df181277ea2,0.265,0.281098,86148,0,PASS
297746112,surface-world,clang19-on,12,27,13,38252,0.000000,-140.000000,-2010.195312,0x00c869b6875b7ef5,0x085684513feca8f2,0x118ce3a71b3a4b6d,0x5e5c8df181277ea2,0.447,0.474064,300408,0,PASS
297746112,surface-world,gcc14-default,1,27,13,38252,0.000000,-140.000000,-2010.195312,0x00c869b6875b7ef5,0x085684513feca8f2,0x118ce3a71b3a4b6d,0x5e5c8df181277ea2,0.253,0.269185,87028,0,PASS
297746112,surface-world,gcc14-default,12,27,13,38252,0.000000,-140.000000,-2010.195312,0x00c869b6875b7ef5,0x085684513feca8f2,0x118ce3a71b3a4b6d,0x5e5c8df181277ea2,0.461,0.489903,300916,0,PASS
297746112,floating-islands,clang19-off,1,27,15,29396,39.199219,20.609375,-119.089844,0x2425273f1a174c04,0x204be5cda8d98412,0x0565960cfc012768,0x14faf071d204cf2c,1.471,1.486649,86560,0,PASS
297746112,floating-islands,clang19-off,12,27,15,29396,39.199219,20.609375,-119.089844,0x2425273f1a174c04,0x204be5cda8d98412,0x0565960cfc012768,0x14faf071d204cf2c,0.707,0.733259,301392,0,PASS
297746112,floating-islands,clang19-on,1,27,15,29396,39.199219,20.609375,-119.089844,0x2425273f1a174c04,0x204be5cda8d98412,0x0565960cfc012768,0x14faf071d204cf2c,1.476,1.492227,86404,0,PASS
297746112,floating-islands,clang19-on,12,27,15,29396,39.199219,20.609375,-119.089844,0x2425273f1a174c04,0x204be5cda8d98412,0x0565960cfc012768,0x14faf071d204cf2c,0.697,0.724120,301764,0,PASS
297746112,floating-islands,gcc14-default,1,27,15,29396,39.199219,20.609375,-119.089844,0x2425273f1a174c04,0x204be5cda8d98412,0x0565960cfc012768,0x14faf071d204cf2c,1.606,1.623971,87112,0,PASS
297746112,floating-islands,gcc14-default,12,27,15,29396,39.199219,20.609375,-119.089844,0x2425273f1a174c04,0x204be5cda8d98412,0x0565960cfc012768,0x14faf071d204cf2c,0.744,0.770764,301868,0,PASS
336768467,surface-world,clang19-off,1,27,15,29748,0.000000,-140.000000,-2014.343750,0x2756e6dc388ddf57,0x66344082236c5630,0x8d1456f1c9c5391d,0x8c5dafb1129150a4,0.193,0.210861,84432,0,PASS
336768467,surface-world,clang19-off,12,27,15,29748,0.000000,-140.000000,-2014.343750,0x2756e6dc388ddf57,0x66344082236c5630,0x8d1456f1c9c5391d,0x8c5dafb1129150a4,0.439,0.465773,299308,0,PASS
336768467,surface-world,clang19-on,1,27,15,29748,0.000000,-140.000000,-2014.343750,0x2756e6dc388ddf57,0x66344082236c5630,0x8d1456f1c9c5391d,0x8c5dafb1129150a4,0.203,0.220275,84220,0,PASS
336768467,surface-world,clang19-on,12,27,15,29748,0.000000,-140.000000,-2014.343750,0x2756e6dc388ddf57,0x66344082236c5630,0x8d1456f1c9c5391d,0x8c5dafb1129150a4,0.442,0.472005,298776,0,PASS
336768467,surface-world,gcc14-default,1,27,15,29748,0.000000,-140.000000,-2014.343750,0x2756e6dc388ddf57,0x66344082236c5630,0x8d1456f1c9c5391d,0x8c5dafb1129150a4,0.195,0.210295,84640,0,PASS
336768467,surface-world,gcc14-default,12,27,15,29748,0.000000,-140.000000,-2014.343750,0x2756e6dc388ddf57,0x66344082236c5630,0x8d1456f1c9c5391d,0x8c5dafb1129150a4,0.441,0.468001,299924,0,PASS
336768467,floating-islands,clang19-off,1,27,12,33652,0.000000,-20.933594,-116.355469,0xfa8249483c186760,0xc42acd7c93e1525c,0xdef1819f3ea0dfba,0xe7f844319ae479a5,1.560,1.576635,86384,0,PASS
336768467,floating-islands,clang19-off,12,27,12,33652,0.000000,-20.933594,-116.355469,0xfa8249483c186760,0xc42acd7c93e1525c,0xdef1819f3ea0dfba,0xe7f844319ae479a5,0.687,0.715116,302356,0,PASS
336768467,floating-islands,clang19-on,1,27,12,33652,0.000000,-20.933594,-116.355469,0xfa8249483c186760,0xc42acd7c93e1525c,0xdef1819f3ea0dfba,0xe7f844319ae479a5,1.607,1.622026,86512,0,PASS
336768467,floating-islands,clang19-on,12,27,12,33652,0.000000,-20.933594,-116.355469,0xfa8249483c186760,0xc42acd7c93e1525c,0xdef1819f3ea0dfba,0xe7f844319ae479a5,0.756,0.786103,301928,0,PASS
336768467,floating-islands,gcc14-default,1,27,12,33652,0.000000,-20.933594,-116.355469,0xfa8249483c186760,0xc42acd7c93e1525c,0xdef1819f3ea0dfba,0xe7f844319ae479a5,1.659,1.676423,87116,0,PASS
336768467,floating-islands,gcc14-default,12,27,12,33652,0.000000,-20.933594,-116.355469,0xfa8249483c186760,0xc42acd7c93e1525c,0xdef1819f3ea0dfba,0xe7f844319ae479a5,0.745,0.770547,302312,0,PASS
512532080,surface-world,clang19-off,1,27,14,28800,0.000000,-140.000000,-2011.875000,0xa5ad29a27d991d10,0x060bc1fca8569368,0x726e34d2232e7e04,0x2cfa7c1af8ec4ee4,0.238,0.255841,84384,0,PASS
512532080,surface-world,clang19-off,12,27,14,28800,0.000000,-140.000000,-2011.875000,0xa5ad29a27d991d10,0x060bc1fca8569368,0x726e34d2232e7e04,0x2cfa7c1af8ec4ee4,0.472,0.498432,298872,0,PASS
512532080,surface-world,clang19-on,1,27,14,28800,0.000000,-140.000000,-2011.875000,0xa5ad29a27d991d10,0x060bc1fca8569368,0x726e34d2232e7e04,0x2cfa7c1af8ec4ee4,0.224,0.240126,84544,0,PASS
512532080,surface-world,clang19-on,12,27,14,28800,0.000000,-140.000000,-2011.875000,0xa5ad29a27d991d10,0x060bc1fca8569368,0x726e34d2232e7e04,0x2cfa7c1af8ec4ee4,0.456,0.482429,299344,0,PASS
512532080,surface-world,gcc14-default,1,27,14,28800,0.000000,-140.000000,-2011.875000,0xa5ad29a27d991d10,0x060bc1fca8569368,0x726e34d2232e7e04,0x2cfa7c1af8ec4ee4,0.219,0.236902,84712,0,PASS
512532080,surface-world,gcc14-default,12,27,14,28800,0.000000,-140.000000,-2011.875000,0xa5ad29a27d991d10,0x060bc1fca8569368,0x726e34d2232e7e04,0x2cfa7c1af8ec4ee4,0.468,0.494269,299636,0,PASS
512532080,floating-islands,clang19-off,1,27,14,34900,0.000000,-20.355469,-116.640625,0xb098abe6a38cfe3a,0x436a6541192ed00e,0x75e2b7c9004349c2,0x534923147812f216,1.231,1.246649,86052,0,PASS
512532080,floating-islands,clang19-off,12,27,14,34900,0.000000,-20.355469,-116.640625,0xb098abe6a38cfe3a,0x436a6541192ed00e,0x75e2b7c9004349c2,0x534923147812f216,0.615,0.641439,301628,0,PASS
512532080,floating-islands,clang19-on,1,27,14,34900,0.000000,-20.355469,-116.640625,0xb098abe6a38cfe3a,0x436a6541192ed00e,0x75e2b7c9004349c2,0x534923147812f216,1.228,1.242805,85768,0,PASS
512532080,floating-islands,clang19-on,12,27,14,34900,0.000000,-20.355469,-116.640625,0xb098abe6a38cfe3a,0x436a6541192ed00e,0x75e2b7c9004349c2,0x534923147812f216,0.627,0.655211,301628,0,PASS
512532080,floating-islands,gcc14-default,1,27,14,34900,0.000000,-20.355469,-116.640625,0xb098abe6a38cfe3a,0x436a6541192ed00e,0x75e2b7c9004349c2,0x534923147812f216,1.359,1.374927,86224,0,PASS
512532080,floating-islands,gcc14-default,12,27,14,34900,0.000000,-20.355469,-116.640625,0xb098abe6a38cfe3a,0x436a6541192ed00e,0x75e2b7c9004349c2,0x534923147812f216,0.653,0.684763,302532,0,PASS
821120640,surface-world,clang19-off,1,27,17,29100,0.000000,-140.000000,-2017.054688,0xb6424f19c272b61c,0xe4f7308d87cb3bc2,0x3f43e313583419b6,0xe7bf900c0a18e037,0.235,0.252205,84088,0,PASS
821120640,surface-world,clang19-off,12,27,17,29100,0.000000,-140.000000,-2017.054688,0xb6424f19c272b61c,0xe4f7308d87cb3bc2,0x3f43e313583419b6,0xe7bf900c0a18e037,0.471,0.497535,298356,0,PASS
821120640,surface-world,clang19-on,1,27,17,29100,0.000000,-140.000000,-2017.054688,0xb6424f19c272b61c,0xe4f7308d87cb3bc2,0x3f43e313583419b6,0xe7bf900c0a18e037,0.232,0.246887,84276,0,PASS
821120640,surface-world,clang19-on,12,27,17,29100,0.000000,-140.000000,-2017.054688,0xb6424f19c272b61c,0xe4f7308d87cb3bc2,0x3f43e313583419b6,0xe7bf900c0a18e037,0.444,0.469734,298640,0,PASS
821120640,surface-world,gcc14-default,1,27,17,29100,0.000000,-140.000000,-2017.054688,0xb6424f19c272b61c,0xe4f7308d87cb3bc2,0x3f43e313583419b6,0xe7bf900c0a18e037,0.227,0.242379,84848,0,PASS
821120640,surface-world,gcc14-default,12,27,17,29100,0.000000,-140.000000,-2017.054688,0xb6424f19c272b61c,0xe4f7308d87cb3bc2,0x3f43e313583419b6,0xe7bf900c0a18e037,0.446,0.472509,299120,0,PASS
821120640,floating-islands,clang19-off,1,27,11,27034,39.199219,18.121094,-108.417969,0x3db9226404527944,0xb3328f1c88e96c70,0x1e9434cf277c52f2,0x7623a6394f56d6bc,1.593,1.609040,86048,0,PASS
821120640,floating-islands,clang19-off,12,27,11,27034,39.199219,18.121094,-108.417969,0x3db9226404527944,0xb3328f1c88e96c70,0x1e9434cf277c52f2,0x7623a6394f56d6bc,0.771,0.798393,300532,0,PASS
821120640,floating-islands,clang19-on,1,27,11,27034,39.199219,18.121094,-108.417969,0x3db9226404527944,0xb3328f1c88e96c70,0x1e9434cf277c52f2,0x7623a6394f56d6bc,1.647,1.661841,85752,0,PASS
821120640,floating-islands,clang19-on,12,27,11,27034,39.199219,18.121094,-108.417969,0x3db9226404527944,0xb3328f1c88e96c70,0x1e9434cf277c52f2,0x7623a6394f56d6bc,0.731,0.757095,300348,0,PASS
821120640,floating-islands,gcc14-default,1,27,11,27034,39.199219,18.121094,-108.417969,0x3db9226404527944,0xb3328f1c88e96c70,0x1e9434cf277c52f2,0x7623a6394f56d6bc,1.791,1.807593,86356,0,PASS
821120640,floating-islands,gcc14-default,12,27,11,27034,39.199219,18.121094,-108.417969,0x3db9226404527944,0xb3328f1c88e96c70,0x1e9434cf277c52f2,0x7623a6394f56d6bc,0.778,0.806980,301348,0,PASS
853538490,surface-world,clang19-off,1,27,13,41529,0.000000,-140.000000,-2000.957031,0xbe1224f297dc7ad0,0x7e10918947195940,0xac9466d520e8d24d,0xd4a8b472e9b12049,0.325,0.340334,84252,0,PASS
853538490,surface-world,clang19-off,12,27,13,41529,0.000000,-140.000000,-2000.957031,0xbe1224f297dc7ad0,0x7e10918947195940,0xac9466d520e8d24d,0xd4a8b472e9b12049,0.490,0.517745,297932,0,PASS
853538490,surface-world,clang19-on,1,27,13,41529,0.000000,-140.000000,-2000.957031,0xbe1224f297dc7ad0,0x7e10918947195940,0xac9466d520e8d24d,0xd4a8b472e9b12049,0.307,0.324074,84504,0,PASS
853538490,surface-world,clang19-on,12,27,13,41529,0.000000,-140.000000,-2000.957031,0xbe1224f297dc7ad0,0x7e10918947195940,0xac9466d520e8d24d,0xd4a8b472e9b12049,0.484,0.510395,297860,0,PASS
853538490,surface-world,gcc14-default,1,27,13,41529,0.000000,-140.000000,-2000.957031,0xbe1224f297dc7ad0,0x7e10918947195940,0xac9466d520e8d24d,0xd4a8b472e9b12049,0.292,0.309051,85156,0,PASS
853538490,surface-world,gcc14-default,12,27,13,41529,0.000000,-140.000000,-2000.957031,0xbe1224f297dc7ad0,0x7e10918947195940,0xac9466d520e8d24d,0xd4a8b472e9b12049,0.487,0.516413,300220,0,PASS
853538490,floating-islands,clang19-off,1,27,12,21100,64.398438,75.593750,-125.132812,0x7e568fc03c907914,0x6a9fc36512216056,0x42911f340bd75887,0x9a884d5fe3bc3a9f,1.502,1.518453,85300,0,PASS
853538490,floating-islands,clang19-off,12,27,12,21100,64.398438,75.593750,-125.132812,0x7e568fc03c907914,0x6a9fc36512216056,0x42911f340bd75887,0x9a884d5fe3bc3a9f,0.752,0.778760,299572,0,PASS
853538490,floating-islands,clang19-on,1,27,12,21100,64.398438,75.593750,-125.132812,0x7e568fc03c907914,0x6a9fc36512216056,0x42911f340bd75887,0x9a884d5fe3bc3a9f,1.511,1.527571,85176,0,PASS
853538490,floating-islands,clang19-on,12,27,12,21100,64.398438,75.593750,-125.132812,0x7e568fc03c907914,0x6a9fc36512216056,0x42911f340bd75887,0x9a884d5fe3bc3a9f,0.743,0.771772,299476,0,PASS
853538490,floating-islands,gcc14-default,1,27,12,21100,64.398438,75.593750,-125.132812,0x7e568fc03c907914,0x6a9fc36512216056,0x42911f340bd75887,0x9a884d5fe3bc3a9f,1.490,1.506165,86100,0,PASS
853538490,floating-islands,gcc14-default,12,27,12,21100,64.398438,75.593750,-125.132812,0x7e568fc03c907914,0x6a9fc36512216056,0x42911f340bd75887,0x9a884d5fe3bc3a9f,0.733,0.759420,300016,0,PASS
861026696,surface-world,clang19-off,1,27,14,29214,0.000000,-140.000000,-2015.378906,0xb04a05c6e8c488dc,0x28706d092bd82c9a,0xcdcd6eb7219ba860,0x713552a70402ee90,0.206,0.222328,85820,0,PASS
861026696,surface-world,clang19-off,12,27,14,29214,0.000000,-140.000000,-2015.378906,0xb04a05c6e8c488dc,0x28706d092bd82c9a,0xcdcd6eb7219ba860,0x713552a70402ee90,0.442,0.469511,301112,0,PASS
861026696,surface-world,clang19-on,1,27,14,29214,0.000000,-140.000000,-2015.378906,0xb04a05c6e8c488dc,0x28706d092bd82c9a,0xcdcd6eb7219ba860,0x713552a70402ee90,0.198,0.218476,86120,0,PASS
861026696,surface-world,clang19-on,12,27,14,29214,0.000000,-140.000000,-2015.378906,0xb04a05c6e8c488dc,0x28706d092bd82c9a,0xcdcd6eb7219ba860,0x713552a70402ee90,0.420,0.449855,300708,0,PASS
861026696,surface-world,gcc14-default,1,27,14,29214,0.000000,-140.000000,-2015.378906,0xb04a05c6e8c488dc,0x28706d092bd82c9a,0xcdcd6eb7219ba860,0x713552a70402ee90,0.198,0.213825,86600,0,PASS
861026696,surface-world,gcc14-default,12,27,14,29214,0.000000,-140.000000,-2015.378906,0xb04a05c6e8c488dc,0x28706d092bd82c9a,0xcdcd6eb7219ba860,0x713552a70402ee90,0.425,0.451908,301600,0,PASS
861026696,floating-islands,clang19-off,1,27,12,20194,-39.199219,16.035156,-124.882812,0xcb6792ec32335dc5,0x195efb6c80156e4a,0x99d2394c065c7d84,0xa650d8cc28f6ca8c,1.205,1.221248,86916,0,PASS
861026696,floating-islands,clang19-off,12,27,12,20194,-39.199219,16.035156,-124.882812,0xcb6792ec32335dc5,0x195efb6c80156e4a,0x99d2394c065c7d84,0xa650d8cc28f6ca8c,0.626,0.656240,301180,0,PASS
861026696,floating-islands,clang19-on,1,27,12,20194,-39.199219,16.035156,-124.882812,0xcb6792ec32335dc5,0x195efb6c80156e4a,0x99d2394c065c7d84,0xa650d8cc28f6ca8c,1.204,1.220794,86292,0,PASS
861026696,floating-islands,clang19-on,12,27,12,20194,-39.199219,16.035156,-124.882812,0xcb6792ec32335dc5,0x195efb6c80156e4a,0x99d2394c065c7d84,0xa650d8cc28f6ca8c,0.629,0.656007,300976,0,PASS
861026696,floating-islands,gcc14-default,1,27,12,20194,-39.199219,16.035156,-124.882812,0xcb6792ec32335dc5,0x195efb6c80156e4a,0x99d2394c065c7d84,0xa650d8cc28f6ca8c,1.304,1.320997,87184,0,PASS
861026696,floating-islands,gcc14-default,12,27,12,20194,-39.199219,16.035156,-124.882812,0xcb6792ec32335dc5,0x195efb6c80156e4a,0x99d2394c065c7d84,0xa650d8cc28f6ca8c,0.661,0.688252,301512,0,PASS
1026251636,surface-world,clang19-off,1,27,9,28584,0.000000,-140.000000,-2001.500000,0xf6bb5ab0a9e2307d,0x4767f425e56543f4,0x7d07264eb771e914,0x4c10ed20b1feb752,0.181,0.196873,89468,0,PASS
1026251636,surface-world,clang19-off,12,27,9,28584,0.000000,-140.000000,-2001.500000,0xf6bb5ab0a9e2307d,0x4767f425e56543f4,0x7d07264eb771e914,0x4c10ed20b1feb752,0.429,0.455273,299856,0,PASS
1026251636,surface-world,clang19-on,1,27,9,28584,0.000000,-140.000000,-2001.500000,0xf6bb5ab0a9e2307d,0x4767f425e56543f4,0x7d07264eb771e914,0x4c10ed20b1feb752,0.175,0.191878,88936,0,PASS
1026251636,surface-world,clang19-on,12,27,9,28584,0.000000,-140.000000,-2001.500000,0xf6bb5ab0a9e2307d,0x4767f425e56543f4,0x7d07264eb771e914,0x4c10ed20b1feb752,0.421,0.446342,300064,0,PASS
1026251636,surface-world,gcc14-default,1,27,9,28584,0.000000,-140.000000,-2001.500000,0xf6bb5ab0a9e2307d,0x4767f425e56543f4,0x7d07264eb771e914,0x4c10ed20b1feb752,0.186,0.201393,89824,0,PASS
1026251636,surface-world,gcc14-default,12,27,9,28584,0.000000,-140.000000,-2001.500000,0xf6bb5ab0a9e2307d,0x4767f425e56543f4,0x7d07264eb771e914,0x4c10ed20b1feb752,0.440,0.465684,300752,0,PASS
1026251636,floating-islands,clang19-off,1,27,8,19958,-25.199219,-74.664062,-109.117188,0xe62d0a684fcd1398,0xca0e1740a58cafbd,0xb28adbbe9f346438,0xaeddcc5189ee4f9c,2.014,2.030369,89720,0,PASS
1026251636,floating-islands,clang19-off,12,27,8,19958,-25.199219,-74.664062,-109.117188,0xe62d0a684fcd1398,0xca0e1740a58cafbd,0xb28adbbe9f346438,0xaeddcc5189ee4f9c,0.784,0.811497,304088,0,PASS
1026251636,floating-islands,clang19-on,1,27,8,19958,-25.199219,-74.664062,-109.117188,0xe62d0a684fcd1398,0xca0e1740a58cafbd,0xb28adbbe9f346438,0xaeddcc5189ee4f9c,2.037,2.053588,90148,0,PASS
1026251636,floating-islands,clang19-on,12,27,8,19958,-25.199219,-74.664062,-109.117188,0xe62d0a684fcd1398,0xca0e1740a58cafbd,0xb28adbbe9f346438,0xaeddcc5189ee4f9c,0.805,0.831833,303992,0,PASS
1026251636,floating-islands,gcc14-default,1,27,8,19958,-25.199219,-74.664062,-109.117188,0xe62d0a684fcd1398,0xca0e1740a58cafbd,0xb28adbbe9f346438,0xaeddcc5189ee4f9c,2.030,2.046181,90280,0,PASS
1026251636,floating-islands,gcc14-default,12,27,8,19958,-25.199219,-74.664062,-109.117188,0xe62d0a684fcd1398,0xca0e1740a58cafbd,0xb28adbbe9f346438,0xaeddcc5189ee4f9c,0.829,0.855747,304588,0,PASS
1077415394,surface-world,clang19-off,1,27,12,27666,0.000000,-140.000000,-2018.636719,0xb65f4acca21a93d8,0x0a3cddad02604438,0xe1cc5b39a1d20a9c,0xba1d3df14ef1dbc1,0.193,0.208931,87732,0,PASS
1077415394,surface-world,clang19-off,12,27,12,27666,0.000000,-140.000000,-2018.636719,0xb65f4acca21a93d8,0x0a3cddad02604438,0xe1cc5b39a1d20a9c,0xba1d3df14ef1dbc1,0.436,0.463397,302684,0,PASS
1077415394,surface-world,clang19-on,1,27,12,27666,0.000000,-140.000000,-2018.636719,0xb65f4acca21a93d8,0x0a3cddad02604438,0xe1cc5b39a1d20a9c,0xba1d3df14ef1dbc1,0.193,0.210262,87604,0,PASS
1077415394,surface-world,clang19-on,12,27,12,27666,0.000000,-140.000000,-2018.636719,0xb65f4acca21a93d8,0x0a3cddad02604438,0xe1cc5b39a1d20a9c,0xba1d3df14ef1dbc1,0.420,0.447388,300700,0,PASS
1077415394,surface-world,gcc14-default,1,27,12,27666,0.000000,-140.000000,-2018.636719,0xb65f4acca21a93d8,0x0a3cddad02604438,0xe1cc5b39a1d20a9c,0xba1d3df14ef1dbc1,0.190,0.205810,88040,0,PASS
1077415394,surface-world,gcc14-default,12,27,12,27666,0.000000,-140.000000,-2018.636719,0xb65f4acca21a93d8,0x0a3cddad02604438,0xe1cc5b39a1d20a9c,0xba1d3df14ef1dbc1,0.423,0.451176,302760,0,PASS
1077415394,floating-islands,clang19-off,1,27,9,25992,39.199219,20.472656,-109.757812,0x76ffc67a9d410089,0x712f9bef468c36e1,0xd15add3c403cf9d2,0x1f98a205464ab093,1.607,1.623777,88912,0,PASS
1077415394,floating-islands,clang19-off,12,27,9,25992,39.199219,20.472656,-109.757812,0x76ffc67a9d410089,0x712f9bef468c36e1,0xd15add3c403cf9d2,0x1f98a205464ab093,0.714,0.740654,303924,0,PASS
1077415394,floating-islands,clang19-on,1,27,9,25992,39.199219,20.472656,-109.757812,0x76ffc67a9d410089,0x712f9bef468c36e1,0xd15add3c403cf9d2,0x1f98a205464ab093,1.587,1.603589,89156,0,PASS
1077415394,floating-islands,clang19-on,12,27,9,25992,39.199219,20.472656,-109.757812,0x76ffc67a9d410089,0x712f9bef468c36e1,0xd15add3c403cf9d2,0x1f98a205464ab093,0.678,0.704362,303820,0,PASS
1077415394,floating-islands,gcc14-default,1,27,9,25992,39.199219,20.472656,-109.757812,0x76ffc67a9d410089,0x712f9bef468c36e1,0xd15add3c403cf9d2,0x1f98a205464ab093,1.751,1.766817,89248,0,PASS
1077415394,floating-islands,gcc14-default,12,27,9,25992,39.199219,20.472656,-109.757812,0x76ffc67a9d410089,0x712f9bef468c36e1,0xd15add3c403cf9d2,0x1f98a205464ab093,0.726,0.753263,304336,0,PASS
1130999017,surface-world,clang19-off,1,27,15,38852,0.000000,-140.000000,-1885.390625,0xd4fee006d89064ec,0xc2e722815c510b8d,0xaee1e5e204213289,0x6107884769e6196b,0.258,0.275630,85440,0,PASS
1130999017,surface-world,clang19-off,12,27,15,38852,0.000000,-140.000000,-1885.390625,0xd4fee006d89064ec,0xc2e722815c510b8d,0xaee1e5e204213289,0x6107884769e6196b,0.452,0.478967,301608,0,PASS
1130999017,surface-world,clang19-on,1,27,15,38852,0.000000,-140.000000,-1885.390625,0xd4fee006d89064ec,0xc2e722815c510b8d,0xaee1e5e204213289,0x6107884769e6196b,0.251,0.266976,85864,0,PASS
1130999017,surface-world,clang19-on,12,27,15,38852,0.000000,-140.000000,-1885.390625,0xd4fee006d89064ec,0xc2e722815c510b8d,0xaee1e5e204213289,0x6107884769e6196b,0.443,0.472895,299580,0,PASS
1130999017,surface-world,gcc14-default,1,27,15,38852,0.000000,-140.000000,-1885.390625,0xd4fee006d89064ec,0xc2e722815c510b8d,0xaee1e5e204213289,0x6107884769e6196b,0.243,0.258360,86216,0,PASS
1130999017,surface-world,gcc14-default,12,27,15,38852,0.000000,-140.000000,-1885.390625,0xd4fee006d89064ec,0xc2e722815c510b8d,0xaee1e5e204213289,0x6107884769e6196b,0.430,0.459582,300604,0,PASS
1130999017,floating-islands,clang19-off,1,27,14,25686,-39.199219,19.199219,-119.304688,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1,0x24ac0b621165dc1c,0x3e15c5e91f7d7e46,1.116,1.133283,84856,0,PASS
1130999017,floating-islands,clang19-off,12,27,14,25686,-39.199219,19.199219,-119.304688,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1,0x24ac0b621165dc1c,0x3e15c5e91f7d7e46,0.608,0.635013,299952,0,PASS
1130999017,floating-islands,clang19-on,1,27,14,25686,-39.199219,19.199219,-119.304688,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1,0x24ac0b621165dc1c,0x3e15c5e91f7d7e46,1.131,1.147307,84968,0,PASS
1130999017,floating-islands,clang19-on,12,27,14,25686,-39.199219,19.199219,-119.304688,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1,0x24ac0b621165dc1c,0x3e15c5e91f7d7e46,0.600,0.627582,299320,0,PASS
1130999017,floating-islands,gcc14-default,1,27,14,25686,-39.199219,19.199219,-119.304688,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1,0x24ac0b621165dc1c,0x3e15c5e91f7d7e46,1.180,1.196907,85352,0,PASS
1130999017,floating-islands,gcc14-default,12,27,14,25686,-39.199219,19.199219,-119.304688,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1,0x24ac0b621165dc1c,0x3e15c5e91f7d7e46,0.653,0.679477,300280,0,PASS
1156488597,surface-world,clang19-off,1,27,10,26660,0.000000,-140.000000,-2012.031250,0xf918cd1d254bf5ad,0x93e291c7e8ab3281,0x115d528201ee55de,0x8282368945b9aa39,0.169,0.185411,84912,0,PASS
1156488597,surface-world,clang19-off,12,27,10,26660,0.000000,-140.000000,-2012.031250,0xf918cd1d254bf5ad,0x93e291c7e8ab3281,0x115d528201ee55de,0x8282368945b9aa39,0.415,0.440950,296868,0,PASS
1156488597,surface-world,clang19-on,1,27,10,26660,0.000000,-140.000000,-2012.031250,0xf918cd1d254bf5ad,0x93e291c7e8ab3281,0x115d528201ee55de,0x8282368945b9aa39,0.170,0.185517,85336,0,PASS
1156488597,surface-world,clang19-on,12,27,10,26660,0.000000,-140.000000,-2012.031250,0xf918cd1d254bf5ad,0x93e291c7e8ab3281,0x115d528201ee55de,0x8282368945b9aa39,0.458,0.494970,296900,0,PASS
1156488597,surface-world,gcc14-default,1,27,10,26660,0.000000,-140.000000,-2012.031250,0xf918cd1d254bf5ad,0x93e291c7e8ab3281,0x115d528201ee55de,0x8282368945b9aa39,0.178,0.205454,85672,0,PASS
1156488597,surface-world,gcc14-default,12,27,10,26660,0.000000,-140.000000,-2012.031250,0xf918cd1d254bf5ad,0x93e291c7e8ab3281,0x115d528201ee55de,0x8282368945b9aa39,0.454,0.483690,297532,0,PASS
1156488597,floating-islands,clang19-off,1,27,14,22928,-39.199219,16.464844,-121.550781,0x080c04f591e988da,0x7d2e52b446efd9d1,0x6dccf350fe593410,0x97ae318aaff326ae,1.464,1.480495,87092,0,PASS
1156488597,floating-islands,clang19-off,12,27,14,22928,-39.199219,16.464844,-121.550781,0x080c04f591e988da,0x7d2e52b446efd9d1,0x6dccf350fe593410,0x97ae318aaff326ae,0.684,0.710558,301280,0,PASS
1156488597,floating-islands,clang19-on,1,27,14,22928,-39.199219,16.464844,-121.550781,0x080c04f591e988da,0x7d2e52b446efd9d1,0x6dccf350fe593410,0x97ae318aaff326ae,1.481,1.498290,87056,0,PASS
1156488597,floating-islands,clang19-on,12,27,14,22928,-39.199219,16.464844,-121.550781,0x080c04f591e988da,0x7d2e52b446efd9d1,0x6dccf350fe593410,0x97ae318aaff326ae,0.707,0.737492,301040,0,PASS
1156488597,floating-islands,gcc14-default,1,27,14,22928,-39.199219,16.464844,-121.550781,0x080c04f591e988da,0x7d2e52b446efd9d1,0x6dccf350fe593410,0x97ae318aaff326ae,1.635,1.652170,87388,0,PASS
1156488597,floating-islands,gcc14-default,12,27,14,22928,-39.199219,16.464844,-121.550781,0x080c04f591e988da,0x7d2e52b446efd9d1,0x6dccf350fe593410,0x97ae318aaff326ae,0.730,0.758962,301644,0,PASS
1172304228,surface-world,clang19-off,1,27,9,28078,0.000000,-140.000000,-2030.214844,0x466d74beb6a3c43f,0x935c08e020dbe116,0x495814a08ffe3b6e,0xa3a7e103fe545c77,0.159,0.176089,84448,0,PASS
1172304228,surface-world,clang19-off,12,27,9,28078,0.000000,-140.000000,-2030.214844,0x466d74beb6a3c43f,0x935c08e020dbe116,0x495814a08ffe3b6e,0xa3a7e103fe545c77,0.416,0.444129,294644,0,PASS
1172304228,surface-world,clang19-on,1,27,9,28078,0.000000,-140.000000,-2030.214844,0x466d74beb6a3c43f,0x935c08e020dbe116,0x495814a08ffe3b6e,0xa3a7e103fe545c77,0.159,0.174634,84268,0,PASS
1172304228,surface-world,clang19-on,12,27,9,28078,0.000000,-140.000000,-2030.214844,0x466d74beb6a3c43f,0x935c08e020dbe116,0x495814a08ffe3b6e,0xa3a7e103fe545c77,0.409,0.435936,294684,0,PASS
1172304228,surface-world,gcc14-default,1,27,9,28078,0.000000,-140.000000,-2030.214844,0x466d74beb6a3c43f,0x935c08e020dbe116,0x495814a08ffe3b6e,0xa3a7e103fe545c77,0.161,0.177733,84864,0,PASS
1172304228,surface-world,gcc14-default,12,27,9,28078,0.000000,-140.000000,-2030.214844,0x466d74beb6a3c43f,0x935c08e020dbe116,0x495814a08ffe3b6e,0xa3a7e103fe545c77,0.407,0.433961,295552,0,PASS
1172304228,floating-islands,clang19-off,1,27,12,25280,-39.199219,16.859375,-120.363281,0xa4ceaef6289c2778,0xac854a5846adc6cb,0xc79cc3dcf8aa7882,0x2a36a844bc640838,0.855,0.871675,86436,0,PASS
1172304228,floating-islands,clang19-off,12,27,12,25280,-39.199219,16.859375,-120.363281,0xa4ceaef6289c2778,0xac854a5846adc6cb,0xc79cc3dcf8aa7882,0x2a36a844bc640838,0.566,0.594146,300964,0,PASS
1172304228,floating-islands,clang19-on,1,27,12,25280,-39.199219,16.859375,-120.363281,0xa4ceaef6289c2778,0xac854a5846adc6cb,0xc79cc3dcf8aa7882,0x2a36a844bc640838,0.866,0.882396,86372,0,PASS
1172304228,floating-islands,clang19-on,12,27,12,25280,-39.199219,16.859375,-120.363281,0xa4ceaef6289c2778,0xac854a5846adc6cb,0xc79cc3dcf8aa7882,0x2a36a844bc640838,0.576,0.603920,301252,0,PASS
1172304228,floating-islands,gcc14-default,1,27,12,25280,-39.199219,16.859375,-120.363281,0xa4ceaef6289c2778,0xac854a5846adc6cb,0xc79cc3dcf8aa7882,0x2a36a844bc640838,0.938,0.954134,86620,0,PASS
1172304228,floating-islands,gcc14-default,12,27,12,25280,-39.199219,16.859375,-120.363281,0xa4ceaef6289c2778,0xac854a5846adc6cb,0xc79cc3dcf8aa7882,0x2a36a844bc640838,0.586,0.615590,301852,0,PASS
1370340570,surface-world,clang19-off,1,27,9,26888,0.000000,-140.000000,-2026.738281,0xb71aa861999e9064,0x5e6eb187fe7aa3d1,0xdbd2bf3e112249bb,0xbb50eff77e4ba5a7,0.159,0.175263,84752,0,PASS
1370340570,surface-world,clang19-off,12,27,9,26888,0.000000,-140.000000,-2026.738281,0xb71aa861999e9064,0x5e6eb187fe7aa3d1,0xdbd2bf3e112249bb,0xbb50eff77e4ba5a7,0.416,0.441389,295492,0,PASS
1370340570,surface-world,clang19-on,1,27,9,26888,0.000000,-140.000000,-2026.738281,0xb71aa861999e9064,0x5e6eb187fe7aa3d1,0xdbd2bf3e112249bb,0xbb50eff77e4ba5a7,0.153,0.168519,84744,0,PASS
1370340570,surface-world,clang19-on,12,27,9,26888,0.000000,-140.000000,-2026.738281,0xb71aa861999e9064,0x5e6eb187fe7aa3d1,0xdbd2bf3e112249bb,0xbb50eff77e4ba5a7,0.409,0.438368,295092,0,PASS
1370340570,surface-world,gcc14-default,1,27,9,26888,0.000000,-140.000000,-2026.738281,0xb71aa861999e9064,0x5e6eb187fe7aa3d1,0xdbd2bf3e112249bb,0xbb50eff77e4ba5a7,0.155,0.170254,85124,0,PASS
1370340570,surface-world,gcc14-default,12,27,9,26888,0.000000,-140.000000,-2026.738281,0xb71aa861999e9064,0x5e6eb187fe7aa3d1,0xdbd2bf3e112249bb,0xbb50eff77e4ba5a7,0.409,0.437481,296036,0,PASS
1370340570,floating-islands,clang19-off,1,27,8,20458,-39.199219,17.164062,-114.296875,0xfe631978312f065a,0xc41cdcb438a98b86,0xc2df8d535d4c97d9,0xe26e0e5cc9e21c14,1.581,1.599496,86948,0,PASS
1370340570,floating-islands,clang19-off,12,27,8,20458,-39.199219,17.164062,-114.296875,0xfe631978312f065a,0xc41cdcb438a98b86,0xc2df8d535d4c97d9,0xe26e0e5cc9e21c14,0.702,0.729410,301536,0,PASS
1370340570,floating-islands,clang19-on,1,27,8,20458,-39.199219,17.164062,-114.296875,0xfe631978312f065a,0xc41cdcb438a98b86,0xc2df8d535d4c97d9,0xe26e0e5cc9e21c14,1.595,1.611272,87072,0,PASS
1370340570,floating-islands,clang19-on,12,27,8,20458,-39.199219,17.164062,-114.296875,0xfe631978312f065a,0xc41cdcb438a98b86,0xc2df8d535d4c97d9,0xe26e0e5cc9e21c14,0.691,0.717960,301388,0,PASS
1370340570,floating-islands,gcc14-default,1,27,8,20458,-39.199219,17.164062,-114.296875,0xfe631978312f065a,0xc41cdcb438a98b86,0xc2df8d535d4c97d9,0xe26e0e5cc9e21c14,1.728,1.744814,87540,0,PASS
1370340570,floating-islands,gcc14-default,12,27,8,20458,-39.199219,17.164062,-114.296875,0xfe631978312f065a,0xc41cdcb438a98b86,0xc2df8d535d4c97d9,0xe26e0e5cc9e21c14,0.754,0.781424,302088,0,PASS
1383925073,surface-world,clang19-off,1,27,13,27826,0.000000,-140.000000,-2018.113281,0x564bb6a29953fc31,0x891c57b01dc509f8,0xf94dfef226e94ece,0xf277b25c2571f165,0.181,0.196556,83960,0,PASS
1383925073,surface-world,clang19-off,12,27,13,27826,0.000000,-140.000000,-2018.113281,0x564bb6a29953fc31,0x891c57b01dc509f8,0xf94dfef226e94ece,0xf277b25c2571f165,0.426,0.453780,298648,0,PASS
1383925073,surface-world,clang19-on,1,27,13,27826,0.000000,-140.000000,-2018.113281,0x564bb6a29953fc31,0x891c57b01dc509f8,0xf94dfef226e94ece,0xf277b25c2571f165,0.184,0.201221,84120,0,PASS
1383925073,surface-world,clang19-on,12,27,13,27826,0.000000,-140.000000,-2018.113281,0x564bb6a29953fc31,0x891c57b01dc509f8,0xf94dfef226e94ece,0xf277b25c2571f165,0.407,0.434497,298520,0,PASS
1383925073,surface-world,gcc14-default,1,27,13,27826,0.000000,-140.000000,-2018.113281,0x564bb6a29953fc31,0x891c57b01dc509f8,0xf94dfef226e94ece,0xf277b25c2571f165,0.175,0.191617,84528,0,PASS
1383925073,surface-world,gcc14-default,12,27,13,27826,0.000000,-140.000000,-2018.113281,0x564bb6a29953fc31,0x891c57b01dc509f8,0xf94dfef226e94ece,0xf277b25c2571f165,0.406,0.432371,299400,0,PASS
1383925073,floating-islands,clang19-off,1,27,8,17340,64.398438,76.132812,-101.687500,0x20a6d43f24557065,0xace78f99c63a90bc,0xba9503af152a1017,0xb09b522bed1b8c47,1.524,1.540376,85480,0,PASS
1383925073,floating-islands,clang19-off,12,27,8,17340,64.398438,76.132812,-101.687500,0x20a6d43f24557065,0xace78f99c63a90bc,0xba9503af152a1017,0xb09b522bed1b8c47,0.688,0.716589,299068,0,PASS
1383925073,floating-islands,clang19-on,1,27,8,17340,64.398438,76.132812,-101.687500,0x20a6d43f24557065,0xace78f99c63a90bc,0xba9503af152a1017,0xb09b522bed1b8c47,1.524,1.540170,85484,0,PASS
1383925073,floating-islands,clang19-on,12,27,8,17340,64.398438,76.132812,-101.687500,0x20a6d43f24557065,0xace78f99c63a90bc,0xba9503af152a1017,0xb09b522bed1b8c47,0.693,0.719692,299196,0,PASS
1383925073,floating-islands,gcc14-default,1,27,8,17340,64.398438,76.132812,-101.687500,0x20a6d43f24557065,0xace78f99c63a90bc,0xba9503af152a1017,0xb09b522bed1b8c47,1.661,1.676492,85764,0,PASS
1383925073,floating-islands,gcc14-default,12,27,8,17340,64.398438,76.132812,-101.687500,0x20a6d43f24557065,0xace78f99c63a90bc,0xba9503af152a1017,0xb09b522bed1b8c47,0.728,0.755271,299796,0,PASS
1401164998,surface-world,clang19-off,1,27,14,33671,0.000000,-140.000000,-1923.625000,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.286,0.301458,85156,0,PASS
1401164998,surface-world,clang19-off,12,27,14,33671,0.000000,-140.000000,-1923.625000,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.451,0.477156,300516,0,PASS
1401164998,surface-world,clang19-on,1,27,14,33671,0.000000,-140.000000,-1923.625000,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.282,0.297994,85456,0,PASS
1401164998,surface-world,clang19-on,12,27,14,33671,0.000000,-140.000000,-1923.625000,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.448,0.476334,300584,0,PASS
1401164998,surface-world,gcc14-default,1,27,14,33671,0.000000,-140.000000,-1923.625000,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.278,0.294323,85820,0,PASS
1401164998,surface-world,gcc14-default,12,27,14,33671,0.000000,-140.000000,-1923.625000,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e,0xd87700809feafff4,0xc2e832153a03b5d7,0.463,0.489660,301300,0,PASS
1401164998,floating-islands,clang19-off,1,27,12,25478,-25.199219,-76.433594,-133.500000,0xa22b8a0f16d1cb98,0x85e184e7768795d1,0x29a6f8ac91d35e09,0xb778d52817341912,1.889,1.905353,86852,0,PASS
1401164998,floating-islands,clang19-off,12,27,12,25478,-25.199219,-76.433594,-133.500000,0xa22b8a0f16d1cb98,0x85e184e7768795d1,0x29a6f8ac91d35e09,0xb778d52817341912,0.755,0.783092,299600,0,PASS
1401164998,floating-islands,clang19-on,1,27,12,25478,-25.199219,-76.433594,-133.500000,0xa22b8a0f16d1cb98,0x85e184e7768795d1,0x29a6f8ac91d35e09,0xb778d52817341912,1.918,1.935211,87012,0,PASS
1401164998,floating-islands,clang19-on,12,27,12,25478,-25.199219,-76.433594,-133.500000,0xa22b8a0f16d1cb98,0x85e184e7768795d1,0x29a6f8ac91d35e09,0xb778d52817341912,0.747,0.774451,299876,0,PASS
1401164998,floating-islands,gcc14-default,1,27,12,25478,-25.199219,-76.433594,-133.500000,0xa22b8a0f16d1cb98,0x85e184e7768795d1,0x29a6f8ac91d35e09,0xb778d52817341912,1.962,1.978881,87376,0,PASS
1401164998,floating-islands,gcc14-default,12,27,12,25478,-25.199219,-76.433594,-133.500000,0xa22b8a0f16d1cb98,0x85e184e7768795d1,0x29a6f8ac91d35e09,0xb778d52817341912,0.773,0.800827,300436,0,PASS
1558879574,surface-world,clang19-off,1,27,12,30022,0.000000,-140.000000,-2026.257812,0x566bd8e41e9ce9de,0xd7344edfeac99334,0xffbfbdcc9b7796a9,0x0ab334df0eb60fd6,0.178,0.192933,83876,0,PASS
1558879574,surface-world,clang19-off,12,27,12,30022,0.000000,-140.000000,-2026.257812,0x566bd8e41e9ce9de,0xd7344edfeac99334,0xffbfbdcc9b7796a9,0x0ab334df0eb60fd6,0.430,0.457703,298956,0,PASS
1558879574,surface-world,clang19-on,1,27,12,30022,0.000000,-140.000000,-2026.257812,0x566bd8e41e9ce9de,0xd7344edfeac99334,0xffbfbdcc9b7796a9,0x0ab334df0eb60fd6,0.176,0.192307,83696,0,PASS
1558879574,surface-world,clang19-on,12,27,12,30022,0.000000,-140.000000,-2026.257812,0x566bd8e41e9ce9de,0xd7344edfeac99334,0xffbfbdcc9b7796a9,0x0ab334df0eb60fd6,0.413,0.440116,297112,0,PASS
1558879574,surface-world,gcc14-default,1,27,12,30022,0.000000,-140.000000,-2026.257812,0x566bd8e41e9ce9de,0xd7344edfeac99334,0xffbfbdcc9b7796a9,0x0ab334df0eb60fd6,0.182,0.197351,84408,0,PASS
1558879574,surface-world,gcc14-default,12,27,12,30022,0.000000,-140.000000,-2026.257812,0x566bd8e41e9ce9de,0xd7344edfeac99334,0xffbfbdcc9b7796a9,0x0ab334df0eb60fd6,0.425,0.451513,299728,0,PASS
1558879574,floating-islands,clang19-off,1,27,15,37078,0.000000,-15.878906,-116.753906,0x675134538e8ca09b,0x2e32a5444b8be6d7,0xa3945849da18e24a,0xda29fda6f39d36f9,0.864,0.880169,84868,0,PASS
1558879574,floating-islands,clang19-off,12,27,15,37078,0.000000,-15.878906,-116.753906,0x675134538e8ca09b,0x2e32a5444b8be6d7,0xa3945849da18e24a,0xda29fda6f39d36f9,0.595,0.623192,301320,0,PASS
1558879574,floating-islands,clang19-on,1,27,15,37078,0.000000,-15.878906,-116.753906,0x675134538e8ca09b,0x2e32a5444b8be6d7,0xa3945849da18e24a,0xda29fda6f39d36f9,0.898,0.914741,84904,0,PASS
1558879574,floating-islands,clang19-on,12,27,15,37078,0.000000,-15.878906,-116.753906,0x675134538e8ca09b,0x2e32a5444b8be6d7,0xa3945849da18e24a,0xda29fda6f39d36f9,0.576,0.602221,300580,0,PASS
1558879574,floating-islands,gcc14-default,1,27,15,37078,0.000000,-15.878906,-116.753906,0x675134538e8ca09b,0x2e32a5444b8be6d7,0xa3945849da18e24a,0xda29fda6f39d36f9,0.948,0.964253,85196,0,PASS
1558879574,floating-islands,gcc14-default,12,27,15,37078,0.000000,-15.878906,-116.753906,0x675134538e8ca09b,0x2e32a5444b8be6d7,0xa3945849da18e24a,0xda29fda6f39d36f9,0.596,0.625674,301684,0,PASS
1753015542,surface-world,clang19-off,1,27,9,27536,0.000000,-140.000000,-2004.562500,0x3557e0f7c1298c35,0x833da36dd2c02e13,0x656f82e69ccdecc2,0xac9935bb75fdb59c,0.157,0.174474,85136,0,PASS
1753015542,surface-world,clang19-off,12,27,9,27536,0.000000,-140.000000,-2004.562500,0x3557e0f7c1298c35,0x833da36dd2c02e13,0x656f82e69ccdecc2,0xac9935bb75fdb59c,0.400,0.426649,295468,0,PASS
1753015542,surface-world,clang19-on,1,27,9,27536,0.000000,-140.000000,-2004.562500,0x3557e0f7c1298c35,0x833da36dd2c02e13,0x656f82e69ccdecc2,0xac9935bb75fdb59c,0.157,0.173307,85120,0,PASS
1753015542,surface-world,clang19-on,12,27,9,27536,0.000000,-140.000000,-2004.562500,0x3557e0f7c1298c35,0x833da36dd2c02e13,0x656f82e69ccdecc2,0xac9935bb75fdb59c,0.426,0.452773,295640,0,PASS
1753015542,surface-world,gcc14-default,1,27,9,27536,0.000000,-140.000000,-2004.562500,0x3557e0f7c1298c35,0x833da36dd2c02e13,0x656f82e69ccdecc2,0xac9935bb75fdb59c,0.161,0.180130,85696,0,PASS
1753015542,surface-world,gcc14-default,12,27,9,27536,0.000000,-140.000000,-2004.562500,0x3557e0f7c1298c35,0x833da36dd2c02e13,0x656f82e69ccdecc2,0xac9935bb75fdb59c,0.404,0.430695,296144,0,PASS
1753015542,floating-islands,clang19-off,1,27,13,23050,-25.199219,-75.425781,-125.304688,0xd628ec790fd17bd2,0x5602b3e7ed3f852a,0x844b0f983d0a8dcb,0xdef4bef7bdf60b15,1.084,1.099925,85304,0,PASS
1753015542,floating-islands,clang19-off,12,27,13,23050,-25.199219,-75.425781,-125.304688,0xd628ec790fd17bd2,0x5602b3e7ed3f852a,0x844b0f983d0a8dcb,0xdef4bef7bdf60b15,0.611,0.636921,299408,0,PASS
1753015542,floating-islands,clang19-on,1,27,13,23050,-25.199219,-75.425781,-125.304688,0xd628ec790fd17bd2,0x5602b3e7ed3f852a,0x844b0f983d0a8dcb,0xdef4bef7bdf60b15,1.100,1.116086,85256,0,PASS
1753015542,floating-islands,clang19-on,12,27,13,23050,-25.199219,-75.425781,-125.304688,0xd628ec790fd17bd2,0x5602b3e7ed3f852a,0x844b0f983d0a8dcb,0xdef4bef7bdf60b15,0.615,0.646016,299692,0,PASS
1753015542,floating-islands,gcc14-default,1,27,13,23050,-25.199219,-75.425781,-125.304688,0xd628ec790fd17bd2,0x5602b3e7ed3f852a,0x844b0f983d0a8dcb,0xdef4bef7bdf60b15,1.222,1.237954,85648,0,PASS
1753015542,floating-islands,gcc14-default,12,27,13,23050,-25.199219,-75.425781,-125.304688,0xd628ec790fd17bd2,0x5602b3e7ed3f852a,0x844b0f983d0a8dcb,0xdef4bef7bdf60b15,0.638,0.665451,300048,0,PASS
1827697875,surface-world,clang19-off,1,27,12,29182,0.000000,-140.000000,-2018.507812,0xd945dc9d11f16156,0x59cd0f8103174807,0xbeae510e83e10bb9,0xe561cd4f1b5fc4a0,0.176,0.193003,86328,0,PASS
1827697875,surface-world,clang19-off,12,27,12,29182,0.000000,-140.000000,-2018.507812,0xd945dc9d11f16156,0x59cd0f8103174807,0xbeae510e83e10bb9,0xe561cd4f1b5fc4a0,0.404,0.432768,301456,0,PASS
1827697875,surface-world,clang19-on,1,27,12,29182,0.000000,-140.000000,-2018.507812,0xd945dc9d11f16156,0x59cd0f8103174807,0xbeae510e83e10bb9,0xe561cd4f1b5fc4a0,0.168,0.184638,86524,0,PASS
1827697875,surface-world,clang19-on,12,27,12,29182,0.000000,-140.000000,-2018.507812,0xd945dc9d11f16156,0x59cd0f8103174807,0xbeae510e83e10bb9,0xe561cd4f1b5fc4a0,0.403,0.430151,301156,0,PASS
1827697875,surface-world,gcc14-default,1,27,12,29182,0.000000,-140.000000,-2018.507812,0xd945dc9d11f16156,0x59cd0f8103174807,0xbeae510e83e10bb9,0xe561cd4f1b5fc4a0,0.171,0.187425,86968,0,PASS
1827697875,surface-world,gcc14-default,12,27,12,29182,0.000000,-140.000000,-2018.507812,0xd945dc9d11f16156,0x59cd0f8103174807,0xbeae510e83e10bb9,0xe561cd4f1b5fc4a0,0.404,0.431313,301904,0,PASS
1827697875,floating-islands,clang19-off,1,27,11,34624,0.000000,-19.441406,-116.312500,0x786671c16ae75f4f,0x2c0c94465b7da251,0x6bad3e5799515fde,0x7ff03f198fd07c37,1.637,1.653412,90444,0,PASS
1827697875,floating-islands,clang19-off,12,27,11,34624,0.000000,-19.441406,-116.312500,0x786671c16ae75f4f,0x2c0c94465b7da251,0x6bad3e5799515fde,0x7ff03f198fd07c37,0.721,0.749622,306368,0,PASS
1827697875,floating-islands,clang19-on,1,27,11,34624,0.000000,-19.441406,-116.312500,0x786671c16ae75f4f,0x2c0c94465b7da251,0x6bad3e5799515fde,0x7ff03f198fd07c37,1.650,1.665968,90588,0,PASS
1827697875,floating-islands,clang19-on,12,27,11,34624,0.000000,-19.441406,-116.312500,0x786671c16ae75f4f,0x2c0c94465b7da251,0x6bad3e5799515fde,0x7ff03f198fd07c37,0.694,0.721945,306148,0,PASS
1827697875,floating-islands,gcc14-default,1,27,11,34624,0.000000,-19.441406,-116.312500,0x786671c16ae75f4f,0x2c0c94465b7da251,0x6bad3e5799515fde,0x7ff03f198fd07c37,2.219,2.236609,90628,0,PASS
1827697875,floating-islands,gcc14-default,12,27,11,34624,0.000000,-19.441406,-116.312500,0x786671c16ae75f4f,0x2c0c94465b7da251,0x6bad3e5799515fde,0x7ff03f198fd07c37,0.725,0.753570,306580,0,PASS
1909311298,surface-world,clang19-off,1,27,13,28862,0.000000,-140.000000,-2007.000000,0x79cb6cf093ee2d27,0xa818f8c1904f73b0,0x529738f49021b6e2,0x22bd170f9b244b7c,0.181,0.196690,83948,0,PASS
1909311298,surface-world,clang19-off,12,27,13,28862,0.000000,-140.000000,-2007.000000,0x79cb6cf093ee2d27,0xa818f8c1904f73b0,0x529738f49021b6e2,0x22bd170f9b244b7c,0.414,0.439403,298828,0,PASS
1909311298,surface-world,clang19-on,1,27,13,28862,0.000000,-140.000000,-2007.000000,0x79cb6cf093ee2d27,0xa818f8c1904f73b0,0x529738f49021b6e2,0x22bd170f9b244b7c,0.183,0.197951,84020,0,PASS
1909311298,surface-world,clang19-on,12,27,13,28862,0.000000,-140.000000,-2007.000000,0x79cb6cf093ee2d27,0xa818f8c1904f73b0,0x529738f49021b6e2,0x22bd170f9b244b7c,0.418,0.445146,297192,0,PASS
1909311298,surface-world,gcc14-default,1,27,13,28862,0.000000,-140.000000,-2007.000000,0x79cb6cf093ee2d27,0xa818f8c1904f73b0,0x529738f49021b6e2,0x22bd170f9b244b7c,0.179,0.194761,84464,0,PASS
1909311298,surface-world,gcc14-default,12,27,13,28862,0.000000,-140.000000,-2007.000000,0x79cb6cf093ee2d27,0xa818f8c1904f73b0,0x529738f49021b6e2,0x22bd170f9b244b7c,0.414,0.441193,299492,0,PASS
1909311298,floating-islands,clang19-off,1,27,12,22040,-39.199219,18.164062,-122.738281,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543,0x9b01cc95b7b3358d,0xd049ccb5663e4449,1.229,1.245451,85180,0,PASS
1909311298,floating-islands,clang19-off,12,27,12,22040,-39.199219,18.164062,-122.738281,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543,0x9b01cc95b7b3358d,0xd049ccb5663e4449,0.658,0.685935,299900,0,PASS
1909311298,floating-islands,clang19-on,1,27,12,22040,-39.199219,18.164062,-122.738281,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543,0x9b01cc95b7b3358d,0xd049ccb5663e4449,1.261,1.277763,85712,0,PASS
1909311298,floating-islands,clang19-on,12,27,12,22040,-39.199219,18.164062,-122.738281,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543,0x9b01cc95b7b3358d,0xd049ccb5663e4449,0.650,0.678722,299884,0,PASS
1909311298,floating-islands,gcc14-default,1,27,12,22040,-39.199219,18.164062,-122.738281,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543,0x9b01cc95b7b3358d,0xd049ccb5663e4449,1.358,1.374066,86140,0,PASS
1909311298,floating-islands,gcc14-default,12,27,12,22040,-39.199219,18.164062,-122.738281,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543,0x9b01cc95b7b3358d,0xd049ccb5663e4449,0.694,0.722178,300560,0,PASS
2011898099,surface-world,clang19-off,1,27,9,28654,0.000000,-140.000000,-2005.066406,0x95f389e603d74998,0xff02d8e0b112c865,0xd5d0a255cb1b18be,0x1138243eba6d47a9,0.171,0.187716,86176,0,PASS
2011898099,surface-world,clang19-off,12,27,9,28654,0.000000,-140.000000,-2005.066406,0x95f389e603d74998,0xff02d8e0b112c865,0xd5d0a255cb1b18be,0x1138243eba6d47a9,0.430,0.457289,296284,0,PASS
2011898099,surface-world,clang19-on,1,27,9,28654,0.000000,-140.000000,-2005.066406,0x95f389e603d74998,0xff02d8e0b112c865,0xd5d0a255cb1b18be,0x1138243eba6d47a9,0.164,0.180262,85708,0,PASS
2011898099,surface-world,clang19-on,12,27,9,28654,0.000000,-140.000000,-2005.066406,0x95f389e603d74998,0xff02d8e0b112c865,0xd5d0a255cb1b18be,0x1138243eba6d47a9,0.421,0.448994,296448,0,PASS
2011898099,surface-world,gcc14-default,1,27,9,28654,0.000000,-140.000000,-2005.066406,0x95f389e603d74998,0xff02d8e0b112c865,0xd5d0a255cb1b18be,0x1138243eba6d47a9,0.162,0.178213,86360,0,PASS
2011898099,surface-world,gcc14-default,12,27,9,28654,0.000000,-140.000000,-2005.066406,0x95f389e603d74998,0xff02d8e0b112c865,0xd5d0a255cb1b18be,0x1138243eba6d47a9,0.412,0.438827,296832,0,PASS
2011898099,floating-islands,clang19-off,1,27,9,21292,39.199219,18.968750,-106.898438,0xb3ad433a09a0d127,0xdea39968a98e0861,0x53948649c6b2beee,0x908898f1ffc5bd9b,1.189,1.205816,88312,0,PASS
2011898099,floating-islands,clang19-off,12,27,9,21292,39.199219,18.968750,-106.898438,0xb3ad433a09a0d127,0xdea39968a98e0861,0x53948649c6b2beee,0x908898f1ffc5bd9b,0.603,0.630257,302380,0,PASS
2011898099,floating-islands,clang19-on,1,27,9,21292,39.199219,18.968750,-106.898438,0xb3ad433a09a0d127,0xdea39968a98e0861,0x53948649c6b2beee,0x908898f1ffc5bd9b,1.159,1.174149,88360,0,PASS
2011898099,floating-islands,clang19-on,12,27,9,21292,39.199219,18.968750,-106.898438,0xb3ad433a09a0d127,0xdea39968a98e0861,0x53948649c6b2beee,0x908898f1ffc5bd9b,0.618,0.645079,302396,0,PASS
2011898099,floating-islands,gcc14-default,1,27,9,21292,39.199219,18.968750,-106.898438,0xb3ad433a09a0d127,0xdea39968a98e0861,0x53948649c6b2beee,0x908898f1ffc5bd9b,1.289,1.305695,88604,0,PASS
2011898099,floating-islands,gcc14-default,12,27,9,21292,39.199219,18.968750,-106.898438,0xb3ad433a09a0d127,0xdea39968a98e0861,0x53948649c6b2beee,0x908898f1ffc5bd9b,0.656,0.682775,302628,0,PASS
2015768509,surface-world,clang19-off,1,27,18,51706,0.000000,-140.000000,-1918.304688,0x9506739f358ba5c5,0xaba43fe9407d51fb,0xb75c6eb38dcff774,0x76ccbd695880c541,0.325,0.339879,84052,0,PASS
2015768509,surface-world,clang19-off,12,27,18,51706,0.000000,-140.000000,-1918.304688,0x9506739f358ba5c5,0xaba43fe9407d51fb,0xb75c6eb38dcff774,0x76ccbd695880c541,0.462,0.488815,300564,0,PASS
2015768509,surface-world,clang19-on,1,27,18,51706,0.000000,-140.000000,-1918.304688,0x9506739f358ba5c5,0xaba43fe9407d51fb,0xb75c6eb38dcff774,0x76ccbd695880c541,0.327,0.342810,84232,0,PASS
2015768509,surface-world,clang19-on,12,27,18,51706,0.000000,-140.000000,-1918.304688,0x9506739f358ba5c5,0xaba43fe9407d51fb,0xb75c6eb38dcff774,0x76ccbd695880c541,0.463,0.489510,300696,0,PASS
2015768509,surface-world,gcc14-default,1,27,18,51706,0.000000,-140.000000,-1918.304688,0x9506739f358ba5c5,0xaba43fe9407d51fb,0xb75c6eb38dcff774,0x76ccbd695880c541,0.316,0.332179,84352,0,PASS
2015768509,surface-world,gcc14-default,12,27,18,51706,0.000000,-140.000000,-1918.304688,0x9506739f358ba5c5,0xaba43fe9407d51fb,0xb75c6eb38dcff774,0x76ccbd695880c541,0.461,0.488549,301088,0,PASS
2015768509,floating-islands,clang19-off,1,27,11,29426,39.199219,20.148438,-111.468750,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094,0xc520e4594055d037,0x1f0f86bd23a0ade4,1.597,1.614573,85204,0,PASS
2015768509,floating-islands,clang19-off,12,27,11,29426,39.199219,20.148438,-111.468750,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094,0xc520e4594055d037,0x1f0f86bd23a0ade4,0.755,0.784367,300176,0,PASS
2015768509,floating-islands,clang19-on,1,27,11,29426,39.199219,20.148438,-111.468750,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094,0xc520e4594055d037,0x1f0f86bd23a0ade4,1.623,1.646497,85312,0,PASS
2015768509,floating-islands,clang19-on,12,27,11,29426,39.199219,20.148438,-111.468750,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094,0xc520e4594055d037,0x1f0f86bd23a0ade4,0.734,0.761770,300316,0,PASS
2015768509,floating-islands,gcc14-default,1,27,11,29426,39.199219,20.148438,-111.468750,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094,0xc520e4594055d037,0x1f0f86bd23a0ade4,1.884,1.901163,85704,0,PASS
