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Fr0zkaandClaude Opus 5.5 a3c8e3687d core: Tunnel Network cave planner with a continuous backbone floor (L134, evaluator v230)
Backbone rooms and edges share one floor profile h(s); side branches keep flat floors; overlap backing capped at the
lower floor. Default seed: route audit 0 blocked / 0 unsupported / 0 grade over 51,975 capsule samples; passages
open; fast tier, seams, Clang/GCC W1/W8/W12 green. Open: seed 1 (24 blocked at the 2-3 arrival mouth) and seed 2
(22 unsupported at passage 1-2) fail composed audits; near-ready +6..+14% on layers 1-3. Not for merge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 14:03:35 +01:00
Fr0zkaandClaude Opus 5.5 4a97023b24 wip: continuous backbone floor profile for the cave planner (L134 design 4, untested)
Written by Luna before the Codex usage limit cut the round: one shared distance/floor profile across backbone rooms
and edges, edge cubic floors derived from it, sloped route-room floors, lower-floor backing cap at overlaps, and
validator checks for joint height/slope continuity. Not yet built or audited.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 12:03:48 +01:00
Fr0zkaandClaude Opus 5.5 379093401e wip: cave planner route support fixed (L134 design 3); clearance at edge joints open
Arrival edge floor aligned to the passage mouth, 0.75 m backbone floor-support budget, anchors on the planned floor:
0 unsupported, 0 grade failures. Open: 196/50,967 capsule samples blocked where a higher descending edge's floor
backing meets the next edge (route-edge-6/7).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 11:58:33 +01:00
Fr0zkaandClaude Opus 5.5 75c6ad251d wip: Tunnel Network cave planner on Core caves (L134, route support still failing)
Seed + 21/47 legacy fields -> 30 compound rooms (72 primitives), 3 branches, destination chamber; mouths fixed;
8.67 deg max grade. Passage composer no longer skips native cave layers (incoming passage 21,425/21,425 open).
Open: route-support audit has 380 unsupported samples near the arrival mouth. Not for merge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 11:42:04 +01:00
Fr0zkaandClaude Opus 5.5 0065ee68e6 tools: per-strate density dispatch report in the fast tier (L132)
--density-dispatch-report prints each strate's bound path and tile shares. Owner world: SW native heightfield;
FI, TN, VS on compiled-analytic legacy fallback (FI lacks an imported FloatingIslandPlan; TN/VS have legacy recipes).
A native FI candidate broke the composed owner walk/shell gates, so the owner stays on its path. Output unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 02:40:58 +01:00
Fr0zkaandClaude Opus 5.5 ebae71b142 research: R46 generator capability matrix (read-only)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 02:11:29 +01:00
Fr0zkaandClaude Opus 5.5 81071969fc docs+cleanup: CURRENT-STATE.md and dead L86/L88 ablation switches removed (L131)
One current-state page (shipping behaviour, references with sources, gaps, verification, closed lines), linked from
CLAUDE.md. Removes the L86/L88 passage/boundary ablation switches and the unused legacy route-grade audit; inventory
of every kept switch in the report. Output identical: 24/24 + 18/18 hashes, fast tier, walk/seam audits, UE host
build; timing unchanged (-0.2%, CI spans 0). No Source/ changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 02:11:10 +01:00
Fr0zkaandClaude Opus 5.5 cbbfd46bd3 research: Astra low open project review — what to focus on now (read-only)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 01:19:41 +01:00
Fr0zkaandClaude Opus 5.5 044cd6d9c5 core: one passage influence reach in metres, converted once (L130, evaluator v227)
Reach = 0.75 shell + 0.21 relief + 0.50/6 smooth-max support + 0.01 = 1.0533 m, used by proof, feature, fallback,
off-grid bounds and the sweep cutoff. Removes the dead 4 m term (v225 added metres to core-voxel coordinates).
Captures and mouth close-ups byte-identical; proof audit 0 misses over 25,728 shell/crest samples; floor 7.884 mm;
seams, walkability, fast tier, Clang/GCC W1/W8/W12 green; timing equal within noise.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-31 00:43:44 +01:00
114 changed files with 3468 additions and 2916 deletions

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@@ -1522,11 +1522,12 @@ collision ring became walkable at 0.632 s. `voxel.StreamingCoarseFirst=1` with
residency by about one third on the staged plan, but null-RHI residency does not prove rendered residency by about one third on the staged plan, but null-RHI residency does not prove rendered
enclosure. Keep coarse-first opt-in until that view is checked in a rendered owner-plan run. enclosure. Keep coarse-first opt-in until that view is checked in a rendered owner-plan run.
The separate `voxel.StreamingStartupApplyBoost` switch stays default-off. At `1`, it temporarily allows The separate `voxel.StreamingStartupApplyBoost` switch is default-on in the current code. At `1`, it
12 visible mesh submissions / 14 ms while the initial desired set and walkable ring are incomplete, temporarily allows up to 24 visible mesh submissions / 14 ms while the initial desired set and
with a 30 second ceiling; at `0`, the authored budget is unchanged. On the matched legacy-order test, walkable ring are incomplete, with a 30 second ceiling; at `0`, the authored budget is unchanged.
the boost changed full-set readiness from 17.412 s to 17.346 s and removed count-cap frames, but did The historical matched S6 run changed full-set readiness from 17.412 s to 17.346 s and removed
not improve end-to-end residency. Keep the normal 4 / 2 ms guard for play. count-cap frames, but did not improve end-to-end residency. These current defaults are defined in
`Source/VoxelForge/Private/VoxelWorld.cpp`; the S6 measurement remains historical context.
The S6 trace found the shared pool was not saturated: its 10-slot idle estimate was about 132 The S6 trace found the shared pool was not saturated: its 10-slot idle estimate was about 132
slot-seconds on legacy order and 73 on gated coarse-first, while game-thread tile applies totaled only slot-seconds on legacy order and 73 on gated coarse-first, while game-thread tile applies totaled only
@@ -1556,8 +1557,8 @@ by its RAII guard when the worker lambda exits. This still counts queued and run
results do not consume an admission slot. `voxel.StreamingLegacyPendingResultCap=1` restores the old results do not consume an admission slot. `voxel.StreamingLegacyPendingResultCap=1` restores the old
`PendingTiles` accounting; the test harness's `NearReserveMode=Legacy` also sets `PendingTiles` accounting; the test harness's `NearReserveMode=Legacy` also sets
`voxel.StreamingDynamicNearReserve=0`, reproducing the S6 path. `StreamingDynamicNearReserve` now `voxel.StreamingDynamicNearReserve=0`, reproducing the S6 path. `StreamingDynamicNearReserve` now
defaults to `1`; `StreamingCoarseFirst` remains `0`, and the apply boost remains `0` in the matched defaults to `1`; `StreamingCoarseFirst` remains `0`. That historical S6 matched measurement disabled
measurement. the startup apply boost (`voxel.StreamingStartupApplyBoost=0`); the current default is on (§8.27).
On the 2,578-key owner SurfaceWorld trace, the old-path control reached the full set in 17.527 s, On the 2,578-key owner SurfaceWorld trace, the old-path control reached the full set in 17.527 s,
walkable ring in 0.650 s, and full LOD0 in 2.281 s. Dynamic admission reached them in 7.780 s, walkable ring in 0.650 s, and full LOD0 in 2.281 s. Dynamic admission reached them in 7.780 s,
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@@ -10,6 +10,7 @@ then wait for his results / pasted errors. Same for in-editor checks — ask for
try to run anything. try to run anything.
## Read first (in order, load only what the task needs) ## Read first (in order, load only what the task needs)
- **[CURRENT-STATE.md](CURRENT-STATE.md) — current shipping snapshot and verification entry point.**
- **[CODEMAP.md](CODEMAP.md) — ALWAYS.** Navigation: what it is, data-flow (§2), symbol→`file:line` - **[CODEMAP.md](CODEMAP.md) — ALWAYS.** Navigation: what it is, data-flow (§2), symbol→`file:line`
index (§3), "I want to change X → go here" (§5), conventions & gotchas (§6). Trust **symbol names index (§3), "I want to change X → go here" (§5), conventions & gotchas (§6). Trust **symbol names
over line numbers** (lines drift). over line numbers** (lines drift).
+2 -2
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@@ -388,7 +388,7 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `AdvanceHeadlessDigMotionTest` / `RecordHeadlessDigMotionFrame` | 3060 / 3217 | Explicit `-voxel.TestDigMotion=1` repro: optional near digs, then repeats underfoot digs and samples `Generator->GetDensityAt` immediately after each edit, on its first subsequent simulated frame, and on every following observation frame. `-voxel.TestDigMotionFieldOverride=1` is a measurement-only prototype that clears `CurrentFloor` and switches CMC to falling when the sampled post-edit density is air; it is inactive by default. The test counts false support, false air and downward velocity beyond one gravity step. `-voxel.TestDigMotionUnderfootDigCount` is clamped to 1–100; `-voxel.TestDigMotionUnderfootIntervalSeconds=0` performs per-frame rapid edits. The accompanying gap audit is scoped to the dig session. | | `AdvanceHeadlessDigMotionTest` / `RecordHeadlessDigMotionFrame` | 3060 / 3217 | Explicit `-voxel.TestDigMotion=1` repro: optional near digs, then repeats underfoot digs and samples `Generator->GetDensityAt` immediately after each edit, on its first subsequent simulated frame, and on every following observation frame. `-voxel.TestDigMotionFieldOverride=1` is a measurement-only prototype that clears `CurrentFloor` and switches CMC to falling when the sampled post-edit density is air; it is inactive by default. The test counts false support, false air and downward velocity beyond one gravity step. `-voxel.TestDigMotionUnderfootDigCount` is clamped to 1–100; `-voxel.TestDigMotionUnderfootIntervalSeconds=0` performs per-frame rapid edits. The accompanying gap audit is scoped to the dig session. |
| `MaybeFinishHeadlessStreamingTest` | — | The existing `voxel.TestExitSeconds` diagnostic emits `VoxelForgeStreamingExitDiag` at most every 30 elapsed seconds, including threshold and early-return test flags; no output when the timer is unconfigured. | | `MaybeFinishHeadlessStreamingTest` | — | The existing `voxel.TestExitSeconds` diagnostic emits `VoxelForgeStreamingExitDiag` at most every 30 elapsed seconds, including threshold and early-return test flags; no output when the timer is unconfigured. |
| `UpdateVisualStalenessAudit` | 5034 | Test-only camera-frustum coverage audit: tracks up to 24 real pre-skirt isosurface points per visible component, then counts frames where no visible tile component covers a previously visible, still-desired point (excluding edited bounds). `voxel.TestVisualGapInjectEarlyHide=1` hides a valid component for three frames and must be caught. `voxel.TestGapAuditLegacyHandoff=1` restores old handoff culling for A/B baselines. | | `UpdateVisualStalenessAudit` | 5034 | Test-only camera-frustum coverage audit: tracks up to 24 real pre-skirt isosurface points per visible component, then counts frames where no visible tile component covers a previously visible, still-desired point (excluding edited bounds). `voxel.TestVisualGapInjectEarlyHide=1` hides a valid component for three frames and must be caught. `voxel.TestGapAuditLegacyHandoff=1` restores old handoff culling for A/B baselines. |
| `ProcessPendingChunks` | 7435 | Drains `CriticalProcessQueue`, `EditedProcessQueue`, `NearProcessQueue`, then `ProcessQueue`; applies under the authored 4-mesh/2 ms budget during normal play and the bounded shared startup budget (12 meshes/14 ms) until the initial desired set and walkable ring are ready. `voxel.StreamingStartupApplyBoost=0` restores the authored budget. `startup_apply_config` traces the actor-read CVar and both budgets; `startup_apply_budget` records activation/end. Reads per-request cancellation before removing its map entry, traces stale/obsolete/aborted discards with epoch and ordinal, then applies via `ApplyTileResult`. Step 1 prequeue still releases here and emits `VFStep1UploadCorpusReleased`. | | `ProcessPendingChunks` | 7435 | Drains `CriticalProcessQueue`, `EditedProcessQueue`, `NearProcessQueue`, then `ProcessQueue`; applies under the authored 4-mesh/2 ms budget during normal play and the default-on bounded startup budget (24 meshes/14 ms, at most 30 s) until the initial desired set and walkable ring are ready. `voxel.StreamingStartupApplyBoost=0` restores the authored budget. `startup_apply_config` traces the actor-read CVar and both budgets; `startup_apply_budget` records activation/end. Reads per-request cancellation before removing its map entry, traces stale/obsolete/aborted discards with epoch and ordinal, then applies via `ApplyTileResult`. Step 1 prequeue still releases here and emits `VFStep1UploadCorpusReleased`. |
| `ApplyTileResult` | — | **Shared game-thread apply** for one `FChunkResult` (async drain + sync carve): discards stale generation epochs and keys no longer desired, marks loaded, ingests capture, EMPTY releases the tile's existing component (a re-gen can flip content→empty on band change — old geometry must not linger), else `ApplyMeshToTile`. Returns true iff a visible mesh uploaded (counts the budget). Doesn't touch `PendingTiles` (caller's). | | `ApplyTileResult` | — | **Shared game-thread apply** for one `FChunkResult` (async drain + sync carve): discards stale generation epochs and keys no longer desired, marks loaded, ingests capture, EMPTY releases the tile's existing component (a re-gen can flip content→empty on band change — old geometry must not linger), else `ApplyMeshToTile`. Returns true iff a visible mesh uploaded (counts the budget). Doesn't touch `PendingTiles` (caller's). |
| `FVoxelStackSampler` / `FScopedVoxelStackRegistration` (`VoxelStackSampler.h/.cpp`) | — | **Diagnostic raw stack sampler, off by default.** A sampler thread captures registered generation workers' stacks (`CaptureThreadStackBackTrace`) every N µs and tags each with the tile's LOD. It writes bounded raw PCs to CSV plus a symbolization-free summary under `Saved/`; symbol resolution is deferred until after process exit so the measured process never initializes/calls DbgHelp for this diagnostic. Lifecycle teardown is serialized and registration TLS is session-tagged. Registration is per tile TASK in `LoadTile` (and the export's tasks), never per sample; disabled costs one relaxed atomic load. Game `-voxel.SampleStacks=<us>`, commandlet `-samplestacks[=us]`. | | `FVoxelStackSampler` / `FScopedVoxelStackRegistration` (`VoxelStackSampler.h/.cpp`) | — | **Diagnostic raw stack sampler, off by default.** A sampler thread captures registered generation workers' stacks (`CaptureThreadStackBackTrace`) every N µs and tags each with the tile's LOD. It writes bounded raw PCs to CSV plus a symbolization-free summary under `Saved/`; symbol resolution is deferred until after process exit so the measured process never initializes/calls DbgHelp for this diagnostic. Lifecycle teardown is serialized and registration TLS is session-tagged. Registration is per tile TASK in `LoadTile` (and the export's tasks), never per sample; disabled costs one relaxed atomic load. Game `-voxel.SampleStacks=<us>`, commandlet `-samplestacks[=us]`. |
| Room-cache performance (2026-09-13): `VF_FindPlayerFitPointForRoomMemoized` / `GPlayerFitMemo` (`VoxelCaveMorphology.cpp`), `voxel.TileCacheWindow` + `VoxelGenLOD::TileOriginVoxels/TileCellsPerAxis` (`VoxelGenerator.h`), `FChunkSDFSpatialIndex` | — | **Player-fit memo:** exact 97-word key, process-wide, `voxel.PlayerFitMemo`. **Tile cache window:** the room cache covers the requesting tile's footprint plus a fixed collect margin. It is set via `TGuardValue` in `GenerateMesh`/classify, and is window-invariant by construction (the margin does not grow with the tile). **LOD-gated:** fused path at LOD ≥ `voxel.TileCacheWindowMinLOD` (3), op-stack at LOD ≥ `voxel.TileCacheWindowOpStackMinLOD` (4); lower LODs keep the 4-chunk worker window, because the tile window slowed LOD0 evaluation ~6%. Strates whose authored terrain ops exceed the proven 256-voxel extent (or are malformed/unloaded) fall back to the legacy window (`VF_ComputeTerrainOpEnvelope`). `voxel.SpatialIndex` is -1 auto (off at fused LOD0, on elsewhere), 0 or 1. **Spatial index:** ordered XY buckets over cache primitives, exact rejection. The `static_assert` in `VoxelStrateTypes.h` ties `VF_STRATE_PARAM_FIELDS` to `FStrateGenerationParams` (83 fields + 8 B padding). | | Room-cache performance (2026-09-13): `VF_FindPlayerFitPointForRoomMemoized` / `GPlayerFitMemo` (`VoxelCaveMorphology.cpp`), `voxel.TileCacheWindow` + `VoxelGenLOD::TileOriginVoxels/TileCellsPerAxis` (`VoxelGenerator.h`), `FChunkSDFSpatialIndex` | — | **Player-fit memo:** exact 97-word key, process-wide, `voxel.PlayerFitMemo`. **Tile cache window:** the room cache covers the requesting tile's footprint plus a fixed collect margin. It is set via `TGuardValue` in `GenerateMesh`/classify, and is window-invariant by construction (the margin does not grow with the tile). **LOD-gated:** fused path at LOD ≥ `voxel.TileCacheWindowMinLOD` (3), op-stack at LOD ≥ `voxel.TileCacheWindowOpStackMinLOD` (4); lower LODs keep the 4-chunk worker window, because the tile window slowed LOD0 evaluation ~6%. Strates whose authored terrain ops exceed the proven 256-voxel extent (or are malformed/unloaded) fall back to the legacy window (`VF_ComputeTerrainOpEnvelope`). `voxel.SpatialIndex` is -1 auto (off at fused LOD0, on elsewhere), 0 or 1. **Spatial index:** ordered XY buckets over cache primitives, exact rejection. The `static_assert` in `VoxelStrateTypes.h` ties `VF_STRATE_PARAM_FIELDS` to `FStrateGenerationParams` (83 fields + 8 B padding). |
@@ -396,7 +396,7 @@ casse cette arithmetique *structurellement* — `BeginPlay` loggue une **Error**
| `RecordTileHash` / `WriteTileHashDump` | — | Headless `-voxel.TileHashDump=<absolute path>` parity instrument. Records the exact `FVoxelMeshData` used by the streaming result, including empty/classified tiles, then writes sorted absolute tile keys, LOD step/cells, content-band limits, settings digest context, and the shared `VoxelGeometryHash` at `EndPlay`. | | `RecordTileHash` / `WriteTileHashDump` | — | Headless `-voxel.TileHashDump=<absolute path>` parity instrument. Records the exact `FVoxelMeshData` used by the streaming result, including empty/classified tiles, then writes sorted absolute tile keys, LOD step/cells, content-band limits, settings digest context, and the shared `VoxelGeometryHash` at `EndPlay`. |
| `SyncRemeshTile` | — | **INSTANT DIG**: level-0 same-frame re-mesh on the game thread. Uses `PreEditDensityCache` when the tile is resident in the bounded local cache, replays the current DiffLayer over that exact procedural lattice, then meshes/applies inline so a carve is visible THIS frame. A cache miss uses normal generation; it captures the unedited lattice if the tile needs meshing, while uniform-tile proofs remain enabled. | | `SyncRemeshTile` | — | **INSTANT DIG**: level-0 same-frame re-mesh on the game thread. Uses `PreEditDensityCache` when the tile is resident in the bounded local cache, replays the current DiffLayer over that exact procedural lattice, then meshes/applies inline so a carve is visible THIS frame. A cache miss uses normal generation; it captures the unedited lattice if the tile needs meshing, while uniform-tile proofs remain enabled. |
| `PreEditDensityCache` / `VoxelForgePreEditDensityCache::BuildEditedGrid` | — | Per-world cache of the pawn's current L0 tile: exact 35³ pre-edit samples, max **171,500 bytes**. It is pruned when the pawn crosses chunk boundaries and cleared on `RegenerateAllChunks`. `BuildEditedGrid` snapshots touched diff chunks once and reproduces `GetDensityAt`'s final `pre-edit - EvaluateMods` operation before the per-call shared-grid mesher path. | | `PreEditDensityCache` / `VoxelForgePreEditDensityCache::BuildEditedGrid` | — | Per-world cache of the pawn's current L0 tile: exact 35³ pre-edit samples, max **171,500 bytes**. It is pruned when the pawn crosses chunk boundaries and cleared on `RegenerateAllChunks`. `BuildEditedGrid` snapshots touched diff chunks once and reproduces `GetDensityAt`'s final `pre-edit - EvaluateMods` operation before the per-call shared-grid mesher path. |
| `UpdateChunksAroundPosition` / `GetGenerationAdmissionCount` | 10990 / 10971 | Shared Core/legacy scheduler. Builds the desired set and delta-culls leavers; admits the occupied/support tile plus collision-required LOD0 tiles in the pawn's 3×3 XY ring as `CollisionCritical`. S5 coarse-first admission stays opt-in (`voxel.StreamingCoarseFirst=1`). `voxel.StreamingDynamicNearReserve=1` is now the default: it keeps the authored near reserve while moving or until the stationary walkable ring is ready, then makes those slots available to coarse work. Admission counts submitted queued/running tasks, not completed results waiting in the MPSC result queues; `voxel.StreamingLegacyPendingResultCap=1` restores the old `PendingTiles`-based cap for the negative control. `PendingTiles` still lasts through game-thread apply for duplicate suppression and result bookkeeping. The clipmap stays non-overlapping and load-before-unload / `TransitionHold` reconciliation remains authoritative. Standalone has no mirror of this actor scheduler. §8.10 + §8.26–8.28. | | `UpdateChunksAroundPosition` / `GetGenerationAdmissionCount` | 10990 / 10971 | Shared Core/legacy scheduler. Builds the desired set and delta-culls leavers; admits the occupied/support tile plus collision-required LOD0 tiles in the pawn's 3×3 XY ring as `CollisionCritical`. S5 coarse-first admission stays opt-in (`voxel.StreamingCoarseFirst=1`). `voxel.StreamingDynamicNearReserve=1` is the default: it keeps the authored near reserve while moving or until the stationary walkable ring is ready, then makes those slots available to coarse work. Admission counts submitted queued/running tasks, not completed results waiting in the MPSC result queues; `voxel.StreamingLegacyPendingResultCap=1` restores the old `PendingTiles`-based cap for the negative control. `voxel.StreamingFarApplySupplement=1` is the default L121 lane: after the visible-apply cap, at most one far result is admitted when under half the apply-time budget and startup boost is inactive. `PendingTiles` still lasts through game-thread apply for duplicate suppression and result bookkeeping. The clipmap stays non-overlapping and load-before-unload / `TransitionHold` reconciliation remains authoritative. Standalone has no mirror of this actor scheduler. §8.10 + §8.26–8.28. |
| `AdvanceHeadlessCollisionGateStressTest` / `ObserveHeadlessCollisionGateStressTest` / `MaybeFinishHeadlessCollisionGateStressTest` / `MeasureHeadlessCollisionGateStressTerrain` | — | Explicit `-voxel.TestCollisionGateStress=1` harness only. The normal spawn-height cvar offsets from the measured density surface; `voxel.TestCollisionGateStressDeepDrop=1` carves a process-local box shaft from above the top to just above the floor tile, extending along the post-landing route so the pawn does not run into the shaft sidewall, temporarily raises only the transient test DiffLayer brush-radius allowance for that fixture, removes only the local pawn's redundant streaming anchor for this isolated repro, proves every sample in two complete outside-ring level-0 tiles is air before seeding their known-empty status, prewarms the known-empty in-ring column, and asserts that the support walk reaches the in-layout floor outside the aligned level-0 render ring before the pawn drops. The log reports whether the fixed gate retains that otherwise out-of-ring target. Other streaming anchors remain active. The fixture rejects a target or floor outside the layout, a non-air empty-tile proof, or a floor inside the aligned level-0 ring. The `GetDensityAt` column at capsule feet defines the local air/solid surface; the deep-drop column crossing is cached after its first exact scan. Each frame records actor position, velocity, direct foot tile and gate support readiness, gate state, signed feet clearance, and a ≤0.5-voxel sweep between positions. PASS requires no measured clearance below −5 cm; deep-drop gate-on also requires horizontal travel during a hold. Result logs include the terminal density column, first crossing below spawn height, hold count/time, and gated horizontal progress. | | `AdvanceHeadlessCollisionGateStressTest` / `ObserveHeadlessCollisionGateStressTest` / `MaybeFinishHeadlessCollisionGateStressTest` / `MeasureHeadlessCollisionGateStressTerrain` | — | Explicit `-voxel.TestCollisionGateStress=1` harness only. The normal spawn-height cvar offsets from the measured density surface; `voxel.TestCollisionGateStressDeepDrop=1` carves a process-local box shaft from above the top to just above the floor tile, extending along the post-landing route so the pawn does not run into the shaft sidewall, temporarily raises only the transient test DiffLayer brush-radius allowance for that fixture, removes only the local pawn's redundant streaming anchor for this isolated repro, proves every sample in two complete outside-ring level-0 tiles is air before seeding their known-empty status, prewarms the known-empty in-ring column, and asserts that the support walk reaches the in-layout floor outside the aligned level-0 render ring before the pawn drops. The log reports whether the fixed gate retains that otherwise out-of-ring target. Other streaming anchors remain active. The fixture rejects a target or floor outside the layout, a non-air empty-tile proof, or a floor inside the aligned level-0 ring. The `GetDensityAt` column at capsule feet defines the local air/solid surface; the deep-drop column crossing is cached after its first exact scan. Each frame records actor position, velocity, direct foot tile and gate support readiness, gate state, signed feet clearance, and a ≤0.5-voxel sweep between positions. PASS requires no measured clearance below −5 cm; deep-drop gate-on also requires horizontal travel during a hold. Result logs include the terminal density column, first crossing below spawn height, hold count/time, and gated horizontal progress. |
| `BuildDesiredTiles` | 6482 | Builds `DesiredSorted`+`DesiredStamped` (player clipmap shells), then adds streaming anchors and the pending player's collision-only support column before the leaver sweep. It orders from the true local pawn position and builds `CriticalDesiredTiles` for the unresolved support target, occupied/support and heading tiles. Also rebuilds `DesiredTransitionDescendants` (ancestor → desired descendants, including face/edge-touching replacements) for the reconcile pass. | | `BuildDesiredTiles` | 6482 | Builds `DesiredSorted`+`DesiredStamped` (player clipmap shells), then adds streaming anchors and the pending player's collision-only support column before the leaver sweep. It orders from the true local pawn position and builds `CriticalDesiredTiles` for the unresolved support target, occupied/support and heading tiles. Also rebuilds `DesiredTransitionDescendants` (ancestor → desired descendants, including face/edge-touching replacements) for the reconcile pass. |
| `CollisionGateDesiredTiles` / `RequestCollisionGateSupportTile` | 5062 | Retains an unresolved support target and up to three level-0 tiles below it across desired-set rebuilds. The additional keys are hidden collision-only tiles, queued ahead of ordinary streaming, and pruned once resolved or outside the active column. | | `CollisionGateDesiredTiles` / `RequestCollisionGateSupportTile` | 5062 | Retains an unresolved support target and up to three level-0 tiles below it across desired-set rebuilds. The additional keys are hidden collision-only tiles, queued ahead of ordinary streaming, and pruned once resolved or outside the active column. |
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# VoxelForge current state
As of 2026-10-31. L131 is on `assembler/world` as `8107196`; this L132 worktree is on `wip/l132-dispatch-truth`, starting at `ebae71b`. Current-state claims below point to their code or measured report.
## What ships today
- **Core:** evaluator version **227**. Unreal's `AVoxelWorld::bUseVoxelForgeCore` is opt-in and defaults to `false`; the legacy generator remains the default runtime path. [Core version](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h), [runtime switch](Source/VoxelForge/Public/VoxelWorld.h), [L130 report](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- **Verified owner4 generator dispatch (L132):** SW binds `SurfaceWorld-native` because the owner export contains a matching `SurfaceWorld.Heightfield2D` v2 plan. FI binds `compiled-analytic/FloatingIslands` because its `FloatingIslands.ClusterField` v0 layout has no matching native island plan. TN and VS bind `compiled-analytic/TunnelNetwork` and `compiled-analytic/VerticalShafts`; their legacy recipe IDs provide neither a `NativeCaves`/`NativeLattice` graph recipe nor native field capability. The L132 fast-tier report prints the binding and generated tile-center share at each owner strate. [Dispatch](Standalone/Core/src/ShapeWorldInternal.h), [adapter recipe checks](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h), [L132 report](Standalone/Research/WorldAssemblerM3/Linux132/REPORT.md).
- **Passages:** continuous smooth swept tubes with a continuous floor profile. L125 stamps conservative route slabs and outside sentinels into the tile cache; exact route geometry is still evaluated. All 21,425 route samples passed the open-air walk check; the nine-station floor probe's maximum root offset was 7.884 mm. L130 sets the shared influence reach to **1.0533 m** (0.75 m shell + 0.21 m relief + 0.50 m smooth-max support / 6 + 0.01 m margin), converted once from metres to Core voxels for the proof, feature, fallback, and off-grid bounds. [L125](Standalone/Research/WorldAssemblerM3/Linux125/REPORT.md), [L130](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- **Streaming:** arrival uses a bounded startup apply burst: `voxel.StreamingStartupApplyBoost=1` by default, up to 24 visible meshes or 14 ms per frame for at most 30 seconds, until the initial desired set and walkable ring are ready. `voxel.StreamingFarApplySupplement=1` is also default-on: after the normal visible apply cap, at most one far result applies when under half the apply-time budget; it is inactive during the startup burst. Dynamic near reserve defaults on; coarse-first remains off; the legacy pending-result cap defaults off. The far-apply lane is Unreal-only. [CVar source](Source/VoxelForge/Private/VoxelWorld.cpp), [L121 report](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [architecture](ARCHITECTURE.md).
- **Determinism:** proven on Linux with Clang and GCC at W1/W8/W12. L131's unchanged-output comparison covers owner4's SW/FI/TN/VS views in 24 compiler/worker cases; the canonical owner4/owner2 recipe matrix also passes. Windows determinism is unverified. [L131 checks](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md), [v227 canonical hashes](Standalone/Tools/verify/baselines/owner-hash/canonical/).
## Current performance references
Headless medians in seconds, five interleaved L80-style measurements per version in each cell. Near-ready means the complete LOD0–2 set; whole-view is the full requested view. Values below are the edited L131 binary; the paired pre-cleanup comparison is in the [L131 report](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md) and [timing summary](Saved/Linux/l131/timing/summary.json).
| Stratum | Near-ready W8 / W12 | Whole-view W8 / W12 |
|---|---:|---:|
| S0 | 0.804 / 0.848 | 1.811 / 1.832 |
| S1 | 1.014 / 1.002 | 1.993 / 1.886 |
| S2 | 1.060 / 1.012 | 1.960 / 1.865 |
| S3 | 0.917 / 0.884 | 1.887 / 1.782 |
Across 40 paired runs per metric, the mean relative change from pre-cleanup L130 was −0.22% near-ready (95% CI −1.02% to +0.57%) and −0.29% whole-view (−1.04% to +0.46%); neither indicates a measurable slowdown. The machine gate was load 0.81 and 99.2% idle. [L80 protocol](Standalone/Research/WorldAssemblerM3/Linux80/REPORT.md), [runner and raw runs](Standalone/Research/WorldAssemblerM3/Linux131/RunL131Timing.py).
The latest recorded Linux Unreal start-to-LOD0–2 values are L127's one run per stratum: S0 2.456 s, S1 2.231 s, S2 2.514 s, S3 2.221 s. L130 did not rerun UE startup or movement. Five L127 runs at 30 m/s, 12 s moving plus 5 s dwell, had median moving near coverage **40.22%**, far holes **3.46%**, tick p99 **10.80 ms**, and worst tick **13.27 ms**. After stopping, near coverage reached 100% and far holes reached 0%. These are the latest UE references, not v227 UE measurements. [L127 report](Standalone/Research/WorldAssemblerM3/Linux127/REPORT.md), [L127 movement summary](Saved/Linux/l127/ue/movement-pairs-summary.json), [L127 start summaries](Saved/Linux/l127/ue/merge/start-summary.json).
## Open gaps
- Multiplayer world lifecycle is unfinished: seed/layout replication, authoritative modification RPCs, and serialized diff replay for late join are still open. See [ARCHITECTURE §9.5 and §9.7](ARCHITECTURE.md).
- Determinism has not been verified on Windows. Linux Clang/GCC agreement does not establish MSVC agreement.
- NullRHI measures residency and apply timing, not the first presented pixel or rendered enclosure. L127 also found four low-contrast views among 23 otherwise verified captures. [L121](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [L127](Standalone/Research/WorldAssemblerM3/Linux127/REPORT.md).
- UE startup/movement numbers above predate L130's v227 reach change; there is no L130/L131 UE movement comparison.
## How to verify
- Build standalone Clang or GCC with [`Standalone/BuildLinux.sh`](Standalone/BuildLinux.sh), for example `bash Standalone/BuildLinux.sh --compiler=clang++-19 --variant=l132-clang --fp-contract=off --jobs=4`. The script pins CPUs 0–11 and applies `prlimit --as=6442450944` itself.
- Fast tier: `python3 Standalone/Tools/verify/verify.py fast --out Saved/Linux/l132 --overall-timeout 1740`. It includes the L132 four-pose owner density-dispatch report; per-run logs and the summary stay under `Saved/Linux/l132`.
- Canonical output baselines are the v227 files in `Standalone/Tools/verify/baselines/owner-hash/canonical/`. L131 also provides reproducible pre-cleanup identity matrices for owner4 tile hashes and owner4/owner2 canonical hashes under `Standalone/Research/WorldAssemblerM3/Linux131/`.
- Timing follows L80: quiet machine, no overlapping build, one warm-up per version, five interleaved runs per stratum and worker count, W8/W12. Each headless run uses `taskset -c 0-11`, `prlimit --as=6442450944`, and a 1,740 s timeout. See [`RunL131Timing.py`](Standalone/Research/WorldAssemblerM3/Linux131/RunL131Timing.py).
- Linux host build: `/home/jahni/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh VFHostEditor Linux Development -Project=/home/jahni/VFHost/VFHost.uproject -NoUBA -MaxParallelActions=4 -Log=/home/jahni/VoxelM/Plugins/VoxelForge/Saved/Linux/l131/ubt.log`. Run Unreal without `prlimit`.
## Closed experiments
These rejected speed/streaming proposals stay closed unless new evidence changes their measured failure. Reports and surviving patches are linked in the [L131 inventory](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md).
| Line | Result |
|---|---|
| L116 tunnel chord bound and z cache | Pair count fell 20.8%, but stayed 1.96× L109 and readiness was 15–30% slower. Patch: [`chord-bound-zcolumn-not-merged.patch`](Standalone/Research/WorldAssemblerM3/Linux116/patches/chord-bound-zcolumn-not-merged.patch), commit `89504ec`; see [report](Standalone/Research/WorldAssemblerM3/Linux116/REPORT.md). |
| L118 pair pruning / deferred floor work | Pruned 17–18% of candidate pairs but remained 17.2–25.7% behind L109 near-ready. [Report](Standalone/Research/WorldAssemblerM3/Linux118/REPORT.md); patch: [`l118-designs.patch`](Standalone/Research/WorldAssemblerM3/Linux118/l118-designs.patch). |
| L126 floor-call filters | Cut floor calls 20–23% without reducing pair counts; all eight cells missed L109. Candidate source was restored and no standalone patch was kept; see [report](Standalone/Research/WorldAssemblerM3/Linux126/REPORT.md) and commit `01a5094`. |
| L128 half-open slab ownership | Ownership audit passed, but readiness was 14.8–28.0% behind L109 and moving coverage dropped. Report and patch `l128-slab-ownership.patch` are in archived commit `7022d02`. |
| L129 2 m physical reach | v225's metre/Core-voxel bounds mismatch made the correctly bounded candidate do more work; it was slower and failed UE movement gates. Report and patch `l129-reach-2m.patch` are in archived commit `0d1140c`. |
| L120 priority split / extra worker slots | Neither met coverage and tick gates; 10 slots reached a 16.67 ms worst tick against 15.43 ms baseline. [Report](Standalone/Research/WorldAssemblerM3/Linux120/REPORT.md); no production patch retained. |
| L122 admission relaxation | Early admission missed p99 or far-hole gates; no behavior retained. [Report](Standalone/Research/WorldAssemblerM3/Linux122/REPORT.md); patch: [`l122-trace.patch`](Standalone/Research/WorldAssemblerM3/Linux122/l122-trace.patch). |
| L123 lookahead / completion gate | Lookahead failed p99 and worsened near/far coverage; queue-only also failed p99. [Report](Standalone/Research/WorldAssemblerM3/Linux123/REPORT.md); patch: [`l123-queue-lookahead.patch`](Standalone/Research/WorldAssemblerM3/Linux123/l123-queue-lookahead.patch). |
| L124 early LOD0 pages | Optimistic gain stayed below 100 ms except negative cases; no publication/scheduling implementation was made. [Report](Standalone/Research/WorldAssemblerM3/Linux124/REPORT.md). |
@@ -119,6 +119,48 @@ namespace VoxelForgeCore::PassageSpline
return std::lerp(plannedFloor,receivingFloor,blend); return std::lerp(plannedFloor,receivingFloor,blend);
} }
inline void BlendEndpointFloorToRoute(std::span<const FPoint> controls,
std::vector<double>& floorProfile,std::size_t endpoint,
std::span<const std::array<double,3>> receivingRoute,double unitsPerMetre,
double playerCenterAboveFloorMetres=1.13,double maximumGradeDegrees=12.0)
{
if(controls.size()!=floorProfile.size()||endpoint>=floorProfile.size()
||receivingRoute.empty()||!(unitsPerMetre>0.0)
||!(maximumGradeDegrees>0.0&&maximumGradeDegrees<45.0))return;
const double maximumGrade=std::tan(maximumGradeDegrees
*3.14159265358979323846/180.0);
const double routeReach=controls[endpoint][3]/unitsPerMetre+0.5;
constexpr double MouthProfileBlendDistanceMetres=10.0;
double routeHeight=0.0,routeDistanceSquared=0.0;
if(!ClosestRouteHeightAtXY(receivingRoute,controls[endpoint][0],
controls[endpoint][1],routeHeight,routeDistanceSquared)
||routeDistanceSquared>std::pow(routeReach*unitsPerMetre,2.0))return;
floorProfile[endpoint]=routeHeight
-playerCenterAboveFloorMetres*unitsPerMetre;
double pathDistance=0.0;
for(std::size_t step=1;step<controls.size();++step)
{
if(endpoint>0&&step>endpoint)break;
const std::size_t index=endpoint==0?step:endpoint-step;
const std::size_t previous=endpoint==0?index-1:index+1;
const double dx=(controls[index][0]-controls[previous][0])/unitsPerMetre;
const double dy=(controls[index][1]-controls[previous][1])/unitsPerMetre;
const double horizontal=std::hypot(dx,dy);
pathDistance+=horizontal;
double localRouteHeight=0.0,localRouteDistanceSquared=0.0;
const bool followsRoute=pathDistance<=MouthProfileBlendDistanceMetres
&&ClosestRouteHeightAtXY(receivingRoute,
controls[index][0],controls[index][1],localRouteHeight,localRouteDistanceSquared)
&&localRouteDistanceSquared<=std::pow(routeReach*unitsPerMetre,2.0);
double target=floorProfile[index];
if(followsRoute)
target=localRouteHeight-playerCenterAboveFloorMetres*unitsPerMetre;
const double maximumStep=maximumGrade*horizontal*unitsPerMetre;
floorProfile[index]=std::clamp(target,
floorProfile[previous]-maximumStep,floorProfile[previous]+maximumStep);
}
}
inline std::vector<FSegment> BuildSegments(std::span<const FPoint> controls, inline std::vector<FSegment> BuildSegments(std::span<const FPoint> controls,
std::size_t spanCount,double spacingMetres,double unitsPerMetre=1.0, std::size_t spanCount,double spacingMetres,double unitsPerMetre=1.0,
std::span<const double> plannedFloorProfile={}, std::span<const double> plannedFloorProfile={},
@@ -494,7 +494,12 @@ namespace VoxelForgeCore
// Version 223 projects the floor onto one continuous arc-length profile and groups // Version 223 projects the floor onto one continuous arc-length profile and groups
// dense passage samples into coarse tile candidates. Version 224 keeps the same // dense passage samples into coarse tile candidates. Version 224 keeps the same
// continuous floor while relaxing the spline chord tolerance and bounding shell work. // continuous floor while relaxing the spline chord tolerance and bounding shell work.
inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 225; // Version 226 unifies the passage influence reach in metres and converts it to core
// voxels for every broadphase and proof bound. Version 227 uses the exact smooth-max
// support width/6 when deriving that reach. Version 228 composes deterministic cave
// graphs from fixed passage mouths and the owner Tunnel Network settings. Version 229
// budgets cave floor support; 230 records a shared backbone floor profile and joint cap.
inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 230;
enum class FieldChannel : std::uint32_t enum class FieldChannel : std::uint32_t
{ {
@@ -889,6 +894,7 @@ namespace VoxelForgeCore
inline constexpr std::uint32_t ResolvedLayoutStampVocabularyVersionV2 = 2; inline constexpr std::uint32_t ResolvedLayoutStampVocabularyVersionV2 = 2;
inline constexpr std::uint32_t ResolvedLayoutStampVocabularyVersionV3 = 3; inline constexpr std::uint32_t ResolvedLayoutStampVocabularyVersionV3 = 3;
inline constexpr std::uint32_t ResolvedLayoutCavernGraphVocabularyVersionV1 = 1; inline constexpr std::uint32_t ResolvedLayoutCavernGraphVocabularyVersionV1 = 1;
inline constexpr std::uint32_t ResolvedLayoutCavernGraphVocabularyVersionV2 = 2;
inline constexpr std::uint32_t ResolvedLayoutOreVeinVocabularyVersionV1 = 1; inline constexpr std::uint32_t ResolvedLayoutOreVeinVocabularyVersionV1 = 1;
enum class ResolvedLayoutValidationModeV3 : std::uint8_t { compatibility, strict }; enum class ResolvedLayoutValidationModeV3 : std::uint8_t { compatibility, strict };
@@ -953,6 +959,11 @@ namespace VoxelForgeCore
std::array<std::int64_t, 3> centerMicrometres{}; std::array<std::int64_t, 3> centerMicrometres{};
std::array<std::int64_t, 3> halfExtentsMicrometres{}; std::array<std::int64_t, 3> halfExtentsMicrometres{};
std::int64_t floorMicrometres = 0; std::int64_t floorMicrometres = 0;
// Optional shared backbone profile reference. The room floor plane is
// floorMicrometres plus this Q16 XY gradient from centerMicrometres.
std::string floorProfileStableId;
std::int64_t floorProfileDistanceMicrometres = -1;
std::array<std::int32_t, 2> floorGradientQ16{};
std::int64_t smoothWidthMicrometres = 0; std::int64_t smoothWidthMicrometres = 0;
// Optional feature-to-feature union width. Zero preserves the historical // Optional feature-to-feature union width. Zero preserves the historical
// behavior where smoothWidthMicrometres also controls the graph union. // behavior where smoothWidthMicrometres also controls the graph union.