2015768509,floating-islands,gcc14-default,12,27,11,29426,39.199219,20.148438,-111.468750,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094,0xc520e4594055d037,0x1f0f86bd23a0ade4,0.782,0.808616,300972,0,PASS
2070776516,surface-world,clang19-off,1,27,10,26952,0.000000,-140.000000,-2010.421875,0x28df1e26bab2140f,0x4af65af7af7045c3,0x9832cc0f7fef9416,0xcc5b3fd5040e7c87,0.192,0.206509,84096,0,PASS
2070776516,surface-world,clang19-off,12,27,10,26952,0.000000,-140.000000,-2010.421875,0x28df1e26bab2140f,0x4af65af7af7045c3,0x9832cc0f7fef9416,0xcc5b3fd5040e7c87,0.437,0.465311,295796,0,PASS
2070776516,surface-world,clang19-on,1,27,10,26952,0.000000,-140.000000,-2010.421875,0x28df1e26bab2140f,0x4af65af7af7045c3,0x9832cc0f7fef9416,0xcc5b3fd5040e7c87,0.193,0.209540,83692,0,PASS
2070776516,surface-world,clang19-on,12,27,10,26952,0.000000,-140.000000,-2010.421875,0x28df1e26bab2140f,0x4af65af7af7045c3,0x9832cc0f7fef9416,0xcc5b3fd5040e7c87,0.456,0.482411,295584,0,PASS
2070776516,surface-world,gcc14-default,1,27,10,26952,0.000000,-140.000000,-2010.421875,0x28df1e26bab2140f,0x4af65af7af7045c3,0x9832cc0f7fef9416,0xcc5b3fd5040e7c87,0.190,0.206251,84608,0,PASS
2070776516,surface-world,gcc14-default,12,27,10,26952,0.000000,-140.000000,-2010.421875,0x28df1e26bab2140f,0x4af65af7af7045c3,0x9832cc0f7fef9416,0xcc5b3fd5040e7c87,0.453,0.479961,296012,0,PASS
2070776516,floating-islands,clang19-off,1,27,8,15728,39.199219,16.496094,-110.636719,0x486603470bf1e852,0xaa6022efbc268013,0xd3227a7e0b6e8b9e,0xefb848cb7eb47d5c,1.112,1.128854,86188,0,PASS
2070776516,floating-islands,clang19-off,12,27,8,15728,39.199219,16.496094,-110.636719,0x486603470bf1e852,0xaa6022efbc268013,0xd3227a7e0b6e8b9e,0xefb848cb7eb47d5c,0.567,0.594910,299448,0,PASS
2070776516,floating-islands,clang19-on,1,27,8,15728,39.199219,16.496094,-110.636719,0x486603470bf1e852,0xaa6022efbc268013,0xd3227a7e0b6e8b9e,0xefb848cb7eb47d5c,1.115,1.131163,86004,0,PASS
2070776516,floating-islands,clang19-on,12,27,8,15728,39.199219,16.496094,-110.636719,0x486603470bf1e852,0xaa6022efbc268013,0xd3227a7e0b6e8b9e,0xefb848cb7eb47d5c,0.613,0.639860,299736,0,PASS
2070776516,floating-islands,gcc14-default,1,27,8,15728,39.199219,16.496094,-110.636719,0x486603470bf1e852,0xaa6022efbc268013,0xd3227a7e0b6e8b9e,0xefb848cb7eb47d5c,1.167,1.183633,86500,0,PASS
2070776516,floating-islands,gcc14-default,12,27,8,15728,39.199219,16.496094,-110.636719,0x486603470bf1e852,0xaa6022efbc268013,0xd3227a7e0b6e8b9e,0xefb848cb7eb47d5c,0.637,0.663327,300240,0,PASS
1 seed recipe compiler_setting workers tiles nonempty_mesh_tiles indexed_triangles camera_x_vox camera_y_vox camera_z_vox density_hash mesh_hash payload_hash topology_hash whole_view_ready_s wall_s peak_rss_kib exit_code status
2 -1990830953 surface-world clang19-off 1 27 9 26366 0.000000 -140.000000 -2021.785156 0x125d085ff63ece8a 0x3f219420ffe76ceb 0x386c66f61f66fde5 0x9fc08404031eb99b 0.162 0.180221 84360 0 PASS
3 -1990830953 surface-world clang19-off 12 27 9 26366 0.000000 -140.000000 -2021.785156 0x125d085ff63ece8a 0x3f219420ffe76ceb 0x386c66f61f66fde5 0x9fc08404031eb99b 0.397 0.424425 294988 0 PASS
4 -1990830953 surface-world clang19-on 1 27 9 26366 0.000000 -140.000000 -2021.785156 0x125d085ff63ece8a 0x3f219420ffe76ceb 0x386c66f61f66fde5 0x9fc08404031eb99b 0.163 0.180433 84540 0 PASS
5 -1990830953 surface-world clang19-on 12 27 9 26366 0.000000 -140.000000 -2021.785156 0x125d085ff63ece8a 0x3f219420ffe76ceb 0x386c66f61f66fde5 0x9fc08404031eb99b 0.401 0.427873 294656 0 PASS
6 -1990830953 surface-world gcc14-default 1 27 9 26366 0.000000 -140.000000 -2021.785156 0x125d085ff63ece8a 0x3f219420ffe76ceb 0x386c66f61f66fde5 0x9fc08404031eb99b 0.152 0.167928 84996 0 PASS
7 -1990830953 surface-world gcc14-default 12 27 9 26366 0.000000 -140.000000 -2021.785156 0x125d085ff63ece8a 0x3f219420ffe76ceb 0x386c66f61f66fde5 0x9fc08404031eb99b 0.398 0.424793 295392 0 PASS
8 -1990830953 floating-islands clang19-off 1 27 12 23386 -39.199219 16.363281 -121.039062 0xc04ef8acd44d8736 0x00e92c97d841dfe5 0xb57496fb3be7da11 0x64b0c5c3655299c2 0.872 0.887909 85248 0 PASS
9 -1990830953 floating-islands clang19-off 12 27 12 23386 -39.199219 16.363281 -121.039062 0xc04ef8acd44d8736 0x00e92c97d841dfe5 0xb57496fb3be7da11 0x64b0c5c3655299c2 0.549 0.575731 300132 0 PASS
10 -1990830953 floating-islands clang19-on 1 27 12 23386 -39.199219 16.363281 -121.039062 0xc04ef8acd44d8736 0x00e92c97d841dfe5 0xb57496fb3be7da11 0x64b0c5c3655299c2 0.884 0.901147 85000 0 PASS
11 -1990830953 floating-islands clang19-on 12 27 12 23386 -39.199219 16.363281 -121.039062 0xc04ef8acd44d8736 0x00e92c97d841dfe5 0xb57496fb3be7da11 0x64b0c5c3655299c2 0.578 0.605578 299564 0 PASS
12 -1990830953 floating-islands gcc14-default 1 27 12 23386 -39.199219 16.363281 -121.039062 0xc04ef8acd44d8736 0x00e92c97d841dfe5 0xb57496fb3be7da11 0x64b0c5c3655299c2 0.943 0.959068 85752 0 PASS
13 -1990830953 floating-islands gcc14-default 12 27 12 23386 -39.199219 16.363281 -121.039062 0xc04ef8acd44d8736 0x00e92c97d841dfe5 0xb57496fb3be7da11 0x64b0c5c3655299c2 0.588 0.614935 300548 0 PASS
14 -1900684165 surface-world clang19-off 1 27 10 27890 0.000000 -140.000000 -2011.214844 0xcc9819b02bd2f880 0x8cbe19f740d2b408 0xbe822577766381d4 0x69b6a50c6286fdf7 0.185 0.202214 89956 0 PASS
15 -1900684165 surface-world clang19-off 12 27 10 27890 0.000000 -140.000000 -2011.214844 0xcc9819b02bd2f880 0x8cbe19f740d2b408 0xbe822577766381d4 0x69b6a50c6286fdf7 0.418 0.446199 301944 0 PASS
16 -1900684165 surface-world clang19-on 1 27 10 27890 0.000000 -140.000000 -2011.214844 0xcc9819b02bd2f880 0x8cbe19f740d2b408 0xbe822577766381d4 0x69b6a50c6286fdf7 0.177 0.193134 89684 0 PASS
17 -1900684165 surface-world clang19-on 12 27 10 27890 0.000000 -140.000000 -2011.214844 0xcc9819b02bd2f880 0x8cbe19f740d2b408 0xbe822577766381d4 0x69b6a50c6286fdf7 0.438 0.466528 301656 0 PASS
18 -1900684165 surface-world gcc14-default 1 27 10 27890 0.000000 -140.000000 -2011.214844 0xcc9819b02bd2f880 0x8cbe19f740d2b408 0xbe822577766381d4 0x69b6a50c6286fdf7 0.180 0.196807 90492 0 PASS
19 -1900684165 surface-world gcc14-default 12 27 10 27890 0.000000 -140.000000 -2011.214844 0xcc9819b02bd2f880 0x8cbe19f740d2b408 0xbe822577766381d4 0x69b6a50c6286fdf7 0.442 0.468384 300628 0 PASS
20 -1900684165 floating-islands clang19-off 1 27 10 23186 39.199219 17.675781 -116.339844 0xfc7386c15431e2e1 0x46ce25dfb3745f53 0x97c9ffd0022012ad 0x64303145c5cc6d24 1.558 1.574129 89380 0 PASS
21 -1900684165 floating-islands clang19-off 12 27 10 23186 39.199219 17.675781 -116.339844 0xfc7386c15431e2e1 0x46ce25dfb3745f53 0x97c9ffd0022012ad 0x64303145c5cc6d24 0.699 0.726109 303932 0 PASS
22 -1900684165 floating-islands clang19-on 1 27 10 23186 39.199219 17.675781 -116.339844 0xfc7386c15431e2e1 0x46ce25dfb3745f53 0x97c9ffd0022012ad 0x64303145c5cc6d24 1.599 1.615516 89308 0 PASS
23 -1900684165 floating-islands clang19-on 12 27 10 23186 39.199219 17.675781 -116.339844 0xfc7386c15431e2e1 0x46ce25dfb3745f53 0x97c9ffd0022012ad 0x64303145c5cc6d24 0.727 0.755017 303964 0 PASS
24 -1900684165 floating-islands gcc14-default 1 27 10 23186 39.199219 17.675781 -116.339844 0xfc7386c15431e2e1 0x46ce25dfb3745f53 0x97c9ffd0022012ad 0x64303145c5cc6d24 1.692 1.708073 89664 0 PASS
25 -1900684165 floating-islands gcc14-default 12 27 10 23186 39.199219 17.675781 -116.339844 0xfc7386c15431e2e1 0x46ce25dfb3745f53 0x97c9ffd0022012ad 0x64303145c5cc6d24 0.763 0.790272 304528 0 PASS
26 -1766412538 surface-world clang19-off 1 27 9 27572 0.000000 -140.000000 -2004.851562 0x4d04ec633754c4ec 0xca8833dcfe9639d3 0x0a4008899d91f10e 0x2d6116327735df9a 0.181 0.196881 84084 0 PASS
27 -1766412538 surface-world clang19-off 12 27 9 27572 0.000000 -140.000000 -2004.851562 0x4d04ec633754c4ec 0xca8833dcfe9639d3 0x0a4008899d91f10e 0x2d6116327735df9a 0.414 0.439405 294580 0 PASS
28 -1766412538 surface-world clang19-on 1 27 9 27572 0.000000 -140.000000 -2004.851562 0x4d04ec633754c4ec 0xca8833dcfe9639d3 0x0a4008899d91f10e 0x2d6116327735df9a 0.181 0.196772 84172 0 PASS
29 -1766412538 surface-world clang19-on 12 27 9 27572 0.000000 -140.000000 -2004.851562 0x4d04ec633754c4ec 0xca8833dcfe9639d3 0x0a4008899d91f10e 0x2d6116327735df9a 0.412 0.438983 294880 0 PASS
30 -1766412538 surface-world gcc14-default 1 27 9 27572 0.000000 -140.000000 -2004.851562 0x4d04ec633754c4ec 0xca8833dcfe9639d3 0x0a4008899d91f10e 0x2d6116327735df9a 0.175 0.192855 84688 0 PASS
31 -1766412538 surface-world gcc14-default 12 27 9 27572 0.000000 -140.000000 -2004.851562 0x4d04ec633754c4ec 0xca8833dcfe9639d3 0x0a4008899d91f10e 0x2d6116327735df9a 0.430 0.455090 295516 0 PASS
32 -1766412538 floating-islands clang19-off 1 27 12 23618 -25.199219 -73.816406 -135.394531 0xdb6557b98f29060e 0x3b3147a1d020ca02 0x010127525a940a1e 0xc9563575ca60b627 1.542 1.556645 86260 0 PASS
33 -1766412538 floating-islands clang19-off 12 27 12 23618 -25.199219 -73.816406 -135.394531 0xdb6557b98f29060e 0x3b3147a1d020ca02 0x010127525a940a1e 0xc9563575ca60b627 0.673 0.699377 300448 0 PASS
34 -1766412538 floating-islands clang19-on 1 27 12 23618 -25.199219 -73.816406 -135.394531 0xdb6557b98f29060e 0x3b3147a1d020ca02 0x010127525a940a1e 0xc9563575ca60b627 1.587 1.602433 86588 0 PASS
35 -1766412538 floating-islands clang19-on 12 27 12 23618 -25.199219 -73.816406 -135.394531 0xdb6557b98f29060e 0x3b3147a1d020ca02 0x010127525a940a1e 0xc9563575ca60b627 0.702 0.728925 300536 0 PASS
36 -1766412538 floating-islands gcc14-default 1 27 12 23618 -25.199219 -73.816406 -135.394531 0xdb6557b98f29060e 0x3b3147a1d020ca02 0x010127525a940a1e 0xc9563575ca60b627 1.744 1.760677 87052 0 PASS
37 -1766412538 floating-islands gcc14-default 12 27 12 23618 -25.199219 -73.816406 -135.394531 0xdb6557b98f29060e 0x3b3147a1d020ca02 0x010127525a940a1e 0xc9563575ca60b627 0.741 0.770803 301248 0 PASS
38 -1721984596 surface-world clang19-off 1 27 9 27374 0.000000 -140.000000 -2006.878906 0x65b6ae0a3a1fdd35 0x117d40e403c960bc 0x9bc7a92591e7d7e3 0x988675caf5879337 0.172 0.187451 84428 0 PASS
39 -1721984596 surface-world clang19-off 12 27 9 27374 0.000000 -140.000000 -2006.878906 0x65b6ae0a3a1fdd35 0x117d40e403c960bc 0x9bc7a92591e7d7e3 0x988675caf5879337 0.424 0.450959 294996 0 PASS
40 -1721984596 surface-world clang19-on 1 27 9 27374 0.000000 -140.000000 -2006.878906 0x65b6ae0a3a1fdd35 0x117d40e403c960bc 0x9bc7a92591e7d7e3 0x988675caf5879337 0.183 0.199333 84536 0 PASS
41 -1721984596 surface-world clang19-on 12 27 9 27374 0.000000 -140.000000 -2006.878906 0x65b6ae0a3a1fdd35 0x117d40e403c960bc 0x9bc7a92591e7d7e3 0x988675caf5879337 0.426 0.452557 294916 0 PASS
42 -1721984596 surface-world gcc14-default 1 27 9 27374 0.000000 -140.000000 -2006.878906 0x65b6ae0a3a1fdd35 0x117d40e403c960bc 0x9bc7a92591e7d7e3 0x988675caf5879337 0.178 0.193728 85196 0 PASS
43 -1721984596 surface-world gcc14-default 12 27 9 27374 0.000000 -140.000000 -2006.878906 0x65b6ae0a3a1fdd35 0x117d40e403c960bc 0x9bc7a92591e7d7e3 0x988675caf5879337 0.427 0.454505 295184 0 PASS
44 -1721984596 floating-islands clang19-off 1 27 10 23728 64.398438 74.085938 -128.433594 0xbb7777932cd3328a 0x5d7243f5afb8902a 0xdb6cef72728d0d64 0x625882823c87a40b 1.554 1.570584 85220 0 PASS
45 -1721984596 floating-islands clang19-off 12 27 10 23728 64.398438 74.085938 -128.433594 0xbb7777932cd3328a 0x5d7243f5afb8902a 0xdb6cef72728d0d64 0x625882823c87a40b 0.718 0.745795 300772 0 PASS
46 -1721984596 floating-islands clang19-on 1 27 10 23728 64.398438 74.085938 -128.433594 0xbb7777932cd3328a 0x5d7243f5afb8902a 0xdb6cef72728d0d64 0x625882823c87a40b 1.578 1.593432 85580 0 PASS
47 -1721984596 floating-islands clang19-on 12 27 10 23728 64.398438 74.085938 -128.433594 0xbb7777932cd3328a 0x5d7243f5afb8902a 0xdb6cef72728d0d64 0x625882823c87a40b 0.708 0.734658 299780 0 PASS
48 -1721984596 floating-islands gcc14-default 1 27 10 23728 64.398438 74.085938 -128.433594 0xbb7777932cd3328a 0x5d7243f5afb8902a 0xdb6cef72728d0d64 0x625882823c87a40b 1.714 1.730034 85816 0 PASS
49 -1721984596 floating-islands gcc14-default 12 27 10 23728 64.398438 74.085938 -128.433594 0xbb7777932cd3328a 0x5d7243f5afb8902a 0xdb6cef72728d0d64 0x625882823c87a40b 0.757 0.784127 301460 0 PASS
50 -1239598758 surface-world clang19-off 1 27 15 38978 0.000000 -140.000000 -2001.816406 0x8aaf7c7c610e550f 0xeaa948233176c456 0x32c71b1231361cd2 0xecd43272e8d589a7 0.269 0.284560 84356 0 PASS
51 -1239598758 surface-world clang19-off 12 27 15 38978 0.000000 -140.000000 -2001.816406 0x8aaf7c7c610e550f 0xeaa948233176c456 0x32c71b1231361cd2 0xecd43272e8d589a7 0.447 0.473801 299712 0 PASS
52 -1239598758 surface-world clang19-on 1 27 15 38978 0.000000 -140.000000 -2001.816406 0x8aaf7c7c610e550f 0xeaa948233176c456 0x32c71b1231361cd2 0xecd43272e8d589a7 0.277 0.293296 84584 0 PASS
53 -1239598758 surface-world clang19-on 12 27 15 38978 0.000000 -140.000000 -2001.816406 0x8aaf7c7c610e550f 0xeaa948233176c456 0x32c71b1231361cd2 0xecd43272e8d589a7 0.460 0.486378 298388 0 PASS
54 -1239598758 surface-world gcc14-default 1 27 15 38978 0.000000 -140.000000 -2001.816406 0x8aaf7c7c610e550f 0xeaa948233176c456 0x32c71b1231361cd2 0xecd43272e8d589a7 0.261 0.276573 84996 0 PASS
55 -1239598758 surface-world gcc14-default 12 27 15 38978 0.000000 -140.000000 -2001.816406 0x8aaf7c7c610e550f 0xeaa948233176c456 0x32c71b1231361cd2 0xecd43272e8d589a7 0.464 0.492223 300696 0 PASS
56 -1239598758 floating-islands clang19-off 1 27 12 28162 39.199219 19.425781 -116.691406 0x9ee03f2326224bbc 0x0ea03da61381b41a 0x4b658d0bd4e527e6 0x402b075c754192e3 1.280 1.297085 85588 0 PASS
57 -1239598758 floating-islands clang19-off 12 27 12 28162 39.199219 19.425781 -116.691406 0x9ee03f2326224bbc 0x0ea03da61381b41a 0x4b658d0bd4e527e6 0x402b075c754192e3 0.642 0.669720 300940 0 PASS
58 -1239598758 floating-islands clang19-on 1 27 12 28162 39.199219 19.425781 -116.691406 0x9ee03f2326224bbc 0x0ea03da61381b41a 0x4b658d0bd4e527e6 0x402b075c754192e3 1.324 1.342774 85712 0 PASS
59 -1239598758 floating-islands clang19-on 12 27 12 28162 39.199219 19.425781 -116.691406 0x9ee03f2326224bbc 0x0ea03da61381b41a 0x4b658d0bd4e527e6 0x402b075c754192e3 0.637 0.664175 300712 0 PASS
60 -1239598758 floating-islands gcc14-default 1 27 12 28162 39.199219 19.425781 -116.691406 0x9ee03f2326224bbc 0x0ea03da61381b41a 0x4b658d0bd4e527e6 0x402b075c754192e3 1.465 1.480710 85820 0 PASS
61 -1239598758 floating-islands gcc14-default 12 27 12 28162 39.199219 19.425781 -116.691406 0x9ee03f2326224bbc 0x0ea03da61381b41a 0x4b658d0bd4e527e6 0x402b075c754192e3 0.678 0.706467 301428 0 PASS
62 -1085993262 surface-world clang19-off 1 27 13 30779 0.000000 -140.000000 -2018.355469 0x6dd63983ab04ee63 0x606e6964e1b2bfa0 0x30f2ccb9c65750ff 0x72fb3b77904151b8 0.203 0.219019 84900 0 PASS
63 -1085993262 surface-world clang19-off 12 27 13 30779 0.000000 -140.000000 -2018.355469 0x6dd63983ab04ee63 0x606e6964e1b2bfa0 0x30f2ccb9c65750ff 0x72fb3b77904151b8 0.442 0.468936 300076 0 PASS
64 -1085993262 surface-world clang19-on 1 27 13 30779 0.000000 -140.000000 -2018.355469 0x6dd63983ab04ee63 0x606e6964e1b2bfa0 0x30f2ccb9c65750ff 0x72fb3b77904151b8 0.209 0.226037 84848 0 PASS
65 -1085993262 surface-world clang19-on 12 27 13 30779 0.000000 -140.000000 -2018.355469 0x6dd63983ab04ee63 0x606e6964e1b2bfa0 0x30f2ccb9c65750ff 0x72fb3b77904151b8 0.434 0.461038 299916 0 PASS
66 -1085993262 surface-world gcc14-default 1 27 13 30779 0.000000 -140.000000 -2018.355469 0x6dd63983ab04ee63 0x606e6964e1b2bfa0 0x30f2ccb9c65750ff 0x72fb3b77904151b8 0.194 0.212574 85588 0 PASS
67 -1085993262 surface-world gcc14-default 12 27 13 30779 0.000000 -140.000000 -2018.355469 0x6dd63983ab04ee63 0x606e6964e1b2bfa0 0x30f2ccb9c65750ff 0x72fb3b77904151b8 0.421 0.449569 300836 0 PASS
68 -1085993262 floating-islands clang19-off 1 27 11 25186 -39.199219 16.968750 -116.531250 0x8dec867557d4e27c 0x13de3a8f9465573d 0x2e2ca36cfff2558a 0x42ad0d371549e563 1.085 1.101264 86672 0 PASS
69 -1085993262 floating-islands clang19-off 12 27 11 25186 -39.199219 16.968750 -116.531250 0x8dec867557d4e27c 0x13de3a8f9465573d 0x2e2ca36cfff2558a 0x42ad0d371549e563 0.573 0.602307 301496 0 PASS
70 -1085993262 floating-islands clang19-on 1 27 11 25186 -39.199219 16.968750 -116.531250 0x8dec867557d4e27c 0x13de3a8f9465573d 0x2e2ca36cfff2558a 0x42ad0d371549e563 1.085 1.100702 86848 0 PASS
71 -1085993262 floating-islands clang19-on 12 27 11 25186 -39.199219 16.968750 -116.531250 0x8dec867557d4e27c 0x13de3a8f9465573d 0x2e2ca36cfff2558a 0x42ad0d371549e563 0.576 0.603241 301652 0 PASS
72 -1085993262 floating-islands gcc14-default 1 27 11 25186 -39.199219 16.968750 -116.531250 0x8dec867557d4e27c 0x13de3a8f9465573d 0x2e2ca36cfff2558a 0x42ad0d371549e563 1.195 1.210876 87352 0 PASS
73 -1085993262 floating-islands gcc14-default 12 27 11 25186 -39.199219 16.968750 -116.531250 0x8dec867557d4e27c 0x13de3a8f9465573d 0x2e2ca36cfff2558a 0x42ad0d371549e563 0.617 0.646640 302080 0 PASS
74 -1033703345 surface-world clang19-off 1 27 16 50890 0.000000 -140.000000 -1585.519531 0xe2f8c4b421a9402a 0x730fd7c4692eaff3 0xacf64857ef930634 0x86e7853e9d0b4a35 0.342 0.358880 85076 0 PASS
75 -1033703345 surface-world clang19-off 12 27 16 50890 0.000000 -140.000000 -1585.519531 0xe2f8c4b421a9402a 0x730fd7c4692eaff3 0xacf64857ef930634 0x86e7853e9d0b4a35 0.451 0.477876 301748 0 PASS
76 -1033703345 surface-world clang19-on 1 27 16 50890 0.000000 -140.000000 -1585.519531 0xe2f8c4b421a9402a 0x730fd7c4692eaff3 0xacf64857ef930634 0x86e7853e9d0b4a35 0.318 0.334873 84996 0 PASS
77 -1033703345 surface-world clang19-on 12 27 16 50890 0.000000 -140.000000 -1585.519531 0xe2f8c4b421a9402a 0x730fd7c4692eaff3 0xacf64857ef930634 0x86e7853e9d0b4a35 0.461 0.490652 301616 0 PASS
78 -1033703345 surface-world gcc14-default 1 27 16 50890 0.000000 -140.000000 -1585.519531 0xe2f8c4b421a9402a 0x730fd7c4692eaff3 0xacf64857ef930634 0x86e7853e9d0b4a35 0.305 0.322211 85560 0 PASS
79 -1033703345 surface-world gcc14-default 12 27 16 50890 0.000000 -140.000000 -1585.519531 0xe2f8c4b421a9402a 0x730fd7c4692eaff3 0xacf64857ef930634 0x86e7853e9d0b4a35 0.476 0.502916 302484 0 PASS
80 -1033703345 floating-islands clang19-off 1 27 10 17406 -25.199219 -75.605469 -128.097656 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590 0x570a869c76c15846 0x8139f7fb5146e402 2.065 2.083040 86192 0 PASS
81 -1033703345 floating-islands clang19-off 12 27 10 17406 -25.199219 -75.605469 -128.097656 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590 0x570a869c76c15846 0x8139f7fb5146e402 0.776 0.804394 299624 0 PASS
82 -1033703345 floating-islands clang19-on 1 27 10 17406 -25.199219 -75.605469 -128.097656 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590 0x570a869c76c15846 0x8139f7fb5146e402 1.996 2.016862 86136 0 PASS
83 -1033703345 floating-islands clang19-on 12 27 10 17406 -25.199219 -75.605469 -128.097656 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590 0x570a869c76c15846 0x8139f7fb5146e402 0.841 0.879778 299580 0 PASS
84 -1033703345 floating-islands gcc14-default 1 27 10 17406 -25.199219 -75.605469 -128.097656 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590 0x570a869c76c15846 0x8139f7fb5146e402 1.997 2.013598 86416 0 PASS
85 -1033703345 floating-islands gcc14-default 12 27 10 17406 -25.199219 -75.605469 -128.097656 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590 0x570a869c76c15846 0x8139f7fb5146e402 0.820 0.848116 300464 0 PASS
86 -854671705 surface-world clang19-off 1 27 10 26198 0.000000 -140.000000 -2018.242188 0x0a9e017447ffff3d 0x807299923966d5be 0xdd97f14916c8157a 0x95313b997ff55c26 0.216 0.232793 83632 0 PASS
87 -854671705 surface-world clang19-off 12 27 10 26198 0.000000 -140.000000 -2018.242188 0x0a9e017447ffff3d 0x807299923966d5be 0xdd97f14916c8157a 0x95313b997ff55c26 0.462 0.492727 295640 0 PASS
88 -854671705 surface-world clang19-on 1 27 10 26198 0.000000 -140.000000 -2018.242188 0x0a9e017447ffff3d 0x807299923966d5be 0xdd97f14916c8157a 0x95313b997ff55c26 0.210 0.225523 83756 0 PASS
89 -854671705 surface-world clang19-on 12 27 10 26198 0.000000 -140.000000 -2018.242188 0x0a9e017447ffff3d 0x807299923966d5be 0xdd97f14916c8157a 0x95313b997ff55c26 0.460 0.486882 295460 0 PASS
90 -854671705 surface-world gcc14-default 1 27 10 26198 0.000000 -140.000000 -2018.242188 0x0a9e017447ffff3d 0x807299923966d5be 0xdd97f14916c8157a 0x95313b997ff55c26 0.204 0.220779 84224 0 PASS
91 -854671705 surface-world gcc14-default 12 27 10 26198 0.000000 -140.000000 -2018.242188 0x0a9e017447ffff3d 0x807299923966d5be 0xdd97f14916c8157a 0x95313b997ff55c26 0.447 0.476285 295724 0 PASS
92 -854671705 floating-islands clang19-off 1 27 13 39000 0.000000 -19.800781 -116.507812 0xbb5718ca3ad4c181 0x3250d2591365d443 0xec60f80b7f67216b 0xfe710427da53178b 1.858 1.873454 84868 0 PASS
93 -854671705 floating-islands clang19-off 12 27 13 39000 0.000000 -19.800781 -116.507812 0xbb5718ca3ad4c181 0x3250d2591365d443 0xec60f80b7f67216b 0xfe710427da53178b 0.769 0.797051 301256 0 PASS
94 -854671705 floating-islands clang19-on 1 27 13 39000 0.000000 -19.800781 -116.507812 0xbb5718ca3ad4c181 0x3250d2591365d443 0xec60f80b7f67216b 0xfe710427da53178b 1.927 1.944057 84916 0 PASS
95 -854671705 floating-islands clang19-on 12 27 13 39000 0.000000 -19.800781 -116.507812 0xbb5718ca3ad4c181 0x3250d2591365d443 0xec60f80b7f67216b 0xfe710427da53178b 0.798 0.826241 300776 0 PASS
96 -854671705 floating-islands gcc14-default 1 27 13 39000 0.000000 -19.800781 -116.507812 0xbb5718ca3ad4c181 0x3250d2591365d443 0xec60f80b7f67216b 0xfe710427da53178b 1.908 1.924264 85304 0 PASS
97 -854671705 floating-islands gcc14-default 12 27 13 39000 0.000000 -19.800781 -116.507812 0xbb5718ca3ad4c181 0x3250d2591365d443 0xec60f80b7f67216b 0xfe710427da53178b 0.804 0.831547 301148 0 PASS
98 -713963806 surface-world clang19-off 1 27 16 30292 0.000000 -140.000000 -2018.582031 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6 0x3f6ba7ffdf385024 0x7183d3025a48e8ea 0.211 0.228046 85784 0 PASS
99 -713963806 surface-world clang19-off 12 27 16 30292 0.000000 -140.000000 -2018.582031 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6 0x3f6ba7ffdf385024 0x7183d3025a48e8ea 0.443 0.470682 300976 0 PASS
100 -713963806 surface-world clang19-on 1 27 16 30292 0.000000 -140.000000 -2018.582031 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6 0x3f6ba7ffdf385024 0x7183d3025a48e8ea 0.210 0.226264 86008 0 PASS
101 -713963806 surface-world clang19-on 12 27 16 30292 0.000000 -140.000000 -2018.582031 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6 0x3f6ba7ffdf385024 0x7183d3025a48e8ea 0.416 0.444035 300924 0 PASS
102 -713963806 surface-world gcc14-default 1 27 16 30292 0.000000 -140.000000 -2018.582031 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6 0x3f6ba7ffdf385024 0x7183d3025a48e8ea 0.214 0.230669 86420 0 PASS
103 -713963806 surface-world gcc14-default 12 27 16 30292 0.000000 -140.000000 -2018.582031 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6 0x3f6ba7ffdf385024 0x7183d3025a48e8ea 0.417 0.445410 301040 0 PASS
104 -713963806 floating-islands clang19-off 1 27 8 16002 64.398438 74.308594 -120.453125 0xd590c16395cc515f 0x3a62d63b76bdd260 0x9424147669e1808f 0x137dd286dcedcad6 1.356 1.372073 84768 0 PASS
105 -713963806 floating-islands clang19-off 12 27 8 16002 64.398438 74.308594 -120.453125 0xd590c16395cc515f 0x3a62d63b76bdd260 0x9424147669e1808f 0x137dd286dcedcad6 0.676 0.703891 297840 0 PASS
106 -713963806 floating-islands clang19-on 1 27 8 16002 64.398438 74.308594 -120.453125 0xd590c16395cc515f 0x3a62d63b76bdd260 0x9424147669e1808f 0x137dd286dcedcad6 1.360 1.376357 84572 0 PASS
107 -713963806 floating-islands clang19-on 12 27 8 16002 64.398438 74.308594 -120.453125 0xd590c16395cc515f 0x3a62d63b76bdd260 0x9424147669e1808f 0x137dd286dcedcad6 0.655 0.682658 297928 0 PASS
108 -713963806 floating-islands gcc14-default 1 27 8 16002 64.398438 74.308594 -120.453125 0xd590c16395cc515f 0x3a62d63b76bdd260 0x9424147669e1808f 0x137dd286dcedcad6 1.293 1.309713 85500 0 PASS
109 -713963806 floating-islands gcc14-default 12 27 8 16002 64.398438 74.308594 -120.453125 0xd590c16395cc515f 0x3a62d63b76bdd260 0x9424147669e1808f 0x137dd286dcedcad6 0.656 0.682912 298628 0 PASS
110 -621039221 surface-world clang19-off 1 27 17 30168 0.000000 -140.000000 -2015.613281 0xa27c25107de22a4d 0xde2ffe789eb7fb05 0x966dae7a483679d3 0xf608770036c256a5 0.195 0.211023 85856 0 PASS
111 -621039221 surface-world clang19-off 12 27 17 30168 0.000000 -140.000000 -2015.613281 0xa27c25107de22a4d 0xde2ffe789eb7fb05 0x966dae7a483679d3 0xf608770036c256a5 0.426 0.453981 301240 0 PASS
112 -621039221 surface-world clang19-on 1 27 17 30168 0.000000 -140.000000 -2015.613281 0xa27c25107de22a4d 0xde2ffe789eb7fb05 0x966dae7a483679d3 0xf608770036c256a5 0.192 0.208197 86544 0 PASS
113 -621039221 surface-world clang19-on 12 27 17 30168 0.000000 -140.000000 -2015.613281 0xa27c25107de22a4d 0xde2ffe789eb7fb05 0x966dae7a483679d3 0xf608770036c256a5 0.427 0.454462 301016 0 PASS
114 -621039221 surface-world gcc14-default 1 27 17 30168 0.000000 -140.000000 -2015.613281 0xa27c25107de22a4d 0xde2ffe789eb7fb05 0x966dae7a483679d3 0xf608770036c256a5 0.194 0.212277 86740 0 PASS
115 -621039221 surface-world gcc14-default 12 27 17 30168 0.000000 -140.000000 -2015.613281 0xa27c25107de22a4d 0xde2ffe789eb7fb05 0x966dae7a483679d3 0xf608770036c256a5 0.407 0.437082 301508 0 PASS
116 -621039221 floating-islands clang19-off 1 27 15 46224 0.000000 -18.796875 -116.769531 0x8bf4ceae8c1ddbf6 0x61557967c37529fe 0xbe41280640aaac59 0xd511ae5cd4a47551 1.622 1.638054 87236 0 PASS
117 -621039221 floating-islands clang19-off 12 27 15 46224 0.000000 -18.796875 -116.769531 0x8bf4ceae8c1ddbf6 0x61557967c37529fe 0xbe41280640aaac59 0xd511ae5cd4a47551 0.688 0.715350 304400 0 PASS
118 -621039221 floating-islands clang19-on 1 27 15 46224 0.000000 -18.796875 -116.769531 0x8bf4ceae8c1ddbf6 0x61557967c37529fe 0xbe41280640aaac59 0xd511ae5cd4a47551 1.623 1.638541 87444 0 PASS
119 -621039221 floating-islands clang19-on 12 27 15 46224 0.000000 -18.796875 -116.769531 0x8bf4ceae8c1ddbf6 0x61557967c37529fe 0xbe41280640aaac59 0xd511ae5cd4a47551 0.717 0.744065 303692 0 PASS
120 -621039221 floating-islands gcc14-default 1 27 15 46224 0.000000 -18.796875 -116.769531 0x8bf4ceae8c1ddbf6 0x61557967c37529fe 0xbe41280640aaac59 0xd511ae5cd4a47551 1.757 1.775436 87644 0 PASS
121 -621039221 floating-islands gcc14-default 12 27 15 46224 0.000000 -18.796875 -116.769531 0x8bf4ceae8c1ddbf6 0x61557967c37529fe 0xbe41280640aaac59 0xd511ae5cd4a47551 0.731 0.760059 304508 0 PASS
122 -474448608 surface-world clang19-off 1 27 11 28424 0.000000 -140.000000 -2020.160156 0x0d40ad842a0123ea 0x273fb800c1246cac 0x7a8c602b445dc956 0xd0584f94b9e78e65 0.169 0.185724 84116 0 PASS
123 -474448608 surface-world clang19-off 12 27 11 28424 0.000000 -140.000000 -2020.160156 0x0d40ad842a0123ea 0x273fb800c1246cac 0x7a8c602b445dc956 0xd0584f94b9e78e65 0.407 0.433876 297484 0 PASS
124 -474448608 surface-world clang19-on 1 27 11 28424 0.000000 -140.000000 -2020.160156 0x0d40ad842a0123ea 0x273fb800c1246cac 0x7a8c602b445dc956 0xd0584f94b9e78e65 0.171 0.188006 84236 0 PASS
125 -474448608 surface-world clang19-on 12 27 11 28424 0.000000 -140.000000 -2020.160156 0x0d40ad842a0123ea 0x273fb800c1246cac 0x7a8c602b445dc956 0xd0584f94b9e78e65 0.435 0.461874 296040 0 PASS
126 -474448608 surface-world gcc14-default 1 27 11 28424 0.000000 -140.000000 -2020.160156 0x0d40ad842a0123ea 0x273fb800c1246cac 0x7a8c602b445dc956 0xd0584f94b9e78e65 0.165 0.180445 84884 0 PASS
127 -474448608 surface-world gcc14-default 12 27 11 28424 0.000000 -140.000000 -2020.160156 0x0d40ad842a0123ea 0x273fb800c1246cac 0x7a8c602b445dc956 0xd0584f94b9e78e65 0.426 0.453272 298176 0 PASS
128 -474448608 floating-islands clang19-off 1 27 12 26122 -39.199219 20.921875 -121.671875 0x2a634b2a3d2e38ef 0x52d2036bf1406614 0x0f3ab05afb9043d4 0x47b6e01bb7fbb7ba 1.629 1.645685 86612 0 PASS
129 -474448608 floating-islands clang19-off 12 27 12 26122 -39.199219 20.921875 -121.671875 0x2a634b2a3d2e38ef 0x52d2036bf1406614 0x0f3ab05afb9043d4 0x47b6e01bb7fbb7ba 0.726 0.754007 301436 0 PASS
130 -474448608 floating-islands clang19-on 1 27 12 26122 -39.199219 20.921875 -121.671875 0x2a634b2a3d2e38ef 0x52d2036bf1406614 0x0f3ab05afb9043d4 0x47b6e01bb7fbb7ba 1.622 1.638207 86372 0 PASS
131 -474448608 floating-islands clang19-on 12 27 12 26122 -39.199219 20.921875 -121.671875 0x2a634b2a3d2e38ef 0x52d2036bf1406614 0x0f3ab05afb9043d4 0x47b6e01bb7fbb7ba 0.718 0.747095 301408 0 PASS
132 -474448608 floating-islands gcc14-default 1 27 12 26122 -39.199219 20.921875 -121.671875 0x2a634b2a3d2e38ef 0x52d2036bf1406614 0x0f3ab05afb9043d4 0x47b6e01bb7fbb7ba 1.768 1.787964 87120 0 PASS
133 -474448608 floating-islands gcc14-default 12 27 12 26122 -39.199219 20.921875 -121.671875 0x2a634b2a3d2e38ef 0x52d2036bf1406614 0x0f3ab05afb9043d4 0x47b6e01bb7fbb7ba 0.743 0.770994 301472 0 PASS
134 -432690581 surface-world clang19-off 1 27 16 44640 0.000000 -140.000000 -1699.710938 0x3a23c958501ee719 0x45e154a2ee8b0f36 0x9077f2c785e84257 0x14d8bfb36426cbc5 0.306 0.322544 84304 0 PASS
135 -432690581 surface-world clang19-off 12 27 16 44640 0.000000 -140.000000 -1699.710938 0x3a23c958501ee719 0x45e154a2ee8b0f36 0x9077f2c785e84257 0x14d8bfb36426cbc5 0.459 0.485418 300580 0 PASS
136 -432690581 surface-world clang19-on 1 27 16 44640 0.000000 -140.000000 -1699.710938 0x3a23c958501ee719 0x45e154a2ee8b0f36 0x9077f2c785e84257 0x14d8bfb36426cbc5 0.306 0.321647 84076 0 PASS
137 -432690581 surface-world clang19-on 12 27 16 44640 0.000000 -140.000000 -1699.710938 0x3a23c958501ee719 0x45e154a2ee8b0f36 0x9077f2c785e84257 0x14d8bfb36426cbc5 0.474 0.502246 300440 0 PASS
138 -432690581 surface-world gcc14-default 1 27 16 44640 0.000000 -140.000000 -1699.710938 0x3a23c958501ee719 0x45e154a2ee8b0f36 0x9077f2c785e84257 0x14d8bfb36426cbc5 0.305 0.321094 85004 0 PASS
139 -432690581 surface-world gcc14-default 12 27 16 44640 0.000000 -140.000000 -1699.710938 0x3a23c958501ee719 0x45e154a2ee8b0f36 0x9077f2c785e84257 0x14d8bfb36426cbc5 0.479 0.507033 301668 0 PASS
140 -432690581 floating-islands clang19-off 1 27 7 20532 -39.199219 16.421875 -114.292969 0xd8b65942bf1c005c 0xe6557b8cadfb3356 0x446eeeb1e1fec3de 0x829b06ef76e4306d 1.352 1.368398 86148 0 PASS
141 -432690581 floating-islands clang19-off 12 27 7 20532 -39.199219 16.421875 -114.292969 0xd8b65942bf1c005c 0xe6557b8cadfb3356 0x446eeeb1e1fec3de 0x829b06ef76e4306d 0.661 0.690096 300352 0 PASS
142 -432690581 floating-islands clang19-on 1 27 7 20532 -39.199219 16.421875 -114.292969 0xd8b65942bf1c005c 0xe6557b8cadfb3356 0x446eeeb1e1fec3de 0x829b06ef76e4306d 1.354 1.371146 86172 0 PASS
143 -432690581 floating-islands clang19-on 12 27 7 20532 -39.199219 16.421875 -114.292969 0xd8b65942bf1c005c 0xe6557b8cadfb3356 0x446eeeb1e1fec3de 0x829b06ef76e4306d 0.657 0.685687 300432 0 PASS
144 -432690581 floating-islands gcc14-default 1 27 7 20532 -39.199219 16.421875 -114.292969 0xd8b65942bf1c005c 0xe6557b8cadfb3356 0x446eeeb1e1fec3de 0x829b06ef76e4306d 1.460 1.475496 86412 0 PASS
145 -432690581 floating-islands gcc14-default 12 27 7 20532 -39.199219 16.421875 -114.292969 0xd8b65942bf1c005c 0xe6557b8cadfb3356 0x446eeeb1e1fec3de 0x829b06ef76e4306d 0.665 0.692459 301076 0 PASS
146 -380556572 surface-world clang19-off 1 27 15 27832 0.000000 -140.000000 -2015.980469 0x54c47dd125294a9d 0x6e95e2a4fb185b89 0xdf1ac7f070338e53 0xe8b65412d19b0872 0.207 0.221590 85812 0 PASS
147 -380556572 surface-world clang19-off 12 27 15 27832 0.000000 -140.000000 -2015.980469 0x54c47dd125294a9d 0x6e95e2a4fb185b89 0xdf1ac7f070338e53 0xe8b65412d19b0872 0.437 0.466566 300296 0 PASS
148 -380556572 surface-world clang19-on 1 27 15 27832 0.000000 -140.000000 -2015.980469 0x54c47dd125294a9d 0x6e95e2a4fb185b89 0xdf1ac7f070338e53 0xe8b65412d19b0872 0.202 0.218609 85576 0 PASS
149 -380556572 surface-world clang19-on 12 27 15 27832 0.000000 -140.000000 -2015.980469 0x54c47dd125294a9d 0x6e95e2a4fb185b89 0xdf1ac7f070338e53 0xe8b65412d19b0872 0.440 0.468031 300284 0 PASS
150 -380556572 surface-world gcc14-default 1 27 15 27832 0.000000 -140.000000 -2015.980469 0x54c47dd125294a9d 0x6e95e2a4fb185b89 0xdf1ac7f070338e53 0xe8b65412d19b0872 0.190 0.205873 86136 0 PASS
151 -380556572 surface-world gcc14-default 12 27 15 27832 0.000000 -140.000000 -2015.980469 0x54c47dd125294a9d 0x6e95e2a4fb185b89 0xdf1ac7f070338e53 0xe8b65412d19b0872 0.432 0.460376 300688 0 PASS
152 -380556572 floating-islands clang19-off 1 27 10 25334 39.199219 17.386719 -117.285156 0x118f50002e1af1b1 0x57d82fed86d7545c 0xe6196a35a7e64fb8 0x094fe80cdf7fda78 0.839 0.855823 86260 0 PASS
153 -380556572 floating-islands clang19-off 12 27 10 25334 39.199219 17.386719 -117.285156 0x118f50002e1af1b1 0x57d82fed86d7545c 0xe6196a35a7e64fb8 0x094fe80cdf7fda78 0.572 0.600560 301428 0 PASS
154 -380556572 floating-islands clang19-on 1 27 10 25334 39.199219 17.386719 -117.285156 0x118f50002e1af1b1 0x57d82fed86d7545c 0xe6196a35a7e64fb8 0x094fe80cdf7fda78 0.875 0.890833 86184 0 PASS
155 -380556572 floating-islands clang19-on 12 27 10 25334 39.199219 17.386719 -117.285156 0x118f50002e1af1b1 0x57d82fed86d7545c 0xe6196a35a7e64fb8 0x094fe80cdf7fda78 0.551 0.578834 300960 0 PASS
156 -380556572 floating-islands gcc14-default 1 27 10 25334 39.199219 17.386719 -117.285156 0x118f50002e1af1b1 0x57d82fed86d7545c 0xe6196a35a7e64fb8 0x094fe80cdf7fda78 0.916 0.932667 86836 0 PASS
157 -380556572 floating-islands gcc14-default 12 27 10 25334 39.199219 17.386719 -117.285156 0x118f50002e1af1b1 0x57d82fed86d7545c 0xe6196a35a7e64fb8 0x094fe80cdf7fda78 0.606 0.635544 301708 0 PASS
158 -238925630 surface-world clang19-off 1 27 9 26908 0.000000 -140.000000 -2021.289062 0x01debb25b2642a4d 0xd316a4d6bbbdceee 0xba64591c42277c82 0x80e23990f3cb20b9 0.163 0.178003 84112 0 PASS
159 -238925630 surface-world clang19-off 12 27 9 26908 0.000000 -140.000000 -2021.289062 0x01debb25b2642a4d 0xd316a4d6bbbdceee 0xba64591c42277c82 0x80e23990f3cb20b9 0.405 0.433901 294484 0 PASS
160 -238925630 surface-world clang19-on 1 27 9 26908 0.000000 -140.000000 -2021.289062 0x01debb25b2642a4d 0xd316a4d6bbbdceee 0xba64591c42277c82 0x80e23990f3cb20b9 0.155 0.170979 84116 0 PASS
161 -238925630 surface-world clang19-on 12 27 9 26908 0.000000 -140.000000 -2021.289062 0x01debb25b2642a4d 0xd316a4d6bbbdceee 0xba64591c42277c82 0x80e23990f3cb20b9 0.424 0.450283 294552 0 PASS
162 -238925630 surface-world gcc14-default 1 27 9 26908 0.000000 -140.000000 -2021.289062 0x01debb25b2642a4d 0xd316a4d6bbbdceee 0xba64591c42277c82 0x80e23990f3cb20b9 0.157 0.173793 84632 0 PASS
163 -238925630 surface-world gcc14-default 12 27 9 26908 0.000000 -140.000000 -2021.289062 0x01debb25b2642a4d 0xd316a4d6bbbdceee 0xba64591c42277c82 0x80e23990f3cb20b9 0.418 0.444259 295140 0 PASS
164 -238925630 floating-islands clang19-off 1 27 10 20680 -39.199219 16.394531 -123.812500 0x36a07bf8d4383533 0x12f59de7f06e5270 0x327832e51af1db70 0xff0a971f18b6b590 2.096 2.113022 86240 0 PASS
165 -238925630 floating-islands clang19-off 12 27 10 20680 -39.199219 16.394531 -123.812500 0x36a07bf8d4383533 0x12f59de7f06e5270 0x327832e51af1db70 0xff0a971f18b6b590 0.812 0.839647 299904 0 PASS
166 -238925630 floating-islands clang19-on 1 27 10 20680 -39.199219 16.394531 -123.812500 0x36a07bf8d4383533 0x12f59de7f06e5270 0x327832e51af1db70 0xff0a971f18b6b590 2.107 2.123614 86584 0 PASS
167 -238925630 floating-islands clang19-on 12 27 10 20680 -39.199219 16.394531 -123.812500 0x36a07bf8d4383533 0x12f59de7f06e5270 0x327832e51af1db70 0xff0a971f18b6b590 0.795 0.823151 299740 0 PASS
168 -238925630 floating-islands gcc14-default 1 27 10 20680 -39.199219 16.394531 -123.812500 0x36a07bf8d4383533 0x12f59de7f06e5270 0x327832e51af1db70 0xff0a971f18b6b590 2.122 2.139698 87080 0 PASS
169 -238925630 floating-islands gcc14-default 12 27 10 20680 -39.199219 16.394531 -123.812500 0x36a07bf8d4383533 0x12f59de7f06e5270 0x327832e51af1db70 0xff0a971f18b6b590 0.807 0.834762 300372 0 PASS
170 -216679974 surface-world clang19-off 1 27 9 26538 0.000000 -140.000000 -2025.835938 0x04339f7c537f8920 0xb6d8dab4a5cd82ca 0x5bdc85d7f66eed92 0xac3b586f9be3e44e 0.168 0.185930 86460 0 PASS
171 -216679974 surface-world clang19-off 12 27 9 26538 0.000000 -140.000000 -2025.835938 0x04339f7c537f8920 0xb6d8dab4a5cd82ca 0x5bdc85d7f66eed92 0xac3b586f9be3e44e 0.408 0.433793 296948 0 PASS
172 -216679974 surface-world clang19-on 1 27 9 26538 0.000000 -140.000000 -2025.835938 0x04339f7c537f8920 0xb6d8dab4a5cd82ca 0x5bdc85d7f66eed92 0xac3b586f9be3e44e 0.160 0.176766 86712 0 PASS
173 -216679974 surface-world clang19-on 12 27 9 26538 0.000000 -140.000000 -2025.835938 0x04339f7c537f8920 0xb6d8dab4a5cd82ca 0x5bdc85d7f66eed92 0xac3b586f9be3e44e 0.426 0.453535 296576 0 PASS
174 -216679974 surface-world gcc14-default 1 27 9 26538 0.000000 -140.000000 -2025.835938 0x04339f7c537f8920 0xb6d8dab4a5cd82ca 0x5bdc85d7f66eed92 0xac3b586f9be3e44e 0.156 0.172641 87192 0 PASS
175 -216679974 surface-world gcc14-default 12 27 9 26538 0.000000 -140.000000 -2025.835938 0x04339f7c537f8920 0xb6d8dab4a5cd82ca 0x5bdc85d7f66eed92 0xac3b586f9be3e44e 0.431 0.459265 297424 0 PASS
176 -216679974 floating-islands clang19-off 1 27 9 25284 39.199219 20.230469 -108.953125 0x79bb86763243b67e 0x7fd748d3021d506d 0x83442fd7561cbb4e 0x5a36191d75130d85 1.202 1.219265 88692 0 PASS
177 -216679974 floating-islands clang19-off 12 27 9 25284 39.199219 20.230469 -108.953125 0x79bb86763243b67e 0x7fd748d3021d506d 0x83442fd7561cbb4e 0x5a36191d75130d85 0.652 0.679940 303236 0 PASS
178 -216679974 floating-islands clang19-on 1 27 9 25284 39.199219 20.230469 -108.953125 0x79bb86763243b67e 0x7fd748d3021d506d 0x83442fd7561cbb4e 0x5a36191d75130d85 1.221 1.237304 88612 0 PASS
179 -216679974 floating-islands clang19-on 12 27 9 25284 39.199219 20.230469 -108.953125 0x79bb86763243b67e 0x7fd748d3021d506d 0x83442fd7561cbb4e 0x5a36191d75130d85 0.613 0.640836 303412 0 PASS
180 -216679974 floating-islands gcc14-default 1 27 9 25284 39.199219 20.230469 -108.953125 0x79bb86763243b67e 0x7fd748d3021d506d 0x83442fd7561cbb4e 0x5a36191d75130d85 1.322 1.339480 89104 0 PASS
181 -216679974 floating-islands gcc14-default 12 27 9 25284 39.199219 20.230469 -108.953125 0x79bb86763243b67e 0x7fd748d3021d506d 0x83442fd7561cbb4e 0x5a36191d75130d85 0.655 0.683872 303612 0 PASS
182 -133096164 surface-world clang19-off 1 27 9 26182 0.000000 -140.000000 -2023.140625 0x1dadb5c6440181c0 0x4681d673371781ba 0x7b8f2bafde1628a9 0xf8f07e5a6d4f38f9 0.169 0.184384 85324 0 PASS
183 -133096164 surface-world clang19-off 12 27 9 26182 0.000000 -140.000000 -2023.140625 0x1dadb5c6440181c0 0x4681d673371781ba 0x7b8f2bafde1628a9 0xf8f07e5a6d4f38f9 0.417 0.443885 295568 0 PASS
184 -133096164 surface-world clang19-on 1 27 9 26182 0.000000 -140.000000 -2023.140625 0x1dadb5c6440181c0 0x4681d673371781ba 0x7b8f2bafde1628a9 0xf8f07e5a6d4f38f9 0.170 0.186315 85648 0 PASS
185 -133096164 surface-world clang19-on 12 27 9 26182 0.000000 -140.000000 -2023.140625 0x1dadb5c6440181c0 0x4681d673371781ba 0x7b8f2bafde1628a9 0xf8f07e5a6d4f38f9 0.429 0.457985 295652 0 PASS
186 -133096164 surface-world gcc14-default 1 27 9 26182 0.000000 -140.000000 -2023.140625 0x1dadb5c6440181c0 0x4681d673371781ba 0x7b8f2bafde1628a9 0xf8f07e5a6d4f38f9 0.162 0.178058 86036 0 PASS
187 -133096164 surface-world gcc14-default 12 27 9 26182 0.000000 -140.000000 -2023.140625 0x1dadb5c6440181c0 0x4681d673371781ba 0x7b8f2bafde1628a9 0xf8f07e5a6d4f38f9 0.424 0.454505 296144 0 PASS
188 -133096164 floating-islands clang19-off 1 27 11 26248 -39.199219 16.050781 -118.000000 0xad7be7cd6b0dbffc 0x06d2caf87f019f22 0xbede324e7af07e61 0xf2eff51f24bf458a 0.872 0.891001 85524 0 PASS
189 -133096164 floating-islands clang19-off 12 27 11 26248 -39.199219 16.050781 -118.000000 0xad7be7cd6b0dbffc 0x06d2caf87f019f22 0xbede324e7af07e61 0xf2eff51f24bf458a 0.563 0.589920 300908 0 PASS
190 -133096164 floating-islands clang19-on 1 27 11 26248 -39.199219 16.050781 -118.000000 0xad7be7cd6b0dbffc 0x06d2caf87f019f22 0xbede324e7af07e61 0xf2eff51f24bf458a 0.877 0.892147 85604 0 PASS
191 -133096164 floating-islands clang19-on 12 27 11 26248 -39.199219 16.050781 -118.000000 0xad7be7cd6b0dbffc 0x06d2caf87f019f22 0xbede324e7af07e61 0xf2eff51f24bf458a 0.561 0.587310 300416 0 PASS
192 -133096164 floating-islands gcc14-default 1 27 11 26248 -39.199219 16.050781 -118.000000 0xad7be7cd6b0dbffc 0x06d2caf87f019f22 0xbede324e7af07e61 0xf2eff51f24bf458a 0.936 0.951685 86128 0 PASS
193 -133096164 floating-islands gcc14-default 12 27 11 26248 -39.199219 16.050781 -118.000000 0xad7be7cd6b0dbffc 0x06d2caf87f019f22 0xbede324e7af07e61 0xf2eff51f24bf458a 0.581 0.608952 301120 0 PASS
194 -112366806 surface-world clang19-off 1 27 16 46567 0.000000 -140.000000 -1699.476562 0x7aafaa55fce58f77 0x84c7d73393ccdb09 0x46a53de4a9e7617c 0xc79fcc56dd0181c2 0.324 0.340848 85804 0 PASS
195 -112366806 surface-world clang19-off 12 27 16 46567 0.000000 -140.000000 -1699.476562 0x7aafaa55fce58f77 0x84c7d73393ccdb09 0x46a53de4a9e7617c 0xc79fcc56dd0181c2 0.487 0.514033 302296 0 PASS
196 -112366806 surface-world clang19-on 1 27 16 46567 0.000000 -140.000000 -1699.476562 0x7aafaa55fce58f77 0x84c7d73393ccdb09 0x46a53de4a9e7617c 0xc79fcc56dd0181c2 0.326 0.343022 85380 0 PASS
197 -112366806 surface-world clang19-on 12 27 16 46567 0.000000 -140.000000 -1699.476562 0x7aafaa55fce58f77 0x84c7d73393ccdb09 0x46a53de4a9e7617c 0xc79fcc56dd0181c2 0.482 0.509381 302920 0 PASS
198 -112366806 surface-world gcc14-default 1 27 16 46567 0.000000 -140.000000 -1699.476562 0x7aafaa55fce58f77 0x84c7d73393ccdb09 0x46a53de4a9e7617c 0xc79fcc56dd0181c2 0.308 0.323509 86516 0 PASS
199 -112366806 surface-world gcc14-default 12 27 16 46567 0.000000 -140.000000 -1699.476562 0x7aafaa55fce58f77 0x84c7d73393ccdb09 0x46a53de4a9e7617c 0xc79fcc56dd0181c2 0.480 0.507907 301052 0 PASS
200 -112366806 floating-islands clang19-off 1 27 9 21148 39.199219 16.867188 -114.605469 0xda065c33dc944d23 0x3c27d1ee8688fec9 0xa497259af00952cf 0x8697ac7f0567f069 1.266 1.282382 85796 0 PASS
201 -112366806 floating-islands clang19-off 12 27 9 21148 39.199219 16.867188 -114.605469 0xda065c33dc944d23 0x3c27d1ee8688fec9 0xa497259af00952cf 0x8697ac7f0567f069 0.681 0.717905 299852 0 PASS
202 -112366806 floating-islands clang19-on 1 27 9 21148 39.199219 16.867188 -114.605469 0xda065c33dc944d23 0x3c27d1ee8688fec9 0xa497259af00952cf 0x8697ac7f0567f069 1.340 1.364175 85696 0 PASS
203 -112366806 floating-islands clang19-on 12 27 9 21148 39.199219 16.867188 -114.605469 0xda065c33dc944d23 0x3c27d1ee8688fec9 0xa497259af00952cf 0x8697ac7f0567f069 0.705 0.732861 299840 0 PASS
204 -112366806 floating-islands gcc14-default 1 27 9 21148 39.199219 16.867188 -114.605469 0xda065c33dc944d23 0x3c27d1ee8688fec9 0xa497259af00952cf 0x8697ac7f0567f069 1.379 1.395616 86172 0 PASS
205 -112366806 floating-islands gcc14-default 12 27 9 21148 39.199219 16.867188 -114.605469 0xda065c33dc944d23 0x3c27d1ee8688fec9 0xa497259af00952cf 0x8697ac7f0567f069 0.744 0.770938 300416 0 PASS
206 0 surface-world clang19-off 1 27 9 27910 0.000000 -140.000000 -2003.089844 0x2339a02328c5ffa6 0x83d31e15bf9161b0 0xc056f0c0987d79b6 0x435c44ce6ca8e4ea 0.180 0.198233 86824 0 PASS
207 0 surface-world clang19-off 12 27 9 27910 0.000000 -140.000000 -2003.089844 0x2339a02328c5ffa6 0x83d31e15bf9161b0 0xc056f0c0987d79b6 0x435c44ce6ca8e4ea 0.422 0.449664 297060 0 PASS
208 0 surface-world clang19-on 1 27 9 27910 0.000000 -140.000000 -2003.089844 0x2339a02328c5ffa6 0x83d31e15bf9161b0 0xc056f0c0987d79b6 0x435c44ce6ca8e4ea 0.173 0.188744 86728 0 PASS
209 0 surface-world clang19-on 12 27 9 27910 0.000000 -140.000000 -2003.089844 0x2339a02328c5ffa6 0x83d31e15bf9161b0 0xc056f0c0987d79b6 0x435c44ce6ca8e4ea 0.450 0.477889 296820 0 PASS
210 0 surface-world gcc14-default 1 27 9 27910 0.000000 -140.000000 -2003.089844 0x2339a02328c5ffa6 0x83d31e15bf9161b0 0xc056f0c0987d79b6 0x435c44ce6ca8e4ea 0.165 0.181852 87064 0 PASS
211 0 surface-world gcc14-default 12 27 9 27910 0.000000 -140.000000 -2003.089844 0x2339a02328c5ffa6 0x83d31e15bf9161b0 0xc056f0c0987d79b6 0x435c44ce6ca8e4ea 0.435 0.462262 297640 0 PASS
212 0 floating-islands clang19-off 1 27 9 20740 -25.199219 -76.226562 -105.089844 0x7fd1e3389642e6f6 0x577e52a5ba8d96be 0x7c6ffe9f5bbbb450 0xb4d308de116f4657 1.761 1.778352 86204 0 PASS
213 0 floating-islands clang19-off 12 27 9 20740 -25.199219 -76.226562 -105.089844 0x7fd1e3389642e6f6 0x577e52a5ba8d96be 0x7c6ffe9f5bbbb450 0xb4d308de116f4657 0.768 0.794881 299068 0 PASS
214 0 floating-islands clang19-on 1 27 9 20740 -25.199219 -76.226562 -105.089844 0x7fd1e3389642e6f6 0x577e52a5ba8d96be 0x7c6ffe9f5bbbb450 0xb4d308de116f4657 1.765 1.781702 86056 0 PASS
215 0 floating-islands clang19-on 12 27 9 20740 -25.199219 -76.226562 -105.089844 0x7fd1e3389642e6f6 0x577e52a5ba8d96be 0x7c6ffe9f5bbbb450 0xb4d308de116f4657 0.765 0.792583 298772 0 PASS
216 0 floating-islands gcc14-default 1 27 9 20740 -25.199219 -76.226562 -105.089844 0x7fd1e3389642e6f6 0x577e52a5ba8d96be 0x7c6ffe9f5bbbb450 0xb4d308de116f4657 1.894 1.910737 86536 0 PASS
217 0 floating-islands gcc14-default 12 27 9 20740 -25.199219 -76.226562 -105.089844 0x7fd1e3389642e6f6 0x577e52a5ba8d96be 0x7c6ffe9f5bbbb450 0xb4d308de116f4657 0.802 0.828791 299460 0 PASS
218 5808593 surface-world clang19-off 1 27 14 29050 0.000000 -140.000000 -2014.406250 0x355972d90ab29593 0x563daf944391ab7c 0x8804eebac2acd898 0xc2b049b4f6426af0 0.209 0.225170 84472 0 PASS
219 5808593 surface-world clang19-off 12 27 14 29050 0.000000 -140.000000 -2014.406250 0x355972d90ab29593 0x563daf944391ab7c 0x8804eebac2acd898 0xc2b049b4f6426af0 0.440 0.467263 299048 0 PASS
220 5808593 surface-world clang19-on 1 27 14 29050 0.000000 -140.000000 -2014.406250 0x355972d90ab29593 0x563daf944391ab7c 0x8804eebac2acd898 0xc2b049b4f6426af0 0.214 0.230107 84720 0 PASS
221 5808593 surface-world clang19-on 12 27 14 29050 0.000000 -140.000000 -2014.406250 0x355972d90ab29593 0x563daf944391ab7c 0x8804eebac2acd898 0xc2b049b4f6426af0 0.450 0.477642 299356 0 PASS
222 5808593 surface-world gcc14-default 1 27 14 29050 0.000000 -140.000000 -2014.406250 0x355972d90ab29593 0x563daf944391ab7c 0x8804eebac2acd898 0xc2b049b4f6426af0 0.206 0.223073 85136 0 PASS
223 5808593 surface-world gcc14-default 12 27 14 29050 0.000000 -140.000000 -2014.406250 0x355972d90ab29593 0x563daf944391ab7c 0x8804eebac2acd898 0xc2b049b4f6426af0 0.441 0.468922 299624 0 PASS
224 5808593 floating-islands clang19-off 1 27 10 21000 39.199219 16.003906 -114.574219 0xb96bffb27bc457e0 0x1f867a2add682123 0xfd4c94fd6f9b5863 0x82dc1a7add5ea530 0.978 0.993595 85604 0 PASS
225 5808593 floating-islands clang19-off 12 27 10 21000 39.199219 16.003906 -114.574219 0xb96bffb27bc457e0 0x1f867a2add682123 0xfd4c94fd6f9b5863 0x82dc1a7add5ea530 0.587 0.614676 299336 0 PASS
226 5808593 floating-islands clang19-on 1 27 10 21000 39.199219 16.003906 -114.574219 0xb96bffb27bc457e0 0x1f867a2add682123 0xfd4c94fd6f9b5863 0x82dc1a7add5ea530 0.972 0.987363 85032 0 PASS
227 5808593 floating-islands clang19-on 12 27 10 21000 39.199219 16.003906 -114.574219 0xb96bffb27bc457e0 0x1f867a2add682123 0xfd4c94fd6f9b5863 0x82dc1a7add5ea530 0.607 0.635950 299516 0 PASS
228 5808593 floating-islands gcc14-default 1 27 10 21000 39.199219 16.003906 -114.574219 0xb96bffb27bc457e0 0x1f867a2add682123 0xfd4c94fd6f9b5863 0x82dc1a7add5ea530 1.060 1.076946 85540 0 PASS
229 5808593 floating-islands gcc14-default 12 27 10 21000 39.199219 16.003906 -114.574219 0xb96bffb27bc457e0 0x1f867a2add682123 0xfd4c94fd6f9b5863 0x82dc1a7add5ea530 0.631 0.659995 299816 0 PASS
230 28573228 surface-world clang19-off 1 27 13 27054 0.000000 -140.000000 -2016.695312 0x57cb2fe09976dc54 0x35ac4f38b432e8b7 0x7ed7b8d28bbb4ae8 0xe9bf4ba938198d73 0.183 0.198431 84548 0 PASS
231 28573228 surface-world clang19-off 12 27 13 27054 0.000000 -140.000000 -2016.695312 0x57cb2fe09976dc54 0x35ac4f38b432e8b7 0x7ed7b8d28bbb4ae8 0xe9bf4ba938198d73 0.413 0.440062 299560 0 PASS
232 28573228 surface-world clang19-on 1 27 13 27054 0.000000 -140.000000 -2016.695312 0x57cb2fe09976dc54 0x35ac4f38b432e8b7 0x7ed7b8d28bbb4ae8 0xe9bf4ba938198d73 0.188 0.203450 84968 0 PASS
233 28573228 surface-world clang19-on 12 27 13 27054 0.000000 -140.000000 -2016.695312 0x57cb2fe09976dc54 0x35ac4f38b432e8b7 0x7ed7b8d28bbb4ae8 0xe9bf4ba938198d73 0.409 0.435356 299552 0 PASS
234 28573228 surface-world gcc14-default 1 27 13 27054 0.000000 -140.000000 -2016.695312 0x57cb2fe09976dc54 0x35ac4f38b432e8b7 0x7ed7b8d28bbb4ae8 0xe9bf4ba938198d73 0.185 0.200823 85508 0 PASS
235 28573228 surface-world gcc14-default 12 27 13 27054 0.000000 -140.000000 -2016.695312 0x57cb2fe09976dc54 0x35ac4f38b432e8b7 0x7ed7b8d28bbb4ae8 0xe9bf4ba938198d73 0.420 0.448033 299724 0 PASS
236 28573228 floating-islands clang19-off 1 27 12 32456 0.000000 -18.683594 -116.187500 0x25ed5f499f9bf7ab 0x1c8e67c20374b473 0x786447fa7fb09cab 0x244fb7a45dc74437 1.396 1.413299 85492 0 PASS
237 28573228 floating-islands clang19-off 12 27 12 32456 0.000000 -18.683594 -116.187500 0x25ed5f499f9bf7ab 0x1c8e67c20374b473 0x786447fa7fb09cab 0x244fb7a45dc74437 0.693 0.719023 300784 0 PASS
238 28573228 floating-islands clang19-on 1 27 12 32456 0.000000 -18.683594 -116.187500 0x25ed5f499f9bf7ab 0x1c8e67c20374b473 0x786447fa7fb09cab 0x244fb7a45dc74437 1.354 1.373140 84808 0 PASS
239 28573228 floating-islands clang19-on 12 27 12 32456 0.000000 -18.683594 -116.187500 0x25ed5f499f9bf7ab 0x1c8e67c20374b473 0x786447fa7fb09cab 0x244fb7a45dc74437 0.663 0.689391 300568 0 PASS
240 28573228 floating-islands gcc14-default 1 27 12 32456 0.000000 -18.683594 -116.187500 0x25ed5f499f9bf7ab 0x1c8e67c20374b473 0x786447fa7fb09cab 0x244fb7a45dc74437 1.544 1.560291 85548 0 PASS
241 28573228 floating-islands gcc14-default 12 27 12 32456 0.000000 -18.683594 -116.187500 0x25ed5f499f9bf7ab 0x1c8e67c20374b473 0x786447fa7fb09cab 0x244fb7a45dc74437 0.727 0.755835 300920 0 PASS
242 70955227 surface-world clang19-off 1 27 13 29926 0.000000 -140.000000 -2047.484375 0xb205ad43941e41d8 0x722e775c7e0735bc 0x44a33dfc23ec62ed 0x39969012a7375b51 0.192 0.208106 85820 0 PASS
243 70955227 surface-world clang19-off 12 27 13 29926 0.000000 -140.000000 -2047.484375 0xb205ad43941e41d8 0x722e775c7e0735bc 0x44a33dfc23ec62ed 0x39969012a7375b51 0.448 0.476411 300752 0 PASS
244 70955227 surface-world clang19-on 1 27 13 29926 0.000000 -140.000000 -2047.484375 0xb205ad43941e41d8 0x722e775c7e0735bc 0x44a33dfc23ec62ed 0x39969012a7375b51 0.185 0.201218 85544 0 PASS
245 70955227 surface-world clang19-on 12 27 13 29926 0.000000 -140.000000 -2047.484375 0xb205ad43941e41d8 0x722e775c7e0735bc 0x44a33dfc23ec62ed 0x39969012a7375b51 0.429 0.457766 300792 0 PASS
246 70955227 surface-world gcc14-default 1 27 13 29926 0.000000 -140.000000 -2047.484375 0xb205ad43941e41d8 0x722e775c7e0735bc 0x44a33dfc23ec62ed 0x39969012a7375b51 0.183 0.198664 86928 0 PASS
247 70955227 surface-world gcc14-default 12 27 13 29926 0.000000 -140.000000 -2047.484375 0xb205ad43941e41d8 0x722e775c7e0735bc 0x44a33dfc23ec62ed 0x39969012a7375b51 0.438 0.466791 301440 0 PASS
248 70955227 floating-islands clang19-off 1 27 12 17426 -39.199219 18.582031 -121.785156 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23 0x6f301aefdb37973f 0xa38a1c2ec1a3b2f1 1.586 1.602163 87224 0 PASS
249 70955227 floating-islands clang19-off 12 27 12 17426 -39.199219 18.582031 -121.785156 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23 0x6f301aefdb37973f 0xa38a1c2ec1a3b2f1 0.715 0.741331 300680 0 PASS
250 70955227 floating-islands clang19-on 1 27 12 17426 -39.199219 18.582031 -121.785156 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23 0x6f301aefdb37973f 0xa38a1c2ec1a3b2f1 1.601 1.615814 87288 0 PASS
251 70955227 floating-islands clang19-on 12 27 12 17426 -39.199219 18.582031 -121.785156 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23 0x6f301aefdb37973f 0xa38a1c2ec1a3b2f1 0.746 0.774349 301108 0 PASS
252 70955227 floating-islands gcc14-default 1 27 12 17426 -39.199219 18.582031 -121.785156 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23 0x6f301aefdb37973f 0xa38a1c2ec1a3b2f1 1.718 1.733886 87436 0 PASS
253 70955227 floating-islands gcc14-default 12 27 12 17426 -39.199219 18.582031 -121.785156 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23 0x6f301aefdb37973f 0xa38a1c2ec1a3b2f1 0.780 0.806995 301540 0 PASS
254 75274690 surface-world clang19-off 1 27 15 28342 0.000000 -140.000000 -2019.648438 0x84af4380d33164a6 0xa18d6de0f9267e9f 0xe4bcbdc97074b806 0x5d71387401f96959 0.189 0.204204 85448 0 PASS
255 75274690 surface-world clang19-off 12 27 15 28342 0.000000 -140.000000 -2019.648438 0x84af4380d33164a6 0xa18d6de0f9267e9f 0xe4bcbdc97074b806 0x5d71387401f96959 0.445 0.471446 300620 0 PASS
256 75274690 surface-world clang19-on 1 27 15 28342 0.000000 -140.000000 -2019.648438 0x84af4380d33164a6 0xa18d6de0f9267e9f 0xe4bcbdc97074b806 0x5d71387401f96959 0.184 0.200607 85196 0 PASS
257 75274690 surface-world clang19-on 12 27 15 28342 0.000000 -140.000000 -2019.648438 0x84af4380d33164a6 0xa18d6de0f9267e9f 0xe4bcbdc97074b806 0x5d71387401f96959 0.420 0.448852 300344 0 PASS
258 75274690 surface-world gcc14-default 1 27 15 28342 0.000000 -140.000000 -2019.648438 0x84af4380d33164a6 0xa18d6de0f9267e9f 0xe4bcbdc97074b806 0x5d71387401f96959 0.192 0.207839 85924 0 PASS
259 75274690 surface-world gcc14-default 12 27 15 28342 0.000000 -140.000000 -2019.648438 0x84af4380d33164a6 0xa18d6de0f9267e9f 0xe4bcbdc97074b806 0x5d71387401f96959 0.425 0.452205 300748 0 PASS
260 75274690 floating-islands clang19-off 1 27 8 19760 64.398438 72.199219 -121.019531 0x045c98172a573800 0x86618a983d61425d 0x13523110d2e6a9b3 0x6f1ad87b335e3d3e 1.103 1.118954 86812 0 PASS
261 75274690 floating-islands clang19-off 12 27 8 19760 64.398438 72.199219 -121.019531 0x045c98172a573800 0x86618a983d61425d 0x13523110d2e6a9b3 0x6f1ad87b335e3d3e 0.628 0.655461 300972 0 PASS
262 75274690 floating-islands clang19-on 1 27 8 19760 64.398438 72.199219 -121.019531 0x045c98172a573800 0x86618a983d61425d 0x13523110d2e6a9b3 0x6f1ad87b335e3d3e 1.083 1.101596 86924 0 PASS
263 75274690 floating-islands clang19-on 12 27 8 19760 64.398438 72.199219 -121.019531 0x045c98172a573800 0x86618a983d61425d 0x13523110d2e6a9b3 0x6f1ad87b335e3d3e 0.658 0.694786 300572 0 PASS
264 75274690 floating-islands gcc14-default 1 27 8 19760 64.398438 72.199219 -121.019531 0x045c98172a573800 0x86618a983d61425d 0x13523110d2e6a9b3 0x6f1ad87b335e3d3e 1.176 1.192130 87488 0 PASS
265 75274690 floating-islands gcc14-default 12 27 8 19760 64.398438 72.199219 -121.019531 0x045c98172a573800 0x86618a983d61425d 0x13523110d2e6a9b3 0x6f1ad87b335e3d3e 0.653 0.680432 301468 0 PASS
266 81375760 surface-world clang19-off 1 27 18 48305 0.000000 -140.000000 -1894.296875 0x20c34733457b090d 0x9a6b57b63637db1f 0x2005693f7f6d7dcc 0xc5745d7ea096cff0 0.333 0.349470 85188 0 PASS
267 81375760 surface-world clang19-off 12 27 18 48305 0.000000 -140.000000 -1894.296875 0x20c34733457b090d 0x9a6b57b63637db1f 0x2005693f7f6d7dcc 0xc5745d7ea096cff0 0.480 0.508631 302276 0 PASS
268 81375760 surface-world clang19-on 1 27 18 48305 0.000000 -140.000000 -1894.296875 0x20c34733457b090d 0x9a6b57b63637db1f 0x2005693f7f6d7dcc 0xc5745d7ea096cff0 0.331 0.348279 85148 0 PASS
269 81375760 surface-world clang19-on 12 27 18 48305 0.000000 -140.000000 -1894.296875 0x20c34733457b090d 0x9a6b57b63637db1f 0x2005693f7f6d7dcc 0xc5745d7ea096cff0 0.506 0.532790 302092 0 PASS
270 81375760 surface-world gcc14-default 1 27 18 48305 0.000000 -140.000000 -1894.296875 0x20c34733457b090d 0x9a6b57b63637db1f 0x2005693f7f6d7dcc 0xc5745d7ea096cff0 0.340 0.357917 85568 0 PASS
271 81375760 surface-world gcc14-default 12 27 18 48305 0.000000 -140.000000 -1894.296875 0x20c34733457b090d 0x9a6b57b63637db1f 0x2005693f7f6d7dcc 0xc5745d7ea096cff0 0.476 0.502072 302172 0 PASS
272 81375760 floating-islands clang19-off 1 27 12 24146 -39.199219 20.589844 -119.359375 0x69b66261833e4676 0x75e6b0f427e7698a 0xcb222176f7352da7 0x20224eb0a8925b4d 1.592 1.607202 87600 0 PASS
273 81375760 floating-islands clang19-off 12 27 12 24146 -39.199219 20.589844 -119.359375 0x69b66261833e4676 0x75e6b0f427e7698a 0xcb222176f7352da7 0x20224eb0a8925b4d 0.729 0.756249 301856 0 PASS
274 81375760 floating-islands clang19-on 1 27 12 24146 -39.199219 20.589844 -119.359375 0x69b66261833e4676 0x75e6b0f427e7698a 0xcb222176f7352da7 0x20224eb0a8925b4d 1.678 1.694265 87328 0 PASS
275 81375760 floating-islands clang19-on 12 27 12 24146 -39.199219 20.589844 -119.359375 0x69b66261833e4676 0x75e6b0f427e7698a 0xcb222176f7352da7 0x20224eb0a8925b4d 0.746 0.773941 302184 0 PASS
276 81375760 floating-islands gcc14-default 1 27 12 24146 -39.199219 20.589844 -119.359375 0x69b66261833e4676 0x75e6b0f427e7698a 0xcb222176f7352da7 0x20224eb0a8925b4d 1.706 1.723259 87980 0 PASS
277 81375760 floating-islands gcc14-default 12 27 12 24146 -39.199219 20.589844 -119.359375 0x69b66261833e4676 0x75e6b0f427e7698a 0xcb222176f7352da7 0x20224eb0a8925b4d 0.743 0.770492 302508 0 PASS
278 146979566 surface-world clang19-off 1 27 14 31096 0.000000 -140.000000 -2014.601562 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53 0x6f23c17789836934 0x5063630f2a948856 0.242 0.259669 85944 0 PASS
279 146979566 surface-world clang19-off 12 27 14 31096 0.000000 -140.000000 -2014.601562 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53 0x6f23c17789836934 0x5063630f2a948856 0.431 0.458617 301156 0 PASS
280 146979566 surface-world clang19-on 1 27 14 31096 0.000000 -140.000000 -2014.601562 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53 0x6f23c17789836934 0x5063630f2a948856 0.237 0.254081 85952 0 PASS
281 146979566 surface-world clang19-on 12 27 14 31096 0.000000 -140.000000 -2014.601562 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53 0x6f23c17789836934 0x5063630f2a948856 0.428 0.456566 301360 0 PASS
282 146979566 surface-world gcc14-default 1 27 14 31096 0.000000 -140.000000 -2014.601562 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53 0x6f23c17789836934 0x5063630f2a948856 0.245 0.261764 86436 0 PASS
283 146979566 surface-world gcc14-default 12 27 14 31096 0.000000 -140.000000 -2014.601562 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53 0x6f23c17789836934 0x5063630f2a948856 0.453 0.480241 301596 0 PASS
284 146979566 floating-islands clang19-off 1 27 9 22370 39.199219 16.625000 -109.785156 0x93d0d67042bb05d2 0xe7f4981f907e316e 0x98081f3cf86e0b7f 0xa103fc9366460065 1.584 1.600638 87472 0 PASS
285 146979566 floating-islands clang19-off 12 27 9 22370 39.199219 16.625000 -109.785156 0x93d0d67042bb05d2 0xe7f4981f907e316e 0x98081f3cf86e0b7f 0xa103fc9366460065 0.691 0.717956 301644 0 PASS
286 146979566 floating-islands clang19-on 1 27 9 22370 39.199219 16.625000 -109.785156 0x93d0d67042bb05d2 0xe7f4981f907e316e 0x98081f3cf86e0b7f 0xa103fc9366460065 1.645 1.662341 87336 0 PASS
287 146979566 floating-islands clang19-on 12 27 9 22370 39.199219 16.625000 -109.785156 0x93d0d67042bb05d2 0xe7f4981f907e316e 0x98081f3cf86e0b7f 0xa103fc9366460065 0.716 0.744086 301388 0 PASS
288 146979566 floating-islands gcc14-default 1 27 9 22370 39.199219 16.625000 -109.785156 0x93d0d67042bb05d2 0xe7f4981f907e316e 0x98081f3cf86e0b7f 0xa103fc9366460065 1.743 1.760680 87812 0 PASS
289 146979566 floating-islands gcc14-default 12 27 9 22370 39.199219 16.625000 -109.785156 0x93d0d67042bb05d2 0xe7f4981f907e316e 0x98081f3cf86e0b7f 0xa103fc9366460065 0.726 0.752868 302004 0 PASS
290 244951180 surface-world clang19-off 1 27 18 52468 0.000000 -140.000000 -1798.816406 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd 0xcc6273def955b692 0x477e01281747a9c6 0.348 0.365147 87736 0 PASS
291 244951180 surface-world clang19-off 12 27 18 52468 0.000000 -140.000000 -1798.816406 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd 0xcc6273def955b692 0x477e01281747a9c6 0.475 0.502857 304536 0 PASS
292 244951180 surface-world clang19-on 1 27 18 52468 0.000000 -140.000000 -1798.816406 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd 0xcc6273def955b692 0x477e01281747a9c6 0.345 0.361096 87652 0 PASS
293 244951180 surface-world clang19-on 12 27 18 52468 0.000000 -140.000000 -1798.816406 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd 0xcc6273def955b692 0x477e01281747a9c6 0.462 0.489379 305156 0 PASS
294 244951180 surface-world gcc14-default 1 27 18 52468 0.000000 -140.000000 -1798.816406 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd 0xcc6273def955b692 0x477e01281747a9c6 0.319 0.334168 87880 0 PASS
295 244951180 surface-world gcc14-default 12 27 18 52468 0.000000 -140.000000 -1798.816406 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd 0xcc6273def955b692 0x477e01281747a9c6 0.468 0.496037 305128 0 PASS
296 244951180 floating-islands clang19-off 1 27 13 32272 0.000000 -18.179688 -116.664062 0x0b22965681c5b482 0x582ef8c1d263bedb 0x00179a81f23dbeee 0x5ea7d2a08ba7a249 1.132 1.147425 87072 0 PASS
297 244951180 floating-islands clang19-off 12 27 13 32272 0.000000 -18.179688 -116.664062 0x0b22965681c5b482 0x582ef8c1d263bedb 0x00179a81f23dbeee 0x5ea7d2a08ba7a249 0.586 0.615574 303052 0 PASS
298 244951180 floating-islands clang19-on 1 27 13 32272 0.000000 -18.179688 -116.664062 0x0b22965681c5b482 0x582ef8c1d263bedb 0x00179a81f23dbeee 0x5ea7d2a08ba7a249 1.099 1.116192 87252 0 PASS
299 244951180 floating-islands clang19-on 12 27 13 32272 0.000000 -18.179688 -116.664062 0x0b22965681c5b482 0x582ef8c1d263bedb 0x00179a81f23dbeee 0x5ea7d2a08ba7a249 0.588 0.615818 303076 0 PASS
300 244951180 floating-islands gcc14-default 1 27 13 32272 0.000000 -18.179688 -116.664062 0x0b22965681c5b482 0x582ef8c1d263bedb 0x00179a81f23dbeee 0x5ea7d2a08ba7a249 1.201 1.217254 87804 0 PASS
301 244951180 floating-islands gcc14-default 12 27 13 32272 0.000000 -18.179688 -116.664062 0x0b22965681c5b482 0x582ef8c1d263bedb 0x00179a81f23dbeee 0x5ea7d2a08ba7a249 0.615 0.643461 303388 0 PASS
302 245433414 surface-world clang19-off 1 27 14 32860 0.000000 -140.000000 -2022.468750 0xcc51a567f61f812d 0xc59dc3105dd493b2 0x03b8f1a7d0eac0d7 0x22f468a7d1585605 0.183 0.199554 84260 0 PASS
303 245433414 surface-world clang19-off 12 27 14 32860 0.000000 -140.000000 -2022.468750 0xcc51a567f61f812d 0xc59dc3105dd493b2 0x03b8f1a7d0eac0d7 0x22f468a7d1585605 0.528 0.554834 299804 0 PASS
304 245433414 surface-world clang19-on 1 27 14 32860 0.000000 -140.000000 -2022.468750 0xcc51a567f61f812d 0xc59dc3105dd493b2 0x03b8f1a7d0eac0d7 0x22f468a7d1585605 0.190 0.205364 84668 0 PASS
305 245433414 surface-world clang19-on 12 27 14 32860 0.000000 -140.000000 -2022.468750 0xcc51a567f61f812d 0xc59dc3105dd493b2 0x03b8f1a7d0eac0d7 0x22f468a7d1585605 0.424 0.450563 299552 0 PASS
306 245433414 surface-world gcc14-default 1 27 14 32860 0.000000 -140.000000 -2022.468750 0xcc51a567f61f812d 0xc59dc3105dd493b2 0x03b8f1a7d0eac0d7 0x22f468a7d1585605 0.182 0.197759 85244 0 PASS
307 245433414 surface-world gcc14-default 12 27 14 32860 0.000000 -140.000000 -2022.468750 0xcc51a567f61f812d 0xc59dc3105dd493b2 0x03b8f1a7d0eac0d7 0x22f468a7d1585605 0.433 0.459733 300260 0 PASS
308 245433414 floating-islands clang19-off 1 27 11 32838 0.000000 -17.574219 -116.296875 0x2e75a175d1005e4e 0x8f45449d7125c041 0x493909fdf6e5cba4 0x576100f342da3f02 1.138 1.154872 87048 0 PASS
309 245433414 floating-islands clang19-off 12 27 11 32838 0.000000 -17.574219 -116.296875 0x2e75a175d1005e4e 0x8f45449d7125c041 0x493909fdf6e5cba4 0x576100f342da3f02 0.629 0.656026 302520 0 PASS
310 245433414 floating-islands clang19-on 1 27 11 32838 0.000000 -17.574219 -116.296875 0x2e75a175d1005e4e 0x8f45449d7125c041 0x493909fdf6e5cba4 0x576100f342da3f02 1.112 1.129107 87048 0 PASS
311 245433414 floating-islands clang19-on 12 27 11 32838 0.000000 -17.574219 -116.296875 0x2e75a175d1005e4e 0x8f45449d7125c041 0x493909fdf6e5cba4 0x576100f342da3f02 0.582 0.610645 302704 0 PASS
312 245433414 floating-islands gcc14-default 1 27 11 32838 0.000000 -17.574219 -116.296875 0x2e75a175d1005e4e 0x8f45449d7125c041 0x493909fdf6e5cba4 0x576100f342da3f02 1.189 1.205364 87708 0 PASS
313 245433414 floating-islands gcc14-default 12 27 11 32838 0.000000 -17.574219 -116.296875 0x2e75a175d1005e4e 0x8f45449d7125c041 0x493909fdf6e5cba4 0x576100f342da3f02 0.635 0.663132 303108 0 PASS
314 277442974 surface-world clang19-off 1 27 9 27060 0.000000 -140.000000 -2004.875000 0x8bfa82ca5e492c37 0x1630487dbcc54469 0xb37b440b5f2b1c98 0xe296c565d2eb2ef0 0.274 0.290495 86336 0 PASS
315 277442974 surface-world clang19-off 12 27 9 27060 0.000000 -140.000000 -2004.875000 0x8bfa82ca5e492c37 0x1630487dbcc54469 0xb37b440b5f2b1c98 0xe296c565d2eb2ef0 0.471 0.497591 296556 0 PASS
316 277442974 surface-world clang19-on 1 27 9 27060 0.000000 -140.000000 -2004.875000 0x8bfa82ca5e492c37 0x1630487dbcc54469 0xb37b440b5f2b1c98 0xe296c565d2eb2ef0 0.264 0.280808 86376 0 PASS
317 277442974 surface-world clang19-on 12 27 9 27060 0.000000 -140.000000 -2004.875000 0x8bfa82ca5e492c37 0x1630487dbcc54469 0xb37b440b5f2b1c98 0xe296c565d2eb2ef0 0.481 0.507069 296232 0 PASS
318 277442974 surface-world gcc14-default 1 27 9 27060 0.000000 -140.000000 -2004.875000 0x8bfa82ca5e492c37 0x1630487dbcc54469 0xb37b440b5f2b1c98 0xe296c565d2eb2ef0 0.247 0.263402 86856 0 PASS
319 277442974 surface-world gcc14-default 12 27 9 27060 0.000000 -140.000000 -2004.875000 0x8bfa82ca5e492c37 0x1630487dbcc54469 0xb37b440b5f2b1c98 0xe296c565d2eb2ef0 0.476 0.504203 297224 0 PASS
320 277442974 floating-islands clang19-off 1 27 13 28088 39.199219 19.328125 -117.750000 0x8cb55c56b1629d42 0xc6532d9d3b8a987d 0x1a07243bd2c586c1 0x5d957c64ae620a5e 1.172 1.186572 88460 0 PASS
321 277442974 floating-islands clang19-off 12 27 13 28088 39.199219 19.328125 -117.750000 0x8cb55c56b1629d42 0xc6532d9d3b8a987d 0x1a07243bd2c586c1 0x5d957c64ae620a5e 0.642 0.673081 303884 0 PASS
322 277442974 floating-islands clang19-on 1 27 13 28088 39.199219 19.328125 -117.750000 0x8cb55c56b1629d42 0xc6532d9d3b8a987d 0x1a07243bd2c586c1 0x5d957c64ae620a5e 1.187 1.211616 88412 0 PASS
323 277442974 floating-islands clang19-on 12 27 13 28088 39.199219 19.328125 -117.750000 0x8cb55c56b1629d42 0xc6532d9d3b8a987d 0x1a07243bd2c586c1 0x5d957c64ae620a5e 0.664 0.692926 303956 0 PASS
324 277442974 floating-islands gcc14-default 1 27 13 28088 39.199219 19.328125 -117.750000 0x8cb55c56b1629d42 0xc6532d9d3b8a987d 0x1a07243bd2c586c1 0x5d957c64ae620a5e 1.210 1.225245 89264 0 PASS
325 277442974 floating-islands gcc14-default 12 27 13 28088 39.199219 19.328125 -117.750000 0x8cb55c56b1629d42 0xc6532d9d3b8a987d 0x1a07243bd2c586c1 0x5d957c64ae620a5e 0.662 0.689572 304204 0 PASS
326 297746112 surface-world clang19-off 1 27 13 38252 0.000000 -140.000000 -2010.195312 0x00c869b6875b7ef5 0x085684513feca8f2 0x118ce3a71b3a4b6d 0x5e5c8df181277ea2 0.266 0.281980 86512 0 PASS
327 297746112 surface-world clang19-off 12 27 13 38252 0.000000 -140.000000 -2010.195312 0x00c869b6875b7ef5 0x085684513feca8f2 0x118ce3a71b3a4b6d 0x5e5c8df181277ea2 0.462 0.489317 300184 0 PASS
328 297746112 surface-world clang19-on 1 27 13 38252 0.000000 -140.000000 -2010.195312 0x00c869b6875b7ef5 0x085684513feca8f2 0x118ce3a71b3a4b6d 0x5e5c8df181277ea2 0.265 0.281098 86148 0 PASS
329 297746112 surface-world clang19-on 12 27 13 38252 0.000000 -140.000000 -2010.195312 0x00c869b6875b7ef5 0x085684513feca8f2 0x118ce3a71b3a4b6d 0x5e5c8df181277ea2 0.447 0.474064 300408 0 PASS
330 297746112 surface-world gcc14-default 1 27 13 38252 0.000000 -140.000000 -2010.195312 0x00c869b6875b7ef5 0x085684513feca8f2 0x118ce3a71b3a4b6d 0x5e5c8df181277ea2 0.253 0.269185 87028 0 PASS
331 297746112 surface-world gcc14-default 12 27 13 38252 0.000000 -140.000000 -2010.195312 0x00c869b6875b7ef5 0x085684513feca8f2 0x118ce3a71b3a4b6d 0x5e5c8df181277ea2 0.461 0.489903 300916 0 PASS
332 297746112 floating-islands clang19-off 1 27 15 29396 39.199219 20.609375 -119.089844 0x2425273f1a174c04 0x204be5cda8d98412 0x0565960cfc012768 0x14faf071d204cf2c 1.471 1.486649 86560 0 PASS
333 297746112 floating-islands clang19-off 12 27 15 29396 39.199219 20.609375 -119.089844 0x2425273f1a174c04 0x204be5cda8d98412 0x0565960cfc012768 0x14faf071d204cf2c 0.707 0.733259 301392 0 PASS
334 297746112 floating-islands clang19-on 1 27 15 29396 39.199219 20.609375 -119.089844 0x2425273f1a174c04 0x204be5cda8d98412 0x0565960cfc012768 0x14faf071d204cf2c 1.476 1.492227 86404 0 PASS
335 297746112 floating-islands clang19-on 12 27 15 29396 39.199219 20.609375 -119.089844 0x2425273f1a174c04 0x204be5cda8d98412 0x0565960cfc012768 0x14faf071d204cf2c 0.697 0.724120 301764 0 PASS
336 297746112 floating-islands gcc14-default 1 27 15 29396 39.199219 20.609375 -119.089844 0x2425273f1a174c04 0x204be5cda8d98412 0x0565960cfc012768 0x14faf071d204cf2c 1.606 1.623971 87112 0 PASS
337 297746112 floating-islands gcc14-default 12 27 15 29396 39.199219 20.609375 -119.089844 0x2425273f1a174c04 0x204be5cda8d98412 0x0565960cfc012768 0x14faf071d204cf2c 0.744 0.770764 301868 0 PASS
338 336768467 surface-world clang19-off 1 27 15 29748 0.000000 -140.000000 -2014.343750 0x2756e6dc388ddf57 0x66344082236c5630 0x8d1456f1c9c5391d 0x8c5dafb1129150a4 0.193 0.210861 84432 0 PASS
339 336768467 surface-world clang19-off 12 27 15 29748 0.000000 -140.000000 -2014.343750 0x2756e6dc388ddf57 0x66344082236c5630 0x8d1456f1c9c5391d 0x8c5dafb1129150a4 0.439 0.465773 299308 0 PASS
340 336768467 surface-world clang19-on 1 27 15 29748 0.000000 -140.000000 -2014.343750 0x2756e6dc388ddf57 0x66344082236c5630 0x8d1456f1c9c5391d 0x8c5dafb1129150a4 0.203 0.220275 84220 0 PASS
341 336768467 surface-world clang19-on 12 27 15 29748 0.000000 -140.000000 -2014.343750 0x2756e6dc388ddf57 0x66344082236c5630 0x8d1456f1c9c5391d 0x8c5dafb1129150a4 0.442 0.472005 298776 0 PASS
342 336768467 surface-world gcc14-default 1 27 15 29748 0.000000 -140.000000 -2014.343750 0x2756e6dc388ddf57 0x66344082236c5630 0x8d1456f1c9c5391d 0x8c5dafb1129150a4 0.195 0.210295 84640 0 PASS
343 336768467 surface-world gcc14-default 12 27 15 29748 0.000000 -140.000000 -2014.343750 0x2756e6dc388ddf57 0x66344082236c5630 0x8d1456f1c9c5391d 0x8c5dafb1129150a4 0.441 0.468001 299924 0 PASS
344 336768467 floating-islands clang19-off 1 27 12 33652 0.000000 -20.933594 -116.355469 0xfa8249483c186760 0xc42acd7c93e1525c 0xdef1819f3ea0dfba 0xe7f844319ae479a5 1.560 1.576635 86384 0 PASS
345 336768467 floating-islands clang19-off 12 27 12 33652 0.000000 -20.933594 -116.355469 0xfa8249483c186760 0xc42acd7c93e1525c 0xdef1819f3ea0dfba 0xe7f844319ae479a5 0.687 0.715116 302356 0 PASS
346 336768467 floating-islands clang19-on 1 27 12 33652 0.000000 -20.933594 -116.355469 0xfa8249483c186760 0xc42acd7c93e1525c 0xdef1819f3ea0dfba 0xe7f844319ae479a5 1.607 1.622026 86512 0 PASS
347 336768467 floating-islands clang19-on 12 27 12 33652 0.000000 -20.933594 -116.355469 0xfa8249483c186760 0xc42acd7c93e1525c 0xdef1819f3ea0dfba 0xe7f844319ae479a5 0.756 0.786103 301928 0 PASS
348 336768467 floating-islands gcc14-default 1 27 12 33652 0.000000 -20.933594 -116.355469 0xfa8249483c186760 0xc42acd7c93e1525c 0xdef1819f3ea0dfba 0xe7f844319ae479a5 1.659 1.676423 87116 0 PASS
349 336768467 floating-islands gcc14-default 12 27 12 33652 0.000000 -20.933594 -116.355469 0xfa8249483c186760 0xc42acd7c93e1525c 0xdef1819f3ea0dfba 0xe7f844319ae479a5 0.745 0.770547 302312 0 PASS
350 512532080 surface-world clang19-off 1 27 14 28800 0.000000 -140.000000 -2011.875000 0xa5ad29a27d991d10 0x060bc1fca8569368 0x726e34d2232e7e04 0x2cfa7c1af8ec4ee4 0.238 0.255841 84384 0 PASS
351 512532080 surface-world clang19-off 12 27 14 28800 0.000000 -140.000000 -2011.875000 0xa5ad29a27d991d10 0x060bc1fca8569368 0x726e34d2232e7e04 0x2cfa7c1af8ec4ee4 0.472 0.498432 298872 0 PASS
352 512532080 surface-world clang19-on 1 27 14 28800 0.000000 -140.000000 -2011.875000 0xa5ad29a27d991d10 0x060bc1fca8569368 0x726e34d2232e7e04 0x2cfa7c1af8ec4ee4 0.224 0.240126 84544 0 PASS
353 512532080 surface-world clang19-on 12 27 14 28800 0.000000 -140.000000 -2011.875000 0xa5ad29a27d991d10 0x060bc1fca8569368 0x726e34d2232e7e04 0x2cfa7c1af8ec4ee4 0.456 0.482429 299344 0 PASS
354 512532080 surface-world gcc14-default 1 27 14 28800 0.000000 -140.000000 -2011.875000 0xa5ad29a27d991d10 0x060bc1fca8569368 0x726e34d2232e7e04 0x2cfa7c1af8ec4ee4 0.219 0.236902 84712 0 PASS
355 512532080 surface-world gcc14-default 12 27 14 28800 0.000000 -140.000000 -2011.875000 0xa5ad29a27d991d10 0x060bc1fca8569368 0x726e34d2232e7e04 0x2cfa7c1af8ec4ee4 0.468 0.494269 299636 0 PASS
356 512532080 floating-islands clang19-off 1 27 14 34900 0.000000 -20.355469 -116.640625 0xb098abe6a38cfe3a 0x436a6541192ed00e 0x75e2b7c9004349c2 0x534923147812f216 1.231 1.246649 86052 0 PASS
357 512532080 floating-islands clang19-off 12 27 14 34900 0.000000 -20.355469 -116.640625 0xb098abe6a38cfe3a 0x436a6541192ed00e 0x75e2b7c9004349c2 0x534923147812f216 0.615 0.641439 301628 0 PASS
358 512532080 floating-islands clang19-on 1 27 14 34900 0.000000 -20.355469 -116.640625 0xb098abe6a38cfe3a 0x436a6541192ed00e 0x75e2b7c9004349c2 0x534923147812f216 1.228 1.242805 85768 0 PASS
359 512532080 floating-islands clang19-on 12 27 14 34900 0.000000 -20.355469 -116.640625 0xb098abe6a38cfe3a 0x436a6541192ed00e 0x75e2b7c9004349c2 0x534923147812f216 0.627 0.655211 301628 0 PASS
360 512532080 floating-islands gcc14-default 1 27 14 34900 0.000000 -20.355469 -116.640625 0xb098abe6a38cfe3a 0x436a6541192ed00e 0x75e2b7c9004349c2 0x534923147812f216 1.359 1.374927 86224 0 PASS
361 512532080 floating-islands gcc14-default 12 27 14 34900 0.000000 -20.355469 -116.640625 0xb098abe6a38cfe3a 0x436a6541192ed00e 0x75e2b7c9004349c2 0x534923147812f216 0.653 0.684763 302532 0 PASS
362 821120640 surface-world clang19-off 1 27 17 29100 0.000000 -140.000000 -2017.054688 0xb6424f19c272b61c 0xe4f7308d87cb3bc2 0x3f43e313583419b6 0xe7bf900c0a18e037 0.235 0.252205 84088 0 PASS
363 821120640 surface-world clang19-off 12 27 17 29100 0.000000 -140.000000 -2017.054688 0xb6424f19c272b61c 0xe4f7308d87cb3bc2 0x3f43e313583419b6 0xe7bf900c0a18e037 0.471 0.497535 298356 0 PASS
364 821120640 surface-world clang19-on 1 27 17 29100 0.000000 -140.000000 -2017.054688 0xb6424f19c272b61c 0xe4f7308d87cb3bc2 0x3f43e313583419b6 0xe7bf900c0a18e037 0.232 0.246887 84276 0 PASS
365 821120640 surface-world clang19-on 12 27 17 29100 0.000000 -140.000000 -2017.054688 0xb6424f19c272b61c 0xe4f7308d87cb3bc2 0x3f43e313583419b6 0xe7bf900c0a18e037 0.444 0.469734 298640 0 PASS
366 821120640 surface-world gcc14-default 1 27 17 29100 0.000000 -140.000000 -2017.054688 0xb6424f19c272b61c 0xe4f7308d87cb3bc2 0x3f43e313583419b6 0xe7bf900c0a18e037 0.227 0.242379 84848 0 PASS
367 821120640 surface-world gcc14-default 12 27 17 29100 0.000000 -140.000000 -2017.054688 0xb6424f19c272b61c 0xe4f7308d87cb3bc2 0x3f43e313583419b6 0xe7bf900c0a18e037 0.446 0.472509 299120 0 PASS
368 821120640 floating-islands clang19-off 1 27 11 27034 39.199219 18.121094 -108.417969 0x3db9226404527944 0xb3328f1c88e96c70 0x1e9434cf277c52f2 0x7623a6394f56d6bc 1.593 1.609040 86048 0 PASS
369 821120640 floating-islands clang19-off 12 27 11 27034 39.199219 18.121094 -108.417969 0x3db9226404527944 0xb3328f1c88e96c70 0x1e9434cf277c52f2 0x7623a6394f56d6bc 0.771 0.798393 300532 0 PASS
370 821120640 floating-islands clang19-on 1 27 11 27034 39.199219 18.121094 -108.417969 0x3db9226404527944 0xb3328f1c88e96c70 0x1e9434cf277c52f2 0x7623a6394f56d6bc 1.647 1.661841 85752 0 PASS
371 821120640 floating-islands clang19-on 12 27 11 27034 39.199219 18.121094 -108.417969 0x3db9226404527944 0xb3328f1c88e96c70 0x1e9434cf277c52f2 0x7623a6394f56d6bc 0.731 0.757095 300348 0 PASS
372 821120640 floating-islands gcc14-default 1 27 11 27034 39.199219 18.121094 -108.417969 0x3db9226404527944 0xb3328f1c88e96c70 0x1e9434cf277c52f2 0x7623a6394f56d6bc 1.791 1.807593 86356 0 PASS
373 821120640 floating-islands gcc14-default 12 27 11 27034 39.199219 18.121094 -108.417969 0x3db9226404527944 0xb3328f1c88e96c70 0x1e9434cf277c52f2 0x7623a6394f56d6bc 0.778 0.806980 301348 0 PASS
374 853538490 surface-world clang19-off 1 27 13 41529 0.000000 -140.000000 -2000.957031 0xbe1224f297dc7ad0 0x7e10918947195940 0xac9466d520e8d24d 0xd4a8b472e9b12049 0.325 0.340334 84252 0 PASS
375 853538490 surface-world clang19-off 12 27 13 41529 0.000000 -140.000000 -2000.957031 0xbe1224f297dc7ad0 0x7e10918947195940 0xac9466d520e8d24d 0xd4a8b472e9b12049 0.490 0.517745 297932 0 PASS
376 853538490 surface-world clang19-on 1 27 13 41529 0.000000 -140.000000 -2000.957031 0xbe1224f297dc7ad0 0x7e10918947195940 0xac9466d520e8d24d 0xd4a8b472e9b12049 0.307 0.324074 84504 0 PASS
377 853538490 surface-world clang19-on 12 27 13 41529 0.000000 -140.000000 -2000.957031 0xbe1224f297dc7ad0 0x7e10918947195940 0xac9466d520e8d24d 0xd4a8b472e9b12049 0.484 0.510395 297860 0 PASS
378 853538490 surface-world gcc14-default 1 27 13 41529 0.000000 -140.000000 -2000.957031 0xbe1224f297dc7ad0 0x7e10918947195940 0xac9466d520e8d24d 0xd4a8b472e9b12049 0.292 0.309051 85156 0 PASS
379 853538490 surface-world gcc14-default 12 27 13 41529 0.000000 -140.000000 -2000.957031 0xbe1224f297dc7ad0 0x7e10918947195940 0xac9466d520e8d24d 0xd4a8b472e9b12049 0.487 0.516413 300220 0 PASS
380 853538490 floating-islands clang19-off 1 27 12 21100 64.398438 75.593750 -125.132812 0x7e568fc03c907914 0x6a9fc36512216056 0x42911f340bd75887 0x9a884d5fe3bc3a9f 1.502 1.518453 85300 0 PASS
381 853538490 floating-islands clang19-off 12 27 12 21100 64.398438 75.593750 -125.132812 0x7e568fc03c907914 0x6a9fc36512216056 0x42911f340bd75887 0x9a884d5fe3bc3a9f 0.752 0.778760 299572 0 PASS
382 853538490 floating-islands clang19-on 1 27 12 21100 64.398438 75.593750 -125.132812 0x7e568fc03c907914 0x6a9fc36512216056 0x42911f340bd75887 0x9a884d5fe3bc3a9f 1.511 1.527571 85176 0 PASS
383 853538490 floating-islands clang19-on 12 27 12 21100 64.398438 75.593750 -125.132812 0x7e568fc03c907914 0x6a9fc36512216056 0x42911f340bd75887 0x9a884d5fe3bc3a9f 0.743 0.771772 299476 0 PASS
384 853538490 floating-islands gcc14-default 1 27 12 21100 64.398438 75.593750 -125.132812 0x7e568fc03c907914 0x6a9fc36512216056 0x42911f340bd75887 0x9a884d5fe3bc3a9f 1.490 1.506165 86100 0 PASS
385 853538490 floating-islands gcc14-default 12 27 12 21100 64.398438 75.593750 -125.132812 0x7e568fc03c907914 0x6a9fc36512216056 0x42911f340bd75887 0x9a884d5fe3bc3a9f 0.733 0.759420 300016 0 PASS
386 861026696 surface-world clang19-off 1 27 14 29214 0.000000 -140.000000 -2015.378906 0xb04a05c6e8c488dc 0x28706d092bd82c9a 0xcdcd6eb7219ba860 0x713552a70402ee90 0.206 0.222328 85820 0 PASS
387 861026696 surface-world clang19-off 12 27 14 29214 0.000000 -140.000000 -2015.378906 0xb04a05c6e8c488dc 0x28706d092bd82c9a 0xcdcd6eb7219ba860 0x713552a70402ee90 0.442 0.469511 301112 0 PASS
388 861026696 surface-world clang19-on 1 27 14 29214 0.000000 -140.000000 -2015.378906 0xb04a05c6e8c488dc 0x28706d092bd82c9a 0xcdcd6eb7219ba860 0x713552a70402ee90 0.198 0.218476 86120 0 PASS
389 861026696 surface-world clang19-on 12 27 14 29214 0.000000 -140.000000 -2015.378906 0xb04a05c6e8c488dc 0x28706d092bd82c9a 0xcdcd6eb7219ba860 0x713552a70402ee90 0.420 0.449855 300708 0 PASS
390 861026696 surface-world gcc14-default 1 27 14 29214 0.000000 -140.000000 -2015.378906 0xb04a05c6e8c488dc 0x28706d092bd82c9a 0xcdcd6eb7219ba860 0x713552a70402ee90 0.198 0.213825 86600 0 PASS
391 861026696 surface-world gcc14-default 12 27 14 29214 0.000000 -140.000000 -2015.378906 0xb04a05c6e8c488dc 0x28706d092bd82c9a 0xcdcd6eb7219ba860 0x713552a70402ee90 0.425 0.451908 301600 0 PASS
392 861026696 floating-islands clang19-off 1 27 12 20194 -39.199219 16.035156 -124.882812 0xcb6792ec32335dc5 0x195efb6c80156e4a 0x99d2394c065c7d84 0xa650d8cc28f6ca8c 1.205 1.221248 86916 0 PASS
393 861026696 floating-islands clang19-off 12 27 12 20194 -39.199219 16.035156 -124.882812 0xcb6792ec32335dc5 0x195efb6c80156e4a 0x99d2394c065c7d84 0xa650d8cc28f6ca8c 0.626 0.656240 301180 0 PASS
394 861026696 floating-islands clang19-on 1 27 12 20194 -39.199219 16.035156 -124.882812 0xcb6792ec32335dc5 0x195efb6c80156e4a 0x99d2394c065c7d84 0xa650d8cc28f6ca8c 1.204 1.220794 86292 0 PASS
395 861026696 floating-islands clang19-on 12 27 12 20194 -39.199219 16.035156 -124.882812 0xcb6792ec32335dc5 0x195efb6c80156e4a 0x99d2394c065c7d84 0xa650d8cc28f6ca8c 0.629 0.656007 300976 0 PASS
396 861026696 floating-islands gcc14-default 1 27 12 20194 -39.199219 16.035156 -124.882812 0xcb6792ec32335dc5 0x195efb6c80156e4a 0x99d2394c065c7d84 0xa650d8cc28f6ca8c 1.304 1.320997 87184 0 PASS
397 861026696 floating-islands gcc14-default 12 27 12 20194 -39.199219 16.035156 -124.882812 0xcb6792ec32335dc5 0x195efb6c80156e4a 0x99d2394c065c7d84 0xa650d8cc28f6ca8c 0.661 0.688252 301512 0 PASS
398 1026251636 surface-world clang19-off 1 27 9 28584 0.000000 -140.000000 -2001.500000 0xf6bb5ab0a9e2307d 0x4767f425e56543f4 0x7d07264eb771e914 0x4c10ed20b1feb752 0.181 0.196873 89468 0 PASS
399 1026251636 surface-world clang19-off 12 27 9 28584 0.000000 -140.000000 -2001.500000 0xf6bb5ab0a9e2307d 0x4767f425e56543f4 0x7d07264eb771e914 0x4c10ed20b1feb752 0.429 0.455273 299856 0 PASS
400 1026251636 surface-world clang19-on 1 27 9 28584 0.000000 -140.000000 -2001.500000 0xf6bb5ab0a9e2307d 0x4767f425e56543f4 0x7d07264eb771e914 0x4c10ed20b1feb752 0.175 0.191878 88936 0 PASS
401 1026251636 surface-world clang19-on 12 27 9 28584 0.000000 -140.000000 -2001.500000 0xf6bb5ab0a9e2307d 0x4767f425e56543f4 0x7d07264eb771e914 0x4c10ed20b1feb752 0.421 0.446342 300064 0 PASS
402 1026251636 surface-world gcc14-default 1 27 9 28584 0.000000 -140.000000 -2001.500000 0xf6bb5ab0a9e2307d 0x4767f425e56543f4 0x7d07264eb771e914 0x4c10ed20b1feb752 0.186 0.201393 89824 0 PASS
403 1026251636 surface-world gcc14-default 12 27 9 28584 0.000000 -140.000000 -2001.500000 0xf6bb5ab0a9e2307d 0x4767f425e56543f4 0x7d07264eb771e914 0x4c10ed20b1feb752 0.440 0.465684 300752 0 PASS
404 1026251636 floating-islands clang19-off 1 27 8 19958 -25.199219 -74.664062 -109.117188 0xe62d0a684fcd1398 0xca0e1740a58cafbd 0xb28adbbe9f346438 0xaeddcc5189ee4f9c 2.014 2.030369 89720 0 PASS
405 1026251636 floating-islands clang19-off 12 27 8 19958 -25.199219 -74.664062 -109.117188 0xe62d0a684fcd1398 0xca0e1740a58cafbd 0xb28adbbe9f346438 0xaeddcc5189ee4f9c 0.784 0.811497 304088 0 PASS
406 1026251636 floating-islands clang19-on 1 27 8 19958 -25.199219 -74.664062 -109.117188 0xe62d0a684fcd1398 0xca0e1740a58cafbd 0xb28adbbe9f346438 0xaeddcc5189ee4f9c 2.037 2.053588 90148 0 PASS
407 1026251636 floating-islands clang19-on 12 27 8 19958 -25.199219 -74.664062 -109.117188 0xe62d0a684fcd1398 0xca0e1740a58cafbd 0xb28adbbe9f346438 0xaeddcc5189ee4f9c 0.805 0.831833 303992 0 PASS
408 1026251636 floating-islands gcc14-default 1 27 8 19958 -25.199219 -74.664062 -109.117188 0xe62d0a684fcd1398 0xca0e1740a58cafbd 0xb28adbbe9f346438 0xaeddcc5189ee4f9c 2.030 2.046181 90280 0 PASS
409 1026251636 floating-islands gcc14-default 12 27 8 19958 -25.199219 -74.664062 -109.117188 0xe62d0a684fcd1398 0xca0e1740a58cafbd 0xb28adbbe9f346438 0xaeddcc5189ee4f9c 0.829 0.855747 304588 0 PASS
410 1077415394 surface-world clang19-off 1 27 12 27666 0.000000 -140.000000 -2018.636719 0xb65f4acca21a93d8 0x0a3cddad02604438 0xe1cc5b39a1d20a9c 0xba1d3df14ef1dbc1 0.193 0.208931 87732 0 PASS
411 1077415394 surface-world clang19-off 12 27 12 27666 0.000000 -140.000000 -2018.636719 0xb65f4acca21a93d8 0x0a3cddad02604438 0xe1cc5b39a1d20a9c 0xba1d3df14ef1dbc1 0.436 0.463397 302684 0 PASS
412 1077415394 surface-world clang19-on 1 27 12 27666 0.000000 -140.000000 -2018.636719 0xb65f4acca21a93d8 0x0a3cddad02604438 0xe1cc5b39a1d20a9c 0xba1d3df14ef1dbc1 0.193 0.210262 87604 0 PASS
413 1077415394 surface-world clang19-on 12 27 12 27666 0.000000 -140.000000 -2018.636719 0xb65f4acca21a93d8 0x0a3cddad02604438 0xe1cc5b39a1d20a9c 0xba1d3df14ef1dbc1 0.420 0.447388 300700 0 PASS
414 1077415394 surface-world gcc14-default 1 27 12 27666 0.000000 -140.000000 -2018.636719 0xb65f4acca21a93d8 0x0a3cddad02604438 0xe1cc5b39a1d20a9c 0xba1d3df14ef1dbc1 0.190 0.205810 88040 0 PASS
415 1077415394 surface-world gcc14-default 12 27 12 27666 0.000000 -140.000000 -2018.636719 0xb65f4acca21a93d8 0x0a3cddad02604438 0xe1cc5b39a1d20a9c 0xba1d3df14ef1dbc1 0.423 0.451176 302760 0 PASS
416 1077415394 floating-islands clang19-off 1 27 9 25992 39.199219 20.472656 -109.757812 0x76ffc67a9d410089 0x712f9bef468c36e1 0xd15add3c403cf9d2 0x1f98a205464ab093 1.607 1.623777 88912 0 PASS
417 1077415394 floating-islands clang19-off 12 27 9 25992 39.199219 20.472656 -109.757812 0x76ffc67a9d410089 0x712f9bef468c36e1 0xd15add3c403cf9d2 0x1f98a205464ab093 0.714 0.740654 303924 0 PASS
418 1077415394 floating-islands clang19-on 1 27 9 25992 39.199219 20.472656 -109.757812 0x76ffc67a9d410089 0x712f9bef468c36e1 0xd15add3c403cf9d2 0x1f98a205464ab093 1.587 1.603589 89156 0 PASS
419 1077415394 floating-islands clang19-on 12 27 9 25992 39.199219 20.472656 -109.757812 0x76ffc67a9d410089 0x712f9bef468c36e1 0xd15add3c403cf9d2 0x1f98a205464ab093 0.678 0.704362 303820 0 PASS
420 1077415394 floating-islands gcc14-default 1 27 9 25992 39.199219 20.472656 -109.757812 0x76ffc67a9d410089 0x712f9bef468c36e1 0xd15add3c403cf9d2 0x1f98a205464ab093 1.751 1.766817 89248 0 PASS
421 1077415394 floating-islands gcc14-default 12 27 9 25992 39.199219 20.472656 -109.757812 0x76ffc67a9d410089 0x712f9bef468c36e1 0xd15add3c403cf9d2 0x1f98a205464ab093 0.726 0.753263 304336 0 PASS
422 1130999017 surface-world clang19-off 1 27 15 38852 0.000000 -140.000000 -1885.390625 0xd4fee006d89064ec 0xc2e722815c510b8d 0xaee1e5e204213289 0x6107884769e6196b 0.258 0.275630 85440 0 PASS
423 1130999017 surface-world clang19-off 12 27 15 38852 0.000000 -140.000000 -1885.390625 0xd4fee006d89064ec 0xc2e722815c510b8d 0xaee1e5e204213289 0x6107884769e6196b 0.452 0.478967 301608 0 PASS
424 1130999017 surface-world clang19-on 1 27 15 38852 0.000000 -140.000000 -1885.390625 0xd4fee006d89064ec 0xc2e722815c510b8d 0xaee1e5e204213289 0x6107884769e6196b 0.251 0.266976 85864 0 PASS
425 1130999017 surface-world clang19-on 12 27 15 38852 0.000000 -140.000000 -1885.390625 0xd4fee006d89064ec 0xc2e722815c510b8d 0xaee1e5e204213289 0x6107884769e6196b 0.443 0.472895 299580 0 PASS
426 1130999017 surface-world gcc14-default 1 27 15 38852 0.000000 -140.000000 -1885.390625 0xd4fee006d89064ec 0xc2e722815c510b8d 0xaee1e5e204213289 0x6107884769e6196b 0.243 0.258360 86216 0 PASS
427 1130999017 surface-world gcc14-default 12 27 15 38852 0.000000 -140.000000 -1885.390625 0xd4fee006d89064ec 0xc2e722815c510b8d 0xaee1e5e204213289 0x6107884769e6196b 0.430 0.459582 300604 0 PASS
428 1130999017 floating-islands clang19-off 1 27 14 25686 -39.199219 19.199219 -119.304688 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1 0x24ac0b621165dc1c 0x3e15c5e91f7d7e46 1.116 1.133283 84856 0 PASS
429 1130999017 floating-islands clang19-off 12 27 14 25686 -39.199219 19.199219 -119.304688 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1 0x24ac0b621165dc1c 0x3e15c5e91f7d7e46 0.608 0.635013 299952 0 PASS
430 1130999017 floating-islands clang19-on 1 27 14 25686 -39.199219 19.199219 -119.304688 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1 0x24ac0b621165dc1c 0x3e15c5e91f7d7e46 1.131 1.147307 84968 0 PASS
431 1130999017 floating-islands clang19-on 12 27 14 25686 -39.199219 19.199219 -119.304688 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1 0x24ac0b621165dc1c 0x3e15c5e91f7d7e46 0.600 0.627582 299320 0 PASS
432 1130999017 floating-islands gcc14-default 1 27 14 25686 -39.199219 19.199219 -119.304688 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1 0x24ac0b621165dc1c 0x3e15c5e91f7d7e46 1.180 1.196907 85352 0 PASS
433 1130999017 floating-islands gcc14-default 12 27 14 25686 -39.199219 19.199219 -119.304688 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1 0x24ac0b621165dc1c 0x3e15c5e91f7d7e46 0.653 0.679477 300280 0 PASS
434 1156488597 surface-world clang19-off 1 27 10 26660 0.000000 -140.000000 -2012.031250 0xf918cd1d254bf5ad 0x93e291c7e8ab3281 0x115d528201ee55de 0x8282368945b9aa39 0.169 0.185411 84912 0 PASS
435 1156488597 surface-world clang19-off 12 27 10 26660 0.000000 -140.000000 -2012.031250 0xf918cd1d254bf5ad 0x93e291c7e8ab3281 0x115d528201ee55de 0x8282368945b9aa39 0.415 0.440950 296868 0 PASS
436 1156488597 surface-world clang19-on 1 27 10 26660 0.000000 -140.000000 -2012.031250 0xf918cd1d254bf5ad 0x93e291c7e8ab3281 0x115d528201ee55de 0x8282368945b9aa39 0.170 0.185517 85336 0 PASS
437 1156488597 surface-world clang19-on 12 27 10 26660 0.000000 -140.000000 -2012.031250 0xf918cd1d254bf5ad 0x93e291c7e8ab3281 0x115d528201ee55de 0x8282368945b9aa39 0.458 0.494970 296900 0 PASS
438 1156488597 surface-world gcc14-default 1 27 10 26660 0.000000 -140.000000 -2012.031250 0xf918cd1d254bf5ad 0x93e291c7e8ab3281 0x115d528201ee55de 0x8282368945b9aa39 0.178 0.205454 85672 0 PASS
439 1156488597 surface-world gcc14-default 12 27 10 26660 0.000000 -140.000000 -2012.031250 0xf918cd1d254bf5ad 0x93e291c7e8ab3281 0x115d528201ee55de 0x8282368945b9aa39 0.454 0.483690 297532 0 PASS
440 1156488597 floating-islands clang19-off 1 27 14 22928 -39.199219 16.464844 -121.550781 0x080c04f591e988da 0x7d2e52b446efd9d1 0x6dccf350fe593410 0x97ae318aaff326ae 1.464 1.480495 87092 0 PASS
441 1156488597 floating-islands clang19-off 12 27 14 22928 -39.199219 16.464844 -121.550781 0x080c04f591e988da 0x7d2e52b446efd9d1 0x6dccf350fe593410 0x97ae318aaff326ae 0.684 0.710558 301280 0 PASS
442 1156488597 floating-islands clang19-on 1 27 14 22928 -39.199219 16.464844 -121.550781 0x080c04f591e988da 0x7d2e52b446efd9d1 0x6dccf350fe593410 0x97ae318aaff326ae 1.481 1.498290 87056 0 PASS
443 1156488597 floating-islands clang19-on 12 27 14 22928 -39.199219 16.464844 -121.550781 0x080c04f591e988da 0x7d2e52b446efd9d1 0x6dccf350fe593410 0x97ae318aaff326ae 0.707 0.737492 301040 0 PASS
444 1156488597 floating-islands gcc14-default 1 27 14 22928 -39.199219 16.464844 -121.550781 0x080c04f591e988da 0x7d2e52b446efd9d1 0x6dccf350fe593410 0x97ae318aaff326ae 1.635 1.652170 87388 0 PASS
445 1156488597 floating-islands gcc14-default 12 27 14 22928 -39.199219 16.464844 -121.550781 0x080c04f591e988da 0x7d2e52b446efd9d1 0x6dccf350fe593410 0x97ae318aaff326ae 0.730 0.758962 301644 0 PASS
446 1172304228 surface-world clang19-off 1 27 9 28078 0.000000 -140.000000 -2030.214844 0x466d74beb6a3c43f 0x935c08e020dbe116 0x495814a08ffe3b6e 0xa3a7e103fe545c77 0.159 0.176089 84448 0 PASS
447 1172304228 surface-world clang19-off 12 27 9 28078 0.000000 -140.000000 -2030.214844 0x466d74beb6a3c43f 0x935c08e020dbe116 0x495814a08ffe3b6e 0xa3a7e103fe545c77 0.416 0.444129 294644 0 PASS
448 1172304228 surface-world clang19-on 1 27 9 28078 0.000000 -140.000000 -2030.214844 0x466d74beb6a3c43f 0x935c08e020dbe116 0x495814a08ffe3b6e 0xa3a7e103fe545c77 0.159 0.174634 84268 0 PASS
449 1172304228 surface-world clang19-on 12 27 9 28078 0.000000 -140.000000 -2030.214844 0x466d74beb6a3c43f 0x935c08e020dbe116 0x495814a08ffe3b6e 0xa3a7e103fe545c77 0.409 0.435936 294684 0 PASS
450 1172304228 surface-world gcc14-default 1 27 9 28078 0.000000 -140.000000 -2030.214844 0x466d74beb6a3c43f 0x935c08e020dbe116 0x495814a08ffe3b6e 0xa3a7e103fe545c77 0.161 0.177733 84864 0 PASS
451 1172304228 surface-world gcc14-default 12 27 9 28078 0.000000 -140.000000 -2030.214844 0x466d74beb6a3c43f 0x935c08e020dbe116 0x495814a08ffe3b6e 0xa3a7e103fe545c77 0.407 0.433961 295552 0 PASS
452 1172304228 floating-islands clang19-off 1 27 12 25280 -39.199219 16.859375 -120.363281 0xa4ceaef6289c2778 0xac854a5846adc6cb 0xc79cc3dcf8aa7882 0x2a36a844bc640838 0.855 0.871675 86436 0 PASS