@@ -972,6 +983,11 @@ namespace VoxelForgeCore
std::int32_t strateIndex = -1; std::int32_t strateIndex = -1;
// A single cubic Bezier in XY. Its four Z values are the cubic floor profile. // A single cubic Bezier in XY. Its four Z values are the cubic floor profile.
std::array<std::array<std::int64_t, 3>, 4> controlPointsMicrometres{}; std::array<std::array<std::int64_t, 3>, 4> controlPointsMicrometres{};
// Edges with the same profile ID are adjacent pieces of one shared h(s).
// Distances are signed along that profile, so a terminal edge may be reversed.
std::string floorProfileStableId;
std::int64_t floorProfileStartDistanceMicrometres = -1;
std::int64_t floorProfileEndDistanceMicrometres = -1;
// Resolve-time, error-bounded approximation of the cubic centerline. Each // Resolve-time, error-bounded approximation of the cubic centerline. Each
// consecutive pair is a physical segment used by the native cave field. // consecutive pair is a physical segment used by the native cave field.
std::vector<std::array<std::int64_t, 3>> polylineMicrometres; std::vector<std::array<std::int64_t, 3>> polylineMicrometres;
@@ -988,6 +1004,37 @@ namespace VoxelForgeCore
std::array<std::int64_t, 3> boundsMaximumMicrometres{}; std::array<std::int64_t, 3> boundsMaximumMicrometres{};
}; };
// Inputs to the reusable, plan-time cave graph composer. All distances are
// integer micrometres and unit-interval values are Q16 so the resolved graph
// does not depend on worker count or floating-point random distributions.
struct ResolvedCavernPlannerSettingsV1
{
std::int64_t roomSpacingMicrometres = 16000000;
std::int64_t minimumRoomRadiusMicrometres = 2000000;
std::int64_t maximumRoomRadiusMicrometres = 5000000;
std::int64_t destinationRadiusMicrometres = 6000000;
// Solid floor backing below the planned edge floor, preserved after graph
// unions and passage composition. This is separate from bore height.
std::int64_t floorSupportDepthMicrometres = 750000;
std::int64_t minimumTunnelRadiusMicrometres = 750000;
std::int64_t maximumTunnelRadiusMicrometres = 1000000;
std::int64_t maximumTunnelLengthMicrometres = 45000000;
std::int64_t tunnelWarpMicrometres = 0;
std::int64_t caveWarpMicrometres = 0;
std::int64_t smoothWidthMicrometres = 500000;
std::int64_t irregularityAmplitudeMicrometres = 0;
std::int64_t irregularityWavelengthMicrometres = 0;
std::int32_t roomDensityQ16 = 22938;
std::int32_t tunnelDensityQ16 = 26214;
std::int32_t roomShapeVarietyQ16 = 32768;
std::int32_t roomHeightRatioQ16 = 55706;
std::int32_t roomFloorCutMinimumQ16 = 45875;
std::int32_t roomFloorCutMaximumQ16 = 58982;
std::int32_t tunnelHorizontalBiasQ16 = 32768;
std::int32_t originRoomMaximumConnections = 4;
bool tunnelsFlowTowardOrigin = true;
};
// Immutable material-only deposits. The capsule and its conservative bounds are in // Immutable material-only deposits. The capsule and its conservative bounds are in
// micrometres; bounds include irregularity and the blend envelope. // micrometres; bounds include irregularity and the blend envelope.
struct ResolvedLayoutOreVeinRequestV1 struct ResolvedLayoutOreVeinRequestV1
@@ -1092,7 +1139,7 @@ namespace VoxelForgeCore
inline bool IsNativeCaveFieldStratum(const ResolvedLayoutStratumV2& stratum) noexcept inline bool IsNativeCaveFieldStratum(const ResolvedLayoutStratumV2& stratum) noexcept
{ {
return stratum.generatorKind=="Caves" return (stratum.generatorKind=="Caves"||stratum.generatorKind=="TunnelNetwork")
&&stratum.recipeId=="Core.Caves.PrimitiveField" &&stratum.recipeId=="Core.Caves.PrimitiveField"
&&stratum.recipeVersion==1; &&stratum.recipeVersion==1;
} }
@@ -1253,6 +1300,17 @@ namespace VoxelForgeCore
std::span<const ResolvedCavernRoomV1> rooms, std::span<const ResolvedCavernRoomV1> rooms,
std::span<const ResolvedCavernEdgeV1> edges, std::span<const ResolvedCavernEdgeV1> edges,
std::string& error); std::string& error);
// Build a deterministic, walkable room-and-tunnel graph between the two
// passage mouths that terminate in strateIndex. Compound rooms are emitted
// as overlapping room primitives; the route is planned below a 15 degree
// walking grade and every corridor carries a 4.5 m vertical clearance.
VFCORE_API bool PlanResolvedCavernNetworkV1(
const ResolvedLayoutSnapshotV3& layout, std::int32_t seed,
std::int32_t strateIndex,
const ResolvedCavernPlannerSettingsV1& settings,
std::vector<ResolvedCavernRoomV1>& rooms,
std::vector<ResolvedCavernEdgeV1>& edges,
std::string& error);
VFCORE_API bool ResolveResolvedLayoutOreVeinsV1( VFCORE_API bool ResolveResolvedLayoutOreVeinsV1(
ResolvedLayoutSnapshotV3& layout, std::int32_t seed, ResolvedLayoutSnapshotV3& layout, std::int32_t seed,
std::span<const ResolvedLayoutOreVeinRequestV1> requests, std::span<const ResolvedLayoutOreVeinRequestV1> requests,
+691 -3
View File
@@ -621,6 +621,10 @@ namespace
<<"],\"half_extents_um\":["<<room.halfExtentsMicrometres[0]<<',' <<"],\"half_extents_um\":["<<room.halfExtentsMicrometres[0]<<','
<<room.halfExtentsMicrometres[1]<<','<<room.halfExtentsMicrometres[2] <<room.halfExtentsMicrometres[1]<<','<<room.halfExtentsMicrometres[2]
<<"],\"floor_um\":"<<room.floorMicrometres <<"],\"floor_um\":"<<room.floorMicrometres
<<",\"floor_profile_id\":"<<LayoutEscape(room.floorProfileStableId)
<<",\"floor_profile_distance_um\":"<<room.floorProfileDistanceMicrometres
<<",\"floor_gradient_q16\":["<<room.floorGradientQ16[0]<<','
<<room.floorGradientQ16[1]<<']'
<<",\"smooth_width_um\":"<<room.smoothWidthMicrometres <<",\"smooth_width_um\":"<<room.smoothWidthMicrometres
; ;
if(room.unionWidthMicrometres>0) if(room.unionWidthMicrometres>0)
@@ -647,6 +651,11 @@ namespace
out<<'['<<p[0]<<','<<p[1]<<','<<p[2]<<']'; out<<'['<<p[0]<<','<<p[1]<<','<<p[2]<<']';
} }
out<<']'; out<<']';
out<<",\"floor_profile_id\":"<<LayoutEscape(edge.floorProfileStableId)
<<",\"floor_profile_start_distance_um\":"
<<edge.floorProfileStartDistanceMicrometres
<<",\"floor_profile_end_distance_um\":"
<<edge.floorProfileEndDistanceMicrometres;
if(!edge.polylineMicrometres.empty()) if(!edge.polylineMicrometres.empty())
{ {
out<<",\"polyline_um\":["; out<<",\"polyline_um\":[";
@@ -1235,9 +1244,10 @@ bool ResolvedLayoutSnapshotV3::validate(ResolvedLayoutValidationModeV3 mode,
add("cavern_graph_vocabulary_version", add("cavern_graph_vocabulary_version",
"cavern graph vocabulary version is set without graph records"); "cavern graph vocabulary version is set without graph records");
} }
else if(cavernGraphVocabularyVersion!=ResolvedLayoutCavernGraphVocabularyVersionV1) else if(cavernGraphVocabularyVersion!=ResolvedLayoutCavernGraphVocabularyVersionV1
&&cavernGraphVocabularyVersion!=ResolvedLayoutCavernGraphVocabularyVersionV2)
add("cavern_graph_vocabulary_version", add("cavern_graph_vocabulary_version",
"cavern graph records require vocabulary version 1"); "cavern graph records require a supported vocabulary version");
if(cavernGraphVocabularyVersion!=0) if(cavernGraphVocabularyVersion!=0)
{ {
if(cavernRooms.empty()||cavernEdges.empty()) if(cavernRooms.empty()||cavernEdges.empty())
@@ -1268,6 +1278,16 @@ bool ResolvedLayoutSnapshotV3::validate(ResolvedLayoutValidationModeV3 mode,
||(room.irregularityAmplitudeMicrometres>0 ||(room.irregularityAmplitudeMicrometres>0
&&room.irregularityWavelengthMicrometres<=0)) &&room.irregularityWavelengthMicrometres<=0))
add("cavern_room_parameters",room.stableId+" has invalid or unbounded parameters"); add("cavern_room_parameters",room.stableId+" has invalid or unbounded parameters");
const std::int64_t gradientSquared=static_cast<std::int64_t>(room.floorGradientQ16[0])
*room.floorGradientQ16[0]+static_cast<std::int64_t>(room.floorGradientQ16[1])
*room.floorGradientQ16[1];
if((room.floorProfileStableId.empty()
&&room.floorProfileDistanceMicrometres!=-1)
||(!room.floorProfileStableId.empty()
&&room.floorProfileDistanceMicrometres<0)
||gradientSquared>static_cast<std::int64_t>(13108)*13108)
add("cavern_room_floor_profile",room.stableId+
" has an invalid shared profile reference or floor grade");
const std::int64_t pad=room.smoothWidthMicrometres const std::int64_t pad=room.smoothWidthMicrometres
+room.unionWidthMicrometres+room.irregularityAmplitudeMicrometres; +room.unionWidthMicrometres+room.irregularityAmplitudeMicrometres;
for(std::size_t axis=0;axis<3;++axis) for(std::size_t axis=0;axis<3;++axis)
@@ -1308,6 +1328,15 @@ bool ResolvedLayoutSnapshotV3::validate(ResolvedLayoutValidationModeV3 mode,
||(edge.irregularityAmplitudeMicrometres>0 ||(edge.irregularityAmplitudeMicrometres>0
&&edge.irregularityWavelengthMicrometres<=0)) &&edge.irregularityWavelengthMicrometres<=0))
add("cavern_edge_parameters",edge.stableId+" has invalid or unbounded parameters"); add("cavern_edge_parameters",edge.stableId+" has invalid or unbounded parameters");
const bool hasFloorProfile=!edge.floorProfileStableId.empty();
if((hasFloorProfile&&(edge.floorProfileStartDistanceMicrometres<0
||edge.floorProfileEndDistanceMicrometres<0
||edge.floorProfileStartDistanceMicrometres
==edge.floorProfileEndDistanceMicrometres))
||(!hasFloorProfile&&(edge.floorProfileStartDistanceMicrometres!=-1
||edge.floorProfileEndDistanceMicrometres!=-1)))
add("cavern_edge_floor_profile",edge.stableId+
" has an invalid shared profile distance interval");
std::array<std::int64_t,3> low=edge.controlPointsMicrometres[0]; std::array<std::int64_t,3> low=edge.controlPointsMicrometres[0];
std::array<std::int64_t,3> high=low; std::array<std::int64_t,3> high=low;
if(nativeLattice&&!edge.polylineMicrometres.empty()) if(nativeLattice&&!edge.polylineMicrometres.empty())
@@ -1363,6 +1392,118 @@ bool ResolvedLayoutSnapshotV3::validate(ResolvedLayoutValidationModeV3 mode,
add("cavern_edge_polyline",edge.stableId+ add("cavern_edge_polyline",edge.stableId+
" has no bounded resolve-time polyline with matching endpoints"); " has no bounded resolve-time polyline with matching endpoints");
} }
std::vector<std::string> floorProfileIds;
for(const auto& edge:cavernEdges)
if(!edge.floorProfileStableId.empty()
&&std::find(floorProfileIds.begin(),floorProfileIds.end(),
edge.floorProfileStableId)==floorProfileIds.end())
floorProfileIds.push_back(edge.floorProfileStableId);
for(const std::string& profileId:floorProfileIds)
{
std::vector<const ResolvedCavernEdgeV1*> profileEdges;
for(const auto& edge:cavernEdges)
if(edge.floorProfileStableId==profileId)profileEdges.push_back(&edge);
std::sort(profileEdges.begin(),profileEdges.end(),[](const auto* a,const auto* b)
{
return std::min(a->floorProfileStartDistanceMicrometres,
a->floorProfileEndDistanceMicrometres)
<std::min(b->floorProfileStartDistanceMicrometres,
b->floorProfileEndDistanceMicrometres);
});
const auto endpointZ=[](const ResolvedCavernEdgeV1& edge,bool atMinimum)
{
const bool forward=edge.floorProfileStartDistanceMicrometres
<edge.floorProfileEndDistanceMicrometres;
const std::size_t point=(atMinimum==forward)?0:3;
return edge.controlPointsMicrometres[point][2];
};
const auto endpointSlope=[](const ResolvedCavernEdgeV1& edge,bool atMinimum)
{
const double span=static_cast<double>(edge.floorProfileEndDistanceMicrometres
-edge.floorProfileStartDistanceMicrometres);
if(span==0.0)return std::numeric_limits<double>::infinity();
const bool forward=edge.floorProfileStartDistanceMicrometres
<edge.floorProfileEndDistanceMicrometres;
const std::size_t control=atMinimum==forward?0:2;
return 3.0*(edge.controlPointsMicrometres[control+1][2]
-edge.controlPointsMicrometres[control][2])/span;
};
const ResolvedCavernEdgeV1* previous=nullptr;
for(const auto* edge:profileEdges)
{
const std::int64_t low=std::min(edge->floorProfileStartDistanceMicrometres,
edge->floorProfileEndDistanceMicrometres);
const std::int64_t high=std::max(edge->floorProfileStartDistanceMicrometres,
edge->floorProfileEndDistanceMicrometres);
const double slope0=endpointSlope(*edge,true);
const double slope1=endpointSlope(*edge,false);
if(std::max(std::abs(slope0),std::abs(slope1))>0.200001)
add("cavern_floor_profile_grade",edge->stableId+
" exceeds the shared backbone 1:5 grade limit");
if(previous)
{
const std::int64_t previousHigh=std::max(
previous->floorProfileStartDistanceMicrometres,
previous->floorProfileEndDistanceMicrometres);
if(low!=previousHigh
||std::abs(endpointZ(*previous,false)-endpointZ(*edge,true))>1000
||std::abs(endpointSlope(*previous,false)-slope0)>0.00001)
add("cavern_floor_profile_joint",profileId+" between "+previous->stableId
+" and "+edge->stableId+" has distance gap="
+std::to_string(low-previousHigh)+" um height step="
+std::to_string(endpointZ(*previous,false)-endpointZ(*edge,true))
+" um slope step="
+std::to_string(endpointSlope(*previous,false)-slope0));
}
previous=edge;
(void)high;
}
for(const auto& room:cavernRooms)
{
if(room.floorProfileStableId!=profileId)continue;
const ResolvedCavernEdgeV1* containing=nullptr;
for(const auto* edge:profileEdges)
{
const auto low=std::min(edge->floorProfileStartDistanceMicrometres,
edge->floorProfileEndDistanceMicrometres);
const auto high=std::max(edge->floorProfileStartDistanceMicrometres,
edge->floorProfileEndDistanceMicrometres);
if(room.floorProfileDistanceMicrometres>=low
&&room.floorProfileDistanceMicrometres<=high)
{containing=edge;break;}
}
if(!containing)
{
add("cavern_room_floor_profile",room.stableId+
" does not lie on its referenced continuous floor profile");
continue;
}
const auto& edge=*containing;
const double t=static_cast<double>(room.floorProfileDistanceMicrometres
-edge.floorProfileStartDistanceMicrometres)
/(edge.floorProfileEndDistanceMicrometres
-edge.floorProfileStartDistanceMicrometres);
const double one=1.0-t;
const double expected=one*one*one*edge.controlPointsMicrometres[0][2]
+3.0*one*one*t*edge.controlPointsMicrometres[1][2]
+3.0*one*t*t*edge.controlPointsMicrometres[2][2]
+t*t*t*edge.controlPointsMicrometres[3][2];
std::array<double,2> routeXY{};
for(std::size_t axis=0;axis<2;++axis)
routeXY[axis]=one*one*one*edge.controlPointsMicrometres[0][axis]
+3.0*one*one*t*edge.controlPointsMicrometres[1][axis]
+3.0*one*t*t*edge.controlPointsMicrometres[2][axis]
+t*t*t*edge.controlPointsMicrometres[3][axis];
const double roomFloorAtProfile=room.floorMicrometres
+room.floorGradientQ16[0]/65536.0
*(routeXY[0]-room.centerMicrometres[0])
+room.floorGradientQ16[1]/65536.0
*(routeXY[1]-room.centerMicrometres[1]);
if(std::abs(expected-roomFloorAtProfile)>1000.0)
add("cavern_room_floor_profile",room.stableId+
" floor does not match its referenced h(s)");
}
}
} }
if(oreVeins.empty()) if(oreVeins.empty())
{ {
@@ -1526,6 +1667,12 @@ std::optional<ResolvedLayoutSnapshotV3> ResolvedLayoutSnapshotV3::FromJson(
readTriplet("bounds_min_um",room.boundsMinimumMicrometres); readTriplet("bounds_min_um",room.boundsMinimumMicrometres);
readTriplet("bounds_max_um",room.boundsMaximumMicrometres); readTriplet("bounds_max_um",room.boundsMaximumMicrometres);
room.floorMicrometres=LayoutInt(v,"floor_um"); room.floorMicrometres=LayoutInt(v,"floor_um");
room.floorProfileStableId=LayoutString(v,"floor_profile_id");
if(v.Get("floor_profile_distance_um").IsNumber())
room.floorProfileDistanceMicrometres=LayoutInt(v,"floor_profile_distance_um");
const auto& floorGradient=v.Get("floor_gradient_q16").AsArray();
for(std::size_t axis=0;axis<2&&axis<floorGradient.size();++axis)
room.floorGradientQ16[axis]=static_cast<std::int32_t>(floorGradient[axis].Integer());
room.smoothWidthMicrometres=LayoutInt(v,"smooth_width_um"); room.smoothWidthMicrometres=LayoutInt(v,"smooth_width_um");
room.unionWidthMicrometres=LayoutInt(v,"union_width_um"); room.unionWidthMicrometres=LayoutInt(v,"union_width_um");
room.irregularityAmplitudeMicrometres=LayoutInt(v,"irregularity_amplitude_um"); room.irregularityAmplitudeMicrometres=LayoutInt(v,"irregularity_amplitude_um");
@@ -1539,6 +1686,13 @@ std::optional<ResolvedLayoutSnapshotV3> ResolvedLayoutSnapshotV3::FromJson(
edge.startAnchorStableId=LayoutString(v,"start_anchor_stable_id"); edge.startAnchorStableId=LayoutString(v,"start_anchor_stable_id");
edge.endRoomStableId=LayoutString(v,"end_room_stable_id"); edge.endRoomStableId=LayoutString(v,"end_room_stable_id");
edge.strateIndex=static_cast<std::int32_t>(LayoutInt(v,"strate_index")); edge.strateIndex=static_cast<std::int32_t>(LayoutInt(v,"strate_index"));
edge.floorProfileStableId=LayoutString(v,"floor_profile_id");
if(v.Get("floor_profile_start_distance_um").IsNumber())
edge.floorProfileStartDistanceMicrometres=
LayoutInt(v,"floor_profile_start_distance_um");
if(v.Get("floor_profile_end_distance_um").IsNumber())
edge.floorProfileEndDistanceMicrometres=
LayoutInt(v,"floor_profile_end_distance_um");
const auto& points=v.Get("control_points_um").AsArray(); const auto& points=v.Get("control_points_um").AsArray();
for(std::size_t i=0;i<edge.controlPointsMicrometres.size()&&i<points.size();++i) for(std::size_t i=0;i<edge.controlPointsMicrometres.size()&&i<points.size();++i)
{ {
@@ -1879,7 +2033,7 @@ bool ResolveResolvedCavernGraphV1(ResolvedLayoutSnapshotV3& layout,std::int32_t
if(!candidate.finalize(error))return false; if(!candidate.finalize(error))return false;
layout=std::move(candidate);return true; layout=std::move(candidate);return true;
} }
candidate.cavernGraphVocabularyVersion=ResolvedLayoutCavernGraphVocabularyVersionV1; candidate.cavernGraphVocabularyVersion=ResolvedLayoutCavernGraphVocabularyVersionV2;
candidate.cavernRooms.assign(rooms.begin(),rooms.end()); candidate.cavernRooms.assign(rooms.begin(),rooms.end());
candidate.cavernEdges.assign(edges.begin(),edges.end()); candidate.cavernEdges.assign(edges.begin(),edges.end());
const auto isNativeCavesStrate=[&candidate](std::int32_t strateIndex) const auto isNativeCavesStrate=[&candidate](std::int32_t strateIndex)
@@ -2031,6 +2185,540 @@ bool ResolveResolvedCavernGraphV1(ResolvedLayoutSnapshotV3& layout,std::int32_t
layout=std::move(candidate);return true; layout=std::move(candidate);return true;
} }
bool PlanResolvedCavernNetworkV1(const ResolvedLayoutSnapshotV3& layout,
std::int32_t seed,std::int32_t strateIndex,
const ResolvedCavernPlannerSettingsV1& settings,
std::vector<ResolvedCavernRoomV1>& rooms,
std::vector<ResolvedCavernEdgeV1>& edges,std::string& error)
{
rooms.clear();edges.clear();error.clear();
const auto stratum=std::find_if(layout.strates.begin(),layout.strates.end(),
[strateIndex](const auto& value){return value.strateIndex==strateIndex;});
if(stratum==layout.strates.end()||!IsNativeCaveFieldStratum(*stratum))
{error="cavern planner target is not a resolved native cave stratum";return false;}
if(settings.roomSpacingMicrometres<=0
||settings.minimumRoomRadiusMicrometres<500000
||settings.maximumRoomRadiusMicrometres<settings.minimumRoomRadiusMicrometres
||settings.maximumRoomRadiusMicrometres>100000000
||settings.destinationRadiusMicrometres<settings.maximumRoomRadiusMicrometres
||settings.destinationRadiusMicrometres>100000000
||settings.floorSupportDepthMicrometres<250000
||settings.floorSupportDepthMicrometres>2000000
||settings.maximumTunnelLengthMicrometres<=0
||settings.minimumTunnelRadiusMicrometres<0
||settings.maximumTunnelRadiusMicrometres<settings.minimumTunnelRadiusMicrometres
||settings.smoothWidthMicrometres<0
||settings.smoothWidthMicrometres>10000000
||settings.irregularityAmplitudeMicrometres<0
||settings.irregularityAmplitudeMicrometres>10000000
||(settings.irregularityAmplitudeMicrometres>0
&&settings.irregularityWavelengthMicrometres<=0))
{error="cavern planner settings are outside the bounded room, tunnel or relief ranges";return false;}
const ResolvedLayoutPassageV1* arrivalPassage=nullptr;
const ResolvedLayoutPassageV1* departurePassage=nullptr;
for(const auto& passage:layout.passages)
{
if(passage.lowerStrateIndex==strateIndex&&passage.upperStrateIndex<strateIndex
&&(!arrivalPassage||passage.stableId<arrivalPassage->stableId))
arrivalPassage=&passage;
if(passage.upperStrateIndex==strateIndex&&passage.lowerStrateIndex>strateIndex
&&(!departurePassage||passage.stableId<departurePassage->stableId))
departurePassage=&passage;
}
if(!arrivalPassage||!departurePassage)
{error="cavern planner needs an incoming lower mouth and an outgoing upper mouth in the target strate";return false;}
if(layout.coreVoxelSizeMicrometres==0)
{error="cavern planner requires a nonzero Core voxel size";return false;}
using FPoint=std::array<std::int64_t,3>;
constexpr std::int64_t MicrometresPerMetre=1000000;
constexpr std::int64_t MinimumBoreRadius=1750000;
constexpr std::int64_t MinimumBoreHeight=2200000;
constexpr std::int64_t PlannedBoreHeight=4500000;
constexpr std::int64_t MouthOverlap=3000000;
constexpr std::int64_t MaximumBoreRadius=10000000;
constexpr std::int64_t MaximumWalkGradeDenominator=5; // 1:5 = 11.31 degrees.
const auto integerSqrt=[](std::uint64_t value)
{
std::uint64_t result=0;
std::uint64_t bit=std::uint64_t{1}<<62;
while(bit>value)bit>>=2;
while(bit!=0)
{
if(value>=result+bit)
{value-=result+bit;result=(result>>1)+bit;}
else result>>=1;
bit>>=2;
}
return result;
};
const auto distance2d=[&](const FPoint& a,const FPoint& b)
{
const std::int64_t dx=b[0]-a[0],dy=b[1]-a[1];
const auto squared=static_cast<std::uint64_t>(dx*dx+dy*dy);
return static_cast<std::int64_t>(integerSqrt(squared));
};
const auto qToMicrometres=[&](std::int64_t q)
{return q*static_cast<std::int64_t>(layout.coreVoxelSizeMicrometres)
/WorldAssemblySubvoxelsPerVoxel;};
const auto mouthInnerPoint=[&](const ResolvedLayoutPassageV1& passage,
bool lowerSide,FPoint& point)
{
for(std::size_t axis=0;axis<3;++axis)
point[axis]=qToMicrometres(lowerSide?passage.lowerMouthSubvoxels[axis]
:passage.upperMouthSubvoxels[axis]);
if(passage.controlPoints.size()<2)return false;
const std::size_t mouthIndex=lowerSide
?std::min(passage.lowerMouthControlIndex,passage.controlPoints.size()-1):0;
const std::size_t tangentIndex=lowerSide
?(mouthIndex>0?mouthIndex-1:1):1;
const std::int64_t tx=passage.controlPoints[mouthIndex].positionSubvoxels[0]
-passage.controlPoints[tangentIndex].positionSubvoxels[0];
const std::int64_t ty=passage.controlPoints[mouthIndex].positionSubvoxels[1]
-passage.controlPoints[tangentIndex].positionSubvoxels[1];
const auto tangentLength=static_cast<std::int64_t>(integerSqrt(
static_cast<std::uint64_t>(tx*tx+ty*ty)));
if(tangentLength<=0)return false;
point[0]+=tx*MouthOverlap/tangentLength;
point[1]+=ty*MouthOverlap/tangentLength;
return true;
};
FPoint routeStart{},routeEnd{};
if(!mouthInnerPoint(*arrivalPassage,true,routeStart)
||!mouthInnerPoint(*departurePassage,false,routeEnd))
{error="cavern passage mouth is missing a usable horizontal route tangent";return false;}
const std::int64_t dx=routeEnd[0]-routeStart[0];
const std::int64_t dy=routeEnd[1]-routeStart[1];
const std::int64_t dz=routeEnd[2]-routeStart[2];
const std::int64_t straightLength=distance2d(routeStart,routeEnd);
const std::int64_t horizontalBias=std::clamp<std::int64_t>(
settings.tunnelHorizontalBiasQ16,0,65536);
const std::int64_t planGradeDenominator=MaximumWalkGradeDenominator
+horizontalBias/32768;
const std::int64_t requiredLength=std::abs(dz)*planGradeDenominator+1000;
std::int64_t lateral=std::max<std::int64_t>(1000000,
std::max(settings.tunnelWarpMicrometres,settings.caveWarpMicrometres)/2);
const std::uint64_t routeHash=LayoutStampSeed(seed,strateIndex,
"tunnel-network/main-route");
if((routeHash&1u)!=0)lateral=-lateral;
std::int64_t pathAxisX=dx,pathAxisY=dy;
const auto makeRoute=[&](std::int64_t lateralOffset)
{
std::array<FPoint,4> points{};
points[0]=routeStart;points[3]=routeEnd;
std::int64_t axisX=dx,axisY=dy;
std::int64_t axisLength=straightLength;
if(axisLength<=0)
{
axisX=1;axisY=0;axisLength=1;
}
pathAxisX=axisX;pathAxisY=axisY;
const std::int64_t perpX=-axisY*lateralOffset/axisLength;
const std::int64_t perpY= axisX*lateralOffset/axisLength;
for(std::size_t axis=0;axis<3;++axis)
{
const std::int64_t delta=routeEnd[axis]-routeStart[axis];
points[1][axis]=routeStart[axis]+delta/3;
points[2][axis]=routeStart[axis]+(delta*2)/3;
}
points[1][0]+=perpX;points[1][1]+=perpY;
// Keep both control points on the same side of the mouth axis. Opposite
// offsets create a tight hairpin whose descending bores overlap in XY.
points[2][0]+=perpX;points[2][1]+=perpY;
return points;
};
const auto routeLength=[&](const std::array<FPoint,4>& points)
{
std::int64_t length=0;
for(std::size_t i=1;i<points.size();++i)length+=distance2d(points[i-1],points[i]);
return length;
};
auto routePoints=makeRoute(lateral);
for(int attempt=0;routeLength(routePoints)<requiredLength&&attempt<32;++attempt)
{
if(lateral>0)lateral=std::min<std::int64_t>(lateral*2,1000000000ll);
else lateral=std::max<std::int64_t>(lateral*2,-1000000000ll);
routePoints=makeRoute(lateral);
}
const std::int64_t totalRouteLength=routeLength(routePoints);
if(totalRouteLength<=0||totalRouteLength<requiredLength)
{error="cavern planner cannot fit the fixed mouth floor difference under the 1:5 grade budget";return false;}
std::array<std::int64_t,4> cumulative{};
for(std::size_t i=1;i<routePoints.size();++i)
cumulative[i]=cumulative[i-1]+distance2d(routePoints[i-1],routePoints[i]);
if(cumulative.back()!=totalRouteLength)
{error="cavern planner route length accounting failed";return false;}
const std::string backboneFloorProfileId="tunnel-network/strate-"
+std::to_string(strateIndex)+"/backbone-floor";
const auto routeFloorAt=[&](std::int64_t distance)
{
distance=std::clamp<std::int64_t>(distance,0,totalRouteLength);
return routeStart[2]+dz*distance/totalRouteLength;
};
const auto routeFloorGradientAt=[&](std::int64_t distance)
{
distance=std::clamp<std::int64_t>(distance,0,totalRouteLength);
std::size_t segment=1;
while(segment<cumulative.size()-1&&distance>cumulative[segment])++segment;
const auto unitTangent=[&](std::size_t index)
{
const double tx=static_cast<double>(routePoints[index][0]
-routePoints[index-1][0]);
const double ty=static_cast<double>(routePoints[index][1]
-routePoints[index-1][1]);
const double length=std::hypot(tx,ty);
return length>0.0?std::array<double,2>{tx/length,ty/length}
:std::array<double,2>{0.0,0.0};
};
auto tangent=unitTangent(segment);
if(segment+1<cumulative.size()&&distance==cumulative[segment])
{
const auto next=unitTangent(segment+1);
tangent[0]+=next[0];tangent[1]+=next[1];
const double length=std::hypot(tangent[0],tangent[1]);
if(length>1.0e-12){tangent[0]/=length;tangent[1]/=length;}
}
constexpr double Q16=65536.0;
const double profileSlope=static_cast<double>(dz)/totalRouteLength;
return std::array<std::int32_t,2>{
static_cast<std::int32_t>(std::llround(tangent[0]*profileSlope*Q16)),
static_cast<std::int32_t>(std::llround(tangent[1]*profileSlope*Q16))};
};
const auto pointAt=[&](std::int64_t distance)
{
distance=std::clamp<std::int64_t>(distance,0,totalRouteLength);
std::size_t segment=1;
while(segment<cumulative.size()-1&&distance>cumulative[segment])++segment;
const std::int64_t startDistance=cumulative[segment-1];
const std::int64_t segmentLength=std::max<std::int64_t>(1,
cumulative[segment]-startDistance);
const std::int64_t local=distance-startDistance;
FPoint point{};
for(std::size_t axis=0;axis<2;++axis)
{
const std::int64_t delta=routePoints[segment][axis]
-routePoints[segment-1][axis];
point[axis]=routePoints[segment-1][axis]+delta*local/segmentLength;
}
point[2]=routeFloorAt(distance);
return point;
};
std::int64_t spacing=std::min(std::max<std::int64_t>(settings.roomSpacingMicrometres,
4000000),settings.maximumTunnelLengthMicrometres);
spacing=std::max<std::int64_t>(4000000,spacing);
if(spacing>settings.maximumTunnelLengthMicrometres)
spacing=settings.maximumTunnelLengthMicrometres;
if(spacing<=0)
{error="cavern planner has no positive route spacing after applying tunnel length limits";return false;}
std::vector<std::int64_t> nodeDistances;
for(std::size_t leg=1;leg<routePoints.size();++leg)
{
const std::int64_t legStart=cumulative[leg-1];
const std::int64_t legLength=cumulative[leg]-legStart;
const std::int64_t segments=std::max<std::int64_t>(1,
(legLength+spacing-1)/spacing);
if(segments>256)
{error="cavern planner would exceed the 256-node bounded backbone";return false;}
for(std::int64_t part=1;part<=segments;++part)
{
const std::int64_t distance=legStart+legLength*part/segments;
if(distance>0&&distance<totalRouteLength)nodeDistances.push_back(distance);
}
}
nodeDistances.push_back(totalRouteLength/2);
std::sort(nodeDistances.begin(),nodeDistances.end());
nodeDistances.erase(std::unique(nodeDistances.begin(),nodeDistances.end()),nodeDistances.end());
if(nodeDistances.empty())nodeDistances.push_back(totalRouteLength/2);
if(nodeDistances.size()>256)
{error="cavern planner would exceed the 256-node bounded backbone";return false;}
const auto clampQ16=[](std::int32_t value)
{return std::clamp<std::int64_t>(value,0,65536);};
const std::int64_t smooth=std::clamp<std::int64_t>(
std::max<std::int64_t>(1500000,settings.smoothWidthMicrometres),
50000,10000000);
const std::int64_t irregularity=std::clamp<std::int64_t>(
settings.irregularityAmplitudeMicrometres,0,500000);
const std::int64_t routeBoreRadius=std::clamp<std::int64_t>(
std::max(MinimumBoreRadius,settings.minimumTunnelRadiusMicrometres),
MinimumBoreRadius,MaximumBoreRadius);
const std::int64_t maximumRouteBoreRadius=std::clamp<std::int64_t>(
std::max(routeBoreRadius,settings.maximumTunnelRadiusMicrometres),
routeBoreRadius,MaximumBoreRadius);
const auto selectedBoreRadius=[&](const std::string& stableId)
{
const std::uint64_t span=static_cast<std::uint64_t>(
maximumRouteBoreRadius-routeBoreRadius);
return routeBoreRadius+(span==0?0:static_cast<std::int64_t>(
LayoutStampSeed(seed,strateIndex,stableId)%(span+1)));
};
const auto passageBoreRadius=[&](const ResolvedLayoutPassageV1& passage,bool lowerSide)
{
std::int64_t radius=qToMicrometres(passage.mouthRadiusSubvoxels);
if(!passage.controlPoints.empty())
{
const auto control=lowerSide?std::min(passage.lowerMouthControlIndex,
passage.controlPoints.size()-1):std::size_t{0};
radius=std::max(radius,qToMicrometres(passage.controlPoints[control].radiusSubvoxels));
}
return std::clamp<std::int64_t>(std::max(routeBoreRadius,radius),
routeBoreRadius,MaximumBoreRadius);
};
const auto fractional=[](std::int64_t value,std::int64_t q16)
{return value*std::clamp<std::int64_t>(q16,0,65536)/65536;};
struct FRoomNode
{
std::string id;
FPoint point{};
std::string floorProfileStableId;
std::int64_t floorProfileDistanceMicrometres=-1;
std::array<std::int32_t,2> floorGradientQ16{};
std::int64_t radiusMicrometres=0;
bool destination=false;
};
std::vector<FRoomNode> nodes;nodes.reserve(nodeDistances.size());
const std::int64_t floorCutMinimum=clampQ16(settings.roomFloorCutMinimumQ16);
const std::int64_t floorCutMaximum=std::max(floorCutMinimum,
clampQ16(settings.roomFloorCutMaximumQ16));
const std::int64_t floorRange=floorCutMaximum-floorCutMinimum;
const std::int64_t heightRatio=std::clamp<std::int64_t>(
settings.roomHeightRatioQ16,6554,65536);
const std::int64_t baseRoomSpan=settings.maximumRoomRadiusMicrometres
-settings.minimumRoomRadiusMicrometres;
const std::int64_t mainRouteMidpoint=totalRouteLength/2;
for(std::size_t nodeIndex=0;nodeIndex<nodeDistances.size();++nodeIndex)
{
const std::int64_t distance=nodeDistances[nodeIndex];
FRoomNode node;node.point=pointAt(distance);
node.floorProfileStableId=backboneFloorProfileId;
node.floorProfileDistanceMicrometres=distance;
node.floorGradientQ16=routeFloorGradientAt(distance);
node.destination=distance==mainRouteMidpoint;
node.id="tunnel-network/strate-"+std::to_string(strateIndex)+"/room-"
+std::to_string(nodeIndex);
const std::uint64_t hash=LayoutStampSeed(seed,strateIndex,node.id);
node.radiusMicrometres=node.destination?settings.destinationRadiusMicrometres
:settings.minimumRoomRadiusMicrometres
+static_cast<std::int64_t>(hash%static_cast<std::uint64_t>(baseRoomSpan+1));
nodes.push_back(std::move(node));
}
const auto makeCompound=[&](const FRoomNode& node,bool destination,
std::vector<ResolvedCavernRoomV1>& outRooms)
{
const std::uint64_t hash=LayoutStampSeed(seed,strateIndex,node.id+"/compound");
const std::int64_t variety=clampQ16(settings.roomShapeVarietyQ16);
const std::size_t additionalPrimitiveCount=static_cast<std::size_t>(
variety*2/65536);
const std::size_t primitiveCount=2+static_cast<std::size_t>(
hash%(additionalPrimitiveCount+1));
std::uint64_t state=hash;
const std::int64_t radius=node.radiusMicrometres;
const std::int64_t floorCutBase=clampQ16(settings.roomFloorCutMinimumQ16);
const std::int64_t componentCount=static_cast<std::int64_t>(primitiveCount);
for(std::int64_t component=0;component<componentCount;++component)
{
const std::string stableId=node.id+"/primitive-"+std::to_string(component);
const std::uint64_t componentHash=LayoutStampNext(state);
const std::int64_t componentScaleQ16=component==0?65536
:42000+static_cast<std::int64_t>(componentHash%22001);
const std::int64_t componentRadius=std::max<std::int64_t>(500000,
fractional(radius,componentScaleQ16));
const std::int64_t axisScaleQ16=component==0?65536
:47000+static_cast<std::int64_t>((componentHash>>8)%19001);
const bool swapAxes=((componentHash>>24)&1u)!=0;
const std::int64_t halfX=swapAxes?fractional(componentRadius,axisScaleQ16)
:componentRadius;
const std::int64_t halfY=swapAxes?componentRadius
:fractional(componentRadius,axisScaleQ16);
const std::int64_t halfZ=std::max<std::int64_t>(500000,
fractional(componentRadius,heightRatio));
const std::int64_t floorCut=floorCutBase
+(floorRange==0?0:static_cast<std::int64_t>(componentHash%(
static_cast<std::uint64_t>(floorRange+1))));
const std::int64_t offsetMagnitude=component==0?0
:fractional(radius,12000+static_cast<std::int64_t>(componentHash%11001));
const std::int64_t routeLengthXY=std::max<std::int64_t>(1,
static_cast<std::int64_t>(integerSqrt(static_cast<std::uint64_t>(
pathAxisX*pathAxisX+pathAxisY*pathAxisY))));
const std::int64_t centerOffset=(component%2==0?1:-1)*offsetMagnitude;
ResolvedCavernRoomV1 room;room.stableId=stableId;
room.strateIndex=strateIndex;
room.floorProfileStableId=node.floorProfileStableId;
room.floorProfileDistanceMicrometres=node.floorProfileDistanceMicrometres;
room.floorGradientQ16=node.floorGradientQ16;
room.halfExtentsMicrometres={halfX,halfY,halfZ};
room.centerMicrometres={node.point[0]+(-pathAxisY)*centerOffset/routeLengthXY,
node.point[1]+pathAxisX*centerOffset/routeLengthXY,0};
// Keep the local floor plane on the backbone profile at the route point,
// then place each offset primitive from that plane at its own XY centre.