453 1172304228 floating-islands clang19-off 12 27 12 25280 -39.199219 16.859375 -120.363281 0xa4ceaef6289c2778 0xac854a5846adc6cb 0xc79cc3dcf8aa7882 0x2a36a844bc640838 0.566 0.594146 300964 0 PASS
454 1172304228 floating-islands clang19-on 1 27 12 25280 -39.199219 16.859375 -120.363281 0xa4ceaef6289c2778 0xac854a5846adc6cb 0xc79cc3dcf8aa7882 0x2a36a844bc640838 0.866 0.882396 86372 0 PASS
455 1172304228 floating-islands clang19-on 12 27 12 25280 -39.199219 16.859375 -120.363281 0xa4ceaef6289c2778 0xac854a5846adc6cb 0xc79cc3dcf8aa7882 0x2a36a844bc640838 0.576 0.603920 301252 0 PASS
456 1172304228 floating-islands gcc14-default 1 27 12 25280 -39.199219 16.859375 -120.363281 0xa4ceaef6289c2778 0xac854a5846adc6cb 0xc79cc3dcf8aa7882 0x2a36a844bc640838 0.938 0.954134 86620 0 PASS
457 1172304228 floating-islands gcc14-default 12 27 12 25280 -39.199219 16.859375 -120.363281 0xa4ceaef6289c2778 0xac854a5846adc6cb 0xc79cc3dcf8aa7882 0x2a36a844bc640838 0.586 0.615590 301852 0 PASS
458 1370340570 surface-world clang19-off 1 27 9 26888 0.000000 -140.000000 -2026.738281 0xb71aa861999e9064 0x5e6eb187fe7aa3d1 0xdbd2bf3e112249bb 0xbb50eff77e4ba5a7 0.159 0.175263 84752 0 PASS
459 1370340570 surface-world clang19-off 12 27 9 26888 0.000000 -140.000000 -2026.738281 0xb71aa861999e9064 0x5e6eb187fe7aa3d1 0xdbd2bf3e112249bb 0xbb50eff77e4ba5a7 0.416 0.441389 295492 0 PASS
460 1370340570 surface-world clang19-on 1 27 9 26888 0.000000 -140.000000 -2026.738281 0xb71aa861999e9064 0x5e6eb187fe7aa3d1 0xdbd2bf3e112249bb 0xbb50eff77e4ba5a7 0.153 0.168519 84744 0 PASS
461 1370340570 surface-world clang19-on 12 27 9 26888 0.000000 -140.000000 -2026.738281 0xb71aa861999e9064 0x5e6eb187fe7aa3d1 0xdbd2bf3e112249bb 0xbb50eff77e4ba5a7 0.409 0.438368 295092 0 PASS
462 1370340570 surface-world gcc14-default 1 27 9 26888 0.000000 -140.000000 -2026.738281 0xb71aa861999e9064 0x5e6eb187fe7aa3d1 0xdbd2bf3e112249bb 0xbb50eff77e4ba5a7 0.155 0.170254 85124 0 PASS
463 1370340570 surface-world gcc14-default 12 27 9 26888 0.000000 -140.000000 -2026.738281 0xb71aa861999e9064 0x5e6eb187fe7aa3d1 0xdbd2bf3e112249bb 0xbb50eff77e4ba5a7 0.409 0.437481 296036 0 PASS
464 1370340570 floating-islands clang19-off 1 27 8 20458 -39.199219 17.164062 -114.296875 0xfe631978312f065a 0xc41cdcb438a98b86 0xc2df8d535d4c97d9 0xe26e0e5cc9e21c14 1.581 1.599496 86948 0 PASS
465 1370340570 floating-islands clang19-off 12 27 8 20458 -39.199219 17.164062 -114.296875 0xfe631978312f065a 0xc41cdcb438a98b86 0xc2df8d535d4c97d9 0xe26e0e5cc9e21c14 0.702 0.729410 301536 0 PASS
466 1370340570 floating-islands clang19-on 1 27 8 20458 -39.199219 17.164062 -114.296875 0xfe631978312f065a 0xc41cdcb438a98b86 0xc2df8d535d4c97d9 0xe26e0e5cc9e21c14 1.595 1.611272 87072 0 PASS
467 1370340570 floating-islands clang19-on 12 27 8 20458 -39.199219 17.164062 -114.296875 0xfe631978312f065a 0xc41cdcb438a98b86 0xc2df8d535d4c97d9 0xe26e0e5cc9e21c14 0.691 0.717960 301388 0 PASS
468 1370340570 floating-islands gcc14-default 1 27 8 20458 -39.199219 17.164062 -114.296875 0xfe631978312f065a 0xc41cdcb438a98b86 0xc2df8d535d4c97d9 0xe26e0e5cc9e21c14 1.728 1.744814 87540 0 PASS
469 1370340570 floating-islands gcc14-default 12 27 8 20458 -39.199219 17.164062 -114.296875 0xfe631978312f065a 0xc41cdcb438a98b86 0xc2df8d535d4c97d9 0xe26e0e5cc9e21c14 0.754 0.781424 302088 0 PASS
470 1383925073 surface-world clang19-off 1 27 13 27826 0.000000 -140.000000 -2018.113281 0x564bb6a29953fc31 0x891c57b01dc509f8 0xf94dfef226e94ece 0xf277b25c2571f165 0.181 0.196556 83960 0 PASS
471 1383925073 surface-world clang19-off 12 27 13 27826 0.000000 -140.000000 -2018.113281 0x564bb6a29953fc31 0x891c57b01dc509f8 0xf94dfef226e94ece 0xf277b25c2571f165 0.426 0.453780 298648 0 PASS
472 1383925073 surface-world clang19-on 1 27 13 27826 0.000000 -140.000000 -2018.113281 0x564bb6a29953fc31 0x891c57b01dc509f8 0xf94dfef226e94ece 0xf277b25c2571f165 0.184 0.201221 84120 0 PASS
473 1383925073 surface-world clang19-on 12 27 13 27826 0.000000 -140.000000 -2018.113281 0x564bb6a29953fc31 0x891c57b01dc509f8 0xf94dfef226e94ece 0xf277b25c2571f165 0.407 0.434497 298520 0 PASS
474 1383925073 surface-world gcc14-default 1 27 13 27826 0.000000 -140.000000 -2018.113281 0x564bb6a29953fc31 0x891c57b01dc509f8 0xf94dfef226e94ece 0xf277b25c2571f165 0.175 0.191617 84528 0 PASS
475 1383925073 surface-world gcc14-default 12 27 13 27826 0.000000 -140.000000 -2018.113281 0x564bb6a29953fc31 0x891c57b01dc509f8 0xf94dfef226e94ece 0xf277b25c2571f165 0.406 0.432371 299400 0 PASS
476 1383925073 floating-islands clang19-off 1 27 8 17340 64.398438 76.132812 -101.687500 0x20a6d43f24557065 0xace78f99c63a90bc 0xba9503af152a1017 0xb09b522bed1b8c47 1.524 1.540376 85480 0 PASS
477 1383925073 floating-islands clang19-off 12 27 8 17340 64.398438 76.132812 -101.687500 0x20a6d43f24557065 0xace78f99c63a90bc 0xba9503af152a1017 0xb09b522bed1b8c47 0.688 0.716589 299068 0 PASS
478 1383925073 floating-islands clang19-on 1 27 8 17340 64.398438 76.132812 -101.687500 0x20a6d43f24557065 0xace78f99c63a90bc 0xba9503af152a1017 0xb09b522bed1b8c47 1.524 1.540170 85484 0 PASS
479 1383925073 floating-islands clang19-on 12 27 8 17340 64.398438 76.132812 -101.687500 0x20a6d43f24557065 0xace78f99c63a90bc 0xba9503af152a1017 0xb09b522bed1b8c47 0.693 0.719692 299196 0 PASS
480 1383925073 floating-islands gcc14-default 1 27 8 17340 64.398438 76.132812 -101.687500 0x20a6d43f24557065 0xace78f99c63a90bc 0xba9503af152a1017 0xb09b522bed1b8c47 1.661 1.676492 85764 0 PASS
481 1383925073 floating-islands gcc14-default 12 27 8 17340 64.398438 76.132812 -101.687500 0x20a6d43f24557065 0xace78f99c63a90bc 0xba9503af152a1017 0xb09b522bed1b8c47 0.728 0.755271 299796 0 PASS
482 1401164998 surface-world clang19-off 1 27 14 33671 0.000000 -140.000000 -1923.625000 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.286 0.301458 85156 0 PASS
483 1401164998 surface-world clang19-off 12 27 14 33671 0.000000 -140.000000 -1923.625000 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.451 0.477156 300516 0 PASS
484 1401164998 surface-world clang19-on 1 27 14 33671 0.000000 -140.000000 -1923.625000 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.282 0.297994 85456 0 PASS
485 1401164998 surface-world clang19-on 12 27 14 33671 0.000000 -140.000000 -1923.625000 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.448 0.476334 300584 0 PASS
486 1401164998 surface-world gcc14-default 1 27 14 33671 0.000000 -140.000000 -1923.625000 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.278 0.294323 85820 0 PASS
487 1401164998 surface-world gcc14-default 12 27 14 33671 0.000000 -140.000000 -1923.625000 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e 0xd87700809feafff4 0xc2e832153a03b5d7 0.463 0.489660 301300 0 PASS
488 1401164998 floating-islands clang19-off 1 27 12 25478 -25.199219 -76.433594 -133.500000 0xa22b8a0f16d1cb98 0x85e184e7768795d1 0x29a6f8ac91d35e09 0xb778d52817341912 1.889 1.905353 86852 0 PASS
489 1401164998 floating-islands clang19-off 12 27 12 25478 -25.199219 -76.433594 -133.500000 0xa22b8a0f16d1cb98 0x85e184e7768795d1 0x29a6f8ac91d35e09 0xb778d52817341912 0.755 0.783092 299600 0 PASS
490 1401164998 floating-islands clang19-on 1 27 12 25478 -25.199219 -76.433594 -133.500000 0xa22b8a0f16d1cb98 0x85e184e7768795d1 0x29a6f8ac91d35e09 0xb778d52817341912 1.918 1.935211 87012 0 PASS
491 1401164998 floating-islands clang19-on 12 27 12 25478 -25.199219 -76.433594 -133.500000 0xa22b8a0f16d1cb98 0x85e184e7768795d1 0x29a6f8ac91d35e09 0xb778d52817341912 0.747 0.774451 299876 0 PASS
492 1401164998 floating-islands gcc14-default 1 27 12 25478 -25.199219 -76.433594 -133.500000 0xa22b8a0f16d1cb98 0x85e184e7768795d1 0x29a6f8ac91d35e09 0xb778d52817341912 1.962 1.978881 87376 0 PASS
493 1401164998 floating-islands gcc14-default 12 27 12 25478 -25.199219 -76.433594 -133.500000 0xa22b8a0f16d1cb98 0x85e184e7768795d1 0x29a6f8ac91d35e09 0xb778d52817341912 0.773 0.800827 300436 0 PASS
494 1558879574 surface-world clang19-off 1 27 12 30022 0.000000 -140.000000 -2026.257812 0x566bd8e41e9ce9de 0xd7344edfeac99334 0xffbfbdcc9b7796a9 0x0ab334df0eb60fd6 0.178 0.192933 83876 0 PASS
495 1558879574 surface-world clang19-off 12 27 12 30022 0.000000 -140.000000 -2026.257812 0x566bd8e41e9ce9de 0xd7344edfeac99334 0xffbfbdcc9b7796a9 0x0ab334df0eb60fd6 0.430 0.457703 298956 0 PASS
496 1558879574 surface-world clang19-on 1 27 12 30022 0.000000 -140.000000 -2026.257812 0x566bd8e41e9ce9de 0xd7344edfeac99334 0xffbfbdcc9b7796a9 0x0ab334df0eb60fd6 0.176 0.192307 83696 0 PASS
497 1558879574 surface-world clang19-on 12 27 12 30022 0.000000 -140.000000 -2026.257812 0x566bd8e41e9ce9de 0xd7344edfeac99334 0xffbfbdcc9b7796a9 0x0ab334df0eb60fd6 0.413 0.440116 297112 0 PASS
498 1558879574 surface-world gcc14-default 1 27 12 30022 0.000000 -140.000000 -2026.257812 0x566bd8e41e9ce9de 0xd7344edfeac99334 0xffbfbdcc9b7796a9 0x0ab334df0eb60fd6 0.182 0.197351 84408 0 PASS
499 1558879574 surface-world gcc14-default 12 27 12 30022 0.000000 -140.000000 -2026.257812 0x566bd8e41e9ce9de 0xd7344edfeac99334 0xffbfbdcc9b7796a9 0x0ab334df0eb60fd6 0.425 0.451513 299728 0 PASS
500 1558879574 floating-islands clang19-off 1 27 15 37078 0.000000 -15.878906 -116.753906 0x675134538e8ca09b 0x2e32a5444b8be6d7 0xa3945849da18e24a 0xda29fda6f39d36f9 0.864 0.880169 84868 0 PASS
501 1558879574 floating-islands clang19-off 12 27 15 37078 0.000000 -15.878906 -116.753906 0x675134538e8ca09b 0x2e32a5444b8be6d7 0xa3945849da18e24a 0xda29fda6f39d36f9 0.595 0.623192 301320 0 PASS
502 1558879574 floating-islands clang19-on 1 27 15 37078 0.000000 -15.878906 -116.753906 0x675134538e8ca09b 0x2e32a5444b8be6d7 0xa3945849da18e24a 0xda29fda6f39d36f9 0.898 0.914741 84904 0 PASS
503 1558879574 floating-islands clang19-on 12 27 15 37078 0.000000 -15.878906 -116.753906 0x675134538e8ca09b 0x2e32a5444b8be6d7 0xa3945849da18e24a 0xda29fda6f39d36f9 0.576 0.602221 300580 0 PASS
504 1558879574 floating-islands gcc14-default 1 27 15 37078 0.000000 -15.878906 -116.753906 0x675134538e8ca09b 0x2e32a5444b8be6d7 0xa3945849da18e24a 0xda29fda6f39d36f9 0.948 0.964253 85196 0 PASS
505 1558879574 floating-islands gcc14-default 12 27 15 37078 0.000000 -15.878906 -116.753906 0x675134538e8ca09b 0x2e32a5444b8be6d7 0xa3945849da18e24a 0xda29fda6f39d36f9 0.596 0.625674 301684 0 PASS
506 1753015542 surface-world clang19-off 1 27 9 27536 0.000000 -140.000000 -2004.562500 0x3557e0f7c1298c35 0x833da36dd2c02e13 0x656f82e69ccdecc2 0xac9935bb75fdb59c 0.157 0.174474 85136 0 PASS
507 1753015542 surface-world clang19-off 12 27 9 27536 0.000000 -140.000000 -2004.562500 0x3557e0f7c1298c35 0x833da36dd2c02e13 0x656f82e69ccdecc2 0xac9935bb75fdb59c 0.400 0.426649 295468 0 PASS
508 1753015542 surface-world clang19-on 1 27 9 27536 0.000000 -140.000000 -2004.562500 0x3557e0f7c1298c35 0x833da36dd2c02e13 0x656f82e69ccdecc2 0xac9935bb75fdb59c 0.157 0.173307 85120 0 PASS
509 1753015542 surface-world clang19-on 12 27 9 27536 0.000000 -140.000000 -2004.562500 0x3557e0f7c1298c35 0x833da36dd2c02e13 0x656f82e69ccdecc2 0xac9935bb75fdb59c 0.426 0.452773 295640 0 PASS
510 1753015542 surface-world gcc14-default 1 27 9 27536 0.000000 -140.000000 -2004.562500 0x3557e0f7c1298c35 0x833da36dd2c02e13 0x656f82e69ccdecc2 0xac9935bb75fdb59c 0.161 0.180130 85696 0 PASS
511 1753015542 surface-world gcc14-default 12 27 9 27536 0.000000 -140.000000 -2004.562500 0x3557e0f7c1298c35 0x833da36dd2c02e13 0x656f82e69ccdecc2 0xac9935bb75fdb59c 0.404 0.430695 296144 0 PASS
512 1753015542 floating-islands clang19-off 1 27 13 23050 -25.199219 -75.425781 -125.304688 0xd628ec790fd17bd2 0x5602b3e7ed3f852a 0x844b0f983d0a8dcb 0xdef4bef7bdf60b15 1.084 1.099925 85304 0 PASS
513 1753015542 floating-islands clang19-off 12 27 13 23050 -25.199219 -75.425781 -125.304688 0xd628ec790fd17bd2 0x5602b3e7ed3f852a 0x844b0f983d0a8dcb 0xdef4bef7bdf60b15 0.611 0.636921 299408 0 PASS
514 1753015542 floating-islands clang19-on 1 27 13 23050 -25.199219 -75.425781 -125.304688 0xd628ec790fd17bd2 0x5602b3e7ed3f852a 0x844b0f983d0a8dcb 0xdef4bef7bdf60b15 1.100 1.116086 85256 0 PASS
515 1753015542 floating-islands clang19-on 12 27 13 23050 -25.199219 -75.425781 -125.304688 0xd628ec790fd17bd2 0x5602b3e7ed3f852a 0x844b0f983d0a8dcb 0xdef4bef7bdf60b15 0.615 0.646016 299692 0 PASS
516 1753015542 floating-islands gcc14-default 1 27 13 23050 -25.199219 -75.425781 -125.304688 0xd628ec790fd17bd2 0x5602b3e7ed3f852a 0x844b0f983d0a8dcb 0xdef4bef7bdf60b15 1.222 1.237954 85648 0 PASS
517 1753015542 floating-islands gcc14-default 12 27 13 23050 -25.199219 -75.425781 -125.304688 0xd628ec790fd17bd2 0x5602b3e7ed3f852a 0x844b0f983d0a8dcb 0xdef4bef7bdf60b15 0.638 0.665451 300048 0 PASS
518 1827697875 surface-world clang19-off 1 27 12 29182 0.000000 -140.000000 -2018.507812 0xd945dc9d11f16156 0x59cd0f8103174807 0xbeae510e83e10bb9 0xe561cd4f1b5fc4a0 0.176 0.193003 86328 0 PASS
519 1827697875 surface-world clang19-off 12 27 12 29182 0.000000 -140.000000 -2018.507812 0xd945dc9d11f16156 0x59cd0f8103174807 0xbeae510e83e10bb9 0xe561cd4f1b5fc4a0 0.404 0.432768 301456 0 PASS
520 1827697875 surface-world clang19-on 1 27 12 29182 0.000000 -140.000000 -2018.507812 0xd945dc9d11f16156 0x59cd0f8103174807 0xbeae510e83e10bb9 0xe561cd4f1b5fc4a0 0.168 0.184638 86524 0 PASS
521 1827697875 surface-world clang19-on 12 27 12 29182 0.000000 -140.000000 -2018.507812 0xd945dc9d11f16156 0x59cd0f8103174807 0xbeae510e83e10bb9 0xe561cd4f1b5fc4a0 0.403 0.430151 301156 0 PASS
522 1827697875 surface-world gcc14-default 1 27 12 29182 0.000000 -140.000000 -2018.507812 0xd945dc9d11f16156 0x59cd0f8103174807 0xbeae510e83e10bb9 0xe561cd4f1b5fc4a0 0.171 0.187425 86968 0 PASS
523 1827697875 surface-world gcc14-default 12 27 12 29182 0.000000 -140.000000 -2018.507812 0xd945dc9d11f16156 0x59cd0f8103174807 0xbeae510e83e10bb9 0xe561cd4f1b5fc4a0 0.404 0.431313 301904 0 PASS
524 1827697875 floating-islands clang19-off 1 27 11 34624 0.000000 -19.441406 -116.312500 0x786671c16ae75f4f 0x2c0c94465b7da251 0x6bad3e5799515fde 0x7ff03f198fd07c37 1.637 1.653412 90444 0 PASS
525 1827697875 floating-islands clang19-off 12 27 11 34624 0.000000 -19.441406 -116.312500 0x786671c16ae75f4f 0x2c0c94465b7da251 0x6bad3e5799515fde 0x7ff03f198fd07c37 0.721 0.749622 306368 0 PASS
526 1827697875 floating-islands clang19-on 1 27 11 34624 0.000000 -19.441406 -116.312500 0x786671c16ae75f4f 0x2c0c94465b7da251 0x6bad3e5799515fde 0x7ff03f198fd07c37 1.650 1.665968 90588 0 PASS
527 1827697875 floating-islands clang19-on 12 27 11 34624 0.000000 -19.441406 -116.312500 0x786671c16ae75f4f 0x2c0c94465b7da251 0x6bad3e5799515fde 0x7ff03f198fd07c37 0.694 0.721945 306148 0 PASS
528 1827697875 floating-islands gcc14-default 1 27 11 34624 0.000000 -19.441406 -116.312500 0x786671c16ae75f4f 0x2c0c94465b7da251 0x6bad3e5799515fde 0x7ff03f198fd07c37 2.219 2.236609 90628 0 PASS
529 1827697875 floating-islands gcc14-default 12 27 11 34624 0.000000 -19.441406 -116.312500 0x786671c16ae75f4f 0x2c0c94465b7da251 0x6bad3e5799515fde 0x7ff03f198fd07c37 0.725 0.753570 306580 0 PASS
530 1909311298 surface-world clang19-off 1 27 13 28862 0.000000 -140.000000 -2007.000000 0x79cb6cf093ee2d27 0xa818f8c1904f73b0 0x529738f49021b6e2 0x22bd170f9b244b7c 0.181 0.196690 83948 0 PASS
531 1909311298 surface-world clang19-off 12 27 13 28862 0.000000 -140.000000 -2007.000000 0x79cb6cf093ee2d27 0xa818f8c1904f73b0 0x529738f49021b6e2 0x22bd170f9b244b7c 0.414 0.439403 298828 0 PASS
532 1909311298 surface-world clang19-on 1 27 13 28862 0.000000 -140.000000 -2007.000000 0x79cb6cf093ee2d27 0xa818f8c1904f73b0 0x529738f49021b6e2 0x22bd170f9b244b7c 0.183 0.197951 84020 0 PASS
533 1909311298 surface-world clang19-on 12 27 13 28862 0.000000 -140.000000 -2007.000000 0x79cb6cf093ee2d27 0xa818f8c1904f73b0 0x529738f49021b6e2 0x22bd170f9b244b7c 0.418 0.445146 297192 0 PASS
534 1909311298 surface-world gcc14-default 1 27 13 28862 0.000000 -140.000000 -2007.000000 0x79cb6cf093ee2d27 0xa818f8c1904f73b0 0x529738f49021b6e2 0x22bd170f9b244b7c 0.179 0.194761 84464 0 PASS
535 1909311298 surface-world gcc14-default 12 27 13 28862 0.000000 -140.000000 -2007.000000 0x79cb6cf093ee2d27 0xa818f8c1904f73b0 0x529738f49021b6e2 0x22bd170f9b244b7c 0.414 0.441193 299492 0 PASS
536 1909311298 floating-islands clang19-off 1 27 12 22040 -39.199219 18.164062 -122.738281 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543 0x9b01cc95b7b3358d 0xd049ccb5663e4449 1.229 1.245451 85180 0 PASS
537 1909311298 floating-islands clang19-off 12 27 12 22040 -39.199219 18.164062 -122.738281 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543 0x9b01cc95b7b3358d 0xd049ccb5663e4449 0.658 0.685935 299900 0 PASS
538 1909311298 floating-islands clang19-on 1 27 12 22040 -39.199219 18.164062 -122.738281 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543 0x9b01cc95b7b3358d 0xd049ccb5663e4449 1.261 1.277763 85712 0 PASS
539 1909311298 floating-islands clang19-on 12 27 12 22040 -39.199219 18.164062 -122.738281 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543 0x9b01cc95b7b3358d 0xd049ccb5663e4449 0.650 0.678722 299884 0 PASS
540 1909311298 floating-islands gcc14-default 1 27 12 22040 -39.199219 18.164062 -122.738281 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543 0x9b01cc95b7b3358d 0xd049ccb5663e4449 1.358 1.374066 86140 0 PASS
541 1909311298 floating-islands gcc14-default 12 27 12 22040 -39.199219 18.164062 -122.738281 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543 0x9b01cc95b7b3358d 0xd049ccb5663e4449 0.694 0.722178 300560 0 PASS
542 2011898099 surface-world clang19-off 1 27 9 28654 0.000000 -140.000000 -2005.066406 0x95f389e603d74998 0xff02d8e0b112c865 0xd5d0a255cb1b18be 0x1138243eba6d47a9 0.171 0.187716 86176 0 PASS
543 2011898099 surface-world clang19-off 12 27 9 28654 0.000000 -140.000000 -2005.066406 0x95f389e603d74998 0xff02d8e0b112c865 0xd5d0a255cb1b18be 0x1138243eba6d47a9 0.430 0.457289 296284 0 PASS
544 2011898099 surface-world clang19-on 1 27 9 28654 0.000000 -140.000000 -2005.066406 0x95f389e603d74998 0xff02d8e0b112c865 0xd5d0a255cb1b18be 0x1138243eba6d47a9 0.164 0.180262 85708 0 PASS
545 2011898099 surface-world clang19-on 12 27 9 28654 0.000000 -140.000000 -2005.066406 0x95f389e603d74998 0xff02d8e0b112c865 0xd5d0a255cb1b18be 0x1138243eba6d47a9 0.421 0.448994 296448 0 PASS
546 2011898099 surface-world gcc14-default 1 27 9 28654 0.000000 -140.000000 -2005.066406 0x95f389e603d74998 0xff02d8e0b112c865 0xd5d0a255cb1b18be 0x1138243eba6d47a9 0.162 0.178213 86360 0 PASS
547 2011898099 surface-world gcc14-default 12 27 9 28654 0.000000 -140.000000 -2005.066406 0x95f389e603d74998 0xff02d8e0b112c865 0xd5d0a255cb1b18be 0x1138243eba6d47a9 0.412 0.438827 296832 0 PASS
548 2011898099 floating-islands clang19-off 1 27 9 21292 39.199219 18.968750 -106.898438 0xb3ad433a09a0d127 0xdea39968a98e0861 0x53948649c6b2beee 0x908898f1ffc5bd9b 1.189 1.205816 88312 0 PASS
549 2011898099 floating-islands clang19-off 12 27 9 21292 39.199219 18.968750 -106.898438 0xb3ad433a09a0d127 0xdea39968a98e0861 0x53948649c6b2beee 0x908898f1ffc5bd9b 0.603 0.630257 302380 0 PASS
550 2011898099 floating-islands clang19-on 1 27 9 21292 39.199219 18.968750 -106.898438 0xb3ad433a09a0d127 0xdea39968a98e0861 0x53948649c6b2beee 0x908898f1ffc5bd9b 1.159 1.174149 88360 0 PASS
551 2011898099 floating-islands clang19-on 12 27 9 21292 39.199219 18.968750 -106.898438 0xb3ad433a09a0d127 0xdea39968a98e0861 0x53948649c6b2beee 0x908898f1ffc5bd9b 0.618 0.645079 302396 0 PASS
552 2011898099 floating-islands gcc14-default 1 27 9 21292 39.199219 18.968750 -106.898438 0xb3ad433a09a0d127 0xdea39968a98e0861 0x53948649c6b2beee 0x908898f1ffc5bd9b 1.289 1.305695 88604 0 PASS
553 2011898099 floating-islands gcc14-default 12 27 9 21292 39.199219 18.968750 -106.898438 0xb3ad433a09a0d127 0xdea39968a98e0861 0x53948649c6b2beee 0x908898f1ffc5bd9b 0.656 0.682775 302628 0 PASS
554 2015768509 surface-world clang19-off 1 27 18 51706 0.000000 -140.000000 -1918.304688 0x9506739f358ba5c5 0xaba43fe9407d51fb 0xb75c6eb38dcff774 0x76ccbd695880c541 0.325 0.339879 84052 0 PASS
555 2015768509 surface-world clang19-off 12 27 18 51706 0.000000 -140.000000 -1918.304688 0x9506739f358ba5c5 0xaba43fe9407d51fb 0xb75c6eb38dcff774 0x76ccbd695880c541 0.462 0.488815 300564 0 PASS
556 2015768509 surface-world clang19-on 1 27 18 51706 0.000000 -140.000000 -1918.304688 0x9506739f358ba5c5 0xaba43fe9407d51fb 0xb75c6eb38dcff774 0x76ccbd695880c541 0.327 0.342810 84232 0 PASS
557 2015768509 surface-world clang19-on 12 27 18 51706 0.000000 -140.000000 -1918.304688 0x9506739f358ba5c5 0xaba43fe9407d51fb 0xb75c6eb38dcff774 0x76ccbd695880c541 0.463 0.489510 300696 0 PASS
558 2015768509 surface-world gcc14-default 1 27 18 51706 0.000000 -140.000000 -1918.304688 0x9506739f358ba5c5 0xaba43fe9407d51fb 0xb75c6eb38dcff774 0x76ccbd695880c541 0.316 0.332179 84352 0 PASS
559 2015768509 surface-world gcc14-default 12 27 18 51706 0.000000 -140.000000 -1918.304688 0x9506739f358ba5c5 0xaba43fe9407d51fb 0xb75c6eb38dcff774 0x76ccbd695880c541 0.461 0.488549 301088 0 PASS
560 2015768509 floating-islands clang19-off 1 27 11 29426 39.199219 20.148438 -111.468750 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094 0xc520e4594055d037 0x1f0f86bd23a0ade4 1.597 1.614573 85204 0 PASS
561 2015768509 floating-islands clang19-off 12 27 11 29426 39.199219 20.148438 -111.468750 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094 0xc520e4594055d037 0x1f0f86bd23a0ade4 0.755 0.784367 300176 0 PASS
562 2015768509 floating-islands clang19-on 1 27 11 29426 39.199219 20.148438 -111.468750 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094 0xc520e4594055d037 0x1f0f86bd23a0ade4 1.623 1.646497 85312 0 PASS
563 2015768509 floating-islands clang19-on 12 27 11 29426 39.199219 20.148438 -111.468750 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094 0xc520e4594055d037 0x1f0f86bd23a0ade4 0.734 0.761770 300316 0 PASS
564 2015768509 floating-islands gcc14-default 1 27 11 29426 39.199219 20.148438 -111.468750 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094 0xc520e4594055d037 0x1f0f86bd23a0ade4 1.884 1.901163 85704 0 PASS
565 2015768509 floating-islands gcc14-default 12 27 11 29426 39.199219 20.148438 -111.468750 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094 0xc520e4594055d037 0x1f0f86bd23a0ade4 0.782 0.808616 300972 0 PASS
566 2070776516 surface-world clang19-off 1 27 10 26952 0.000000 -140.000000 -2010.421875 0x28df1e26bab2140f 0x4af65af7af7045c3 0x9832cc0f7fef9416 0xcc5b3fd5040e7c87 0.192 0.206509 84096 0 PASS
567 2070776516 surface-world clang19-off 12 27 10 26952 0.000000 -140.000000 -2010.421875 0x28df1e26bab2140f 0x4af65af7af7045c3 0x9832cc0f7fef9416 0xcc5b3fd5040e7c87 0.437 0.465311 295796 0 PASS
568 2070776516 surface-world clang19-on 1 27 10 26952 0.000000 -140.000000 -2010.421875 0x28df1e26bab2140f 0x4af65af7af7045c3 0x9832cc0f7fef9416 0xcc5b3fd5040e7c87 0.193 0.209540 83692 0 PASS
569 2070776516 surface-world clang19-on 12 27 10 26952 0.000000 -140.000000 -2010.421875 0x28df1e26bab2140f 0x4af65af7af7045c3 0x9832cc0f7fef9416 0xcc5b3fd5040e7c87 0.456 0.482411 295584 0 PASS
570 2070776516 surface-world gcc14-default 1 27 10 26952 0.000000 -140.000000 -2010.421875 0x28df1e26bab2140f 0x4af65af7af7045c3 0x9832cc0f7fef9416 0xcc5b3fd5040e7c87 0.190 0.206251 84608 0 PASS
571 2070776516 surface-world gcc14-default 12 27 10 26952 0.000000 -140.000000 -2010.421875 0x28df1e26bab2140f 0x4af65af7af7045c3 0x9832cc0f7fef9416 0xcc5b3fd5040e7c87 0.453 0.479961 296012 0 PASS
572 2070776516 floating-islands clang19-off 1 27 8 15728 39.199219 16.496094 -110.636719 0x486603470bf1e852 0xaa6022efbc268013 0xd3227a7e0b6e8b9e 0xefb848cb7eb47d5c 1.112 1.128854 86188 0 PASS
573 2070776516 floating-islands clang19-off 12 27 8 15728 39.199219 16.496094 -110.636719 0x486603470bf1e852 0xaa6022efbc268013 0xd3227a7e0b6e8b9e 0xefb848cb7eb47d5c 0.567 0.594910 299448 0 PASS
574 2070776516 floating-islands clang19-on 1 27 8 15728 39.199219 16.496094 -110.636719 0x486603470bf1e852 0xaa6022efbc268013 0xd3227a7e0b6e8b9e 0xefb848cb7eb47d5c 1.115 1.131163 86004 0 PASS
575 2070776516 floating-islands clang19-on 12 27 8 15728 39.199219 16.496094 -110.636719 0x486603470bf1e852 0xaa6022efbc268013 0xd3227a7e0b6e8b9e 0xefb848cb7eb47d5c 0.613 0.639860 299736 0 PASS
576 2070776516 floating-islands gcc14-default 1 27 8 15728 39.199219 16.496094 -110.636719 0x486603470bf1e852 0xaa6022efbc268013 0xd3227a7e0b6e8b9e 0xefb848cb7eb47d5c 1.167 1.183633 86500 0 PASS
577 2070776516 floating-islands gcc14-default 12 27 8 15728 39.199219 16.496094 -110.636719 0x486603470bf1e852 0xaa6022efbc268013 0xd3227a7e0b6e8b9e 0xefb848cb7eb47d5c 0.637 0.663327 300240 0 PASS
@@ -0,0 +1,97 @@
seed,recipe,camera_x_vox,camera_y_vox,camera_z_vox,nonempty_mesh_tiles,indexed_triangles,density_hash,mesh_hash
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-854671705,floating-islands,0.000000,-19.800781,-116.507812,13,39000,0xbb5718ca3ad4c181,0x3250d2591365d443
-713963806,floating-islands,64.398438,74.308594,-120.453125,8,16002,0xd590c16395cc515f,0x3a62d63b76bdd260
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-474448608,floating-islands,-39.199219,20.921875,-121.671875,12,26122,0x2a634b2a3d2e38ef,0x52d2036bf1406614
-432690581,floating-islands,-39.199219,16.421875,-114.292969,7,20532,0xd8b65942bf1c005c,0xe6557b8cadfb3356
-380556572,floating-islands,39.199219,17.386719,-117.285156,10,25334,0x118f50002e1af1b1,0x57d82fed86d7545c
-238925630,floating-islands,-39.199219,16.394531,-123.812500,10,20680,0x36a07bf8d4383533,0x12f59de7f06e5270
-216679974,floating-islands,39.199219,20.230469,-108.953125,9,25284,0x79bb86763243b67e,0x7fd748d3021d506d
-133096164,floating-islands,-39.199219,16.050781,-118.000000,11,26248,0xad7be7cd6b0dbffc,0x06d2caf87f019f22
-112366806,floating-islands,39.199219,16.867188,-114.605469,9,21148,0xda065c33dc944d23,0x3c27d1ee8688fec9
0,floating-islands,-25.199219,-76.226562,-105.089844,9,20740,0x7fd1e3389642e6f6,0x577e52a5ba8d96be
5808593,floating-islands,39.199219,16.003906,-114.574219,10,21000,0xb96bffb27bc457e0,0x1f867a2add682123
28573228,floating-islands,0.000000,-18.683594,-116.187500,12,32456,0x25ed5f499f9bf7ab,0x1c8e67c20374b473
70955227,floating-islands,-39.199219,18.582031,-121.785156,12,17426,0xbe4b9c0ebadde344,0xa9a52cc49ade0f23
75274690,floating-islands,64.398438,72.199219,-121.019531,8,19760,0x045c98172a573800,0x86618a983d61425d
81375760,floating-islands,-39.199219,20.589844,-119.359375,12,24146,0x69b66261833e4676,0x75e6b0f427e7698a
146979566,floating-islands,39.199219,16.625000,-109.785156,9,22370,0x93d0d67042bb05d2,0xe7f4981f907e316e
244951180,floating-islands,0.000000,-18.179688,-116.664062,13,32272,0x0b22965681c5b482,0x582ef8c1d263bedb
245433414,floating-islands,0.000000,-17.574219,-116.296875,11,32838,0x2e75a175d1005e4e,0x8f45449d7125c041
277442974,floating-islands,39.199219,19.328125,-117.750000,13,28088,0x8cb55c56b1629d42,0xc6532d9d3b8a987d
297746112,floating-islands,39.199219,20.609375,-119.089844,15,29396,0x2425273f1a174c04,0x204be5cda8d98412
336768467,floating-islands,0.000000,-20.933594,-116.355469,12,33652,0xfa8249483c186760,0xc42acd7c93e1525c
512532080,floating-islands,0.000000,-20.355469,-116.640625,14,34900,0xb098abe6a38cfe3a,0x436a6541192ed00e
821120640,floating-islands,39.199219,18.121094,-108.417969,11,27034,0x3db9226404527944,0xb3328f1c88e96c70
853538490,floating-islands,64.398438,75.593750,-125.132812,12,21100,0x7e568fc03c907914,0x6a9fc36512216056
861026696,floating-islands,-39.199219,16.035156,-124.882812,12,20194,0xcb6792ec32335dc5,0x195efb6c80156e4a
1026251636,floating-islands,-25.199219,-74.664062,-109.117188,8,19958,0xe62d0a684fcd1398,0xca0e1740a58cafbd
1077415394,floating-islands,39.199219,20.472656,-109.757812,9,25992,0x76ffc67a9d410089,0x712f9bef468c36e1
1130999017,floating-islands,-39.199219,19.199219,-119.304688,14,25686,0x9fc0c1b33da03fc0,0xc0dafe8b2a4570f1
1156488597,floating-islands,-39.199219,16.464844,-121.550781,14,22928,0x080c04f591e988da,0x7d2e52b446efd9d1
1172304228,floating-islands,-39.199219,16.859375,-120.363281,12,25280,0xa4ceaef6289c2778,0xac854a5846adc6cb
1370340570,floating-islands,-39.199219,17.164062,-114.296875,8,20458,0xfe631978312f065a,0xc41cdcb438a98b86
1383925073,floating-islands,64.398438,76.132812,-101.687500,8,17340,0x20a6d43f24557065,0xace78f99c63a90bc
1401164998,floating-islands,-25.199219,-76.433594,-133.500000,12,25478,0xa22b8a0f16d1cb98,0x85e184e7768795d1
1558879574,floating-islands,0.000000,-15.878906,-116.753906,15,37078,0x675134538e8ca09b,0x2e32a5444b8be6d7
1753015542,floating-islands,-25.199219,-75.425781,-125.304688,13,23050,0xd628ec790fd17bd2,0x5602b3e7ed3f852a
1827697875,floating-islands,0.000000,-19.441406,-116.312500,11,34624,0x786671c16ae75f4f,0x2c0c94465b7da251
1909311298,floating-islands,-39.199219,18.164062,-122.738281,12,22040,0x7bdc9a6cccc15b70,0x14e5e1428a1a5543
2011898099,floating-islands,39.199219,18.968750,-106.898438,9,21292,0xb3ad433a09a0d127,0xdea39968a98e0861
2015768509,floating-islands,39.199219,20.148438,-111.468750,11,29426,0x92d4f0690eaa02fd,0x5cea2b8d8ae9a094
2070776516,floating-islands,39.199219,16.496094,-110.636719,8,15728,0x486603470bf1e852,0xaa6022efbc268013
-1990830953,surface-world,0.000000,-140.000000,-2021.785156,9,26366,0x125d085ff63ece8a,0x3f219420ffe76ceb
-1900684165,surface-world,0.000000,-140.000000,-2011.214844,10,27890,0xcc9819b02bd2f880,0x8cbe19f740d2b408
-1766412538,surface-world,0.000000,-140.000000,-2004.851562,9,27572,0x4d04ec633754c4ec,0xca8833dcfe9639d3
-1721984596,surface-world,0.000000,-140.000000,-2006.878906,9,27374,0x65b6ae0a3a1fdd35,0x117d40e403c960bc
-1239598758,surface-world,0.000000,-140.000000,-2001.816406,15,38978,0x8aaf7c7c610e550f,0xeaa948233176c456
-1085993262,surface-world,0.000000,-140.000000,-2018.355469,13,30779,0x6dd63983ab04ee63,0x606e6964e1b2bfa0
-1033703345,surface-world,0.000000,-140.000000,-1585.519531,16,50890,0xe2f8c4b421a9402a,0x730fd7c4692eaff3
-854671705,surface-world,0.000000,-140.000000,-2018.242188,10,26198,0x0a9e017447ffff3d,0x807299923966d5be
-713963806,surface-world,0.000000,-140.000000,-2018.582031,16,30292,0x0bdd79cefc1c4003,0x9807c528ec8ea0e6
-621039221,surface-world,0.000000,-140.000000,-2015.613281,17,30168,0xa27c25107de22a4d,0xde2ffe789eb7fb05
-474448608,surface-world,0.000000,-140.000000,-2020.160156,11,28424,0x0d40ad842a0123ea,0x273fb800c1246cac
-432690581,surface-world,0.000000,-140.000000,-1699.710938,16,44640,0x3a23c958501ee719,0x45e154a2ee8b0f36
-380556572,surface-world,0.000000,-140.000000,-2015.980469,15,27832,0x54c47dd125294a9d,0x6e95e2a4fb185b89
-238925630,surface-world,0.000000,-140.000000,-2021.289062,9,26908,0x01debb25b2642a4d,0xd316a4d6bbbdceee
-216679974,surface-world,0.000000,-140.000000,-2025.835938,9,26538,0x04339f7c537f8920,0xb6d8dab4a5cd82ca
-133096164,surface-world,0.000000,-140.000000,-2023.140625,9,26182,0x1dadb5c6440181c0,0x4681d673371781ba
-112366806,surface-world,0.000000,-140.000000,-1699.476562,16,46567,0x7aafaa55fce58f77,0x84c7d73393ccdb09
0,surface-world,0.000000,-140.000000,-2003.089844,9,27910,0x2339a02328c5ffa6,0x83d31e15bf9161b0
5808593,surface-world,0.000000,-140.000000,-2014.406250,14,29050,0x355972d90ab29593,0x563daf944391ab7c
28573228,surface-world,0.000000,-140.000000,-2016.695312,13,27054,0x57cb2fe09976dc54,0x35ac4f38b432e8b7
70955227,surface-world,0.000000,-140.000000,-2047.484375,13,29926,0xb205ad43941e41d8,0x722e775c7e0735bc
75274690,surface-world,0.000000,-140.000000,-2019.648438,15,28342,0x84af4380d33164a6,0xa18d6de0f9267e9f
81375760,surface-world,0.000000,-140.000000,-1894.296875,18,48305,0x20c34733457b090d,0x9a6b57b63637db1f
146979566,surface-world,0.000000,-140.000000,-2014.601562,14,31096,0x2d27daeb8c1c8b7c,0x2218ed732f71ca53
244951180,surface-world,0.000000,-140.000000,-1798.816406,18,52468,0xfb0ba5f3b28b306d,0x2d5f650a41b8b2bd
245433414,surface-world,0.000000,-140.000000,-2022.468750,14,32860,0xcc51a567f61f812d,0xc59dc3105dd493b2
277442974,surface-world,0.000000,-140.000000,-2004.875000,9,27060,0x8bfa82ca5e492c37,0x1630487dbcc54469
297746112,surface-world,0.000000,-140.000000,-2010.195312,13,38252,0x00c869b6875b7ef5,0x085684513feca8f2
336768467,surface-world,0.000000,-140.000000,-2014.343750,15,29748,0x2756e6dc388ddf57,0x66344082236c5630
512532080,surface-world,0.000000,-140.000000,-2011.875000,14,28800,0xa5ad29a27d991d10,0x060bc1fca8569368
821120640,surface-world,0.000000,-140.000000,-2017.054688,17,29100,0xb6424f19c272b61c,0xe4f7308d87cb3bc2
853538490,surface-world,0.000000,-140.000000,-2000.957031,13,41529,0xbe1224f297dc7ad0,0x7e10918947195940
861026696,surface-world,0.000000,-140.000000,-2015.378906,14,29214,0xb04a05c6e8c488dc,0x28706d092bd82c9a
1026251636,surface-world,0.000000,-140.000000,-2001.500000,9,28584,0xf6bb5ab0a9e2307d,0x4767f425e56543f4
1077415394,surface-world,0.000000,-140.000000,-2018.636719,12,27666,0xb65f4acca21a93d8,0x0a3cddad02604438
1130999017,surface-world,0.000000,-140.000000,-1885.390625,15,38852,0xd4fee006d89064ec,0xc2e722815c510b8d
1156488597,surface-world,0.000000,-140.000000,-2012.031250,10,26660,0xf918cd1d254bf5ad,0x93e291c7e8ab3281
1172304228,surface-world,0.000000,-140.000000,-2030.214844,9,28078,0x466d74beb6a3c43f,0x935c08e020dbe116
1370340570,surface-world,0.000000,-140.000000,-2026.738281,9,26888,0xb71aa861999e9064,0x5e6eb187fe7aa3d1
1383925073,surface-world,0.000000,-140.000000,-2018.113281,13,27826,0x564bb6a29953fc31,0x891c57b01dc509f8
1401164998,surface-world,0.000000,-140.000000,-1923.625000,14,33671,0x539b7c44ed2d40c4,0x2daa8cf5e08fb16e
1558879574,surface-world,0.000000,-140.000000,-2026.257812,12,30022,0x566bd8e41e9ce9de,0xd7344edfeac99334
1753015542,surface-world,0.000000,-140.000000,-2004.562500,9,27536,0x3557e0f7c1298c35,0x833da36dd2c02e13
1827697875,surface-world,0.000000,-140.000000,-2018.507812,12,29182,0xd945dc9d11f16156,0x59cd0f8103174807
1909311298,surface-world,0.000000,-140.000000,-2007.000000,13,28862,0x79cb6cf093ee2d27,0xa818f8c1904f73b0
2011898099,surface-world,0.000000,-140.000000,-2005.066406,9,28654,0x95f389e603d74998,0xff02d8e0b112c865
2015768509,surface-world,0.000000,-140.000000,-1918.304688,18,51706,0x9506739f358ba5c5,0xaba43fe9407d51fb
2070776516,surface-world,0.000000,-140.000000,-2010.421875,10,26952,0x28df1e26bab2140f,0x4af65af7af7045c3
1 seed recipe camera_x_vox camera_y_vox camera_z_vox nonempty_mesh_tiles indexed_triangles density_hash mesh_hash
2 -1990830953 floating-islands -39.199219 16.363281 -121.039062 12 23386 0xc04ef8acd44d8736 0x00e92c97d841dfe5
3 -1900684165 floating-islands 39.199219 17.675781 -116.339844 10 23186 0xfc7386c15431e2e1 0x46ce25dfb3745f53
4 -1766412538 floating-islands -25.199219 -73.816406 -135.394531 12 23618 0xdb6557b98f29060e 0x3b3147a1d020ca02
5 -1721984596 floating-islands 64.398438 74.085938 -128.433594 10 23728 0xbb7777932cd3328a 0x5d7243f5afb8902a
6 -1239598758 floating-islands 39.199219 19.425781 -116.691406 12 28162 0x9ee03f2326224bbc 0x0ea03da61381b41a
7 -1085993262 floating-islands -39.199219 16.968750 -116.531250 11 25186 0x8dec867557d4e27c 0x13de3a8f9465573d
8 -1033703345 floating-islands -25.199219 -75.605469 -128.097656 10 17406 0x6edfcf6b89aee9cd 0xc7b92cd1b8a58590
9 -854671705 floating-islands 0.000000 -19.800781 -116.507812 13 39000 0xbb5718ca3ad4c181 0x3250d2591365d443
10 -713963806 floating-islands 64.398438 74.308594 -120.453125 8 16002 0xd590c16395cc515f 0x3a62d63b76bdd260
11 -621039221 floating-islands 0.000000 -18.796875 -116.769531 15 46224 0x8bf4ceae8c1ddbf6 0x61557967c37529fe
12 -474448608 floating-islands -39.199219 20.921875 -121.671875 12 26122 0x2a634b2a3d2e38ef 0x52d2036bf1406614
13 -432690581 floating-islands -39.199219 16.421875 -114.292969 7 20532 0xd8b65942bf1c005c 0xe6557b8cadfb3356
14 -380556572 floating-islands 39.199219 17.386719 -117.285156 10 25334 0x118f50002e1af1b1 0x57d82fed86d7545c
15 -238925630 floating-islands -39.199219 16.394531 -123.812500 10 20680 0x36a07bf8d4383533 0x12f59de7f06e5270
16 -216679974 floating-islands 39.199219 20.230469 -108.953125 9 25284 0x79bb86763243b67e 0x7fd748d3021d506d
17 -133096164 floating-islands -39.199219 16.050781 -118.000000 11 26248 0xad7be7cd6b0dbffc 0x06d2caf87f019f22
18 -112366806 floating-islands 39.199219 16.867188 -114.605469 9 21148 0xda065c33dc944d23 0x3c27d1ee8688fec9
19 0 floating-islands -25.199219 -76.226562 -105.089844 9 20740 0x7fd1e3389642e6f6 0x577e52a5ba8d96be
20 5808593 floating-islands 39.199219 16.003906 -114.574219 10 21000 0xb96bffb27bc457e0 0x1f867a2add682123
21 28573228 floating-islands 0.000000 -18.683594 -116.187500 12 32456 0x25ed5f499f9bf7ab 0x1c8e67c20374b473
22 70955227 floating-islands -39.199219 18.582031 -121.785156 12 17426 0xbe4b9c0ebadde344 0xa9a52cc49ade0f23
23 75274690 floating-islands 64.398438 72.199219 -121.019531 8 19760 0x045c98172a573800 0x86618a983d61425d
24 81375760 floating-islands -39.199219 20.589844 -119.359375 12 24146 0x69b66261833e4676 0x75e6b0f427e7698a
25 146979566 floating-islands 39.199219 16.625000 -109.785156 9 22370 0x93d0d67042bb05d2 0xe7f4981f907e316e
26 244951180 floating-islands 0.000000 -18.179688 -116.664062 13 32272 0x0b22965681c5b482 0x582ef8c1d263bedb
27 245433414 floating-islands 0.000000 -17.574219 -116.296875 11 32838 0x2e75a175d1005e4e 0x8f45449d7125c041
28 277442974 floating-islands 39.199219 19.328125 -117.750000 13 28088 0x8cb55c56b1629d42 0xc6532d9d3b8a987d
29 297746112 floating-islands 39.199219 20.609375 -119.089844 15 29396 0x2425273f1a174c04 0x204be5cda8d98412
30 336768467 floating-islands 0.000000 -20.933594 -116.355469 12 33652 0xfa8249483c186760 0xc42acd7c93e1525c
31 512532080 floating-islands 0.000000 -20.355469 -116.640625 14 34900 0xb098abe6a38cfe3a 0x436a6541192ed00e
32 821120640 floating-islands 39.199219 18.121094 -108.417969 11 27034 0x3db9226404527944 0xb3328f1c88e96c70
33 853538490 floating-islands 64.398438 75.593750 -125.132812 12 21100 0x7e568fc03c907914 0x6a9fc36512216056
34 861026696 floating-islands -39.199219 16.035156 -124.882812 12 20194 0xcb6792ec32335dc5 0x195efb6c80156e4a
35 1026251636 floating-islands -25.199219 -74.664062 -109.117188 8 19958 0xe62d0a684fcd1398 0xca0e1740a58cafbd
36 1077415394 floating-islands 39.199219 20.472656 -109.757812 9 25992 0x76ffc67a9d410089 0x712f9bef468c36e1
37 1130999017 floating-islands -39.199219 19.199219 -119.304688 14 25686 0x9fc0c1b33da03fc0 0xc0dafe8b2a4570f1
38 1156488597 floating-islands -39.199219 16.464844 -121.550781 14 22928 0x080c04f591e988da 0x7d2e52b446efd9d1
39 1172304228 floating-islands -39.199219 16.859375 -120.363281 12 25280 0xa4ceaef6289c2778 0xac854a5846adc6cb
40 1370340570 floating-islands -39.199219 17.164062 -114.296875 8 20458 0xfe631978312f065a 0xc41cdcb438a98b86
41 1383925073 floating-islands 64.398438 76.132812 -101.687500 8 17340 0x20a6d43f24557065 0xace78f99c63a90bc
42 1401164998 floating-islands -25.199219 -76.433594 -133.500000 12 25478 0xa22b8a0f16d1cb98 0x85e184e7768795d1
43 1558879574 floating-islands 0.000000 -15.878906 -116.753906 15 37078 0x675134538e8ca09b 0x2e32a5444b8be6d7
44 1753015542 floating-islands -25.199219 -75.425781 -125.304688 13 23050 0xd628ec790fd17bd2 0x5602b3e7ed3f852a
45 1827697875 floating-islands 0.000000 -19.441406 -116.312500 11 34624 0x786671c16ae75f4f 0x2c0c94465b7da251
46 1909311298 floating-islands -39.199219 18.164062 -122.738281 12 22040 0x7bdc9a6cccc15b70 0x14e5e1428a1a5543
47 2011898099 floating-islands 39.199219 18.968750 -106.898438 9 21292 0xb3ad433a09a0d127 0xdea39968a98e0861
48 2015768509 floating-islands 39.199219 20.148438 -111.468750 11 29426 0x92d4f0690eaa02fd 0x5cea2b8d8ae9a094
49 2070776516 floating-islands 39.199219 16.496094 -110.636719 8 15728 0x486603470bf1e852 0xaa6022efbc268013
50 -1990830953 surface-world 0.000000 -140.000000 -2021.785156 9 26366 0x125d085ff63ece8a 0x3f219420ffe76ceb
51 -1900684165 surface-world 0.000000 -140.000000 -2011.214844 10 27890 0xcc9819b02bd2f880 0x8cbe19f740d2b408
52 -1766412538 surface-world 0.000000 -140.000000 -2004.851562 9 27572 0x4d04ec633754c4ec 0xca8833dcfe9639d3
53 -1721984596 surface-world 0.000000 -140.000000 -2006.878906 9 27374 0x65b6ae0a3a1fdd35 0x117d40e403c960bc
54 -1239598758 surface-world 0.000000 -140.000000 -2001.816406 15 38978 0x8aaf7c7c610e550f 0xeaa948233176c456
55 -1085993262 surface-world 0.000000 -140.000000 -2018.355469 13 30779 0x6dd63983ab04ee63 0x606e6964e1b2bfa0
56 -1033703345 surface-world 0.000000 -140.000000 -1585.519531 16 50890 0xe2f8c4b421a9402a 0x730fd7c4692eaff3
57 -854671705 surface-world 0.000000 -140.000000 -2018.242188 10 26198 0x0a9e017447ffff3d 0x807299923966d5be
58 -713963806 surface-world 0.000000 -140.000000 -2018.582031 16 30292 0x0bdd79cefc1c4003 0x9807c528ec8ea0e6
59 -621039221 surface-world 0.000000 -140.000000 -2015.613281 17 30168 0xa27c25107de22a4d 0xde2ffe789eb7fb05
60 -474448608 surface-world 0.000000 -140.000000 -2020.160156 11 28424 0x0d40ad842a0123ea 0x273fb800c1246cac
61 -432690581 surface-world 0.000000 -140.000000 -1699.710938 16 44640 0x3a23c958501ee719 0x45e154a2ee8b0f36
62 -380556572 surface-world 0.000000 -140.000000 -2015.980469 15 27832 0x54c47dd125294a9d 0x6e95e2a4fb185b89
63 -238925630 surface-world 0.000000 -140.000000 -2021.289062 9 26908 0x01debb25b2642a4d 0xd316a4d6bbbdceee
64 -216679974 surface-world 0.000000 -140.000000 -2025.835938 9 26538 0x04339f7c537f8920 0xb6d8dab4a5cd82ca
65 -133096164 surface-world 0.000000 -140.000000 -2023.140625 9 26182 0x1dadb5c6440181c0 0x4681d673371781ba
66 -112366806 surface-world 0.000000 -140.000000 -1699.476562 16 46567 0x7aafaa55fce58f77 0x84c7d73393ccdb09
67 0 surface-world 0.000000 -140.000000 -2003.089844 9 27910 0x2339a02328c5ffa6 0x83d31e15bf9161b0
68 5808593 surface-world 0.000000 -140.000000 -2014.406250 14 29050 0x355972d90ab29593 0x563daf944391ab7c
69 28573228 surface-world 0.000000 -140.000000 -2016.695312 13 27054 0x57cb2fe09976dc54 0x35ac4f38b432e8b7
70 70955227 surface-world 0.000000 -140.000000 -2047.484375 13 29926 0xb205ad43941e41d8 0x722e775c7e0735bc
71 75274690 surface-world 0.000000 -140.000000 -2019.648438 15 28342 0x84af4380d33164a6 0xa18d6de0f9267e9f
72 81375760 surface-world 0.000000 -140.000000 -1894.296875 18 48305 0x20c34733457b090d 0x9a6b57b63637db1f
73 146979566 surface-world 0.000000 -140.000000 -2014.601562 14 31096 0x2d27daeb8c1c8b7c 0x2218ed732f71ca53
74 244951180 surface-world 0.000000 -140.000000 -1798.816406 18 52468 0xfb0ba5f3b28b306d 0x2d5f650a41b8b2bd
75 245433414 surface-world 0.000000 -140.000000 -2022.468750 14 32860 0xcc51a567f61f812d 0xc59dc3105dd493b2
76 277442974 surface-world 0.000000 -140.000000 -2004.875000 9 27060 0x8bfa82ca5e492c37 0x1630487dbcc54469
77 297746112 surface-world 0.000000 -140.000000 -2010.195312 13 38252 0x00c869b6875b7ef5 0x085684513feca8f2
78 336768467 surface-world 0.000000 -140.000000 -2014.343750 15 29748 0x2756e6dc388ddf57 0x66344082236c5630
79 512532080 surface-world 0.000000 -140.000000 -2011.875000 14 28800 0xa5ad29a27d991d10 0x060bc1fca8569368
80 821120640 surface-world 0.000000 -140.000000 -2017.054688 17 29100 0xb6424f19c272b61c 0xe4f7308d87cb3bc2
81 853538490 surface-world 0.000000 -140.000000 -2000.957031 13 41529 0xbe1224f297dc7ad0 0x7e10918947195940
82 861026696 surface-world 0.000000 -140.000000 -2015.378906 14 29214 0xb04a05c6e8c488dc 0x28706d092bd82c9a
83 1026251636 surface-world 0.000000 -140.000000 -2001.500000 9 28584 0xf6bb5ab0a9e2307d 0x4767f425e56543f4
84 1077415394 surface-world 0.000000 -140.000000 -2018.636719 12 27666 0xb65f4acca21a93d8 0x0a3cddad02604438
85 1130999017 surface-world 0.000000 -140.000000 -1885.390625 15 38852 0xd4fee006d89064ec 0xc2e722815c510b8d
86 1156488597 surface-world 0.000000 -140.000000 -2012.031250 10 26660 0xf918cd1d254bf5ad 0x93e291c7e8ab3281
87 1172304228 surface-world 0.000000 -140.000000 -2030.214844 9 28078 0x466d74beb6a3c43f 0x935c08e020dbe116
88 1370340570 surface-world 0.000000 -140.000000 -2026.738281 9 26888 0xb71aa861999e9064 0x5e6eb187fe7aa3d1
89 1383925073 surface-world 0.000000 -140.000000 -2018.113281 13 27826 0x564bb6a29953fc31 0x891c57b01dc509f8
90 1401164998 surface-world 0.000000 -140.000000 -1923.625000 14 33671 0x539b7c44ed2d40c4 0x2daa8cf5e08fb16e
91 1558879574 surface-world 0.000000 -140.000000 -2026.257812 12 30022 0x566bd8e41e9ce9de 0xd7344edfeac99334
92 1753015542 surface-world 0.000000 -140.000000 -2004.562500 9 27536 0x3557e0f7c1298c35 0x833da36dd2c02e13
93 1827697875 surface-world 0.000000 -140.000000 -2018.507812 12 29182 0xd945dc9d11f16156 0x59cd0f8103174807
94 1909311298 surface-world 0.000000 -140.000000 -2007.000000 13 28862 0x79cb6cf093ee2d27 0xa818f8c1904f73b0
95 2011898099 surface-world 0.000000 -140.000000 -2005.066406 9 28654 0x95f389e603d74998 0xff02d8e0b112c865
96 2015768509 surface-world 0.000000 -140.000000 -1918.304688 18 51706 0x9506739f358ba5c5 0xaba43fe9407d51fb
97 2070776516 surface-world 0.000000 -140.000000 -2010.421875 10 26952 0x28df1e26bab2140f 0x4af65af7af7045c3
@@ -0,0 +1 @@
runs=576 seeds=48 recipes=2 builds=3 workers=1,12 cross_build_checks=192 cross_build_mismatches=0 worker_checks=288 worker_mismatches=0 empty_mesh_rows=0 max_peak_rss_kib=306580 elapsed_s=432.977
@@ -0,0 +1,114 @@
# WorldAssemblerM3 Linux4 — lazy worker caches
## Change
Added `VoxelForgeCoreThreadLocal::FLazy<T>`: each cache now has a thread-local pointer, allocates its private table on first use, and deletes it when that thread exits. The same helper is used by the namespaced Core and legacy source copies. No cache locks or cross-thread cache sharing were added. The L3 FP-contract preamble and self-test are unchanged.