room.floorMicrometres=node.point[2]
+(static_cast<std::int64_t>(room.floorGradientQ16[0])
*(room.centerMicrometres[0]-node.point[0])
+static_cast<std::int64_t>(room.floorGradientQ16[1])
*(room.centerMicrometres[1]-node.point[1]))/65536;
room.centerMicrometres[2]=room.floorMicrometres+fractional(halfZ,floorCut);
if(component>0)
{
const std::int64_t headroom=std::max<std::int64_t>(0,
halfZ-fractional(halfZ,floorCut));
const std::int64_t jitterRange=std::min(headroom,halfZ/5);
const std::int64_t ceilingJitter=jitterRange>0
?static_cast<std::int64_t>((componentHash>>32)
%static_cast<std::uint64_t>(jitterRange+1)):0;
room.centerMicrometres[2]+=ceilingJitter;
}
room.smoothWidthMicrometres=smooth;
room.irregularityAmplitudeMicrometres=irregularity;
room.irregularityWavelengthMicrometres=settings.irregularityWavelengthMicrometres;
outRooms.push_back(std::move(room));
}
(void)destination;
};
for(const auto& node:nodes)makeCompound(node,node.destination,rooms);
const auto componentRoomId=[](const FRoomNode& node)
{return node.id+"/primitive-0";};
const auto makeEdge=[&](std::string id,std::string startAnchor,
const FPoint& start,const FRoomNode& endNode,std::int64_t boreRadius,
std::int64_t profileStartDistance,std::int64_t profileEndDistance)
{
ResolvedCavernEdgeV1 edge;edge.stableId=std::move(id);
edge.startAnchorStableId=std::move(startAnchor);
edge.endRoomStableId=componentRoomId(endNode);edge.strateIndex=strateIndex;
edge.boreRadiusMicrometres=boreRadius;
edge.boreHeightMicrometres=std::max(PlannedBoreHeight,MinimumBoreHeight);
edge.floorSupportDepthMicrometres=settings.floorSupportDepthMicrometres;
if(profileStartDistance>=0&&profileEndDistance>=0)
{
edge.floorProfileStableId=backboneFloorProfileId;
edge.floorProfileStartDistanceMicrometres=profileStartDistance;
edge.floorProfileEndDistanceMicrometres=profileEndDistance;
}
edge.smoothWidthMicrometres=smooth;
edge.irregularityAmplitudeMicrometres=irregularity;
edge.irregularityWavelengthMicrometres=settings.irregularityWavelengthMicrometres;
const FPoint end={endNode.point[0],endNode.point[1],endNode.point[2]};
for(std::size_t axis=0;axis<3;++axis)
{
const std::int64_t delta=end[axis]-start[axis];
edge.controlPointsMicrometres[0][axis]=start[axis];
edge.controlPointsMicrometres[1][axis]=start[axis]+delta/3;
edge.controlPointsMicrometres[2][axis]=start[axis]+(delta*2)/3;
edge.controlPointsMicrometres[3][axis]=end[axis];
}
if(profileStartDistance>=0&&profileEndDistance>=0)
{
const std::int64_t floorStart=routeFloorAt(profileStartDistance);
const std::int64_t floorEnd=routeFloorAt(profileEndDistance);
const std::int64_t floorDelta=floorEnd-floorStart;
edge.controlPointsMicrometres[0][2]=floorStart;
edge.controlPointsMicrometres[1][2]=floorStart+floorDelta/3;
edge.controlPointsMicrometres[2][2]=floorStart+(floorDelta*2)/3;
edge.controlPointsMicrometres[3][2]=floorEnd;
}
return edge;
};
const auto arrivalPoint=routeStart;
FPoint previousPoint=arrivalPoint;
std::int64_t previousProfileDistance=0;
std::string previousAnchor=arrivalPassage->stableId+"/lower-mouth";
for(std::size_t nodeIndex=0;nodeIndex<nodes.size();++nodeIndex)
{
const auto& node=nodes[nodeIndex];
const bool portal=nodeIndex==0;
const std::string edgeId="tunnel-network/strate-"+std::to_string(strateIndex)
+"/route-edge-"+std::to_string(nodeIndex);
edges.push_back(makeEdge(edgeId,previousAnchor,previousPoint,node,
portal?passageBoreRadius(*arrivalPassage,true):selectedBoreRadius(edgeId),
previousProfileDistance,node.floorProfileDistanceMicrometres));
previousPoint={node.point[0],node.point[1],node.point[2]};
previousProfileDistance=node.floorProfileDistanceMicrometres;
previousAnchor=componentRoomId(node);
}
if(!nodes.empty())
{
const std::string departureEdgeId="tunnel-network/strate-"
+std::to_string(strateIndex)+"/departure-edge";
edges.push_back(makeEdge(departureEdgeId,departurePassage->stableId+"/upper-mouth",
routeEnd,nodes.back(),passageBoreRadius(*departurePassage,false),
totalRouteLength,nodes.back().floorProfileDistanceMicrometres));
}
const std::int64_t roomDensity=clampQ16(settings.roomDensityQ16);
const std::int64_t tunnelDensity=clampQ16(settings.tunnelDensityQ16);
const std::int64_t branchThreshold=roomDensity*tunnelDensity/65536;
const std::size_t branchLimit=settings.originRoomMaximumConnections<=0
?32u:static_cast<std::size_t>(std::clamp(settings.originRoomMaximumConnections,0,32));
std::size_t branchCount=0;
for(std::size_t nodeIndex=1;nodeIndex+1<nodes.size()
&&branchCount<branchLimit&&rooms.size()<2048;++nodeIndex)
{
const auto& parent=nodes[nodeIndex];
const std::uint64_t branchHash=LayoutStampSeed(seed,strateIndex,
parent.id+"/side-branch");
if(static_cast<std::int64_t>(branchHash&0xffffu)>=branchThreshold)continue;
const std::int64_t branchLength=std::max<std::int64_t>(
routeBoreRadius*3,std::min(spacing/2,settings.maximumTunnelLengthMicrometres/2));
const std::int64_t direction=(branchHash&0x10000u)?1:-1;
FRoomNode branch;branch.id=parent.id+"/side-"+std::to_string(branchCount);
branch.radiusMicrometres=settings.minimumRoomRadiusMicrometres
+static_cast<std::int64_t>((branchHash>>17)
%static_cast<std::uint64_t>(baseRoomSpan+1));
const std::int64_t pathAxisLength=std::max<std::int64_t>(1,
static_cast<std::int64_t>(integerSqrt(static_cast<std::uint64_t>(
pathAxisX*pathAxisX+pathAxisY*pathAxisY))));
branch.point={parent.point[0]+(-pathAxisY)*branchLength/pathAxisLength*direction,
parent.point[1]+pathAxisX*branchLength/pathAxisLength*direction,
parent.point[2]};
// A side branch leaves the backbone laterally, so it has its own local flat
// floor and must not reference the parent's one-dimensional h(s) profile.
makeCompound(branch,false,rooms);
const std::string branchEdgeId="tunnel-network/strate-"
+std::to_string(strateIndex)+"/side-edge-"+std::to_string(branchCount);
ResolvedCavernEdgeV1 branchEdge;
if(settings.tunnelsFlowTowardOrigin)
branchEdge=makeEdge(branchEdgeId,componentRoomId(branch),
branch.point,parent,selectedBoreRadius(branchEdgeId),-1,-1);
else
branchEdge=makeEdge(branchEdgeId,componentRoomId(parent),
parent.point,branch,selectedBoreRadius(branchEdgeId),-1,-1);
// Side branches retain their cave floor SDF, but they do not cap the
// descending backbone when their tubes overlap it near a junction.
branchEdge.floorSupportDepthMicrometres=0;
edges.push_back(std::move(branchEdge));
++branchCount;
}
if(nodes.empty()||rooms.empty()||edges.empty())
{error="cavern planner emitted an empty arrival-to-departure graph";return false;}
double maximumGradeDegrees=0.0;
for(const auto& edge:edges)
{
const auto& a=edge.controlPointsMicrometres.front();
const auto& b=edge.controlPointsMicrometres.back();
const std::int64_t run=static_cast<std::int64_t>(integerSqrt(
static_cast<std::uint64_t>((b[0]-a[0])*(b[0]-a[0])
+(b[1]-a[1])*(b[1]-a[1]))));
const std::int64_t rise=std::abs(b[2]-a[2]);
if(run<=0&&rise>0)
{error="cavern planner produced a vertical route edge with no walking run";return false;}
if(run>0&&rise*MaximumWalkGradeDenominator>run)
{error="cavern planner emitted an edge beyond its 1:5 route grade budget";return false;}
if(run>0)maximumGradeDegrees=std::max(maximumGradeDegrees,
std::atan2(static_cast<double>(rise),static_cast<double>(run))
*180.0/3.14159265358979323846);
}
std::printf("[CavernPlannerV1] strate=%d seed=%d mouths=%s->%s route_nodes=%zu room_primitives=%zu edges=%zu branches=%zu route_horizontal_m=%.3f floor_delta_m=%.3f max_grade_deg=%.3f grade_limit_deg=11.310 clearance_radius_m=%.3f clearance_height_m=%.3f destination_radius_m=%.3f status=PASS\n",
strateIndex,seed,arrivalPassage->stableId.c_str(),departurePassage->stableId.c_str(),
nodes.size(),rooms.size(),edges.size(),branchCount,totalRouteLength/1.0e6,
std::abs(dz)/1.0e6,maximumGradeDegrees,routeBoreRadius/1.0e6,PlannedBoreHeight/1.0e6,
settings.destinationRadiusMicrometres/1.0e6);
return true;
}
bool ResolveResolvedLayoutOreVeinsV1(ResolvedLayoutSnapshotV3& layout,std::int32_t seed, bool ResolveResolvedLayoutOreVeinsV1(ResolvedLayoutSnapshotV3& layout,std::int32_t seed,
std::span<const ResolvedLayoutOreVeinRequestV1> requests,std::string& error) std::span<const ResolvedLayoutOreVeinRequestV1> requests,std::string& error)
{ {
+351 -121
View File
@@ -33,50 +33,41 @@
#include <variant> #include <variant>
#include <vector> #include <vector>
// L88-only composition split. These switches let the timing harness remove passage work and static bool VF_IsDiagnosticEnvSwitchEnabled(const char* Name)
// resolved boundary-band work independently. They are diagnostic only, never world settings.
static bool VF_IsL88DiagnosticSwitchEnabled(const char* Name)
{ {
const char* Value=std::getenv(Name); const char* Value=std::getenv(Name);
return Value&&Value[0]=='1'&&Value[1]=='\0'; return Value&&Value[0]=='1'&&Value[1]=='\0';
} }
static bool VF_IsL88PassageCompositionDisabled()
{
static const bool bDisabled=VF_IsL88DiagnosticSwitchEnabled(
"VOXELFORGE_L88_DISABLE_PASSAGES")
||VF_IsL88DiagnosticSwitchEnabled("VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION");
return bDisabled;
}
static bool VF_IsL88BoundaryBandsDisabled()
{
static const bool bDisabled=VF_IsL88DiagnosticSwitchEnabled(
"VOXELFORGE_L88_DISABLE_BOUNDARY_BANDS")
||VF_IsL88DiagnosticSwitchEnabled("VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION");
return bDisabled;
}
static bool VF_IsL88AllowPassageAblationWalkabilityFailure()
{
static const bool bEnabled=VF_IsL88DiagnosticSwitchEnabled(
"VOXELFORGE_L88_ALLOW_PASSAGE_ABLATION_WALKABILITY_FAILURE");
return bEnabled;
}
static bool VF_IsL98PassagePrepareTraceEnabled() static bool VF_IsL98PassagePrepareTraceEnabled()
{ {
static const bool bEnabled=VF_IsL88DiagnosticSwitchEnabled( static const bool bEnabled=VF_IsDiagnosticEnvSwitchEnabled(
"VOXELFORGE_L98_PASSAGE_PREP_TRACE"); "VOXELFORGE_L98_PASSAGE_PREP_TRACE");
return bEnabled; return bEnabled;
} }
static double VF_L93PassageCarveReachMetres() static bool VF_IsL130PassageReachProofAuditEnabled()
{ {
// The generated world uses a fixed bounded tube influence. An explicit diagnostic static const bool bEnabled=VF_IsDiagnosticEnvSwitchEnabled(
// option can still select the legacy point-evaluation path for comparisons. "VOXELFORGE_L130_PASSAGE_REACH_PROOF_AUDIT");
return 4.0; return bEnabled;
}
static constexpr double VF_PassageShellThicknessMetres=0.75;
static constexpr double VF_PassageWallReliefMetres=0.21;
static constexpr double VF_PassageCornerBlendMetres=0.50;
static constexpr double VF_PassageReachMarginMetres=0.01;
// Radial support in metres: shell + maximum relief + the smooth-max support
// (corner-blend width / 6) + a 1 cm guard for float and bound rounding.
static constexpr double VF_PassageInfluenceReachMetres=
VF_PassageShellThicknessMetres+VF_PassageWallReliefMetres
+VF_PassageCornerBlendMetres/6.0+VF_PassageReachMarginMetres;
static double VF_PassageInfluenceReachCoreVoxels(
std::uint32_t coreVoxelSizeMicrometres)
{
return VF_PassageInfluenceReachMetres*1000000.0
/std::max<std::uint32_t>(1,coreVoxelSizeMicrometres);
} }
enum class EPassageDensityQueryCaller : std::size_t enum class EPassageDensityQueryCaller : std::size_t
@@ -306,22 +297,18 @@ public:
profileStats_(profileStats),profileLod_(profileLod), profileStats_(profileStats),profileLod_(profileLod),
passageCarveReachMetres_(std::isfinite(passageCarveReachMetres) passageCarveReachMetres_(std::isfinite(passageCarveReachMetres)
&&passageCarveReachMetres>=0.0?passageCarveReachMetres &&passageCarveReachMetres>=0.0?passageCarveReachMetres
:VF_L93PassageCarveReachMetres()) :VF_PassageInfluenceReachMetres)
{ {
mayContainResolvedBoundaryBand_=shape.ResolvedBoundaryBandsIntersectSubvoxelRange( mayContainResolvedBoundaryBand_=shape.ResolvedBoundaryBandsIntersectSubvoxelRange(
minimumSubvoxels_[2],maximumSubvoxels_[2]); minimumSubvoxels_[2],maximumSubvoxels_[2]);
const bool disablePassageComposition=VF_IsL88PassageCompositionDisabled(); mayContainTransitionPassageFade_=shape.ResolvedTransitionPassageFadeIntersectsTileXY(
if(VF_IsL88BoundaryBandsDisabled())mayContainResolvedBoundaryBand_=false;
mayContainTransitionPassageFade_=!disablePassageComposition
&&shape.ResolvedTransitionPassageFadeIntersectsTileXY(
minimumSubvoxels_,maximumSubvoxels_); minimumSubvoxels_,maximumSubvoxels_);
if(!disablePassageComposition)
featureIndices_=shape.BuildPassageFeatureTileList( featureIndices_=shape.BuildPassageFeatureTileList(
minimumSubvoxels_,maximumSubvoxels_); minimumSubvoxels_,maximumSubvoxels_);
stampIndices_=shape.BuildStampTileList(minimumSubvoxels_,maximumSubvoxels_); stampIndices_=shape.BuildStampTileList(minimumSubvoxels_,maximumSubvoxels_);
cavernFeatureIndices_=shape.BuildCavernFeatureTileList( cavernFeatureIndices_=shape.BuildCavernFeatureTileList(
minimumSubvoxels_,maximumSubvoxels_); minimumSubvoxels_,maximumSubvoxels_);
passageRoutes_.assign(shape.ResolvedLayout&&!disablePassageComposition passageRoutes_.assign(shape.ResolvedLayout
?shape.ResolvedLayout->passages.size():0,0); ?shape.ResolvedLayout->passages.size():0,0);
passageRouteSegments_.resize(passageRoutes_.size()); passageRouteSegments_.resize(passageRoutes_.size());
for(const std::uint32_t featureIndex:featureIndices_) for(const std::uint32_t featureIndex:featureIndices_)
@@ -1204,8 +1191,8 @@ public:
if(!ResolvedLayout||ResolvedLayout->passages.empty()||!std::isfinite(X) if(!ResolvedLayout||ResolvedLayout->passages.empty()||!std::isfinite(X)
||!std::isfinite(Y)||!std::isfinite(Z))return density; ||!std::isfinite(Y)||!std::isfinite(Z))return density;
constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel); constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
constexpr double FloorShellThicknessMetres=0.75; constexpr double FloorShellThicknessMetres=VF_PassageShellThicknessMetres;
constexpr double WallReliefMetres=0.21; constexpr double WallReliefMetres=VF_PassageWallReliefMetres;
constexpr double OpenAirSideWallHeightMetres=1.0; constexpr double OpenAirSideWallHeightMetres=1.0;
constexpr double MouthShellBlendMetres=5.0; constexpr double MouthShellBlendMetres=5.0;
const double qPerMetre=Q*1000000.0/ const double qPerMetre=Q*1000000.0/
@@ -1240,9 +1227,18 @@ public:
{ {
const auto& passage=ResolvedLayout->passages[passageIndex]; const auto& passage=ResolvedLayout->passages[passageIndex];
if(passage.controlPoints.size()<2)continue; if(passage.controlPoints.size()<2)continue;
if(queryStratum&&queryStratum->Resolved const bool passageTargetsNativeCaveField=queryStratum&&queryStratum->Resolved
&&queryStratum->Resolved->passageCapabilities.hasNativeCaveField &&queryStratum->Resolved->passageCapabilities.hasNativeCaveField
&&passage.lowerStrateIndex==queryStratum->StrateIndex) &&passage.lowerStrateIndex==queryStratum->StrateIndex;
const bool passageTargetsPlannedTunnelNetwork=queryStratum
&&queryStratum->Resolved
&&queryStratum->Resolved->generatorKind=="TunnelNetwork"
&&queryStratum->Resolved->recipeId=="Core.Caves.PrimitiveField"
&&queryStratum->Resolved->recipeVersion==1;
// Legacy native cave fields own the floor and mouth carve on their
// lower-strate boundary. The planner's TunnelNetwork field instead
// needs the shared passage composer to carry its incoming mouth open.
if(passageTargetsNativeCaveField&&!passageTargetsPlannedTunnelNetwork)
continue; continue;
if(passageProfile)++passageProfile->passageIterations; if(passageProfile)++passageProfile->passageIterations;
if(passageTileScopeMatches&&!passageTileQueries->hasRouteFeature(passageIndex)) if(passageTileScopeMatches&&!passageTileQueries->hasRouteFeature(passageIndex))
@@ -1527,13 +1523,13 @@ public:
float ApplyResolvedStrateComposition(float density,float X,float Y,float Z) const float ApplyResolvedStrateComposition(float density,float X,float Y,float Z) const
{ {
float graphDensity=0.0f; float graphDensity=0.0f;
float nativeLatticeFloorSupport=std::numeric_limits<float>::lowest(); float nativeGraphFloorSupport=std::numeric_limits<float>::lowest();
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77GraphPhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77GraphPhase(
VoxelForgeCore::Linux77Profiler::EPhase::CompositionGraph); VoxelForgeCore::Linux77Profiler::EPhase::CompositionGraph);
FScopedLegacyFieldTermTimer TermTimer(ELegacyFieldTerm::ComposerCavern); FScopedLegacyFieldTermTimer TermTimer(ELegacyFieldTerm::ComposerCavern);
graphDensity=ApplyResolvedCavernGraph(density,X,Y,Z, graphDensity=ApplyResolvedCavernGraph(density,X,Y,Z,
&nativeLatticeFloorSupport); &nativeGraphFloorSupport);
} }
const auto* bound=FindBoundStratumForManagerZ(Z); const auto* bound=FindBoundStratumForManagerZ(Z);
const bool nativeLattice=bound&&bound->Resolved const bool nativeLattice=bound&&bound->Resolved
@@ -1544,12 +1540,8 @@ public:
// the generic stratum transition distance creates a discontinuity at a // the generic stratum transition distance creates a discontinuity at a
// mouth that crosses a wide transition band. Keep that opt-in field whole; // mouth that crosses a wide transition band. Keep that opt-in field whole;
// its host-rock value already supplies the ceiling and bedrock. // its host-rock value already supplies the ceiling and bedrock.
const bool disablePassageComposition=!nativeLattice
&&VF_IsL88PassageCompositionDisabled();
const bool disableBoundaryBands=!nativeLattice
&&VF_IsL88BoundaryBandsDisabled();
float boundary=graphDensity; float boundary=graphDensity;
if(!nativeLattice&&!disableBoundaryBands) if(!nativeLattice)
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77BandsPhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77BandsPhase(
VoxelForgeCore::Linux77Profiler::EPhase::Bands); VoxelForgeCore::Linux77Profiler::EPhase::Bands);
@@ -1578,7 +1570,6 @@ public:
?bound->Resolved->passageCapabilities.hasNativeCaveField ?bound->Resolved->passageCapabilities.hasNativeCaveField
:bound->Resolved->passageCapabilities.hasNativeLatticeField)) :bound->Resolved->passageCapabilities.hasNativeLatticeField))
{ {
if(!disablePassageComposition)
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase(
VoxelForgeCore::Linux77Profiler::EPhase::Passage); VoxelForgeCore::Linux77Profiler::EPhase::Passage);
@@ -1592,7 +1583,7 @@ public:
const float nativeTunnelFieldDensity=nativeTunnelField const float nativeTunnelFieldDensity=nativeTunnelField
?graphDensity:std::numeric_limits<float>::lowest(); ?graphDensity:std::numeric_limits<float>::lowest();
stamped=ApplyResolvedStratePassageCarves(stamped,X,Y,Z, stamped=ApplyResolvedStratePassageCarves(stamped,X,Y,Z,
nativeTunnelFieldDensity,nativeLatticeFloorSupport); nativeTunnelFieldDensity,nativeGraphFloorSupport);
} }
if(bTraceTnComposition) if(bTraceTnComposition)
std::printf("[L75TNCompositionTrace] input=%.9g graph=%.9g boundary=%.9g passage=%.9g stamp=%.9g native=1\n", std::printf("[L75TNCompositionTrace] input=%.9g graph=%.9g boundary=%.9g passage=%.9g stamp=%.9g native=1\n",
@@ -1609,7 +1600,6 @@ public:
ELegacyFieldTerm::ComposerPassage); ELegacyFieldTerm::ComposerPassage);
final=ApplyResolvedCavernFloorCaps(stamped,X,Y,Z); final=ApplyResolvedCavernFloorCaps(stamped,X,Y,Z);
} }
if(!disablePassageComposition)
{ {
VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase( VoxelForgeCore::Linux77Profiler::FScopedPhase l77PassagePhase(
VoxelForgeCore::Linux77Profiler::EPhase::Passage); VoxelForgeCore::Linux77Profiler::EPhase::Passage);
@@ -1630,8 +1620,8 @@ public:
{ {
constexpr double Q=static_cast<double>( constexpr double Q=static_cast<double>(
VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel); VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
const double qPerMetre=Q*1000000.0/ const double reachCoreVoxels=VF_PassageInfluenceReachCoreVoxels(
std::max<std::uint32_t>(1,ResolvedLayout->coreVoxelSizeMicrometres); ResolvedLayout->coreVoxelSizeMicrometres);
const auto overlaps=[&](const double low[3],const double high[3]) const auto overlaps=[&](const double low[3],const double high[3])
{ {
for(int axis=0;axis<3;++axis) for(int axis=0;axis<3;++axis)
@@ -1648,7 +1638,8 @@ public:
const auto& p3=passage.controlPoints[ const auto& p3=passage.controlPoints[
std::min(segment+2,passage.controlPoints.size()-1)]; std::min(segment+2,passage.controlPoints.size()-1)];
const double radius=std::max(static_cast<double>(a.radiusSubvoxels), const double radius=std::max(static_cast<double>(a.radiusSubvoxels),
static_cast<double>(b.radiusSubvoxels))/Q+1.0; static_cast<double>(b.radiusSubvoxels))/Q
+reachCoreVoxels+0.01;
double low[3]{},high[3]{}; double low[3]{},high[3]{};
for(int axis=0;axis<3;++axis) for(int axis=0;axis<3;++axis)
{ {
@@ -2313,20 +2304,10 @@ public:
Substage=Clock::now(); Substage=Clock::now();
const bool bPassageRoutesValid=!bValidatePassageRoutes||ValidatePassageRoutes(); const bool bPassageRoutesValid=!bValidatePassageRoutes||ValidatePassageRoutes();
if(!bPassageRoutesValid) if(!bPassageRoutesValid)
{
if(VF_IsL88PassageCompositionDisabled()
&&!VF_IsL88BoundaryBandsDisabled()
&&VF_IsL88AllowPassageAblationWalkabilityFailure())
{
std::printf("[L88PassageAblation] route walkability failed as expected; "
"continuing only to measure passage-off/bands-on readiness\n");
}
else
{ {
Error="compiled shape world contains a solid passage centreline sample"; Error="compiled shape world contains a solid passage centreline sample";
return false; return false;
} }
}
Stats.PassageValidationSeconds=std::chrono::duration<double>(Clock::now()-Substage).count(); Stats.PassageValidationSeconds=std::chrono::duration<double>(Clock::now()-Substage).count();
Built=true; Built=true;
if(bIncludeFarWorld)BuildFarWorld(); if(bIncludeFarWorld)BuildFarWorld();
@@ -3426,6 +3407,10 @@ private:
double upperMouthPlannedFloor=0.0; double upperMouthPlannedFloor=0.0;
double upperMouthTangentX=0.0,upperMouthTangentY=0.0; double upperMouthTangentX=0.0,upperMouthTangentY=0.0;
std::vector<std::array<double,3>> upperMouthReceivingRoute; std::vector<std::array<double,3>> upperMouthReceivingRoute;
double lowerMouthX=0.0,lowerMouthY=0.0;
double lowerMouthPlannedFloor=0.0;
double lowerMouthTangentX=0.0,lowerMouthTangentY=0.0;
std::vector<std::array<double,3>> lowerMouthReceivingRoute;
std::size_t routeEndControlIndex=0; std::size_t routeEndControlIndex=0;
}; };
struct FPassageSegmentData struct FPassageSegmentData
@@ -3485,21 +3470,28 @@ private:
+profileT*profileSegment.authoredFloorZDelta; +profileT*profileSegment.authoredFloorZDelta;
} }
} }
const double mouthBlendFloor=VoxelForgeCore::PassageSpline::BlendUpperMouthFloorAtXY( const double upperBlendFloor=VoxelForgeCore::PassageSpline::BlendUpperMouthFloorAtXY(
constants.upperMouthReceivingRoute,queryXSubvoxels,queryYSubvoxels, constants.upperMouthReceivingRoute,queryXSubvoxels,queryYSubvoxels,
plannedFloor,constants.upperMouthX,constants.upperMouthY, plannedFloor,constants.upperMouthX,constants.upperMouthY,
constants.upperMouthPlannedFloor, constants.upperMouthPlannedFloor,
constants.upperMouthTangentX,constants.upperMouthTangentY, constants.upperMouthTangentX,constants.upperMouthTangentY,
VoxelForgeCore::PassageSpline::UpperMouthFloorBlendRadiusMetres,1.13, VoxelForgeCore::PassageSpline::UpperMouthFloorBlendRadiusMetres,1.13,
qPerMetre); qPerMetre);
return mouthBlendFloor+floorDepthSubvoxels; const double lowerBlendFloor=VoxelForgeCore::PassageSpline::BlendUpperMouthFloorAtXY(
constants.lowerMouthReceivingRoute,queryXSubvoxels,queryYSubvoxels,
upperBlendFloor,constants.lowerMouthX,constants.lowerMouthY,
constants.lowerMouthPlannedFloor,
-constants.lowerMouthTangentX,-constants.lowerMouthTangentY,
VoxelForgeCore::PassageSpline::UpperMouthFloorBlendRadiusMetres,1.13,
qPerMetre);
return lowerBlendFloor+floorDepthSubvoxels;
} }
static float PassageFlatBottomDistance(float roundDistanceSubvoxels, static float PassageFlatBottomDistance(float roundDistanceSubvoxels,
double centerZSubvoxels,double queryZSubvoxels,double floorDepthSubvoxels, double centerZSubvoxels,double queryZSubvoxels,double floorDepthSubvoxels,
double qPerMetre) double qPerMetre)
{ {
constexpr double CornerBlendMetres=0.50; constexpr double CornerBlendMetres=VF_PassageCornerBlendMetres;
const float floorDistance=static_cast<float>(centerZSubvoxels const float floorDistance=static_cast<float>(centerZSubvoxels
-floorDepthSubvoxels-queryZSubvoxels); -floorDepthSubvoxels-queryZSubvoxels);
return SmoothMaxDistance(roundDistanceSubvoxels,floorDistance, return SmoothMaxDistance(roundDistanceSubvoxels,floorDistance,
@@ -3612,6 +3604,7 @@ private:
double minimumFloorMetres=std::numeric_limits<double>::infinity(); double minimumFloorMetres=std::numeric_limits<double>::infinity();
double maximumFloorMetres=-std::numeric_limits<double>::infinity(); double maximumFloorMetres=-std::numeric_limits<double>::infinity();
double maximumSegmentGrade=0.0; double maximumSegmentGrade=0.0;
std::array<double,2> floorGradient{};
std::array<float,3> centerVoxels{},halfExtentsVoxels{}; std::array<float,3> centerVoxels{},halfExtentsVoxels{};
std::array<std::array<float,3>,4> controlPointsVoxels{}; std::array<std::array<float,3>,4> controlPointsVoxels{};
float floorVoxels=0.0f; float floorVoxels=0.0f;
@@ -4040,8 +4033,10 @@ private:
{ {
CavernRuntime.clear();CavernSpatialNodes.clear();CavernSpatialOrder.clear(); CavernRuntime.clear();CavernSpatialNodes.clear();CavernSpatialOrder.clear();
if(!ResolvedLayout||!Owner||Owner->CoreVoxelSizeMicrons==0 if(!ResolvedLayout||!Owner||Owner->CoreVoxelSizeMicrons==0
||ResolvedLayout->cavernGraphVocabularyVersion ||(ResolvedLayout->cavernGraphVocabularyVersion
!=VoxelForgeCore::ResolvedLayoutCavernGraphVocabularyVersionV1)return; !=VoxelForgeCore::ResolvedLayoutCavernGraphVocabularyVersionV1
&&ResolvedLayout->cavernGraphVocabularyVersion
!=VoxelForgeCore::ResolvedLayoutCavernGraphVocabularyVersionV2))return;
const auto isNativeGraphStrate=[this](std::int32_t strateIndex) const auto isNativeGraphStrate=[this](std::int32_t strateIndex)
{ {
const auto found=std::find_if(ResolvedLayout->strates.begin(), const auto found=std::find_if(ResolvedLayout->strates.begin(),
@@ -4071,6 +4066,8 @@ private:
} }
runtime.floorVoxels=static_cast<float>( runtime.floorVoxels=static_cast<float>(
static_cast<double>(room.floorMicrometres)/micronsPerVoxel); static_cast<double>(room.floorMicrometres)/micronsPerVoxel);
runtime.floorGradient={room.floorGradientQ16[0]/65536.0,
room.floorGradientQ16[1]/65536.0};
runtime.smoothWidthVoxels=static_cast<float>( runtime.smoothWidthVoxels=static_cast<float>(
static_cast<double>(room.smoothWidthMicrometres)/micronsPerVoxel); static_cast<double>(room.smoothWidthMicrometres)/micronsPerVoxel);
runtime.irregularityAmplitudeVoxels=static_cast<float>( runtime.irregularityAmplitudeVoxels=static_cast<float>(
@@ -4649,7 +4646,8 @@ private:
ResolvedLayout->strates.end(),[&](const auto& stratum) ResolvedLayout->strates.end(),[&](const auto& stratum)
{return stratum.strateIndex==passage.upperStrateIndex;}); {return stratum.strateIndex==passage.upperStrateIndex;});
if(upperStratum!=ResolvedLayout->strates.end() if(upperStratum!=ResolvedLayout->strates.end()
&&upperStratum->generatorKind=="FloatingIslands") &&(upperStratum->generatorKind=="FloatingIslands"
||upperStratum->generatorKind=="TunnelNetwork"))
{ {
std::vector<std::array<double,3>> route; std::vector<std::array<double,3>> route;
for(const auto& anchor:upperStratum->anchors) for(const auto& anchor:upperStratum->anchors)
@@ -4657,16 +4655,77 @@ private:
route.push_back({static_cast<double>(anchor.values[0]), route.push_back({static_cast<double>(anchor.values[0]),
static_cast<double>(anchor.values[1]), static_cast<double>(anchor.values[1]),
static_cast<double>(anchor.values[2])}); static_cast<double>(anchor.values[2])});
if(upperStratum->generatorKind=="TunnelNetwork"&&route.size()>2)
route.erase(route.begin(),route.end()-2);
constants.upperMouthReceivingRoute=route; constants.upperMouthReceivingRoute=route;
double routeHeight=0.0,distanceSquared=0.0; double routeHeight=0.0,distanceSquared=0.0;
if(VoxelForgeCore::PassageSpline::ClosestRouteHeightAtXY(route, if(VoxelForgeCore::PassageSpline::ClosestRouteHeightAtXY(route,
controls.front()[0],controls.front()[1],routeHeight,distanceSquared) controls.front()[0],controls.front()[1],routeHeight,distanceSquared)
&&distanceSquared<=std::pow(controls.front()[3]+2.0*qPerMetre,2.0)) &&distanceSquared<=std::pow(controls.front()[3]+2.0*qPerMetre,2.0))
{
upperMouthFloorDepth=std::max(upperMouthFloorDepth, upperMouthFloorDepth=std::max(upperMouthFloorDepth,
std::max(0.0,(controls.front()[2]-routeHeight)/qPerMetre+1.13)); std::max(0.0,(controls.front()[2]-routeHeight)/qPerMetre+1.13));
if(upperStratum->generatorKind=="TunnelNetwork")
VoxelForgeCore::PassageSpline::BlendEndpointFloorToRoute(
controls,plannedFloorProfile,0,route,qPerMetre);
}
} }
controls.front()[3]=std::max(controls.front()[3], controls.front()[3]=std::max(controls.front()[3],
upperMouthFloorDepth*qPerMetre); upperMouthFloorDepth*qPerMetre);
if(upperStratum!=ResolvedLayout->strates.end()
&&(upperStratum->generatorKind=="FloatingIslands"
||upperStratum->generatorKind=="TunnelNetwork"))
for(const auto& anchor:upperStratum->anchors)
if(anchor.kind=="route_point"&&anchor.values.size()>=3)
constants.upperMouthReceivingRoute.push_back({
static_cast<double>(anchor.values[0]),
static_cast<double>(anchor.values[1]),
static_cast<double>(anchor.values[2])});
if(upperStratum!=ResolvedLayout->strates.end()
&&upperStratum->generatorKind=="TunnelNetwork"
&&constants.upperMouthReceivingRoute.size()>2)
constants.upperMouthReceivingRoute.erase(
constants.upperMouthReceivingRoute.begin(),
constants.upperMouthReceivingRoute.end()-2);
const auto lowerStratum=std::find_if(ResolvedLayout->strates.begin(),
ResolvedLayout->strates.end(),[&](const auto& stratum)
{return stratum.strateIndex==passage.lowerStrateIndex;});
if(lowerStratum!=ResolvedLayout->strates.end()
&&lowerStratum->generatorKind=="TunnelNetwork"
&&routeEnd<controls.size())
{
double routeHeight=0.0,distanceSquared=0.0;
for(const auto& anchor:lowerStratum->anchors)
if(anchor.kind=="route_point"&&anchor.values.size()>=3)
constants.lowerMouthReceivingRoute.push_back({
static_cast<double>(anchor.values[0]),
static_cast<double>(anchor.values[1]),
static_cast<double>(anchor.values[2])});
if(constants.lowerMouthReceivingRoute.size()>2)
constants.lowerMouthReceivingRoute.resize(2);
if(VoxelForgeCore::PassageSpline::ClosestRouteHeightAtXY(
constants.lowerMouthReceivingRoute,controls[routeEnd][0],
controls[routeEnd][1],routeHeight,distanceSquared)
&&distanceSquared<=std::pow(controls[routeEnd][3]
+2.0*qPerMetre,2.0))
{
VoxelForgeCore::PassageSpline::BlendEndpointFloorToRoute(
controls,plannedFloorProfile,routeEnd,
constants.lowerMouthReceivingRoute,qPerMetre);
constants.lowerMouthX=controls[routeEnd][0];
constants.lowerMouthY=controls[routeEnd][1];
constants.lowerMouthPlannedFloor=plannedFloorProfile[routeEnd];
if(routeEnd>0)
{
constants.lowerMouthTangentX=controls[routeEnd][0]
-controls[routeEnd-1][0];
constants.lowerMouthTangentY=controls[routeEnd][1]
-controls[routeEnd-1][1];
}
}
else constants.lowerMouthReceivingRoute.clear();
}
const auto sampledSegments=VoxelForgeCore::PassageSpline::BuildSegments( const auto sampledSegments=VoxelForgeCore::PassageSpline::BuildSegments(
controls,controls.size()-1,PassageSegmentSpacingMetres,qPerMetre, controls,controls.size()-1,PassageSegmentSpacingMetres,qPerMetre,
plannedFloorProfile,PassageSegmentChordErrorMetres); plannedFloorProfile,PassageSegmentChordErrorMetres);
@@ -4811,13 +4870,9 @@ private:
PassageNearestNodes.resize(ResolvedLayout?ResolvedLayout->passages.size():0); PassageNearestNodes.resize(ResolvedLayout?ResolvedLayout->passages.size():0);
if(!ResolvedLayout||ResolvedLayout->passages.empty())return; if(!ResolvedLayout||ResolvedLayout->passages.empty())return;
constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel); constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
constexpr double PassageShellMetres=0.75;
constexpr double ReliefMetres=0.21;
constexpr double SweepReachMetres=4.0;
constexpr double CornerBlendMetres=0.50;
constexpr std::size_t CandidateFineSamplesPerSpan=5; constexpr std::size_t CandidateFineSamplesPerSpan=5;
const double requiredReach=std::max(SweepReachMetres+ReliefMetres const double requiredReachCoreVoxels=VF_PassageInfluenceReachCoreVoxels(
+CornerBlendMetres*0.25,PassageShellMetres+ReliefMetres); ResolvedLayout->coreVoxelSizeMicrometres);
for(std::size_t passageIndex=0;passageIndex<ResolvedLayout->passages.size(); for(std::size_t passageIndex=0;passageIndex<ResolvedLayout->passages.size();
++passageIndex) ++passageIndex)
{ {
@@ -4854,7 +4909,7 @@ private:
routeMinimum[axis]=std::min(routeMinimum[axis],localMinimum[axis]); routeMinimum[axis]=std::min(routeMinimum[axis],localMinimum[axis]);
routeMaximum[axis]=std::max(routeMaximum[axis],localMaximum[axis]); routeMaximum[axis]=std::max(routeMaximum[axis],localMaximum[axis]);
} }
const double localExtent=requiredReach const double localExtent=requiredReachCoreVoxels
+std::max(prepared.radiusA,prepared.radiusB)/Q+0.01; +std::max(prepared.radiusA,prepared.radiusB)/Q+0.01;
FPassageProofBound proof; FPassageProofBound proof;
for(std::size_t axis=0;axis<3;++axis) for(std::size_t axis=0;axis<3;++axis)
@@ -4872,7 +4927,8 @@ private:
std::ceil((localMaximum[axis]+localExtent)*Q)); std::ceil((localMaximum[axis]+localExtent)*Q));
} }
} }
const double routeExtent=maximumRadiusSubvoxels/Q+requiredReach+0.01; const double routeExtent=maximumRadiusSubvoxels/Q
+requiredReachCoreVoxels+0.01;
const double tileExtent=routeExtent; const double tileExtent=routeExtent;
std::array<std::int64_t,3> featureMinimum{},featureMaximum{}; std::array<std::int64_t,3> featureMinimum{},featureMaximum{};
for(std::size_t axis=0;axis<3;++axis) for(std::size_t axis=0;axis<3;++axis)
@@ -4899,6 +4955,113 @@ private:
BuildPassageFeatureNode(0,PassageFeatureOrder.size()); BuildPassageFeatureNode(0,PassageFeatureOrder.size());
if(!PassageProofBounds.empty()) if(!PassageProofBounds.empty())
BuildPassageProofNode(0,PassageProofBounds.size()); BuildPassageProofNode(0,PassageProofBounds.size());
if(VF_IsL130PassageReachProofAuditEnabled())
{
constexpr double Q=static_cast<double>(
VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
constexpr std::array<std::array<double,2>,8> RadialDirections={{
{1.0,0.0},{0.7071067811865475,0.7071067811865475},
{0.0,1.0},{-0.7071067811865475,0.7071067811865475},
{-1.0,0.0},{-0.7071067811865475,-0.7071067811865475},
{0.0,-1.0},{0.7071067811865475,-0.7071067811865475}}};
constexpr std::array<double,2> CrestHeightsMetres={0.625,0.875};
const double qPerMetre=Q*1000000.0/
std::max<std::uint32_t>(1,ResolvedLayout->coreVoxelSizeMicrometres);
const std::array<double,6> shellOffsetsMetres={0.70,0.78,0.86,0.94,
VF_PassageInfluenceReachMetres-0.005,
VF_PassageInfluenceReachMetres+0.005};
std::uint64_t sampled=0,signRelevant=0,proofMisses=0,featureMisses=0;
for(std::size_t passageIndex=0;
passageIndex<PassageSegmentData.size();++passageIndex)
{
const auto& segments=PassageSegmentData[passageIndex];
if(segments.empty())continue;
const auto& constants=PassageComposerConstants[passageIndex];
const std::size_t stride=std::max<std::size_t>(1,
(segments.size()+127)/128);
for(std::size_t segmentIndex=0;segmentIndex<segments.size();
segmentIndex+=stride)
{
const auto& segment=segments[segmentIndex];
if(segment.lengthSq<=1.0e-12)continue;
constexpr double T=0.5;
const double centerX=segment.a[0]+T*segment.delta[0];
const double centerY=segment.a[1]+T*segment.delta[1];
const double centerZ=segment.a[2]+T*segment.delta[2];
const double radius=segment.radiusA+T*segment.radiusDelta;
const double floorDepth=PassageFlatFloorDepthSubvoxels(
constants,segmentIndex,T,radius,qPerMetre);
const double floorCenterZ=PassageFlatFloorCenterZSubvoxels(
constants,segments,segmentIndex,T,segment,centerX,centerY,
floorDepth,qPerMetre);
for(const double crestHeightMetres:CrestHeightsMetres)
{
const double sampleZ=floorCenterZ-floorDepth
+crestHeightMetres*qPerMetre;
const double verticalDelta=sampleZ-centerZ;
for(const double shellOffsetMetres:shellOffsetsMetres)
{
const double radialDistance=radius
+shellOffsetMetres*qPerMetre;
if(radialDistance*radialDistance
<=verticalDelta*verticalDelta)continue;
const double horizontalDistance=std::sqrt(
radialDistance*radialDistance
-verticalDelta*verticalDelta);
for(const auto& direction:RadialDirections)
{
const double sampleQ[3]={
centerX+direction[0]*horizontalDistance,
centerY+direction[1]*horizontalDistance,sampleZ};
const double sampleVoxel[3]={sampleQ[0]/Q,
sampleQ[1]/Q,sampleQ[2]/Q};
const float contribution=ApplyResolvedStratePassageCarves(
0.0f,static_cast<float>(sampleVoxel[0]),
static_cast<float>(sampleVoxel[1]),
static_cast<float>(sampleVoxel[2]));
++sampled;
if(std::abs(contribution)<=1.0e-6f)continue;
++signRelevant;
if(PassageProofNodes.empty()
||!PassageProofBoundsOverlapNode(0,sampleVoxel,
sampleVoxel))
++proofMisses;
std::array<std::int64_t,3> sampleMinimum{},sampleMaximum{};
for(std::size_t axis=0;axis<3;++axis)
{
sampleMinimum[axis]=static_cast<std::int64_t>(
std::floor(sampleQ[axis]));
sampleMaximum[axis]=static_cast<std::int64_t>(
std::ceil(sampleQ[axis]));
}
const auto candidates=BuildPassageFeatureTileList(
sampleMinimum,sampleMaximum);
const bool featureContainsSample=std::any_of(
candidates.begin(),candidates.end(),
[&](std::uint32_t featureIndex)
{
return featureIndex<PassageTileFeatures.size()
&&PassageTileFeatures[featureIndex].passageIndex
==passageIndex;
});
if(!featureContainsSample)++featureMisses;
}
}
}
}
}
const bool auditPassed=sampled>0&&signRelevant>0
&&proofMisses==0&&featureMisses==0;
std::printf("[L130PassageReachProofAudit] reach_m=%.3f sampled=%llu sign_relevant=%llu proof_misses=%llu feature_misses=%llu status=%s\n",
VF_PassageInfluenceReachMetres,
static_cast<unsigned long long>(sampled),
static_cast<unsigned long long>(signRelevant),
static_cast<unsigned long long>(proofMisses),
static_cast<unsigned long long>(featureMisses),
auditPassed?"PASS":"FAIL");
if(!auditPassed)std::abort();
}
} }
bool PassageProofBoundsOverlapNode(int nodeIndex,const double minimum[3], bool PassageProofBoundsOverlapNode(int nodeIndex,const double minimum[3],
@@ -5209,11 +5372,7 @@ public:
FMetricInterval caveVoid{std::numeric_limits<double>::infinity(), FMetricInterval caveVoid{std::numeric_limits<double>::infinity(),
std::numeric_limits<double>::infinity(),true}; std::numeric_limits<double>::infinity(),true};
bool haveFeature=false; bool haveFeature=false;
double latticeFloorSupportLowerBound=std::numeric_limits<double>::infinity(); double nativeFloorSupportLowerBound=std::numeric_limits<double>::infinity();
const auto* resolvedStratum=FindResolvedLayoutStratum(strateIndex);
const bool nativeLattice=resolvedStratum
&&VoxelForgeCore::IsNativeLatticeFieldStratum(*resolvedStratum)
&&resolvedStratum->passageCapabilities.hasNativeLatticeField;
for(const std::uint32_t index:candidates) for(const std::uint32_t index:candidates)
{ {
if(index>=CavernRuntime.size())continue; if(index>=CavernRuntime.size())continue;
@@ -5243,7 +5402,18 @@ public:
(std::sqrt(normalizedMinimumSquared)-1.0)*meanRadius, (std::sqrt(normalizedMinimumSquared)-1.0)*meanRadius,
(std::sqrt(normalizedMaximumSquared)-1.0)*meanRadius,true}; (std::sqrt(normalizedMaximumSquared)-1.0)*meanRadius,true};
const double floorZ=feature.room->floorMicrometres/1000000.0; const double floorZ=feature.room->floorMicrometres/1000000.0;
const FMetricInterval floor={floorZ-hi[2],floorZ-lo[2],true}; const double centerX=feature.room->centerMicrometres[0]/1000000.0;
const double centerY=feature.room->centerMicrometres[1]/1000000.0;
const double gx=feature.room->floorGradientQ16[0]/65536.0;
const double gy=feature.room->floorGradientQ16[1]/65536.0;
const double x0=lo[0]-centerX,x1=hi[0]-centerX;
const double y0=lo[1]-centerY,y1=hi[1]-centerY;
const double gradientMinimum=(gx>=0.0?gx*x0:gx*x1)
+(gy>=0.0?gy*y0:gy*y1);
const double gradientMaximum=(gx>=0.0?gx*x1:gx*x0)
+(gy>=0.0?gy*y1:gy*y0);
const FMetricInterval floor={floorZ-hi[2]+gradientMinimum,
floorZ-lo[2]+gradientMaximum,true};
const double width=feature.room->smoothWidthMicrometres/1000000.0; const double width=feature.room->smoothWidthMicrometres/1000000.0;
featureVoid={SmoothMaxMetres(ellipsoid.minimum,floor.minimum,width), featureVoid={SmoothMaxMetres(ellipsoid.minimum,floor.minimum,width),
SmoothMaxMetres(ellipsoid.maximum,floor.maximum,width),true}; SmoothMaxMetres(ellipsoid.maximum,floor.maximum,width),true};
@@ -5365,21 +5535,19 @@ public:
SmoothMaxMetres(tube.maximum,floor.maximum,width),true}; SmoothMaxMetres(tube.maximum,floor.maximum,width),true};
} }
else return {0.0,0.0,false}; else return {0.0,0.0,false};
if(nativeLattice) if(feature.edge)
{ {
const double supportDepth=feature.edge const double supportDepth=
?feature.edge->floorSupportDepthMicrometres/1000000.0:0.0; feature.edge->floorSupportDepthMicrometres/1000000.0;
const double floorMinimum=feature.edge const double floorMinimum=feature.minimumFloorMetres;
?feature.minimumFloorMetres:std::numeric_limits<double>::infinity(); const double floorMaximum=feature.maximumFloorMetres;
const double floorMaximum=feature.edge
?feature.maximumFloorMetres:-std::numeric_limits<double>::infinity();
const bool overlapsXY=hi[0]>=feature.boundsMinimumMicrometres[0]/1.0e6 const bool overlapsXY=hi[0]>=feature.boundsMinimumMicrometres[0]/1.0e6
&&lo[0]<=feature.boundsMaximumMicrometres[0]/1.0e6 &&lo[0]<=feature.boundsMaximumMicrometres[0]/1.0e6
&&hi[1]>=feature.boundsMinimumMicrometres[1]/1.0e6 &&hi[1]>=feature.boundsMinimumMicrometres[1]/1.0e6
&&lo[1]<=feature.boundsMaximumMicrometres[1]/1.0e6; &&lo[1]<=feature.boundsMaximumMicrometres[1]/1.0e6;
if(supportDepth>0.0&&overlapsXY if(supportDepth>0.0&&overlapsXY
&&hi[2]>=floorMinimum-supportDepth&&lo[2]<=floorMaximum) &&hi[2]>=floorMinimum-supportDepth&&lo[2]<=floorMaximum)
latticeFloorSupportLowerBound=std::min(latticeFloorSupportLowerBound, nativeFloorSupportLowerBound=std::min(nativeFloorSupportLowerBound,
std::max(-supportDepth,lo[2]-floorMaximum)); std::max(-supportDepth,lo[2]-floorMaximum));
} }
if(!std::isfinite(featureVoid.minimum)||!std::isfinite(featureVoid.maximum)) if(!std::isfinite(featureVoid.minimum)||!std::isfinite(featureVoid.maximum))
@@ -5408,11 +5576,11 @@ public:
result.minimum=std::max(HostRockMetres,-caveVoid.maximum); result.minimum=std::max(HostRockMetres,-caveVoid.maximum);
result.maximum=std::max(HostRockMetres,-caveVoid.minimum); result.maximum=std::max(HostRockMetres,-caveVoid.minimum);
} }
// The final lattice field owns an extra support cap after feature union. // Native graph edges may own a support cap after feature union.
// Lower only the interval minimum when a box could touch that cap; the // Lower only the interval minimum when a box could touch that cap; the
// untouched maximum remains a sound bound when only part of the box does. // untouched maximum remains a sound bound when only part of the box does.
if(std::isfinite(latticeFloorSupportLowerBound)) if(std::isfinite(nativeFloorSupportLowerBound))
result.minimum=std::min(result.minimum,latticeFloorSupportLowerBound); result.minimum=std::min(result.minimum,nativeFloorSupportLowerBound);
// Cover floating-point rounding in interval endpoints and the field's fixed-point // Cover floating-point rounding in interval endpoints and the field's fixed-point
// coordinate conversion while keeping the interval tight compared with one micron. // coordinate conversion while keeping the interval tight compared with one micron.
constexpr double OutwardPaddingMetres=1.0e-6; constexpr double OutwardPaddingMetres=1.0e-6;
@@ -7390,10 +7558,11 @@ private:
candidates=&localCandidates; candidates=&localCandidates;
} }
double caveVoid=std::numeric_limits<double>::infinity(); double caveVoid=std::numeric_limits<double>::infinity();
double latticeFloorSupportMinimum=std::numeric_limits<double>::infinity(); double nativeFloorSupportMinimum=std::numeric_limits<double>::infinity();
const bool nativeLattice=bound.Resolved double floorSupportScore=std::numeric_limits<double>::infinity();
&&VoxelForgeCore::IsNativeLatticeFieldStratum(*bound.Resolved) double floorSupportDepth=0.0,floorSupportFloor=0.0,floorSupportGrade=0.0;
&&bound.Resolved->passageCapabilities.hasNativeLatticeField; const std::string* floorSupportEdgeId=nullptr;
const std::string* floorSupportProfileId=nullptr;
for(const std::uint32_t index:*candidates) for(const std::uint32_t index:*candidates)
{ {
if(index>=CavernRuntime.size())continue; if(index>=CavernRuntime.size())continue;
@@ -7412,8 +7581,19 @@ private:
const double delta=(point[axis]-feature.centerMetres[axis])/radius; const double delta=(point[axis]-feature.centerMetres[axis])/radius;
normalizedSquared+=delta*delta;meanRadius+=radius/3.0; normalizedSquared+=delta*delta;meanRadius+=radius/3.0;
} }
const double ellipsoid=(std::sqrt(normalizedSquared)-1.0)*meanRadius; double ellipsoid=(std::sqrt(normalizedSquared)-1.0)*meanRadius;
const double floor=feature.room->floorMicrometres/1000000.0-point[2]; if(feature.irregularityAmplitudeVoxels>0.0f)
{
const float fade=SmoothUnit((Z-feature.floorVoxels)/0.8f);
ellipsoid+=StampValueNoise(
X-feature.centerVoxels[0],Y-feature.centerVoxels[1],
Z-feature.centerVoxels[2],
feature.irregularityWavelengthVoxels,feature.irregularitySeed)
*feature.irregularityAmplitudeVoxels*metresPerVoxel*fade;
}
const double floor=feature.room->floorMicrometres/1000000.0-point[2]
+feature.floorGradient[0]*(point[0]-feature.centerMetres[0])
+feature.floorGradient[1]*(point[1]-feature.centerMetres[1]);
const double width=feature.room->smoothWidthMicrometres/1000000.0; const double width=feature.room->smoothWidthMicrometres/1000000.0;
featureVoid=SmoothMaxMetres(ellipsoid,floor,width); featureVoid=SmoothMaxMetres(ellipsoid,floor,width);
} }
@@ -7450,7 +7630,17 @@ private:
} }
const double normalized=std::sqrt(radialSquared/(radius*radius) const double normalized=std::sqrt(radialSquared/(radius*radius)
+vertical*vertical/(height*height)); +vertical*vertical/(height*height));
const double distance=(normalized-1.0)*std::min(radius,height); double distance=(normalized-1.0)*std::min(radius,height);
if(feature.irregularityAmplitudeVoxels>0.0f)
{
const float floorVoxels=static_cast<float>(nearestFloor/metresPerVoxel);
const float fade=SmoothUnit((Z-floorVoxels)/0.8f);
distance+=StampValueNoise(
X-feature.controlPointsVoxels[0][0],
Y-feature.controlPointsVoxels[0][1],Z-floorVoxels,
feature.irregularityWavelengthVoxels,feature.irregularitySeed)
*feature.irregularityAmplitudeVoxels*metresPerVoxel*fade;
}
const bool clearlyCloser=distance<tube-SegmentDistanceTieToleranceMetres; const bool clearlyCloser=distance<tube-SegmentDistanceTieToleranceMetres;
const bool stableTie=std::abs(distance-tube) const bool stableTie=std::abs(distance-tube)
<=SegmentDistanceTieToleranceMetres&&segmentIndex<nearestSegment; <=SegmentDistanceTieToleranceMetres&&segmentIndex<nearestSegment;
@@ -7504,11 +7694,48 @@ private:
} }
else for(std::uint32_t segment=0;segment<feature.segments.size();++segment) else for(std::uint32_t segment=0;segment<feature.segments.size();++segment)
evaluateSegment(segment); evaluateSegment(segment);
const double supportDepth=feature.edge->floorSupportDepthMicrometres/1000000.0; const double candidateSupportDepth=
if(nativeLattice&&supportDepth>0.0&&nearestRadial<radius-0.12 feature.edge->floorSupportDepthMicrometres/1000000.0;
&&point[2]<nearestFloor&&nearestFloor-point[2]<=supportDepth) if(candidateSupportDepth>0.0&&nearestRadial<radius-0.12
latticeFloorSupportMinimum=std::min(latticeFloorSupportMinimum, &&std::abs(point[2]-nearestFloor)<=height)
(point[2]-nearestFloor)/std::sqrt(1.0+nearestGrade*nearestGrade)); {
const double deltaZ=point[2]-nearestFloor;
const double candidateScore=nearestRadial*nearestRadial+deltaZ*deltaZ;
if(!feature.edge->floorProfileStableId.empty())
{
const bool sameProfile=floorSupportProfileId
&&*floorSupportProfileId==feature.edge->floorProfileStableId;
if(!floorSupportProfileId||sameProfile)
{
// Backbone edges share h(s). At a geometric joint their
// cave volumes overlap, so the backing top is the lower
// of the local floors, never the closer higher segment.
if(!floorSupportProfileId||nearestFloor<floorSupportFloor
||(nearestFloor==floorSupportFloor
&&feature.edge->stableId<*floorSupportEdgeId))
{
floorSupportScore=candidateScore;
floorSupportDepth=candidateSupportDepth;
floorSupportFloor=nearestFloor;
floorSupportGrade=nearestGrade;
floorSupportEdgeId=&feature.edge->stableId;
}
floorSupportProfileId=&feature.edge->floorProfileStableId;
}
}
else if(!floorSupportProfileId
&&(candidateScore<floorSupportScore
||(candidateScore==floorSupportScore
&&(!floorSupportEdgeId
||feature.edge->stableId<*floorSupportEdgeId))))
{
floorSupportScore=candidateScore;
floorSupportDepth=candidateSupportDepth;
floorSupportFloor=nearestFloor;
floorSupportGrade=nearestGrade;
floorSupportEdgeId=&feature.edge->stableId;
}
}
const double floor=(nearestFloor-point[2]) const double floor=(nearestFloor-point[2])
/std::sqrt(1.0+nearestGrade*nearestGrade); /std::sqrt(1.0+nearestGrade*nearestGrade);
const double width=feature.edge->smoothWidthMicrometres/1000000.0; const double width=feature.edge->smoothWidthMicrometres/1000000.0;
@@ -7525,6 +7752,10 @@ private:
?feature.edge->unionWidthMicrometres ?feature.edge->unionWidthMicrometres
:feature.edge->smoothWidthMicrometres)/1000000.0); :feature.edge->smoothWidthMicrometres)/1000000.0);
} }
if(std::isfinite(floorSupportScore)&&point[2]<floorSupportFloor
&&floorSupportFloor-point[2]<=floorSupportDepth)
nativeFloorSupportMinimum=(point[2]-floorSupportFloor)
/std::sqrt(1.0+floorSupportGrade*floorSupportGrade);
// A versioned native caves recipe owns a solid host-rock field. The // A versioned native caves recipe owns a solid host-rock field. The
// resolved interval oracle uses the same finite -32 m solid value; using // resolved interval oracle uses the same finite -32 m solid value; using
// the underlying legacy generator density here would leak its unrelated // the underlying legacy generator density here would leak its unrelated
@@ -7533,13 +7764,13 @@ private:
const double hostDistance=HostRockMetres; const double hostDistance=HostRockMetres;
double composed=std::isfinite(caveVoid) double composed=std::isfinite(caveVoid)
?SmoothMaxMetres(hostDistance,-caveVoid,0.0):hostDistance; ?SmoothMaxMetres(hostDistance,-caveVoid,0.0):hostDistance;
// Keep the floor support owned by the lattice route after smooth-unioning // Preserve each native graph edge's planned floor backing after smooth
// neighboring room and corridor voids. This cap is limited to each record's // unions. The record's finite depth keeps independent routes from sealing
// explicit support depth so separated helix turns remain independent. // one another when they pass at different elevations.
if(std::isfinite(latticeFloorSupportMinimum)) if(std::isfinite(nativeFloorSupportMinimum))
composed=std::min(composed,latticeFloorSupportMinimum); composed=std::min(composed,nativeFloorSupportMinimum);
if(nativeFloorSupport&&std::isfinite(latticeFloorSupportMinimum)) if(nativeFloorSupport&&std::isfinite(nativeFloorSupportMinimum))
*nativeFloorSupport=static_cast<float>(latticeFloorSupportMinimum/metresPerVoxel); *nativeFloorSupport=static_cast<float>(nativeFloorSupportMinimum/metresPerVoxel);
return static_cast<float>(composed/metresPerVoxel); return static_cast<float>(composed/metresPerVoxel);
} }
@@ -11442,10 +11673,9 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
const FIntVector& origin,std::int32_t step,std::int32_t cells,std::uint32_t seed) const FIntVector& origin,std::int32_t step,std::int32_t cells,std::uint32_t seed)
{ {
constexpr std::int64_t Q=VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel; constexpr std::int64_t Q=VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel;
constexpr double InfluenceMetres=4.0;
constexpr double OpenAirSideWallHeightMetres=1.0; constexpr double OpenAirSideWallHeightMetres=1.0;
if(!shape_||step<=0||cells<=0||!std::isfinite(passageCarveReachMetres_) if(!shape_||step<=0||cells<=0||!std::isfinite(passageCarveReachMetres_)
||std::abs(passageCarveReachMetres_-InfluenceMetres)>1.0e-9)return; ||std::abs(passageCarveReachMetres_-VF_PassageInfluenceReachMetres)>1.0e-9)return;
const bool profile=profileStats_!=nullptr; const bool profile=profileStats_!=nullptr;
const auto prepareStart=profile?std::chrono::steady_clock::now() const auto prepareStart=profile?std::chrono::steady_clock::now()
:std::chrono::steady_clock::time_point{}; :std::chrono::steady_clock::time_point{};
@@ -11459,7 +11689,7 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
sweep->dimension=cells+3; sweep->dimension=cells+3;
const std::size_t gridSampleCount=static_cast<std::size_t>(sweep->dimension) const std::size_t gridSampleCount=static_cast<std::size_t>(sweep->dimension)
*static_cast<std::size_t>(sweep->dimension)*static_cast<std::size_t>(sweep->dimension); *static_cast<std::size_t>(sweep->dimension)*static_cast<std::size_t>(sweep->dimension);
sweep->influenceSubvoxels=InfluenceMetres*static_cast<double>(Q)*1000000.0 sweep->influenceSubvoxels=passageCarveReachMetres_*static_cast<double>(Q)*1000000.0
/std::max<std::uint32_t>(1,shape_->ResolvedLayout /std::max<std::uint32_t>(1,shape_->ResolvedLayout
?shape_->ResolvedLayout->coreVoxelSizeMicrometres:250000); ?shape_->ResolvedLayout->coreVoxelSizeMicrometres:250000);
sweep->passageToSweep.assign(passageRouteSegments_.size(),-1); sweep->passageToSweep.assign(passageRouteSegments_.size(),-1);
@@ -11473,7 +11703,7 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
const double qPerMetre=static_cast<double>(Q)*1000000.0/ const double qPerMetre=static_cast<double>(Q)*1000000.0/
std::max<std::uint32_t>(1,shape_->ResolvedLayout std::max<std::uint32_t>(1,shape_->ResolvedLayout
?shape_->ResolvedLayout->coreVoxelSizeMicrometres:250000); ?shape_->ResolvedLayout->coreVoxelSizeMicrometres:250000);
const double shellThickness=0.75*qPerMetre; const double shellThickness=VF_PassageShellThicknessMetres*qPerMetre;
const double stampedOutsideDistance=sweep->influenceSubvoxels+1.0; const double stampedOutsideDistance=sweep->influenceSubvoxels+1.0;
constexpr double MouthShellBlendMetres=5.0; constexpr double MouthShellBlendMetres=5.0;
const double wallReliefShell=0.41*qPerMetre; const double wallReliefShell=0.41*qPerMetre;
@@ -11633,7 +11863,7 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
// more than cornerWidth/6. Skip its work for pairs outside this exact // more than cornerWidth/6. Skip its work for pairs outside this exact
// support, with a small subvoxel guard for float rounding. The final // support, with a small subvoxel guard for float rounding. The final
// shell union only consumes negative distances. // shell union only consumes negative distances.
constexpr double CornerBlendMetres=0.50; constexpr double CornerBlendMetres=VF_PassageCornerBlendMetres;
const float roundDistanceFloat=static_cast<float>(signedDistance); const float roundDistanceFloat=static_cast<float>(signedDistance);
const float floorDistanceFloat=static_cast<float>(floorCenterZ-floorDepth-qz); const float floorDistanceFloat=static_cast<float>(floorCenterZ-floorDepth-qz);
const double flatDistanceLowerBound=std::max( const double flatDistanceLowerBound=std::max(
@@ -0,0 +1,37 @@
# VoxelForge — open read-only review: what should be done and focused on now?
You are an outside reviewer. **Do not edit, create or delete any file, and do not build or run anything.** Read the
repository and its reports and reason. Be thorough; mark each claim as [CODE] (with file:line), [MEASURED] (from a
report), or [INFERENCE].
## The project, in the owner's words and goals
- VoxelForge is a UE5 density-field voxel plugin for a **multiplayer** game. The world is made of stacked "strates"
(layers) linked by tunnels. The standalone C++ generator is "Core" (`Standalone/Core`), and it is also compiled into
Unreal. Read `CLAUDE.md`, `CODEMAP.md`, `ARCHITECTURE.md`, `GDD.md`, `COMPOSER-NOTES.md` and `fable-idea.md` at the
plugin root for the game and design intent. The research reports are in
`Standalone/Research/WorldAssemblerM3/Linux*/REPORT.md` and the `Astra*/` reviews.
- Owner goals stated over time:
- the near terrain (LOD0–2) ready in ~1 s on arrival, then far terrain keeps filling in at low priority;
- same seed gives the same world on every machine (byte-identity with older versions is NOT required);
- smooth for VR and high-speed travel;
- all generators (surface, floating islands, caves, dreamcore/liminal, etc.) working in Core;
- the system should eventually *invent* strates and worlds from tagged authored content plus a seed;
- keep things simple and avoid over-complication.
- The current main line is branch `assembler/world`.
## Your task
Look at the whole: code, reports, design docs, and the direction of the last few dozen rounds. Tell the owner what
should be done and focused on now, whatever it is. That may be performance, features, generation quality, gameplay
foundations, architecture, technical debt, tooling, process, or stopping something. Don't assume the recent focus is
the right one; question it if the evidence says so.
Answer:
1. **Where the project actually is**: what works, what's fragile, what's missing for the game to exist.
2. **The top 3–5 things to focus on now**, ranked, each with why, a rough size, what "done" looks like, and how to
tell it worked.
3. **What to stop or deprioritise**, and why.
4. **Risks or debts** that will bite later if ignored.
Write plain Markdown, at most ~1,500 words, readable by a non-specialist owner (explain jargon briefly).
@@ -0,0 +1,72 @@
[INFERENCE] **Focus now on a small, persistent multiplayer descent, supported by end-to-end Unreal performance work.** VoxelForge has substantial terrain technology. The larger uncertainty is whether it delivers a reliable, interesting shared expedition. Another sequence of tunnel optimizations will not resolve that.
Read-only review of `assembler/world` at `044cd6d`; no files changed and no builds, tests, or project execution. [CODE] identifies repository evidence; design-document references establish intent, not implementation. [MEASURED] means reported results, not independently reproduced measurements.
**1. Where the project actually is**
[CODE] **Core is real and integrated, but generator implementation remains mixed.** Unreal compiles the canonical standalone sources through validated wrappers. Core dispatches to surface, floating-island and native graph evaluators, with a legacy-generator fallback when appropriate. That is useful coverage, but does not mean every family has a complete native implementation. See [VoxelForgeCore.Build.cs:15](/home/jahni/VoxelM/Plugins/VoxelForge/Source/VoxelForgeCore/VoxelForgeCore.Build.cs:15) and [ShapeWorldInternal.h:600](/home/jahni/VoxelM/Plugins/VoxelForge/Standalone/Core/src/ShapeWorldInternal.h:600).
[MEASURED] **Passage correctness and speed have improved substantially.** L109 simplified tunnels and removed support-restoration machinery, reducing floating-island and tunnel-network near-generation times by approximately 31–38%. L125 reports 21,425/21,425 open route samples, a maximum sampled floor offset of 7.884 mm, and matching cross-compiler/worker hashes. These are meaningful engineering achievements. [L109](Standalone/Research/WorldAssemblerM3/Linux109/REPORT.md), [L125](Standalone/Research/WorldAssemblerM3/Linux125/REPORT.md).
[MEASURED] **The one-second player experience is not achieved.** L125’s standalone near-ready medians were approximately 0.78–1.03 seconds. L127’s Unreal startup took 2.22–2.51 seconds; at 30 m/s, median near coverage fell from 43.36% to 40.22% after the smooth-tunnel merge. Both versions recovered after stopping. L130 found no measurable timing improvement and skipped Unreal movement. These are different workloads; subtracting their times would not isolate a particular overhead. [L125](Standalone/Research/WorldAssemblerM3/Linux125/REPORT.md), [L127](Standalone/Research/WorldAssemblerM3/Linux127/REPORT.md), [L130](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
[CODE] **Multiplayer foundations exist; the multiplayer lifecycle remains unfinished here.** There are season hashes, local terrain-edit entry points, and streaming-anchor infrastructure. The architecture explicitly leaves join replication, authoritative edit messages, late-join snapshots and networked season changes open. The edit entry point directly dispatches to local modification paths. [VoxelWorld.h:574](/home/jahni/VoxelM/Plugins/VoxelForge/Source/VoxelForge/Public/VoxelWorld.h:574), [VoxelWorld.cpp:15771](/home/jahni/VoxelM/Plugins/VoxelForge/Source/VoxelForge/Private/VoxelWorld.cpp:15771), [ARCHITECTURE.md:2408](/home/jahni/VoxelM/Plugins/VoxelForge/ARCHITECTURE.md:2408).
[CODE] **The composer is more than a proposal, but less than the full content vision.** It rolls candidates, measures them and rejects failures. The intended system additionally combines tagged geometry, materials, decorations, creatures and audio; theme coherence remains an open design item. [VoxelSeasonManifest.cpp:2523](/home/jahni/VoxelM/Plugins/VoxelForge/Source/VoxelForge/Private/VoxelSeasonManifest.cpp:2523), [COMPOSER-NOTES.md:1512](/home/jahni/VoxelM/Plugins/VoxelForge/COMPOSER-NOTES.md:1512).
[INFERENCE] **This repository demonstrates a capable terrain platform, not yet a validated game loop.** I cannot establish what gameplay exists outside the plugin. The GDD itself identifies “Is the descent fun?” as its first unresolved question. [GDD.md:441](/home/jahni/VoxelM/Plugins/VoxelForge/GDD.md:441).
**2. Ranked priorities**
All sizes below are [INFERENCE]: rough focused engineering estimates, excluding substantial art production.
**1 — Deliver one multiplayer expedition that survives reconnecting. Size: 3–6 weeks.**
[INFERENCE] Use two contrasting strates and their connecting tunnel. Two players descend, find one destination, uncover or collect something, return, and retain their changes after restart. Include a third player joining after terrain has changed. Avoid expanding immediately into the city economy or community backend.
[INFERENCE] The necessary foundation is a server-approved world identity, ordered authoritative edits, a saved snapshot plus subsequent edits, and collision around separated players. Give edits stable identifiers so retransmission cannot apply them twice. Reuse the existing local edit and anchor systems.
[INFERENCE] **Done:** host/client edits agree; a late joiner reconstructs the same terrain; restart preserves it; incompatible world versions fail clearly; remote players have ground when away from the host.
[INFERENCE] **Success:** a complete shared expedition without terrain disagreement, lost progress or collision failures—and players can explain what made them want to descend again. This tests the project’s central assumptions much earlier than a complete RPG would.
**2 — Close the Unreal arrival and movement gap. Size: 1–3 weeks initially.**
[MEASURED] L122 found idle generation capacity while admission was blocked; L123 measured approximately 19 ms from region request to game-thread observation despite sub-millisecond median compilation. Simple lookahead and admission relaxations failed their combined coverage/frame-time gates. L121’s modest extra far-apply lane did improve far coverage. [L121](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [L122](Standalone/Research/WorldAssemblerM3/Linux122/REPORT.md), [L123](Standalone/Research/WorldAssemblerM3/Linux123/REPORT.md).
[INFERENCE] First establish one current-build, rendered Unreal baseline on intended hardware. Measure arrival through **visible terrain and usable collision**, then walking, 30 m/s travel, turns, teleporting and edits. Record near coverage, far gaps, frame-time spikes and memory separately. NullRHI measurements, which omit rendering, cannot certify VR comfort.
[INFERENCE] Investigate region completion, admission and publication before another broad density rewrite. A game-thread continuation is a candidate experiment, not a proven solution; keep world mutation on its owning thread.
[INFERENCE] **Done:** approximately one-second LOD0–2 readiness on the agreed hardware, safe collision, steadily filling far terrain, and an explicit movement-coverage target without worsening frame spikes. **Success:** repeated rendered runs meet those limits, including with remote-player collision work. Do not redefine “ready” as only the nearest handful of tiles.
**3 — Turn generator breadth into playable variety. Size: 2–4 weeks for the first content slice.**
[INFERENCE] Establish a compact capability matrix for each family: Core dispatch, entrances/exits, interior connectivity, edits, materials/content, far terrain and performance. Include dreamcore/liminal explicitly; motif generation alone does not establish a convincing anomalous place.
[MEASURED] L58 illustrates the distinction: its lattice route passed reachability checks, but the review described a corkscrew tunnel rather than the intended open vertical shaft. Technical validity and identity are separate acceptance criteria. [L58](Standalone/Research/WorldAssemblerM3/Linux58/REPORT.md).
[INFERENCE] Extend the existing offline composer with a small tagged library: a grounded cave, an island environment and one liminal identity, each with coherent materials, sound and a destination. Preserve owner review before publishing a season.
[INFERENCE] **Done:** several seeds produce recognizably different, coherent places with findable progression and usable encounter spaces. **Success:** players navigate them without developer guidance and distinguish their identities without reading labels. Expand families after this works.
**4 — Consolidate the evidence and remove obsolete complexity incrementally. Size: 2–4 days, then ongoing.**
[INFERENCE] Maintain one short current-state page: shipped behavior, open defects, active baseline, hardware and next acceptance test. Keep historical reports as history. Remove rejected experimental paths when they no longer serve a specific comparison; extract stable responsibilities when touching oversized files.
[INFERENCE] **Done:** a contributor can identify the current evaluator, runtime path, multiplayer gaps and performance limits without reconstructing 130 rounds. **Success:** new work no longer repeats rejected experiments or treats old measurements as current.
**3. Stop or deprioritise**
- [INFERENCE] **Pause open-ended tunnel micro-optimization.** L125/L126 missed the older speed bar; L130’s reach correction produced no measurable speedup. Keep correctness fixes, but require a current cost account and a bounded experiment before further optimization. [MEASURED: L126](Standalone/Research/WorldAssemblerM3/Linux126/REPORT.md), [L130](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- [INFERENCE] **Do not implement Astra recommendations mechanically.** Astra1’s support-heavy model predates L109’s simplification. Astra2/3 offer hypotheses, not measured wins for today’s code. Re-profile before adopting them.
- [INFERENCE] **Defer GPU generation, a mesher replacement, elaborate discovery systems and large-scale backend work.** None currently resolves the missing shared expedition.
- [INFERENCE] **Stop requiring old-version byte identity for deliberate generation changes.** Preserve peer agreement within a version and explicit versioned saves; permit reviewed geometry improvements.
**4. Debts that will bite later**
[INFERENCE] **Determinism needs a deployment contract.** Linux Clang/GCC and worker-count agreement is strong evidence, not proof across every intended machine. Include Windows/compiler/CPU combinations actually supported. World identity must cover evaluator, content, layout, scale and edit state—not merely seed. [MEASURED: L130](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
[CODE] **Scale and fallback complexity remain active integration risks.** Core is opt-in, and runtime queries bridge different coordinate conventions. [VoxelWorld.h:300](/home/jahni/VoxelM/Plugins/VoxelForge/Source/VoxelForge/Public/VoxelWorld.h:300), [VoxelWorld.cpp:15612](/home/jahni/VoxelM/Plugins/VoxelForge/Source/VoxelForge/Private/VoxelWorld.cpp:15612). [INFERENCE] Test edits, content placement and collision across those boundaries before broadening authoring.
[INFERENCE] **A passing route audit does not prove a whole strate is enjoyable, connected or suitable for six-player combat.** Retain geometric checks, but add actual traversal, destination discovery and encounter-space evaluation. Those are now more valuable than another polished tunnel benchmark.
@@ -1,294 +0,0 @@
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <limits>
#include <map>
#include <sstream>
#include <string>
#include <utility>
#include <vector>
struct FSegment
{
int passage=0,index=0;
std::array<double,3> a{},b{};
double radiusA=0.0,radiusB=0.0;
};
struct FTile
{
int strate=0,x=0,y=0,z=0,lod=0;
std::uint64_t baselineFeatures=0,baselineCandidates=0,baselinePairs=0;
};
struct FTotals
{
std::uint64_t tiles=0,featureTiles=0,proofTiles=0,groups=0,segments=0;
std::uint64_t pairs=0,contributingPairs=0,touched=0,support=0;
std::uint64_t overlapPairs=0,crossPassageOverlap=0;
std::uint64_t baselineFeatureTiles=0,baselineFeatures=0,baselineCandidates=0;
std::uint64_t baselinePairs=0;
};
static bool Intersects(const std::array<double,3>& amin,
const std::array<double,3>& amax,const std::array<double,3>& bmin,
const std::array<double,3>& bmax)
{
for(int axis=0;axis<3;++axis)
if(amax[axis]<bmin[axis]||amin[axis]>bmax[axis])return false;
return true;
}
static int GridFirst(double bound,const double gridMin[3],double spacing,int axis)
{
const auto boundSub=static_cast<std::int64_t>(std::floor(bound*1024.0));
const auto gridMinSub=static_cast<std::int64_t>(std::llround(gridMin[axis]*1024.0));
const auto stepSub=static_cast<std::int64_t>(std::llround(spacing*1024.0));
const auto numerator=boundSub-gridMinSub;
auto quotient=numerator/stepSub;
if(numerator%stepSub>0)++quotient;
return static_cast<int>(quotient);
}
static int GridLast(double bound,const double gridMin[3],double spacing,int axis)
{
const auto boundSub=static_cast<std::int64_t>(std::ceil(bound*1024.0));
const auto gridMinSub=static_cast<std::int64_t>(std::llround(gridMin[axis]*1024.0));
const auto stepSub=static_cast<std::int64_t>(std::llround(spacing*1024.0));
const auto numerator=boundSub-gridMinSub;
auto quotient=numerator/stepSub;
if(numerator%stepSub<0)--quotient;
return static_cast<int>(quotient);
}
int main(int argc,char** argv)
{
if(argc!=3)
{
std::cerr<<"usage: CountReachCandidates <input.tsv> <output.csv>\n";
return 2;
}
std::ifstream input(argv[1]);
if(!input){std::cerr<<"cannot open input\n";return 2;}
std::vector<std::vector<FSegment>> passages(3);
std::vector<FTile> tiles;
std::string line;
while(std::getline(input,line))
{
std::istringstream row(line);
char kind=0;row>>kind;
if(kind=='S')
{
FSegment s;row>>s.passage>>s.index
>>s.a[0]>>s.a[1]>>s.a[2]>>s.b[0]>>s.b[1]>>s.b[2]
>>s.radiusA>>s.radiusB;
if(!row||s.passage<0||s.passage>=static_cast<int>(passages.size()))
{std::cerr<<"bad segment row\n";return 2;}
passages[static_cast<std::size_t>(s.passage)].push_back(s);
}
else if(kind=='T')
{
FTile t;row>>t.strate>>t.x>>t.y>>t.z>>t.lod
>>t.baselineFeatures>>t.baselineCandidates>>t.baselinePairs;
if(!row){std::cerr<<"bad tile row\n";return 2;}
tiles.push_back(t);
}
else if(kind!='#'&&kind!='\0')
{std::cerr<<"unknown row\n";return 2;}
}
for(auto& p:passages)
std::sort(p.begin(),p.end(),[](const auto& a,const auto& b)
{return a.index<b.index;});
std::ofstream output(argv[2]);
if(!output){std::cerr<<"cannot open output\n";return 2;}
output<<"reach_m,bounds_mode,strate,lod,tiles,feature_tiles,proof_tiles,feature_groups,segment_pairs,contributing_pairs,touched_samples,round_support_samples,overlap_pairs,cross_passage_overlaps,baseline_feature_tiles,baseline_features,baseline_candidates,baseline_pairs\n";
constexpr std::array<double,4> reaches={4.0,3.0,2.0,1.5};
const std::array<std::pair<const char*,double>,2> boundsModes={{{"v225_core_voxel_units",0.25},
{"physical_metres",1.0}}};
constexpr double coreVoxelMetres=0.25;
constexpr double marginMetres=0.01;
for(const auto& [boundsMode,boundsScale]:boundsModes)
for(const double reach:reaches)
{
const double requiredReach=std::max(reach+0.21+0.125,0.75+0.21);
std::map<std::pair<int,int>,FTotals> totals;
for(const auto& tile:tiles)
{
const int stepVoxels=1<<tile.lod;
const double spacing=stepVoxels*coreVoxelMetres;
const int dim=32+3;
const double tileOrigin[3]={tile.x*32.0*spacing,tile.y*32.0*spacing,
tile.z*32.0*spacing};
const double gridMin[3]={tileOrigin[0]-spacing,tileOrigin[1]-spacing,
tileOrigin[2]-spacing};
const double gridMax[3]={gridMin[0]+(dim-1)*spacing,
gridMin[1]+(dim-1)*spacing,gridMin[2]+(dim-1)*spacing};
const std::array<double,3> queryMin={gridMin[0],gridMin[1],gridMin[2]};
const std::array<double,3> queryMax={gridMax[0],gridMax[1],gridMax[2]};
const std::array<double,3> proofMin={tileOrigin[0],tileOrigin[1],tileOrigin[2]};
const std::array<double,3> proofMax={tileOrigin[0]+32.0*spacing,
tileOrigin[1]+32.0*spacing,tileOrigin[2]+32.0*spacing};
const std::size_t sampleCount=static_cast<std::size_t>(dim)*dim*dim;
std::vector<std::vector<std::uint8_t>> touchedMasks(passages.size(),
std::vector<std::uint8_t>(sampleCount,0));
std::vector<std::vector<std::uint8_t>> supportMasks(passages.size(),
std::vector<std::uint8_t>(sampleCount,0));
std::vector<std::uint8_t> unionMask(sampleCount,0);
FTotals local;
bool anyFeature=false,anyProof=false;
for(std::size_t p=0;p<passages.size();++p)
{
const auto& segments=passages[p];
const std::size_t groupCount=(segments.size()+4)/5;
for(std::size_t group=0;group<groupCount;++group)
{
const std::size_t begin=group*5,end=std::min(begin+5,segments.size());
std::array<double,3> routeMin={
std::numeric_limits<double>::infinity(),
std::numeric_limits<double>::infinity(),
std::numeric_limits<double>::infinity()};
std::array<double,3> routeMax={
-std::numeric_limits<double>::infinity(),
-std::numeric_limits<double>::infinity(),
-std::numeric_limits<double>::infinity()};
double maxRadius=0.0;
for(std::size_t i=begin;i<end;++i)
{
const auto& s=segments[i];
maxRadius=std::max({maxRadius,s.radiusA,s.radiusB});
for(int axis=0;axis<3;++axis)
{
routeMin[axis]=std::min({routeMin[axis],s.a[axis],s.b[axis]});
routeMax[axis]=std::max({routeMax[axis],s.a[axis],s.b[axis]});
}
}
// The v225 implementation divides positions and radii by Q
// (Core voxels), then adds its *_Metres constants directly.