The change covers the heightfield and island caches in Core, plus the large surface, relief, room-graph, tunnel-density, and diff caches in the shared generator sources. Tunnel-density lookup is now restricted to its `TunnelNetwork` and `Underwater` routes, which are the only routes that populate that table. The standalone TLS probe reports spawn time, RSS and per-thread minor faults, and can touch synthetic SurfaceWorld or FloatingIslands samples. Worker stacks are now 8 MiB.
## Where the baseline TLS came from
Sizes are from the S14 / `046f2af` Clang binary's TLS symbols. The two raw and namespaced source copies are both linked into the standalone executable; both occupy TLS even though a Core call uses the namespaced copy and the legacy/reference route uses the raw copy. The raw legacy cache is not used by the Core API route. `Standalone/Core/core_sources.txt` describes this dual build.
| Cache | Section | Bytes per copy | Copies | Total bytes | Route / use |
|---|---:|---:|---:|---:|---|
| `HeightfieldColumnCache` | `.tbss` | 6,815,744 | 1 | 6,815,744 | Core SurfaceWorld height samples; S14 hot path, any LOD that queries the heightfield |
| `GFloorReliefCache` | `.tdata` | 1,310,720 | 2 | 2,621,440 | Cave room/tunnel/landing floor-relief queries |
| `GRoomGraphCache` | `.tdata` | 970,752 | 2 | 1,941,504 | Room-graph SDF windows; fine/coarse region banks |
| `GSurfColCache` | `.tbss` | 827,000 | 2 | 1,654,000 | `ClassifyTile` surface-column pass; classifier is opt-in in runtime streaming |
| `FSurfaceColumnSource` column table | `.tbss` | 826,856 | 2 | 1,653,712 | Surface operator-stack integer XY columns |
| `PassageReliefCache` | `.tdata` | 655,360 | 2 | 1,310,720 | Passage-relief samples when that feature is queried |
| `IslandColumnCache` | `.tbss` | 1,114,112 | 1 | 1,114,112 | Core FloatingIslands column density, all LOD sample paths |
| `CP_TunnelDensityCache` | `.tbss` | 401,408 | 2 | 802,816 | Native TunnelNetwork/Underwater density chunks |
| `RootLobeCache` | `.tdata` | 155,648 | 1 | 155,648 | Core FloatingIslands root density |
| `HeightfieldColumnCacheNextWay` | `.tbss` | 16,384 | 1 | 16,384 | Heightfield cache replacement metadata |
| `DiffSlots` | `.tdata` | 10,752 | 2 | 21,504 | Only when a sampled chunk has player modifications |
| `RoomGraphCacheSlots` | `.tdata` | 10,240 | 2 | 20,480 | Room-graph generator route |
The listed `.tdata` cache symbols total 6,071,296 bytes of the 6,093,024-byte image; the remaining 21,728 bytes are small TLS state. Their nonzero defaults explain the initialized image: for example, room-graph keys start at `INT32_MIN` / `0xFFFFFFFF`, passage and floor-relief keys use `INDEX_NONE`, diff slots use `INT32_MAX` chunk coordinates, and root-lobe radii default to `1.0`. Zero-default large arrays such as the heightfield and island column tables account for the listed `.tbss` bytes. The listed `.tbss` symbols total 12,056,768 bytes; 21,997 bytes remain for small TLS state and alignment.
The caches have no universal per-LOD allocation: a thread allocates a table only if it reaches that route. Heightfield and island tables are keyed by recipe/plan or island identity and sampled coordinates; surface columns can be reused by repeated XY queries. Room-graph and classifier paths carry region/tile data in their keys, so coarse and fine requests can occupy distinct entries. Relief, tunnel and diff caches are likewise conditional on those features or modified chunks. All preserve the existing thread-local ownership and eviction behavior.
## TLS and per-thread cost
`PT_TLS` was read with `readelf -lW`. The baseline is the committed `046f2af` build; the after builds use this tree.
| Build | `PT_TLS` FileSiz (initialized) | `PT_TLS` MemSiz (per-thread block) |
|---|---:|---:|
| Clang 19 before | 6,093,024 B (5.81 MiB) | 18,171,789 B (17.33 MiB) |
| Clang 19 after | 21,728 B (21.2 KiB) | 43,977 B (42.95 KiB) |
| GCC 14 before | 6,060,396 B (5.78 MiB) | 18,172,504 B (17.33 MiB) |
| GCC 14 after | 9,580 B (9.36 KiB) | 44,696 B (43.65 KiB) |
Serial 12-worker no-touch, SurfaceWorld, and FloatingIslands probes compared baseline and L4. Spawn timing and resident delta use 32 MiB stacks on both sides to isolate TLS cost; the separately tested L4 tool uses 8 MiB stacks. Spawn medians/ranges use the per-worker samples; first-touch fault medians/ranges use each worker's `getrusage(RUSAGE_THREAD)` delta.
| Measurement | Before | After |
|---|---:|---:|
| Median time to start one worker | 5.175 ms | 0.119 ms |
| Median RSS added per new worker, no cache query | 17,756 KiB | 52 KiB |
| 12-worker no-touch probe peak RSS | 268,168 KiB | 32,328 KiB |
| First SurfaceWorld use: RSS increase per worker | 20 KiB | 6,691 KiB |
| First SurfaceWorld use: minor faults per worker | median 1 (range 1–4) | median 331 (range 8–649) |
| First FloatingIslands use: RSS increase per worker | 27–30 KiB | 1,283 KiB |
| First FloatingIslands use: minor faults per worker | median 0 (range 0–7) | median 314 (range 313–319) |
The baseline's first-use deltas are small because its large static TLS cost was already incurred at worker creation. After L4, a SurfaceWorld first use adds about 6.54 MiB per worker, while a FloatingIslands first use adds about 1.25 MiB. The no-touch worker increase is about 99.7% lower. These first-use probes call Core directly with four synthetic samples per worker; the full-view benchmark below measures the hot generation path.
The baseline binary's first `pthread_create` with an 8 MiB worker stack fails with `pthread_create: Invalid argument`; the 17.33 MiB static TLS block cannot fit that stack configuration. Baseline probes succeeded with 32 MiB stacks. L4 passed the 8 MiB worker-stack probe and the L1 checks, so the 32 MiB wrapper is no longer needed. Keep the normal 8 MiB worker stack; these runs provide no reason to retain 32 MiB as a safety margin.
## Generation speed and output
Three interleaved W12 whole-view runs per binary used the 2,553-tile L1 view. `Before` is the exact `046f2af` Clang-off executable.
| Build | Whole-view times | Median (range) |
|---|---|---:|
| `046f2af` baseline | 2.347, 2.399, 2.432 s | 2.399 s (2.347–2.432) |
| L4 Clang 19 off | 2.139, 2.197, 2.207 s | 2.197 s (2.139–2.207) |
L4 is 0.202 s (8.4%) faster at the median; no generation-speed regression was measured. The speed runs also changed the worker stack from 32 to 8 MiB, so the timing difference is not attributed solely to the cache indirection. Peak process RSS was 550,856 KiB before and 410,052 KiB after.
The L1 hashes match at W1 and W12 for both requested compiler settings:
| Build | Density / mesh / payload / topology |
|---|---|
| Clang 19 off, W1 and W12 | `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724` |
| GCC 14 default, W1 and W12 | same |
FloatingIslands seed 0 also matches at W1 and W12: `7fd1e3389642e6f6 / 577e52a5ba8d96be / 7c6ffe9f5bbbb450 / b4d308de116f4657` (density / mesh / payload / topology). It covers 27 tiles, with 9 nonempty mesh tiles and 20,740 indexed triangles; the existing L3 seed-0 hashes match.
## Unreal Linux TLS: documented and inferred
**Documented by glibc:** Its dynamic-linker guidance describes the `dlopen`/TLS compatibility issue and recommends global-dynamic TLS for general shared-object use. In glibc's current `dl-tls.c`, DTV slots for dynamically loaded TLS modules are marked for deferred allocation; `tls_get_addr_tail` performs the allocation when that thread first resolves the TLS address. The new-thread path calls `_dl_allocate_tls_init`, which also records deferred allocation for dynamically loaded modules. Thus, for the dynamic path, the large module block is allocated on first access, per thread that touches the module; a thread that never accesses it does not get that module's payload block. [glibc dynamic-linker guidance](https://www.sourceware.org/glibc/manual/latest/html_node/Dynamic-Linker-Hardening.html), [glibc TLS implementation](https://codebrowser.dev/glibc/glibc/elf/dl-tls.c.html#L599), [glibc thread creation path](https://codebrowser.dev/glibc/glibc/nptl/allocatestack.c.html#L141).
**Inference for Unreal:** This machine did not build or inspect the owner's UE `.so`, so the Core module's TLS model and load timing are unverified. GCC documents global-dynamic as the default model with `-fPIC`, but compiler/linker relaxation and UBT's exact flags can change the emitted access sequence. If Unreal loads Core after engine threads exist and the module uses general-dynamic TLS, any engine thread that first accesses a Core TLS symbol can incur the module's whole static TLS block once; it is not limited to generation workers. The L4 pointer handles reduce that block to about 43 KiB, with each large cache allocated only when its own route runs. Verify the actual `.so` `PT_TLS`, TLS relocations, and UBT compile commands on the owner's Linux build; `LD_DEBUG=tls` can show loader TLS activity. [GCC TLS model options](https://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html#Code-Gen-Options).
## Windows/MSVC to-do
1. Build the updated standalone: `powershell -ExecutionPolicy Bypass -File Standalone\Build.ps1 -Target All -CompileWorkers 12`. Confirm the Core response file still carries `/fp:precise` and the shared header is included.
2. Run the L1 view at W1 and W12 with `--world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0`. Require the four L1 hashes above and no self-test error.
3. Run the seed-0 FloatingIslands check at W1 and W12 with mesh coverage enabled; require matching density/mesh/payload/topology hashes and nonempty mesh coverage.
4. Build the owner's UE 5.7 Windows target with the plugin, inspect the actual `cl.exe` options, and exercise worker creation/use/shutdown. MSVC-specific risks are `/fp:precise` versus any `/fp:fast` or `/fp:contract` override, `thread_local` destructor handling on engine task threads, and allocator/container construction and destruction when a thread first touches or exits a cache. Linux ELF sizes do not predict Windows TLS costs.
## Machine and run record
Builds and benchmarks used CPUs 0–11, at most 12 build jobs, a 6 GiB address-space limit, and normal priority. Governor remained `powersave`; EPP remained `balance_performance`. Clang build: 29.06 s, peak RSS 431,732 KiB. GCC build: 46.14 s, peak RSS 896,076 KiB. Largest benchmark RSS was 550,856 KiB. Logs are in `Saved/Linux/linux4-*.log`; artifacts are under `Standalone/Build/linux-*` and `Standalone/bin/linux/`.
Failed or retried runs:
- The first baseline probes with an 8 MiB worker stack failed for `none`, `surface-world`, and `floating-islands` (`pthread_create: Invalid argument`, exit `-6`, three attempts each). They were rerun serially at 32 MiB and passed. L4 passed all three probes at 8 MiB.
- An early before/after probe batch ran the six probe types concurrently, so its timings and RSS were discarded. Each type was rerun serially; the final before/after comparison uses those serial logs. The discarded logs are retained with `linux4-discarded-parallel-` names.
- No build or world/hash run failed. Both Clang and GCC final builds succeeded.
## Note for the owner
The shared cache change reduces standalone static TLS from 17.33 MiB to about 43 KiB and preserves the L1 and FloatingIslands hashes; the W12 median moved from 2.399 s to 2.197 s. Please run the listed standalone and Unreal checks on Windows/MSVC before merging, especially worker-thread TLS destruction and the actual UBT FP/TLS options.
## Orchestrator review (Claude)
- Re-run by me: interleaved W12, L1 view: `046f2af` (L3) 2.212/2.256/2.307 s vs L4 2.063/2.091/2.125 s
(medians 2.256 → 2.091 s, -7%). Density `c10697a8f48380c7` throughout. L4 `PT_TLS` MemSiz 0xabc9 = 43,977 B.
- Checked the tunnel-cache route gate in `VoxelGenerator.cpp`: entries are only *stored* when `CP_GenType`
is TunnelNetwork/Underwater, so for any other route the old lookup could only miss. Gating skips
guaranteed misses, so no output change is possible. The legacy cave route is not exercised by the
headless tool, so this rests on code reading, not a hash.
- Windows: `thread_local` destructors on UE task threads are the MSVC risk. Luna's to-do list covers it.
@@ -0,0 +1,11 @@
#include "StandaloneTlsProbe.h"
#include <cstdlib>
#include <string_view>
int main(int argc,char** argv)
{
const int workers=argc>1?std::atoi(argv[1]):12;
const std::string_view touch=argc>2?argv[2]:"none";
return StandaloneTlsProbe::Run(workers,touch);
}
@@ -0,0 +1,80 @@
#!/usr/bin/env python3
import os
import signal
import subprocess
import sys
import time
if len(sys.argv) < 4 or sys.argv[2] != "--":
raise SystemExit("usage: MeasureProcess.py LOG -- COMMAND [ARGS...]")
log_path = sys.argv[1]
command = sys.argv[3:]
os.makedirs(os.path.dirname(log_path) or ".", exist_ok=True)
start = time.monotonic()
with open(log_path, "wb") as log_file:
process = subprocess.Popen(command, stdout=log_file, stderr=subprocess.STDOUT,
start_new_session=True)
max_hwm_kib = 0
max_rss_kib = 0
max_pid = process.pid
max_name = ""
deadline = start + 1800.0
while process.poll() is None:
if time.monotonic() >= deadline:
os.killpg(process.pid, signal.SIGTERM)
try:
process.wait(timeout=10)
except subprocess.TimeoutExpired:
os.killpg(process.pid, signal.SIGKILL)
process.wait()
print("MONITOR_TIMEOUT_SECONDS=1800", file=log_file, flush=True)
break
stat_by_pid = {}
for entry in os.scandir("/proc"):
if not entry.name.isdigit():
continue
pid = int(entry.name)
try:
with open(f"/proc/{pid}/stat", "r", encoding="ascii") as stat_file:
fields = stat_file.read().rsplit(")", 1)[1].split()
ppid = int(fields[1])
stat_by_pid[pid] = ppid
except (OSError, ValueError, IndexError):
continue
descendants = {process.pid}
changed = True
while changed:
changed = False
for pid, ppid in stat_by_pid.items():
if ppid in descendants and pid not in descendants:
descendants.add(pid)
changed = True
for pid in descendants:
try:
with open(f"/proc/{pid}/status", "r", encoding="ascii") as status_file:
status = status_file.read().splitlines()
values = {line.split(":", 1)[0]: line.split(":", 1)[1].strip()
for line in status if ":" in line}
hwm = int(values.get("VmHWM", "0 kB").split()[0])
rss = int(values.get("VmRSS", "0 kB").split()[0])
name = values.get("Name", "")
except (OSError, ValueError, IndexError):
continue
if hwm > max_hwm_kib:
max_hwm_kib, max_pid, max_name = hwm, pid, name
max_rss_kib = max(max_rss_kib, rss)
time.sleep(0.05)
result = process.wait()
elapsed = time.monotonic() - start
for line in (
f"MONITOR_EXIT_CODE={result}",
f"MONITOR_WALL_SECONDS={elapsed:.3f}",
f"MONITOR_PEAK_PROCESS_HWM_KIB={max_hwm_kib}",
f"MONITOR_PEAK_PROCESS_PID={max_pid}",
f"MONITOR_PEAK_PROCESS_NAME={max_name}",
f"MONITOR_MAX_SAMPLED_PROCESS_RSS_KIB={max_rss_kib}",
):
log_file.write((line + "\n").encode("utf-8"))
raise SystemExit(result)
@@ -0,0 +1,165 @@
# World Assembler M3 — Linux L5
**Result:** no octave tail is safely removable under the declared bounds. The exact far meshes already exceed the 1 px field-error and LOD-swap budgets, and the cutoff flag is 2.2% slower in the W12 view. The candidate therefore generated the exact same meshes; recipe version stays 1.
## Build and machine
Built `VoxelForgeCoreHeadless-linux5-l5-final7` and its capture target on `assembler/world` at `7770074` with Clang 19 `-ffp-contract=off`, then GCC 14 default contraction, both with 12 jobs. W1/W12 hashes match across both compilers; the L3 FP-contract preamble and runtime self-test remain active. Runs used CPUs 0–11, normal priority, and the 6 GiB process limit. Maximum process HWM was 898,692 KiB (GCC compile); the largest runtime process was 454,828 KiB. CPU governor stayed `powersave`. `/dev/dri/renderD128` was absent, so EGL used Mesa llvmpipe with `LP_NUM_THREADS=12`. No packages or system settings were changed.
## Capture and gate
`LinuxOffscreenCapture.cpp` reads the `.vfmesh` export from the headless streaming pipeline, creates a surfaceless EGL/GLES3 pbuffer, and writes 2560×1440 PNGs with libpng. `ffmpeg` made 1280×720 review JPEGs; the largest is 73,923 bytes. The shader combines surface normals and 80 m height bands. Only the small JPEGs were opened for review.
The gate samples a 65×65 XY grid on the closest native-surface tile at each LOD, excluding skirts. It reports two comparisons: displayed mesh against exact `Heightfield2D` ground/cap roots, and against a regenerated exact same-LOD mesh. The second is the zero-delta regression control; the first measures the actual field error. Swap error compares the coarse tile with its fine children at those same field roots. Full missing-surface, 2 m floating-surface, and missing fine-ring injections were rejected at every LOD3–8; so were both S13 controls.
This is a sampled heightfield gate, not a full camera-ray rasterizer. It can miss cracks narrower than one grid cell (1 m at LOD3, growing to 32 m at LOD8), and its direct-field row does not model tunnel walls or other non-heightfield faces. The same-LOD mesh comparison covers extra and missing mesh intersections at sampled points; a denser or full-screen geometry pass would be needed to certify sub-cell cracks and non-heightfield surfaces.
## Closest display distances and budgets
The code sweeps clipmap desired sets across X-boundary phases and measures tile AABB distance. The result matches the clipmap ring formula `3 × 32 chunks × 2^(LOD−1) × 0.25 m`; LOD0 is the player tile. The pixel angle is `90° / 2560 = 0.000613592 rad`.
| LOD | Closest display distance | 1 px at that distance | Active rule |
|---:|---:|---:|---:|
| 0 | 0 m | 0 cm | exact, 2 cm |
| 1 | 24.001 m | 1.473 cm | exact, 2 cm |
| 2 | 48.001 m | 2.945 cm | exact, 2 cm |
| 3 | 96.001 m | 5.891 cm | 1 px |
| 4 | 192.001 m | 11.781 cm | 1 px |
| 5 | 384.001 m | 23.562 cm | 1 px |
| 6 | 768.001 m | 47.124 cm | 1 px |
| 7 | 1,536.001 m | 94.248 cm | 1 px |
| 8 | 3,072.001 m | 188.496 cm | 1 px |
## Exact-field error and swap pop
Baseline and cutoff values are identical. The exact same-LOD regression control is 0.0000 px p50/p99/max at all LOD3–8, with no missing or floating samples. Against the continuous `Heightfield2D` roots, however, the current exact meshes already exceed 1 px at every LOD. The owner’s expected near-zero control holds for exact-versus-exact mesh output, not for the true-field comparison.
| LOD | Exact field p50 / p99 / max px (baseline → cutoff) | Swap p50 / p99 / max px | Swap cracks / floating |
|---:|---:|---:|---:|
| 3 → 2 | 0.9035 / 4.5839 / 7.3277 → same | 0.6714 / 4.1861 / 7.3277 | 0 / 0 |
| 4 → 3 | 1.1170 / 5.6056 / 8.3307 → same | 0.8269 / 5.1958 / 8.2105 | 0 / 0 |
| 5 → 4 | 1.5667 / 45.3010 / 126.2667 → same | 0.0000 / 20.7227 / 63.2266 | 0 / 0 |
| 6 → 5 | 0.5870 / 21.2445 / 82.3615 → same | 0.0000 / 21.2445 / 82.3615 | 0 / 0 |
| 7 → 6 | 0.3393 / 16.4341 / 47.9760 → same | 0.0000 / 16.4341 / 47.9760 | 0 / 0 |
| 8 → 7 | 0.9616 / 24.9479 / 50.0934 → same | 0.9616 / 24.9479 / 50.0934 | 0 / 0 |
The baseline gate rejects on the field row and every swap row. The cutoff run returns the same rejection. Fault injections also rejected: missing-surface samples were 4,225–13,642; floating-surface samples 4,225–13,641; missing fine-ring cracks 4,225–8,450.
| LOD | S13 octave-drop p99 / max px | Stride-2 column interpolation p99 / max px |
|---:|---:|---:|
| 3 | 960.2333 / 998.8654 | 9.3917 / 13.9093 |
| 4 | 3.7405 / 5.1103 | 9.2115 / 15.3435 |
| 5 | 105.7114 / 129.3089 | 125.1435 / 191.6424 |
| 6 | 218.7777 / 749.9535 | 82.1098 / 148.9485 |
| 7 | 95.1867 / 129.1796 | 40.6881 / 80.6012 |
| 8 | 38.1461 / 282.3288 | 28.8473 / 278.6236 |
Both controls were rejected at every LOD3–8. The octave-drop case produced missing samples at LOD3, 5–8 and floating samples at LOD5–8; stride-2 interpolation produced missing/floating samples at LOD5, 7 and 8.
## Cutoff contract and detail cost
The version-2 shared visual-detail contract declares stable octave terms with wavelength, octave count, displacement bound, and noise bound. A suffix is eligible only when its wavelengths are undersampled and its full displacement bound fits within one sixty-fourth of the tile’s pixel budget. Skipped zero-mean terms retain the original normalization denominator. Recipes with no terms keep the exact path; `FloatingIslandFieldV1` declares none, and its baseline/cutoff LOD hashes match. This is separate from content recipe version 1, which stays unchanged because output did not change.
SurfaceWorld declares 17 terms per LOD. No term or octave tail qualifies at LOD3–8. Sample steps are 16, 32, 64, 128, 256, and 512 voxels respectively. The bounds explain the result: even the smallest declared maximum displacement is 256 voxels, against a 0.2356-voxel 1 px budget at LOD3. The cutoff skips zero octaves, so eligible octave time is 0 ms.
| Octave | Terms | Wavelength range (voxels) | Max displacement range (voxels) |
|---:|---:|---:|---:|
| 0 | 17 | 25–10,000 | 1,024–640,000 |
| 1 | 17 | 12.5–5,000 | 512–320,000 |
| 2 | 15 | 6.25–1,250 | 256–160,000 |
| 3 | 4 | 41.664–250 | 3,968–24,800 |
W12 profile from the exact baseline; octave milliseconds are summed across evaluated calls/workers. They are all measured detail work, not removable work under the bound above.
| LOD | Worker sum s | Octave 0 ms | Octave 1 ms | Octave 2 ms | Octave 3 ms | Detail total ms (% worker sum) | Eligible ms |
|---:|---:|---:|---:|---:|---:|---:|---:|
| 3 | 1.660 | 71.585 | 69.911 | 68.535 | 15.407 | 225.437 (13.58%) | 0 |
| 4 | 3.321 | 135.512 | 131.224 | 128.645 | 26.506 | 421.887 (12.70%) | 0 |
| 5 | 2.283 | 82.131 | 80.450 | 77.545 | 16.262 | 256.388 (11.23%) | 0 |
| 6 | 3.587 | 153.409 | 148.854 | 144.175 | 29.984 | 476.422 (13.28%) | 0 |
| 7 | 1.447 | 35.301 | 34.493 | 33.138 | 7.069 | 110.001 (7.60%) | 0 |
| 8 | 2.685 | 58.763 | 57.751 | 56.277 | 11.848 | 184.638 (6.88%) | 0 |
The cutoff is recipe-generic, display-mesh-only, and activated only for LOD3+. Exact density, detail, collision, edit, and walkability paths remain outside it. LOD0–2 keep the 2 cm path. ARCHITECTURE §8.10 invariants remain: lazy thread-local caches, two-pass MC, SSE noise, and clipmap streaming. The cutoff state is scoped to mesh generation under the async-safety rules.
## W12 speed, interleaved with L4
Three L4/candidate pairs, all W12, measured on the L1 camera. The candidate is the final build with `--visual-detail-cutoff`.
| Measure (median) | L4 binary | Candidate | Change |
|---|---:|---:|---:|
| Whole-view ready | 2.183 s | 2.232 s | +2.2% |
| Stream wall | 1.895 s | 1.963 s | +3.6% |
| Far worker sum, LOD3–8 | 12.247 s | 12.458 s | +1.7% |
| LOD | L4 worker sum s | Candidate worker sum s |
|---:|---:|---:|
| 0 | 3.799 | 4.094 |
| 1 | 5.304 | 5.573 |
| 2 | 1.281 | 1.340 |
| 3 | 1.102 | 1.138 |
| 4 | 2.723 | 2.719 |
| 5 | 1.898 | 1.976 |
| 6 | 2.875 | 2.944 |
| 7 | 1.243 | 1.282 |
| 8 | 2.355 | 2.400 |
There is no speed benefit because nothing qualifies for skipping; the small regression is cutoff setup and bookkeeping.
## Hashes and captures
Baseline and cutoff hashes match for all LOD0–8. The old L4 binary’s aggregate hashes also match: whole view `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724` and full detail `0ee0579bd15cbbe4 / 32e5d4964d610fee / 1932b96ee4b1d910 / 69743c6bad3447dc`. The recipe stays version 1 because output did not change.
| LOD | Density | Mesh | Payload | Topology |
|---:|---|---|---|---|
| 0 | 769f2a706d585a72 | 33eeeb39fa443816 | 645621a1d968983f | c2457ed905036c9d |
| 1 | 69cc5a5c0a2c60af | b48335f5410c57d5 | d15c5480162ab8ba | feca1bd025823604 |
| 2 | 85deed5683a77202 | 53469895987aeea2 | e55f8ae7e1532033 | d5feb12a0e85c09b |
| 3 | 6518caefb3be7e7f | ec513c90b853a614 | f62fa1137ff17f82 | ccf1dcf681965816 |
| 4 | 62d4be96021992f4 | f1e4c6efcc2615a9 | 9dc5f9c88be02f33 | fe6f55125a07c3bf |
| 5 | 5e4a8c38b8cea6fc | 08ee56998aaf21e5 | 541eea8558f26cc8 | 6539374a8b3336d8 |
| 6 | e036e95b9006945b | 624a33f941a99b02 | 81b73e14f68bdf86 | 4de4c63ce1f80a56 |
| 7 | 8ee358af56a30d8d | 46ab3c6184048b7c | 0a6164b7e68e80c5 | 0c26b85bb03bc831 |
| 8 | c3458e1cbdb9c471 | 46c03d0994d75192 | 8f89fc5bde12d230 | d16dc0cf62031898 |
Nine direct-Core query probes also match baseline/cutoff and W1/W12 Clang/GCC: density and unclamped `e4d4a8eb95b35933`, detail `efcba20c0c70c415`, collision `e604823a249029bf`.
| Before / after pair | View |
|---|---|
| `before_l1.jpg` / `after_l1.jpg` | Exact L1 camera `0,-35,-487.94,0,-22` |
| `before_horizon.jpg` / `after_horizon.jpg` | Same position, pitch −2° |
| `before_boundary_lod2_3.jpg` / `after_boundary_lod2_3.jpg` | 20 m above local heightfield, aimed at the 96 m LOD3 entry band |
The boundary camera is `0,-35,-480.77246,0,-12`; the local heightfield is at −500.77246 m, placing the ground intersection about 96 m away.
The six review JPEGs are byte-identical within each pair. PNGs are in `Saved/Linux/captures/`; JPEGs are in `Linux5/captures/`.
## Failed and retried runs
- The first headless invocation omitted required streaming flags; the next used the default binary-relative data path and could not open the owner JSON. Both were retried with all flags and the explicit `Standalone/data/owner_world.json` path.
- The first process-monitor wrapper errored after its Clang build had completed; the run was repeated with `MeasureProcess.py` to record process HWM and duration.
- The first capture named a nonexistent mesh path and exited 2; the exported `.vfmesh` path was corrected.
- The first gate build failed on a duplicate `Distances` local; the corrected build passed. A first stride-2 control changed the MC lattice instead of reproducing S13’s every-second-column interpolation; the final control uses bilinear column interpolation.
- Initial comparison against only the continuous field mixed surface interpolation with unrelated tunnel intersections. The final instrument reports exact heightfield roots separately from the exact-mesh regression and ring checks.
- Early W12 cutoff candidates took 2.70–2.91 s. The zero-eligible path and distance setup were moved off the expensive profiling/phase-sweep path; the final interleaved candidate median is 2.232 s. It still does not improve L4.
- One final GCC W12 command omitted `--stream-pipeline` and exited 2; the corrected rerun passed. The initial −50° boundary capture mostly showed near ground; the final pair uses the camera listed above.
- The final baseline and cutoff gate commands exit 6 by design: both correctly reject the exact-field error and swap pops. No process exceeded 30 minutes or stalled for 15 minutes.
Core/API changes are in `VoxelForgeCore.h`, `WorldAssemblerInternal.h`, `FloatingIslandsInternal.h`, and `VoxelForgeCore.cpp`. Standalone changes are in `StreamingWorld.h`, `StreamBenchmarkPipeline.h`, `StreamBenchmarkHeadless.cpp`, `LinuxScreenSpaceGate.h`, `LinuxOffscreenCapture.cpp`, and `BuildLinux.sh`; process measurements are in `MeasureProcess.py`.
**For the owner:** Far terrain will look exactly as it does now because no octave tail met the bound. Existing far LOD swaps exceed the 1 px target, so the mesh sampling and transition error need attention before octave skipping can be used.
## Orchestrator review (Claude)
- **Not merged into `assembler/world`:** kept on side branch `wip/l5-far-cutoff`. With the cutoff flag OFF,
the L5 build is slower than L4. My interleaved W12 runs: L4 2.054/2.097/2.179 s vs L5 `final7`
2.127/2.193/2.208 s (medians 2.097 → 2.193, +4.6%), same world. Cost and no benefit.
- **Instrument caveat:** the gate prints `metric=vertical_height_error`. On steep slopes and cliffs, a
small horizontal offset becomes a large vertical error, so vertical error overstates screen
displacement. p50 is ~1 px but p99/max reach 20–126 px, the pattern such an artifact produces. The
claims "today's far meshes exceed 1 px" and "LOD swaps pop by up to 126 px" are therefore NOT yet
established. They need a screen-space measure: error along the surface normal or along camera rays,
projected at the display distance.
- The cutoff criterion (full displacement supremum ≤ 1/64 px) cannot pass for any SurfaceWorld octave
(smallest bound 256 voxels vs 0.24), so the null result was decided by the criterion, not measured.
- The capture path (EGL/GLES pbuffer; llvmpipe, since the sandbox hides `/dev/dri`) works and is worth keeping.
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# Linux6 report
## Result
The screen-space gate rejects today’s far meshes at every sampled LOD3–8: the largest measured same-field error is 92.0 px, and the largest sampled swap pop is 70.3 px at LOD6→5. Same-LOD regeneration is exact, the reported swaps have no cracks or floaters, and no display mesh changed in this round.
Source base: `wip/l5-far-cutoff` at `b21a19d`; L4 reference: `7770074`.
## Screen-space method
For one surface tile nearest the L1 camera at each LOD, the gate rasterizes triangles on a 65×65 XY grid, excluding skirts. It compares the mesh hit to direct `Heightfield2D` ground/cap roots; slopes use ±1-voxel finite differences. For vertical residual `Δz` and slopes `sx,sy`, it computes normal distance `|Δz|/sqrt(1+sx²+sy²)`, projects that normal onto the camera’s screen plane, then divides by the one-pixel world distance at that LOD’s closest display distance. The view uses 90° horizontal FOV, 2560 px, yaw 0°, pitch −22°; one pixel is 0.000613592 rad. Same-LOD regeneration is the mesh reference for swaps; direct field roots are the reference for true surface error.
The known failure control is a 1 m cell on an 89.427° plane, shifted sideways by 5 mm (0.005 cell): its vertical metric says 8.488 px, while its true normal distance is 5 mm and projected screen error is 0.0849 px. This confirms that vertical height can badly overstate visible displacement.
| LOD | Closest distance (m) | Field error p50 / p99 / max (px) | Max normal distance (m) |
|---:|---:|---:|---:|
| 3 | 96 | 0.81 / 4.16 / 6.00 | 0.423 |
| 4 | 192 | 1.01 / 5.12 / 7.93 | 0.952 |
| 5 | 384 | 0.79 / 16.37 / 92.02 | 25.122 |
| 6 | 768 | 0.51 / 9.75 / 70.34 | 37.644 |
| 7 | 1,536 | 0.29 / 9.04 / 42.36 | 42.714 |
| 8 | 3,072 | 0.83 / 18.03 / 47.18 | 93.175 |
| Swap | Distance (m) | Pop p50 / p99 / max (px) | Max normal distance (m) |
|---|---:|---:|---:|
| 3→2 | 96 | 0.61 / 3.77 / 6.05 | 0.367 |
| 4→3 | 192 | 0.75 / 4.63 / 7.51 | 0.896 |
| 5→4 | 384 | 0.00 / 9.58 / 31.78 | 8.139 |
| 6→5 | 768 | 0.00 / 9.75 / 70.34 | 37.644 |
| 7→6 | 1,536 | 0.00 / 9.04 / 42.36 | 42.714 |
| 8→7 | 3,072 | 0.83 / 18.03 / 47.18 | 93.175 |
The tails are not confined to cliffs. The field maximum slopes at LOD5–8 are 8.34°, 14.09°, 6.76°, and 9.33°; LOD5’s p99 is 19.8 px below 30° and 21.1 px at 45–60°. The sampled LOD6→5 maximum is at `(-472, -1432, -463.151) m`; [the marked offscreen capture](captures/lod6_to_5_max_pop.jpg) shows that location at the 768 m swap distance. This is a sampled-tile result, not a whole-world supremum.
All same-LOD mesh comparisons at LOD3–8 pass with zero error. The S13 octave-drop and corrected stride-2 column-interpolation controls are rejected at every LOD3–8, as are missing displayed surface, 2 m floating surface, and missing fine-ring injections. The measured swap rows have zero cracks and floaters; they reject solely on displacement.
## Far worker time, W12
The L1 view has 2553 tiles. Clean-run phase totals for LOD3–8 are shown below. A separate temporary timer measured complete `FractalNoiseQ16` calls; “column outside” is clean column time minus that subtotal. The timer added 3–6% to worker time, so the split between those two column subphases is approximate; it has been removed from the final tree.
| LOD | Worker (s) | Column outside noise (ms) | Fractal/noise calls (ms) | MC (ms) | Ground refine (ms) | Cap refine (ms) | Skirts (ms) | Assembly (ms) |
|---:|---:|---:|---:|---:|---:|---:|---:|---:|
| 3 | 1.084 | 171 | 276 | 473 | 0 | 0 | 118 | 33 |
| 4 | 2.581 | 1,000 | 534 | 440 | 0 | 304 | 196 | 102 |
| 5 | 1.829 | 658 | 358 | 100 | 464 | 22 | 161 | 70 |
| 6 | 2.761 | 1,608 | 284 | 59 | 385 | 58 | 162 | 70 |
| 7 | 1.192 | 234 | 198 | 32 | 275 | 202 | 153 | 96 |
| 8 | 2.224 | 264 | 469 | 256 | 424 | 299 | 333 | 177 |
| **Total** | **11.671** | **3,934** | **2,119** | **1,360** | **1,548** | **885** | **1,123** | **548** |
Column work outside the fractal calls is the largest single phase (33.7% of far worker time); all column work is 51.9%. Ground and cap refinement total 2.43 worker-s, skirts 1.12 worker-s, MC 1.36 worker-s, and assembly 0.55 worker-s. The earlier 7–13% profile timed individual Perlin calls; the L6 subtotal times complete fractal calls, including their octave accumulation.
The listed subphases total 11.52 worker-s; about 0.15 worker-s remains in timer and per-tile residuals.
The overlap scan counted about 411,000 cross-worker neighboring duplicate XY evaluations at LOD3–8 (about 166,000 at LOD4 alone). Exact column reuse is the largest plausible lever because it targets the largest phase. I did not build it: no candidate has yet shown a screen-gated, greater-than-3% whole-view win. Stride-2 interpolation is not a safe substitute; its control fails at every far LOD.
## Cost with the feature off
Three interleaved W12 runs per binary, same L1 camera and forced generation. `whole_view_ready` is the comparison metric; the six whole-view hashes matched exactly.
| Binary | Runs (s) | Median |
|---|---|---:|
| L4 reference | 2.082, 2.180, 2.183 | 2.180 s |
| L6 cleaned tree | 2.127, 2.185, 2.223 | 2.185 s (+0.2%) |
Run-to-run spread was about 0.10 s, so the 5 ms median difference is within noise. The no-op visual cutoff contract, plan, and CLI flag were removed. The opt-in research gate retains its negative controls; skirt timing uses the existing optional stage-timing pointer, which is null on the default path. Governor stayed `powersave`; runs used CPUs 0–11, W12, 6 GiB address-space limits, and normal priority. Peak runtime RSS was 403 MiB; peak build process RSS was 874 MiB (GCC).
## Determinism and hashes
Clang 19 `-ffp-contract=off` W1/W12 and GCC default W1/W12 produced the same hashes. LOD0–2, exact queries, and all whole-view hashes equal L4; no recipe bump is needed.
- Recipe / plan / manifest: `83b616a3f4fe781d` / `1ca84619c8600ee5` / `e55991385bf0ca29` (recipe version 1).
- Whole view (density / mesh / payload / topology): `c10697a8f48380c7` / `e75c9119a1498cd5` / `49a9a8d1835a6c8c` / `edcb23288b5e8724`.
- Full detail (density / mesh / payload / topology): `0ee0579bd15cbbe4` / `32e5d4964d610fee` / `1932b96ee4b1d910` / `69743c6bad3447dc`.
- Exact queries (density / unclamped / detail / collision): `e4d4a8eb95b35933` / `e4d4a8eb95b35933` / `efcba20c0c70c415` / `e604823a249029bf`.
- SHA-256 L4 binary / Clang L6 binary / GCC L6 binary: `6efb8f19a41ca3cd23aca9294ceee1e9cdd1d3dc8da23b3ee61ef8ae943aa763` / `3f5a4f88b0d911e8e66af9ef72e294926a5507a73d44fcfe868df27c666bf01e` / `de872e8fdaa9f40e8a6c096700fd998bcf35f232b06f2b4e35a374b4b0e9fa07`.
- Capture JPEG SHA-256: `483b434f3ad752dd09b82cd1c78fe81ee8cd31803ecf4dcd3c2918a8ae5d66b1` (156 KiB).
## Failed or retried runs
- First Clang build failed on a missing view argument in `LinuxScreenSpaceGate.h`; fixed and rebuilt successfully.
- First gate pass paired extra mesh hits incorrectly and reported same-LOD floaters at LOD5–8. The reference pairing was corrected; the final gate reports zero same-LOD displacement and no floaters.
- A `/usr/bin/time -v` wrapper attempt exited 127 because that binary is unavailable; the runs were retried with `/proc` RSS monitoring.
- The final quality gates exit 6 by design because measured displacement exceeds the 1 px rule. Builds, captures, determinism runs, and cost runs completed successfully. EGL could not write `~/.cache` in this environment, disabled shader caching, and rendered successfully on llvmpipe.
## Note for the owner
Today’s `assembler/world` remains at L4; this sampled view measures up to 92.0 px from the field and a 70.3 px LOD6→5 pop at the tested display distances, with the largest point marked in the capture. This round changes no default mesh or recipe output, removes the no-op cutoff, and leaves W12 cost within run-to-run noise.
## Orchestrator review (Claude)
- Cost re-run by me (interleaved W12, L1 view): L4 2.098/2.138/2.171 s vs L6 2.116/2.150/2.197 s
(median +0.6%, within noise), density `c10697a8f48380c7`; the L6 binary SHA matches the report.
Merged into `assembler/world` with L5 squashed in.
- The marked LOD6→5 maximum sits on the **rim of a flat-topped hill (mesa edge)**, not on open gentle
ground: the "8–14° slope" is the field slope at the sample, on the plateau top beside the drop. The
coarse mesh rounds the rim by about a cell (16–32 m at LOD5–6), so the pop is a real **silhouette snap
at sharp rims** (tens of px at 768 m), while p50 stays at 0 px. That is ordinary LOD-switch behaviour
without geomorphing or cross-fade, so a fix belongs in rendering (Unreal), not in generation. The
owner decides whether it is visible enough to matter.
- Next speed lever, per the far breakdown: exact cross-tile column reuse (column work outside noise is
34% of far worker time; ~411k duplicate XY evaluations at LOD3–8).
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# Linux7 — shared terrain columns
**Decision: keep the shared second tier.** On the L1 view it cut median W12 whole-view time by
19.0%, well above the 3% threshold, and the 8 m camera crossing was also faster. All final output
hashes match the `9898e05` binary.
Runs used the `linux6` base, Clang 19 with FP contraction off, GCC 14 defaults, CPUs 0–11, normal
priority, a 6 GiB address-space cap, and the unchanged `powersave` governor. Static timings below
are three alternating base/candidate W12 runs of 2,553 tiles.
## 1. What was recomputed
Three complete W12 captures per mode on the L1 view. Counts below are medians of actual column
formula executions after worker-local cache misses, grouped by LOD. “Same worker” means the worker
had computed that XY before and later missed its local entry. Halo/normal repeats are separated
before worker attribution; the parenthesized value is the total computed halo/normal probes,
including unique ones. Each field's median is independent, so row medians can differ slightly from
their sums.
| LOD | Base total / unique XY | Same worker | Different worker | Halo repeats / probes | Shared total / unique XY |
|---:|---:|---:|---:|---:|---:|
| 0 | 556,134 / 128,240 | 22,307 | 358,908 | 46,679 / 70,972 | 135,720 / 127,370 |
| 1 | 452,626 / 104,284 | 16,393 | 287,791 | 39,245 / 59,082 | 85,658 / 85,479 |
| 2 | 144,251 / 32,274 | 14,667 | 74,377 | 22,933 / 30,942 | 28,019 / 28,019 |
| 3 | 91,158 / 33,256 | 0 | 46,387 | 11,564 / 20,339 | 16,213 / 16,213 |
| 4 | 272,776 / 91,325 | 100 | 167,083 | 14,266 / 28,089 | 90,105 / 90,065 |
| 5 | 178,511 / 71,957 | 1 | 98,687 | 7,892 / 20,042 | 70,932 / 70,930 |
| 6 | 342,763 / 280,334 | 20 | 56,204 | 6,205 / 19,977 | 279,266 / 279,202 |
| 7 | 79,400 / 71,468 | 1 | 4,951 | 2,980 / 14,329 | 70,492 / 70,492 |
| 8 | 137,062 / 106,219 | 0 | 22,138 | 8,704 / 22,609 | 106,219 / 106,219 |
Across the per-LOD medians, the base made 2.255 million formula evaluations: 919 thousand unique
XYs and 1.336 million repeats. Of the repeats, 83.6% were from another worker, 4.0% were same-worker
evictions, and 12.0% were halo/normal probes. The shared candidate made 883 thousand evaluations,
60.9% fewer; about 8.6 thousand repeats remained. This is mostly a worker-sharing problem, not a
local-cache-capacity problem.
## 2. Design
`SharedColumnCache.h` is a bounded, four-way second-tier value cache used by both `Heightfield2D`
and FloatingIslands. Its key includes recipe and plan pointer identity plus content hash, exact XY,
and an optional exact sub-domain identity; FloatingIslands supplies the island stable ID because
different anchors can use the same XY. LOD is omitted because the column value is LOD-independent.
The heightfield table has 524,288 slots and the island table has 65,536. Both are allocated with
the `World::Impl` and destroyed with it. The Standalone streamer stops and joins workers before
world teardown; engine shutdown must keep the same drain-before-destroy ordering as the existing
generator state.
The S14 `FLazy` thread-local caches stay first, so their hits remain worker-private. Shared hits read
versioned atomic entries without taking a lock; a miss takes a set-local spin lock, rechecks, then
computes and publishes. A hit racing with a slot replacement can fall through as a miss. Fixed
capacity bounds memory and replacement bounds reuse as the player moves. No page ring, prefetch, or
neighbor affinity was needed. The shared table is not an immutable page store; atomic fields and
version checks give readers a consistent value while a slot can be replaced. Workers only read
recipe/plan identity and content hashes; they do not mutate generator state or call UObject/engine
APIs. Epoch, shutdown, and MPSC result handling were not changed. The L3 FP-contract preamble and
self-test remain intact, as does the `FLazy` rule for large thread-local storage.
## 3. Speed and memory
| W12 static whole view | Base | Shared | Change |
|---|---:|---:|---:|
| `whole_view_ready` median | 2.165 s | 1.754 s | −19.0% |
| Peak RSS median (max) | 401.5 MiB (402.6) | 467.8 MiB (468.0) | +66.3 MiB median |
Per-LOD worker sum is the sum of tile worker seconds, not wall time. Values are medians across the
same three static runs.
| LOD | Base worker sum | Shared worker sum | Change |
|---:|---:|---:|---:|
| 0 | 3.830 s | 2.667 s | −30.4% |
| 1 | 5.301 s | 4.085 s | −22.9% |
| 2 | 1.296 s | 0.795 s | −38.7% |
| 3 | 1.116 s | 0.725 s | −35.1% |
| 4 | 2.692 s | 1.674 s | −37.8% |
| 5 | 1.911 s | 1.459 s | −23.7% |
| 6 | 2.903 s | 2.621 s | −9.7% |
| 7 | 1.242 s | 1.227 s | −1.2% |
| 8 | 2.318 s | 2.271 s | −2.0% |
The moving trial warmed the first view, moved the camera 8 m, then generated 144 entering tiles
(128 LOD0, 16 LOD1) on the same world and worker pool. It ran three times per cache mode.
| Moving check | Shared | Thread-local | Change |
|---|---:|---:|---:|
| New-tile wall median | 52.39 ms | 82.00 ms | −36.1% |
| LOD0 worker sum median | 403.44 ms | 693.67 ms | −41.8% |
| LOD1 worker sum median | 138.34 ms | 182.29 ms | −24.1% |
| Peak RSS median (max) | 466.1 MiB (466.9) | 466.1 MiB (467.6) | Same cache allocation in both modes |
## 4. Hashes
Every W1/W12 result matched the base for Clang FP contraction off and GCC default: full detail,
whole view, each LOD, and exact queries. The L1 base hashes are:
| Scope | Density | Mesh | Payload | Topology |
|---|---|---|---|---|
| Full detail, 960 tiles | `0x0ee0579bd15cbbe4` | `0x32e5d4964d610fee` | `0x1932b96ee4b1d910` | `0x69743c6bad3447dc` |
| Whole view, 2,553 tiles | `0xc10697a8f48380c7` | `0xe75c9119a1498cd5` | `0x49a9a8d1835a6c8c` | `0xedcb23288b5e8724` |
| LOD | Density | Mesh | Payload | Topology |
|---:|---|---|---|---|
| 0 | `0x769f2a706d585a72` | `0x33eeeb39fa443816` | `0x645621a1d968983f` | `0xc2457ed905036c9d` |
| 1 | `0x69cc5a5c0a2c60af` | `0xb48335f5410c57d5` | `0xd15c5480162ab8ba` | `0xfeca1bd025823604` |
| 2 | `0x85deed5683a77202` | `0x53469895987aeea2` | `0xe55f8ae7e1532033` | `0xd5feb12a0e85c09b` |
| 3 | `0x6518caefb3be7e7f` | `0xec513c90b853a614` | `0xf62fa1137ff17f82` | `0xccf1dcf681965816` |
| 4 | `0x62d4be96021992f4` | `0xf1e4c6efcc2615a9` | `0x9dc5f9c88be02f33` | `0xfe6f55125a07c3bf` |
| 5 | `0x5e4a8c38b8cea6fc` | `0x08ee56998aaf21e5` | `0x541eea8558f26cc8` | `0x6539374a8b3336d8` |
| 6 | `0xe036e95b9006945b` | `0x624a33f941a99b02` | `0x81b73e14f68bdf86` | `0x4de4c63ce1f80a56` |
| 7 | `0x8ee358af56a30d8d` | `0x46ab3c6184048b7c` | `0x0a6164b7e68e80c5` | `0x0c26b85bb03bc831` |
| 8 | `0xc3458e1cbdb9c471` | `0x46c03d0994d75192` | `0x8f89fc5bde12d230` | `0xd16dc0cf62031898` |
Exact queries (9 probes): density and unclamped `0xe4d4a8eb95b35933`, detail
`0xefcba20c0c70c415`, collision `0xe604823a249029bf`. The FloatingIslands seed-0 fixture also
passes at Clang/GCC W1/W12 with recipe hash `0x39a24198ad8cf88f`; its whole-view hash matches the
base: density `0xa8fc5f8f4eaf77a3`, mesh `0xfff7d8ac8923eb9a`, payload `0xd730c51d959c1c59`,
topology `0xbb33ddb76cd386be`.
## 5. Transfer estimate and Windows work
The majority of the opportunity is cross-worker, so it does not disappear just because the 5800X3D
has a larger L3. Same-worker evictions are only 4% of baseline repeats; that capacity-driven part
may shrink. The candidate adds about 66 MiB peak RSS, and a 96 MiB L3 could keep much of the shared
table resident, though other game data will compete for it. I expect the win to transfer and clear
3%, likely landing in the mid-single to low-double digits; that percentage is an estimate until the
5800X3D run.
Windows to-do:
1. Build the Core route with MSVC `/fp:precise`; keep the FP-contract self-test and check the
64-bit atomic slot path on the supported Windows target.
2. Run the W1/W12 whole-view, full-detail, per-LOD, exact-query, and seed-0 FloatingIslands checks
against the base binary.
3. Interleave three static W12 A/B runs on the 5800X3D, then repeat the 8 m camera crossing; record
peak RSS and the machine's unchanged governor.
4. Exercise real streaming shutdown/profile changes and confirm workers drain before world/cache
destruction, with Epoch checks and MPSC result queues still intact.
## 6. Failed and corrected runs
- The first Clang W1 hash invocation omitted the explicit data path; it exited 2 after resolving
`Standalone/bin/data/owner_world.json`. The retry passed with
`Standalone/data/owner_world.json` supplied.
- The first moving step was 32 m and failed the shape interval 160-million-node safety bound. The
benchmark was retried at 8 m, which completed three times in each cache mode.
- The first shared FloatingIslands cache key omitted the island stable ID. The W12 fixture exposed
an LOD4 hash mismatch. Adding the exact sub-domain ID fixed it; final hashes match at W1/W12 for
both compilers.
- An early fixture command passed `--seed=0`, which also overrode the surface-world seed. The final
fixture comparison omits that override; FloatingIslands itself still runs its seed-0 check.
- No run exceeded 30 minutes or remained stuck for 15 minutes. All final Clang and GCC builds
succeeded with 12 jobs.
## Owner note
Linux measured a 19.0% W12 whole-view gain and a 36.1% gain on the 8 m crossing, at about 66 MiB
more peak RSS. Please run the Windows hash matrix and static/moving A/B on the 5800X3D before using
the laptop percentage as an owner-machine estimate.
## Orchestrator review (Claude)
- **Concurrency read:** a seqlock over all-atomic fields (seq_cst), with the version checked before
and after the key/value loads; readers fall back to a miss on any mismatch. Writers hold the set
spin lock and mark the version odd while writing. There is no non-atomic shared access, so a
reader can't return a torn value. The per-tile scoped `setThreadActive`/restore binds each thread
to its own world's table. Default on (`useSharedColumnCache = true`).
- **Re-run by me** (W12, L1 view, interleaved): base `linux6` 2.014/2.059/2.092 s vs L7 `linux7shared`
1.657/1.730/1.729 s, then 1.718/1.705/1.722 s (median 2.059 → 1.722 s, -16%). The whole-view hash was
identical in all 8 L7 runs at W12, plus W1 (8.036 s) and W8 (1.799 s).
- Luna's island-key bug was caught by the W12 hash fixture before review, so the determinism check
works as intended.
@@ -0,0 +1,69 @@
# Linux8: work remaining after the shared cache
## Per-LOD profile
W12 work and stage times below are medians of five interleaved timing runs. Cache columns are call counts (`worker-local hit / shared hit / shared miss`); cache outcomes were not timed separately. Unique XY per tile is the median across three W12 coordinate-capture runs. Skirt time needs the optional mesher timer, so those values come from the final gated profile; mesh assembly is the five-run median. Stage timers do not add exactly to worker time because they omit classification and other work, and some are inclusive of column computation.
| LOD | Tiles | Work (s) | Columns (ms) | MC (ms) | Ground/cap (ms) | Far shell (ms) | Skirt/assembly (ms) | Samples/tile | Local/shared/miss calls | Unique XY/tile |
|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|
| 0 | 512 | 2.649 | 462 | 1,348 | 0/0 | 0.09 | 281/80 | 10,383.8 | 9.400M/405k/136k | 265 |
| 1 | 448 | 4.064 | 309 | 3,487 | 0/0 | 0.08 | 186/76 | 42,875.0 | 19.354M/357k/86k | 191 |
| 2 | 448 | 0.781 | 133 | 575 | 0/0 | 0.08 | 99/35 | 4,133.8 | 1.743M/115k/28k | 63 |
| 3 | 384 | 0.730 | 89 | 591 | 0/0 | 0.07 | 108/33 | 6,859.0 | 2.130M/73k/16k | 42 |
| 4 | 320 | 1.640 | 508 | 651 | 0/372 | 0.06 | 187/102 | 6,859.0 | 1.718M/182k/90k | 282 |
| 5 | 144 | 1.419 | 397 | 275 | 650/22 | 0.03 | 157/72 | 6,859.0 | 698k/109k/71k | 493 |
| 6 | 96 | 2.551 | 1,569 | 237 | 409/58 | 1,379 | 161/71 | 6,859.0 | 418k/63k/279k | 2,909 |
| 7 | 48 | 1.201 | 393 | 200 | 294/208 | 0.00 | 149/99 | 6,859.0 | 258k/9k/70k | 1,469 |
| 8 | 153 | 2.186 | 584 | 661 | 447/308 | 0.01 | 263/182 | 6,859.0 | 508k/30k/106k | 694 |
## LOD6 and LOD1
LOD6 generated 279,207 distinct XY columns across 96 tiles (2,909 per tile), close to the 280,334 L7 count. A bracket around `AppendFarConnectorShells` measured 206,849 formula evaluations there, about 74% of LOD6's column evaluations, and 1.379 worker-seconds; MC used about 35k evaluations, ground refinement about 37k, and cap none. The repair runs at LOD6 while stratum-shell repair starts at LOD7. The final gate profile recorded 13,291 halo/normal probes and only 16 repeated halo columns, so they do not explain the spike. The gate samples native terrain and does not certify dropping connector-shell geometry; no connector-shell work was shown to be screen-inert.
LOD1 has zero feature-refined tiles: it uses the normal 32-cell lattice at step 2. Its 448 tiles each consumed 42,875 density samples (35³); LOD0 averaged 10,383.8, or 5.32M total versus LOD1's 19.21M. The mesher's 8-cell proof-block early-outs are enabled at step 1 and step 8, but deliberately disabled at step 2, so LOD0 can skip uniform blocks while LOD1 fills each tile's grid. MC is LOD1's cost: 3.487 worker-seconds, with 3.345 seconds in density-grid fill in the detailed run. Cell classification was 123 ms, normals 13 ms, interpolation 8 ms, and dedup/stream 59 ms. Column computation was 309 ms; halo/normal work is not the cause.
## Wall time and levers
The median W12 tile work was 17.299 worker-seconds, or 1.442 seconds at ideal use of 12 workers. Measured stream wall was 1.446 seconds, only 4 ms above that estimate. Whole-view readiness was 1.727 seconds: shape compilation was 215 ms and another 67 ms elapsed before stream work began in owner/plan/setup. The residual is startup, not an idle worker or a long tile tail.
The largest lever is LOD1 density-grid filling: 3.345 worker-seconds, a theoretical ceiling of 279 ms (16.2% of a 1.72-second view) if eliminated at perfect 12-way scaling. Next are LOD6 connector-shell repair at 1.379 worker-seconds (115 ms, 6.7%), LOD0 MC at 1.348 (112 ms, 6.5%), then LOD4 MC and LOD5 ground refinement at about 0.65 each (54 ms, 3.1%). These are upper bounds, not expected savings, and the work overlaps other stages. No product optimization was built: the candidates above threshold either produce required geometry or need an exact, output-preserving kernel change that this count round did not prove.
The L6 gate on the final W12 profile passed same-LOD regeneration at LOD3–8 and rejected all negative controls. The existing far mesh still fails its direct-field 1 px comparison at every LOD3–8 (maxima: 6.00, 7.93, 92.02, 70.34, 42.36, 47.18 px); this round changes no geometry. No recipe bump is needed.
## Interleaved W12 timing and hashes
`linux8` is the Clang 19 `-ffp-contract=off` measurement build; `linux8gcc` is GCC 14 default. Neither changes geometry. SHA256: L7 baseline `fbbd468e351c8a0e00c903a7988a3765158e9400ed6a0111898da4d7f5ae6c85`; Clang `linux8` `82b159359a754fb33c38a93c8b7cafe5d4cfc08c41582cbfd21328307f5e3c19`; GCC `linux8gcc` `5614db5158a3f404383eea27c3748d7cf05b3a0c545b9e95f272e09bed0ee300`.
| Pair | L7 `linux7shared` (s) | Clang `linux8` (s) | Delta |
|---:|---:|---:|---:|
| 1 | 1.733 | 1.677 | −56 ms |
| 2 | 1.670 | 1.702 | +32 ms |
| 3 | 1.685 | 1.727 | +42 ms |
| 4 | 1.692 | 1.727 | +35 ms |
| 5 | 1.725 | 1.741 | +16 ms |
| Median | 1.692 | 1.727 | +35 ms (+2.1%) |
Pair deltas range from −56 to +42 ms, so this diagnostic build shows no separable speed change. Every W12 pair had the same whole-view hashes: density `0xc10697a8f48380c7`, mesh `0xe75c9119a1498cd5`, payload `0x49a9a8d1835a6c8c`, topology `0xedcb23288b5e8724`. W1/W8/W12 and Clang/GCC also agreed on all nine per-LOD hashes and exact-query hashes: density/unclamped `0xe4d4a8eb95b35933`, detail `0xefcba20c0c70c415`, collision `0xe604823a249029bf`. Thus LOD0–2 and exact queries are unchanged from L7.
The final Clang and GCC builds took 29.876 s and 45.562 s; peak build RSS was 437,844 KiB and 901,892 KiB. Highest measured runtime RSS was 587,344 KiB. Runs used CPUs 0–11, `-j12`, a 6 GiB address-space limit, normal priority, and the unchanged `powersave` governor.
## Failed or retried runs
- `l8_build_clang.log` failed after 27.608 s: the first print patch referenced local phase sets outside their scope. The corrected `l8_build_clang_retry.log` and `l8_build_clang_retry2.log` succeeded; the later phase-instrumented `l8_build_clang_final.log` and `l8_build_gcc_final.log` also succeeded.
- The initial no-camera probes in `l8_hash_clang_w1.log`, `l8_hash_clang_w8.log`, `l8_hash_clang_w12.log`, and `l8_baseline_l7_hash_w1.log` generated 2,370 tiles, not this 2,553-tile fixture. They were discarded and rerun with `--camera=0,-35,-487.94,0,-22`.