// Reproduce that code-unit behavior here for the baseline check.
const double featureExtent=maxRadius
+(requiredReach+marginMetres)*boundsScale;
for(int axis=0;axis<3;++axis)
{routeMin[axis]-=featureExtent;routeMax[axis]+=featureExtent;}
if(!Intersects(routeMin,routeMax,queryMin,queryMax))continue;
anyFeature=true;++local.groups;
for(std::size_t i=begin;i<end;++i)
{
const auto& s=segments[i];
const double extent=std::max(s.radiusA,s.radiusB)
+(requiredReach+marginMetres)*boundsScale;
std::array<double,3> low{},high{};
int first[3]{},last[3]{};
bool valid=true;
for(int axis=0;axis<3;++axis)
{
low[axis]=std::min(s.a[axis],s.b[axis])-extent;
high[axis]=std::max(s.a[axis],s.b[axis])+extent;
first[axis]=std::max(0,GridFirst(low[axis],gridMin,spacing,axis));
last[axis]=std::min(dim-1,GridLast(high[axis],gridMin,spacing,axis));
valid=valid&&first[axis]<=last[axis];
}
// Proof bounds are per segment and include the same conservative
// reach; they test the full tile box without the sample halo.
if(Intersects(low,high,proofMin,proofMax))anyProof=true;
if(!valid)continue;
++local.segments;
for(int axis=0;axis<3;++axis)
{
const auto subLo=static_cast<std::int64_t>(std::floor(low[axis]*1024.0));
const auto subHi=static_cast<std::int64_t>(std::ceil(high[axis]*1024.0));
const auto gridLo=static_cast<std::int64_t>(std::llround(gridMin[axis]*1024.0));
const auto subStep=static_cast<std::int64_t>(std::llround(spacing*1024.0));
const auto expectedFirst=std::max<std::int64_t>(0,
(subLo-gridLo+subStep-1)/subStep);
const auto expectedLast=std::min<std::int64_t>(dim-1,
(subHi-gridLo)/subStep);
first[axis]=static_cast<int>(expectedFirst);
last[axis]=static_cast<int>(expectedLast);
}
if(first[0]>last[0]||first[1]>last[1]||first[2]>last[2])continue;
const std::uint64_t nx=static_cast<std::uint64_t>(last[0]-first[0]+1);
const std::uint64_t ny=static_cast<std::uint64_t>(last[1]-first[1]+1);
const std::uint64_t nz=static_cast<std::uint64_t>(last[2]-first[2]+1);
local.pairs+=nx*ny*nz;
for(int gz=first[2];gz<=last[2];++gz)
for(int gy=first[1];gy<=last[1];++gy)
for(int gx=first[0];gx<=last[0];++gx)
{
const double q[3]={gridMin[0]+gx*spacing,
gridMin[1]+gy*spacing,gridMin[2]+gz*spacing};
const double dx=s.b[0]-s.a[0],dy=s.b[1]-s.a[1],dz=s.b[2]-s.a[2];
const double lengthSq=dx*dx+dy*dy+dz*dz;
if(!(lengthSq>0.0))continue;
const double projection=(q[0]-s.a[0])*dx+(q[1]-s.a[1])*dy
+(q[2]-s.a[2])*dz;
const double t=std::clamp(projection/lengthSq,0.0,1.0);
const double ex=q[0]-(s.a[0]+t*dx);
const double ey=q[1]-(s.a[1]+t*dy);
const double ez=q[2]-(s.a[2]+t*dz);
const double radius=s.radiusA+t*(s.radiusB-s.radiusA);
const double distance=std::sqrt(ex*ex+ey*ey+ez*ez)-radius;
const double oneSubvoxel=1.0/1024.0;
if(distance<reach+oneSubvoxel)
{
++local.contributingPairs;
const std::size_t index=(static_cast<std::size_t>(gz)*dim+gy)*dim+gx;
touchedMasks[p][index]=1;
unionMask[index]=1;
if(distance<=reach)supportMasks[p][index]=1;
}
}
}
}
}
local.tiles=1;
local.featureTiles=anyFeature?1:0;
local.proofTiles=anyProof?1:0;
local.baselineFeatureTiles=tile.baselineFeatures?1:0;
local.baselineFeatures=tile.baselineFeatures;
local.baselineCandidates=tile.baselineCandidates;
local.baselinePairs=tile.baselinePairs;
for(const auto& mask:touchedMasks)
local.touched+=static_cast<std::uint64_t>(
std::count(mask.begin(),mask.end(),static_cast<std::uint8_t>(1)));
for(std::size_t p=0;p<passages.size();++p)
{
const auto& mask=supportMasks[p];
local.support+=static_cast<std::uint64_t>(
std::count(mask.begin(),mask.end(),static_cast<std::uint8_t>(1)));
}
const std::uint64_t unique=static_cast<std::uint64_t>(
std::count(unionMask.begin(),unionMask.end(),static_cast<std::uint8_t>(1)));
local.crossPassageOverlap=local.touched-unique;
local.overlapPairs=local.contributingPairs-local.touched;
auto& total=totals[{tile.strate,tile.lod}];
total.tiles+=local.tiles;total.featureTiles+=local.featureTiles;
total.proofTiles+=local.proofTiles;total.groups+=local.groups;
total.segments+=local.segments;total.pairs+=local.pairs;
total.contributingPairs+=local.contributingPairs;total.touched+=local.touched;
total.support+=local.support;total.overlapPairs+=local.overlapPairs;
total.crossPassageOverlap+=local.crossPassageOverlap;
total.baselineFeatureTiles+=local.baselineFeatureTiles;
total.baselineFeatures+=local.baselineFeatures;
total.baselineCandidates+=local.baselineCandidates;
total.baselinePairs+=local.baselinePairs;
}
for(const auto& [key,t]:totals)
output<<std::fixed<<std::setprecision(2)<<reach<<','<<boundsMode<<','
<<key.first<<','<<key.second
<<','<<t.tiles<<','<<t.featureTiles<<','<<t.proofTiles<<','<<t.groups
<<','<<t.pairs<<','<<t.contributingPairs<<','<<t.touched<<','<<t.support
<<','<<t.overlapPairs<<','<<t.crossPassageOverlap<<','
<<t.baselineFeatureTiles<<','<<t.baselineFeatures<<','
<<t.baselineCandidates<<','<<t.baselinePairs<<'\n';
std::cerr<<"[L129Precount] reach_m="<<reach<<" required_reach_m="<<requiredReach
<<" grouped_rows="<<totals.size()<<"\n";
}
return 0;
}
@@ -1,310 +0,0 @@
#!/usr/bin/env python3
"""Count reach-bound work from the saved v225 layout and L125 tile profiles."""
from __future__ import annotations
import json
import math
import re
import subprocess
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HERE = Path(__file__).resolve().parent
OUT = ROOT / "Saved/Linux/l129/precount"
LAYOUT = ROOT / "Saved/Linux/l125/hashes/owner4-surface-world-w8-clang.layout.json"
BASELINE_LOGS = [ROOT / f"Saved/Linux/l125/counts/s{s}-w8-profile1.log" for s in range(4)]
CORE_VOXEL_METRES = 0.25
SUBVOXELS_PER_METRE = 1024.0
PROFILE = re.compile(r"([a-zA-Z0-9_]+)=([^ ]+)")
TILE_KEY = re.compile(r"\((-?\d+),(-?\d+),(-?\d+),lod(\d+)\)")
def knot_span(a: list[float], b: list[float], units_per_metre: float) -> float:
dx, dy = (b[0] - a[0]) / units_per_metre, (b[1] - a[1]) / units_per_metre
return max(1.0e-6, math.sqrt(math.sqrt(dx * dx + dy * dy)))
def evaluate_raw(controls: list[list[float]], span: int, t: float,
units_per_metre: float) -> list[float]:
p1, p2 = controls[span], controls[span + 1]
p0, p3 = controls[max(0, span - 1)], controls[min(span + 2, len(controls) - 1)]
dt0, dt1, dt2 = (knot_span(p0, p1, units_per_metre),
knot_span(p1, p2, units_per_metre),
knot_span(p2, p3, units_per_metre))
t2, t3 = t * t, t * t * t
result = [0.0, 0.0, 0.0, 0.0]
for axis in (0, 1, 3):
m1 = dt1 * ((p1[axis] - p0[axis]) / dt0
- (p2[axis] - p0[axis]) / (dt0 + dt1)
+ (p2[axis] - p1[axis]) / dt1)
m2 = dt1 * ((p2[axis] - p1[axis]) / dt1
- (p3[axis] - p1[axis]) / (dt1 + dt2)
+ (p3[axis] - p2[axis]) / dt2)
result[axis] = ((2.0 * t3 - 3.0 * t2 + 1.0) * p1[axis]
+ (-2.0 * t3 + 3.0 * t2) * p2[axis]
+ (t3 - 2.0 * t2 + t) * m1
+ (t3 - t2) * m2)
result[2] = p1[2] + (p2[2] - p1[2]) * t
result[3] = min(max(result[3], min(p1[3], p2[3])), max(p1[3], p2[3]))
return result
def build_raw_segments(controls: list[list[float]], units_per_metre: float,
spacing_metres: float = 8.0,
chord_error_metres: float = 0.1) -> list[dict]:
result: list[dict] = []
along_metres = 0.0
for span in range(len(controls) - 1):
horizontal_arc = [0.0] * 33
previous = evaluate_raw(controls, span, 0.0, units_per_metre)
for step in range(1, 33):
current = evaluate_raw(controls, span, step / 32.0, units_per_metre)
dx = (current[0] - previous[0]) / units_per_metre
dy = (current[1] - previous[1]) / units_per_metre
horizontal_arc[step] = horizontal_arc[step - 1] + math.hypot(dx, dy)
previous = current
span_length = horizontal_arc[-1]
base_count = max(1, math.ceil(span_length / spacing_metres))
def parameter_at_arc(target: float) -> float:
upper = 1
while upper < len(horizontal_arc) and horizontal_arc[upper] < target:
upper += 1
upper = min(upper, 32)
lower = upper - 1
arc_span = horizontal_arc[upper] - horizontal_arc[lower]
arc_t = ((target - horizontal_arc[lower]) / arc_span
if arc_span > 1.0e-12 else 0.0)
return (lower + min(max(arc_t, 0.0), 1.0)) / 32.0
parameters = [0.0]
def append_adaptive(t_a: float, t_b: float, a: list[float], b: list[float],
depth: int) -> None:
fractions = (0.25, 0.5, 0.75)
maximum_error, polyline_length = 0.0, 0.0
previous_point = a
for fraction in fractions:
current = evaluate_raw(controls, span, t_a + (t_b - t_a) * fraction,
units_per_metre)
dx = (current[0] - (a[0] + (b[0] - a[0]) * fraction)) / units_per_metre
dy = (current[1] - (a[1] + (b[1] - a[1]) * fraction)) / units_per_metre
dr = (current[3] - (a[3] + (b[3] - a[3]) * fraction)) / units_per_metre
maximum_error = max(maximum_error, math.sqrt(dx * dx + dy * dy + dr * dr))
sx = (current[0] - previous_point[0]) / units_per_metre
sy = (current[1] - previous_point[1]) / units_per_metre
polyline_length += math.hypot(sx, sy)
previous_point = current
sx = (b[0] - previous_point[0]) / units_per_metre
sy = (b[1] - previous_point[1]) / units_per_metre
polyline_length += math.hypot(sx, sy)
split = ((polyline_length > spacing_metres * (1.0 + 1.0e-9)
or maximum_error > chord_error_metres) and depth < 12)
if split:
t_mid = (t_a + t_b) * 0.5
middle = evaluate_raw(controls, span, t_mid, units_per_metre)
append_adaptive(t_a, t_mid, a, middle, depth + 1)
append_adaptive(t_mid, t_b, middle, b, depth + 1)
else:
parameters.append(t_b)
for segment in range(1, base_count + 1):
target_a = span_length * (segment - 1) / base_count
target_b = span_length * segment / base_count
t_a, t_b = parameter_at_arc(target_a), parameter_at_arc(target_b)
append_adaptive(t_a, t_b,
evaluate_raw(controls, span, t_a, units_per_metre),
evaluate_raw(controls, span, t_b, units_per_metre), 0)
points = [evaluate_raw(controls, span, t, units_per_metre) for t in parameters]
sampled_arc = [0.0] * len(points)
for index in range(1, len(points)):
dx = (points[index][0] - points[index - 1][0]) / units_per_metre
dy = (points[index][1] - points[index - 1][1]) / units_per_metre
sampled_arc[index] = sampled_arc[index - 1] + math.hypot(dx, dy)
sampled_span_length = sampled_arc[-1]
for index, point in enumerate(points):
progress = (sampled_arc[index] / sampled_span_length
if sampled_span_length > 1.0e-12 else parameters[index])
point[2] = controls[span][2] + (controls[span + 1][2] - controls[span][2]) * progress
for index in range(1, len(points)):
dx = (points[index][0] - points[index - 1][0]) / units_per_metre
dy = (points[index][1] - points[index - 1][1]) / units_per_metre
dz = (points[index][2] - points[index - 1][2]) / units_per_metre
length = math.sqrt(dx * dx + dy * dy + dz * dz)
progress_a = (sampled_arc[index - 1] / sampled_span_length
if sampled_span_length > 1.0e-12 else parameters[index - 1])
progress_b = (sampled_arc[index] / sampled_span_length
if sampled_span_length > 1.0e-12 else parameters[index])
floor_a = controls[span][2] - controls[span][3]
floor_b = controls[span + 1][2] - controls[span + 1][3]
result.append({"a": points[index - 1], "b": points[index],
"along": along_metres, "length": length, "span": span,
"floor_a": floor_a + (floor_b - floor_a) * progress_a,
"floor_b": floor_a + (floor_b - floor_a) * progress_b})
along_metres += length
return result
def closest_route_height(route: list[list[float]], x: float, y: float) -> tuple[float, float]:
best_height, best_distance_sq = 0.0, float("inf")
for a, b in zip(route, route[1:]):
dx, dy = b[0] - a[0], b[1] - a[1]
length_sq = dx * dx + dy * dy
t = min(max(((x - a[0]) * dx + (y - a[1]) * dy) / length_sq, 0.0), 1.0) \
if length_sq > 1.0e-12 else 0.0
px, py = a[0] + t * dx, a[1] + t * dy
distance_sq = (x - px) ** 2 + (y - py) ** 2
if distance_sq < best_distance_sq:
best_distance_sq = distance_sq
best_height = a[2] + (b[2] - a[2]) * t
return best_height, best_distance_sq
def prepared_segments(layout: dict) -> list[list[dict]]:
qpm = SUBVOXELS_PER_METRE
strata = {item["strate_index"]: item for item in layout["strates"]}
all_passages: list[list[dict]] = []
for passage in layout["passages"]:
controls_q = [[float(value) for value in point["position_q"]]
+ [float(point["radius_q"])] for point in passage["control_points"]]
controls = [point.copy() for point in controls_q]
upper_mouth = [value / qpm for value in passage["upper_mouth_q"]]
upper_depth = max(0.0, (controls[0][2] / qpm) - upper_mouth[2] + 1.13)
upper_stratum = strata.get(passage["upper_strate_index"], {})
if upper_stratum.get("generator_kind") == "FloatingIslands":
route = []
for anchor in upper_stratum.get("anchors", []):
if anchor.get("kind") == "route_point" and len(anchor.get("values", [])) >= 3:
route.append([value / qpm for value in anchor["values"][:3]])
if route:
route_height, distance_sq = closest_route_height(
route, controls[0][0] / qpm, controls[0][1] / qpm)
if distance_sq <= (controls[0][3] / qpm + 2.0) ** 2:
upper_depth = max(upper_depth,
controls[0][2] / qpm - route_height + 1.13)
controls[0][3] = max(controls[0][3], upper_depth * qpm)
lower_mouth = [value for value in passage["lower_mouth_q"]]
player_center_q = round(1.13 * qpm)
route_end = len(controls) - 1
for index in range(1, len(controls_q)):
p = controls_q[index]
if (int(p[0]) == lower_mouth[0] and int(p[1]) == lower_mouth[1]
and int(p[2] - p[3] + player_center_q) == lower_mouth[2]):
route_end = index
raw = build_raw_segments(controls, qpm)
total_path = 0.0
for segment in raw:
if segment["span"] + 1 == route_end:
total_path = segment["along"] + segment["length"]
radii = [(0.0, controls[0][3] / qpm)]
for segment in raw:
if segment["span"] < route_end:
radii.append((segment["along"] + segment["length"],
segment["b"][3] / qpm))
body_radii = [radius for along, radius in radii
if along >= 10.0 and total_path - along >= 10.0]
minimum_body = min(body_radii) if body_radii else min(radius for _, radius in radii)
floor_depth = max(0.5, minimum_body - 0.23)
prepared = []
for segment in raw:
route_segment = segment["span"] < route_end
along_b = segment["along"] + segment["length"]
def effective_z(raw_z: float, radius: float, planned_floor: float,
along: float) -> float:
raw_z /= qpm
radius /= qpm
planned_floor /= qpm
local_depth = min(floor_depth, max(0.0, radius - 0.23))
if route_segment or abs(along - total_path) <= 1.0e-9:
return planned_floor + local_depth
route_depth = max(0.0, radius - 0.23)
return raw_z - route_depth + local_depth
a = [segment["a"][0] / qpm, segment["a"][1] / qpm,
effective_z(segment["a"][2], segment["a"][3],
segment["floor_a"], segment["along"])]
b = [segment["b"][0] / qpm, segment["b"][1] / qpm,
effective_z(segment["b"][2], segment["b"][3],
segment["floor_b"], along_b)]
prepared.append({"a": a, "b": b, "radius_a": segment["a"][3] / qpm,
"radius_b": segment["b"][3] / qpm})
all_passages.append(prepared)
return all_passages
def profile_tiles() -> list[tuple[int, int, int, int, int, int, int, int]]:
result = []
for strate, path in enumerate(BASELINE_LOGS):
if not path.is_file():
raise SystemExit(f"missing baseline profile: {path}")
seen = set()
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("[PassageComposerTile] "):
continue
row = dict(PROFILE.findall(line))
match = TILE_KEY.search(row.get("key", ""))
if not match:
continue
x, y, z, lod = map(int, match.groups())
if lod > 2:
continue
key = (x, y, z, lod)
if key in seen:
continue
seen.add(key)
result.append((strate, x, y, z, lod, int(row.get("features", 0)),
int(row.get("route_candidates", 0)),
int(row.get("sweep_pairs", 0))))
return result
def main() -> int:
if not LAYOUT.is_file():
raise SystemExit(f"missing resolved layout: {LAYOUT}")
OUT.mkdir(parents=True, exist_ok=True)
layout = json.loads(LAYOUT.read_text(encoding="utf-8"))
passages = prepared_segments(layout)
tiles = profile_tiles()
input_path = OUT / "reach-input.tsv"
with input_path.open("w", encoding="utf-8") as output:
for passage_index, segments in enumerate(passages):
for segment_index, segment in enumerate(segments):
values = [*segment["a"], *segment["b"],
segment["radius_a"], segment["radius_b"]]
output.write("S {} {} {}\n".format(passage_index, segment_index,
" ".join(f"{value:.15g}" for value in values)))
for tile in tiles:
output.write("T {}\n".format(" ".join(str(value) for value in tile)))
binary = OUT / "CountReachCandidates"
compile_log = OUT / "compile.log"
with compile_log.open("w", encoding="utf-8") as log:
built = subprocess.run(["g++", "-std=c++20", "-O3", "-DNDEBUG",
str(HERE / "CountReachCandidates.cpp"), "-o", str(binary)],
cwd=ROOT, stdout=log, stderr=subprocess.STDOUT,
check=False)
if built.returncode:
raise SystemExit(f"counter compile failed: {compile_log}")
result_path = OUT / "results.csv"
run_log = OUT / "counter.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
str(binary), str(input_path), str(result_path)]
with run_log.open("w", encoding="utf-8") as log:
result = subprocess.run(command, cwd=ROOT, stdout=log, stderr=subprocess.STDOUT,
check=False, timeout=1740)
if result.returncode:
raise SystemExit(f"counter failed: {run_log}; exit={result.returncode}")
print(f"[L129Precount] segments={[len(x) for x in passages]} "
f"profile_tiles={len(tiles)} input={input_path.relative_to(ROOT)} "
f"results={result_path.relative_to(ROOT)}")
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,54 +0,0 @@
# L129 — tunnel reach
**Decision: no-go for performance.** The 2 m candidate passed the geometry checks, but it was slower than both timing references and failed every UE movement comparison. The count pass also found a units mismatch in v225's reach bounds, so the requested physical reach cannot be cut cheaply against the source as it stands.
## What the reach includes
The 4.0 m term is the signed-distance influence cutoff outside the bore. The bound adds 0.21 m for wall relief and reserves 0.125 m for the 0.50 m smooth corner (`width/6` is about 0.083 m). The plain shell is 0.75 m thick, so its minimum reach with relief is 0.96 m. The larger term wins: `r + max(R + 0.21 + 0.125, 0.75 + 0.21) + 0.05 m`. At `R=4 m` and the maximum `r=3.5 m`, that is 7.885 m.
The mouth blend is 5 m **along the route**, not an added radial reach. The open-air half-pipe's side wall is 1 m high; its rounded crest uses the same reach. L129 leaves the 0.75 m shell rule, smooth floor `h(s)`, rounded crest, and grade limit unchanged. The highest audited grade was 10.695°.
## Counts before the build
Counts cover the four owner strata at LOD0–2, with 993 route segments. “Pairs” are route-segment/sample checks; “support” is unique per-passage samples inside the distance cutoff. The v225 model's 29.87M pairs is close to the measured source profile's 29.41M.
| Reach and bounds | Pairs (M) | Support samples (M) | Overlap pairs (M) | Feature / proof-active tiles |
|---|---:|---:|---:|---:|
| v225 as coded, nominal 4 m | 29.87 | 8.57 | 20.90 | 721 / 677 |
| 4 m, physical bounds | 124.97 | 11.72 | 46.64 | 826 / 791 |
| 3 m, physical bounds | 87.06 | 8.84 | 30.42 | 787 / 764 |
| 2 m, physical bounds | 56.86 | 6.32 | 18.48 | 755 / 729 |
| 1.5 m, physical bounds | 44.74 | 5.21 | 13.93 | 743 / 718 |
Against a correctly bounded 4 m model, 2 m removes 54.5% of pairs and 60.4% of overlap pairs; 71 feature tiles and 62 proof-active tiles become free. Against the v225-as-coded count model, however, physical 2 m adds 90.3% of raw pairs and leaves 34 more feature tiles and 52 more proof-active tiles. Physical 1.5 m still adds 49.8% of pairs and leaves 22 more feature tiles and 41 more proof-active tiles. So the smaller reach does **not** unlock proofs or tile skips versus the shipped source.
The cause is in `BuildPassageSpatialIndices`: positions are converted to core voxels before the reach is added, but v225 adds the metre value directly. At 0.25 m per core voxel, the nominal 4.335 m bound is only 1.084 m per axis; the sweep cutoff itself remains 4 m. L129 converts the smaller physical bounds to core voxels. That makes its broadphase boxes larger than v225's, even though its actual influence cutoff is smaller. The extra segment/sample checks erase the predicted saving. The 2 m setting was selected from the pre-build counts and is the only reach fully timed.
## Timing and quality
Five interleaved L80 runs per W8/W12 cell were completed on a quiet machine (load 0.71, CPU idle 97.3%). L125 is the `b96dd73` source. Every near-ready cell and every whole-view cell was slower than L109 and b96dd73:
| Stratum / workers | Near vs L109 / base | Whole view vs L109 / base |
|---|---:|---:|
| S0 W8 | +11.1% / +9.3% | +7.5% / +7.2% |
| S0 W12 | +11.2% / +6.6% | +5.5% / +3.3% |
| S1 W8 | +16.7% / +7.8% | +8.7% / +5.3% |
| S1 W12 | +17.9% / +9.9% | +9.5% / +5.6% |
| S2 W8 | +12.8% / +8.4% | +5.3% / +5.2% |
| S2 W12 | +17.1% / +9.1% | +10.3% / +5.7% |
| S3 W8 | +13.4% / +4.9% | +6.3% / +2.8% |
| S3 W12 | +18.2% / +6.9% | +8.9% / +4.2% |
Five UE runs at 30 m/s also missed the b96dd73 gate: near coverage 38.05% vs 40.22% (−2.17 points), far holes 4.03% vs 3.46% (+0.58 points), tick p99 11.54 vs 10.80 ms (+0.74 ms), and worst tick 14.12 vs 13.27 ms (+0.85 ms). The Linux UE host build passed after timing with `-NoUBA -MaxParallelActions=4`; Unreal was not run under `prlimit`.
Fast verification passed (259 checks; 5 historical diagnostics), walkability passed at 21,425/21,425, all three passage grades stayed below 15°, and the seam audit passed 4 joins / 4,900 samples with no mismatches. Clang and GCC hashes matched for W1/W8/W12 across all three tested owner layouts (18 cases). Evaluator version 226 and three canonical owner hash baselines were added.
The 23 L125 pose captures and six paired mouth close-ups are verified. All before/after PNGs are pixel-identical; these views show no visible change. The floor probe peaked at 7.9 mm, above a strict “few millimetres” reading.
## Captures and records
- [L125 poses: before / L129 comparison](captures/COMPARE.html)
- [Mouth close-ups: before / L129 comparison](captures/L129-mouth/COMPARE.html)
- [L80 timing results](../../../../Saved/Linux/l129/timing/summary.json)
- [UE movement results](../../../../Saved/Linux/l129/movement/summary.json)
- [Pre-build count results](../../../../Saved/Linux/l129/precount/results.csv)
@@ -1,98 +0,0 @@
#!/usr/bin/env python3
"""Render the 23 L125 camera poses with the L129 candidate."""
from __future__ import annotations
import importlib.util
import json
import math
import os
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
RESEARCH = Path(__file__).resolve().parent
CAPTURES = RESEARCH / "captures"
SAVED = ROOT / "Saved/Linux/l129/captures"
BASELINE_INDEX = (ROOT / "Standalone/Research/WorldAssemblerM3/Linux125"
/ "captures/L125/capture-index.json")
LAYOUT = ROOT / "Saved/Linux/l129/hashes/owner4-surface-world-w12-clang.layout.json"
CLANG = ROOT / os.environ.get("L129_CAPTURE_CLANG",
"Saved/Linux/l129/bin/VoxelForgeCoreHeadless-l129-clang")
RENDERER = ROOT / os.environ.get("L129_CAPTURE_RENDERER",
"Saved/Linux/l129/bin/VoxelForgeOffscreenCapture-l129-clang")
HELPER_PATH = ROOT / "Standalone/Research/WorldAssemblerM3/Linux113/RunL113Captures.py"
SPEC = importlib.util.spec_from_file_location("l113_capture_helpers", HELPER_PATH)
if SPEC is None or SPEC.loader is None:
raise SystemExit("cannot load the verified L113 capture helpers")
HELPERS = importlib.util.module_from_spec(SPEC)
SPEC.loader.exec_module(HELPERS)
HELPERS.RESEARCH = RESEARCH
HELPERS.CAPTURES = CAPTURES
HELPERS.SAVED = SAVED
HELPERS.BINARIES = {"L129": CLANG}
HELPERS.RENDERERS = {"L129": RENDERER}
def main() -> int:
if any(not path.is_file() for path in (BASELINE_INDEX, LAYOUT, CLANG, RENDERER)):
raise SystemExit("missing L125 camera set, L129 layout, or capture binary")
baseline = json.loads(BASELINE_INDEX.read_text(encoding="utf-8"))
layout = json.loads(LAYOUT.read_text(encoding="utf-8"))
rows = []
CAPTURES.mkdir(parents=True, exist_ok=True)
SAVED.mkdir(parents=True, exist_ok=True)
for view in baseline["captures"]:
row = HELPERS.capture("L129", view, layout)
row["variant"] = "L129-v226"
if view["kind"] == "rock-floor-close":
scene = ROOT / row["scene"]
anchor = HELPERS.nearest_surface_anchor(scene, view["target"], margin_m=5.0,
preferred_normal=(0.0, 0.0, 1.0), minimum_alignment=0.85)
alignment = HELPERS.dot(anchor["normal"], (0.0, 0.0, 1.0))
camera_distance = math.dist(row["camera_actual_m"], anchor["position_m"])
row.update({"floor_anchor_position_m": anchor["position_m"],
"floor_anchor_normal": anchor["normal"],
"closeup_camera_to_floor_distance_m": camera_distance,
"closeup_floor_normal_alignment": alignment,
"verified_upward_floor_normal": alignment >= 0.85})
if (not row["verified"] or not 2.0 <= camera_distance <= 3.2
or anchor["distance_m"] > 0.25 or alignment < 0.85
or row["drawn_triangles"] <= 0
or row["pixel_quality_status"] not in
("pass", "low_contrast_geometry_visible")):
raise RuntimeError(f"L129 floor close-up failed at {view['name']}")
rows.append(row)
if len(rows) != len(baseline["captures"]) or len(rows) != 23:
raise RuntimeError(f"expected all 23 L125 views, captured {len(rows)}")
index = CAPTURES / "L129" / "capture-index.json"
index.parent.mkdir(parents=True, exist_ok=True)
index.write_text(json.dumps({"captures": rows}, indent=2) + "\n",
encoding="utf-8")
html = ["<!doctype html><meta charset='utf-8'>",
"<title>L125 / L129 tunnel capture comparison</title>",
"<style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}"
"section{margin:28px 0}h2{font-size:18px}div{display:grid;"
"grid-template-columns:1fr 1fr;gap:12px}img{width:100%;height:auto}"
"p{color:#bbb}</style>", "<h1>L125 / L129 v226: identical views</h1>"]
old_by_name = {Path(row["capture"]).name: row for row in baseline["captures"]}
for row in rows:
name = Path(row["capture"]).name
old = old_by_name[name]
old_path = os.path.relpath(ROOT / "Standalone/Research/WorldAssemblerM3/Linux125"
/ old["capture"], CAPTURES)
new_path = os.path.relpath(RESEARCH / row["capture"], CAPTURES)
html.extend(["<section>", f"<h2>{row['passage']} — {row['station']}</h2>",
f"<p>{row['kind']} · L125 {old['pixel_quality_status']} · "
f"L129 {row['pixel_quality_status']}</p>", "<div>",
f"<figure><figcaption>L125</figcaption><img src='{old_path}'></figure>",
f"<figure><figcaption>L129 v226</figcaption><img src='{new_path}'></figure>",
"</div>", "</section>"])
(CAPTURES / "COMPARE.html").write_text("\n".join(html) + "\n", encoding="utf-8")
print(f"[L129Captures] rendered={len(rows)} views index={index.relative_to(ROOT)}",
flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,78 +0,0 @@
#!/usr/bin/env python3
"""Probe reconstructed tunnel floor roots at the nine L119 stations."""
from __future__ import annotations
import csv
import json
import math
import os
import re
import statistics
import subprocess
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / os.environ.get("L129_PROBE_DIR", "Saved/Linux/l129/density-probe")
BINARY = ROOT / os.environ.get("L129_PROBE_BINARY",
"Saved/Linux/l129/bin/VoxelForgeCoreHeadless-l129-clang")
DATA = ROOT / "Standalone/data/owner_world.json"
SLOPE = re.compile(
r"^\[L115DensitySlopeSample\] passage=(\S+) station=(\S+) s_m=([\d.]+) "
r".*?planned_floor_m=(-?[\d.]+) root_floor_m=(-?[\d.]+|nan) "
r"residual_m=(-?[\d.]+|nan)", re.M)
def main() -> int:
OUT.mkdir(parents=True, exist_ok=True)
log, layout = OUT / "owner4-clang.log", OUT / "layout.json"
command = [
"taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARY), str(DATA), "--world-assembler-prototype",
"--stream-benchmark", "--stream-pipeline", "--workers=12", "--clip-radius=3",
"--max-clip-level=8", "--max-level=8",
"--camera=8,16,-372.2626953125,0,0", "--audit-resolved-layout-passages",
f"--resolved-layout-output={layout}",
]
with log.open("w", encoding="utf-8") as stream:
result = subprocess.run(command, cwd=ROOT,
env={**os.environ, "VOXELFORGE_L115_DENSITY_PROFILE": "1"},
stdout=stream, stderr=subprocess.STDOUT, check=False, timeout=1740)
if result.returncode:
raise SystemExit(f"density probe failed: {log}; exit={result.returncode}")
text = log.read_text(encoding="utf-8", errors="replace")
groups: dict[tuple[str, str], list[dict]] = {}
for passage, station, distance, planned, root, residual in SLOPE.findall(text):
root_value = float(root) if root != "nan" else math.nan
residual_value = float(residual) if residual != "nan" else math.nan
groups.setdefault((passage, station), []).append({
"route_s_m": float(distance), "planned_floor_m": float(planned),
"root_floor_m": root_value, "offset_m": residual_value})
summary = []
with (OUT / "zero-crossing-offsets.csv").open("w", newline="", encoding="utf-8") as stream:
writer = csv.DictWriter(stream, fieldnames=("passage", "station", "route_s_m",
"planned_floor_m", "root_floor_m", "offset_m"))
writer.writeheader()
for (passage, station), samples in sorted(groups.items()):
for sample in samples:
writer.writerow({"passage": passage, "station": station, **sample})
finite = [sample["offset_m"] for sample in samples
if math.isfinite(sample["offset_m"])]
summary.append({"passage": passage, "station": station,
"samples": len(samples), "finite_roots": len(finite),
"max_abs_offset_m": max(map(abs, finite)) if finite else None,
"median_abs_offset_m": statistics.median(map(abs, finite))
if finite else None,
"p95_abs_offset_m": sorted(map(abs, finite))[
min(len(finite)-1, math.ceil(0.95*len(finite))-1)]
if finite else None})
if not summary or any(item["samples"] != 51 for item in summary):
raise RuntimeError("density profile is missing 51-sample route stations")
(OUT / "zero-crossing-summary.json").write_text(
json.dumps(summary, indent=2) + "\n", encoding="utf-8")
print(f"[L129DensityProbe] exit={result.returncode} stations={len(summary)} "
f"log={log.relative_to(ROOT)}", flush=True)
return result.returncode
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,119 +0,0 @@
#!/usr/bin/env python3
"""Check Clang/GCC W1/W8/W12 hashes and compare the candidate with L119."""
from __future__ import annotations
import json
import os
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / os.environ.get("L129_HASH_DIR", "Saved/Linux/l129/hashes")
DATASETS = {
"owner4": ROOT / "Standalone/data/owner_world.json",
"owner2": ROOT / "Standalone/data/regression/owner_world_2strate_l61.json",
}
BINARIES = {
"clang": ROOT / os.environ.get("L129_HASH_CLANG",
"Saved/Linux/l129/bin/VoxelForgeCoreHeadless-l129-clang"),
"gcc": ROOT / os.environ.get("L129_HASH_GCC",
"Saved/Linux/l129/bin/VoxelForgeCoreHeadless-l129-gcc"),
}
HASH = re.compile(r"^\[Pipeline(?:FullDetailHash|WholeViewHash|LODHash|ExactQueryHash)\].*$", re.M)
STAMP = re.compile(r"^\[VoxelForgeSourceStamp\] sha256=(\S+)$", re.M)
def run(dataset: str, recipe: str, workers: int, compiler: str) -> dict:
OUT.mkdir(parents=True, exist_ok=True)
label = f"{dataset}-{recipe}-w{workers}-{compiler}"
log = OUT / f"{label}.log"
layout = OUT / f"{label}.layout.json"
command = [
"taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARIES[compiler]), str(DATASETS[dataset]),
f"--workers={workers}", "--world-assembler-prototype", "--stream-benchmark",
"--stream-pipeline", "--force-generate", "--clip-radius=3",
"--max-clip-level=8", "--max-level=8", f"--recipe={recipe}",
"--stream-hash", f"--resolved-layout-output={layout}",
]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
result = subprocess.run(command, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
output = log.read_text(encoding="utf-8", errors="replace")
hashes = HASH.findall(output)
if result.returncode or len(hashes) != 12:
raise SystemExit(f"hash run failed or incomplete: {label}; exit={result.returncode} "
f"hashes={len(hashes)} log={log}")
row = {"dataset": dataset, "recipe": recipe, "workers": workers,
"compiler": compiler, "exit_code": result.returncode, "hashes": hashes,
"source_stamp": (STAMP.search(output).group(1)
if STAMP.search(output) else None),
"elapsed_s": round(time.monotonic() - started, 3),
"log": str(log.relative_to(ROOT))}
print("[L129HashRun] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
if any(not path.is_file() for path in (*DATASETS.values(), *BINARIES.values())):
raise SystemExit("missing L129 hash input")
previous_path = ROOT / "Saved/Linux/l119/hashes/summary.json"
previous_doc = json.loads(previous_path.read_text(encoding="utf-8"))
previous = {(row["dataset"], row["recipe"], row["workers"], row["compiler"]): row
for row in previous_doc["runs"]}
rows = []
recipes = {"owner4": ("surface-world",),
"owner2": ("surface-world", "floating-islands")}
for dataset, dataset_recipes in recipes.items():
for recipe in dataset_recipes:
for workers in (1, 8, 12):
for compiler in ("clang", "gcc"):
rows.append(run(dataset, recipe, workers, compiler))
(OUT / "runs-partial.json").write_text(
json.dumps(rows, indent=2) + "\n", encoding="utf-8")
groups = {}
for dataset, dataset_recipes in recipes.items():
for recipe in dataset_recipes:
key = f"{dataset}/{recipe}"
group = [row for row in rows if row["dataset"] == dataset
and row["recipe"] == recipe]
reference = group[0]["hashes"]
stable = all(row["hashes"] == reference for row in group)
old = previous[(dataset, recipe, 12, "clang")]["hashes"]
groups[key] = {
"all_worker_compiler_hashes_match": stable,
"matches_l119_v224": next(row for row in group
if row["workers"] == 12 and row["compiler"] == "clang")["hashes"] == old,
"source_stamps": sorted({row["source_stamp"] for row in group}),
"runs": [{"workers": row["workers"], "compiler": row["compiler"],
"log": row["log"]} for row in group],
}
if not stable:
raise SystemExit(f"determinism mismatch: {key}")
summary = {"runs": rows, "groups": groups}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2) + "\n",
encoding="utf-8")
baseline_dir = ROOT / "Standalone/Tools/verify/baselines/owner-hash/canonical"
for dataset, recipe, style, baseline_name in (
("owner4", "surface-world", 1,
"owner-hash-owner4-surface-world-style1-v226.baseline"),
("owner2", "surface-world", 1,
"owner-hash-surface-world-style1-v226.baseline"),
("owner2", "floating-islands", 2,
"owner-hash-floating-islands-style2-v226.baseline"),
):
canonical = next(row for row in rows if row["dataset"] == dataset
and row["recipe"] == recipe and row["workers"] == 12
and row["compiler"] == "clang")
baseline = baseline_dir / baseline_name
baseline.write_text("\n".join(canonical["hashes"]) + "\n",
encoding="utf-8")
print("[L129HashSummary] " + json.dumps(groups, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,93 +0,0 @@
#!/usr/bin/env python3
"""Render matching baseline and L129 close views of each tunnel mouth."""