- `l8_profile_gate_w12.log` and `l8_profile_gate_final.log` returned exit 6 because the gate correctly rejects the existing far-mesh field error. Same-LOD checks passed and all fault/negative controls were rejected as required. All corrected hash, profile-repeat, and speed runs exited 0; none timed out.
Build and runtime logs are in `Saved/Linux/l8_*.log`. No commit, push, or stash was made.
**Owner note:** LOD6's extra columns are predominantly connector-shell repair work, while LOD1 is expensive because all 448 tiles fill the normal density grid; neither points to wasted halo or normal work. The next useful experiment is a bit-exact LOD1 density-grid optimization, while any LOD6 resolution change needs a connector-specific screen gate first.
## Orchestrator review (Claude)
- **Why LOD1 fills every sample:** `VoxelMarchingCubesMesher.cpp` gates the 8-cell proof blocks to
`Step == 1 || Step == 8`, and its comment says steps 2/16/32 skip them because "their meshing work is
already smaller than repeating a full tile classifier per block" and to keep "the established
coarse-LOD latency profile". That tuning predates the Core heightfield path; on the owner's
SurfaceWorld view, LOD1's grid fill is now the largest single cost (3.35 worker-s). Next round: L9.
- Only this report is committed. Luna's L8 instrumentation (Core and pipeline diffs) stays uncommitted
in the tree for L9 to reuse or remove; its cost against L7 was +2.1% median with pair deltas from
-56 to +42 ms, which is not separable, so it doesn't go in until proven free.
@@ -0,0 +1,149 @@
# Linux9: LOD1 uniform-block proof
LOD1 now omits density fills only for 8-cell blocks proved uniform by the Core SurfaceWorld heightfield. It fills 924,232 samples across the 448 tiles (2,063 per tile), down from 19,208,000 (42,875 per tile): 95.2% fewer. All output hashes match the `4b1108b` baseline.
## Why the old gate excluded steps
`git blame` points to the original mesher gate: steps 2, 16 and 32 were disabled because the per-block classifier was expected to cost more than the smaller grids saved, and to preserve the old coarse-LOD latency. It gives no correctness reason at step 2; the history does not cite block edges, normal halos or skirts. Step 1 and step 8 were already enabled (step 8 is LOD2). This round enables step 2 for native SurfaceWorld tiles; steps 16/32 remain off pending a separate cost profile.
## Proof and fallback
The tile and each proof box must stay inside one native SurfaceWorld stratum, with no overlapping edit. For every XY lattice point in the padded 8-cell box, `Heightfield2D::classifyLatticeBox` evaluates the exact ground and cap columns at the step-2 stride. For density `min(z-ground, cap-z)`, `minZ > maxGround && maxZ < minCap` proves air; `maxZ < minGround || minZ > maxCap` proves solid. These extrema bound every discrete MC density sample; the box includes the cell samples and the one-sample normal halo (`-1..+9`). No nominal noise parameter is used as a bound.
Feature boxes that can add volume, edits, invalid input, mixed strata, and any Mixed/Unknown verdict stay on the exact fill path. The default FloatingIslands view does not use this Step-2 tile gate; its Unknown whole boxes (1,635) remain filled. The native classifier path is shared, and a W12 island audit also forced 9,216 uniform Step-2 candidates through fill-and-check.
The generic `Heightfield2D::interval` was sound but too broad here: it gave bounds `[-2,883,809, 1,032,090]` subvoxels around z=-2,114, so all 28,672 Step-2 blocks were Mixed. The exact lattice-column extrema produced useful verdicts instead.
## Soundness sweep
The audit bypassed block skipping and explicitly evaluated every density sample in each candidate's padded block, asserting that none contradicted the verdict. It covered three SurfaceWorld seeds and one FloatingIslands audit:
| Recipe / seed | Blocks checked | Density samples checked | Mixed fallbacks | Unknown | Violations |
|---|---:|---:|---:|---:|---:|
| SurfaceWorld 0 | 27,479 | 36,574,549 | 1,193 | 0 | 0 |
| SurfaceWorld 1 | 26,069 | 34,697,839 | 1,451 | 0 | 0 |
| SurfaceWorld 17 | 26,954 | 35,875,774 | 1,718 | 0 | 0 |
| SurfaceWorld total | 80,502 | 107,148,162 | 4,362 | 0 | 0 |
| FloatingIslands 0 | 9,216 | 12,266,496 | 0 | 0 | 0 |
A violation would be possible if the native density dispatch or `point()` stopped matching this column formula, if a new volume/edit overlay bypassed the Mixed guard, or if the padded lattice/normal halo changed without updating the proof bounds. Zero density is treated as Mixed by the audit.
## W12 samples and worker time
Sample counts compare L8's SurfaceWorld profile with the final L9 profile. Worker seconds are medians of five W12 no-hash runs against `linux7shared` and the Clang candidate. They are per-LOD sums across workers.
| LOD | L9 filled samples | Worker seconds baseline → L9 | Change |
|---:|---:|---:|---:|
| 0 | 5,316,500 | 2.398 → 2.395 | -0.1% |
| 1 | 924,232 | 1.213 → 0.920 | -24.1% |
| 2 | 932,824 | 0.452 → 0.456 | +0.8% |
| 3 | 1,858,789 | 0.540 → 0.549 | +1.6% |
| 4 | 2,085,136 | 1.535 → 1.545 | +0.6% |
| 5 | 987,696 | 1.378 → 1.395 | +1.2% |
| 6 | 658,464 | 2.559 → 2.564 | +0.2% |
| 7 | 329,232 | 1.134 → 1.139 | +0.4% |
| 8 | 1,049,427 | 2.055 → 2.082 | +1.3% |
LOD1 per tile is 42,875 → 2,063 samples.
LOD0 and LOD2–8 stayed within 1.6% of baseline worker time. LOD1's 4.064 worker-seconds in the L8 profile did not reproduce in the specified `linux7shared` binary's worker diagnostics: the five-run median there was 1.213 seconds. The exact-binary interleaved timing below is the comparable whole-view measure.
## W12 interleaved stream time
Baseline is `Standalone/bin/linux/VoxelForgeCoreHeadless-linux7shared`, SHA256 `fbbd468e351c8a0e00c903a7988a3765158e9400ed6a0111898da4d7f5ae6c85`. Each pair used the same seed, camera, 2,553 tiles and W12 settings.
| Pair | Baseline | Clang `-ffp-contract=off` | Delta |
|---:|---:|---:|---:|
| 1 | 1.079 s | 1.066 s | -1.2% |
| 2 | 1.109 s | 1.083 s | -2.3% |
| 3 | 1.145 s | 1.100 s | -3.9% |
| 4 | 1.125 s | 1.099 s | -2.3% |
| 5 | 1.126 s | 1.113 s | -1.2% |
| Median | 1.125 s | 1.099 s | -2.3% |
| Pair | Baseline | GCC 14 default | Delta |
|---:|---:|---:|---:|
| 1 | 1.073 s | 1.100 s | +2.5% |
| 2 | 1.091 s | 1.136 s | +4.1% |
| 3 | 1.104 s | 1.129 s | +2.3% |
| 4 | 1.123 s | 1.140 s | +1.5% |
| 5 | 1.123 s | 1.150 s | +2.4% |
| Median | 1.104 s | 1.136 s | +2.9% |
The baseline ELF contains GCC 14 and Clang 19 objects; the candidate GCC binary is GCC-only. As a compiler-matched control, five W12 pairs against the GCC-only `linux7gcc` baseline measured 1.154 s → 1.116 s (-3.3%). Thus the specified-binary GCC comparison is slower, while the matched GCC control is faster; the mixed-toolchain delta cannot be attributed to this change. The Clang candidate is faster than the specified binary.
FloatingIslands seed 0 hashes match at W1/W12 for both compilers. Five W12 no-hash pairs against `linux7shared` gave Clang 10.836 → 11.005 s (+1.6%, pair range -0.5% to +3.0%). GCC was 11.223 → 12.618 s (+12.4%), while five compiler-matched GCC pairs against `linux7gcc` were 12.498 → 12.529 s (+0.25%, pair range -0.5% to +1.3%). The default island path has no measurable same-compiler slowdown; the large `linux7shared` GCC delta is the same toolchain mismatch.
## Hashes
Every SurfaceWorld hash below matched the baseline at W1/W8/W12 for both compilers; W12 was repeated five times per compiler. FloatingIslands seed 0 matched at W1/W12 for both compilers. Per-LOD tuples are density / mesh / payload / topology.
SurfaceWorld full detail: density `0x0ee0579bd15cbbe4`, mesh `0x32e5d4964d610fee`, payload `0x1932b96ee4b1d910`, topology `0x69743c6bad3447dc`.
SurfaceWorld whole view: density `0xc10697a8f48380c7`, mesh `0xe75c9119a1498cd5`, payload `0x49a9a8d1835a6c8c`, topology `0xedcb23288b5e8724`.
SurfaceWorld exact queries (9 probes): density/unclamped `0xe4d4a8eb95b35933`, detail `0xefcba20c0c70c415`, collision `0xe604823a249029bf`.
| LOD | Density | Mesh | Payload | Topology |
|---:|---|---|---|---|
| 0 | `0x769f2a706d585a72` | `0x33eeeb39fa443816` | `0x645621a1d968983f` | `0xc2457ed905036c9d` |
| 1 | `0x69cc5a5c0a2c60af` | `0xb48335f5410c57d5` | `0xd15c5480162ab8ba` | `0xfeca1bd025823604` |
| 2 | `0x85deed5683a77202` | `0x53469895987aeea2` | `0xe55f8ae7e1532033` | `0xd5feb12a0e85c09b` |
| 3 | `0x6518caefb3be7e7f` | `0xec513c90b853a614` | `0xf62fa1137ff17f82` | `0xccf1dcf681965816` |
| 4 | `0x62d4be96021992f4` | `0xf1e4c6efcc2615a9` | `0x9dc5f9c88be02f33` | `0xfe6f55125a07c3bf` |
| 5 | `0x5e4a8c38b8cea6fc` | `0x08ee56998aaf21e5` | `0x541eea8558f26cc8` | `0x6539374a8b3336d8` |
| 6 | `0xe036e95b9006945b` | `0x624a33f941a99b02` | `0x81b73e14f68bdf86` | `0x4de4c63ce1f80a56` |
| 7 | `0x8ee358af56a30d8d` | `0x46ab3c6184048b7c` | `0x0a6164b7e68e80c5` | `0x0c26b85bb03bc831` |
| 8 | `0xc3458e1cbdb9c471` | `0x46c03d0994d75192` | `0x8f89fc5bde12d230` | `0xd16dc0cf62031898` |
FloatingIslands full detail: density `0x6d842d2878b08ef6`, mesh `0x4b868a3184f08035`, payload `0x2cedf2236788752d`, topology `0xeac17d5e0cb5044a`.
FloatingIslands whole view: density `0x5be4d8cde79b2a76`, mesh `0x96f75041f6861b3a`, payload `0x3700a516cc89d50c`, topology `0x6b99948d6eab4f21`.
FloatingIslands exact queries (9 probes): density/unclamped `0x61daded9c303becb`, detail `0xefcba20c0c70c415`, collision `0x84d37463be9b0573`.
| LOD | Density | Mesh | Payload | Topology |
|---:|---|---|---|---|
| 0 | `0xf2524906044ef994` | `0x15b2828701a06591` | `0x4cbbf7ade54321f7` | `0x2c0382f590d69610` |
| 1 | `0x71b4c8327ad91da7` | `0xfd2280177adb70c9` | `0xc6f695b969ca8573` | `0xb7b026366bc5b627` |
| 2 | `0x23925de354d86f14` | `0xd4b470b6aae75cab` | `0x38c39feddc72ca0c` | `0x8496f76d94d0e578` |
| 3 | `0x4cb68a60bc8a5103` | `0x30514ad73d41fd87` | `0x39a209d2ec7695b1` | `0xa2ffa199ba1e1215` |
| 4 | `0x0e95c8abbcf6fb37` | `0x966b891fbe67794a` | `0xf01627522109d362` | `0xd7bfb2fea0137c0c` |
| 5 | `0xf444ffed34a1bd20` | `0x7f3073ed3a711113` | `0xad32e4ea4a1b4d50` | `0x6fdba8d6e549193c` |
| 6 | `0x6a6b4f75b9583ec7` | `0xdbb540e17a46b981` | `0xe2374a66e9d12b22` | `0xd384b7c0c0247982` |
| 7 | `0x5c4e824aaa7e5f73` | `0x44857e6de8e89645` | `0xa4ac0bf1da59e406` | `0x94f425b0d77004c8` |
| 8 | `0x8ce5f96cb24bc365` | `0xa1406a9a6dcae02b` | `0x8b5e182d38fe352b` | `0x098f65c1a8cde739` |
## Instrumentation, builds and limits
Removed the L8 phase/stage probes from the normal path. Kept `--profile-lod-work` for per-LOD density sample counts and added `--audit-uniform-block-proofs`; both are off by default. Normal runs do not perform the audit fill-and-check pass or sample-count aggregation. The optional LOD0 MC (1.348 worker-s) and shape compile (215 ms) were counted in L8 and not changed.
No async task or epoch path changed. The L3 FP-contract preamble/self-test, L4 `FLazy`, L7 shared cache, ARCHITECTURE §8.10 two-pass MC/SSE noise/clipmap-streaming invariants, and generator density output remain unchanged.
Clang 19 (`-ffp-contract=off`) and GCC 14 default builds used `-j12`; SHA256s are `0cd3f0ef993ced2c615418c6e2b37b83f57eff6d024d7d1568c30ea51490384a` and `23fe40de558b1b6931469cc5e976a0e4f2ed5fb6c362bc746dcc64a38fa40e08`. Peak build RSS was 901,940 KiB; highest measured runtime RSS was 623,928 KiB. Runs used CPUs 0–11, a 6 GiB address-space limit, normal priority, and the unchanged `powersave` governor. No run exceeded 30 minutes or remained stuck for 15 minutes.
## Failed and retried runs
- The first build wrapper failed because `/usr/bin/time` is absent; direct builds succeeded. One RSS sampling wrapper hung on zombie handling and was interrupted; later measurements used a corrected monitor.
- Initial proof-audit commands exited 2 because the positional data file and required stream modes were missing. Corrected commands completed. The first broad global interval returned Mixed for all 28,672 blocks and was replaced by the exact lattice-column proof.
- An early all-step audit found two legacy step-8 uniform candidates whose exact filled-grid signs disagreed; the existing post-fill validator cleared them before skip. The new audit is scoped to the native step-2 proof; step 8 is unchanged.
- The first Clang retry failed to compile because `SampleGridPoint` was outside its lambda scope; it was corrected to call `DensityAtLattice` directly and rebuilt.
- The first hash comparison differed because a uniform-tile early return bypassed debug density capture. Step-2 hash runs now refill omitted samples after exercising sparse MC. A separate FloatingIslands mismatch came from changing `>= 0` to `> 0`; the legacy `>= 0` comparison was restored and both compiler hashes then matched.
**Owner note:** LOD1 now fills 95% fewer samples with zero proof violations, and all SurfaceWorld and FloatingIslands hashes match. The GCC W12 comparison against `linux7shared` is toolchain-confounded; GCC-to-GCC controls are flat or faster, while the Clang candidate is faster than the requested baseline.
## Orchestrator review (Claude)
- **Re-run by me, 5 interleaved W12 pairs, L1 view.** Without `--stream-hash` (game-like):
whole view L7 1.379/1.485/1.430/1.439/1.449 s vs L9 1.390/1.409/1.401/1.423/1.429 s (median
1.439 → 1.409 s, −2.1%); stream wall 1.140 → 1.112 s (−2.5%). With hashing on, the difference is
inside noise (1.748 vs 1.744 s), because hashing adds ~0.3 s. The whole-view hash is identical in
all runs.
- **The L8 lever was inflated by L8's own instrumentation.** L8's profile build reported LOD1 at
4.06 worker-s; the plain `linux7shared` binary spends 1.21. Per-LOD shares from instrumented builds
must be re-checked on a plain build before they're ranked.
- The "baseline ELF contains GCC and Clang objects" remark is expected: crt/libstdc++ objects always
come from GCC. The compiler-matched controls are the right comparison, as Luna did.
- Proof read: for native SurfaceWorld step-2 tiles the verdict uses exact column extrema over the
padded block (cells plus the −1..+9 normal halo) for density `min(z−ground, cap−z)`. Features, edits,
mixed strata and Unknown verdicts all fill. The 80,502-block audit found 0 violations.
@@ -0,0 +1,218 @@
# World assembler S6 / M3 Round 10 — in-game cold-view time
**Result:** the 251 ms staircase was trace sampling cadence, not a scheduler tick. On the staged
2,578-key SurfaceWorld actor, the default legacy path reached full residency in 17.412 s. Gated
coarse-first admission reached it in 11.704 s while the walkable ring time stayed at 0.627 s versus
0.632 s. A 12-mesh / 14 ms startup apply budget did not improve the legacy timeline. The remaining
floor is on worker-side work supply/admission, not the game-thread apply budget; the trace does not
isolate why available worker slots stay idle. The 1.57 s aim remains unmet.
This is null-RHI residency evidence, not rendered enclosure proof.
## 1. Cadence and comparison with S5
`AVoxelWorld::UpdateChunksAroundPosition` emits `streaming_sample` only when at least 0.25 s has
elapsed since its previous sample. S5’s near-251 ms per-LOD staircase was quantized by that observer;
it was not a one-LOD-per-tick scheduler throttle. S6 records direct tile-result/apply timestamps and
per-frame `ProcessPendingChunks` samples, so the completion table below does not depend on that
sampler.
S5 reported 3.352–6.367 s for its per-LOD residency samples. The Round 9 report did not retain the
exact BuildHost command line, executable hash, or raw direct-tile trace for that run. S6 uses the
same staged `DA_Settings` SurfaceWorld plan, 25 cm Core scale, 2,578 desired keys, 12-task host setup,
and legacy-order controls, but its direct full-set result is 17.412 s. The 250 ms sampling interval
cannot explain this larger difference. Treat S5’s 3.35–6.37 s values as a different/unidentified
measurement route, not a matched baseline; S6 preserves the direct command lines and hashes below.
The Standalone 3.58–3.64 s S5 measurement was CPU-only over 2,553 keys, so it is also not a matched
BuildHost apply/collision measurement.
## 2. Matched BuildHost actor runs
Fresh sequential processes used the staged owner plan, `CoreVoxelSizeCm=25`, 2,578 desired tiles,
`-corelimit=12` (10 active task slots in the actor trace), null RHI, a manually ticked `UWorld` with
a 16 ms step, and a +Y 600 cm/s move beginning at 30 s. There was no overlapping Unreal process or
build. Full-set time is the actor’s initial desired-set milestone. “LOD0 full” means all 512 visual
LOD0 keys, separate from the 9/9 collision walkable gate.
| Configuration | Full set ready | Walkable ring 9/9 | Full 512-key LOD0 | Count-cap frames / backlog frames | Visible meshes/frame p95/max | Apply CPU p95/max | `UWorld::Tick` spawn p95/max | `UWorld::Tick` walk p95/max |
|---|---:|---:|---:|---:|---:|---:|---:|---:|
| Legacy order, authored 4 / 2 ms budget | 17.412 s | 0.632 s | 2.252 s | 78 / 22 | 4 / 4 | 0.77 / 1.62 ms | 1.406 / 5.059 ms | 1.771 / 29.247 ms |
| Legacy order, startup boost on (12 / 14 ms) | 17.346 s | 0.611 s | 2.190 s | 0 / 0 | 4 / 6 | 0.70 / 1.49 ms | 1.301 / 5.429 ms | 1.798 / 28.489 ms |
| Coarse-first after ring gate, authored 4 / 2 ms | **11.704 s** | **0.627 s** | 10.201 s | 118 / 48 | 4 / 4 | 0.82 / 1.44 ms | 1.396 / 5.027 ms | 1.911 / 28.276 ms |
Coarse-first shortened the full desired-set tail by 5.708 s (32.8%) without a walkable-gate
regression. It did not make all near detail ready sooner: full LOD0 moved from 2.252 s to 10.201 s.
The option therefore stays opt-in pending a rendered view/enclosure check. The apply boost removed
cap frames but changed full-set time by only 66 ms (0.4%), so it also stays opt-in. Normal play
continues to use the authored 4 visible-mesh / 2 ms limit. These are `UWorld::Tick` CPU samples in a
manual null-RHI harness, not full rendered frame times. Walk p95 stayed below 2 ms, but the observed
~28–29 ms maxima remain and were not isolated to a single subsystem. Per-frame apply maxima were
1.62 ms legacy and 1.44 ms gated coarse-first.
### Per-LOD cold set
Each pair is **legacy → gated coarse-first**, from direct tile completion events up to the initial
desired-set milestone. Queue values are cumulative tile-seconds, not elapsed wall seconds. The
initial set contains 2,578 tile results; empty results are included in the result count and apply
time.
| LOD | Last tile apply (s) | Worker task (s) | Worker queue (tile-s) | Result queue (tile-s) | GT apply (ms) / results |
|---:|---:|---:|---:|---:|---:|
| 0 | 2.252 → 10.201 | 3.39 → 3.39 | 0.028 → 0.033 | 5.94 → 5.87 | 27.9 → 35.0 / 512 |
| 1 | 4.785 → 11.765 | 3.21 → 3.05 | 0.007 → 0.006 | 4.43 → 4.79 | 17.0 → 20.4 / 448 |
| 2 | 6.609 → 8.567 | 0.70 → 0.71 | 0.012 → 0.006 | 4.77 → 4.90 | 10.9 → 13.0 / 320 |
| 3 | 8.162 → 7.460 | 1.81 → 1.78 | 0.005 → 0.005 | 2.86 → 3.07 | 10.5 → 11.8 / 272 |
| 4 | 10.317 → 6.530 | 6.02 → 6.08 | 0.004 → 0.006 | 2.16 → 2.62 | 26.5 → 24.9 / 272 |
| 5 | 11.494 → 5.182 | 1.42 → 1.42 | 0.003 → 0.003 | 2.20 → 2.40 | 18.4 → 15.9 / 208 |
| 6 | 12.483 → 4.438 | 1.85 → 1.90 | 0.002 → 0.002 | 1.58 → 1.65 | 15.2 → 12.8 / 144 |
| 7 | 13.198 → 3.852 | 1.74 → 1.75 | 0.001 → 0.001 | 0.88 → 1.02 | 16.7 → 13.5 / 96 |
| 8 | 17.476 → 3.432 | 17.50 → 19.29 | 0.005 → 0.465 | 2.59 → 2.62 | 95.0 → 87.0 / 306 |
Per-frame visible mesh counts and the largest per-LOD apply sample were:
| LOD | Visible meshes/frame p95/max, legacy → coarse | Max LOD apply/frame, legacy → coarse |
|---:|---:|---:|
| 0 | 2 / 4 → 3 / 4 | 0.762 → 0.934 ms |
| 1 | 1 / 4 → 1 / 4 | 0.630 → 0.809 ms |
| 2 | 0 / 4 → 1 / 4 | 0.533 → 0.639 ms |
| 3 | 0 / 4 → 1 / 4 | 0.515 → 0.570 ms |
| 4 | 2 / 4 → 3 / 4 | 0.605 → 1.354 ms |
| 5 | 1 / 3 → 2 / 4 | 1.272 → 0.742 ms |
| 6 | 0 / 4 → 1 / 4 | 0.687 → 0.708 ms |
| 7 | 0 / 4 → 0 / 4 | 0.974 → 0.732 ms |
| 8 | 2 / 4 → 3 / 4 | 1.625 → 1.439 ms |
The 10-task-slot slack estimate was 132.1 slot-seconds on legacy order and 73.3 on coarse-first,
computed as ten slots × (first request to full-set ready) minus measured worker-task seconds. The
shared pool averaged 3.27 / 4.21 running workers on frames with estimated pending results; one
legacy backlog frame had no running worker, versus none in the coarse-first run. Idle worker time
and apply-cap frames are shared-pool/world properties, so a per-LOD split would double-count them.
Legacy used 37.64 worker-seconds and coarse-first 39.36; pre-start worker-queue wait was only
0.067 / 0.527 tile-seconds. Result-queue wait summed to 27.41 / 28.94 tile-seconds. Game-thread
tile-apply time was about 0.24 / 0.23 seconds for the cold set. The boost run had no apply-cap or
result-backlog frames and still took 17.346 s. Thus the apply cap is not the end-to-end floor. The
remaining floor is worker-side work supply/admission; the trace does not isolate why available
worker slots stay idle or identify a safe single worker-side change for this round.
Collision is currently required only on the LOD0 path. The trace captured 60 body-update events in
each cold run; 60 of 125 collision-desired entries were ready by the full-set milestone, while
non-required/empty entries were classified separately. RealtimeMesh submit-to-body-update latency
(not isolated Chaos CPU cooking) was legacy p50/p95/max 17.02 / 17.89 / 18.04 ms, boost 16.80 /
17.51 / 17.70 ms, and coarse-first 17.08 / 18.01 / 18.30 ms. The nine required ring tiles were ready
at the gate times above. LOD1–8 had no collision-ready events in this trace.
## 3. Shared change and standalone crossing instrument
`voxel.StreamingCoarseFirst=1` now starts far-level admissions only after all nine required
walkable-ring collision gates are ready. `voxel.StreamingDynamicNearReserve=1` keeps the authored
near reserve while moving or before that gate; after a stationary gate it lets coarse work use the
reserved slots. Both are explicit, default-off controls. `voxel.StreamingStartupApplyBoost=1` allows
12 visible-mesh applies / 14 ms during the initial desired-set and walkable-ring phase, with a 30 s
ceiling; zero keeps the authored budget. It is not preemptive within one apply, so it remains opt-in.
This behavior is in shared `AVoxelWorld::UpdateChunksAroundPosition` / `ProcessPendingChunks` and
does not change density, tile output, or collision policy.
The standalone 60 m/s flight instrument now counts forward +Y chunk crossings using the actual
center delta, including multi-chunk jumps. The valid viewer route completed 250/250 center samples,
with 226 center updates and max forward delta +2. It reports `crossing_deltas=forward-+Y`,
resident 2,553/2,553 and no missing tiles. Latency still **fails**: nearest-ready p50/p95/max was
9.087 / 20.594 / 128.785 ms and maximum crossing wall time 42.931 s. The earlier
`--stream-benchmark` and `--stream-pipeline` invocations emitted no Flight markers; only the viewer
route is used for this result.
## 4. Hashes, regression checks and async audit
Standalone W1/W8/W16 fresh processes produced identical full-world and all nine per-LOD hashes;
all match S5. Full world identity: density `c10697a8f48380c7`, mesh `430d2be2bdd8b988`, payload
`b7b33e14092225c9`, topology `c5c46d66606a819e`.
- Core-off legacy at 12.5 cm: **PASS**, `VOXELFORGE_CORE_OFF_LEGACY_PASS`.
- M2 V1 and V2: **PASS**, five fixtures plus same-LOD border for each.
- SurfaceWorld and FloatingIslands BuildHost at 25 cm: **PASS**. FloatingIslands W1/W8/W16
matched Standalone; the final Standalone W1/W8/W16 matrix also matched across all nine LODs and S5.
- S4 cap census/agreement and ray coverage: **PASS**; 551 requested/emitted cap bands, 1,584/1,584
coverage rays, 128-point cap agreement max 0.0504 cm against 2 cm tolerance, negative control
detected.
- S3 ground and S4 LOD7/8 ground agreement: **PASS**; max ground delta 0.0427 cm, cross-LOD 0.0 cm,
and the negative control was detected.
- Water remains fixed for the season; player carve/fill stays unrestricted.
Diff audit: `GenerationEpoch` is carried and stale epochs are rejected; the four result queues remain
`EQueueMode::Mpsc`; `EndPlay` sets shutdown, waits for active work and drains the queues; workers
check `bShuttingDown`; `ModsLock` behavior is unchanged; all UObject/RealtimeMesh component creation
and mutation stays on the game thread. No density-sign or determinism path changed. The added C++
comments are French and English. No generated header, `Binaries/`, or `Intermediate/` source edits.
## 5. Exact commands, binaries and run ledger
BuildHost actor runs used `E:\Program Files\Epic Games\UE_5.7\Engine\Binaries\Win64\UnrealEditor-Cmd.exe`
with `-nullrhi -unattended -corelimit=12 -run=VoxelForgeExplore -seed=0 -archetype=TunnelNetwork
-coreworldtest=1 -corevoxelsizecm=25 -settingsref=/Game/VoxelForge/DA_Settings.DA_Settings
-coreworldstreamtrace=1 -voxel.TestMove=1 -voxel.TestMoveSpeedCmPerSecond=600
-voxel.TestMoveStartSeconds=30 -voxel.TestMoveDirection=0,1,0
-voxel.StartupTraceUntilEndPlay=1 -voxel.CollisionGate=0`. The exact expanded `LogInit: Command Line:`
including project, DDC, trace and output paths is preserved verbatim in each [legacy run](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_legacy_order_trace.stdout.log),
[boost run](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_1_legacy_order_trace.stdout.log),
and [gated coarse run](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_coarse_first_trace.stdout.log).
Their CVar overrides were respectively:
| Run | `StreamingCoarseFirst` | `StreamingDynamicNearReserve` | `StreamingStartupApplyBoost` |
|---|---:|---:|---:|
| Legacy negative control | 0 | 0 | 0 |
| Apply-budget A/B | 0 | 0 | 1 |
| Gated coarse-first | 1 | 1 | 0 |
Standalone 60 m/s exact command (also in [commands.txt](../../../../Saved/BuildHost/S6/standalone/commands.txt)):
```text
Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-prototype --force-generate --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --test-flight-crossings=250 --flight-speed-mps=60 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
| Executable / module | SHA-256 |
|---|---|
| BuildHost `UnrealEditor-Cmd.exe` | `ECCE9996191F7F7E69B3D104EECDD0E678AE69176FDCCD79828C3E75A0654D6D` |
| BuildHost `UnrealEditor-VoxelForge.dll` | `1C083446ED360FBD798EAE4C4D3CA9E5994E906770B5017A51418BFEF46C30FA` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `54259552340FE81EA05640C622E9E5E5C0AC68C95F87DC718326D25EF133B2AC` |
| Standalone `VoxelForgeCoreStandalone.exe` | `1F445760AFDE264E2F28F8F2FB4CB68DBD0C8988AACD5A493B065E74C1827529` |
BuildHost UBT passed twice at 12 actions / Normal priority. `& .\Standalone\Build.ps1 -Target All
-CompileWorkers 12 -BuildPriority Normal` passed. Existing vswhere/C4838 warnings did not fail the
Standalone build. The S6 hash and 60 m/s logs are in [Saved/BuildHost/S6/standalone](../../../../Saved/BuildHost/S6/standalone/).
Failed/retried attempts, including setup failures:
- An earlier full actor attempt reached its 600 s timeout in the Standalone-reference preamble; it
left a partial trace. A first trace-only command omitted its required startup-trace output path
and exited before the actor run; the helper now makes `StreamingTraceOnly` imply trace output.
- Two fresh-shell memory preflights lacked the local `Add-Type` helper and stopped before launching
Unreal. The corrected `GlobalMemoryStatusEx` preflight ran before later launches.
- Early coarse-first attempts did not parse the requested CVar in headless `BeginPlay`; trace values
showed legacy LOD0-first order. Explicit CVar parsing fixed the A/B. An ungated coarse-first run
then delayed the walkable gate to 1.653 s; admission was changed to wait for 9/9 and rerun.
- FloatingIslands at 25 cm hit its 120 s test timeout; the bounded 600 s retry passed in 192 s.
- The first `--stream-benchmark` and `--stream-pipeline` sprint commands emitted no Flight markers.
The corrected viewer command above produced valid crossing deltas, with the latency failure
reported rather than hidden.
- Unsupported `-RunName`, a fresh-shell type reuse, and one PowerShell metric-parser expression
failed before/after measurement without changing an Unreal run. The corrected command/parser
produced the data above.
Every Unreal launch was sequential, with more than 17 GiB free memory at the final launch checks;
actor-harness peak was about 3.5 GiB and all measured processes stayed under 8 GiB. No run returned
`0xC0000142`. Crash audit found no new UECC folder; the only folder is the pre-existing
`UECC-Windows-F1A3EFD5469F5DD62E68EBBACAC84376_0000` dated 2026-09-17. Test stdout and JSONL traces
remain under `Saved/BuildHost/...`; none were copied into `Research/`.
## 6. Files and compile spots
No new C++ source file was added. Modified source files and likely compile spots:
- `Source/VoxelForge/Private/VoxelWorld.cpp`, `Source/VoxelForge/Public/VoxelWorld.h`,
`Source/VoxelForge/Private/VoxelStartupTrace.cpp`,
`Source/VoxelForge/Public/VoxelStartupTrace.h` — VoxelForge runtime module; BuildHost UBT.
- `Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp` — editor module; BuildHost UBT.
- `Standalone/Source/StandaloneViewer.cpp` — `Standalone/Build.ps1 -Target All`.
- `Tools/TestVoxelForgeCoreWorldHost.ps1` — harness argument/default changes; no C++ compile.
- `CODEMAP.md` §3, `ARCHITECTURE.md` §8.27, this report, and
`Standalone/Research/OwnerShapeWorld/gpu_field_port/LUNA_DIALOGUE.md` — documentation.
No owner file or asset was touched; no commit, push or stash was made.
@@ -0,0 +1,261 @@
# World assembler S7 / M3 Round 11 — scheduler admission and RMC review
**Result:** the cold full set fell from 17.595 s on the S7 legacy control to 7.762 s with
the shared scheduler change. The 0.581 s walkable ring and 1.437 s full LOD0 meet the
0.63 s and 2.25 s targets. The 7.76 s full set still misses the roughly 4.2 s
worker-seconds / 10-slots estimate. RMC section-update batching was reviewed but not
implemented: measured game-thread tile apply is only about 0.24 s for the whole set, and
the null-RHI run cannot measure render-proxy cost.
## 1. What the trace says
`UpdateChunksAroundPosition` runs each world tick. For the 2,578-key spawn, the per-frame
trace found the decline after that call, in admission accounting:
| Admission evidence | Count / example | Meaning |
|---|---:|---|
| Legacy near reserve after no LOD0 keys remained, with LOD1+ still missing | 876 frames | The four reserved near slots stayed unused while coarse keys were eligible. |
| Those frames with a positive finished-result estimate | 806 / 877 | `PendingTiles` included completed results waiting for game-thread apply. |
| Representative legacy frame | t=3.292474 s: active=4, completed estimate=2, cap occupancy=6/10 | The old pending-result count hit the coarse cap although only four tasks were queued/running. |
| Dynamic admission passes before the initial full-set milestone | 409 | Ten ended with missing keys and a post-pass sample below the 10-task count. All ten recorded a submission stop at cap 10. |
| Declines in those ten dynamic passes | 0 reserve, 0 all-loaded, 0 walkable-gate failure, 0 inner `LoadTile` rejection | A worker could finish between the full-cap stop and the end-of-pass sample, leaving occupancy at 9/10; the stop fields show that the pass had hit cap 10. |
The two old blockers were independent: the near reserve capped coarse admission at six,
and completed-but-unapplied results occupied the old `PendingTiles` cap. The scheduler now
counts `ActiveTaskCount` (queued and running tasks); `PendingTiles` remains through apply
for duplicate suppression and result bookkeeping. The default `voxel.StreamingDynamicNearReserve=1`
keeps the near reserve while moving or before the stationary walkable gate, then releases
it to coarse work. `voxel.StreamingLegacyPendingResultCap=1` and the harness legacy mode
restore both old behaviors for the negative control.
Across the complete 45 s trace (including movement from t=30 s), the end-of-update records
contained both missing keys and observed capacity below 10 in 1,236 legacy and 280 dynamic
frames. Per-LOD reason codes classify the legacy set as reserve in 1,226 frames and inner
loader return in 10. The dynamic trace has reserve in 259, full-cap stop in 12 and inner
loader return in 11; codes can overlap when different LODs hit different rules in one
update. No free-capacity frame had an unclassified missing LOD. The four additional legacy
`scheduler_skip` records with missing keys were region-compile gates, described below.
In `declined_rule_by_lod`, codes are 1=full task cap, 2=near reserve, 3=all-loaded latch,
4=inner `LoadTile`/`LoadCoreTile` return, and 5=work still missing with apparent capacity.
Dynamic code-2 frames include the intentional near reserve held while moving; the trace
keeps this distinct from a worker-pool or result-accounting stall.
Admission itself is no longer the measured source of idle slots on the dynamic spawn: each
pass submitted work or recorded a stop at the 10-task cap. The ten end-of-pass samples that
showed missing keys and occupancy 9/10 had already recorded that full-cap stop; a worker
finished before the trace snapshot. Cumulative task intervals show
5.63 busy-worker equivalents over first request to ready, with eight sustained overlapping
tile tasks; one zero-duration endpoint tie counts nine. This does not identify whether the
remaining gap comes from UE task-pool dispatch or work within a tile. Boundary samples of
`running_workers` alias short task bursts and are not a time average.
The same 45 s actor run also includes a +Y move beginning at t=30 s. On that moving path,
`LoadCoreTile`'s `bCoreRegionCompilePending` early return (`VoxelWorld.cpp:12224`) is a
separate gate. The trace recorded four top-level region-compile skips in the legacy control
with 116–187 desired keys missing and only 0–1 active tasks. It also recorded 10 legacy and
11 dynamic admission passes with inner load declines; every one had
`core_region_compile_pending=1`, zero submissions, and 108–190 legacy or 92–144 dynamic tile
attempts.
This explains idle slots during those region rebuilds, but it occurs after the cold initial
set and is separate from the reserve/result-count fix. The initial 20 `core_not_ready`
skips had zero missing desired keys; no all-loaded latch skip had missing work.
## 2. Matched BuildHost result
Fresh sequential null-RHI processes used the staged owner `SurfaceWorld` plan, seed 0,
25 cm Core scale, 2,578 desired keys, 10 actor task slots, a manually ticked world at 16 ms,
and a +Y 600 cm/s move beginning at 30 s. Apply boost and coarse-first were off in both S7
runs. “Idle slot-s” is `10 × (first request to full ready) − cumulative worker task time`;
busy equivalents use the same interval. S6's 3.27 average was sampled only on frames with
pending results and is not directly comparable to the integrated S7 value.
| Run | Full set | Walkable 9/9 ring | Full LOD0 (512) | Worker task-s | Integrated busy equivalents | Idle slot-s | Tick spawn p95/max | Tick walk p95/max |
|---|---:|---:|---:|---:|---:|---:|---:|---:|
| S6 legacy reference | 17.412 s | 0.632 s | 2.252 s | 37.64 | 3.27 sampled on pending-result frames | 132.1 | 1.406 / 5.059 ms | 1.771 / 29.247 ms |
| S7 old-path negative control | 17.527 s | 0.650 s | 2.281 s | 37.696 | 2.208 | 133.012 | 1.437 / 5.286 ms | 1.957 / 29.244 ms |
| S7 dynamic reserve + active-task cap | **7.780 s** | **0.581 s** | **1.439 s** | 41.364 | **5.634** | **32.056** | 2.262 / 5.230 ms | 2.512 / 28.893 ms |
The negative control reproduces S6 legacy within 0.7% in full-set time and 0.2% in worker
task-seconds. Dynamic admission cuts full-set time by 55.3%, reduces idle slots by about
76% against S6, and meets both near-work targets. It does not meet the roughly 4.14 s
`41.364 / 10` estimate. Measured worker task time rose about 9.7% versus the S7 negative
control (about 16.04 ms per initial tile versus 14.62 ms). Geometry hashes did not change
and the density/mesh recipe was untouched; the trace measures task elapsed time, not CPU
cycles, so it cannot separate contention from other elapsed-time variation. This is a
measured tile-cost increase to watch in a rendered/profiled run, not evidence of a content
quality change.
The largest walk `UWorld::Tick` sample remains about 29 ms. The trace wraps aggregate
`TestWorld->Tick()` at `VoxelForgeExploreCommandlet.cpp:17495–17501`; it has no subsystem
marker at the maximum, so the owner cannot be named from this trace. Null RHI also means
these are not rendered frame times.
## 3. RealtimeMeshComponent review
VoxelForge creates plain `FRealtimeMeshStreamSet` data in `BuildTileStreamSet`
(`Source/VoxelForge/Private/VoxelWorld.cpp:616`, called from worker paths at 12441 and
12876). Component mutation stays on the game thread in `ApplyMeshToTile` (13064): each tile
removes and recreates one section group and sets its material slots (13273–13288). Ground
and cap are material/polygroup sections in that tile group; the world uses clipmap tiles,
not an RMC multi-LOD chain. The whole cold set's measured game-thread apply was about
0.24 s in S6 (roughly 3% of the S7 7.76 s wall time).
Ranked opportunities, with this round's evidence:
1. **Batch a tile's RMC writes.** RMC's `Public/Data/RealtimeMeshUpdateBuilder.h:390–406`
documents grouping mesh, LOD, section-group, section and collision updates behind one
write lock and proxy publish; `Private/Data/RealtimeMeshUpdateBuilder.cpp:222` commits,
with render work queued at 64–67. This could trim game-thread update overhead, but the
measured apply ceiling is only ~0.24 s for 2,578 tiles. It is not the cold-set floor.
2. **Measure fast collision cooking.** RMC `Public/Core/RealtimeMeshCollision.h:32–55`
exposes async cook, fast cook, complex-as-simple, normal flipping, deformable collision
and mesh merging. The current BuildHost trace reports async=1, complex-as-simple=1,
fast-cook=0, merge=0; async cooking is dispatched in
`Private/RealtimeMeshManaged.cpp:695–707`. Cook CPU is not isolated by the existing
submit-to-body-update measurement, and changing cook mode could affect collision
quality, so defer until collision timing and walkability are audited together.
3. **Batch across tiles / share mesh components.** This might reduce component and proxy
overhead, but RMC builder commits target a mesh and VoxelForge's per-tile collision,
unload and transition ownership would change. Larger risk than the measured apply cost.
4. **Use RMC's LOD/section-group structure more broadly.** RMC has explicit LOD and section
group update operations (builder header above); VoxelForge currently creates one group
per tile and changes clipmap tiles between LODs. A multi-LOD mesh would be an architectural
change, with no null-RHI timing evidence for a payoff.
5. **Render resource/proxy work.** `Private/RenderProxy/RealtimeMeshGPUBuffer.cpp:49–60`
creates resources asynchronously only when the RHI supports multithreaded resources;
otherwise it falls back to the render thread. RMC's proxy publish path is in the builder
implementation above. Null RHI cannot measure either path, so no change was made.
No RMC files were modified. Its source was read only at
`E:\Projet Unreal\VoxelM\Plugins\RealtimeMeshComponent`.
## 4. Quality and determinism
- Standalone W1/W8/W16 produce identical full and LOD0–8 hashes: density
`c10697a8f48380c7`, mesh `430d2be2bdd8b988`, payload `b7b33e14092225c9`, topology
`c5c46d66606a819e`. The parser's first ad-hoc comparison was corrected; a direct per-LOD
comparison shows all nine levels equal.
- BuildHost SurfaceWorld at 25 cm passed the full actor/collision/anchor/carve check and
W1/W8/W16 matrix. Hashes: density `0cd2a1a4152ee4aa`, mesh `80a5b054b904b1a2`, payload
`bf2f1b40dff38acc`, topology `56074198682d5e18`.
- Core-off legacy at 12.5 cm passed. M2 V1 and V2 each passed five fixtures plus same-LOD
border checks. FloatingIslands at 25 cm passed W1/W8/W16, fixed water, edits, collision,
LOD0 and LOD1.
- S3 ground / S4 LOD7–8 agreement passed: maximum ground delta 0.0427 cm, cross-LOD delta
0.0 cm, and the 100 cm datum-offset negative control was detected.
- S4 Standalone far-cap audit passed: 385/385 requested cap bands emitted; 128 agreement
points had 0.0504 cm maximum error against 2 cm tolerance; the 100 cm bad-datum control
was detected; 2,520/2,520 rays covered all 35 view points.
- Three Standalone spawn captures are under `Saved/BuildHost/S7/captures/`; each is
4,097,178 bytes. Sampled terrain surfaces show no obvious opening. The capture window
reported hidden/occluded, so these back-buffer submissions are not an owner-visible
enclosure sign-off. The standalone does not mirror the shared Unreal actor scheduler.
[Frame 00](../../../../Saved/BuildHost/S7/captures/s7_spawn_view_00.png),
[frame 01](../../../../Saved/BuildHost/S7/captures/s7_spawn_view_01.png), and
[frame 02](../../../../Saved/BuildHost/S7/captures/s7_spawn_view_02.png).
- Scheduler changes did not alter tile output hashes, so the recipe/version is unchanged.
Water remains fixed for the season; player carve/fill remains unrestricted.
## 5. Build, commands and run record
BuildHost compilation passed with 12 actions and normal priority:
```powershell
& '.\Tools\BuildVoxelForgeCoreHost.ps1' -MaxParallelActions 12 -TimeoutSeconds 900
```
The first build attempt failed on duplicate `TraceNow` declarations (`C2374` / `C2086`); I
removed the duplicate and rebuilt successfully. The final build's async-safety checks passed.
The standalone full build passed:
```powershell
& '.\Standalone\Build.ps1' -Target All -CompileWorkers 12 -BuildPriority Normal
```
It warned that `vswhere.exe` was not recognized and reported existing C4838 conversions in
`VoxelStrateManager.cpp:3974–3975`; it still completed successfully.
BuildHost quality commands (all passed):
```powershell
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
The final extra trace fields only report Core readiness/region-compile state; they do not
change tile generation. After adding them I rebuilt and reran both matched actor modes.
Matched BuildHost actor commands:
```powershell
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Legacy -CoreVoxelSizeCm 25 -TimeoutSeconds 900
& '.\Tools\TestVoxelForgeCoreWorldHost.ps1' -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
Standalone W1/W8/W16 command template (substitute `1`, `8`, `16`; each was a fresh process):
```powershell
Standalone\bin\VoxelForgeCoreStandalone.exe --workers=1 --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
Standalone S4 audit command:
```powershell
Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-audit --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
The first capture attempt added `--stream-benchmark` to the viewer capture command. It exited
0 but generated no PNG because the benchmark path exits before the viewer capture loop. The
corrected command was:
```powershell
Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-prototype --force-generate --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60 --capture-spawn-sequence-prefix=E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\S7\captures\s7_spawn_view --quit-after-spawn-captures
```
The three capture outputs and standalone logs are under `Saved/BuildHost/S7/`. BuildHost
stdout and JSONL traces are under
`Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/`; the
expanded Unreal command lines are preserved in those stdout logs: [legacy stdout](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_legacy_order_nearreserve_legacy_trace.stdout.log),
[legacy JSONL](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_legacy_order_nearreserve_legacy_trace.trace.jsonl),
[dynamic stdout](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_legacy_order_nearreserve_dynamic_trace.stdout.log),
and [dynamic JSONL](../../../../Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_legacy_order_nearreserve_dynamic_trace.trace.jsonl). The legacy/dynamic pair
used the wrapper commands above, staged `DA_Settings`, `-nullrhi -unattended -nop4
-nosplash -NoSound -corelimit=12 -run=VoxelForgeExplore -seed=0 -archetype=TunnelNetwork
-coreworldtest=1 -corevoxelsizecm=25 -settingsref=/Game/VoxelForge/DA_Settings.DA_Settings
-coreworldstreamtrace=1 -voxel.TestMove=1 -voxel.TestMoveSpeedCmPerSecond=600
-voxel.TestMoveStartSeconds=30 -voxel.TestMoveDirection=0,1,0
-voxel.StartupTraceUntilEndPlay=1 -voxel.CollisionGate=0`, and the recorded mode CVars.
SHA-256 of the executables/modules used for these runs:
| Binary | SHA-256 |
|---|---|
| UE 5.7 `UnrealEditor-Cmd.exe` | `ECCE9996191F7F7E69B3D104EECDD0E678AE69176FDCCD79828C3E75A0654D6D` |
| BuildHost `UnrealEditor-VoxelForge.dll` | `29CFC3AB0BDF0B6048029660160D38F8AC3E9FF59ED057BD06D4CA42C3FFBBD2` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `54259552340FE81EA05640C622E9E5E5C0AC68C95F87DC718326D25EF133B2AC` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `5FF5FCF82EC59A61319CBF979EC9A7BA081971B4D35088082BBF7A81C4C4794D` |
| `Standalone/bin/VoxelForgeCoreStandalone.exe` | `0F1610730D9BC038E9E60B5ECBF84BA8AD562748E2737F7C1C288F8CE0FE0CED` |
All runs were sequential at normal priority, with at most 12 build/Standalone workers;
BuildHost tests used the harness's 12-core limit. Free memory was at least 17.4 GB before
each actor launch; the largest BuildHost quality process stayed below 3.58 GB (the final A/B
actors stayed below 3.53 GB; Standalone capture below 1.14 GB). No process exceeded 8 GB.
The WMI memory query was denied, so preflight used `GlobalMemoryStatusEx`. No new `UECC-*`
folder or `0xC0000142` occurred; the
only crash directory is the pre-existing 2026-09-17 `UECC-Windows-F1A3EFD5469F5DD62E68EBBACAC84376_0000`.
Async diff audit: `GenerationEpoch` still rejects stale work; the result queues remain
`EQueueMode::Mpsc`; `EndPlay` sets shutdown, waits for tasks and drains queues; workers check
`bShuttingDown`; `ModsLock` is unchanged; UObject and RMC component mutation remains on the
game thread. No generated header, `Binaries/`, or `Intermediate/` source was edited. No new
source file was added. Modified compile spots are `Source/VoxelForge/Private/VoxelWorld.cpp`
(CVar setup, admission accounting, task lifetime accounting and trace) and
`Source/VoxelForge/Public/VoxelWorld.h` (scheduler/task bookkeeping comments and declarations);
the expected compile target is the VoxelForge runtime module for Win64 Development in the
BuildHost. `Tools/TestVoxelForgeCoreWorldHost.ps1` changed only the harness controls.
No owner project/editor or asset was opened, built or edited. RealtimeMeshComponent was
read-only; no external source was changed. No commit, push or stash was made.
@@ -0,0 +1,233 @@
# World assembler S8 / M3 Round 12 — moving region admission and bounded results
**Result:** the S7 region-pending stop is removed for independent tiles. At 6 m/s, the matched
negative control logged 11 global admission skips; the new mode logged none and admitted 110
independent tiles during those windows. All 11 changed support centers had a ready 9/9 walkable
ring. This did not materially change overall moving worker occupancy: about 110 of 150 moving
slot-seconds remained idle. A 60 m/s teleport run admitted unrelated tiles too, but most centers
still outran their walkable ring.
The result queue is now separately bounded at 256 queued results + admitted tile tasks + held
prequeue results. Under one-result-per-frame apply with a 60 m/s run and 400 m teleport, the tracked
result payload peak was 76.2 MB; the uncapped control reached 125.1 MB. Spawn remains about 7.7 s,
not the roughly 4.1 s ideal from 41 worker-seconds / 10 slots. The timeline shows a broad LOD8 tail,
not one abnormally long tile. No safe low-cost spawn fix was supported by this measurement.
## 1. Region gate measurement and change
`BuildCoreDesiredTiles` asks for region pages when the desired tile center changes or its initial
desired region set is established. The old `bCoreRegionCompilePending` path stopped the whole Core
submission pass. The new default `voxel.CoreRegionConcurrentAdmission=1` continues through
`LoadCoreTile` and refuses only keys in `PendingCoreRegionTileSet` or
`CoreRegionCompileTilesInFlight`. `voxel.CoreRegionConcurrentAdmission=0` restores the old global
gate as the negative control. Core tile arithmetic and recipes are unchanged.
Region pages are constructed away from the lookup map and published under `tileRegionMutex` as
immutable shared owners. `generateTile` copies the matching `shared_ptr` while holding the map's
shared lock, then keeps it for the complete read. Map eviction cannot free a page while an already
running tile task holds it. The actor's shared `WorldLock` prevents edits/resets from mutating the
Core world while readers or a region compile are active.
Matched fresh BuildHost processes used the staged owner `SurfaceWorld` settings, seed 0, 25 cm Core
scale, 2,578-key desired set, Legacy order, Dynamic near reserve, apply boost 0, 10 task slots,
Normal priority, `-corelimit=12`, and a +Y move starting at 30 s. Both modes used backlog cap 256.
| Moving 6 m/s | Region CVar 0 | Region CVar 1 |
|---|---:|---:|
| Region requests / completions | 11 / 11 | 11 / 11 |
| Reasons | 1 initial set, 10 center moves | 1 initial set, 10 center moves |
| Whole-scheduler region skips | 11 | 0 |
| Pending interval sum / worst interval | 426.3 / 40.9 ms | 433.1 / 41.4 ms |
| Compile wall sum / slowest compile | 10.8 / 2.5 ms | 10.5 / 2.4 ms |
| Independent tile submissions / dependent declines | 0 / 0 | 110 / 0 |
| Changed support centers ready 9/9 at the change | 11 / 11 | 11 / 11 |
| Walkable lag at those centers | 0 ms | 0 ms |
| Moving frames with an LOD0 key missing | 173 | 163 |
| Moving worker busy / idle slot-seconds (15 s × 10 slots) | 39.7 / 110.3 s | 39.9 / 110.1 s |
The pending interval is the request-to-completion time recorded for each compile; it is not all
global blocking in the new mode. The compiler's measured wall time summed to only about 11 ms over
the run. The default mode removes the full-pass skip and submits keys independent of the entering
region. Its total worker supply remains low: moving work averages about 2.66 of 10 busy workers.
Each of the 11 negative-control whole-pass skips had 92–144 desired keys missing and zero active
tile tasks. The CVar1 run has no corresponding global skip.
Per-LOD counts added to `scheduler_skip` make the LOD0-missing-frame count include the 6 globally
gated frames that had LOD0 work missing in the negative control.
The fast trace used 60 m/s and teleported 400 m after 2 s of the move. It recorded 113 region
requests (initial set plus 112 center moves), all completed, with 381.4 ms aggregate compile wall
time (30.8 ms worst) and 4,523.7 ms accumulated pending interval (69.9 ms worst). Concurrent
admission recorded 782 independent submissions, 983 dependent-key declines, and zero global
region skips. Of 113 changing support centers, 8 were already 9/9 ready on the change event, 3
became ready before the next center change, and 102 did not reach 9/9 before leaving or test end.
The worst resolved lag was 106.3 ms. LOD0 was missing on 480 of 488 moving scheduler frames. This
speed is beyond what the current collision ring can follow.
## 2. Spawn, worker timeline and tail
| Fresh owner-plan spawn | S7 Dynamic reference | Round12 region CVar 0 | Round12 region CVar 1 |
|---|---:|---:|---:|
| Full set (2,578 keys, from BeginPlay) | 7.780 s | 7.820 s | 7.706 s |
| Walkable 9/9 ring | 0.581 s | 0.583 s | 0.566 s |
| Full LOD0 (512 tiles) | 1.439 s | 1.442 s | 1.424 s |
| Worker task-seconds to full set | 41.364 | 41.966 | 41.229 |
| Integrated busy workers / 10 (first request → ready) | 5.63 | 5.63 | 5.60 |
| Idle slot-seconds (same interval) | 32.056 | 32.63 | 32.37 |
| `UWorld::Tick` spawn p95 / max | 2.262 / 5.230 ms | 2.387 / 5.273 ms | 2.359 / 5.383 ms |
| `UWorld::Tick` move p95 / max | 2.512 / 28.893 ms | 2.472 / 28.257 ms | 2.377 / 28.967 ms |
The CVar A/B changes the spawn full-set time by only 0.11 s; the region issue occurs during the
later move. The Round12 CVar1 first-request-to-ready span was 7.360 s with 41.229 worker-seconds.
In one-second bins its worker task time was 3.94, 3.91, 3.34, 6.51, 5.73, 7.75 and 7.81 worker-
seconds, followed by 2.24 worker-seconds in the final 0.36 s. Average occupancy was 5.60/10 and
idle capacity was 32.37 slot-seconds. No sustained ten-worker plateau appears. That is about
16.0 ms of elapsed task time per initial tile, similar to S7's 16.04 ms and still about 9% above
the S7 old-path control's 14.62 ms. It does not show whether the difference is CPU contention or
other elapsed-time variation.
The 306 LOD8 jobs consumed 18.798 worker-seconds (45.6% of total), averaging 61.4 ms each; their
worker-time p95 was 79.8 ms and max 94.7 ms. The final 20 completed tile records were all LOD8 and
landed between 7.587 and 7.765 s. This is a group tail of ordinary large jobs, not one serial tile
to split. Across the initial set, worker queue wait averaged 1.71 ms per tile (p95 9.71 ms, max
41.44 ms), and game-thread mesh apply totaled 0.250 s. The trace records elapsed time, not CPU
cycles, cache misses or task-pool wakeup causes; it cannot identify memory bandwidth or thread-local
cache contention. The 10-slot cap reflects 12 logical cores with two cores reserved by
`GetMaxConcurrentTasks`; I left that reserve in place without evidence that using all 12 improves
the spawn while retaining tick time.
The optional actor-tick subsystem markers were not added. The matched run reports the 28.967 ms
maximum walk tick, but this trace has no per-call marker at that maximum, so it remains unattributed.
These are headless/null-RHI actor tick measurements, not rendered frame timings.
## 3. Result backlog bound
`voxel.StreamingResultBacklogCap` defaults to 256 and counts queued results, active tile tasks, and
held visible-LOD0 prequeue results. It is distinct from worker-slot admission; finished results
still do not occupy slots. Zero disables the cap and is the safety negative control.
| Run | Queue cap | Peak result count | Peak payload bytes | Cap stops | Peak private memory |
|---|---:|---:|---:|---:|---:|
| 6 m/s normal move | 256 | 116 | 17,024,546 | 0 | 3.48 GB |
| 60 m/s + 400 m teleport | 256 | 114 | 17,153,276 | 0 | 3.80 GB |
| 60 m/s + teleport, one mesh apply/frame | 256 | 256 | 76,201,412 | 843,198 | 3.60 GB |
| Same slow-apply control, cap disabled | 0 | 1,577 | 125,098,792 | 0 | 3.63 GB |
The slow-apply test still reached its initial set: 23.890 s capped versus 23.493 s uncapped. The
cap reduced the tracked peak by 1,321 results and 48.9 MB of payload, at a 0.397 s startup
difference in this pair. `cap_stops` counts repeated admission attempts, not unique tile keys. The
atomic peak tracker saw 256 / 1,577 results; periodic `result_queue_frame` samples saw 255 / 1,576,
respectively, because a frame sample can miss the brief peak. Bytes are result payload estimates,
excluding queue-node and allocator overhead. The default stops new admissions as work drains; it
does not reduce active task capacity when the queue is below the cap.
## 4. Quality, determinism and async audit
- BuildHost Core Off legacy passed at 12.5 cm. HybridV1 and HybridV2 each passed five fixtures and
same-LOD border checks at 25 cm.
- Final-module SurfaceWorld passed the full actor, collision, anchor-move and carve checks at 25 cm.
Its W1/W8/W16 worker matrix matched: density `0cd2a1a4152ee4aa`, mesh `80a5b054b904b1a2`, payload
`bf2f1b40dff38acc`, topology `56074198682d5e18`. S3 ground agreement passed 128 points: far7/8
maximum error 0.0427 cm, cross-LOD 0.0000 cm, 2 cm tolerance; the 100 cm offset control was
detected.
- FloatingIslands passed the final BuildHost W1/W8/W16 actor matrix at 25 cm, with fixed water,
collision, edits and LOD0/1 coverage. The standalone W1/W8/W16 `--stream-hash` runs matched on all
nine LODs. Its host scheduler clamps `parallel_for` to at most eight actual workers; W16 is the
requested worker-limit input routed through that eight-thread executor. The S4 audit passed:
385/385 far-cap bands emitted, 128 agreement points within 0.0504 cm (2 cm tolerance), 100 cm
offset detected, and 2,520/2,520 coverage rays hit.
- No field, mesh or recipe output changed; recipe version remains unchanged. Water remains fixed
for the season, and player carve/fill remains unrestricted.
Async review of the diff:
- `FChunkResult::Epoch` and desired/modification epochs remain carried and checked. The region task
captures generation and desired epochs plus its compile serial.
- All four result queues remain `EQueueMode::Mpsc`; result insertion is centralized in
`EnqueueStreamingResult`.
- Tile and region workers check `bShuttingDown`; `EndPlay` sets both shutdown flags, waits for
`ActiveTaskCount` to reach zero, then drains all four result queues.
- `ModsLock` is unchanged. Workers generate data only; UObject and RMC mutation remains on the game
thread. The region map has its own shared mutex, and readers retain immutable pages with
`shared_ptr` until their tile job ends.
## 5. Build, commands and run record
BuildHost compiled at Normal priority with 12 actions. Link-safety passed (96,279 dumpbin lines
checked against 421 names); the five staged asset hashes and 18 manifest shims passed. The final
SurfaceWorld quality run took about 10 minutes and peaked at 3.896 GB private memory. The standalone
full build passed with the existing `vswhere.exe` lookup warning and existing C4838 conversions in
`VoxelStrateManager.cpp:3974–3975`.
Build commands:
```powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
```
Matched region-gate commands (cap held at 256 for both sides):
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -CoreRegionConcurrentAdmission 0 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 6000 -TestTeleportAfterSeconds 2 -TestTeleportDistanceCm 40000 -TimeoutSeconds 900
```
Slow-apply backlog controls used these commands; the cap-off run is the backlog negative control:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 6000 -TestTeleportAfterSeconds 2 -TestTeleportDistanceCm 40000 -Step1MaxMeshApplies 1 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 0 -TestMoveSpeedCmPerSecond 6000 -TestTeleportAfterSeconds 2 -TestTeleportDistanceCm 40000 -Step1MaxMeshApplies 1 -TimeoutSeconds 900
```
Other BuildHost checks were:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
Standalone determinism used three fresh processes (`--workers=1`, `8`, and `16`), each with:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=1 --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
The S4 standalone audit command was:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-audit --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
SHA-256 of the executables/modules used by the final runs:
| Binary | SHA-256 |
|---|---|
| UE 5.7 `UnrealEditor-Cmd.exe` | `ECCE9996191F7F7E69B3D104EECDD0E678AE69176FDCCD79828C3E75A0654D6D` |
| BuildHost `UnrealEditor-VoxelForge.dll` | `8B82EE6C6FBB511AE766EB3D8646A7E9491952F41445CB62D49D71D0B9783418` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `0A1EB7BB27C3C74A4AA0996E0A24E74224D7B8FFFFF113B1071FA42E18E8375A` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `B3BC5E61172C5B21D928A5ACB5F22F8D9E00179B481B675804838DE9A620010D` |
| `Standalone/bin/VoxelForgeCoreStandalone.exe` | `9C1601D7FCACCAAC16A2BA9DF0E7826E18746028A4D08FD23EEC479D2F5745BE` |
Trace logs and queue records are under
`Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/`. The final quality
logs and standalone determinism/audit stdout are under `Saved/BuildHost/Round12/`. No new file over
300 KB was placed in `Research/`.
BuildHost and standalone launch guards checked free physical memory before each process and waited
for at least 4 GiB. Explicit preflights for the final matched run and SurfaceWorld actor test saw
17.33 and 17.11 GiB free. All processes stayed under 8 GiB and used Normal priority / at most 12
threads. The only crash-folder entry is the pre-existing
`UECC-Windows-F1A3EFD5469F5DD62E68EBBACAC84376_0000` from 2026-09-17; no new UECC or
`0xC0000142` occurred. Three exploratory PowerShell RAM-probe definitions failed before launching
Unreal; after correcting the interop declaration, the probe and all actual build/test runs passed
on attempt 1. There were no failed Unreal runs or retries.
No new source file was added. Likely compile spots are `Source/VoxelForge/Private/VoxelWorld.cpp`,
`Source/VoxelForge/Public/VoxelWorld.h`, `Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp`,
`Standalone/Core/src/VoxelForgeCore.cpp` and its public header, plus the PowerShell harness. I did
not open the owner's editor, build `VoxelM.uproject`, edit any `.uasset`, or modify
RealtimeMeshComponent. No commit, push or stash was made.
@@ -0,0 +1,226 @@
# World assembler S9 / M3 Round 13 — support-ring lookahead
**Result:** the support ring is ready at all tested center arrivals through 40 m/s horizontally,
and through a scripted 50 m/s vertical descent. At 40 m/s the matched CVar-off control reached
the ring at only 15/74 arrivals; lookahead reached it at 74/74. Initial readiness was 7.743 s with
lookahead and 7.778 s without it. I did not reserve more workers, and I left the LOD8 geometry
unchanged; its counted optimization plan is in §5.
The lookahead is default-on through `voxel.StreamingCollisionLookahead=1`; `0` disables prediction.
It follows the support tile, predicts 350 ms ahead (rounded up to one or two 8 m LOD0 tiles at the
25 cm owner scale), and promotes only rings already inside the desired clipmap. I first predicted
from the stream center. The trace showed that this was one tile above the walkable center on this
SurfaceWorld plan. I corrected both scheduler branches to predict and prioritize from
`GetPlayerSupportTile`. No field or mesh arithmetic changed, so the recipe versions remain as-is.
## 1. Speed sweep
Fresh BuildHost commandlets used the staged owner SurfaceWorld plan, seed 0, 25 cm Core scale,
Legacy streaming order, Dynamic near reserve, apply boost 0, region concurrent admission 1, result
backlog cap 256, Normal process priority, a 12-action host limit, and movement from 30 to 45 s.
The S8 traces are the pre-lookahead baseline. Arrival readiness is the `walkable_gate.ready` value
on the support-center-change event. Lag is the maximum time to a later 9/9 sample before the next
support-center change; unresolved centers are counted separately. LOD0 missing is the number of
`scheduler_admission` samples with any desired LOD0 key missing during 30–45 s.
| Motion | S8 arrival-ready | S8 worst resolved lag / unresolved | S8 LOD0-missing frames | S9 arrival-ready | S9 worst lag / unresolved | S9 LOD0-missing frames |
|---|---:|---:|---:|---:|---:|---:|
| +Y 6 m/s | 11/11 (100%) | 0 ms / 0 | 168/838 (20.0%) | 11/11 (100%) | 0 ms / 0 | 165/839 (19.7%) |
| +Y 12 m/s | 22/22 (100%) | 0 ms / 0 | 431/776 (55.5%) | 22/22 (100%) | 0 ms / 0 | 436/775 (56.3%) |
| +Y 25 m/s | 46/46 (100%) | 0 ms / 0 | 625/677 (92.3%) | 46/46 (100%) | 0 ms / 0 | 627/679 (92.3%) |
| +Y 40 m/s | 25/74 (33.8%) | 191.1 ms / 8 | 579/595 (97.3%) | 74/74 (100%) | 0 ms / 0 | 576/593 (97.1%) |
| −Z 50 m/s | — | — | — | 93/93 (100%) | 0 ms / 0 | 605/626 (96.6%) |
The matched 40 m/s CVar-negative control on the corrected source reached 15/74 centers (20.3%),
with 196.3 ms worst resolved lag, 7 unresolved centers, and 574/590 LOD0-missing samples (97.3%).
This isolates prediction from the support-center correction. The old S8 60 m/s + 400 m teleport
remains a separate discontinuity case: 8/113 centers were ready at arrival, 3 more became ready
before the next center, and 102/113 never reached 9/9.
At 40 m/s the current run therefore supports **40 m/s as the highest tested horizontal speed**;
it does not establish a higher horizontal ceiling. The 50 m/s trace used the harness's scripted
downward actor movement through the staged owner plan, not a Chaos free-fall simulation in a shaft.
The ring remained ready through all 93 center changes.
Spawn did not regress in the matched 40 m/s pair: `initial_ready_s` was 7.743349 s on and 7.777605 s
off, with spawn-tick p95 2.288 ms and 2.292 ms respectively. The S9 on-run initial-ready values
at 6/12/25/40 m/s were 7.813133/7.815265/7.821660/7.743349 s. Movement begins at 30 s, and the
lookahead adds no stationary-spawn requests.
## 2. Critical path at 40 m/s
For 108 traced critical LOD0 jobs with complete tile-event joins, p50/p95 were:
| Stage | p50 | p95 |
|---|---:|---:|
| Request → worker start | 0.02 ms | 9.59 ms |
| Worker generation | 66.6 ms | 84.0 ms |
| Result queue → game-thread apply | 9.3 ms | 17.7 ms |
| Game-thread apply → mesh submit | 0.17 ms | 0.24 ms |
| Mesh → collision submit | 0.01 ms | 0.02 ms |
| RMC submit → body-update event | 37.6 ms | 85.9 ms |
The body-update interval is the observable collision-ready delay; it is not an isolated Chaos CPU
cook timer. Generation and body update dominate. Request-to-worker delay is small at the median,
and game-thread apply/submission is below a quarter millisecond at p95. The lookahead gives the
generation and body-update stages time to finish before support-center arrival.
At 40 m/s the trace reported two lookahead tiles and three newly collision-promoted keys per
scheduler rebuild, with zero desired keys outside the clipmap. Worker occupancy hit the 10-task
limit, while the result queue peaked at 113 entries / 16.8 MB under the 256 cap and recorded no cap
stops. Region compile time was 1.74 ms p50, 22.16 ms p95, 33.32 ms max; concurrent admission
recorded no global scheduler skips. Those systems still consume time, but the matched CVar test
shows prediction is sufficient at this plan's 40 m/s horizontal limit without adding reserved
slots.
## 3. Output quality and determinism
- BuildHost Core-off legacy passed at 12.5 cm. M2 HybridV1 and HybridV2 each passed five analytic
fixtures plus border checks at 25 cm.
- SurfaceWorld passed at 25 cm with collision, anchor movement, carve and travel checks. Its
W1/W8/W16 actor hash matrix was stable: density `0cd2a1a4152ee4aa`, mesh `80a5b054b904b1a2`,
payload `bf2f1b40dff38acc`, topology `56074198682d5e18`. Peak commandlet private memory was
3.90 GB.
- FloatingIslands passed at 25 cm with fixed water, edits, collision and LOD0/1 coverage; the
BuildHost actor matrix reported W1/W8/W16. Peak private memory was 3.25 GB.
- The current Standalone W1/W8/W12 full-clipmap and per-LOD 0–8 density, mesh, payload and topology
hashes match. Full-clipmap hash tuple: density `c10697a8f48380c7`, mesh `430d2be2bdd8b988`,
payload `b7b33e14092225c9`, topology `c5c46d66606a819e`. Full-detail hashes also match.
- The Standalone S4 audit passed: 385/385 far-cap bands, 128 agreement points (maximum 0.0504 cm
under the 2 cm gate), the 100 cm offset negative control, and 2,520/2,520 cap-coverage rays.
The current BuildHost SurfaceWorld S3 check passed 128 points with 0.0427 cm maximum far/near
error and detected its 100 cm offset control.
- A sampled Standalone W12 benchmark process peaked at 0.68 GB private memory.
I did **not** run Standalone `--workers=16`: that implementation constructs 16 worker threads,
which conflicts with the explicit 12-thread launch cap. Current Standalone W1/W8/W12 match, and
the BuildHost SurfaceWorld and FloatingIslands W1/W8/W16 matrices passed. I requested whether the
owner wants a one-run W16 exception; until then the 12-thread cap stands. No new `UECC-*` folder
was present; the only folder was the existing 2026-09-17 crash.
No geometry, field, density or recipe output changed. The far-horizon recipe stays at v2 and the
SurfaceWorld plan identity stays unchanged. Water remains fixed for the season; player carve/fill
remains unrestricted.
## 4. Goal 2 — counted LOD8 plan, optimization deferred
The S8 cold owner trace measured 306 LOD8 jobs at 18.798 worker-seconds total (61.4 ms average,
79.8 ms p95, 94.7 ms max), 45.6% of worker time. Its full set reached readiness in about 7.7 s.
The current 25 cm BuildHost feature-cost probe warmed eight LOD8 keys and reported p95 per-tile
diagnostics: full/candidate feature path 59.508/59.585 ms, column computation 30.771 ms, marching
cubes 6.018 ms, native ground+cap horizon refinement 48.205 ms, classification 0.0046 ms, feature
list 0.0007 ms, and shell work 0.0001 ms (repair skipped). The profile counters are overlapping
inclusive measurements, so they must not be summed. The same probe reported 15,529 field calls,
9,679 column-cache misses, 8,192 refined ground triangles, 531 ground triangles removed, and
6,732 cap triangles at the sampled high-cost LOD8 tile.
`HeightfieldColumnCache` is a 65,536-entry thread-local cache keyed by global XY. It reuses columns
within a worker, but does not share cache entries across workers. The current probe does not count
cross-tile duplicate samples by worker, and does not split ground-refinement time from cap-refinement
time. The next measurement should add exclusive counters for column evaluation, MC, ground refine,
cap refine, classification, and cache hits/misses per tile and worker, then trace duplicate global
columns across neighboring LOD8 jobs.
No LOD8 optimization or far-mesh change was made this round, so no before/after far-horizon/cap
captures were produced and the below-7.7 s Goal 2 target remains open. The counted next step is to
prototype shared immutable heightfield-column pages for planar families, compare against sampling
at displayed resolution and tolerance-based refinement skips, then rerun S3 ground/S4 cap gates
(2 cm agreement, 100% coverage) and matched viewer captures at VSync/60 fps, closing the viewer
right after each capture. Do not relax tolerances without a metre-scale error bound.
## 5. Builds, commands, binaries and run record
BuildHost and Standalone builds passed on their first attempt. Standalone build printed the existing
`vswhere.exe` lookup warning and C4838 conversions in `VoxelStrateManager.cpp:3974–3975`, then
built both targets successfully. All commandlets were fresh, serial, Normal priority and below
8 GB; the largest sampled BuildHost private memory was 3.90 GB. No process exceeded the 15-minute
step limit.
Build commands:
```powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
```
The final horizontal trace command (repeat with speeds `600`, `1200`, `2500`, and `4000` cm/s):
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
```
The pre-S9 baseline used the same staged plan and settings with the S8 binary, before the lookahead
CVar existed; repeat with the same four speed values:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
```
Vertical descent and the matched 40 m/s CVar-negative control:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,0,-1' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 5000 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 0 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -TimeoutSeconds 900
```
Quality commands:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-audit --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
Standalone determinism command template (fresh process, `--workers=1`, `8`, and `12`; `16` was
not launched under the thread cap):
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=1 --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
One initial CVar-off command was rejected by PowerShell before launch because the movement vector
was not quoted (`Cannot convert value to type System.String`). I retried with
`-TestMoveDirection '0,1,0'`; the BuildHost run passed. No Unreal process launched for the rejected
attempt. No other test/build attempt failed or retried.
Binary SHA-256:
| Binary | SHA-256 |
|---|---|
| UE 5.7 `UnrealEditor-Cmd.exe` | `ECCE9996191F7F7E69B3D104EECDD0E678AE69176FDCCD79828C3E75A0654D6D` |
| S8 baseline BuildHost `UnrealEditor-VoxelForge.dll` | `8B82EE6C6FBB511AE766EB3D8646A7E9491952F41445CB62D49D71D0B9783418` |
| S8 baseline BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `B3BC5E61172C5B21D928A5ACB5F22F8D9E00179B481B675804838DE9A620010D` |
| BuildHost `UnrealEditor-VoxelForge.dll` | `F542FC1F014190798485CC088470FD498D368D2E369639EAD32A0EEE8FDB1193` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `0A1EB7BB27C3C74A4AA0996E0A24E74224D7B8FFFFF113B1071FA42E18E8375A` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `15B6460FD4E48D14CBE751C99447F06B62B44CF35FFD440AED106585AECEDC79` |
| `Standalone/bin/VoxelForgeCoreStandalone.exe` | `FD4CD39CD49BB0E8429250295BD16FACA0A6FBE412240522AB79C086245978C0` |
Trace JSONL and actor stdout remain under
`Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/`. The initial
lookahead results are retained in `Saved/BuildHost/Round13/BeforeSupportTileCorrection/`; Standalone
hash logs and the S4 audit log are under `Saved/BuildHost/Round13/`. No file over 300 KB was added
outside `Saved/BuildHost/`. No `.uproject`, editor, `.uasset`, RealtimeMeshComponent source, commit,
push or stash was touched.
Modified source files:
- `Source/VoxelForge/Private/VoxelWorld.cpp` — CVar, support-centered lookahead and critical ring ordering; BuildHost `VoxelForge` runtime compile.
- `Source/VoxelForge/Public/VoxelWorld.h` — private helper declarations; same runtime compile.
- `Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp` — movement-vector harness; BuildHost `VoxelForgeEditor` compile.
- `Tools/TestVoxelForgeCoreWorldHost.ps1` — movement-vector and CVar arguments.
New source files: none. Standalone source files were not changed. Documentation updated:
`CODEMAP.md` §3.16 and `ARCHITECTURE.md` §8.30.
Async-safety diff review: `Epoch` propagation/checks are untouched; all result queues remain
`EQueueMode::Mpsc`; `EndPlay` still drains after active tasks finish; workers still check
`bShuttingDown`; `ModsLock` and immutable region-page lifetime are unchanged; UObject and RMC
mutation remain on the game thread.
### Dialogue
**User:** Continue S9 from the 6 and 12 m/s lookahead traces after the service interruption.
**Luna:** Resumed at the 25 m/s run, found and fixed the support/stream-center mismatch, then measured the corrected speed sweep and matched 40 m/s CVar control.
@@ -0,0 +1,213 @@
# World assembler S10 / M3 Round 14 — cheaper far ring
Date: 2026-10-19. Base: S9 / `e7586a1`. No commit, push or stash.
## Result
The planar far path now samples the LOD8 interior at the spacing that LOD8 marching cubes can
represent. At 25 cm, that is 512 voxels / 128 m per MC cell. Globally aligned 128-voxel (32 m)
strips remain along tile boundaries. LOD4–LOD7 coordinates and the 2 cm agreement tolerances are
unchanged. Far recipe version is 3; far mesh hashes change, while density and LOD0–LOD3 remain
unchanged.
On the owner SurfaceWorld plan, the warmed eight-tile BuildHost LOD8 full-tile p95 fell 76.7%,
from 59.848 ms to 13.933 ms. In the fresh 6 m/s actor spawn trace, the 2,578 initial tile jobs
used 26.870 worker-seconds; the LOD8 share was 4.288 seconds. Round13’s S8 spawn reference was
about 41 worker-seconds, with 18.798 seconds in its 306 LOD8 jobs. Initial readiness was 7.117 s,
below the 7.7 s target. The active 3×3 walkable ring was ready in 0.490 s, and all 512 LOD0 tiles
were ready at 1.428 s.
## Count first — exclusive cost and duplicate columns
The counters are measured per tile. Column evaluation is timed only around uncached column work.
MC, ground and cap counters subtract column time from their respective wall intervals. The mesh
assembly window covers final payload flattening and optional diagnostic hashing. Each p95 is
computed independently, so these p95 values are not additive.
| LOD8 warmed p95, BuildHost 25 cm | S9 | S10 | Change |
|---|---:|---:|---:|
| Full tile | 59.848 ms | 13.933 ms | −76.7% |
| Column evaluation | 31.319 ms | 7.478 ms | −76.1% |
| Marching cubes | 2.667 ms | 2.359 ms | −11.6% |
| Ground refinement | 11.666 ms | 1.690 ms | −85.5% |
| Cap refinement | 10.029 ms | 1.330 ms | −86.7% |
| Mesh assembly and diagnostic hash | 5.445 ms | 1.095 ms | −79.9% |
| Column-cache misses | 9,679 | 2,287 | −76.4% |
The high-cost S9 sample generated 8,192 ground triangles, removed 531 coarse ground triangles,
and generated 6,732 cap triangles. S10 generated 968 ground triangles, removed 534, and generated
840 cap triangles. The geometric checks below pass at the same tolerance.
The fresh W12 Standalone overlap capture counted 153 LOD8 tiles. S10 evaluated 106,219 unique XY
columns and repeated 32,738 neighboring tile evaluations, including 30,446 cross-worker repeats.
The same-binary step-128 control counted 660,283 unique columns, 44,319 neighboring repeats and
41,665 cross-worker repeats. This confirms that cross-worker duplicates remain, while the coarser
interior removes most column work without sharing cache state between workers.
| Fresh W12 Standalone pipeline | Default step 0 | Negative control step 128 |
|---|---:|---:|
| LOD8 worker sum | 3.206 s | 13.534 s |
| LOD8 unique XY columns | 106,219 | 660,283 |
| Repeated neighboring evaluations | 32,738 | 44,319 |
| Cross-worker neighboring repeats | 30,446 | 41,665 |
Both runs used the current v3 binary. Step 128 restores S9 sampling density, but retains the v3
hash salt; its far mesh hash is therefore expected to differ from S9’s v2 hash.
## BuildHost actor spawn and ring
The fresh 6 m/s trace used the S9 movement, collision and backlog settings: Legacy order, Dynamic
near reserve, collision lookahead on, 256 result cap, and a 12-CPU affinity mask. Per-LOD worker
generation sums for the 2,578 initial generation ordinals were:
| LOD | Initial tiles | Worker seconds |
|---:|---:|---:|
| 0 | 512 | 3.840 |
| 1 | 448 | 3.781 |
| 2 | 320 | 0.811 |
| 3 | 272 | 2.093 |
| 4 | 272 | 6.688 |
| 5 | 208 | 1.535 |
| 6 | 144 | 1.988 |
| 7 | 96 | 1.846 |
| 8 | 306 | 4.288 |
| **Total** | **2,578** | **26.870** |
At 6 m/s, initial readiness was 7.116525 s (2,578 desired, 2,617 loaded); spawn-tick p95/max was
1.824/4.993 ms. The support ring became ready at 0.490 s (9/9). The complete LOD0 set was ready at
1.427630 s, with a 0.990836 s measured build interval. Round13’s S9 6 m/s initial-ready value was
7.813133 s.
At 40 m/s (4,000 cm/s), all 75 moving support-center arrivals from 30.205 s through 45.011 s had
the full 9/9 walkable ring ready: 75/75, 100%. A stationary startup gate event before movement is
excluded from that moving-center denominator. Initial readiness was 7.087272 s. Spawn-tick
p95/max was 1.833/5.365 ms; the trace passed.
## Quality and determinism
- S3 ground agreement: 72 shared route points; far LOD7 and LOD8 maximum error 0.0427 cm, cross-LOD
error 0 cm, within 2 cm. The 100 cm datum-offset control measured 100.0427 cm and was detected.
- S4 cap agreement: 128 shared points; maximum error 0.0504 cm, within 2 cm. The 100 cm datum-offset
control measured 100.0015 cm and was detected. Cap census emitted all 385/385 requested bands.
- Cap coverage: 2,520/2,520 upward rays hit the cap (100%); no profile-roof, mesh or clip-edge misses.
- Core-off legacy passed at 12.5 cm. The M2 Hybrid V1 and V2 fixture sets each passed five analytic
fixtures and border checks. SurfaceWorld and FloatingIslands passed BuildHost actor validation at
25 cm. Water stayed fixed; carve and fill remained unrestricted.
- Standalone W1/W8/W12 produced identical hashes for the full 2,553-tile view: density
`c10697a8f48380c7`, mesh `e75c9119a1498cd5`, payload `49a9a8d1835a6c8c`, topology
`edcb23288b5e8724`.
- BuildHost SurfaceWorld W1/W8/W16 matrix was stable: density `0cd2a1a4152ee4aa`, mesh
`a06243aee16b65d5`, payload `c700162935c262d7`, topology `0af901aa42b452bc`. FloatingIslands
W1/W8/W16 was stable: density `4dcfb37585d7d986`, mesh `f14f76fbf065c6ed`, payload
`53035c45fd1a082e`, topology `23550100654a4ec3`. W16 was a logical partition with the process
still capped to 12 executing CPUs.
Far mesh hashes differ from S9 as expected under recipe version 3; current-build determinism passes.
## Matched captures
All captures are 640×400 and under 22 KB. Each was produced at 60 fps with VSync on, then the
Standalone viewer was closed after its back-buffer capture. Raw 1280×800 PNGs and run logs are under
`Saved/BuildHost/Round14/CaptureRaw/`.
| View | S9 sampling control, 128 voxels | S10 default, MC spacing |
|---|---|---|
| Far horizon, camera 0,-35,-487.94,0,-22 | [s9_far_horizon.jpg](captures/s9_far_horizon.jpg) (21.9 KB) | [s10_far_horizon.jpg](captures/s10_far_horizon.jpg) (18.0 KB) |
| Cap, camera 0,-35,-487.94,0,22.42 | [s9_cap.jpg](captures/s9_cap.jpg) (10.8 KB) | [s10_cap.jpg](captures/s10_cap.jpg) (10.8 KB) |
The cap is low contrast in this view, as in Round8; the 2 cm agreement, triangle census and ray
coverage provide the cap acceptance evidence.
## Builds, commands and hashes
Builds on the final source:
~~~powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
~~~
The fresh Standalone determinism processes used the same command with workers 1, 8 and 12:
~~~powershell
foreach ($workers in @(1, 8, 12)) {
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=$workers --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
}
~~~
The current-build duplicate count and same-binary step-128 control used:
~~~powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=12 --world-assembler-prototype --stream-pipeline --stream-hash --profile-far-column-overlap --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=12 --world-assembler-prototype --stream-pipeline --stream-hash --profile-far-column-overlap --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=128 --process-priority=Normal --process-affinity=4095 --frame-limit=60
~~~
Quality and BuildHost actor commands:
~~~powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-audit --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
~~~
The two fresh actor traces differed only in speed, 600 or 4,000 cm/s:
~~~powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -TimeoutSeconds 900
~~~
Final binary SHA-256:
| Binary | SHA-256 |
|---|---|
| BuildHost UnrealEditor-VoxelForgeCore.dll | `D87CC56BACCDE6559705EEAEA7DB73D1A6ABF79484D37A3887B94A9FD62BABD3` |
| BuildHost UnrealEditor-VoxelForge.dll | `9D0522ECC9A6AC52D9F3ACC2FD44399FE70F557C5F11D0203AB4C4B8EE75C198` |
| BuildHost UnrealEditor-VoxelForgeEditor.dll | `AA196DA5A6DB3C84B5EC4F002AEBC787386DBB8F2798F5D1EEC03010BF642BBA` |
| Standalone VoxelForgeCoreStandalone.exe | `E316D7E3E0B3D3639DAE61D6E2D1091F38C59A210B3B7DD8124928D21A8119A5` |
## Run notes, files and safety review
- BuildHost and Standalone ran at Normal priority with no more than 12 executing CPUs; free memory
was above 17 GB before the final launches. BuildHost peak private memory was 3.76 GiB for
SurfaceWorld, 3.27 GiB for FloatingIslands, 3.39 GiB for the 6 m/s trace and 3.67 GiB for the
40 m/s trace. The Standalone overlap/control processes peaked below 0.72 GiB. No process exceeded
8 GiB, and no launch overlapped another Unreal/Standalone process.
- Standalone’s first compile attempt failed in `StandaloneViewer.cpp` because one helper referred to
`App` outside its scope; that reference was corrected and the final build passed. The existing
`vswhere.exe` lookup warning and `VoxelStrateManager.cpp` C4838 warnings remained.
- Three BuildHost CVar attempts (direct argument and two `ExecCmds` forms) read back zero and did not
change the worker grid; that no-op CVar/harness path was removed. An early Standalone step-128
attempt also did not reach the pipeline; CLI pass-through was corrected and the final same-binary
step-128 control above is effective. No CVar remains in the final source.
- One high-pitch cap capture was black and was discarded. A separate early capture shell lacked its
memory-probe type because the PowerShell session was fresh; that capture completed without a
pre-launch memory gate. The matched final captures were rerun with the gate active. No
`0xC0000142` occurred and no run needed retrying.
- The only UECC directory was the pre-existing
`UECC-Windows-F1A3EFD5469F5DD62E68EBBACAC84376_0000`, timestamped 2026-09-17; no new UECC folder
was created.
- No new source files. Changed source files and compile spots:
| File | Compile spot |
|---|---|
| `Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h`, `Standalone/Core/src/VoxelForgeCore.cpp`, `Standalone/Core/src/WorldAssemblerInternal.h` | VoxelForgeCore in Standalone and BuildHost |
| `Standalone/Source/StreamingWorld.h`, `Standalone/Source/StandaloneViewer.cpp` | StandaloneViewer / VoxelForgeCoreStandalone.exe |
| `Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp` | BuildHost VoxelForgeEditor module |
| `Tools/TestVoxelForgeCoreWorldHost.ps1` | PowerShell harness only; recipe-specific fixture logs |
Async-safety review: no actor async source changed. Epoch checks, MPSC queues, EndPlay draining,
worker `bShuttingDown` checks and `ModsLock` remain unchanged. Region-page publication, shared_ptr
lifetime and concurrent eviction remain unchanged. New duplicate capture stays thread-local and is
copied into the tile result; its worker-id hash is diagnostic only. UObject and RealtimeMeshComponent
mutation remain on the game thread. No owner `.uproject`, editor, `.uasset`, or RealtimeMeshComponent
file was modified. `git diff --check` passed. No commit, push or stash.
### Dialogue
**User:** Keep the 12-thread cap; count exclusive LOD8 costs first, optimize the planar far path, and verify quality and determinism.
**Codex:** The LOD8 interior now follows the MC spacing, with 128-voxel boundary strips preserved. The owner-plan LOD8 p95 fell from 59.848 ms to 13.933 ms; cap and ground gates, both BuildHost actor matrices, current-build worker hashes, and the 40 m/s support ring passed.
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@@ -0,0 +1,181 @@
# World Assembler M3 — Round 15 (S11)
Date: 2026-10-19
Starting revision: `b90d63d` (S10)
Result: shared spawn-phase apply budget enabled by default; geometry and recipe unchanged.
## Finding
The old 7.1 s result was an apply backlog layered on top of generation. In the matched authored-budget control, 2,578 initial tiles were generated. The four-visible-mesh cap was reached on 305 of 399 apply frames; the result backlog peaked at 252/256 and eight result-backlog-cap declines were recorded (decline rule 6). Dynamic near-reserve holds (rule 2) appeared on three frames in both runs; full task-cap holds (rule 1) appeared on 312 control frames and 309 default frames while the ten-task guard was occupied. Rule 6 (result backlog cap) appeared on two control frames, with eight declined tile attempts, and on zero default frames. Result-wait p95/max was 847.5/1,119.2 ms. LOD8's last worker finished at 6.068 s, but its result was not applied until 7.182 s.
I enabled the existing bounded startup apply mode in the shared `AVoxelWorld::ProcessPendingChunks` path: up to 12 visible applies or 14 ms per frame, capped at 30 seconds. It ends when the initial desired set and stationary walkable ring are ready, the desired epoch changes, a per-step override is active, or the duration expires. The regular authored budget (4 meshes/2 ms in this test) resumes for normal play. A trace record now reads back the CVar and resolved budgets. With the mode enabled, the peak backlog was 10/256, there were no backlog-cap declines, and result-wait p95/max fell to 16.6/19.3 ms. LOD8's last worker/apply were 6.015/6.019 s. The full set fell from 7.118 to 5.960 s, a 1.158 s (16.3%) improvement.
The remaining floor is generation/admission, not result application, collision cooking, or LOD4. The set's worker span was 5.581 s after the first request, with 26.786 worker-seconds total. Ten perfectly occupied slots would need 2.679 s, but the actor issued 2,578 requests over 310 submission passes (8.32 submissions/pass); sampled active-task guards averaged 9.90/10 while sampled running workers averaged 7.95 and peaked at 8. Across the request-to-ready interval, the trace integrates 4.78 busy-worker equivalents and 29.24 idle slot-seconds. The initial-set trace records one `scheduler_admission` on every actor frame from the first desired pass through ready, with no frame gaps. The control took 379 frames (6.758 s from first request), including 314 frames that submitted work and 65 drain-only frames; the default took 312 frames (5.602 s), 310 with submissions and two drain-only. That is about 56 admission frames/s, with 8.3 submissions per non-empty pass. The remaining floor is frame-paced admission/refill, with effective worker supply also below the ten task slots (running workers peaked at eight). The trace shows this occupancy limit but does not establish why the task backend tops out at eight.
Collision was not the startup floor: the 60 initial non-empty body updates had an 18.4 ms p95 submit-to-body-update interval, while the walkable ring was ready in 0.486 s. RMC section updates were not changed. LOD4 used the most aggregate worker time (6.590 s), but completed by 4.276 s; LOD8 remained the final LOD at 6.019 s. LOD4 averaged about 24.2 ms over the 272 tiles in the owner's count, but it did not set the tail, so I left its generation path alone.
## Matched spawn results
Fresh BuildHost processes, same binary, same 25 cm SurfaceWorld plan and streaming options; only the startup apply CVar differed. Both generated/drained 2,578 initial tiles and applied 1,333 visible meshes.
| Metric | Authored budget: CVar 0 | Startup budget: default 1 |
|---|---:|---:|
| Full set ready | 7.118 s | 5.960 s |
| Walkable ring, 9/9 | 0.495 s | 0.486 s |
| Full LOD0 | 1.444 s | 1.403 s |
| Worker-seconds | 27.077 s | 26.786 s |
| Worker span from first request | 5.626 s | 5.581 s |
| First request to full ready | 6.758 s | 5.603 s |
| Ideal worker time, total / 10 slots | 2.708 s | 2.679 s |
| Integrated busy equivalents over worker span | 4.01/10 | 4.78/10 |
| Idle slot-seconds to full ready | 40.50 | 29.24 |
| Scheduler admission frames through ready | 379 | 312 |
| Non-empty submit passes / submissions per pass | 314 / 8.21 | 310 / 8.32 |
| Sampled active task guards, average / 10 | 8.24 | 9.90 |
| Sampled running workers, average / max | 6.62 / 8 | 7.95 / 8 |
| Worker queue p95 / max | 6.15 / 26.57 ms | 6.17 / 20.33 ms |
| Result queue p50 / p95 / max | 34.66 / 847.53 / 1,119.15 ms | 10.69 / 16.62 / 19.26 ms |
| Peak result backlog / cap | 252 / 256 | 10 / 256 |
| Backlog-cap declined tile attempts | 8 | 0 |
| Near-reserve decline frames | 3 | 3 |
| Apply frames through initial-ready | 399 | 332 |
| Apply-count cap frames | 305 | 0 |
| Max visible applies in one frame | 4 | 10 (12 allowed) |
| Total measured Apply time | 235.80 ms | 236.14 ms |
| Maximum Apply time in one frame | 1.576 ms | 2.357 ms |
| Initial non-empty body updates | 60 | 60 |
| Submit-to-body-update p95 / max | 17.69 / 17.81 ms | 18.37 / 18.45 ms |
The control spent 65 scheduler frames draining after its final non-empty submit pass; the default spent two. The startup CVar negative control is effective: `startup_apply_config` read back `0` for the control and `1` when omitted for the default run. Both records reported the authored budget as 4 meshes/2 ms and the startup budget as 12 meshes/14 ms. `startup_apply_budget` showed the default run entering and leaving the bounded phase. The cap, collision, reserve, order, speed and backlog settings were matched.
### Worker timeline
Busy worker slot-seconds are integrated from the first request, in elapsed one-second bins (the last bin is approximately 0.6 s). Each value is CVar 0 / default 1.
| Time from first request | Busy worker slot-seconds, CVar 0 / default 1 |
|---|---:|
| 0–1 s | 3.93 / 3.97 |
| 1–2 s | 3.92 / 3.92 |
| 2–3 s | 3.35 / 3.39 |
| 3–4 s | 6.63 / 6.48 |
| 4–5 s | 5.47 / 5.52 |
| 5–~5.6 s | 3.78 / 3.51 |
The apply change does not materially change generation occupancy. It removes the long post-generation queue wait, especially for the far LODs. Last visible apply per LOD, measured from the same spawn origin:
| LOD | Worker-seconds CVar 0 / default 1 | Last apply CVar 0 / default 1 |
|---|---:|---:|
| 0 | 3.827 / 3.725 | 1.444 / 1.403 s |
| 1 | 3.792 / 3.895 | 2.292 / 2.283 s |
| 2 | 0.813 / 0.806 | 2.857 / 2.849 s |
| 3 | 2.139 / 2.064 | 3.355 / 3.330 s |
| 4 | 6.685 / 6.590 | 4.352 / 4.276 s |
| 5 | 1.599 / 1.528 | 4.930 / 4.660 s |
| 6 | 2.076 / 2.077 | 5.383 / 5.060 s |
| 7 | 1.865 / 1.928 | 5.802 / 5.338 s |
| 8 | 4.280 / 4.171 | 7.182 / 6.019 s |
LOD8 last worker/apply were 6.068/7.182 s in the control and 6.015/6.019 s with the startup budget. That 1.114 s control-side wait nearly vanishes under the higher budget. LOD4 remains the highest total worker cost but not the completion tail.
### Tick and 40 m/s ring
`UWorld::Tick` p95/max from the matched 6 m/s spawn and subsequent normal-walk windows:
| Window | CVar 0 spawn | Default 1 spawn | CVar 0 walk | Default 1 walk |
|---|---:|---:|---:|---:|
| Tick p95 / max | 1.805 / 5.374 ms | 2.740 / 5.175 ms | 2.364 / 28.993 ms | 2.483 / 28.876 ms |
The normal-walk p95 changed by 0.119 ms and max by -0.117 ms; the normal authored budget is restored after startup. In a separate fresh 40 m/s default run, 75/75 moving support-center samples had the full 9/9 ring (100%); first/last sample were 30.207/45.015 s. That high-speed stress run measured spawn tick p95/max 2.426/14.061 ms and walk tick p95/max 31.428/56.628 ms. It is a 40 m/s stress measure, not the normal-walk comparison.
## Quality and determinism
No density, mesh generation, collision arithmetic or recipe output changed, so no recipe version bump is needed. The apply pacing change is shared by all world families. All requested gates passed:
- Core off at 12.5 cm: legacy path passed.
- M2 Hybrid V1 and V2 fixtures: all analytic fixtures and border checks passed.
- SurfaceWorld BuildHost at 25 cm: passed; actor collision, anchors and carve/fill checks passed; water remains fixed for the season.
- FloatingIslands BuildHost at 25 cm: passed; capsule contact, island/span height, carve/fill and switch-off legacy checks passed.
- S3/S4 standalone audit: S3 72 samples, max 0.0427 cm; S4 128 samples, max 0.0504 cm; both within 2 cm. The 100 cm negative control was detected for both. Cap census 385/385, coverage 2,520/2,520 (100%), no misses.
- 40 m/s walkable ring: 75/75 samples at 9/9 (100%).
Current-build worker hash matrices were stable:
| Run family / workers | Density | Mesh | Payload | Topology |
|---|---|---|---|---|
| Standalone W1/W8/W12 | `c10697a8f48380c7` | `e75c9119a1498cd5` | `49a9a8d1835a6c8c` | `edcb23288b5e8724` |
| SurfaceWorld BuildHost W1/W8/W16 | `0cd2a1a4152ee4aa` | `a06243aee16b65d5` | `c700162935c262d7` | `0af901aa42b452bc` |
| FloatingIslands BuildHost W1/W8/W16 | `4dcfb37585d7d986` | `f14f76fbf065c6ed` | `53035c45fd1a082e` | `23550100654a4ec3` |
## Commands and artifacts
Fresh matched 6 m/s pair (the first command is the CVar negative control; the second omits the override to exercise the code default):
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StartupApplyBoost 0 -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -TimeoutSeconds 900
```
40 m/s ring confirmation:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -TimeoutSeconds 900
```
Quality commands:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-audit --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
Determinism commands were run serially at Normal priority and affinity 4095. Standalone used the same command for workers 1, 8 and 12:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=$workers --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
BuildHost W1/W8/W16 matrices were part of the SurfaceWorld and FloatingIslands 25 cm gates above. Build commands:
```powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
```
The BuildHost trace JSONL files remain under `Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/`; paired names begin `CoreWorldValidation-owner_surface_stream_trace_only_applyboost_0_...move_600...` and `...applyboost_default_...move_600...`. The 40 m/s trace uses `...applyboost_default_...move_4000...`. They remain in Saved, including files over 300 KB. Standalone stdout logs are in `Saved/BuildHost/Round15/`.
Final binary SHA-256:
| Binary | SHA-256 |
|---|---|
| BuildHost `UnrealEditor-VoxelForge.dll` | `E2744E97F3690A4B125E01E4AC89CD21D6771BFD70F72B71301411FDDAEFA56C` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `D87CC56BACCDE6559705EEAEA7DB73D1A6ABF79484D37A3887B94A9FD62BABD3` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `C7F00CD4BD150236C1BAD2BB2D54E6617A9F4313C1CFE64487928CD400442459` |
| Standalone `VoxelForgeCoreStandalone.exe` | `68C81625911DF9764354C3D75A059B8A735423110D66EF3D50916199F066E9ED` |
## Build, run and async-safety notes
- BuildHost compiled successfully with 12 max parallel actions. Standalone `All` compiled successfully with 12 workers at Normal priority. The existing `vswhere.exe` lookup warnings and `VoxelStrateManager.cpp` C4838 conversion warnings remain.
- Fresh processes were run serially, at Normal priority, with a 12-thread maximum. Free memory was above 17 GiB before the final launches; measured BuildHost peak private memory stayed below 3.7 GiB. No Unreal/Standalone process is running now. Each step stayed under the 15-minute limit.
- A first Standalone determinism launcher invocation had a PowerShell parse error from `W$workers:` interpolation before launching any process. The launcher was corrected to `${workers}` and all W1/W8/W12 runs passed. No binary run failed, no `0xC0000142` occurred and no retry was needed.
- `Saved/BuildHost/HostProject/Saved/Crashes/` contains only the pre-existing `UECC-Windows-F1A3EFD5469F5DD62E68EBBACAC84376_0000` (2026-09-17); no new UECC folder appeared.
- Async safety was checked in the source diff: no worker or queue behavior changed. Epoch validation, MPSC queue modes, EndPlay drain, worker `bShuttingDown` checks, `ModsLock`, region-page lifetime, and game-thread UObject/RMC mutation are untouched. The only new actor field records whether the first trace config record has been emitted.
- No new source file. Compile spots: `Source/VoxelForge/Private/VoxelWorld.cpp` and `Source/VoxelForge/Public/VoxelWorld.h` compile in the BuildHost VoxelForge module; the harness edit is PowerShell only. No generated header, recipe core, or `.uasset` changed. Owner `.uproject` and editor were not opened or built. RealtimeMeshComponent was read-only.
- No commit, push or stash.
## Files changed
- `Source/VoxelForge/Private/VoxelWorld.cpp` — default-on bounded startup budget and trace readback of the effective CVar/budgets.
- `Source/VoxelForge/Public/VoxelWorld.h` — per-world one-time trace guard, with French and English comment.
- `Tools/TestVoxelForgeCoreWorldHost.ps1` — `-1` means no override (exercise code default); explicit `0` remains the negative control.
- `CODEMAP.md` section 3 — shared drain and trace behavior.
- `ARCHITECTURE.md` section 8.32 — behavior and measured floor.
### Dialogue
**User:** Count first, identify the new 7.1 s floor from the trace, move shared behavior only when the CVar control proves it, and retain every quality/determinism gate.
**Codex:** The 4-mesh cap was holding completed LOD8 results for up to 1.1 s. The bounded 12-mesh/14 ms startup budget removed that backlog and brought the set to 5.96 s while preserving the 0.486 s walkable ring and all quality gates. The remaining measured span is 5.58 s of generation/admission; the trace narrows it to frame-paced refill and worker supply but cannot isolate actor tick refill from task-backend dispatch variation.
@@ -0,0 +1,302 @@
# World Assembler S12 — Round 16
**2026-10-19 · worker supply and tick-independent task pickup**
## Result
The matched 25 cm SurfaceWorld run completed its 2,578-tile set in **4.911 s** on the actor startup
clock, down from Round15's **5.960 s**. From the first tile submission to readiness it took **4.537 s**,
down from **5.603 s**. Full LOD0's last apply moved from 1.403 s to **1.087 s**. The stationary
walkable ring measured **0.509 s** (Round15: 0.488 s). The 40 m/s trace kept the 3×3 collision-ready
ring at 9/9 for every moving gate sample.
The measured ceiling was eight tile workers, not ten: with 12 CPUs in the process affinity, Unreal
reported 10 TaskGraph workers split into two foreground and eight background workers. Tile tasks
use background priorities, so I sized their admission slots to the eight background workers. A
short, ordered TaskGraph queue keeps those workers supplied between actor ticks. No density,
triangulation, collision, or Core recipe output changed; recipe versions stay unchanged.
## Pool count and priority
| Measurement | BuildHost result |
|---|---:|
| Process affinity / priority | `0xFFF` (12 CPUs) / Normal |
| `UE::Tasks` scheduler workers / reported maximum | 10 / 20 |
| `FTaskGraphInterface` workers | 10 total: 2 foreground, 8 background |
| `GThreadPool` workers | 10; separate from TaskGraph |
| Step1 cook pool | 0 threads |
| Tile task API / priority | `UE::Tasks::Launch`; near `BackgroundHigh`, horizon `BackgroundNormal` |
| Scheduler worker / background priority fields | 5 / 2 in `worker_backend_config` |
| Unique tile worker thread IDs / peak simultaneous tile tasks | 8 / 8 |
RMC's inspected async collision path calls `DoOnAllowedThread(AsyncThread)`; that implementation
queues work on `GThreadPool` (`RealtimeMeshFuture.h:147–165`,
`RealtimeMeshManaged.cpp:703–707`). It therefore does not consume the eight TaskGraph background
worker IDs used by tile generation. Other UE background work can share TaskGraph's workers; this
trace attributes tile work by OS thread ID but does not label every unrelated engine task. The
external process sampler counted 40 OS threads after initialization and 58–60 while running,
including engine service threads. The 12-CPU affinity limits simultaneous CPU execution; it is not
a 12-OS-thread process cap. VoxelForge tile generation itself peaked at eight workers, and the
BuildHost process priority stayed Normal.
## Shared scheduler and trace
Two read-back CVars control the shipped behavior:
| CVar | Default | Negative control | Effect |
|---|---:|---:|---|
| `voxel.StreamingReadyQueueDepth` | 8 | 0 | Admit up to one extra worker-set of prioritized tasks |
| `voxel.StreamingBackgroundWorkerCap` | 1 | 0 | Size streaming slots to TaskGraph background workers; 0 restores the logical-core cap |
With the selected defaults, effective tile slots are 8 and the total admission cap is 16. Near
tasks retain `BackgroundHigh`; horizon tasks retain `BackgroundNormal`. While moving, the dynamic
near reserve is 7, the near admission cap is 8, and the coarse cap is 9. Collision look-ahead and
critical/edit admission retain their existing precedence. The game-thread scheduler continues to
select and submit from the desired-tile ordering; there is no worker-owned continuation list. UE
dispatches an already-admitted task as a background worker becomes free. `bStreamingPlayerMoving` is
a game-thread snapshot shared by `LoadTile` and `LoadCoreTile`.
Queued tasks retain `GenerationEpoch`, `DesiredEpoch`, and per-request cancellation checks. A desired
set change obsoletes stale queued work, workers still check `bShuttingDown`, and results still return
through the MPSC queues for game-thread application. No UObject or RMC component mutation moved to a
worker. The trace records CVar readbacks in `worker_backend_config` and
`streaming_worker_cap_readback`, and records each tile's submission, worker start/end, thread ID,
next scheduler pass, next submission, and next task start on that worker.
### Initial-set timeline
The following busy-worker equivalents integrate the 2,578 tile intervals in 500 ms bins from the
first submission (`submitted_t_s=0.456843` on the trace clock). The final short bin is 10.7 ms.
| Time from first submission | Busy worker equivalents, out of 8 |
|---|---:|
| 0–0.5 s | 6.16 |
| 0.5–1.0 s | 5.94 |
| 1.0–1.5 s | 4.82 |
| 1.5–2.0 s | 4.38 |
| 2.0–2.5 s | 7.83 |
| 2.5–3.0 s | 7.98 |
| 3.0–3.5 s | 6.58 |
| 3.5–4.0 s | 7.47 |
| 4.0–4.5 s | 7.67 |
| 4.5–4.511 s | 1.75 |
All eight worker IDs were used. The initial set accumulated **29.432 worker-seconds**; the first
worker started at 0.456872 and the last ended at 4.967520 on the trace clock, a 4.511 s worker
span. That workload has a 3.679 s ideal at eight fully occupied slots (2.943 s at ten); the
measured worker span was 4.511 s. Per-slot idle gaps between one tile ending and that worker's next tile starting summed to
**6.573 slot-seconds** over 2,570 gaps: p50 0.006 ms, p95 13.604 ms, max 16.800 ms.
| Worker thread ID | Tiles | Inter-task idle seconds | Gap p95 / max |
|---:|---:|---:|---:|
| 20144 | 324 | 0.838 | 13.780 / 15.607 ms |
| 21468 | 318 | 0.829 | 13.489 / 16.800 ms |
| 21536 | 304 | 0.830 | 13.237 / 15.902 ms |
| 23392 | 327 | 0.832 | 13.476 / 15.691 ms |
| 23572 | 331 | 0.821 | 13.365 / 15.916 ms |
| 23616 | 331 | 0.847 | 13.765 / 15.773 ms |
| 2716 | 321 | 0.734 | 13.486 / 15.801 ms |
| 5392 | 322 | 0.843 | 13.657 / 15.556 ms |
The scheduler recorded 247 admission passes, 243 with submissions, averaging 10.61 tiles per
non-empty pass. Peak initial scheduler backlog was 32; the whole trace's result-backlog peak was
35 tiles / 1,620,010 bytes against the 256-tile cap, with zero cap stops. The completed-result
queue itself peaked at five during initial readiness.
`Saved/BuildHost/Round16/initial_tile_worker_timeline.csv` contains one row per initial tile,
including submitted/start/end, next scheduler admission, next submission, same-thread next start,
and the calculated idle gap. The 500 ms busy bins, per-LOD totals, and per-thread idle table are
also saved there. Files larger than 300 KB remain under `Saved/BuildHost/`.
### Per-LOD completion and work
S12 worker-end/apply values below are normalized to the actor startup clock; S11 apply values are
from the Round15 matched report. S12 worker task totals were higher in this sample even though the
set finished sooner; the scheduler changes do not change tile contents.
| LOD | Tiles | Worker seconds S11 → S12 | S11 last apply | S12 last worker / last apply |
|---:|---:|---:|---:|---:|
| 0 | 512 | 3.725 → 4.018 | 1.403 s | 1.084 / 1.087 s |
| 1 | 448 | 3.895 → 4.099 | 2.283 s | 1.749 / 1.757 s |
| 2 | 320 | 0.806 → 0.825 | 2.849 s | 2.107 / 2.122 s |
| 3 | 272 | 2.064 → 2.296 | 3.330 s | 2.469 / 2.484 s |
| 4 | 272 | 6.590 → 7.682 | 4.276 s | 3.431 / 3.440 s |
| 5 | 208 | 1.528 → 1.732 | 4.660 s | 3.706 / 3.709 s |
| 6 | 144 | 2.077 → 2.160 | 5.060 s | 4.048 / 4.062 s |
| 7 | 96 | 1.928 → 2.044 | 5.338 s | 4.289 / 4.293 s |
| 8 | 306 | 4.171 → 4.576 | 6.019 s | 4.885 / 4.894 s |
LOD4 remains the largest worker-cost group: 7.682 s across 272 tiles, or 28.24 ms per tile.
The tile trace attributes this to the overall generation task (`generation_s`); it does not break
the worker interval into density/classification/meshing stages (`classify_s` and `mesh_s` are not
populated for these rows). Its last apply was 3.440 s, so it did not set the tail. I made no LOD4
content optimization without the requested stage attribution and quality-capture work.
## Apply, tick, and motion results
| Metric | Round15 S11 | Round16 S12 |
|---|---:|---:|
| Full set ready, actor startup clock | 5.960 s | 4.911 s |
| First submission to full ready | 5.603 s | 4.537 s |
| Worker span from first submission | 5.581 s | 4.511 s |
| Worker-seconds | 26.786 s | 29.432 s |
| Walkable ring, 9/9 | 0.488 s | 0.509 s |
| Full LOD0 last apply | 1.403 s | 1.087 s |
| Apply frames through readiness | 332 | 268 |
| Apply-count limit frames | 0 | 11 |
| Max visible mesh applies / frame | 10 | 12 |
| Total measured apply time | 236.14 ms | 255.17 ms |
| Max apply time / frame | 2.357 ms | 2.697 ms |
| Result-wait p95 / max | 16.62 / 19.26 ms | 16.90 / 21.03 ms |
| Result backlog peak / cap | 10 / 256 | 35 / 256 |
`UWorld::Tick` spawn and normal-walk windows were measured in fresh processes:
| Window | S11 p95 / max | S12 p95 / max | Change |
|---|---:|---:|---:|
| Spawn | 2.740 / 5.175 ms | 3.344 / 5.219 ms | +0.604 / +0.044 ms |
| Normal walk | 2.483 / 28.876 ms | 2.744 / 28.752 ms | +0.261 / −0.124 ms |
The maxima stayed effectively flat or lower, while p95 rose by 0.60 ms at spawn and 0.26 ms while
walking. I record this as a small p95 increase rather than claiming strict p95 non-regression. Both
candidate p95 values remained below 3.4 ms.
The 40 m/s run used the same queue and slot defaults. It completed the initial set in 4.919 s;
all **75/75** moving `walkable_gate` events reported 9/9, and all 58 moving streaming samples
reported the ring ready. Spawn tick p95/max was 3.173/8.071 ms; the accelerated walk window was
29.562/39.227 ms. The 40 m/s trace's collision look-ahead, dynamic reserve, and moving near cap
readbacks are present in the JSONL.
### Negative controls and rejected variants
| Read-back settings | Effective slots / actual worker IDs | Full set ready | Result |
|---|---:|---:|---|
| Queue depth 0, worker cap 1 | 8 / 8 | 7.024 s | Disabling the ready queue removes the speedup |
| Queue depth 8, worker cap 0 | 10 / 8 | 4.669 s | Restores logical-core admission; still only eight background IDs ran |
| Queue depth 8, worker cap 1 | 8 / 8 | 4.911 s | Selected default, sized to actual background workers |
The first 40 m/s queue prototype lacked the queue-aware moving reserve and LOD0 admission cap; it
missed the ring in 56/77 gate events and 47/57 streaming samples. Adding the reserve alone was
insufficient. The final moving near cap and reserve passed 75/75 gate events. Reducing the shared
Core task cap itself to eight increased per-tile generation cost and made the full set 5.30 s, so
that change was reverted; only streaming admission is background-worker-capped.
Foreground-priority variants were also rejected. Raising all tile work to foreground priorities
used ten worker IDs but produced 39.422/50.432 ms spawn and 49.137/83.184 ms walk p95/max, with a
5.215 s set. Raising only near work produced an 86.225 ms walk maximum. The final build keeps the
original background priorities.
## Determinism and quality gates
- Standalone W1/W8/W12 all passed with identical full-clipmap hashes: density
`c10697a8f48380c7`, mesh `e75c9119a1498cd5`, payload `49a9a8d1835a6c8c`, topology
`edcb23288b5e8724`.
- BuildHost SurfaceWorld W1/W8/W16 passed with stable density/mesh/payload/topology hashes
`0cd2a1a4152ee4aa / a06243aee16b65d5 / c700162935c262d7 / 0af901aa42b452bc`.
- BuildHost FloatingIslands passed at 25 cm; W1/W8/W16 were stable with hashes
`4dcfb37585d7d986 / f14f76fbf065c6ed / 53035c45fd1a082e / 23550100654a4ec3`.
- Core-off legacy gate passed at 12.5 cm (`legacy_unchanged=PASS`). M2 Hybrid V1 and V2 analytic
fixture and border suites passed at 25 cm.
- The current Standalone far-cap audit passed S4 agreement: 128 shared points, maximum far/near
difference 0.0504 cm against a 2 cm tolerance; the 100 cm negative control was detected. Coverage
was 2520/2520 (100%), with zero missing mesh/profile crossings. S3's prior 72-point audit remains
at 0.0427 cm; scheduler changes do not touch that Core content path.
- The 25 cm SurfaceWorld and FloatingIslands gates both passed. No world recipe version changed.
## Builds, commands, and hashes
Builds completed:
```powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
```
The matched SurfaceWorld trace command was:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -TimeoutSeconds 900
```
The 40 m/s and negative-control commands were:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -StreamingReadyQueueDepth 0 -StreamingBackgroundWorkerCap 1 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 0 -TimeoutSeconds 900
```
Quality commands:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
The S3/S4 Standalone agreement and coverage audit command was:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --world-assembler-audit --workers=12 --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --process-priority=Normal --process-affinity=4095 --frame-limit=60 > Saved/BuildHost/Round16/standalone_S3S4_audit.stdout.log 2> Saved/BuildHost/Round16/standalone_S3S4_audit.stderr.log
```
Standalone determinism ran serially at Normal priority, affinity `4095`, and frame limit 60. Each
worker count used the same remaining arguments and output paths below:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=1 --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60 > Saved/BuildHost/Round16/standalone_W1.stdout.log 2> Saved/BuildHost/Round16/standalone_W1.stderr.log
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=8 --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60 > Saved/BuildHost/Round16/standalone_W8.stdout.log 2> Saved/BuildHost/Round16/standalone_W8.stderr.log
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=12 --world-assembler-prototype --stream-benchmark --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60 > Saved/BuildHost/Round16/standalone_W12.stdout.log 2> Saved/BuildHost/Round16/standalone_W12.stderr.log
```
SHA-256 records. Streaming and quality runs used the first VoxelForge module hash. After those runs,
I added the French half of one inline comment and rebuilt the current tree; that comment-only rebuild
produced the second module hash. The executable code did not change between those two hashes.
| Binary | SHA-256 |
|---|---|
| BuildHost `UnrealEditor-VoxelForge.dll` used for timing and gates | `C9D5DA90B48C5C1F844221C4A6A195947016C522F6A296EBC488A1AD8CCC6EEF` |
| Current rebuilt BuildHost `UnrealEditor-VoxelForge.dll` | `12E7883DFB8825012890F1A2B5BACD038AA40FD1C342AA70711EC55AABF9057F` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `D87CC56BACCDE6559705EEAEA7DB73D1A6ABF79484D37A3887B94A9FD62BABD3` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `805FB845F00D013B48E29D4FD5D56EF1531E43F68047AE499DC617B04864DF80` |
| Standalone `VoxelForgeCoreStandalone.exe` | `4EBE946E4D7B245458CD4FD0FBC3FCD6988B98000685C0043B25CD629AFC0F30` |
## Failed attempts and safety review
- One intermediate BuildHost compile failed because `PlayerHeading` was out of scope in two loader
admission helpers. I replaced those reads with the game-thread `bStreamingPlayerMoving` snapshot;
the final BuildHost and Standalone builds passed.
- Two early external-sampler attempts failed before launching Unreal (a PowerShell job argument
was flattened, then `Get-Counter` requested an unsupported counter). The later sampler ran. No
Unreal run failed; no `0xC0000142` occurred and no retry was needed.
- The final SurfaceWorld command completed under 15 minutes with 3.75 GB peak private memory;
FloatingIslands completed with 3.26 GB. The Windows free-memory query was denied during the latter
launch, but the BuildHost runner's preflight guard allowed it. No Unreal process remains running.
- Standalone compiled with existing warnings: `vswhere.exe` was not found on `PATH`, and
`VoxelStrateManager.cpp` emitted C4838 double-to-float conversion warnings. The `All` build
completed successfully.
- `Saved/BuildHost/HostProject/Saved/Crashes/` contains only the pre-existing
`UECC-Windows-F1A3EFD5469F5DD62E68EBBACAC84376_0000`; no new crash folder appeared.
- Diff review confirmed the result queues remain `EQueueMode::Mpsc`; `EndPlay` waits for active
tasks and drains queues; workers check `bShuttingDown`; epoch and cancellation checks remain;
`ModsLock` still guards mod data; core pages retain shared ownership through readers; and UObject
/ RMC component mutation remains on the game thread. No queue mode or page ownership changed.
- No source file was added. C++ compile spots are `Source/VoxelForge/Private/VoxelWorld.cpp`,
`Source/VoxelForge/Public/VoxelWorld.h`, `Source/VoxelForge/Private/VoxelStartupTrace.cpp`, and
`Source/VoxelForge/Public/VoxelStartupTrace.h` in the BuildHost VoxelForge module. The test-harness
change is PowerShell in `Tools/TestVoxelForgeCoreWorldHost.ps1`; no Core source, generated header,
`.uasset`, owner `.uproject`, or editor was modified or built.
- No commit, push, or stash was created. RealtimeMeshComponent was read-only.
### Dialogue
**User:** Count the workers and their idle gaps, preserve the streaming priorities and safety rules,
and get the full set under six seconds without losing the 40 m/s walkable ring.
**Codex:** The actor had ten TaskGraph workers available but only eight background workers for its
background-priority tile tasks. A queue of eight plus an eight-slot admission cap reduced the
2,578-tile startup to 4.911 s; the moving 3×3 ring stayed ready in all 75 gate samples. The process
remains Normal priority and limited to 12 CPUs. The measured p95 tick increase is small but recorded,
and the worker pool shows why this round did not reach the 3 s ideal for ten workers.
@@ -0,0 +1,277 @@
# World Assembler S13 — Round 17
**2026-10-19 · What does a tile actually cost?**
## Result
No generation optimization shipped. The measurements show that owner-plan tile time is mostly
column evaluation plus MC, that LOD4 is dominated by column-cache misses, and that cross-worker XY
reuse is common. The interpolation and global octave-drop probes fail the 2 cm quality bar. A shared
column page still needs a measured candidate with bounded memory, synchronization, and lifecycle
proof, so I did not add one. Density, mesh, collision, and recipe output are unchanged; no recipe
version bump is needed.
The current BuildHost 40 m/s trace passed the support gate **75/75**. It reported a 4.825 s
initial-set ready time, 28.760 worker-seconds, and a 0.510 s stationary ring. The last initial LOD0
tile applied at 1.146 s. At 40 m/s, `UWorld::Tick` was 3.133/5.426 ms p95/max at spawn and
30.314/43.142 ms while walking. The worker-second and full-set targets passed in this trace; the
LOD0 and strict S12 tick-tail targets did not. Startup-clock measurements and worker-task intervals
use different origins from the S12 actor report, so I do not treat 4.825 s as an apples-to-apples
replacement for S12's 4.911 s.
## 1. Exclusive tile cost on the owner plan
The BuildHost audit measures eight cold, no-hash tiles per requested LOD, with a separate hashed
full-feature-list versus per-tile-list parity check (`hashes_identical=1`). The table gives p95
stage time and the p95 of each tile's `stage time / density samples`, in `ms / ns per sample`.
Percentiles are computed independently, so stage p95 values do not add to the full-tile p95. The
sample denominator includes the normal halo: LOD0–1 are 32 MC cells / 35³ = 42,875 samples;
LOD3–8 are 16 coarse cells / 19³ = 6,859 samples. The owner configuration is not a 32³ lattice at
every LOD.
| LOD | Full scan → per-tile list p95 (ms) | Classify excl. | MC column eval. | MC excl. | Ground column eval. | Ground excl. | Cap column eval. | Cap excl. | Mesh assembly |
|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|
| 0 | 13.806 → 14.160 | 0.0064 / 0.15 | 3.708 / 86.48 | 10.436 / 243.40 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0.0251 / 0.59 |
| 1 | 9.616 → 9.584 | 0.0821 / 0.02 | 4.096 / 95.52 | 7.191 / 167.72 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0.0314 / 0.73 |
| 3 | 6.952 → 6.878 | 0.0286 / 9.90 | 3.989 / 1,090.54 | 2.879 / 419.80 | 0 / 0 | 0 / 0 | 0 / 0 | 0 / 0 | 0.0075 / 2.97 |
| 4 | 36.445 → 35.790 | 0.0015 / 0.22 | 29.361 / 4,280.71 | 2.948 / 429.84 | 0 / 0 | 0.0001 / 0.01 | 4.865 / 709.35 | 1.259 / 183.61 | 0.0231 / 3.37 |
| 5 | 10.586 → 10.420 | 0.0010 / 0.15 | 2.958 / 431.27 | 1.195 / 174.25 | 4.894 / 713.57 | 2.234 / 325.63 | 0.405 / 59.06 | 0.241 / 35.08 | 0.0054 / 0.79 |
| 8 | 14.778 → 14.507 | 0.0046 / 0.67 | 5.671 / 826.84 | 2.366 / 345.01 | 1.775 / 258.74 | 1.652 / 240.87 | 1.823 / 265.78 | 1.348 / 196.50 | 0.0252 / 3.67 |
The paired full/candidate timings are the feature-query negative control: the full plan scans feature
bounds; the candidate builds the per-tile feature lists used by Core. All tested hashes matched.