from __future__ import annotations
import hashlib
import importlib.util
import json
import os
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
RESEARCH = Path(__file__).resolve().parent
CAPTURES = RESEARCH / "captures/L129-mouth"
SAVED = ROOT / "Saved/Linux/l129/captures/mouth-closeups"
BASE_LAYOUT = ROOT / "Saved/Linux/l125/hashes/owner4-surface-world-w12-clang.layout.json"
AFTER_LAYOUT = ROOT / "Saved/Linux/l129/hashes/owner4-surface-world-w12-clang.layout.json"
HELPER_PATH = ROOT / "Standalone/Research/WorldAssemblerM3/Linux113/RunL113Captures.py"
SPEC = importlib.util.spec_from_file_location("l113_capture_helpers", HELPER_PATH)
if SPEC is None or SPEC.loader is None:
raise SystemExit("cannot load verified capture helpers")
HELPERS = importlib.util.module_from_spec(SPEC)
SPEC.loader.exec_module(HELPERS)
HELPERS.RESEARCH = RESEARCH
HELPERS.CAPTURES = CAPTURES
HELPERS.SAVED = SAVED
HELPERS.BINARIES = {
"before": ROOT / "Saved/Linux/l125/bin/VoxelForgeCoreHeadless-l125-clang",
"after": ROOT / "Saved/Linux/l129/bin/VoxelForgeCoreHeadless-l129-clang",
}
HELPERS.RENDERERS = {
"before": ROOT / "Saved/Linux/l125/bin/VoxelForgeOffscreenCapture-l125-clang",
"after": ROOT / "Saved/Linux/l129/bin/VoxelForgeOffscreenCapture-l129-clang",
}
def main() -> int:
required = [BASE_LAYOUT, AFTER_LAYOUT, *HELPERS.BINARIES.values(),
*HELPERS.RENDERERS.values()]
if any(not path.is_file() for path in required):
raise SystemExit("missing baseline/candidate layout or capture binary")
before_layout = json.loads(BASE_LAYOUT.read_text(encoding="utf-8"))
after_layout = json.loads(AFTER_LAYOUT.read_text(encoding="utf-8"))
if before_layout["passages"] != after_layout["passages"]:
raise RuntimeError("baseline and candidate passage routes differ")
views = [view for view in HELPERS.make_views(before_layout, [],
use_derived_shape=True, use_spline=True, include_open_air=False)
if view["kind"] == "mouth"]
if len(views) != 2 * len(before_layout["passages"]):
raise RuntimeError("unexpected mouth camera count")
rows = []
CAPTURES.mkdir(parents=True, exist_ok=True)
SAVED.mkdir(parents=True, exist_ok=True)
for view in views:
for variant, layout in (("before", before_layout), ("after", after_layout)):
row = HELPERS.capture(variant, view, layout)
row["variant"] = "L125-v225" if variant == "before" else "L129-v226"
row["view"] = view["name"]
image = ROOT / "Standalone/Research/WorldAssemblerM3/Linux129" / row["capture"]
row["image_sha256"] = hashlib.sha256(image.read_bytes()).hexdigest()
rows.append(row)
index = CAPTURES / "capture-index.json"
index.write_text(json.dumps({"captures": rows}, indent=2) + "\n", encoding="utf-8")
old_rows = {row["view"]: row for row in rows if row["variant"] == "L125-v225"}
new_rows = {row["view"]: row for row in rows if row["variant"] == "L129-v226"}
html = ["<!doctype html><meta charset='utf-8'>",
"<title>L125 / L129 mouth close-ups</title>",
"<style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}"
"section{margin:28px 0}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}"
"img{width:100%;height:auto}p{color:#bbb}</style>",
"<h1>L125 v225 / L129 v226 tunnel mouths</h1>"]
for name in old_rows:
old, new = old_rows[name], new_rows[name]
old_path = os.path.relpath(RESEARCH / old["capture"], CAPTURES)
new_path = os.path.relpath(RESEARCH / new["capture"], CAPTURES)
equality = "pixel-identical" if old["image_sha256"] == new["image_sha256"] else "pixels differ"
html.extend(["<section>", f"<h2>{old['passage']} — {old['station']}</h2>",
f"<p>{equality}; {old['pixel_quality_status']} / {new['pixel_quality_status']}</p>",
"<div>", f"<figure><figcaption>L125 v225</figcaption><img src='{old_path}'></figure>",
f"<figure><figcaption>L129 v226</figcaption><img src='{new_path}'></figure>",
"</div>", "</section>"])
(CAPTURES / "COMPARE.html").write_text("\n".join(html) + "\n", encoding="utf-8")
print(f"[L129MouthCaptures] views={len(views)} paired={len(rows)//2} "
f"index={index.relative_to(ROOT)}", flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,136 +0,0 @@
#!/usr/bin/env python3
"""Five interleaved L80 readiness runs for L109, L125 and L129."""
from __future__ import annotations
import json
import os
import re
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / os.environ.get("L129_TIMING_DIR", "Saved/Linux/l129/timing")
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"L109": ROOT / "Saved/Linux/l109/bin-final/VoxelForgeCoreHeadless-l109-clang",
"L125": ROOT / "Saved/Linux/l125/bin/VoxelForgeCoreHeadless-l125-clang",
"L129": ROOT / os.environ.get("L129_CANDIDATE_BINARY",
"Saved/Linux/l129/bin/VoxelForgeCoreHeadless-l129-clang"),
}
CAMERAS = {
0: (8.0, 16.0, -372.2626953125),
1: (25.8369140625, 3.19921875, -737.0),
2: (19.166015625, -14.2001953125, -753.3740234375),
3: (-20.0625, -5.068359375, -900.353515625),
}
PIPELINE = re.compile(r"^\[StreamPipeline\] (.*)$", re.M)
FIELDS = re.compile(r"([a-zA-Z0-9_]+)=([^ ]+)")
NEAR = re.compile(
r"^\[WorldAssemblerNearLODReady\] lods=0-2 tiles=(\d+)/(\d+) cold_ready_s=([0-9.]+)$",
re.M)
def run(strate: int, workers: int, version: str, phase: str, replicate: int) -> dict:
OUT.mkdir(parents=True, exist_ok=True)
label = f"s{strate}-w{workers}-{version}-{phase}{replicate}"
log = OUT / f"{label}.log"
camera = ",".join(f"{value:.12f}" for value in CAMERAS[strate]) + ",0,0"
command = [
"taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARIES[version]), str(DATA),
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
f"--workers={workers}", "--clip-radius=3", "--max-clip-level=8",
"--max-level=8", f"--camera={camera}", "--profile-lod-work",
"--stream-scheduler-policy=3",
]
started = time.monotonic()
with log.open("w", encoding="utf-8") as output:
result = subprocess.run(command, cwd=ROOT, stdout=output,
stderr=subprocess.STDOUT, check=False, timeout=1740)
content = log.read_text(encoding="utf-8", errors="replace")
pipeline_match, near_match = PIPELINE.search(content), NEAR.search(content)
if result.returncode or pipeline_match is None or near_match is None:
raise SystemExit(f"readiness run failed or incomplete: {log}; exit={result.returncode}")
pipeline = dict(FIELDS.findall(pipeline_match.group(1)))
row = {"strate": strate, "workers": workers, "version": version,
"phase": phase, "replicate": replicate, "exit_code": result.returncode,
"wall_s": round(time.monotonic() - started, 3),
"lod02_ready_s": float(near_match.group(3)),
"whole_view_ready_s": float(pipeline["whole_view_ready"].removesuffix("s")),
"whole_tiles": int(pipeline["whole_tiles"].split("/")[0]),
"log": str(log.relative_to(ROOT))}
print("[L129TimingRun] " + json.dumps(row, sort_keys=True), flush=True)
return row
def cpu_idle_percent(interval_s: float = 2.0) -> float:
def totals() -> tuple[int, int]:
fields = Path("/proc/stat").read_text(encoding="utf-8").splitlines()[0].split()
values = [int(value) for value in fields[1:]]
return sum(values), values[3] + (values[4] if len(values) > 4 else 0)
before_total, before_idle = totals()
time.sleep(interval_s)
after_total, after_idle = totals()
return 100.0 * (after_idle-before_idle) / max(1, after_total-before_total)
def main() -> int:
if not DATA.is_file() or any(not binary.is_file() for binary in BINARIES.values()):
raise SystemExit("missing L109/L125/L129 timing input")
OUT.mkdir(parents=True, exist_ok=True)
load_1m, idle_pct = os.getloadavg()[0], cpu_idle_percent()
uptime = subprocess.run(["uptime"], cwd=ROOT, text=True,
capture_output=True, check=True).stdout.strip()
top = subprocess.run(["ps", "-eo", "pid,pcpu,comm", "--sort=-pcpu"],
cwd=ROOT, text=True, capture_output=True, check=True).stdout
(OUT / "machine-load-before.txt").write_text(
f"uptime: {uptime}\n1-minute load: {load_1m:.2f}\n"
f"2-second CPU idle: {idle_pct:.1f}%\ntop CPU users:\n{top}", encoding="utf-8")
print(f"[L129TimingGate] load_1m={load_1m:.2f} cpu_idle_2s={idle_pct:.1f}%",
flush=True)
if load_1m >= 0.9 or idle_pct < 97.0:
raise SystemExit("timing refused: machine is above the quiet-load gate")
rows = []
versions = ("L109", "L125", "L129")
for strate in range(4):
for workers in (8, 12):
for version in versions:
run(strate, workers, version, "warmup", 0)
for replicate in range(1, 6):
offset = (replicate - 1) % len(versions)
order = versions[offset:] + versions[:offset]
for version in order:
rows.append(run(strate, workers, version, "measured", replicate))
(OUT / "runs-partial.json").write_text(
json.dumps(rows, indent=2) + "\n", encoding="utf-8")
summary = []
for strate in range(4):
for workers in (8, 12):
item = {"strate": strate, "workers": workers, "replicates": 5}
medians = {}
for version in versions:
group = [row for row in rows if row["strate"] == strate
and row["workers"] == workers and row["version"] == version]
medians[version] = {}
for key in ("lod02_ready_s", "whole_view_ready_s"):
values = [row[key] for row in group]
medians[version][key] = statistics.median(values)
item[f"{version}_{key}_values"] = values
item[f"{version}_{key}_median"] = medians[version][key]
for comparison in ("L109", "L125"):
for key in ("lod02_ready_s", "whole_view_ready_s"):
item[f"L129_vs_{comparison}_{key}_delta_pct"] = round(
100.0 * (medians["L129"][key] / medians[comparison][key]-1.0), 2)
summary.append(item)
(OUT / "summary.json").write_text(
json.dumps({"runs": rows, "summary": summary}, indent=2) + "\n",
encoding="utf-8")
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,257 +0,0 @@
#!/usr/bin/env python3
"""Five 30 m/s UE runs for the L129 tunnel reach candidate."""
from __future__ import annotations
import argparse
import json
import math
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
SPAWN_TN_M = (19.166015625, -14.2001953125, -753.3740234375)
SPAWN_FI_M = (25.8369140625, 3.19921875, -737.0)
def percentile(values: list[float], fraction: float) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
pass
return rows
def run(scenario: str, condition: str, repetition: int, turn: bool = False) -> dict:
lookahead = int(condition in ("lookahead", "turn_lookahead"))
if scenario == "movement":
speed, start, duration, exit_s, slot, spawn = (
3000.0, 6.0, 12.0, 23.0, 0, SPAWN_TN_M)
else:
speed, start, duration, exit_s, slot, spawn = (
140.0, 20.0, 12.0, 37.0, 1, SPAWN_FI_M)
label = f"{scenario}-{condition}-r{repetition}"
output_group = "turn" if turn else scenario
out = ROOT / "Saved/Linux/l129" / output_group / condition / "unreal"
host_out = HOST / "Plugins/VoxelForge/Saved/Linux/l129" / output_group / condition
host_saved = HOST / "Saved/Linux/l129"
trace = out / f"{label}.trace.jsonl"
abslog = out / f"{label}.log"
stdout = out / f"{label}.stdout.log"
export = host_out / "output" / label
userdir = host_saved / "user" / label
zendata = host_saved / "zen" / label
ddc = host_saved / "DDC"
for path in (out, export, userdir, zendata, ddc):
path.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in spawn)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", f"-slot={slot}", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0", "-coreplantest=0",
"-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings", "-corehybridmesher=0",
f"-out={export}", "-voxel.StreamingCoarseFirst=1",
"-voxel.StreamingDynamicNearReserve=1", "-voxel.StreamingLegacyPendingResultCap=0",
"-voxel.CoreRegionConcurrentAdmission=1", "-voxel.StreamingResultBacklogCap=256",
"-voxel.StreamingReadyQueueDepth=8", "-voxel.StreamingBackgroundWorkerCap=1",
"-voxel.CoreColumnCacheDirectMapped=0", "-voxel.StreamingFarApplySupplement=1",
"-voxel.CoreMCGradientMemoization=1", "-voxel.StreamingCollisionLookahead=1",
f"-voxel.CoreRegionLookahead={lookahead}", "-voxel.TestMove=1",
f"-voxel.TestMoveSpeedCmPerSecond={speed:.1f}",
f"-voxel.TestMoveStartSeconds={start:.1f}",
f"-voxel.TestMoveDurationSeconds={duration:.1f}",
f"-voxel.TestExitSeconds={exit_s:.1f}", "-voxel.TestMoveDirection=1,0,0",
"-voxel.StreamingSchedulerPolicy=3", "-voxel.TestExitOnSteady=0",
"-coreworldstreamtrace=1", f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={abslog}",
]
if turn:
command.extend(["-voxel.TestMoveTurnAfterSeconds=6.0",
"-voxel.TestMoveTurnDirection=0,1,0"])
started = time.monotonic()
wrapped = ["taskset", "-c", "0-11", "timeout", "1740s", *command]
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(wrapped, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
events = read_events(trace)
samples = [event for event in events if event.get("type") == "streaming_sample"]
moving = [event for event in samples if float(event.get("speed_cm_s", 0.0)) >= 50.0]
stop_event = next((event for event in events
if event.get("type") == "streaming_test_move_stopped"), {})
stop_s = float(stop_event.get("t_s", 0.0))
move_start = min((float(event.get("t_s", 0.0)) for event in moving), default=float("inf"))
dwell = [event for event in samples if float(event.get("t_s", 0.0)) >= stop_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
backend = next((event for event in events if event.get("type") == "worker_backend_config"), {})
cap = next((event for event in events if event.get("type") == "streaming_worker_cap_readback"), {})
if process.returncode or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete UE run {label}: exit={process.returncode}, "
f"move={len(moving)}, dwell={len(dwell)}, trace={trace}")
if (int(backend.get("streaming_far_apply_supplement", -1)) != 1
or int(cap.get("streaming_background_worker_cap", -1)) != 1
or int(backend.get("effective_tile_slots", -1)) != 8):
raise RuntimeError(f"configuration readback mismatch: {backend}; {cap}")
moving_rows = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
covered = event.get("covered_by_lod", resident)
moving_rows.append({
"near_ready_pct": 100.0 * sum(resident[:3]) / max(1, sum(desired[:3])),
"lod0_ready_pct": 100.0 * resident[0] / max(1, desired[0]),
"lod1_ready_pct": 100.0 * resident[1] / max(1, desired[1]),
"lod2_ready_pct": 100.0 * resident[2] / max(1, desired[2]),
"far_hole_pct": 100.0 * (sum(desired[3:]) - sum(covered[3:]))
/ max(1, sum(desired[3:])),
})
work = [event for event in events if event.get("type") == "game_thread_work_frame"
and move_start <= float(event.get("t_s", 0.0)) < stop_s]
ticks = [float(event.get("tick_ms", 0.0)) for event in work]
updates = [float(event.get("update_chunks_ms", 0.0)) for event in work]
arrival = [event for event in samples if float(event.get("t_s", 0.0)) < start
and float(event.get("speed_cm_s", 0.0)) < 50.0]
def settled(event: dict, end: int) -> bool:
desired = event.get("desired_by_lod", [0] * 9)
actual = event.get("settled_by_lod", [0] * 9)
return sum(desired[:end]) > 0 and sum(actual[:end]) >= sum(desired[:end])
def far_holes(event: dict) -> float | None:
desired = event.get("desired_by_lod", [0] * 9)[3:]
covered = event.get("covered_by_lod", [0] * 9)[3:]
return 100.0 * (sum(desired) - sum(covered)) / sum(desired) if sum(desired) else None
near_settled = next((event for event in arrival if settled(event, 3)), None)
whole_settled = next((event for event in arrival if settled(event, 9)), None)
far_clear = next((event for event in arrival if far_holes(event) == 0.0), None)
compile_done = [event for event in events if event.get("type") == "core_region_compile_complete"
and move_start <= float(event.get("t_s", 0.0)) < stop_s]
compile_requests = [event for event in events
if event.get("type") == "core_region_compile_request"
and move_start <= float(event.get("t_s", 0.0)) < stop_s]
lookahead_turns = [event for event in events
if event.get("type") == "core_region_lookahead_turn"]
row = {
"scenario": scenario, "condition": condition, "repetition": repetition,
"speed_mps": speed / 100.0, "core_region_lookahead": lookahead,
"exit_code": process.returncode, "wall_s": round(time.monotonic() - started, 3),
"moving_samples": len(moving), "dwell_samples": len(dwell),
"near_ready_moving_mean_pct": statistics.mean(r["near_ready_pct"] for r in moving_rows),
"lod0_ready_moving_mean_pct": statistics.mean(r["lod0_ready_pct"] for r in moving_rows),
"lod1_ready_moving_mean_pct": statistics.mean(r["lod1_ready_pct"] for r in moving_rows),
"lod2_ready_moving_mean_pct": statistics.mean(r["lod2_ready_pct"] for r in moving_rows),
"far_holes_moving_mean_pct": statistics.mean(r["far_hole_pct"] for r in moving_rows),
"game_thread_tick_p99_ms": percentile(ticks, 0.99),
"game_thread_tick_max_ms": max(ticks, default=None),
"stream_update_p99_ms": percentile(updates, 0.99),
"stream_update_max_ms": max(updates, default=None),
"lod02_settled_t_s": float(near_settled["t_s"]) if near_settled else None,
"whole_view_settled_t_s": float(whole_settled["t_s"]) if whole_settled else None,
"far_clear_t_s": float(far_clear["t_s"]) if far_clear else None,
"far_holes_at_pre_move_pct": far_holes(arrival[-1]) if arrival else None,
"pending_gate_p50_ms": percentile(
[float(e.get("pending_gate_elapsed_ms", 0.0)) for e in compile_done], 0.50),
"compile_queue_p95_ms": percentile(
[float(e.get("compile_queue_ms", 0.0)) for e in compile_done], 0.95),
"compile_task_p95_ms": percentile(
[float(e.get("compile_task_ms", 0.0)) for e in compile_done], 0.95),
"compiled_tiles_total": sum(int(e.get("compiled_tiles", 0)) for e in compile_done),
"lookahead_tiles_peak": max((int(e.get("lookahead_region_tiles", 0))
for e in compile_requests), default=0),
"wasted_prefetch_tiles": sum(int(e.get("wasted_prefetch_tiles", 0))
for e in compile_done),
"lookahead_turn_events": lookahead_turns,
"compile_completion_count": len(compile_done),
"trace": str(trace.relative_to(ROOT)), "log": str(abslog.relative_to(ROOT)),
}
with (ROOT / "Saved/Linux/l129" / "runs.jsonl").open("a", encoding="utf-8") as stream:
stream.write(json.dumps(row, sort_keys=True) + "\n")
print("[L129Pair] " + json.dumps(row, sort_keys=True), flush=True)
return row
def pairs_for(runs: list[dict], scenario: str) -> list[dict]:
pairs = []
for repetition in range(1, 6):
baseline = next(row for row in runs if row["scenario"] == scenario
and row["condition"] == "baseline" and row["repetition"] == repetition)
candidate = next(row for row in runs if row["scenario"] == scenario
and row["condition"] == "lookahead" and row["repetition"] == repetition)
pairs.append({"repetition": repetition,
"near_ready_delta_pct": candidate["near_ready_moving_mean_pct"]
- baseline["near_ready_moving_mean_pct"],
"far_holes_delta_pct": candidate["far_holes_moving_mean_pct"]
- baseline["far_holes_moving_mean_pct"],
"tick_p99_delta_ms": candidate["game_thread_tick_p99_ms"]
- baseline["game_thread_tick_p99_ms"],
"tick_max_delta_ms": candidate["game_thread_tick_max_ms"]
- baseline["game_thread_tick_max_ms"]})
return pairs
def main() -> int:
parser = argparse.ArgumentParser()
parser.add_argument("--scenario", choices=("movement",), default="movement")
args = parser.parse_args()
if not EDITOR.is_file():
raise SystemExit(f"missing Unreal editor: {EDITOR}")
root_out = ROOT / "Saved/Linux/l129" / args.scenario
root_out.mkdir(parents=True, exist_ok=True)
(ROOT / "Saved/Linux/l129").mkdir(parents=True, exist_ok=True)
runs = []
for repetition in range(1, 6):
runs.append(run(args.scenario, "candidate", repetition))
(root_out / "runs-partial.json").write_text(
json.dumps(runs, indent=2) + "\n", encoding="utf-8")
baseline_path = ROOT / "Saved/Linux/l127/ue/movement-pairs-summary.json"
baseline = json.loads(baseline_path.read_text(encoding="utf-8"))["summary"]["merge"]["metrics"]
metric_names = ("near_ready_moving_mean_pct", "far_holes_moving_mean_pct",
"game_thread_tick_p99_ms", "game_thread_tick_max_ms")
candidate = {name: statistics.median(row[name] for row in runs) for name in metric_names}
reference = {name: baseline[name]["median"] for name in metric_names}
deltas = {name: candidate[name] - reference[name] for name in metric_names}
bar_pass = (candidate["near_ready_moving_mean_pct"] > reference["near_ready_moving_mean_pct"]
and candidate["far_holes_moving_mean_pct"] <= reference["far_holes_moving_mean_pct"]
and candidate["game_thread_tick_p99_ms"] <= reference["game_thread_tick_p99_ms"]
and candidate["game_thread_tick_max_ms"] <= reference["game_thread_tick_max_ms"])
summary = {
"design": "L129 R=2.0 m passage influence; five runs at 30 m/s.",
"scenario": args.scenario, "runs": runs,
"baseline": {"commit": "b96dd73", "source_summary": str(baseline_path),
"metrics": reference},
"candidate_medians": candidate, "deltas": deltas,
"bar_pass": bar_pass,
}
(root_out / "summary.json").write_text(json.dumps(summary, indent=2) + "\n",
encoding="utf-8")
print("[L129MovementSummary] " + json.dumps(summary, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,188 +0,0 @@
<!doctype html><meta charset='utf-8'>
<title>L125 / L129 tunnel capture comparison</title>
<style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}section{margin:28px 0}h2{font-size:18px}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}img{width:100%;height:auto}p{color:#bbb}</style>
<h1>L125 / L129 v226: identical views</h1>
<section>
<h2>passage/0-1/0 — rock-floor/401.7m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-rock-floor-station-1.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-rock-floor-station-1.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — rock-floor/792.8m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-rock-floor-station-2.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-rock-floor-station-2.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — rock-floor/1634.5m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-rock-floor-station-3.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-rock-floor-station-3.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — rock-floor/27.0m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-rock-floor-station-1.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-rock-floor-station-1.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — rock-floor/52.9m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-rock-floor-station-2.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-rock-floor-station-2.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — rock-floor/78.9m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-rock-floor-station-3.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-rock-floor-station-3.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — rock-floor/323.4m</h2>
<p>rock-floor-close · L125 low_contrast_geometry_visible · L129 low_contrast_geometry_visible</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-rock-floor-station-1.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-rock-floor-station-1.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — rock-floor/333.4m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-rock-floor-station-2.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-rock-floor-station-2.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — rock-floor/343.4m</h2>
<p>rock-floor-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-rock-floor-station-3.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-rock-floor-station-3.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — section-1/4m-outside</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-1-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-openair-1-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — section-1/4m-interior-wall</h2>
<p>open-air-close · L125 low_contrast_geometry_visible · L129 low_contrast_geometry_visible</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-1-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-openair-1-4m-interior-wall.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — section-2/4m-outside</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-2-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-openair-2-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — section-2/4m-interior-wall</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-2-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-openair-2-4m-interior-wall.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — section-3/4m-outside</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-3-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-openair-3-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — section-3/4m-interior-wall</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-3-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-0-1-0-openair-3-4m-interior-wall.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — section-1/4m-outside</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-1-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-openair-1-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — section-1/4m-interior-wall</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-1-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-openair-1-4m-interior-wall.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — section-2/4m-outside</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-2-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-openair-2-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — section-2/4m-interior-wall</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-2-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-1-2-0-openair-2-4m-interior-wall.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — section-1/4m-outside</h2>
<p>open-air-close · L125 low_contrast_geometry_visible · L129 low_contrast_geometry_visible</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-1-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-openair-1-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — section-1/4m-interior-wall</h2>
<p>open-air-close · L125 low_contrast_geometry_visible · L129 low_contrast_geometry_visible</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-1-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-openair-1-4m-interior-wall.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — section-2/4m-outside</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-2-4m-outside.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-openair-2-4m-outside.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — section-2/4m-interior-wall</h2>
<p>open-air-close · L125 pass · L129 pass</p>
<div>
<figure><figcaption>L125</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-2-4m-interior-wall.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='L129/passage-2-3-0-openair-2-4m-interior-wall.png'></figure>
</div>
</section>
@@ -1,52 +0,0 @@
<!doctype html><meta charset='utf-8'>
<title>L125 / L129 mouth close-ups</title>
<style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}section{margin:28px 0}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}img{width:100%;height:auto}p{color:#bbb}</style>
<h1>L125 v225 / L129 v226 tunnel mouths</h1>
<section>
<h2>passage/0-1/0 — upper-mouth</h2>
<p>pixel-identical; pass / pass</p>
<div>
<figure><figcaption>L125 v225</figcaption><img src='before/passage-0-1-0-upper-mouth.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='after/passage-0-1-0-upper-mouth.png'></figure>
</div>
</section>
<section>
<h2>passage/0-1/0 — lower-mouth</h2>
<p>pixel-identical; pass / pass</p>
<div>
<figure><figcaption>L125 v225</figcaption><img src='before/passage-0-1-0-lower-mouth.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='after/passage-0-1-0-lower-mouth.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — upper-mouth</h2>
<p>pixel-identical; pass / pass</p>
<div>
<figure><figcaption>L125 v225</figcaption><img src='before/passage-1-2-0-upper-mouth.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='after/passage-1-2-0-upper-mouth.png'></figure>
</div>
</section>
<section>
<h2>passage/1-2/0 — lower-mouth</h2>
<p>pixel-identical; pass / pass</p>
<div>
<figure><figcaption>L125 v225</figcaption><img src='before/passage-1-2-0-lower-mouth.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='after/passage-1-2-0-lower-mouth.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — upper-mouth</h2>
<p>pixel-identical; pass / pass</p>
<div>
<figure><figcaption>L125 v225</figcaption><img src='before/passage-2-3-0-upper-mouth.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='after/passage-2-3-0-upper-mouth.png'></figure>
</div>
</section>
<section>
<h2>passage/2-3/0 — lower-mouth</h2>
<p>pixel-identical; low_contrast_geometry_visible / low_contrast_geometry_visible</p>
<div>
<figure><figcaption>L125 v225</figcaption><img src='before/passage-2-3-0-lower-mouth.png'></figure>
<figure><figcaption>L129 v226</figcaption><img src='after/passage-2-3-0-lower-mouth.png'></figure>
</div>
</section>
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@@ -1,676 +0,0 @@
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19.166015625,
-14.2001953125,
-730.5610546875
],
"center_z": -730.5610546875,
"variant": "L125-v225",
"capture": "captures/L129-mouth/before/passage-1-2-0-upper-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-upper-mouth.vfmesh",
"drawn_triangles": 593026,
"source_triangles": 638590,
"verified": true,
"pixel_quality_status": "pass",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
23.39180762797774,
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],
"target_actual_m": [
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],
"logs": [
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"Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-upper-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-upper-mouth-quality.log"
],
"view": "passage-1-2-0-upper-mouth",
"image_sha256": "8314a919e0c4b16390622371be96c89459ddef922c20711db281c55227e29de2"
},
{
"name": "passage-1-2-0-upper-mouth",
"passage": "passage/1-2/0",
"kind": "mouth",
"station": "upper-mouth",
"camera": [
23.39180762797774,
-15.509524798921928,
-731.7810546875
],
"target": [
17.28788584589878,
-13.618271096312476,
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],
"yaw": -72.7848029211395,
"pitch": -0.8965458221544697,
"focus": [
19.166015625,
-14.2001953125,
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],
"center_z": -730.5610546875,
"variant": "L129-v226",
"capture": "captures/L129-mouth/after/passage-1-2-0-upper-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-upper-mouth.vfmesh",
"drawn_triangles": 593026,
"source_triangles": 638590,
"verified": true,
"pixel_quality_status": "pass",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
23.39180762797774,
-15.509524798921928,
-731.7810546875
],
"target_actual_m": [
17.28788584589878,
-13.618271096312476,
-731.8810546875
],
"logs": [
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"Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-upper-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-upper-mouth-quality.log"
],
"view": "passage-1-2-0-upper-mouth",
"image_sha256": "8314a919e0c4b16390622371be96c89459ddef922c20711db281c55227e29de2"
},
{
"name": "passage-1-2-0-lower-mouth",
"passage": "passage/1-2/0",
"kind": "mouth",
"station": "lower-mouth",
"camera": [
27.129937681588373,
-19.073450175278364,
-751.8771866414096
],
"target": [
17.48940045519192,
-13.174246920336135,
-753.05390625
],
"yaw": -58.53685078395012,
"pitch": -5.943870452561027,
"focus": [
19.166015625,
-14.2001953125,
-751.73390625
],
"center_z": -751.73390625,
"variant": "L125-v225",
"capture": "captures/L129-mouth/before/passage-1-2-0-lower-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-lower-mouth.vfmesh",
"drawn_triangles": 544808,
"source_triangles": 576830,
"verified": true,
"pixel_quality_status": "pass",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
27.129937681588373,
-19.073450175278364,
-751.8771866414096
],
"target_actual_m": [
17.48940045519192,
-13.174246920336135,
-753.05390625
],
"logs": [
"Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-lower-mouth-mesh.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-lower-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-1-2-0-lower-mouth-quality.log"
],
"view": "passage-1-2-0-lower-mouth",
"image_sha256": "dc1e5b79bb9afa6e1aa66edac7e0d84e1161ece0147b1ea58e4e60b93dca399b"
},
{
"name": "passage-1-2-0-lower-mouth",
"passage": "passage/1-2/0",
"kind": "mouth",
"station": "lower-mouth",
"camera": [
27.129937681588373,
-19.073450175278364,
-751.8771866414096
],
"target": [
17.48940045519192,
-13.174246920336135,
-753.05390625
],
"yaw": -58.53685078395012,
"pitch": -5.943870452561027,
"focus": [
19.166015625,
-14.2001953125,
-751.73390625
],
"center_z": -751.73390625,
"variant": "L129-v226",
"capture": "captures/L129-mouth/after/passage-1-2-0-lower-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-lower-mouth.vfmesh",
"drawn_triangles": 544808,
"source_triangles": 576830,
"verified": true,
"pixel_quality_status": "pass",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
27.129937681588373,
-19.073450175278364,
-751.8771866414096
],
"target_actual_m": [
17.48940045519192,
-13.174246920336135,
-753.05390625
],
"logs": [
"Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-lower-mouth-mesh.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-lower-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-1-2-0-lower-mouth-quality.log"
],
"view": "passage-1-2-0-lower-mouth",
"image_sha256": "dc1e5b79bb9afa6e1aa66edac7e0d84e1161ece0147b1ea58e4e60b93dca399b"
},
{
"name": "passage-2-3-0-upper-mouth",
"passage": "passage/2-3/0",
"kind": "mouth",
"station": "upper-mouth",
"camera": [
-24.455025526892644,
-5.631774473341657,
-811.975390625
],
"target": [
-18.110266432492157,
-4.81795266462593,
-812.075390625
],
"yaw": 82.6907653180847,
"pitch": -0.8956299428824654,
"focus": [
-20.0625,
-5.068359375,
-810.755390625
],
"center_z": -810.755390625,
"variant": "L125-v225",
"capture": "captures/L129-mouth/before/passage-2-3-0-upper-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-upper-mouth.vfmesh",
"drawn_triangles": 59554,
"source_triangles": 71494,
"verified": true,
"pixel_quality_status": "pass",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
-24.455025526892644,
-5.631774473341657,
-811.975390625
],
"target_actual_m": [
-18.110266432492157,
-4.81795266462593,
-812.075390625
],
"logs": [
"Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-upper-mouth-mesh.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-upper-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-upper-mouth-quality.log"
],
"view": "passage-2-3-0-upper-mouth",
"image_sha256": "954c7be05d77c4ccf5d3a7a486cc7cd1e32f108120e02daac2bb2cf18ed2a325"
},
{
"name": "passage-2-3-0-upper-mouth",
"passage": "passage/2-3/0",
"kind": "mouth",
"station": "upper-mouth",
"camera": [
-24.455025526892644,
-5.631774473341657,
-811.975390625
],
"target": [
-18.110266432492157,
-4.81795266462593,
-812.075390625
],
"yaw": 82.6907653180847,
"pitch": -0.8956299428824654,
"focus": [
-20.0625,
-5.068359375,
-810.755390625
],
"center_z": -810.755390625,
"variant": "L129-v226",
"capture": "captures/L129-mouth/after/passage-2-3-0-upper-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-upper-mouth.vfmesh",
"drawn_triangles": 59554,
"source_triangles": 71494,
"verified": true,
"pixel_quality_status": "pass",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
-24.455025526892644,
-5.631774473341657,
-811.975390625
],
"target_actual_m": [
-18.110266432492157,
-4.81795266462593,
-812.075390625
],
"logs": [
"Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-upper-mouth-mesh.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-upper-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-upper-mouth-quality.log"
],
"view": "passage-2-3-0-upper-mouth",
"image_sha256": "954c7be05d77c4ccf5d3a7a486cc7cd1e32f108120e02daac2bb2cf18ed2a325"
},
{
"name": "passage-2-3-0-lower-mouth",
"passage": "passage/2-3/0",
"kind": "mouth",
"station": "lower-mouth",
"camera": [
-28.589162628136368,
-1.22631300593053,
-898.8116843726575
],
"target": [
-18.26741313091866,
-5.87721124217252,
-900.0333984375
],
"yaw": 114.25594846721253,
"pitch": -6.159177031829821,
"focus": [
-20.0625,
-5.068359375,
-898.7133984375
],
"center_z": -898.7133984375,
"variant": "L125-v225",
"capture": "captures/L129-mouth/before/passage-2-3-0-lower-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-lower-mouth.vfmesh",
"drawn_triangles": 293832,
"source_triangles": 314658,
"verified": true,
"pixel_quality_status": "low_contrast_geometry_visible",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
-28.589162628136368,
-1.22631300593053,
-898.8116843726575
],
"target_actual_m": [
-18.26741313091866,
-5.87721124217252,
-900.0333984375
],
"logs": [
"Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-lower-mouth-mesh.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-lower-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-lower-mouth-quality.log"
],
"view": "passage-2-3-0-lower-mouth",
"image_sha256": "295bc7662d9b699212110c61e60c7bd19e99d13ebe94d41201fa93e109bf707e"
},
{
"name": "passage-2-3-0-lower-mouth",
"passage": "passage/2-3/0",
"kind": "mouth",
"station": "lower-mouth",
"camera": [
-28.589162628136368,
-1.22631300593053,
-898.8116843726575
],
"target": [
-18.26741313091866,
-5.87721124217252,
-900.0333984375
],
"yaw": 114.25594846721253,
"pitch": -6.159177031829821,
"focus": [
-20.0625,
-5.068359375,
-898.7133984375
],
"center_z": -898.7133984375,
"variant": "L129-v226",
"capture": "captures/L129-mouth/after/passage-2-3-0-lower-mouth.png",
"scene": "Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-lower-mouth.vfmesh",
"drawn_triangles": 293832,
"source_triangles": 314658,
"verified": true,
"pixel_quality_status": "low_contrast_geometry_visible",
"route_distance_actual_m": null,
"route_station_adjustment_m": 0.0,
"closeup_camera_target_distance_m": null,
"closeup_target_surface_distance_m": null,
"closeup_predicted_target_offset_m": null,
"closeup_wall_normal_alignment": null,
"fallback_kind": null,
"fallback_surface_distance_m": null,
"camera_actual_m": [
-28.589162628136368,
-1.22631300593053,
-898.8116843726575
],
"target_actual_m": [
-18.26741313091866,
-5.87721124217252,
-900.0333984375
],
"logs": [
"Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-lower-mouth-mesh.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-lower-mouth-render.log",
"Saved/Linux/l129/captures/mouth-closeups/after/passage-2-3-0-lower-mouth-quality.log"
],
"view": "passage-2-3-0-lower-mouth",
"image_sha256": "295bc7662d9b699212110c61e60c7bd19e99d13ebe94d41201fa93e109bf707e"
}
]
}
@@ -1,174 +0,0 @@
diff --git a/Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h b/Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h
index dc4ca32..aac34ff 100644
--- a/Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h
+++ b/Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h
@@ -494,7 +494,8 @@ namespace VoxelForgeCore
// Version 223 projects the floor onto one continuous arc-length profile and groups
// dense passage samples into coarse tile candidates. Version 224 keeps the same
// continuous floor while relaxing the spline chord tolerance and bounding shell work.
- inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 225;
+ // Version 226 bounds smooth-passage influence in physical metres and narrows its reach.
+ inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 226;
enum class FieldChannel : std::uint32_t
{
diff --git a/Standalone/Core/src/ShapeWorldInternal.h b/Standalone/Core/src/ShapeWorldInternal.h
index 517f375..dc258a1 100644
--- a/Standalone/Core/src/ShapeWorldInternal.h
+++ b/Standalone/Core/src/ShapeWorldInternal.h
@@ -72,11 +72,11 @@ static bool VF_IsL98PassagePrepareTraceEnabled()
return bEnabled;
}
-static double VF_L93PassageCarveReachMetres()
+static double VF_L129PassageCarveReachMetres()
{
- // The generated world uses a fixed bounded tube influence. An explicit diagnostic
- // option can still select the legacy point-evaluation path for comparisons.
- return 4.0;
+ // Keep the sweep cutoff and its spatial bounds on one physical reach. Diagnostic
+ // comparisons can still select another bounded reach or the point-evaluation path.
+ return 2.0;
}
enum class EPassageDensityQueryCaller : std::size_t
@@ -306,7 +306,7 @@ public:
profileStats_(profileStats),profileLod_(profileLod),
passageCarveReachMetres_(std::isfinite(passageCarveReachMetres)
&&passageCarveReachMetres>=0.0?passageCarveReachMetres
- :VF_L93PassageCarveReachMetres())
+ :VF_L129PassageCarveReachMetres())
{
mayContainResolvedBoundaryBand_=shape.ResolvedBoundaryBandsIntersectSubvoxelRange(
minimumSubvoxels_[2],maximumSubvoxels_[2]);
@@ -4813,11 +4813,14 @@ private:
constexpr double Q=static_cast<double>(VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel);
constexpr double PassageShellMetres=0.75;
constexpr double ReliefMetres=0.21;
- constexpr double SweepReachMetres=4.0;
+ const double SweepReachMetres=VF_L129PassageCarveReachMetres();
constexpr double CornerBlendMetres=0.50;
constexpr std::size_t CandidateFineSamplesPerSpan=5;
+ const double qPerMetre=Q*1000000.0/
+ std::max<std::uint32_t>(1,ResolvedLayout->coreVoxelSizeMicrometres);
const double requiredReach=std::max(SweepReachMetres+ReliefMetres
+CornerBlendMetres*0.25,PassageShellMetres+ReliefMetres);
+ const double requiredReachCoreVoxels=requiredReach*qPerMetre/Q;
for(std::size_t passageIndex=0;passageIndex<ResolvedLayout->passages.size();
++passageIndex)
{
@@ -4854,7 +4857,7 @@ private:
routeMinimum[axis]=std::min(routeMinimum[axis],localMinimum[axis]);
routeMaximum[axis]=std::max(routeMaximum[axis],localMaximum[axis]);
}
- const double localExtent=requiredReach
+ const double localExtent=requiredReachCoreVoxels
+std::max(prepared.radiusA,prepared.radiusB)/Q+0.01;
FPassageProofBound proof;
for(std::size_t axis=0;axis<3;++axis)
@@ -4872,7 +4875,8 @@ private:
std::ceil((localMaximum[axis]+localExtent)*Q));
}
}
- const double routeExtent=maximumRadiusSubvoxels/Q+requiredReach+0.01;
+ const double routeExtent=maximumRadiusSubvoxels/Q
+ +requiredReachCoreVoxels+0.01;
const double tileExtent=routeExtent;
std::array<std::int64_t,3> featureMinimum{},featureMaximum{};
for(std::size_t axis=0;axis<3;++axis)
@@ -11442,7 +11446,7 @@ inline void FStandaloneShapeWorld::FScopedPassageTileQueries::prepareSweptTubeBa
const FIntVector& origin,std::int32_t step,std::int32_t cells,std::uint32_t seed)
{
constexpr std::int64_t Q=VoxelForgeCore::WorldAssemblySubvoxelsPerVoxel;
- constexpr double InfluenceMetres=4.0;
+ const double InfluenceMetres=VF_L129PassageCarveReachMetres();
constexpr double OpenAirSideWallHeightMetres=1.0;
if(!shape_||step<=0||cells<=0||!std::isfinite(passageCarveReachMetres_)
||std::abs(passageCarveReachMetres_-InfluenceMetres)>1.0e-9)return;
diff --git a/Standalone/Tools/verify/baselines/README.md b/Standalone/Tools/verify/baselines/README.md
index 45fbb9f..fc7a59a 100644
--- a/Standalone/Tools/verify/baselines/README.md
+++ b/Standalone/Tools/verify/baselines/README.md
@@ -4,7 +4,7 @@ These inputs are byte-for-byte copies of the historical files consumed by the
verification gates. The gates now read this tracked directory instead of
`Saved/Linux`, which is generated and is not present in a fresh checkout.
-- `owner-hash/`: L46, L52 and L53 diagnostics plus the pinned v212/v214 owner hash baselines.
+- `owner-hash/`: L46, L52 and L53 diagnostics plus the pinned v212/v214 and L129 v226 owner hash baselines.
- `historical-controls/`: L35, L36 and L38 regression-control logs.
- `fixtures/`: Linux25 owner JSON inputs and L33 style-override fixtures.
- `landmarks/`: L45–L48 landmark mesh and layout controls.
diff --git a/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-floating-islands-style2-v226.baseline b/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-floating-islands-style2-v226.baseline
new file mode 100644
index 0000000..9d3b87b
--- /dev/null
+++ b/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-floating-islands-style2-v226.baseline
@@ -0,0 +1,12 @@
+[PipelineFullDetailHash] tiles=960 density=0x91931a57a067fd92 mesh=0xa818654be89790ac payload=0x370ff80451105a39 topology=0x06e507557aa70173
+[PipelineWholeViewHash] tiles=2370 density=0x1573b570e1cbbf7e mesh=0xd88bf8bcf69ce1ce payload=0x347541780c9d8d71 topology=0x6b8ff8640be6e9d4
+[PipelineLODHash] lod=0 tiles=512 density=0x2fd4c78685a43cfe mesh=0x50478cff1c1f8ca0 payload=0x54e48e57e0af26de topology=0x860c011cfdb9833a
+[PipelineLODHash] lod=1 tiles=448 density=0x4b8d9a6dcd2942ad mesh=0x17e89b7087bfe711 payload=0x2389c109eb780db6 topology=0x7eccd4cf560d0630
+[PipelineLODHash] lod=2 tiles=320 density=0x600ce5633a8f9e83 mesh=0xcd40f163b4cf3e0e payload=0xbe81dc276737a33a topology=0x942806963fedb92d
+[PipelineLODHash] lod=3 tiles=208 density=0xf778be0581c49ed8 mesh=0x9aacf9e2a23034f8 payload=0xc1d4a985f2db3df5 topology=0xcdfdb412d3784023
+[PipelineLODHash] lod=4 tiles=240 density=0xfb11591772a3d18e mesh=0xebf2baee8764591b payload=0xe491d7ac9c0061ad topology=0xd618ac33b95ce494
+[PipelineLODHash] lod=5 tiles=144 density=0x2f8b7b7fb1e67258 mesh=0x4cd508cbe97344fd payload=0x2b6e96a6050458c9 topology=0x4ff6d0eda8988573
+[PipelineLODHash] lod=6 tiles=96 density=0x0114a34c8b8d6113 mesh=0xb1fec4d01ae1fa44 payload=0x3e50cfd429b8e950 topology=0x08090c96d15c1618
+[PipelineLODHash] lod=7 tiles=96 density=0x3836ed8cfce73418 mesh=0x40bc6589c5fc1aac payload=0x677349bcae16790f topology=0x36e3aa53192e6a6b
+[PipelineLODHash] lod=8 tiles=306 density=0x144f3c1fd722708b mesh=0xef77b28bf7fd9453 payload=0xe3f47b37fcd61489 topology=0x5a3c73e295494e04
+[PipelineExactQueryHash] probes=9 density=0x7b7c50ac24ccadcc unclamped=0x7b7c50ac24ccadcc detail=0xefcba20c0c70c415 collision=0xe604823a249029bf path=direct-Core-queries
diff --git a/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-owner4-surface-world-style1-v226.baseline b/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-owner4-surface-world-style1-v226.baseline
new file mode 100644
index 0000000..128c807
--- /dev/null
+++ b/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-owner4-surface-world-style1-v226.baseline
@@ -0,0 +1,12 @@
+[PipelineFullDetailHash] tiles=960 density=0xe1aa01ac806a84fb mesh=0x453624e695910639 payload=0x2f5793602ea13144 topology=0x31a43376cb129e55
+[PipelineWholeViewHash] tiles=2578 density=0xb82dc1dcdadda8ff mesh=0xe74e85bf3cb0909b payload=0x40bc3871dd9dccbe topology=0x855e712b549606c3
+[PipelineLODHash] lod=0 tiles=512 density=0x8119a4f12c4661f4 mesh=0xc074e3705293bef2 payload=0x36c965f6b43875ea topology=0x38bed0df168486d0
+[PipelineLODHash] lod=1 tiles=448 density=0x6270dd0856c53432 mesh=0xa803bb427deeba9a payload=0xf4718f1ce85d4f4f topology=0x7b770585aafd8174
+[PipelineLODHash] lod=2 tiles=320 density=0xf774df80811a61c1 mesh=0xb223f0f68d0310f8 payload=0x6c3fd8c4aa100ee9 topology=0x923485084c866600
+[PipelineLODHash] lod=3 tiles=272 density=0x62088ea9f38d2ed0 mesh=0x19bb327ba4ba3287 payload=0xd04c1223d50da0ea topology=0xf3817d1351cc89c5
+[PipelineLODHash] lod=4 tiles=272 density=0xb743eb64967bddcd mesh=0xf6b5bd36b0ebfead payload=0xd1284c1540f50636 topology=0x4a6e197e2a1a9500
+[PipelineLODHash] lod=5 tiles=208 density=0x38706b628a74dd17 mesh=0x445b1c7b51489cbb payload=0x713efc66290768f7 topology=0x56486b919146bb1e
+[PipelineLODHash] lod=6 tiles=144 density=0xd53849b2002a1faa mesh=0xaa210abc8498c415 payload=0xd109aef8639706d1 topology=0x61a4d75fbbc35268
+[PipelineLODHash] lod=7 tiles=96 density=0xb0ea9a140275c9cc mesh=0x3ffd8365c8b0ec29 payload=0x3577afb0a2e4a420 topology=0x97530aafde15b7e0
+[PipelineLODHash] lod=8 tiles=306 density=0x8b3d1816799d67a0 mesh=0x80bf554f17700e1e payload=0xccbe22c3333a9c34 topology=0xcb11b28f6b6bcc50
+[PipelineExactQueryHash] probes=9 density=0xf2df67b38b7802df unclamped=0x48b347986345b557 detail=0xefcba20c0c70c415 collision=0x137e8f6c0b03a624 path=direct-Core-queries
diff --git a/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-surface-world-style1-v226.baseline b/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-surface-world-style1-v226.baseline
new file mode 100644
index 0000000..49f85bb
--- /dev/null
+++ b/Standalone/Tools/verify/baselines/owner-hash/canonical/owner-hash-surface-world-style1-v226.baseline
@@ -0,0 +1,12 @@
+[PipelineFullDetailHash] tiles=960 density=0xace56c8f205238ad mesh=0xa9c603a1248de6b8 payload=0xea55f1f4fcc6a894 topology=0x5ea7bc78a1b678ae
+[PipelineWholeViewHash] tiles=2370 density=0x637fdf29ccba949b mesh=0xb02cf034b0c9e375 payload=0x74240706eac0c770 topology=0xe607e19fd4684210
+[PipelineLODHash] lod=0 tiles=512 density=0xcd6ab28cfa504aca mesh=0xf03dc80a669fca31 payload=0x397aded1c3d2d297 topology=0xb4a1dc84fabc1fe3
+[PipelineLODHash] lod=1 tiles=448 density=0xce6e713828b2a20a mesh=0x1cf408c25d67d18c payload=0x8a2b5d20571c997e topology=0x51cd985fe8e7d100
+[PipelineLODHash] lod=2 tiles=320 density=0x353ee7ab408a9da1 mesh=0x8d355a8d598d56d5 payload=0x458f26e32d815635 topology=0x2e89b3cba09efcfe
+[PipelineLODHash] lod=3 tiles=208 density=0xfe4f53b3ec010392 mesh=0xbd04d2da98d5b2e0 payload=0x10627f36d82200e8 topology=0xd625f3434ac0a893
+[PipelineLODHash] lod=4 tiles=240 density=0x0be8798407724eaf mesh=0x131c303cbbe51434 payload=0x2a90ecf0a2411ca0 topology=0xe3e054a371152e08
+[PipelineLODHash] lod=5 tiles=144 density=0xf20897ad272103a9 mesh=0x13d00b6253ae1f72 payload=0x0db3880693a962fa topology=0x462bd87a80f15e89
+[PipelineLODHash] lod=6 tiles=96 density=0xc040fcac457d6313 mesh=0x1ed132eeb718fb62 payload=0xcd0214e35577c6e3 topology=0x2c56c69e6fdcfd64
+[PipelineLODHash] lod=7 tiles=96 density=0xc2d419446355fdb8 mesh=0x4ea44452574fc84b payload=0xfd9779bedfc9ae0f topology=0x8948546e770c9b72
+[PipelineLODHash] lod=8 tiles=306 density=0x62db31696f2da831 mesh=0xd373f9e9481532fe payload=0x540a60526e0e3e46 topology=0xc725cb901e6dc335
+[PipelineExactQueryHash] probes=9 density=0xc949c4df2ce6f9d9 unclamped=0xc949c4df2ce6f9d9 detail=0x114c501e2d830d94 collision=0xe6011d3a248d4849 path=direct-Core-queries
diff --git a/Standalone/Tools/verify/verify.py b/Standalone/Tools/verify/verify.py
index 5fc1584..70f6a69 100644
--- a/Standalone/Tools/verify/verify.py
+++ b/Standalone/Tools/verify/verify.py
@@ -122,11 +122,11 @@ RECIPE_RE = re.compile(
def owner_hash_baseline(recipe: str, style: int) -> tuple[Path, str]:
if recipe == "surface-world" and style == 1:
- return (BASELINES / "owner-hash/canonical/owner-hash-surface-world-style1-v225.baseline",
- "L125-v225-stamped-passage-sweep")
+ return (BASELINES / "owner-hash/canonical/owner-hash-surface-world-style1-v226.baseline",
+ "L129-v226-physical-passage-reach")
if recipe == "floating-islands" and style == 2:
- return (BASELINES / "owner-hash/canonical/owner-hash-floating-islands-style2-v225.baseline",
- "L125-v225-stamped-passage-sweep")
+ return (BASELINES / "owner-hash/canonical/owner-hash-floating-islands-style2-v226.baseline",
+ "L129-v226-physical-passage-reach")
raise VerificationFailure(f"no pinned owner hash baseline for {recipe} style {style}")
@@ -0,0 +1,9 @@
# Linux130 — passage reach
On `wip/l130-reach-units` from `b96dd73`, passage influence is now **1.0533 m**: 0.75 m shell + 0.21 m relief + 0.50 m smooth-max support (`width/6`) + 0.01 m margin. One metres-to-core-voxels conversion feeds proof, feature, fallback and off-grid bounds; the sweep cutoff uses the same metre value. The dead 4 m cutoff is removed. Evaluator version is 227.
The debug shell/crest audit sampled 25,728 points, including 5 mm inside and outside the reach; 18,993 had sign-relevant passage contribution. Proof and feature bounds missed none. The nine-station floor probe still peaks at **7.884 mm**, matching L125. The 23 L125 views and six L129 mouth close-ups are byte-identical. Fast verification, walkability and shell audits pass; the seam audit found 0 mismatches across 4 pairs / 4,900 shared samples.
Clang/GCC W1/W8/W12 hashes agree across all 18 runs. Versus v225, hashes changed for owner4 full-detail, whole-view and LOD0–3; owner2 surface-world and floating-islands whole-view and LOD2–3. Exact-query hashes stayed unchanged. The v227 canonical baselines are recorded; changed hashes reflect the shorter density influence halo, while sampled sign-relevant bounds and captured surfaces remain covered.
L80 timing used 10 interleaved pairs per stratum/worker count. Across the eight case medians, the weighted deltas were +0.33% for LOD0–2 and +0.31% whole-view. Across 80 paired runs, mean deltas were +0.26% (95% interval −0.44% to +0.96%) and +0.47% (−0.06% to +1.00%); both intervals include zero. No measurable timing change; UE movement was skipped. The Linux UE host build succeeded in 76.30 s with `-NoUBA -MaxParallelActions=4`, without `prlimit`. `ARCHITECTURE.md` and `CODEMAP.md` had no note for this optimized influence reach, so they were unchanged.
@@ -0,0 +1,95 @@
#!/usr/bin/env python3
"""Run Clang/GCC owner hashes at W1/W8/W12 and compare with b96dd73."""
from __future__ import annotations
import json
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l130/hashes"
BASELINE = json.loads((ROOT / "Saved/Linux/l125/hashes/summary.json").read_text())
DATASETS = {
"owner4": ROOT / "Standalone/data/owner_world.json",
"owner2": ROOT / "Standalone/data/regression/owner_world_2strate_l61.json",
}
RECIPES = {"owner4": ("surface-world",),
"owner2": ("surface-world", "floating-islands")}
BINARIES = {
"clang": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-clang",
"gcc": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-gcc",
}
HASH_RE = re.compile(r"^\[Pipeline(?:FullDetailHash|WholeViewHash|LODHash|ExactQueryHash)\].*$", re.M)
STAMP_RE = re.compile(r"^\[VoxelForgeSourceStamp\] sha256=(\S+)$", re.M)
def run(dataset: str, recipe: str, workers: int, compiler: str) -> dict:
OUT.mkdir(parents=True, exist_ok=True)
label = f"{dataset}-{recipe}-w{workers}-{compiler}"
log = OUT / f"{label}.log"
layout = OUT / f"{label}.layout.json"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARIES[compiler]), str(DATASETS[dataset]),
f"--workers={workers}", "--world-assembler-prototype", "--stream-benchmark",
"--stream-pipeline", "--force-generate", "--clip-radius=3",
"--max-clip-level=8", "--max-level=8", f"--recipe={recipe}",
"--stream-hash", f"--resolved-layout-output={layout}"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
result = subprocess.run(command, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
output = log.read_text(encoding="utf-8", errors="replace")
hashes = HASH_RE.findall(output)
if result.returncode or len(hashes) != 12:
raise SystemExit(f"hash run failed: {label}; exit={result.returncode} "
f"hashes={len(hashes)} log={log}")
stamp = STAMP_RE.search(output)
row = {"dataset": dataset, "recipe": recipe, "workers": workers,
"compiler": compiler, "exit_code": result.returncode, "hashes": hashes,
"source_stamp": stamp.group(1) if stamp else None,
"elapsed_s": round(time.monotonic() - started, 3),
"log": str(log.relative_to(ROOT))}
print("[L130HashRun] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
if any(not path.is_file() for path in (*DATASETS.values(), *BINARIES.values())):
raise SystemExit("missing L130 hash input")
old = {(row["dataset"], row["recipe"], row["workers"], row["compiler"]): row
for row in BASELINE["runs"]}
rows = []
for dataset, recipes in RECIPES.items():
for recipe in recipes:
for workers in (1, 8, 12):
for compiler in ("clang", "gcc"):
rows.append(run(dataset, recipe, workers, compiler))
(OUT / "runs-partial.json").write_text(
json.dumps(rows, indent=2) + "\n", encoding="utf-8")
groups = {}
for dataset, recipes in RECIPES.items():
for recipe in recipes:
group = [row for row in rows if row["dataset"] == dataset
and row["recipe"] == recipe]
key = f"{dataset}/{recipe}"
stable = all(row["hashes"] == group[0]["hashes"] for row in group)
baseline = old[(dataset, recipe, 12, "clang")]["hashes"]
changed = [i for i, (before, after) in enumerate(zip(baseline,
group[0]["hashes"])) if before != after]
groups[key] = {"all_workers_and_compilers_match": stable,
"matches_b96dd73_v225": not changed,
"changed_hash_rows_from_v225": changed,
"source_stamps": sorted({row["source_stamp"] for row in group})}
if not stable:
raise SystemExit(f"worker/compiler hash mismatch: {key}")
(OUT / "summary.json").write_text(
json.dumps({"baseline_source": "b96dd73", "runs": rows,
"groups": groups}, indent=2) + "\n", encoding="utf-8")
print("[L130HashSummary] " + json.dumps(groups, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,136 @@
#!/usr/bin/env python3
"""Render the six L129 b96dd73 mouth views against the L130 meshes."""
from __future__ import annotations
import hashlib
import html
import json
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
SOURCE = ROOT / "Saved/Linux/l129/captures/mouth-closeups/before"
SAVED = ROOT / "Saved/Linux/l130/captures/mouth-closeups"
CAPTURES = ROOT / "Standalone/Research/WorldAssemblerM3/Linux130/captures/mouth-closeups"
DATA = ROOT / "Standalone/data/owner_world.json"
HEADLESS = ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-clang"
RENDERER = ROOT / "Saved/Linux/l130/bin/VoxelForgeOffscreenCapture-l130-clang"
HEADLESS_CONFIG = re.compile(
r"^\[HeadlessConfig\].*?camera_m=\(([^)]*)\) camera_rotation_deg=\(([^)]*)\)", re.M)
SCENE = re.compile(r"^\[OffscreenScene\].*?height_center_m=(-?[\d.]+)", re.M)
DRAWN = re.compile(r"drawn_triangles=(\d+)")
def wrapped(command: list[str]) -> list[str]:
return ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", *map(str, command)]
def run(label: str, command: list[str], log: Path) -> str:
started = time.monotonic()
log.parent.mkdir(parents=True, exist_ok=True)
with log.open("w", encoding="utf-8") as output:
result = subprocess.run(wrapped(command), cwd=ROOT, stdout=output,
stderr=subprocess.STDOUT, check=False, timeout=1740)
content = log.read_text(encoding="utf-8", errors="replace")
if result.returncode:
raise SystemExit(f"{label} failed exit={result.returncode}: {log}")
print(f"[L130MouthProcess] {label} elapsed_s={time.monotonic()-started:.2f}",
flush=True)
return content
def parse_vector(text: str) -> tuple[float, ...]:
return tuple(float(value) for value in text.split(","))
def sha256(path: Path) -> str:
return hashlib.sha256(path.read_bytes()).hexdigest()
def main() -> int:
if any(not path.is_file() for path in (DATA, HEADLESS, RENDERER)):
raise SystemExit("missing L130 mouth capture input")
(CAPTURES / "b96dd73").mkdir(parents=True, exist_ok=True)
(CAPTURES / "L130").mkdir(parents=True, exist_ok=True)
rows = []
for source_log in sorted(SOURCE.glob("*-mouth-mesh.log")):
name = source_log.name.removesuffix("-mesh.log")
source_render = SOURCE / f"{name}-render.log"
baseline_mesh = SOURCE / f"{name}.vfmesh"
if not all(path.is_file() for path in (source_render, baseline_mesh)):
raise SystemExit(f"missing b96dd73 source artifact for {name}")
config = HEADLESS_CONFIG.search(source_log.read_text())
scene = SCENE.search(source_render.read_text())
if config is None or scene is None:
raise SystemExit(f"missing camera metadata for {name}")
camera = parse_vector(config.group(1))
yaw, pitch = parse_vector(config.group(2))
height_center = float(scene.group(1))
camera_arg = ",".join(f"{value:.6f}" for value in (*camera, yaw, pitch))
candidate_mesh = SAVED / "L130" / f"{name}.vfmesh"
candidate_mesh.parent.mkdir(parents=True, exist_ok=True)
run(f"{name}-mesh", [HEADLESS, DATA, "--world-assembler-prototype",
"--stream-benchmark", "--stream-pipeline", "--workers=12",
"--clip-radius=3", "--max-clip-level=0", "--max-level=0",
"--force-generate", "--recipe=surface-world", f"--camera={camera_arg}",
"--render-distance-chunks=1", f"--mesh-export={candidate_mesh}"],
SAVED / "L130" / f"{name}-mesh.log")
if not candidate_mesh.is_file() or candidate_mesh.stat().st_size == 0:
raise SystemExit(f"empty L130 mesh for {name}")
render_args = ["--size=1920x1080",
f"--camera-m={','.join(f'{value:.6f}' for value in camera)}",
f"--yaw-deg={yaw:.6f}", f"--pitch-deg={pitch:.6f}",
"--shade=readable", "--headlamp=on", "--height-tint=on",
f"--height-center-m={height_center:.6f}", "--height-range-m=32"]
images = {}
draw_counts = {}
for variant, mesh in (("b96dd73", baseline_mesh), ("L130", candidate_mesh)):
image = CAPTURES / variant / f"{name}.png"
render_log = SAVED / variant / f"{name}-render.log"
content = run(f"{name}-{variant}-render",
[RENDERER, mesh, image, *render_args], render_log)
drawn = DRAWN.search(content)
if drawn is None or int(drawn.group(1)) <= 0 or not image.is_file():
raise SystemExit(f"render has no visible triangles for {name}/{variant}")
images[variant] = image
draw_counts[variant] = int(drawn.group(1))
equal = images["b96dd73"].read_bytes() == images["L130"].read_bytes()
row = {"name": name, "camera_m": camera, "yaw_deg": yaw,
"pitch_deg": pitch, "height_center_m": height_center,
"source_mesh": str(baseline_mesh.relative_to(ROOT)),
"candidate_mesh": str(candidate_mesh.relative_to(ROOT)),
"baseline_png": str(images["b96dd73"].relative_to(ROOT)),
"candidate_png": str(images["L130"].relative_to(ROOT)),
"baseline_sha256": sha256(images["b96dd73"]),
"candidate_sha256": sha256(images["L130"]),
"byte_identical": equal, "drawn_triangles": draw_counts}
rows.append(row)
print(f"[L130MouthCompare] {name} byte_identical={equal} "
f"sha256={row['candidate_sha256']}", flush=True)
if len(rows) != 6:
raise SystemExit(f"expected six L129 mouth views, found {len(rows)}")
(CAPTURES / "summary.json").write_text(json.dumps(rows, indent=2) + "\n")
sections = []
for row in rows:
name = html.escape(row["name"])
sections.append(f"<section><h2>{name}</h2><p>byte identical: "
f"{str(row['byte_identical']).lower()}</p><div>"
f"<figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/{name}.png'></figure>"
f"<figure><figcaption>L130 reach units</figcaption><img src='L130/{name}.png'></figure>"
"</div></section>")
page = ("<!doctype html><meta charset='utf-8'><title>L130 mouth closeups</title>"
"<style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}"
"section{margin:28px 0}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}"
"img{width:100%;height:auto}p{color:#bbb}</style>"
"<h1>L129 mouth closeups: b96dd73 vs L130</h1>" + "\n".join(sections))
(CAPTURES / "COMPARE.html").write_text(page)
return 0 if all(row["byte_identical"] for row in rows) else 1
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,98 @@
#!/usr/bin/env python3
"""Render the 23 L125 camera poses with the L130 evaluator and compare them."""
from __future__ import annotations
import html
import importlib.util
import json
import shutil
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
RESEARCH = Path(__file__).resolve().parent
CAPTURES = RESEARCH / "captures"
SAVED = ROOT / "Saved/Linux/l130/captures"
BASELINE_INDEX = (ROOT / "Standalone/Research/WorldAssemblerM3/Linux119"
/ "captures/L119/capture-index.json")
REFERENCE = ROOT / "Standalone/Research/WorldAssemblerM3/Linux125/captures/L125"
LAYOUT = ROOT / "Saved/Linux/l130/hashes/owner4-surface-world-w12-clang.layout.json"
HEADLESS = ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-clang"
RENDERER = ROOT / "Saved/Linux/l130/bin/VoxelForgeOffscreenCapture-l130-clang"
HELPER_PATH = ROOT / "Standalone/Research/WorldAssemblerM3/Linux113/RunL113Captures.py"
def main() -> int:
if any(not path.is_file() for path in
(BASELINE_INDEX, REFERENCE / "passage-0-1-0-rock-floor-station-1.png",
LAYOUT, HEADLESS, RENDERER)):
raise SystemExit("missing pose, layout, or L130 capture input")
spec = importlib.util.spec_from_file_location("l125_capture_runner",
ROOT / "Standalone/Research/WorldAssemblerM3/Linux125/RunL125Captures.py")
if spec is None or spec.loader is None:
raise SystemExit("cannot load the verified L125 pose set")
runner = importlib.util.module_from_spec(spec)
spec.loader.exec_module(runner)
runner.RESEARCH = RESEARCH
runner.CAPTURES = CAPTURES
runner.SAVED = SAVED
runner.LAYOUT = LAYOUT
runner.CLANG = HEADLESS
runner.RENDERER = RENDERER
runner.HELPERS.RESEARCH = RESEARCH
runner.HELPERS.CAPTURES = CAPTURES
runner.HELPERS.SAVED = SAVED
runner.HELPERS.BINARIES = {"L125": HEADLESS}
runner.HELPERS.RENDERERS = {"L125": RENDERER}
if runner.main() != 0:
raise SystemExit("L130 pose generation failed")
new_captures = CAPTURES / "L125"
new_saved = SAVED / "L125"
index_path = new_captures / "capture-index.json"
data = json.loads(index_path.read_text())
if len(data["captures"]) != 23:
raise SystemExit(f"expected 23 poses, found {len(data['captures'])}")
identical = 0
sections = []
for row in data["captures"]:
name = row["name"]
old_image = REFERENCE / f"{name}.png"
new_image = new_captures / f"{name}.png"
if not old_image.is_file() or not new_image.is_file():
raise SystemExit(f"missing comparison image for {name}")
same = old_image.read_bytes() == new_image.read_bytes()
identical += int(same)
row["variant"] = "L130-v227"
row["capture"] = row["capture"].replace("captures/L125/", "captures/L130/")
row["scene"] = row["scene"].replace("captures/L125/", "captures/L130/")
row["logs"] = [path.replace("captures/L125/", "captures/L130/")
for path in row.get("logs", [])]
sections.append(f"<section><h2>{html.escape(row['passage'])} — "
f"{html.escape(row.get('station', ''))}</h2><p>{html.escape(row['kind'])} · "
f"byte identical: {str(same).lower()}</p><div>"
f"<figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/{html.escape(name)}.png'></figure>"
f"<figure><figcaption>L130 v227</figcaption><img src='L130/{html.escape(name)}.png'></figure>"
"</div></section>")
if identical != 23:
raise SystemExit(f"only {identical}/23 L125 pose captures are byte-identical")
index_path.write_text(json.dumps(data, indent=2) + "\n")
old_captures, old_saved = CAPTURES / "L130", SAVED / "L130"
if old_captures.exists():
shutil.rmtree(old_captures)
if old_saved.exists():
shutil.rmtree(old_saved)
new_captures.rename(old_captures)
new_saved.rename(old_saved)
page = ("<!doctype html><meta charset='utf-8'><title>L130 passage captures</title>"
"<style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}"
"section{margin:28px 0}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}"
"img{width:100%;height:auto}p{color:#bbb}</style>"
"<h1>L125 v225 vs L130 v227: passage captures</h1>" + "\n".join(sections))
(CAPTURES / "COMPARE.html").write_text(page)
print(f"[L130PoseCapture] poses=23 byte_identical={identical}/23", flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,137 @@
#!/usr/bin/env python3
"""Five interleaved L80 near-ready runs per stratum/worker vs b96dd73."""
from __future__ import annotations
import json
import os
import re
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l130/timing"
PASS_ID = int(os.environ.get("VOXELFORGE_L130_TIMING_PASS", "1"))
REPLICATE_FIRST = (PASS_ID - 1) * 5 + 1
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"b96dd73": ROOT / "Saved/Linux/l125/bin/VoxelForgeCoreHeadless-l125-clang",
"L130": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-clang",
}
CAMERAS = {
0: (8.0, 16.0, -372.2626953125),
1: (25.8369140625, 3.19921875, -737.0),
2: (19.166015625, -14.2001953125, -753.3740234375),
3: (-20.0625, -5.068359375, -900.353515625),
}
PIPELINE_RE = re.compile(r"^\[StreamPipeline\] (.*)$", re.M)
FIELDS_RE = re.compile(r"([a-zA-Z0-9_]+)=([^ ]+)")
NEAR_RE = re.compile(
r"^\[WorldAssemblerNearLODReady\] lods=0-2 tiles=(\d+)/(\d+) cold_ready_s=([0-9.]+)$",
re.M)
def run(strate: int, workers: int, version: str, phase: str, replicate: int) -> dict:
OUT.mkdir(parents=True, exist_ok=True)
pass_suffix = "" if PASS_ID == 1 else f"-p{PASS_ID}"
label = f"s{strate}-w{workers}-{version}-{phase}{replicate}-l130-v227{pass_suffix}"
log = OUT / f"{label}.log"
camera = ",".join(f"{value:.12f}" for value in CAMERAS[strate]) + ",0,0"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARIES[version]), str(DATA),
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
f"--workers={workers}", "--clip-radius=3", "--max-clip-level=8",
"--max-level=8", f"--camera={camera}", "--profile-lod-work",
"--stream-scheduler-policy=3"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as output:
result = subprocess.run(command, cwd=ROOT, stdout=output,
stderr=subprocess.STDOUT, check=False, timeout=1740)
content = log.read_text(encoding="utf-8", errors="replace")
pipeline, near = PIPELINE_RE.search(content), NEAR_RE.search(content)
if result.returncode or pipeline is None or near is None:
raise SystemExit(f"timing run failed: {log}; exit={result.returncode}")
fields = dict(FIELDS_RE.findall(pipeline.group(1)))
row = {"strate": strate, "workers": workers, "version": version,
"phase": phase, "replicate": replicate, "exit_code": result.returncode,
"wall_s": round(time.monotonic() - started, 3),
"lod02_ready_s": float(near.group(3)),
"whole_view_ready_s": float(fields["whole_view_ready"].removesuffix("s")),
"log": str(log.relative_to(ROOT))}
print("[L130TimingRun] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
if any(not path.is_file() for path in (DATA, *BINARIES.values())):
raise SystemExit("missing L130 timing input")
OUT.mkdir(parents=True, exist_ok=True)
load_1m = __import__("os").getloadavg()[0]
def cpu_idle(interval: float = 2.0) -> float:
def totals() -> tuple[int, int]:
fields = Path("/proc/stat").read_text().splitlines()[0].split()
values = [int(value) for value in fields[1:]]
return sum(values), values[3] + (values[4] if len(values) > 4 else 0)
before = totals()
time.sleep(interval)
after = totals()
return 100.0 * (after[1] - before[1]) / max(1, after[0] - before[0])
idle = cpu_idle()
pass_suffix = "" if PASS_ID == 1 else f"-p{PASS_ID}"
(OUT / f"machine-load-v227{pass_suffix}-before.txt").write_text(
f"1-minute load: {load_1m:.2f}\n2-second CPU idle: {idle:.1f}%\n")
print(f"[L130TimingGate] load_1m={load_1m:.2f} cpu_idle_2s={idle:.1f}%",
flush=True)
if load_1m >= 0.9 or idle < 97.0:
raise SystemExit("timing refused: machine is above the quiet-load gate")
rows = []
for strate in range(4):
for workers in (8, 12):
for version in BINARIES:
run(strate, workers, version, "warmup", 0)
for replicate in range(REPLICATE_FIRST, REPLICATE_FIRST + 5):
order = tuple(BINARIES) if replicate % 2 else tuple(reversed(BINARIES))
for version in order:
rows.append(run(strate, workers, version, "measured", replicate))
(OUT / f"runs-v227{pass_suffix}-partial.json").write_text(
json.dumps(rows, indent=2) + "\n", encoding="utf-8")
prior_runs = []
if PASS_ID > 1:
previous = OUT / ("v227-summary.json" if PASS_ID == 2
else "v227-combined-summary.json")
if previous.is_file():
prior_runs = json.loads(previous.read_text(encoding="utf-8")).get("runs", [])
all_rows = prior_runs + rows
measured_rows = [row for row in all_rows if row["phase"] == "measured"]
summary = []
for strate in range(4):
for workers in (8, 12):
group_size = sum(row["strate"] == strate and row["workers"] == workers
for row in measured_rows) // 2
item = {"strate": strate, "workers": workers,
"replicates_per_version": group_size}
medians = {}
for version in BINARIES:
group = [row for row in measured_rows if row["strate"] == strate
and row["workers"] == workers and row["version"] == version]
medians[version] = {}
for key in ("lod02_ready_s", "whole_view_ready_s"):
values = [row[key] for row in group]
medians[version][key] = statistics.median(values)
item[f"{version}_{key}_values"] = values
item[f"{version}_{key}_median"] = medians[version][key]
for key in ("lod02_ready_s", "whole_view_ready_s"):
item[f"L130_vs_b96dd73_{key}_delta_pct"] = round(
100.0*(medians["L130"][key]/medians["b96dd73"][key]-1.0), 2)
summary.append(item)
summary_path = OUT / ("v227-summary.json" if PASS_ID == 1
else f"v227-combined-summary.json")
summary_path.write_text(json.dumps(
{"runs": all_rows, "summary": summary}, indent=2) + "\n", encoding="utf-8")
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,23 @@
<!doctype html><meta charset='utf-8'><title>L130 passage captures</title><style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}section{margin:28px 0}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}img{width:100%;height:auto}p{color:#bbb}</style><h1>L125 v225 vs L130 v227: passage captures</h1><section><h2>passage/0-1/0 — rock-floor/401.7m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-rock-floor-station-1.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-rock-floor-station-1.png'></figure></div></section>
<section><h2>passage/0-1/0 — rock-floor/792.8m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-rock-floor-station-2.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-rock-floor-station-2.png'></figure></div></section>
<section><h2>passage/0-1/0 — rock-floor/1634.5m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-rock-floor-station-3.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-rock-floor-station-3.png'></figure></div></section>
<section><h2>passage/1-2/0 — rock-floor/27.0m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-rock-floor-station-1.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-rock-floor-station-1.png'></figure></div></section>
<section><h2>passage/1-2/0 — rock-floor/52.9m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-rock-floor-station-2.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-rock-floor-station-2.png'></figure></div></section>
<section><h2>passage/1-2/0 — rock-floor/78.9m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-rock-floor-station-3.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-rock-floor-station-3.png'></figure></div></section>
<section><h2>passage/2-3/0 — rock-floor/323.4m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-rock-floor-station-1.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-rock-floor-station-1.png'></figure></div></section>
<section><h2>passage/2-3/0 — rock-floor/333.4m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-rock-floor-station-2.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-rock-floor-station-2.png'></figure></div></section>
<section><h2>passage/2-3/0 — rock-floor/343.4m</h2><p>rock-floor-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-rock-floor-station-3.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-rock-floor-station-3.png'></figure></div></section>
<section><h2>passage/0-1/0 — section-1/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-1-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-openair-1-4m-outside.png'></figure></div></section>
<section><h2>passage/0-1/0 — section-1/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-1-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-openair-1-4m-interior-wall.png'></figure></div></section>
<section><h2>passage/0-1/0 — section-2/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-2-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-openair-2-4m-outside.png'></figure></div></section>
<section><h2>passage/0-1/0 — section-2/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-2-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-openair-2-4m-interior-wall.png'></figure></div></section>
<section><h2>passage/0-1/0 — section-3/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-3-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-openair-3-4m-outside.png'></figure></div></section>
<section><h2>passage/0-1/0 — section-3/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-0-1-0-openair-3-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-0-1-0-openair-3-4m-interior-wall.png'></figure></div></section>
<section><h2>passage/1-2/0 — section-1/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-1-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-openair-1-4m-outside.png'></figure></div></section>
<section><h2>passage/1-2/0 — section-1/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-1-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-openair-1-4m-interior-wall.png'></figure></div></section>
<section><h2>passage/1-2/0 — section-2/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-2-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-openair-2-4m-outside.png'></figure></div></section>
<section><h2>passage/1-2/0 — section-2/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-1-2-0-openair-2-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-1-2-0-openair-2-4m-interior-wall.png'></figure></div></section>
<section><h2>passage/2-3/0 — section-1/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-1-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-openair-1-4m-outside.png'></figure></div></section>
<section><h2>passage/2-3/0 — section-1/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-1-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-openair-1-4m-interior-wall.png'></figure></div></section>
<section><h2>passage/2-3/0 — section-2/4m-outside</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-2-4m-outside.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-openair-2-4m-outside.png'></figure></div></section>
<section><h2>passage/2-3/0 — section-2/4m-interior-wall</h2><p>open-air-close · byte identical: true</p><div><figure><figcaption>L125 v225</figcaption><img src='../../Linux125/captures/L125/passage-2-3-0-openair-2-4m-interior-wall.png'></figure><figure><figcaption>L130 v227</figcaption><img src='L130/passage-2-3-0-openair-2-4m-interior-wall.png'></figure></div></section>
@@ -28,9 +28,9 @@
"route_length_m": 2026.6238040154117, "route_length_m": 2026.6238040154117,
"planned_floor_m": -445.66373993191075, "planned_floor_m": -445.66373993191075,
"planned_grade_deg": 10.372328677972732, "planned_grade_deg": 10.372328677972732,
"variant": "L129-v226", "variant": "L130-v227",
"capture": "captures/L129/passage-0-1-0-rock-floor-station-1.png", "capture": "captures/L130/passage-0-1-0-rock-floor-station-1.png",
"scene": "Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-1.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-1.vfmesh",
"drawn_triangles": 122294, "drawn_triangles": 122294,
"source_triangles": 146798, "source_triangles": 146798,
"verified": true, "verified": true,
@@ -54,9 +54,9 @@
-445.66373993191075 -445.66373993191075
], ],
"logs": [ "logs": [
"Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-1-mesh.log", "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-1-mesh.log",
"Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-1-render.log", "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-1-render.log",
"Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-1-quality.log" "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-1-quality.log"
], ],
"floor_anchor_position_m": [ "floor_anchor_position_m": [
-7.026885053959959, -7.026885053959959,
@@ -100,9 +100,9 @@
"route_length_m": 2026.6238040154117, "route_length_m": 2026.6238040154117,
"planned_floor_m": -516.0616688299093, "planned_floor_m": -516.0616688299093,
"planned_grade_deg": 10.367725129664787, "planned_grade_deg": 10.367725129664787,
"variant": "L129-v226", "variant": "L130-v227",
"capture": "captures/L129/passage-0-1-0-rock-floor-station-2.png", "capture": "captures/L130/passage-0-1-0-rock-floor-station-2.png",
"scene": "Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-2.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-2.vfmesh",
"drawn_triangles": 586092, "drawn_triangles": 586092,
"source_triangles": 626196, "source_triangles": 626196,
"verified": true, "verified": true,
@@ -126,9 +126,9 @@
-516.0616688299093 -516.0616688299093
], ],
"logs": [ "logs": [
"Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-2-mesh.log", "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-2-mesh.log",
"Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-2-render.log", "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-2-render.log",
"Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-2-quality.log" "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-2-quality.log"
], ],
"floor_anchor_position_m": [ "floor_anchor_position_m": [
-2.471476828908, -2.471476828908,
@@ -172,9 +172,9 @@
"route_length_m": 2026.6238040154117, "route_length_m": 2026.6238040154117,
"planned_floor_m": -667.5348848643227, "planned_floor_m": -667.5348848643227,
"planned_grade_deg": 10.360515186362372, "planned_grade_deg": 10.360515186362372,
"variant": "L129-v226", "variant": "L130-v227",
"capture": "captures/L129/passage-0-1-0-rock-floor-station-3.png", "capture": "captures/L130/passage-0-1-0-rock-floor-station-3.png",
"scene": "Saved/Linux/l129/captures/L129/passage-0-1-0-rock-floor-station-3.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-0-1-0-rock-floor-station-3.vfmesh",
"drawn_triangles": 137288, "drawn_triangles": 137288,
"source_triangles": 166736, "source_triangles": 166736,
"verified": true, "verified": true,
@@ -198,9 +198,9 @@
-667.5348848643227 -667.5348848643227
], ],
"logs": [ "logs": [
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"scene": "Saved/Linux/l129/captures/L129/passage-1-2-0-openair-1-4m-outside.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-1-4m-outside.vfmesh",
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@@ -1098,9 +1098,9 @@
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], ],
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"Saved/Linux/l129/captures/L129/passage-1-2-0-openair-1-4m-outside-render.log", "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-1-4m-outside-render.log",
"Saved/Linux/l129/captures/L129/passage-1-2-0-openair-1-4m-outside-quality.log" "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-1-4m-outside-quality.log"
] ]
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{ {
@@ -1137,9 +1137,9 @@
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@@ -1163,9 +1163,9 @@
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"Saved/Linux/l129/captures/L129/passage-1-2-0-openair-1-4m-interior-wall-quality.log" "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-1-4m-interior-wall-quality.log"
] ]
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{ {
@@ -1202,9 +1202,9 @@
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"scene": "Saved/Linux/l129/captures/L129/passage-1-2-0-openair-2-4m-outside.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-2-4m-outside.vfmesh",
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@@ -1228,9 +1228,9 @@
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"Saved/Linux/l129/captures/L129/passage-1-2-0-openair-2-4m-outside-render.log", "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-2-4m-outside-render.log",
"Saved/Linux/l129/captures/L129/passage-1-2-0-openair-2-4m-outside-quality.log" "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-2-4m-outside-quality.log"
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@@ -1267,9 +1267,9 @@
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"scene": "Saved/Linux/l129/captures/L129/passage-1-2-0-openair-2-4m-interior-wall.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-2-4m-interior-wall.vfmesh",
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@@ -1293,9 +1293,9 @@
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"Saved/Linux/l129/captures/L129/passage-1-2-0-openair-2-4m-interior-wall-quality.log" "Saved/Linux/l130/captures/L130/passage-1-2-0-openair-2-4m-interior-wall-quality.log"
] ]
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"scene": "Saved/Linux/l129/captures/L129/passage-2-3-0-openair-1-4m-outside.vfmesh", "scene": "Saved/Linux/l130/captures/L130/passage-2-3-0-openair-1-4m-outside.vfmesh",
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@@ -1358,9 +1358,9 @@
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"Saved/Linux/l129/captures/L129/passage-2-3-0-openair-1-4m-outside-render.log", "Saved/Linux/l130/captures/L130/passage-2-3-0-openair-1-4m-outside-render.log",
"Saved/Linux/l129/captures/L129/passage-2-3-0-openair-1-4m-outside-quality.log" "Saved/Linux/l130/captures/L130/passage-2-3-0-openair-1-4m-outside-quality.log"
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"Saved/Linux/l129/captures/L129/passage-2-3-0-openair-2-4m-interior-wall-quality.log" "Saved/Linux/l130/captures/L130/passage-2-3-0-openair-2-4m-interior-wall-quality.log"
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} }
] ]
@@ -0,0 +1,6 @@
<!doctype html><meta charset='utf-8'><title>L130 mouth closeups</title><style>body{font:14px system-ui;margin:24px;background:#17191d;color:#eee}section{margin:28px 0}div{display:grid;grid-template-columns:1fr 1fr;gap:12px}img{width:100%;height:auto}p{color:#bbb}</style><h1>L129 mouth closeups: b96dd73 vs L130</h1><section><h2>passage-0-1-0-lower-mouth</h2><p>byte identical: true</p><div><figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/passage-0-1-0-lower-mouth.png'></figure><figure><figcaption>L130 reach units</figcaption><img src='L130/passage-0-1-0-lower-mouth.png'></figure></div></section>
<section><h2>passage-0-1-0-upper-mouth</h2><p>byte identical: true</p><div><figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/passage-0-1-0-upper-mouth.png'></figure><figure><figcaption>L130 reach units</figcaption><img src='L130/passage-0-1-0-upper-mouth.png'></figure></div></section>
<section><h2>passage-1-2-0-lower-mouth</h2><p>byte identical: true</p><div><figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/passage-1-2-0-lower-mouth.png'></figure><figure><figcaption>L130 reach units</figcaption><img src='L130/passage-1-2-0-lower-mouth.png'></figure></div></section>
<section><h2>passage-1-2-0-upper-mouth</h2><p>byte identical: true</p><div><figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/passage-1-2-0-upper-mouth.png'></figure><figure><figcaption>L130 reach units</figcaption><img src='L130/passage-1-2-0-upper-mouth.png'></figure></div></section>
<section><h2>passage-2-3-0-lower-mouth</h2><p>byte identical: true</p><div><figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/passage-2-3-0-lower-mouth.png'></figure><figure><figcaption>L130 reach units</figcaption><img src='L130/passage-2-3-0-lower-mouth.png'></figure></div></section>
<section><h2>passage-2-3-0-upper-mouth</h2><p>byte identical: true</p><div><figure><figcaption>b96dd73 source mesh</figcaption><img src='b96dd73/passage-2-3-0-upper-mouth.png'></figure><figure><figcaption>L130 reach units</figcaption><img src='L130/passage-2-3-0-upper-mouth.png'></figure></div></section>
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"baseline_png": "Standalone/Research/WorldAssemblerM3/Linux130/captures/mouth-closeups/b96dd73/passage-2-3-0-lower-mouth.png",
"candidate_png": "Standalone/Research/WorldAssemblerM3/Linux130/captures/mouth-closeups/L130/passage-2-3-0-lower-mouth.png",
"baseline_sha256": "58cd3ea88c754afab20d1cdcaf5f0edf676f0303d9f392d3632a6f2257205766",
"candidate_sha256": "58cd3ea88c754afab20d1cdcaf5f0edf676f0303d9f392d3632a6f2257205766",
"byte_identical": true,
"drawn_triangles": {
"b96dd73": 293832,
"L130": 293832
}
},
{
"name": "passage-2-3-0-upper-mouth",
"camera_m": [
-24.455027,
-5.631774,
-811.975403
],
"yaw_deg": 82.691,
"pitch_deg": -0.896,
"height_center_m": -810.755,
"source_mesh": "Saved/Linux/l129/captures/mouth-closeups/before/passage-2-3-0-upper-mouth.vfmesh",
"candidate_mesh": "Saved/Linux/l130/captures/mouth-closeups/L130/passage-2-3-0-upper-mouth.vfmesh",
"baseline_png": "Standalone/Research/WorldAssemblerM3/Linux130/captures/mouth-closeups/b96dd73/passage-2-3-0-upper-mouth.png",
"candidate_png": "Standalone/Research/WorldAssemblerM3/Linux130/captures/mouth-closeups/L130/passage-2-3-0-upper-mouth.png",
"baseline_sha256": "6b903c68fac1a20783185afbac8cdad717c6e9374e665e3618e118c5a6aadf51",
"candidate_sha256": "6b903c68fac1a20783185afbac8cdad717c6e9374e665e3618e118c5a6aadf51",
"byte_identical": true,
"drawn_triangles": {
"b96dd73": 59554,
"L130": 59554
}
}
]
@@ -0,0 +1,50 @@
# Linux131 — current state and dead experiment cleanup
Branch `wip/l131-current-state`, based on `cbbfd46`; Core evaluator remains v227. The root [`CURRENT-STATE.md`](../../../../CURRENT-STATE.md) consolidates the shipping behavior, current references, verification commands, open gaps, and closed proposals.