Their timing differences are small and mixed in sign. Feature-list p95 itself was only 0.0009–
0.0015 ms on this owner sample.
There is no separate volumetric 3D density-noise stage in native SurfaceWorld. Its surface recipe
does call `FractalNoiseQ16`/Perlin while evaluating 2D XY columns, so that work is included in
column evaluation. Material/color assignment is not a separate timer; it is included in meshing and
the final mesh/payload path. The current route has no tunnel, room, shaft, or route-density stage.
Classification-exclusive time subtracts column work done while classifying; MC/ground/cap column
time is reported beside the corresponding non-column exclusive time. The `horizon_p95_ms` counter
wraps ground and cap refinement and is inclusive, so it is not another exclusive stage. Far-shell
repair was negligible in this sample (at most 0.0003 ms p95).
### Why LOD4 is expensive
LOD4 full tile p95 is 35.790 ms, versus 6.878 ms at LOD3 and 10.420 ms at LOD5. LOD4 is the first
cap-refined level: it samples cap at 16 voxels (4 m); LOD3 has no cap refinement, and LOD5 cap uses
the 128-voxel (32 m) boundary grid. Ground refinement starts at LOD5. LOD4's cap work costs
4.865 ms of column evaluation and 1.259 ms exclusive at p95.
That cap difference does not explain most of the spike. LOD4 MC performs 29.361 ms p95 of column
evaluation, and its sampled tile has 8,224 column misses versus 1,634 at LOD3 and 1,916 at LOD5.
Thus the measured anomaly is primarily poor column reuse at LOD4, with cap refinement adding a
smaller separate cost. The data does not isolate why the thread-local direct-mapped cache misses
rise at LOD4; tile extent, halo/normal probes, and XY spread all differ with LOD.
## 2. Do far tiles evaluate detail they cannot show?
The LOD8 tile p95 spends 9.203 ms in column evaluation out of 14.507 ms. There is no volumetric
cave-noise loop in this path, but the 2D heightfield recipe still evaluates its full configured
noise octaves at every requested XY column. A measurement-only probe dropped the highest one or two
octaves globally on two LOD8 tiles. It reported 26.50% / 40.31% less column time, but ground-height
p95 errors of 7,545 / 7,581 cm and cap-height errors of 2,427 / 7,859 cm; all 578 cap samples were
over 2 cm. Near LOD0–1 the same probe was slower than baseline, so its timing is not a reliable
frequency cost estimate. It also renormalizes the remaining octaves and does not implement a
per-recipe wavelength cutoff at half the MC cell size.
This rejects global octave removal. A frequency-aware cutoff could change appearance while keeping
determinism, but this probe does not justify a cutoff or quantify its screen-space result. It was
measurement-only and did not affect tile hashes.
## 3. Per-tile feature lists and 2D cache reuse
Core's `World::generateTile` builds bounded per-tile query lists for overlapping
`Heightfield2D` strata and `FloatingIslandFieldV1` plans, including the normal halo. Those two
WorldAssembler families share the scoped feature-list route. The legacy Unreal `UVoxelGenerator`
room/tunnel/shaft families use their own room, tunnel, and generator caches; Round 1's Core tile list
is not one shared list for all legacy generator families. On the owner SurfaceWorld tiles, list-build
time is under 0.002 ms p95.
`Heightfield2D::point(x,y,z)` may be called at many Z/normal samples, but the thread-local XY cache
normally evaluates a column once per worker-cache miss. The cold BuildHost sample shows:
| LOD | Field-point calls p95 | Column misses p95 | Approx. hit rate |
|---:|---:|---:|---:|
| 0 | 44,100 | 2,244 | 94.9% |
| 1 | 44,100 | 2,289 | 94.8% |
| 3 | 4,191 | 1,634 | 61.0% |
| 4 | 9,405 | 8,224 | 12.6% |
| 5 | 8,197 | 1,916 | 76.6% |
| 8 | 4,441 | 2,708 | 39.0% |
The Standalone W8 capture recorded all tiles and all LODs. `repeated` means an XY coordinate was
re-evaluated by a different same-LOD tile; the neighbor count includes any prior adjacent tile,
and the cross-worker column counts a neighbor repeat observed on a different worker.
| LOD | Tiles | Unique XY | Repeated tile evaluations | Neighbor repeats | Cross-worker neighbor repeats |
|---:|---:|---:|---:|---:|---:|
| 0 | 512 | 128,240 | 347,280 | 280,233 | 276,658 |
| 1 | 448 | 103,302 | 300,242 | 249,825 | 244,941 |
| 2 | 448 | 32,274 | 102,713 | 84,318 | 79,402 |
| 3 | 384 | 33,279 | 87,158 | 81,680 | 78,272 |
| 4 | 320 | 91,325 | 230,492 | 229,811 | 202,684 |
| 5 | 144 | 71,950 | 118,630 | 118,580 | 112,191 |
| 6 | 96 | 280,313 | 63,523 | 63,523 | 63,435 |
| 7 | 48 | 71,529 | 7,780 | 7,780 | 7,138 |
| 8 | 153 | 106,219 | 32,879 | 32,879 | 30,956 |
This makes immutable shared column pages worth a candidate A/B, especially for LOD0–5. The counts
do not measure synchronization, page compilation, eviction, memory, or resulting wall-time savings.
No page cache was added on counts alone. The column capture is opt-in, worker-local, and read back
after generation.
## 4. Coarse-lattice interpolation probe
The measurement-only probe evaluated exact ground/cap columns at every MC XY sample, then sampled
every second MC sample and bilinearly interpolated the rest. No near-zero or thin-feature fallback
was included, so this is a lower-cost bound and a failure screen, not a production candidate. The
table is two tiles per LOD. Errors are p95 over sampled columns; counts over 2 cm are explicit.
| LOD | Measured column-compute time saved at stride 2 | Ground p95 / >2 cm | Cap p95 / >2 cm |
|---:|---:|---:|---:|
| 0 | 73.48% | 0.78 cm / 0 of 2,178 | 1.32 cm / 25 of 2,178 |
| 1 | 73.96% | 2.54 cm / 236 of 2,178 | 3.00 cm / 375 of 2,178 |
| 3 | 71.99% | 388.62 cm / 405 of 578 | 37.70 cm / 397 of 578 |
| 4 | 71.39% | 702.29 cm / 403 of 578 | 68.92 cm / 401 of 578 |
| 5 | 71.27% | 1,248.85 cm / 411 of 578 | 87.74 cm / 395 of 578 |
| 8 | 72.81% | 4,369.95 cm / 414 of 578 | 2,201.17 cm / 415 of 578 |
At stride two, exact column evaluations fell from 2,178 to 578 at LOD0–1 and from 578 to 162 at
LOD3–8. The measured column-compute time reduction is shown above; it was 71–74%. Stride four
reduced exact evaluations from 2,178 to 162 at LOD0–1 and from 578 to 50 at LOD3–8, roughly
90–92%. It already gives LOD0 ground/cap p95 errors of 2.72/2.09 cm (293/2,178 and 123/2,178
samples over 2 cm). At LOD1, stride two fails the
2 cm threshold in both fields; coarse LOD errors are much larger. A near-zero exact fallback could
recover surface crossings, but it was not simulated here and could erase much of the nominal saving.
This probe does not exercise volumetric tunnel/wall thickness or the arrival-to-departure route
law. No interpolation was enabled; exact sampled outputs, walkability, and route behavior are
unchanged.
## 5. S12 worker-cap follow-up and current trace
The matched cap comparison kept `voxel.StreamingReadyQueueDepth=8` and changed only
`voxel.StreamingBackgroundWorkerCap`. Both controls were recorded in the JSONL trace, as were the
effective slots and the eight actual background worker count.
| Speed | Background cap | Effective slots / actual tile workers | Initial set ready | Spawn tick p95/max | Walk tick p95/max | Ring |
|---:|---:|---:|---:|---:|---:|---:|
| 6 m/s | 0 | 10 / 8 | 4.669 s | 3.483 / 5.184 ms | 2.708 / 28.581 ms | — |
| 6 m/s | 1 | 8 / 8 | 4.745 s | 3.283 / 14.945 ms | 2.696 / 28.535 ms | — |
| 40 m/s | 0 | 10 / 8 | 4.633 s | 3.455 / 5.468 ms | 32.345 / 55.115 ms | 75/75 |
| 40 m/s | 1, matched | 8 / 8 | 4.712 s | 3.031 / 5.364 ms | 30.541 / 41.598 ms | 75/75 |
| 40 m/s | 1, final build | 8 / 8 | 4.825 s | 3.133 / 5.426 ms | 30.314 / 43.142 ms | 75/75 |
Cap 0 gained only 76 ms at 6 m/s and about 79 ms in the matched 40 m/s pair, while its 40 m/s
walk tick tail was substantially worse. The final cap-1 run confirms the ring at 75/75 gates. Keep
cap 1 as the default; the latest tick p95/max is still 0.752/3.915 ms above Round 16's 29.562 /
39.227 ms 40 m/s result, so the strict tick-tail target is not claimed.
On the final cap-1 40 m/s trace, the initial set contains 2,578 tiles and totals 28.760 worker-
seconds. The worker-seconds by LOD were: LOD0 3.81, LOD1 3.94, LOD2 0.81, LOD3 2.36, LOD4 7.73,
LOD5 1.68, LOD6 2.17, LOD7 1.97, LOD8 4.31. The ring was ready at 0.510 s; full initial set
ready at 4.825 s. LOD0's last worker ended at 1.131 s and its last apply was at 1.146 s.
## Builds, quality, determinism, and files
Build commands:
```powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
```
Measurement commands (each was a fresh process; BuildHost runs were serial, Normal priority, and
limited to the 12-CPU affinity):
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -SharedFeatureAuditOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 0 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 600 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 0 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -TimeoutSeconds 900
```
The final Standalone commands used the same options for each worker count; W8 also enabled the
all-LOD overlap capture:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=8 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --profile-column-overlap --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
Current-build compatibility gates:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
The current BuildHost SurfaceWorld actor run passed and reported stable W1/W8/W16 hashes:
density/mesh/payload/topology `0cd2a1a4152ee4aa / a06243aee16b65d5 / c700162935c262d7 /
0af901aa42b452bc`. The current BuildHost cap audit passed S4 agreement (128 points, max 0.0504 cm
against 2 cm) and 1,584/1,584 cap rays (100%). The BuildHost actor run also passed S3 far-horizon
agreement at max 0.0427 cm against 2 cm. Current Standalone W1/W8/W12 each matched full-view hashes:
density/mesh/payload/topology `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c /
edcb23288b5e8724`. W8's final full-view pipeline was 3.518 s for 2,553/2,553 tiles.
The current-build Core-off gate passed `legacy_unchanged=PASS` at 12.5 cm. M2 Hybrid V1 and V2
each passed all five analytic fixtures and the border suite at 25 cm. FloatingIslands passed at
25 cm with stable W1/W8/W16 hashes `4dcfb37585d7d986 / f14f76fbf065c6ed / 53035c45fd1a082e /
23550100654a4ec3`; its island and span capsule contacts, content anchors, and carve/fill checks
passed. These runs used the current BuildHost binaries. No density output changed, so paired
near/far captures and a recipe bump were not required. No runtime CVar or behavior change was
introduced; the cap-0 negative controls above were trace-read back.
Full BuildHost logs are under
`Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/` with stems
`CoreWorldValidation-core_off_voxel_12.5_applyboost_default_legacy_order_nearreserve_auto`,
`CoreWorldValidation-owner_surface_applyboost_default_legacy_order_nearreserve_auto_worldassemblerhybridv1`,
`CoreWorldValidation-owner_surface_applyboost_default_legacy_order_nearreserve_auto_worldassemblerhybridv2`,
and `CoreWorldValidation-floating_islands_applyboost_default_legacy_order_nearreserve_auto`.
Current binary SHA-256:
| Binary | SHA-256 |
|---|---|
| BuildHost `UnrealEditor-VoxelForge.dll` | `811F83D43EDE47EE870DD608F25C9F902422E1B264901917726CDBECE0EC0A37` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `AA74A8BC8E1C9C59FB7EA94D5A6BA71341EF8208EDE2458A7B5FAC0045FF2520` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `A851836ED435E8795AF860EBFB49AD84B603FF0D94600637D9B8CE52E0710EE3` |
| Standalone `VoxelForgeCoreStandalone.exe` | `704F433791AF0D483D082CCBB2043DB4194323F40A986DA72F338FC424BF82F3` |
Round 17 changed these existing source files; no new source file was added:
| File | Likely compile spot |
|---|---|
| `Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h`, `Standalone/Core/src/VoxelForgeCore.cpp`, `Standalone/Core/src/WorldAssemblerInternal.h` | BuildHost VoxelForgeCore and Standalone Core |
| `Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp` | BuildHost VoxelForgeEditor commandlet |
| `Standalone/Source/StreamingWorld.h`, `Standalone/Source/StandaloneViewer.cpp` | Standalone viewer executable |
Async-safety review: no actor queues or worker mutation code changed. `Epoch`, MPSC queue modes,
`EndPlay` draining, worker `bShuttingDown` checks, `ModsLock`, and shared region-page lifetime are
unchanged. Coordinate capture is opt-in thread-local diagnostic data copied into each tile result;
UObject and RMC mutation remains on the game thread. RealtimeMeshComponent was read-only. No
`.uproject`, owner editor, `.uasset`, generated header, `Binaries/`, or `Intermediate/` source was
edited. Files over 300 KB are under `Saved/BuildHost/`. No `0xC0000142` occurred and no new
`UECC-*` crash folder appeared.
The first BuildHost compile failed because two probe lambdas omitted the configured tile-size
capture; that was fixed and the next build passed. The Standalone build passed with the existing
`vswhere.exe` lookup warning and `VoxelStrateManager.cpp` C4838 warnings. A final source check and
both current targets passed. No commit, push, or stash.
### Dialogue
**User:** Shouldn't a tile be way cheaper? Measure the stages and explain LOD4 before choosing a fix.
**Codex:** The largest measured cost is XY column evaluation, and LOD4 has a sharp spike in cache
misses plus its first fine cap pass. Two-step interpolation reduced measured column-compute time by
roughly 72%, but moved far ground by tens of meters; global octave dropping also fails badly.
Cross-worker column
reuse is a strong candidate for a future measured page-cache experiment, so Round 17 keeps output
unchanged and records the floor instead of shipping an unproven approximation.
@@ -0,0 +1,340 @@
# World Assembler S14 — Round 18
## Decision
Shipped two output-preserving changes justified by the measurements:
1. Keep the 65,536-entry XY column cache worker-local. Use the old direct-map route at LOD0–2,
where conflict counts are low, and deterministic four-way sets at LOD3–8. The LOD4 miss spike
falls from 8,224 to 1,437, with conflict misses falling from 7,407 to zero.
2. Memoize exact step-1 ShapeWorld MC grid gradients per worker and tile. The MC two-pass loop,
density grid, halo, central differences, and output values stay intact. LOD0 MC-exclusive cost
falls from 241.87 to 201.48 ns/sample in the corrected-source audit; the original S13 figure was
243.40 ns/sample.
No shared XY page was built: cross-worker repeats show opportunity, but no measured page-cache A/B
shows a net cold-path win after the cache fix. The primary cold trace used 21.722 worker-seconds against
the 28.8 s target. Output hashes remain unchanged, so the recipe stays `MarchingCubesV1`; no recipe
bump or matched captures were required.
## 1. What the 243 ns/sample contains
The S13 “MC-exclusive” timer excludes MC column evaluation; it does **not** mean “triangle loop
only.” For LOD0, the corrected-source eight-tile audit measured 8.638 ms MC-exclusive plus 3.852 ms
MC column evaluation at the tuned setting. Each LOD0 tile has 35³ = 42,875 density samples. The
exclusive result is 201.48 ns/sample. The cell loop itself is only one part of it.
In the sampled stage audit, tuned LOD0 p95 was: density grid 8.971 ms (7.071 ms excluding column
evaluation), cell classification 0.143 ms, grid-gradient normals 1.036 ms, edge interpolation
0.080 ms, vertex dedup/stream 0.545 ms, and about 2.168 ms of unassigned remainder. The stage
profiler samples one in eight cells; these are independently calculated p95 values and do not add
to a measured total. Its `Other`/setup-finalization and unassigned-residual fields are computed
remainder buckets from different inclusive/exclusive timers, not separately isolated setup or
allocator timers.
The 164.93 ns/sample grid remainder is not a standalone `height - z` timer. Every lattice sample
still enters the exact `Heightfield2D::point` path: fixed-coordinate conversion, recipe/plan lookup,
the worker-local XY cache probe, the Z-dependent ground/cap composition, and any applicable exact
feature/edit checks. Column generation itself is counted separately: LOD0 records 44,100 field
calls, 2,244 cache misses (about 94.9% hits), and 89.89 ns/sample of column computation. The audit
does not split cache-hit lookup from Z composition and call overhead. Those Z/feature checks cannot
all move to one XY-column operation. The MC gradient work can be shared per lattice point and is
now memoized exactly; edge interpolation is already limited to crossed edges and the vertex map
deduplicates shared edge vertices. Material and allocation have no separate timers; the mesher's
thread-local grids and dedup map retain capacity between tiles.
The MC route still uses the protected two-pass loop: pass one rejects empty cells from the eight
cached corners; pass two computes positions, gradients, and emitted triangles only for surface
cells. Classification is per cell; exact gradients are reused per lattice point; interpolation and
deduplication are limited to crossed edges and their shared vertex keys. The stage measurements
place classification in the first pass and interpolation plus dedup/stream in the second.
Material/ground-cap grouping and vertex attributes are folded into
vertex creation and streaming; material work has no separate timer. The 35 edge-midpoint density
probes are negligible beside the gradient fallback calls.
| LOD | Density grid incl. | Grid excl. columns | Cell classification | Gradient normals | Edge interpolation | Dedup/stream | Unassigned residual |
|---:|---:|---:|---:|---:|---:|---:|---:|
| 0 | 210.11→209.22 | 168.04→164.93 | 3.28→3.32 | 65.10→24.16 | 1.91→1.86 | 12.96→12.72 | 50.40→50.56 |
| 1 | 163.74→164.91 | 163.74→164.91 | 3.82→3.55 | 4.20→4.01 | 2.14→2.10 | 13.47→13.56 | 54.77→55.06 |
| 2 | 390.55→395.47 | 0.00→0.00 | 2.84→2.89 | 11.62→11.51 | 6.14→5.47 | 68.70→69.15 | 277.12→306.20 |
| 3 | 777.21→437.15 | 120.00→131.99 | 3.15→2.97 | 15.37→15.37 | 6.77→6.25 | 604.40→407.99 | 46.97→110.89 |
| 4 | 4,603.98→425.25 | 210.50→178.79 | 2.92→3.32 | 10.15→10.96 | 5.60→5.48 | 565.21→309.90 | 95.44→109.50 |
| 5 | 385.90→434.09 | 135.75→155.07 | 3.02→3.48 | 5.13→7.00 | 1.78→3.50 | 155.02→38.26 | 96.38→137.65 |
| 6 | 366.38→371.92 | 88.76→101.46 | 2.97→3.09 | 18.66→18.11 | 9.72→8.39 | 431.20→185.07 | 124.84→171.70 |
| 7 | 361.29→447.14 | 115.03→102.64 | 3.13→2.99 | 20.47→17.75 | 9.69→8.84 | 443.10→239.22 | 99.92→254.21 |
| 8 | 367.98→377.58 | 95.55→96.05 | 4.05→3.05 | 14.90→19.08 | 7.48→7.92 | 513.15→213.89 | 159.02→234.19 |
All stage values are p95 **ns/sample**, before→after. “Before” is this build with the direct-map
cache and gradient memo off (`1/0`); “after” is this build's tuned default (`0/1`). Each side measured eight
tiles per LOD, with `hashes_identical=1`. LOD0/1 use 42,875 samples; LOD2–8 use 6,859. Large
variation in dedup/stream and residual is content/triangle-count and sampling noise, not a new
approximation. The last column is the commandlet's unassigned-residual bucket; the separately
reported setup-finalization field is also computed as a remainder and is not an allocator timer.
These warmed-route stage probes explain the hot path; the cold production timings are the
fresh-process trace in section 4.
| LOD | Candidate tile p95 ms | MC column p95 ms | MC-exclusive p95 ms / ns per sample | Column misses / conflicts |
|---:|---:|---:|---:|---:|
| 0 | 14.079→12.492 | 3.777→3.852 | 10.370→8.638 / 241.87→201.48 | 2,244/33→2,244/33 |
| 1 | 9.824→9.842 | 4.187→4.197 | 7.183→7.307 / 167.53→170.43 | 2,289/28→2,289/28 |
| 2 | 4.715→4.709 | 3.080→3.066 | 1.606→1.616 / 281.61→282.71 | 681/4→681/4 |
| 3 | 6.945→5.393 | 4.016→2.477 | 2.917→2.903 / 425.28→423.27 | 1,634/1,119→574/0 |
| 4 | 36.854→9.227 | 30.216→2.257 | 2.970→2.946 / 432.93→429.54 | 8,224/7,407→1,437/0 |
| 5 | 11.055→9.129 | 3.029→2.278 | 1.279→1.269 / 186.43→184.98 | 1,916/1,476→1,351/0 |
| 6 | 30.703→26.872 | 5.148→3.841 | 2.142→2.000 / 312.23→291.57 | 6,403/2,094→5,570/1 |
| 7 | 20.831→15.390 | 4.725→3.460 | 2.411→2.689 / 351.52→391.97 | 3,472/2,926→1,822/0 |
| 8 | 14.948→9.829 | 5.715→3.358 | 2.534→2.770 / 369.38→403.82 | 2,708/2,215→1,162/0 |
For LOD0 specifically, the S13 audit row was 14.160 ms candidate, 3.708 ms column evaluation,
10.436 ms MC-exclusive, and 243.40 ns/sample. The tuned corrected-source 35³ route is 12.492 ms
candidate and 8.638 ms MC-exclusive. Subtracting the measured density-grid p95 from candidate p95
leaves about 3.52 ms for the remaining work (about 82 ns/sample); the independently sampled stage
subtotal is about 3.97 ms (about 93 ns/sample). This is the measured in-world estimate for the
MC/classification/normal/interpolation/streaming work after density-grid evaluation, not a direct
pre-filled-grid benchmark. Treat the p95 subtraction as an estimate, not an additive percentile.
Gradient memoization reduces LOD0 fallback density probes from 11,474 to 3,018 per sampled p95
(−73.7%) and normal cost from 65.10 to 24.16 ns/sample. It records 5,610 memo hits. The memo stores
the exact central-difference vector at each grid lattice point, is worker-local, and resets its
validity bytes per tile. The existing grid and per-worker capacities are reused. No material
approximation or altered gradient arithmetic is involved.
## 2. Why LOD4 had the cache spike
The old cache already holds 65,536 `HeightfieldPointSample`s per worker, but its direct-map index
uses pointer identity and coordinate bits. Coarse LOD coordinates share sparse low-bit patterns;
the LOD4 16-voxel cap grid interleaves different XY probes with the MC grid and its halo/normal
lookups. The measured direct-map conflict count (7,407 of 8,224 misses) shows this is mostly
eviction, rather than 8,224 necessary unique columns. The audit did not tag every miss by probe
source, so the individual halo-versus-cap contribution is not claimed.
The new default keeps the same total entries and exact key verification. Its avalanched coordinate
hash selects one of 16,384 four-way sets; deterministic round-robin replacement only changes
residency, never values. Exact recipe/plan identities, content hashes, and XY coordinates are
checked on every hit, so fill order cannot affect output. LOD0–2 keep the fast original path because
they have only 33, 28, and 4 direct-map conflict misses in the audit. LOD6 remains at 5,570 misses
but only one conflict, showing that its remaining cost comes largely from its larger real XY
footprint and connector-shell work, not direct-map collision.
`voxel.CoreColumnCacheDirectMapped=1` is the direct-map negative control and was read back as `1`
in the trace. With gradient memo still on, the initial set took 6.624 s and 43.493 worker-seconds;
LOD4 used 11.071 worker-seconds. The tuned default took 4.238 s and 21.722 worker-seconds, with
LOD4 at 1.862 worker-seconds. The isolated audit also reports the per-LOD miss deltas above.
The separate memo negative control was `voxel.CoreMCGradientMemoization=0` with the four-way
column cache still enabled; both values were read back as `0/0`. It took 4.908 s and 27.609
worker-seconds, versus 4.238 s and 21.722 s at the `0/1` default. Its 3×3 support ring was 0.602 s
versus 0.447 s, and LOD0 last apply was 1.453 s versus 1.171 s. This cold-path A/B supports keeping
the exact gradient memo. The direct-map control is `1/1` and isolates the cache behavior; the memo
control is `0/0` and isolates the gradient behavior.
## 3. Shared XY pages
The corrected-source Standalone W8 overlap capture counted 281,910 cross-worker neighboring
duplicate columns at LOD0 and 123,803 at LOD4. Against Round17 (276,658 and 202,684), LOD0 is up
about 2%, while LOD4 is down about 39% after fixing intra-worker cache conflicts. The counters are
schedule-dependent work counts, not world output. Multiplying those counts by the current stage
audit's p95 column-time-per-miss ratios gives a rough estimate of 0.68 worker-seconds across the
LOD0/LOD4 repeats if each repeat avoided a recomputation and the shared lookup had zero cost. That
is about 3.1% of the measured 21.722 worker-seconds, before synchronization and memory costs. This
is an estimate, not a cold-path A/B win measurement.
After the four-way change, the remaining upper bound is too small to justify adding an unmeasured
synchronized page in this round. It would also add ownership/lifetime and bounded-memory work under
the S8 rules. The page was therefore not built. Existing immutable region pages and their S8
lifetime are unchanged; no new page lifetime needs proving.
## 4. Cold 40 m/s trace
Fresh BuildHost process, 25 cm SurfaceWorld, 40 m/s along +Y, background worker cap 1, ready queue
8, dynamic reserve, collision lookahead 1, `CoreColumnCacheDirectMapped=0`, and
`CoreMCGradientMemoization=1`. The `worker_backend_config` JSONL row reads back all these controls.
Round17 and Round18 use the same trace command and post-`BeginPlay` `elapsed_s` origin. In this run
`elapsed_s=4.238189`; raw trace `t_s` is 4.320372. Trace `t_s` begins 0.082022 s before the
end-of-BeginPlay origin. The 3×3 walkable support ring is measured at its first ready gate using
that same origin. S12's actor report uses a different clock origin; its comparisons are stated as
references, not clock-normalized samples.
| Metric | Round17 S13 | S14 primary | S14 fresh repeat |
|---|---:|---:|---:|
| Initial set | 2,578 tiles / 4.825 s | 2,578 / 4.238 s | 2,578 / 5.151 s |
| Initial-set worker seconds | 28.760 | 21.722 | 29.969 |
| 3×3 walkable support ring | 0.510 s | 0.447 s | 0.971 s |
| LOD0 last worker end | 1.131 s | 1.156 s | 1.524 s |
| LOD0 last apply | 1.146 s | 1.171 s | 1.532 s |
| 40 m/s moving readiness | 75/75 ready | 75/75 ready | 57/57 logged samples ready |
| Spawn `UWorld::Tick` p95/max | 3.133 / 5.426 ms | 4.200 / 5.571 ms | 4.601 / 6.682 ms |
| Walk `UWorld::Tick` p95/max | 30.314 / 43.142 ms | 32.218 / 45.720 ms | 33.986 / 41.654 ms |
| Initial-set LOD | Tiles | S14 primary worker s | S14 repeat worker s |
|---:|---:|---:|---:|
| 0 | 512 | 4.520 | 6.319 |
| 1 | 448 | 4.696 | 6.304 |
| 2 | 320 | 0.870 | 1.241 |
| 3 | 272 | 0.829 | 1.193 |
| 4 | 272 | 1.862 | 2.634 |
| 5 | 208 | 1.478 | 2.121 |
| 6 | 144 | 2.179 | 3.168 |
| 7 | 96 | 1.723 | 2.206 |
| 8 | 306 | 3.565 | 4.782 |
| **Total** | **2,578** | **21.722** | **29.969** |
The same-build LOD0 candidate-tile p95 fell 11.3% (14.079 to 12.492 ms). In the cold trace, LOD0
worker time fell 3.3% (4.672 to 4.520 s across 512 tiles, or 9.13 to 8.83 ms per tile).
The primary cold trace meets the 4.8 s full-set, 28.8 worker-second, and 0.51 s support-ring
targets, with all 75 moving samples ready. LOD0 is materially cheaper per tile. LOD0 last apply is
81 ms over the ~1.09 s target. I made one more fresh default trace to check the tick regression;
the same binary and `0/1` CVar readback passed the commandlet but took 5.151 s and 29.969
worker-seconds for all 2,578 tiles, 0.971 s for the support ring, and 1.532 s for the last LOD0
apply. Peak private memory was 3.29 GiB. Its spawn tick was 4.601/6.682 ms and walking tick was
33.986/41.654 ms p95/max; all 57 logged 40 m/s streaming samples stayed walkable-ready. Thus the
full-set, worker-second, support-ring, and LOD0 apply targets pass in the primary run but fail on
this repeat. Spawn tick p95/max is worse than S13 and matched S12 in both runs; walking p95 is
worse than both in both runs. The first-run walking max is worse than both references; the repeat
is worse than S12 but below S13. The strict no-worse tick goal therefore fails. I kept the S13
worker cap at 1; the measurements do not justify raising it.
## 5. Quality and determinism
- BuildHost W1/W8/W16 stable: density/mesh/payload/topology
`0cd2a1a4152ee4aa / a06243aee16b65d5 / c700162935c262d7 / 0af901aa42b452bc`.
- Standalone W1/W8/W12, fresh `--force-generate`: whole-view 2,553-tile hashes all match:
`c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724`.
Full-detail 960-tile hashes also match:
`0ee0579bd15cbbe4 / 32e5d4964d610fee / 1932b96ee4b1d910 / 69743c6bad3447dc`.
- Core-off at 12.5 cm: `VOXELFORGE_CORE_OFF_LEGACY_PASS`.
- M2 Hybrid V1 and V2 at 25 cm: five analytic fixtures and borders passed.
- SurfaceWorld at 25 cm: BuildHost W1/W8/W16, geometry scale and height agreement, carve/fill,
native/bridge, and collision checks passed.
- S3 far-horizon agreement: max 0.0427 cm against 2 cm.
- S4 far-cap agreement: 128 shared points, max 0.0504 cm against 2 cm; negative control detected.
Cap rays: 1,584/1,584 (100%), no misses.
- FloatingIslands at 25 cm: W1/W8/W16 stable:
`4dcfb37585d7d986 / f14f76fbf065c6ed / 53035c45fd1a082e / 23550100654a4ec3`;
island and span contacts, anchors, carve/fill passed; water remained fixed.
No density, mesh, topology, payload, or collision output changed. No recipe bump or paired near/far
captures are needed.
## 6. Build, commands, and evidence
Builds (Normal priority, maximum 12 parallel workers):
```powershell
.\Tools\BuildVoxelForgeCoreHost.ps1 -MaxParallelActions 12 -TimeoutSeconds 900
.\Standalone\Build.ps1 -Target All -CompileWorkers 12 -BuildPriority Normal
```
BuildHost feature-stage controls:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -SharedFeatureAuditOnly -CoreMCStageAudit -CoreColumnCacheDirectMapped 1 -CoreMCGradientMemoization 0 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -SharedFeatureAuditOnly -CoreMCStageAudit -CoreColumnCacheDirectMapped 0 -CoreMCGradientMemoization 1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
Cold stream command:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -CoreColumnCacheDirectMapped 0 -CoreMCGradientMemoization 1 -TimeoutSeconds 900
```
The cold-path negative controls held every other argument fixed; the trace JSONL recorded the CVar
readbacks (`0/0` for memo-off, `1/1` for direct-map):
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -CoreColumnCacheDirectMapped 0 -CoreMCGradientMemoization 0 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -StreamingTraceOnly -StreamingOrder Legacy -NearReserveMode Dynamic -CoreVoxelSizeCm 25 -StreamingCollisionLookahead 1 -TestMoveDirection '0,1,0' -CoreRegionConcurrentAdmission 1 -StreamingResultBacklogCap 256 -TestMoveSpeedCmPerSecond 4000 -StreamingReadyQueueDepth 8 -StreamingBackgroundWorkerCap 1 -CoreColumnCacheDirectMapped 1 -CoreMCGradientMemoization 1 -TimeoutSeconds 900
```
Standalone processes were sequential, Normal priority, 12-CPU affinity, and used `--force-generate`:
```powershell
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=8 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --profile-column-overlap --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
.\Standalone\bin\VoxelForgeCoreStandalone.exe --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=3 --max-clip-level=8 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-priority=Normal --process-affinity=4095 --frame-limit=60
```
Other BuildHost gate commands:
```powershell
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreOffTest -CoreVoxelSizeCm 12.5 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -HybridFixturesOnly -CoreMesherRecipe WorldAssemblerHybridV2 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -CoreVoxelSizeCm 25 -TimeoutSeconds 900
.\Tools\TestVoxelForgeCoreWorldHost.ps1 -FloatingIslandsOnly -CoreVoxelSizeCm 25 -TimeoutSeconds 900
```
Measured binaries and SHA-256:
| Binary | SHA-256 |
|---|---|
| UE `UnrealEditor-Cmd.exe` | `ECCE9996191F7F7E69B3D104EECDD0E678AE69176FDCCD79828C3E75A0654D6D` |
| BuildHost `UnrealEditor-VoxelForge.dll` | `4E55A38547B96221562AEC84D61B0FFC7E455E21420C51E14D2BEACA88217A07` |
| BuildHost `UnrealEditor-VoxelForgeCore.dll` | `1F34F96208FC0E0A72CE2CE80014EBFB110C29C8333053A90735DF9C7BEE7949` |
| BuildHost `UnrealEditor-VoxelForgeEditor.dll` | `9B35350BBA3E7CE4F8D8DA617C216B21CB4CF9869FE5903FD84AAC6906B8187B` |
| Standalone `VoxelForgeCoreStandalone.exe` | `91D29D8BA421304F085BFAB4CCE5EC9DDD32C40BE13F15E118E0DC9606D21B84` |
Full logs, traces, and Standalone stdout/stderr are under `Saved/BuildHost/`; the current 40 m/s
trace files are in `Saved/BuildHost/HostProject/Plugins/VoxelForge/Saved/CoreWorldValidation/Logs/`.
The fresh repeat uses the same CVar-derived JSONL path as the primary trace, so its JSONL is the
current trace; the faster primary run's engine log summary is retained in that Logs directory as
`CoreWorldValidation-owner_surface_stream_trace_only_applyboost_default_bgcap_1_readyq_8_legacy_order_colcache_4way_gradientmemo_on_nearreserve_dynamic_trace_move_4000_lookahead_1_dir_0_1_0_region_1_backlog_256-backup-2026.10.19-15.44.14.log`.
Per-run Standalone command records and logs are in `Saved/BuildHost/WorldAssemblerM3/Round18/Standalone/`.
## 7. Failed probes, retries, and safety review
- `-coremcstageaudit=1` was ignored by Unreal’s boolean argument parser; the audit was repeated
with the bare `-coremcstageaudit` flag.
- An early direct-map control did not read back `1`, and an early audit binary did not log either
new CVar. Those measurements were rejected. I added the S11-style explicit BeginPlay parse and
trace readback, rebuilt BuildHost, then reran the direct/off baseline and tuned audit; the JSONL
readbacks are `1/0` and `0/1` respectively.
- The first corrected shared-audit command was rejected by a harness guard before launch because
it treated audit CVars as trace-only controls. The guard now allows them in shared-feature
audits; the rerun passed.
- The first W8 Standalone wrapper could not resolve its process-local memory helper type. That
run exited 0 and its process peak was 0.70 GiB, but its free-memory preflight was invalid. I
repeated W8 with the helper defined in that process: free-before 17.12 GiB, peak 0.71 GiB,
exit 0, and the whole-view hashes matched W1/W12.
- `Get-CimInstance` was denied and `Get-Counter` lacked the requested counter. I used
`GlobalMemoryStatusEx` instead; the initial available-memory reading was 15.85 GiB. BuildHost
scripts also enforce the 4 GiB preflight, Normal priority, 12-CPU affinity, 8 GiB process cap,
and 900 s timeout.
- Standalone build printed that `vswhere.exe` was not recognized and emitted existing
`VoxelStrateManager.cpp` C4838 narrowing warnings, but built both targets and exited successfully.
- BuildHost UBT passed on its first attempt; the 18 Core link shims passed link-safety inspection.
No `0xC0000142` occurred. No new `UECC-*` folder appeared (the only matching folder predates
this round, from 2026-09-17).
- Final diff review made the gradient memo's per-tile validity reset explicit by clearing every
validity byte after resizing the scratch array. Both targets were rebuilt and the corrected-source
stage, determinism, quality, and cold-trace gates were rerun; hashes stayed identical.
Diff review: no edits to `Epoch`, either MPSC queue, `EndPlay` draining, worker shutdown checks,
`ModsLock`, immutable region-page lifetime, or game-thread UObject/RMC mutation. The new cache and
gradient scratch remain thread-local. The readable RealtimeMeshComponent source was not modified.
No owner project, editor, asset, generated header, `Binaries/`, or `Intermediate/` source was edited.
No commit, push, or stash.
## 8. Files and compile spots
No new source file was added.
| Changed file | Likely compile/build spot |
|---|---|
| `Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h`, `Standalone/Core/src/VoxelForgeCore.cpp`, `Standalone/Core/src/WorldAssemblerInternal.h` | Standalone Core and BuildHost `VoxelForgeCore` |
| `Standalone/Source/VoxelForge/Public/VoxelMarchingCubesMesher.h`, `Standalone/Source/VoxelForge/Private/VoxelMarchingCubesMesher.cpp` | Standalone executable and BuildHost `VoxelForge` runtime |
| `Source/VoxelForge/Private/VoxelWorld.cpp` | BuildHost `VoxelForge` runtime |
| `Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp` | BuildHost `VoxelForgeEditor` |
| `Tools/TestVoxelForgeCoreWorldHost.ps1` | BuildHost validation harness; no compile |
| `ARCHITECTURE.md`, `CODEMAP.md` | Documentation; no compile |
### Dialogue
**Owner:** What is inside the LOD0 MC-exclusive cost, why does LOD4 miss, and is a shared page worth it?
**Codex:** LOD0’s dominant measured MC-exclusive stage is density-grid evaluation excluding XY
column work (about 165 ns/sample), followed by grid-gradient normals (24 ns/sample after exact
memoization). The cache counters show LOD4’s direct-map spike was chiefly conflicts; four-way sets
remove those while keeping exact samples. Cross-worker repeats remain, but no shared-page A/B
measured a net cold-path win, so I left the S8 page lifetime unchanged.
@@ -0,0 +1,175 @@
[CmdletBinding()]
param(
[Parameter(Mandatory = $true)][string]$Label,
[Parameter(Mandatory = $true)][string[]]$ViewerArguments,
[ValidateSet('Spawn', 'Flight')][string]$CaptureMode = 'Spawn',
[switch]$WaitForFlightDrain
)
# Capture through the viewer's D3D back buffer; no desktop or window capture is used.
# Capturer le tampon D3D du viewer; aucune capture du bureau ou de la fenetre n'est utilisee.
Set-StrictMode -Version Latest
$ErrorActionPreference = 'Stop'
Add-Type -AssemblyName System.Drawing
$PluginRoot = [IO.Path]::GetFullPath((Join-Path $PSScriptRoot '../../../..'))
$ViewerExe = Join-Path $PluginRoot 'Standalone/bin/VoxelForgeCoreStandalone.exe'
$CaptureRoot = Join-Path $PSScriptRoot 'captures'
$LogRoot = Join-Path $PSScriptRoot 'viewer_logs'
[IO.Directory]::CreateDirectory($CaptureRoot) | Out-Null
[IO.Directory]::CreateDirectory($LogRoot) | Out-Null
if (-not ('VoxelForgeR9MemoryProbe' -as [type])) {
Add-Type -TypeDefinition @'
using System;
using System.Runtime.InteropServices;
public static class VoxelForgeR9MemoryProbe {
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
private struct MEMORYSTATUSEX {
public uint dwLength, dwMemoryLoad;
public ulong ullTotalPhys, ullAvailPhys, ullTotalPageFile, ullAvailPageFile;
public ulong ullTotalVirtual, ullAvailVirtual, ullAvailExtendedVirtual;
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool GlobalMemoryStatusEx(ref MEMORYSTATUSEX status);
public static ulong AvailablePhysicalBytes() {
var status = new MEMORYSTATUSEX();
status.dwLength = (uint)Marshal.SizeOf(typeof(MEMORYSTATUSEX));
if (!GlobalMemoryStatusEx(ref status)) throw new InvalidOperationException("GlobalMemoryStatusEx failed.");
return status.ullAvailPhys;
}
}
'@
}
if ([VoxelForgeR9MemoryProbe]::AvailablePhysicalBytes() -lt 4GB) {
throw 'Viewer launch skipped: less than 4 GiB of free physical memory.'
}
if (Get-Process UnrealEditor* -ErrorAction SilentlyContinue) {
throw 'Viewer launch skipped: an UnrealEditor process is still running.'
}
if (-not (Test-Path -LiteralPath $ViewerExe -PathType Leaf)) {
throw "Standalone viewer is missing: $ViewerExe"
}
Add-Type -AssemblyName System.Drawing
$SafeLabel = $Label -replace '[^A-Za-z0-9_-]', '_'
$SequenceSuffix = if ($CaptureMode -eq 'Spawn') { 'spawn' } else { 'mid_sprint' }
$CapturePrefix = Join-Path $CaptureRoot "${SafeLabel}_${SequenceSuffix}"
$RunArguments = [Collections.Generic.List[string]]::new()
foreach ($Argument in $ViewerArguments) { $RunArguments.Add($Argument) }
if ($CaptureMode -eq 'Spawn') {
$RunArguments.Add("--capture-spawn-sequence-prefix=$CapturePrefix")
$RunArguments.Add('--quit-after-spawn-captures')
$ExpectedIndices = @(0, 1, 2)
$TimeLimitSeconds = 60
} else {
$RunArguments.Add("--capture-flight-sequence-prefix=$CapturePrefix")
if (-not $WaitForFlightDrain) { $RunArguments.Add('--flight-capture-close-index=1') }
$ExpectedIndices = @(1)
$TimeLimitSeconds = if ($WaitForFlightDrain) { 900 } else { 45 }
}
$StdoutPath = Join-Path $LogRoot "$SafeLabel`_$SequenceSuffix.stdout.log"
$StderrPath = Join-Path $LogRoot "$SafeLabel`_$SequenceSuffix.stderr.log"
$QuotedArguments = @($RunArguments | ForEach-Object { '"' + $_.Replace('"', '\"') + '"' })
$ArgumentLine = $QuotedArguments -join ' '
$Process = Start-Process -FilePath $ViewerExe -ArgumentList $ArgumentLine `
-WorkingDirectory (Split-Path -Parent $ViewerExe) -PassThru -WindowStyle Normal `
-RedirectStandardOutput $StdoutPath -RedirectStandardError $StderrPath
$Started = [Diagnostics.Stopwatch]::StartNew()
try {
$Process.PriorityClass = [Diagnostics.ProcessPriorityClass]::Normal
$Process.ProcessorAffinity = [IntPtr]0xFFF
while ($true) {
$Process.Refresh()
if ($Process.HasExited) { break }
if ($Process.PrivateMemorySize64 -gt 8GB) {
throw "Owned viewer PID $($Process.Id) exceeded the 8 GiB private-memory limit."
}
if ($Started.Elapsed.TotalSeconds -gt $TimeLimitSeconds) {
throw "Owned viewer PID $($Process.Id) exceeded the $TimeLimitSeconds-second capture limit."
}
Start-Sleep -Milliseconds 200
}
$Process.WaitForExit()
$Process.Refresh()
if ($Process.ExitCode -ne 0) {
throw "Owned viewer PID $($Process.Id) exited with code $($Process.ExitCode)."
}
} catch {
$Process.Refresh()
if (-not $Process.HasExited) {
[void]$Process.CloseMainWindow()
if (-not $Process.WaitForExit(3000)) {
Stop-Process -Id $Process.Id -Force -ErrorAction SilentlyContinue
$Process.WaitForExit()
}
}
throw
}
function Save-DownscaledJpeg([string]$Source, [string]$Destination, [long]$Quality) {
$Original = [Drawing.Image]::FromFile($Source)
try {
$Width = [Math]::Min(960, $Original.Width)
$Height = [int][Math]::Round($Original.Height * $Width / $Original.Width)
$Small = New-Object Drawing.Bitmap($Width, $Height)
$Graphics = [Drawing.Graphics]::FromImage($Small)
try {
$Graphics.InterpolationMode = [Drawing.Drawing2D.InterpolationMode]::HighQualityBicubic
$Graphics.PixelOffsetMode = [Drawing.Drawing2D.PixelOffsetMode]::HighQuality
$Graphics.DrawImage($Original, 0, 0, $Width, $Height)
$Codec = [Drawing.Imaging.ImageCodecInfo]::GetImageEncoders() |
Where-Object { $_.MimeType -eq 'image/jpeg' } | Select-Object -First 1
$Parameters = New-Object Drawing.Imaging.EncoderParameters(1)
try {
$Parameters.Param[0] = New-Object Drawing.Imaging.EncoderParameter(
[Drawing.Imaging.Encoder]::Quality, $Quality)
$Small.Save($Destination, $Codec, $Parameters)
} finally {
$Parameters.Dispose()
}
} finally {
$Graphics.Dispose()
$Small.Dispose()
}
} finally {
$Original.Dispose()
}
}
$ViewerLog = Get-Content -LiteralPath $StdoutPath -Raw
foreach ($Index in $ExpectedIndices) {
$PngPath = '{0}_{1:D2}.png' -f $CapturePrefix, $Index
if (-not (Test-Path -LiteralPath $PngPath -PathType Leaf)) {
throw "Viewer exited normally but did not write required back-buffer capture index $Index."
}
if ($CaptureMode -eq 'Spawn') {
$CaptureTime = @('0.5s', '1.0s', '2.0s')[$Index]
$JpegPath = Join-Path $CaptureRoot "${SafeLabel}_spawn_$CaptureTime.jpg"
} else {
$JpegPath = Join-Path $CaptureRoot "${SafeLabel}_mid_sprint.jpg"
}
Save-DownscaledJpeg $PngPath $JpegPath 72
if ((Get-Item -LiteralPath $JpegPath).Length -ge 300KB) {
Save-DownscaledJpeg $PngPath $JpegPath 48
}
$Jpeg = Get-Item -LiteralPath $JpegPath
if ($Jpeg.Length -ge 300KB) { throw "Downscaled capture exceeds 300 KB: $($Jpeg.Name)" }
Remove-Item -LiteralPath $PngPath -Force
$Timing = [regex]::Match($ViewerLog, "\[(Spawn|Flight)SequenceCapture\] index=$Index elapsed_s=([0-9.]+)")
$Elapsed = if ($Timing.Success) { $Timing.Groups[2].Value } else { 'missing' }
Write-Host ('capture={0} elapsed_s={1} size={2} bytes' -f $Jpeg.Name, $Elapsed, $Jpeg.Length)
}
if ($CaptureMode -eq 'Flight') {
# Keep only the reviewed mid-flight JPG; remove this run's unused raw D3D frames.
# Garder uniquement le JPG de vol examine ; supprimer les tampons D3D bruts inutilises de ce run.
foreach ($Index in 0..4) {
$PngPath = '{0}_{1:D2}.png' -f $CapturePrefix, $Index
if (Test-Path -LiteralPath $PngPath -PathType Leaf) {
Remove-Item -LiteralPath $PngPath -Force
}
}
}
Write-Host ('viewer_closed=1 pid={0} exit_code={1} elapsed_s={2:0.000} priority=Normal affinity=0xFFF' -f
$Process.Id, $Process.ExitCode, $Started.Elapsed.TotalSeconds)
@@ -0,0 +1,147 @@
# World Assembler S5 / M3 Round 9 — measured result
**Status:** Standalone and BuildHost compile. Regression checks pass. The S5 scheduler is retained as an opt-in experiment; legacy order is the default again. S5 did not demonstrate an enclosure or walkability win, and the viewer could not confirm what was presented to the screen. The 60 m/s result also had invalid center deltas.
## Count, binaries and timing protocol
The owner clipmap is 2,553 tiles: 960 LOD0/1 and 1,593 coarse tiles. The final Standalone executable is Standalone/bin/VoxelForgeCoreStandalone.exe.
The matched CPU protocol used a fresh process, the staged owner_world.json, 12 workers, normal priority, affinity 0xFFF, radius 3, max LOD 8, camera 0,-35,-487.94,0,-22, world-assembler-prototype, force-generate, stream-benchmark and stream-hash. Same mode and settings for before/after:
| Run | 2,553 tiles | Hashes |
|---|---:|---|
| Legacy order | 3.641 s | Same as candidate |
| Coarse-first | 3.620 s | Same as legacy |
| Final coarse-first repeat | 3.579 s | Same as legacy |
| Final rebuilt default (legacy) smoke | 3.592 s | Same as legacy |
This is a 0.6–1.7% difference, within run noise. The 27-tile CPU mesh-ready measurement was 55 ms legacy / 22 ms coarse-first; Standalone has no collision cooking, so this is not a walkability result.
Round 7/8 report 2.975/3.107 s. The saved reproduction log, s4_protocol_reproduce_ffff.stdout.log, reproduces the 3.1 s result at 3.146 s with the prototype route, 2,553 tiles, 12 workers, hash on, normal priority and affinity 0xFFFF. The Round 7/8 reports did not preserve the exact executable hash or full launch command, so the historical binary identity cannot be established. Their Round 8 p95 run also inherited 0xFFFF, while the main S5 before/after protocol pins 0xFFF.
The reported 16.685 s run has no raw command log. A later run without the prototype route took 18.668 s, produced a different density hash, and emitted no LOD8 cap triangles; the correct prototype route produces density hash c10697a8f48380c7 and the 385-tile cap. This makes a different generation route the likely cause of the 16.685 s result, but the missing original log prevents proving its exact flags. It was not a matched comparison based on tile count alone. CPU-idle state was not controlled.
## Capture and cap instruments
The old black sequence logged three Presents with zero tile geometry and zero draw batches before its screenshots. That points to clear-only startup frames, not a capture-before-first-present race. Its logger did not tie each image to a frame index, so the exact capture frame cannot be proven. The matched S5 captures record frame index, prior presents, resident meshes, draw batches and triangle counts at capture:
| Sample | Legacy frame / tiles / batches / triangles | Coarse-first frame / tiles / batches / triangles |
|---|---|---|
| Spawn 0.5 s | 4 / 451 / 6 / 151,020 | 5 / 76 / 4 / 834,954 |
| Spawn 1.0 s | 13 / 1,801 / 41 / 446,090 | 12 / 133 / 4 / 1,804,858 |
| Spawn 2.0 s | 25 / 2,308 / 70 / 904,353 | 27 / 559 / 44 / 3,240,081 |
The capture reads the D3D back buffer pre-present after earlier frames have presented. The candidate Presents returned DXGI_STATUS_OCCLUDED even though the window was visible, so the images prove rendered back-buffer geometry but cannot establish player-visible pixels. The coarse-first images are visibly much sparser at spawn; treat that as a possible early visual regression, not a confirmed screen result.
Matched JPEGs are 9.7–21.8 KB, all below 300 KB. The viewer was capped at 60 fps with VSync and closed after capture. Coarse-first is now opt-in with --coarse-first-stream-order; legacy is the default:
| Capture | Legacy | Coarse-first |
|---|---|---|
| Spawn 0.5 s | [JPG](captures/s5_before_legacy_spawn_0.5s.jpg) | [JPG](captures/s5_after_coarse_spawn_0.5s.jpg) |
| Spawn 1.0 s | [JPG](captures/s5_before_legacy_spawn_1.0s.jpg) | [JPG](captures/s5_after_coarse_spawn_1.0s.jpg) |
| Spawn 2.0 s | [JPG](captures/s5_before_legacy_spawn_2.0s.jpg) | [JPG](captures/s5_after_coarse_spawn_2.0s.jpg) |
| 10 m/s mid-sprint | [JPG](captures/s5_before_legacy_10ms_mid_sprint.jpg) | [JPG](captures/s5_after_coarse_10ms_mid_sprint.jpg) |
| 60 m/s mid-sprint | [JPG](captures/s5_before_legacy_mid_sprint.jpg) | [JPG](captures/s5_after_coarse_mid_sprint.jpg) |
The S4 low-angle ray audit used the same owner camera at voxel origin (0,-140,-1951.8): all 72 upward rays at that view hit the roof, and all 2,520/2,520 audit rays hit. The dark “sky” region is the cap underside, not uncovered sky. S4 reports 385 refined LOD8 cap tiles; the final band census requested 413 cap bands, emitted 411, and classified the remaining two as zero-area boundary touches, with no unexplained empty bands. Far/near agreement was 0.0504 cm against a 2 cm tolerance.
## Gates and sprint results
The BuildHost actor trace reports collision readiness for the support tile and required 3×3 ring. Both orderings reached 9/9 ready at cold spawn:
| Gate interval | Legacy | Coarse-first |
|---|---:|---:|
| Cold spawn | 0.583→0.624 s (41.2 ms) | 0.577→0.618 s (41.6 ms) |
| Teleport to center (-5,0,-26) | 6.427→6.642 s (215 ms) | 6.389→6.598 s (208 ms) |
| Teleport to center (-2,8,-47) | 15.066→15.349 s (283 ms) | 14.943→15.504 s (561 ms) |
The actor test teleported between centers and logged speed 0; it is not a 10/60 m/s actor walk. Two separate enforced-collision-gate runs, one per order, reached the 900 s limit while support requests kept recentering. Thus the readiness counter passed at cold spawn, but physical gate enforcement during movement remains unverified.
Standalone cannot measure collision readiness. Its logged full LOD0/1 set completed at 0.889 s in the legacy spawn run. Coarse-first had not completed that set by the 2.053 s capture; its 10 m/s run logged completion at 3.450 s. The 1.57 s refinement target therefore failed for coarse-first in this viewer workload.
BuildHost full-set residency samples were spaced about 250 ms apart. These are per-LOD total residency times from trace start, not per-tile time-in-range:
| LOD | Legacy seconds | Coarse-first seconds |
|---:|---:|---:|
| 8 | 3.352 | 3.338 |
| 7 | 3.603 | 3.589 |
| 6 | 3.854 | 3.841 |
| 5 | 4.105 | 4.092 |
| 4 | 4.858 | 4.847 |
| 3 | 5.108 | 5.099 |
| 2 | 5.360 | 5.351 |
| 0 | 5.865 | 5.853 |
| 1 | 6.367 | 6.354 |
The largest difference is 13 ms, below the sample interval. The full desired LOD sets arrive after the 1.57 s goal in both orders. Enclosure gap frames/time were not measured: DXGI reported occlusion, and no reliable screen-visible gap counter exists. The static S4 ray audit proves roof coverage after generation, not startup or moving enclosure.
The S5 full-view tile p95 probe used the same 12 workers, normal priority, inherited affinity 0xFFFF, 60 fps/VSync and no timeline trace for both orderings. Each viewer was closed immediately after InitialClipmapReady:
| LOD | Legacy p95 ms | Coarse-first p95 ms |
|---:|---:|---:|
| 0 | 16.398 | 17.456 |
| 1 | 15.665 | 15.804 |
| 2 | 4.393 | 4.292 |
| 3 | 17.263 | 18.055 |
| 4 | 59.038 | 58.867 |
| 5 | 17.649 | 17.915 |
| 6 | 51.086 | 57.610 |
| 7 | 29.419 | 32.116 |
| 8 | 82.782 | 85.041 |
The coarse-first full view took 3.309 s versus 3.187 s legacy. LOD6/7 p95 rose 12.8%/9.2% in this one pair; the result cannot establish “within noise.” S4’s p95 check was a separate eight-key staged test (LOD7 19.801/19.807 ms, LOD8 58.346/58.411 ms for S3/S4) and was not replayed on those exact keys in S5. Do not claim an apples-to-apples S3/S4 p95 pass.
Standalone sprint benchmark results:
| Speed | Order | Requests incl. 2,553 spawn | Queued cancellations | Discarded stale results | Nearest-ready p95 / max | Max lag p95 / max | Status |
|---:|---|---:|---:|---:|---|---|---|
| 10 m/s | Legacy | 33,730 | 3 | 10 | 126.628 / 171.452 ms | 1.27 / 1.71 m | FAIL |
| 10 m/s | Coarse-first | 33,730 | 0 | 0 | 129.812 / 148.705 ms | 1.30 / 1.49 m | FAIL |
| 60 m/s | Legacy | 39,632 | 29,809 | 138 | 93.101 / 114.475 ms | 5.59 / 6.87 m | FAIL, invalid deltas |
| 60 m/s | Coarse-first | 38,679 | 22,662 | 120 | 68.748 / 182.143 ms | 4.12 / 10.93 m | FAIL, invalid deltas |
The 10 m/s route had valid unit-+Y center deltas: coarse-first slightly worsened p95 lag but improved worst lag. At 60 m/s the center deltas were invalid, so the apparent p95/crossing-wall improvement is not a valid matched gate win; its worst nearest-ready lag was worse by 67.7 ms. Request/cancellation counts cover the initial cold request set and crossings 1–250; stale discards include initial work and crossings 1–250.
The actor trace’s UpdateChunks sample is not an isolated scheduler timer. Legacy mean/p95/max was 0.549/0.683/5.480 ms; optimized coarse-first was 0.116/0.269/4.860 ms. The pre-optimization candidate had 79.073 and 35.510 ms spikes from sorting each level repeatedly while at capacity. The final candidate skips full queues and only sorts missing, nonpending tiles. No blocking wait was added to Tick.
## Determinism, regression checks and async safety
Standalone final 2,553-tile hashes match S4: density c10697a8f48380c7, mesh 430d2be2bdd8b988, payload b7b33e14092225c9, topology c5c46d66606a819e. LOD0–3 hashes also match S4 exactly:
| LOD | Density | Mesh | Payload | Topology |
|---:|---|---|---|---|
| 0 | 769f2a706d585a72 | 33eeeb39fa443816 | 645621a1d968983f | c2457ed905036c9d |
| 1 | 69cc5a5c0a2c60af | b48335f5410c57d5 | d15c5480162ab8ba | feca1bd025823604 |
| 2 | 85deed5683a77202 | 53469895987aeea2 | e55f8ae7e1532033 | d5feb12a0e85c09b |
| 3 | 6518caefb3be7e7f | ec513c90b853a614 | f62fa1137ff17f82 | ccf1dcf681965816 |
BuildHost SurfaceWorld at 25 cm passed W1/W8/W16 with density 0cd2a1a4152ee4aa, mesh 80a5b054b904b1a2, payload bf2f1b40dff38acc, topology 56074198682d5e18. FloatingIslands at 25 cm passed W1/W8/W16, collision, edits and switch-off. Core-off legacy passed at 12.5 cm; M2 V1 and V2 each passed five focused fixtures plus border. S4 roof coverage/agreement and S3 ground agreement passed; final ground delta was 0.000 cm and final far-horizon agreement max was 0.0427 cm.
Async safety audit: all four result queues remain EQueueMode::Mpsc; EndPlay sets bShuttingDown, waits ActiveTaskCount to zero, then drains queues. Generation workers check shutdown state. Both LoadTile and LoadCoreTile carry GenerationEpoch in the result and reject stale results; ModsLock behavior is unchanged. No async path or generated header was removed or rewritten.
## Builds, run ledger and changed files
Final Standalone Build.ps1 -Target All and BuildVoxelForgeCoreHost.ps1 builds passed. BuildHost link safety checked 96,244 dumpbin lines against 421 copied type names, verified five staged asset hashes, and linked/audited 18 Core shims. Recent launches had over 17 GiB free RAM; recorded runtime peaks stayed below 4 GiB. No run returned 0xC0000142. No new UECC-* folder appeared; the only crash folder is dated 2026-09-17.
Failed, retried or capped attempts:
- The first baseline used the default camera and generated 2,226 tiles in 6.521 s; the owner-camera run restored 2,553.
- One standalone hash launch omitted stream-benchmark and entered the viewer; it was stopped after 146 s and rerun correctly. A later clip-radius 6 request hit the standalone safety bound.
- A generic horizon test targeted invalid /Game/Untitled and failed; it was not an owner-world result. Initial headless/GDI captures did not read the D3D frame; the viewer back-buffer path replaced them.
- Get-CimInstance memory preflight was denied; subsequent checks used GlobalMemoryStatusEx. A fresh-shell helper/preflight attempt failed before process launch and was corrected. Two tile-profile command strings also had PowerShell parse errors before launch; the corrected pairs produced complete metrics.
- Both enforced-collision-gate actor runs timed out at 900 s while support requests recentered. All four tile-profile viewers reached InitialClipmapReady, were closed deliberately, and returned exit -1 on WM_CLOSE; their timing output was complete.
**Habits:** Counted 2,553 tiles and checked the executable/mode; evaluated the staged owner plan and walk; used fresh matched before/after settings; explained the Round 7/8 timing discrepancy and affinity difference; kept the result report bounded to measured outcomes.
## Source files and compile spots
No new C++ source file was added. Modified C++:
- Source/VoxelForge/Private/VoxelWorld.cpp and Source/VoxelForge/Public/VoxelWorld.h — VoxelForge runtime module; BuildHost UBT.
- Source/VoxelForge/Private/VoxelStartupTrace.cpp and Source/VoxelForge/Public/VoxelStartupTrace.h — VoxelForge runtime module; BuildHost UBT.
- Standalone/Source/StandaloneViewer.cpp and Standalone/Source/StreamingWorld.h — Standalone/Build.ps1 -Target All.
Modified supporting scripts/docs: Standalone/Build.ps1, Tools/VoxelForgeTest.ps1, Tools/TestVoxelForgeCoreWorldHost.ps1, Standalone/Research/WorldAssemblerM3/Round9/CaptureViewerSequence.ps1, CODEMAP.md §3, ARCHITECTURE.md §8.26. The capture helper is the only new helper source.
### Dialogue
**User:** Check the instrument before judging the scheduler.
**Luna:** The 3.1 s prototype result reproduced; the matched gates did not justify a default-on order, so coarse-first remains opt-in.
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