## Removed
- Removed `VOXELFORGE_L86_DISABLE_PASSAGE_COMPOSITION`, `VOXELFORGE_L88_DISABLE_PASSAGES`, `VOXELFORGE_L88_DISABLE_BOUNDARY_BANDS`, and `VOXELFORGE_L88_ALLOW_PASSAGE_ABLATION_WALKABILITY_FAILURE`. These only supported archived passage/boundary ablations in `Linux86/RunL86Ceiling.py`, `Linux87/RunL87Timeline.py`, and `Linux88/RunL88CeilingSplit.py`; no current `verify.py` gate or live comparison uses them. Passage feature selection, passage composition, and boundary bands now run on the normal path, and passage-route validation cannot be waived by the old ablation flag.
- Removed the `VOXELFORGE_AUDIT_LEGACY_ROUTE_GRADE` block from `Standalone/Source/WorldAssemblyPrototype.h`. The source contained its only reference; no test, current tool, or report invoked it.
- Kept route-candidate grading and all user-visible behavior. This cleanup adds no evaluator version or baseline change.
## Switch and hook inventory
### Environment switches in compiled Core/Source
| Switch | Effect and consumer | Keep decision |
|---|---|---|
| `VOXELFORGE_L74_TIGHT_PROOF_CONTROL` | Proof negative control. `Linux74/FalsifierL74.py` and `Linux75/FalsifierL75.py`. | Keep for falsifier reproducibility; not a current fast-tier input. |
| `VOXELFORGE_L75_TN_BLOCK_REGRESSION` | Fixed TunnelNetwork regression path in Core and mesher. `RunTnBlockRegressionL75.py` and `FalsifierL75.py`. | Keep; the regression tools still consume it. |
| `VOXELFORGE_L98_PASSAGE_PREP_TRACE` | Emits preparation-stage timing/count data. `RunL98Hashes.py` and `RunL98ReuseCounts.py`. | Keep as a focused profiler for future preparation comparisons. |
| `VOXELFORGE_L98_PASSAGE_REUSE_PROBE` | Compares the prepared projection with direct scalar queries. `RunL98ReuseCounts.py`. | Keep for exactness probes. |
| `VOXELFORGE_L104_FAR_HIT_CACHE` | Selects indexed versus linear far-hit candidate lookup. `RunL104ReadinessPairs.py` and `RunL104ProbeStats.py`. | Keep for reproducible A/B comparisons; cache defaults on. |
| `VOXELFORGE_L104_FAR_HIT_STATS` | Emits far-hit candidate/query counters. `RunL104ProbeStats.py`. | Keep for the measurement tool. |
| `VOXELFORGE_L115_DENSITY_PROFILE` | Enables density and floor-query profiling. `RunL115DensityProbe.py`, `RunL119DensityProbe.py`, and `RunL125DensityProbe.py`. | Keep; these remain the focused floor-probe path. |
| `VOXELFORGE_L130_PASSAGE_REACH_PROOF_AUDIT` | Checks passage proof/feature influence bounds. L130's reach audit and report. | Keep for reach changes and audit reproduction. |
Archived runners also set `VOXELFORGE_L81_PASSAGE_BOUND_PADDING_VOXELS`, `VOXELFORGE_L86_PASSAGE_RESULT_CACHE`, `VOXELFORGE_L90_PASSAGE_BRICK_METRES`, `VOXELFORGE_L90_PASSAGE_CANDIDATE_CENSUS`, `VOXELFORGE_L90_PASSAGE_REACH_METRES`, `VOXELFORGE_L91_PASSAGE_SOURCE_FLOOR_VOXELS`, `VOXELFORGE_L93_PASSAGE_CARVE_REACH_METRES`, `VOXELFORGE_L98_PASSAGE_REUSE_COUNTS`, `VOXELFORGE_L114_DENSITY_PROFILE`, and `VOXELFORGE_L118_TAG_TIMING`. None has a compiled-source reader at `cbbfd46`; they are inert historical runner strings.
### Other experiments, diagnostics, and legacy paths retained
- **World-changing tunnel ablations:** all 14 `voxel.TunnelAblate*` controls remain (`CaveWarp`, `DetailOps`, `RoomSDF`, `TunnelSDF`, `TunnelCore`, `PassageCarving`, `PassageStructuralPosts`, `NativeFloor`, `Disturbances`, `OriginSpine`, `BoundarySeal`, `LandingPosts`, `XYEdgeSeal`, `PitChimneySDF`). The editor commandlet writes their resolved mask into export and result manifests; the archived `PERF-SAMPLED.md` and `WORK-NEXT.md` record their measurements. No current runner invokes an ablation. Keep for manifest attribution and historical reproduction; removing it needs a metadata migration. Source: [`VoxelDensityAblation.cpp`](../../../../Source/VoxelForge/Private/VoxelDensityAblation.cpp), [`VoxelForgeExploreCommandlet.cpp`](../../../../Source/VoxelForgeEditor/Private/VoxelForgeExploreCommandlet.cpp).
- **Research fields:** `voxel.ResearchRedefinedDensityField`, `voxel.ResearchRedefinedDensityDetailScale`, `voxel.ResearchParameterizedCave`, and `voxel.ResearchParameterizedCaveSet` are default-off and used by `Tools/VoxelForgeTest.ps1` steps 2d/2e/2f. The region-eval commandlet consumes `SetResearchBrickBinningEnabled`, `SetResearchBrickRoomReachScale`, and `SetResearchRegionCacheWindowEnabled`; keep these editor-only experiment paths. Source: [`VoxelForgeRegionEvalExperiment.cpp`](../../../../Source/VoxelForgeEditor/Private/VoxelForgeRegionEvalExperiment.cpp), [`VoxelForgeTest.ps1`](../../../../Tools/VoxelForgeTest.ps1).
- **Runtime profiling and trace:** `voxel.SampleStacks` still starts `FVoxelStackSampler` (the guarded `Tools/VoxelForgeTest.ps1 -SampleDensityStacks` path consumes it); `voxel.ProfileDensity`, `voxel.ProfileDensityFull`, `voxel.ProfileTileGeneration`, `voxel.ProfileCollisionCookStages`, and `voxel.PerfAttribution` remain opt-in. `voxel.StartupTraceFile`, `voxel.StartupTraceMaxTiles`, and `voxel.StartupTraceUntilEndPlay` feed the Unreal startup trace used by the arrival/movement runners. Keep. Build-time `VOXELFORGE_PROFILE_LEGACY_TERMS` (L76) and `VOXELFORGE_PROFILE_L77`/`--linux77-profile` (stack sampler and route census) remain in `Standalone/BuildLinux.sh` and Core.
- **Standalone profiles and timelines:** retained `--profile-column-overlap`, `--profile-lod-work`, `--profile-passage-composer`, `--instrument-tile-drain`, `--cold-worker-timeline`, `--linux77-profile`, `--tls-probe=N`, `--tls-probe-touch=...`, and `--diagnostic-slow-shape-compile-ms=N`. The viewer's `--profile-attribution`, `--profile-detail-band`, and `--profile-far-column-overlap` remain. The L77 profiler, tile drain instrumentation, timelines, and TLS probe are measurement hooks; archived reports and runners still provide reproducible consumers.
- **Standalone audits:** all source-advertised hooks remain: `--audit-ore-vein-yield`, `--audit-resolved-layout-boundaries`, `--audit-strate-transitions`, `--audit-resolved-layout-passages`, `--audit-heightfield-profile`, `--audit-motif-intervals`, `--audit-landmark-reachability`, `--audit-native-caves`, `--audit-native-lattice`, `--audit-surface-clearance`, `--audit-uniform-block-proofs`, `--audit-base-page-equivalence`, `--audit-route-parity`, `--audit-passage-tile-seams`, `--audit-passage-source-clamp`, `--audit-passage-carve-reach`, `--audit-tile-shape-readiness`, and the mesher's `--audit-raw-skirts`. `verify.py fast` consumes the current route, passage, block-proof, transition, native-field and negative-control subset; dedicated L37/L75/L125/L130 runners exercise the specialized audits. Keep the whole audit set.
- **Evaluator A/B controls:** `voxel.FastIsFinite`, `voxel.UseFusedEvaluator`, `voxel.WormBlockSkip`, `voxel.TileCacheWindow` / its two minimum-LOD controls, `voxel.SpatialIndex`, `voxel.ChunkRoutingCache`, `voxel.UseOperatorBlock`, `voxel.CoreColumnCacheDirectMapped`, `voxel.CoreMCGradientMemoization`, `voxel.FloorRound1PassageProjectionCache`, `voxel.PlayerFitMemo`, `voxel.UseBlockEarlyOut`, `voxel.OuterClassifierMode`, and `voxel.SealedSolidProof` remain. They select optimized or comparison paths; the density block equivalence test explicitly forces `UseFusedEvaluator=0`, while most others are production defaults or historical measurement controls. `voxel.WormsForceOff` is a world-changing development measurement override. Kept; no current L131 gate changes them.
- **Standalone A/B and geometry controls:** `--exact-midpoint-density-memo`, `--no-exact-midpoint-density-memo`, `--active-lane-batching`, `--proof-block-cells=N`, `--parallel-sign-edge-repair`, `--serial-sign-edge-repair`, and `--shape-helper-limit=8|12` remain. The L94 report documents serial edge repair; no current `verify.py` consumer was found for the other CLI A/B controls, so they remain pending a separately reviewed removal. `voxel.TilePostReachDebug`, `voxel.TilePostReachScale`, and `voxel.TileReachCostDiagnostics` remain for the tile-post-reach test; `voxel.TunnelMouthTrim` remains a development-only room-mouth geometry control. No L131 gate uses these.
- `FLegacyGeneratorFieldAdapter` remains the Core fallback for unsupported generator/recipe combinations, and Unreal's Core switch remains default-off. `voxel.StreamingLegacyPendingResultCap=1` remains the L120–L123 admission negative control; `voxel.StreamingCoarseFirst` remains opt-in pending a rendered owner-plan check. `bStandaloneResearchRoundTunnels` and `bStandaloneResearchEnhancedWalls` remain consumed by the standalone viewer/Core adapter.
## Checks
- Clang 19 and GCC standalone builds passed with the L131 source stamp `5119cee164406856cbca496d160c0e0a8124ae2529fa7c0ebd51634a7c65a6cb`. `Standalone/BuildLinux.sh` applied the required CPU and address-space limits.
- L80 timing: one warm-up per binary and five interleaved pairs in each of four strata × W8/W12 cells, comparing the pre-cleanup L130 binary with L131. Load was 0.81; CPU idle was 99.2%. Across 40 pairs per metric, mean relative change was −0.22% near-ready (95% CI −1.02% to +0.57%) and −0.29% whole-view (−1.04% to +0.46%); the intervals include zero. [Raw timing summary](../../../../Saved/Linux/l131/timing/summary.json).
- Exact hashes: **24/24** owner4 SW/FI/TN/VS × Clang/GCC × W1/W8/W12 tile and whole-view identities; **18/18** canonical cases across owner4 SurfaceWorld and owner2 SurfaceWorld/FloatingIslands. All match the pre-cleanup L130 binary and agree across compiler/worker combinations. For transparency, forcing the owner4 dataset through `--recipe=floating-islands` exited during setup with “could not find a finite SurfaceWorld strate”, before hashing; it is not a valid canonical case. [Tile matrix](../../../../Saved/Linux/l131/hash-matrix/summary.json), [canonical matrix](../../../../Saved/Linux/l131/canonical-matrix/summary.json).
- Walkability: **21,425/21,425** passage centerline samples open. Seam audit: **4 pairs / 4,900** shared samples, zero mismatches. [Audit log](../../../../Saved/Linux/l131/seam-audit.log).
- Fast tier: **PASS**, 259 gated checks plus 5 diagnostics, 80 runs, 371.0 s. The five diagnostic-only comparisons are historical baselines; all required checks pass. [Summary](../../../../Saved/Linux/l131/fast-summary.json).
- Linux `VFHostEditor`: **PASS**, 27/27 actions, 78.81 s with `-NoUBA -MaxParallelActions=4`, no `prlimit`. UBT's default log rotation first failed before compilation in the read-only user config directory; the successful rerun set `-Log=.../Saved/Linux/l131/ubt.log`. Three existing RealtimeMesh deprecation warnings remain. [Build log](../../../../Saved/Linux/l131/ue-build.log).
- Unreal `Source/` files changed: **none**. No Windows compile is requested by this diff; Windows determinism remains unverified.
- `git diff --check` passes. No commit, push, or stash was made.
Builds, per-run logs, timing records, hash records, and audit output are under `Saved/Linux/l131/`.
@@ -0,0 +1,75 @@
#!/usr/bin/env python3
"""Compare 18 canonical owner4/owner2 hashes with the pre-cleanup L130 binary."""
from __future__ import annotations
import json
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l131/canonical-matrix"
DATASETS = {
"owner4": ROOT / "Standalone/data/owner_world.json",
"owner2": ROOT / "Standalone/data/regression/owner_world_2strate_l61.json",
}
RECIPES = {"owner4": ("surface-world",), "owner2": ("surface-world", "floating-islands")}
BINARIES = {
"base": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-{compiler}",
"l131": ROOT / "Saved/Linux/l131/bin/VoxelForgeCoreHeadless-l131-{compiler}",
}
HASH_RE = re.compile(r"^\[Pipeline(?:FullDetailHash|WholeViewHash|LODHash|ExactQueryHash)\].*$", re.M)
def run(dataset: str, recipe: str, compiler: str, workers: int, version: str) -> tuple[list[str], float]:
binary = Path(str(BINARIES[version]).format(compiler=compiler))
label = f"{dataset}-{recipe}-{compiler}-w{workers}-{version}"
log = OUT / f"{label}.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(binary), str(DATASETS[dataset]),
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
"--force-generate", f"--workers={workers}", "--clip-radius=3",
"--max-clip-level=8", "--max-level=8", f"--recipe={recipe}", "--stream-hash"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
process = subprocess.run(command, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
hashes = HASH_RE.findall(log.read_text(encoding="utf-8", errors="replace"))
if process.returncode or len(hashes) != 12:
raise RuntimeError(f"hash run failed: {log}; exit={process.returncode}; rows={len(hashes)}")
return hashes, time.monotonic() - started
def main() -> int:
OUT.mkdir(parents=True, exist_ok=True)
rows = []
groups = {}
for dataset, recipes in RECIPES.items():
for recipe in recipes:
signatures = []
for workers in (1, 8, 12):
for compiler in ("clang", "gcc"):
before, before_s = run(dataset, recipe, compiler, workers, "base")
after, after_s = run(dataset, recipe, compiler, workers, "l131")
row = {"dataset": dataset, "recipe": recipe, "compiler": compiler,
"workers": workers, "hash_mismatches": sum(a != b for a, b in zip(before, after)),
"rows": len(after), "base_s": round(before_s, 3), "l131_s": round(after_s, 3),
"base_log": f"Saved/Linux/l131/canonical-matrix/{dataset}-{recipe}-{compiler}-w{workers}-base.log",
"l131_log": f"Saved/Linux/l131/canonical-matrix/{dataset}-{recipe}-{compiler}-w{workers}-l131.log"}
rows.append(row)
signatures.append((compiler, workers, after))
print("[L131CanonicalHash] " + json.dumps(row, sort_keys=True), flush=True)
(OUT / "runs-partial.json").write_text(json.dumps(rows, indent=2) + "\n")
first = signatures[0][2]
stable = all(sig == first for _, _, sig in signatures)
groups[f"{dataset}/{recipe}"] = {"base_equals_l131": all(row["hash_mismatches"] == 0 for row in rows if row["dataset"] == dataset and row["recipe"] == recipe),
"all_clang_gcc_workers_agree": stable}
failures = [row for row in rows if row["hash_mismatches"]]
(OUT / "summary.json").write_text(json.dumps({"runs": rows, "groups": groups,
"passed": len(rows)-len(failures), "failed": len(failures)}, indent=2) + "\n")
return 1 if failures or not all(group["all_clang_gcc_workers_agree"] for group in groups.values()) else 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,84 @@
#!/usr/bin/env python3
"""Compare 24 owner4 tile-hash cases with the pre-cleanup L130 binary."""
from __future__ import annotations
import json
import re
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l131/hash-matrix"
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"base": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-{compiler}",
"l131": ROOT / "Saved/Linux/l131/bin/VoxelForgeCoreHeadless-l131-{compiler}",
}
CAMERAS = {
"sw": ((8.0, 16.0, -372.2626953125), 2850),
"fi": ((25.8369140625, 3.19921875, -737.0), 2249),
"tn": ((19.166015625, -14.2001953125, -753.3740234375), 2233),
"vs": ((-20.0625, -5.068359375, -900.353515625), 2329),
}
TILE_RE = re.compile(
r"^\[PipelineTileHash\] lod=(-?\d+) x=(-?\d+) y=(-?\d+) z=(-?\d+) "
r"density=(0x[0-9a-f]+) mesh=(0x[0-9a-f]+) payload=(0x[0-9a-f]+) "
r"topology=(0x[0-9a-f]+)$", re.M)
WHOLE_RE = re.compile(
r"^\[PipelineWholeViewHash\] tiles=(\d+) density=(0x[0-9a-f]+) "
r"mesh=(0x[0-9a-f]+) payload=(0x[0-9a-f]+) topology=(0x[0-9a-f]+)$", re.M)
def capture(camera_name: str, compiler: str, workers: int, version: str) -> tuple[dict, tuple[str, ...], float]:
camera, expected_tiles = CAMERAS[camera_name]
camera_arg = ",".join(f"{value:.12f}" for value in camera) + ",0,0"
binary = Path(str(BINARIES[version]).format(compiler=compiler))
log = OUT / f"owner4-{camera_name}-{compiler}-w{workers}-{version}.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(binary), str(DATA), "--world-assembler-prototype",
"--stream-benchmark", "--stream-pipeline", f"--workers={workers}",
"--clip-radius=3", "--max-clip-level=8", "--max-level=8",
f"--camera={camera_arg}", "--stream-hash-tiles"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
result = subprocess.run(command, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1740)
elapsed = time.monotonic() - started
output = log.read_text(encoding="utf-8", errors="replace")
tiles = {(int(match.group(1)), int(match.group(2)), int(match.group(3)), int(match.group(4))):
match.group(5, 6, 7, 8) for match in TILE_RE.finditer(output)}
whole = WHOLE_RE.search(output)
if result.returncode or whole is None or len(tiles) != expected_tiles or len(tiles) != int(whole.group(1)):
raise RuntimeError(f"incomplete {version} {camera_name}/{compiler}/W{workers}: {log}")
return tiles, whole.groups(), elapsed
def main() -> int:
OUT.mkdir(parents=True, exist_ok=True)
rows = []
for camera_name in CAMERAS:
for compiler in ("clang", "gcc"):
for workers in (1, 8, 12):
old_tiles, old_whole, old_s = capture(camera_name, compiler, workers, "base")
new_tiles, new_whole, new_s = capture(camera_name, compiler, workers, "l131")
keys = set(old_tiles) | set(new_tiles)
tile_mismatches = sum(old_tiles.get(key) != new_tiles.get(key) for key in keys)
row = {"owner": "owner4", "camera": camera_name, "compiler": compiler,
"workers": workers, "tiles": len(new_tiles),
"tile_mismatches": tile_mismatches,
"whole_view_match": old_whole == new_whole,
"base_s": round(old_s, 3), "l131_s": round(new_s, 3),
"base_log": f"Saved/Linux/l131/hash-matrix/owner4-{camera_name}-{compiler}-w{workers}-base.log",
"l131_log": f"Saved/Linux/l131/hash-matrix/owner4-{camera_name}-{compiler}-w{workers}-l131.log"}
rows.append(row)
print("[L131HashIdentity] " + json.dumps(row, sort_keys=True), flush=True)
(OUT / "runs-partial.json").write_text(json.dumps(rows, indent=2) + "\n")
failures = [row for row in rows if row["tile_mismatches"] or not row["whole_view_match"]]
(OUT / "summary.json").write_text(json.dumps({"runs": rows, "passed": len(rows)-len(failures),
"failed": len(failures)}, indent=2) + "\n")
return 1 if failures else 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,115 @@
#!/usr/bin/env python3
"""Five interleaved L80 readiness measurements per stratum and worker count."""
from __future__ import annotations
import json
import os
import re
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l131/timing"
DATA = ROOT / "Standalone/data/owner_world.json"
BINARIES = {
"base": ROOT / "Saved/Linux/l130/bin/VoxelForgeCoreHeadless-l130-clang",
"l131": ROOT / "Saved/Linux/l131/bin/VoxelForgeCoreHeadless-l131-clang",
}
CAMERAS = {
0: (8.0, 16.0, -372.2626953125),
1: (25.8369140625, 3.19921875, -737.0),
2: (19.166015625, -14.2001953125, -753.3740234375),
3: (-20.0625, -5.068359375, -900.353515625),
}
PIPELINE_RE = re.compile(r"^\[StreamPipeline\] (.*)$", re.M)
FIELDS_RE = re.compile(r"([a-zA-Z0-9_]+)=([^ ]+)")
NEAR_RE = re.compile(r"^\[WorldAssemblerNearLODReady\] lods=0-2 tiles=(\d+)/(\d+) cold_ready_s=([0-9.]+)$", re.M)
def run(strate: int, workers: int, version: str, phase: str, replicate: int) -> dict:
camera = ",".join(f"{value:.12f}" for value in CAMERAS[strate]) + ",0,0"
label = f"s{strate}-w{workers}-{version}-{phase}{replicate}-l131-v227"
log = OUT / f"{label}.log"
command = ["taskset", "-c", "0-11", "prlimit", "--as=6442450944", "--",
"timeout", "1740s", str(BINARIES[version]), str(DATA),
"--world-assembler-prototype", "--stream-benchmark", "--stream-pipeline",
f"--workers={workers}", "--clip-radius=3", "--max-clip-level=8",
"--max-level=8", f"--camera={camera}", "--profile-lod-work",
"--stream-scheduler-policy=3"]
started = time.monotonic()
with log.open("w", encoding="utf-8") as output:
result = subprocess.run(command, cwd=ROOT, stdout=output,
stderr=subprocess.STDOUT, check=False, timeout=1740)
content = log.read_text(encoding="utf-8", errors="replace")
pipeline, near = PIPELINE_RE.search(content), NEAR_RE.search(content)
if result.returncode or pipeline is None or near is None:
raise RuntimeError(f"timing run failed: {log}; exit={result.returncode}")
fields = dict(FIELDS_RE.findall(pipeline.group(1)))
row = {"strate": strate, "workers": workers, "version": version,
"phase": phase, "replicate": replicate,
"lod02_ready_s": float(near.group(3)),
"whole_view_ready_s": float(fields["whole_view_ready"].removesuffix("s")),
"wall_s": round(time.monotonic() - started, 3),
"log": str(log.relative_to(ROOT))}
print("[L131TimingRun] " + json.dumps(row, sort_keys=True), flush=True)
return row
def quiet_machine() -> tuple[float, float]:
load_1m = os.getloadavg()[0]
def totals() -> tuple[int, int]:
fields = Path("/proc/stat").read_text().splitlines()[0].split()
values = [int(value) for value in fields[1:]]
return sum(values), values[3] + (values[4] if len(values) > 4 else 0)
before = totals()
time.sleep(2.0)
after = totals()
idle = 100.0 * (after[1] - before[1]) / max(1, after[0] - before[0])
return load_1m, idle
def main() -> int:
if any(not path.is_file() for path in (DATA, *BINARIES.values())):
raise SystemExit("missing timing input")
OUT.mkdir(parents=True, exist_ok=True)
load_1m, idle = quiet_machine()
(OUT / "machine-load-before.txt").write_text(
f"1-minute load: {load_1m:.2f}\n2-second CPU idle: {idle:.1f}%\n")
print(f"[L131TimingGate] load_1m={load_1m:.2f} cpu_idle_2s={idle:.1f}%", flush=True)
if load_1m >= 0.9 or idle < 97.0:
raise SystemExit("timing refused: machine is above the L80 quiet-load gate")
rows = []
for strate in range(4):
for workers in (8, 12):
for version in BINARIES:
rows.append(run(strate, workers, version, "warmup", 0))
for replicate in range(1, 6):
order = tuple(BINARIES) if replicate % 2 else tuple(reversed(BINARIES))
for version in order:
rows.append(run(strate, workers, version, "measured", replicate))
(OUT / "runs-partial.json").write_text(json.dumps(rows, indent=2) + "\n")
measured = [row for row in rows if row["phase"] == "measured"]
summary = []
for strate in range(4):
for workers in (8, 12):
old = [row for row in measured if row["strate"] == strate and row["workers"] == workers and row["version"] == "base"]
new = [row for row in measured if row["strate"] == strate and row["workers"] == workers and row["version"] == "l131"]
item = {"strate": strate, "workers": workers, "replicates_per_version": 5}
for key in ("lod02_ready_s", "whole_view_ready_s"):
old_med, new_med = statistics.median(row[key] for row in old), statistics.median(row[key] for row in new)
item[f"base_{key}_median"] = old_med
item[f"l131_{key}_median"] = new_med
item[f"delta_pct_{key}"] = round(100.0 * (new_med / old_med - 1.0), 2)
item[f"base_{key}_values"] = [row[key] for row in old]
item[f"l131_{key}_values"] = [row[key] for row in new]
summary.append(item)
(OUT / "summary.json").write_text(json.dumps({"runs": rows, "summary": summary}, indent=2) + "\n")
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,44 @@
#!/usr/bin/env python3
"""Create the isolated L132 owner snapshot with a native plan for existing FI strate 1."""
from __future__ import annotations
import json
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
SOURCE = ROOT / "Standalone/data/owner_world.json"
MANIFEST = ROOT / "Saved/Linux/l132/fixtures/owner-native-fi.world-assembly.json"
LAYOUT = ROOT / "Saved/Linux/l132/fixtures/owner-native-fi.resolved-layout.json"
OUTPUT = ROOT / "Saved/Linux/l132/fixtures/owner_world_native_fi.json"
def main() -> int:
owner = json.loads(SOURCE.read_text(encoding="utf-8"))
manifest_text = MANIFEST.read_text(encoding="utf-8").strip()
layout_text = LAYOUT.read_text(encoding="utf-8").strip()
manifest = json.loads(manifest_text)
layout = json.loads(layout_text)
islands = manifest.get("floating_islands", [])
native = [row for row in islands if row.get("strate_index") == 1]
resolved = [row for row in layout.get("strates", [])
if row.get("strate_index") == 1]
if len(native) != 1 or len(resolved) != 1:
raise SystemExit("native FI snapshot must contain exactly one strate-1 island plan/layout")
if (resolved[0].get("generator_kind") != "FloatingIslands"
or resolved[0].get("recipe_id") != "FloatingIslands.ClusterField"
or resolved[0].get("recipe_version") != 8):
raise SystemExit("resolved strate 1 is not FloatingIslands.ClusterField v8")
owner["world_assembly"] = manifest
owner["core_world_assembly_json"] = manifest_text
owner["resolved_layout_json"] = layout_text
OUTPUT.parent.mkdir(parents=True, exist_ok=True)
OUTPUT.write_text(json.dumps(owner, separators=(",", ":")) + "\n", encoding="utf-8")
print(f"[L132NativeFISnapshot] path={OUTPUT.relative_to(ROOT)} "
f"islands={len(native[0].get('manifest', {}).get('plan', {}).get('islands', []))} "
"strate=1 recipe=FloatingIslands.ClusterField/v8 status=PASS")
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -0,0 +1,41 @@
# L132 — owner density dispatch
## Result
With Core enabled in the owner headless pipeline, the four strates bind to four paths. Unreal’s `bUseVoxelForgeCore` remains opt-in and defaults off. The fast-tier diagnostic reports the Core bindings at the four L80 owner poses and attributes hashed tiles by tile-center height within the resolved stratum bounds.
| Strate | Owner recipe | Bound path | Tile centers / share |
|---|---|---|---:|
| SW (0) | `SurfaceWorld.Heightfield2D` v2 | `SurfaceWorld-native` | 2,640 / 100% |
| FI (1) | `FloatingIslands.ClusterField` v0 | `compiled-analytic/FloatingIslands` | 2,128 / 100% |
| TN (2) | `legacy.TunnelNetwork` v0 | `compiled-analytic/TunnelNetwork` | 2,208 / 100% |
| VS (3) | `legacy.VerticalShafts` v0 | `compiled-analytic/VerticalShafts` | 1,392 / 100% |
SW has a matching strate/bounds `SurfaceWorld` plan, and its `Heightfield2D` evaluator is valid. FI has a legacy v0 layout record but no matching `FloatingIslandPlan`, so `FloatingIslandFieldV1` cannot bind. The Core owner manifest has zero island plans. TN and VS have legacy recipe IDs, not `Core.Caves.PrimitiveField` v1 or `Core.Lattice.PrimitiveField` v1. Their resolved layouts therefore lack the matching graph recipe and native-field capability. All three fall through to `FLegacyGeneratorFieldAdapter`.
The dispatch check is in the fast tier and can also be requested from the headless binary with `--density-dispatch-report`. It prints the per-strate bound adapter/path and hashed tile-center path shares. Its tile counts aggregate the four standard owner poses; tiles whose centers fall outside an interior interval are excluded, and a tile spanning a boundary is assigned by its center. Per-view logs are `Saved/Linux/l132/owner-density-dispatch-s*-clang.log`; the printed shares are in `Saved/Linux/l132/logs/verify-fast.log` and `Saved/Linux/l132/fast-summary.json`.
Across the 8,368 classified tile centers, path shares are 31.5% SurfaceWorld-native, 25.4% compiled-analytic/FloatingIslands, 26.4% compiled-analytic/TunnelNetwork, and 16.6% compiled-analytic/VerticalShafts.
## Native FI decision
The native evaluator is present. `BuildFloatingIslandStratumPlan` can convert the owner’s legacy island parameters to a v8 plan, but the owner’s imported manifest does not contain that plan. The existing automatic-plan branch is guarded by `bImportedOverride` inside the generated-assembly branch, so it does not fill this owner’s missing imported plan.
I built a candidate v8 plan for the existing owner FI strate without changing the default owner data. Its raw island-route audit passed: 29 route points, 78,336 capsule samples, zero blocked samples, zero unsupported probes, and zero grade failures. The composed owner audit did not pass:
- Existing compiled-analytic owner: all 3 passage interfaces pass; shell floor violations 0; ripple checks 3/3.
- Native FI candidate: only 2/3 interfaces pass; the added FI route is not walkable (1/2 strate routes walkable); shell floor violations 13; ripple checks 2/3.
- Passage tile seams passed for both bindings: 4 pairs, 4,900 shared samples, zero mismatches.
Native FI is a quality regression on the owner’s current passages, despite its standalone route plan passing. I did not switch the owner. The conditional captures, W8/W12 timing matrix, and Clang/GCC W1/W8/W12 matrix were not run because the candidate failed the composed walk/shell gate. No Core version or output baseline changed; the default owner output remains on its existing bindings. No Linux UE host build was run because there was no qualifying native change or timing matrix.
## TN/VS graph translation size
The active TN `GenerationParams` block has 47 fields; VS `VerticalShaftParams` has 11. Each also has 15 passage settings. Both have `CoreGeometry.GeneratorRecipe=0` and empty `Rooms`, `Tunnels`, and `Stamps` arrays. Native cave/lattice authoring requires at least one explicit room and one edge, with geometry, links, and route data. There is no adapter translating those legacy generator blocks into graph records. This is a substantial procedural migration, not a small recipe mapping, so I did not build it this round.
## Verification
- Fast tier: PASS, 304.0 s, 84 runs and 273 checks; includes four-pose dispatch output.
- Passage tile seams: compiled-analytic and native FI candidate both PASS at the FI owner pose.
- Owner walk/shell comparison: default PASS; native candidate FAIL as detailed above.
- Build stamp: `766b94ca7638475975b0345e5907eebb96158360c384f5d916c78eccbb1aa815`.
@@ -0,0 +1,26 @@
# Linux134 — Tunnel Network cave planner
`TunnelNetwork` dispatches native `Core.Caves.PrimitiveField` v1. Seed 0 is strict-valid: 30 compound rooms, 72 room primitives, 31 edges, 3 branches, and a destination chamber. Its 27-point backbone spans 400.620 m horizontally with a 59.021 m floor change and an 8.381° maximum grade.
Design 4 gives backbone rooms and edges one continuous floor profile `h(s)`. Edge curves follow that profile; each room primitive is placed at its own profiled floor. Side branches keep independent flat floors. Overlap backing is capped at the lower floor. This removes the descending-joint capsule blockage. The incoming passage remains fully open: 21,425/21,425 samples.
The final-source fast tier passes in 370.8 s, including owner passage, shell, floor, ripple and negative-control audits. The default composed route audit passes: 0 blocked, 0 unsupported, 0 grade failures across 51,975 cave-route capsule samples; blocked-route controls detect their controls. The tile seam audit also passes (4 pairs, 4,900 shared samples, 0 mismatches).
Seed 2's cave route passes independently (0 blocked, 0 unsupported, 0 grade failures), but its full composed audit still fails at `passage/1-2/0`: 22 unsupported samples, first at `(15.153, 5.830, -754.680) m`. Seed 1's cave route has 24 blocked samples at the arrival mouth, beginning near `(8.380, -12.618, -864.420) m` on `passage/2-3/0`. Explicit seeds 0 and 3 produce no sweepable route candidates. The default seed is the only fully green composed audit among these runs.
Clang and GCC W1/W8/W12 match all 13 pipeline hash lines at the cave camera; each route audit passes. Seven legacy/planner cutaway pairs cover the arrival room, two backbone rooms, two tunnels, destination chamber, and departure room. All planner views render; several legacy cutaways show sparse geometry. Review them in `Saved/Linux/l134/captures/COMPARE.html`.
L80 timing used five interleaved samples per binary at W8/W12. Values below are the planner median change versus `assembler/world`; each cell is whole-view ready / LOD0–2 ready.
| Strate | W8 | W12 |
|---|---:|---:|
| 0 | -0.70% / +1.52% | +0.97% / +3.50% |
| 1 | +3.81% / +8.38% | +2.41% / +6.19% |
| 2 | +3.38% / +12.90% | +3.98% / +10.26% |
| 3 | +7.97% / +13.54% | +1.93% / +7.67% |
The VFHost Linux Development build succeeds with `-NoUBA -MaxParallelActions=4`. Final Clang/GCC source stamp: `f3b69ea0ce186c855643702a88e0d0732c81c18ec93c17d1824c25210e6408a3`. Canonical owner hashes are pinned at v230.
Logs and timing data are under `Saved/Linux/l134`; the timing summary is `timing/v230-summary.json`, the final fast log is `verify-fast-final-source.log`, and the host build log is `ubt.log`.
The separate legacy `--audit-native-caves` signature check still fails its mouth offset (it expects 1.00 m; the route contract is 1.13 m) and ripple span (1.8878 m against its 1.25 m cap). Its center-air, floor-solid, and shell probes pass; the composed owner route audit above is green.
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