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Fr0zkaandClaude Opus 5.5 3b71d35eba experiment: LivingPlane repeatable + standalone UE runtime module (L164)
Readback barrier fix (GL_TEXTURE_UPDATE_BARRIER_BIT before glGetTexImage); check_repeatability.py compares full-field
checksums across query/capture settings - Intel GPU PASS (3b9d45905c7aafff), llvmpipe PASS, mismatch control fails.
New runtime module VoxelForgeLivingPlane (separate from generation): RDG global shader (Shaders/LivingPlane.usf),
ping-pong RGBA32F render targets, actor with WPO plane and object inputs, no CPU readback. Compiles in Linux UE 5.7.
Windows build: Source/VoxelForgeLivingPlane/*, Shaders/LivingPlane.usf, VoxelForge.uplugin. Setup: UE-SETUP.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-11-02 11:10:43 +01:00
Fr0zkaandClaude Opus 5.5 e1d87eed26 experiment: LivingPlane readable + alive mode (L163)
RGBA32F displacement/velocity/imprint field; rolling base relief, grazing light, elevation colours, 7.5 cm contours,
follow camera; scenes: roll, rest and wobble, lift-off, second sphere; alive mode = travelling swells + viscoelastic
imprint. Intel ADL GT2: ~0.17 ms/step at 512^2. Open: run-to-run difference with queries on/off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-11-02 10:55:32 +01:00
Fr0zkaandClaude Opus 5.5 5b15595e4a experiment: LivingPlane - GPU wave-equation height field reacting to a moving sphere (L162)
Standalone EGL/OpenGL 4.3 compute runner (runtime GLSL, no shader compiler needed), ping-pong height/velocity field,
damped wave + foundation spring + Gaussian sphere push + optional breathing, vertex-displaced render to PNG.
Independent of generation. Intel ADL GT2: ~0.08 ms/step at 512^2, ~0.29 ms/step at 1024^2 (wall-time difference).
.gitignore now allows Experiments/.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-11-02 10:35:37 +01:00
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!/Source/
!/Source/**
# Plugin runtime shader source.
!/Shaders/
!/Shaders/**
# Portable CPU generator and D3D11 viewer.
!/Standalone/
!/Standalone/**
/Standalone/Build/
/Standalone/bin/
# Research and prototype experiments.
!/Experiments/
!/Experiments/**
# The guarded single-entry test harness is source, not generated output.
!/Tools/
!/Tools/**
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@@ -7,7 +7,7 @@ As of 2026-10-31. L131 is on `assembler/world` as `8107196`; this L132 worktree
- **Core:** evaluator version **227**. Unreal's `AVoxelWorld::bUseVoxelForgeCore` is opt-in and defaults to `false`; the legacy generator remains the default runtime path. [Core version](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h), [runtime switch](Source/VoxelForge/Public/VoxelWorld.h), [L130 report](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- **Verified owner4 generator dispatch (L132):** SW binds `SurfaceWorld-native` because the owner export contains a matching `SurfaceWorld.Heightfield2D` v2 plan. FI binds `compiled-analytic/FloatingIslands` because its `FloatingIslands.ClusterField` v0 layout has no matching native island plan. TN and VS bind `compiled-analytic/TunnelNetwork` and `compiled-analytic/VerticalShafts`; their legacy recipe IDs provide neither a `NativeCaves`/`NativeLattice` graph recipe nor native field capability. The L132 fast-tier report prints the binding and generated tile-center share at each owner strate. [Dispatch](Standalone/Core/src/ShapeWorldInternal.h), [adapter recipe checks](Standalone/Core/include/VoxelForgeCore/VoxelForgeCore.h), [L132 report](Standalone/Research/WorldAssemblerM3/Linux132/REPORT.md).
- **Passages:** continuous smooth swept tubes with a continuous floor profile. L125 stamps conservative route slabs and outside sentinels into the tile cache; exact route geometry is still evaluated. All 21,425 route samples passed the open-air walk check; the nine-station floor probe's maximum root offset was 7.884 mm. L130 sets the shared influence reach to **1.0533 m** (0.75 m shell + 0.21 m relief + 0.50 m smooth-max support / 6 + 0.01 m margin), converted once from metres to Core voxels for the proof, feature, fallback, and off-grid bounds. [L125](Standalone/Research/WorldAssemblerM3/Linux125/REPORT.md), [L130](Standalone/Research/WorldAssemblerM3/Linux130/REPORT.md).
- **Streaming:** arrival uses a bounded startup apply burst: `voxel.StreamingStartupApplyBoost=1` by default, up to 24 visible meshes or 14 ms per frame for at most 30 seconds, until the initial desired set and walkable ring are ready. `voxel.StreamingFarApplySupplement=1` is also default-on: after the normal visible apply cap, at most one far result applies when under half the apply-time budget; it is inactive during the startup burst. Dynamic near reserve defaults on; coarse-first remains off; the legacy pending-result cap defaults off. The L165/L166 incremental desired-set path now defaults on (`voxel.StreamingIncrementalDesiredSet=1`): Core clipmap keys, overlay membership, and priority order update incrementally, with same-center Core keys cached. No separate overlay or priority incremental switches are required. Audits stay off (`StreamingIncrementalDesiredAuditEvery=0`, `StreamingIncrementalDesiredMaterializationAuditEvery=0`, mismatch injection `=0`). L157 early admission and apply-cap controls stay off (`StreamingFastTravelWaitForAllCriticalTiles=1`, `StreamingFastTravelApplyBudgetMilliseconds=0`). L160 ahead-first and same-center rebuild suppression stay off (`StreamingFastTravelForwardFirst=0`, `StreamingRebuildOnCoreRegionCompletion=1`). Its separate Core desired-cache switch stays off (`StreamingCoreDesiredCacheByCenter=0`); the new incremental path enables its own same-center Core cache. The far-apply lane is Unreal-only. [CVar source](Source/VoxelForge/Private/VoxelWorld.cpp), [L121 report](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [architecture](ARCHITECTURE.md).
- **Streaming:** arrival uses a bounded startup apply burst: `voxel.StreamingStartupApplyBoost=1` by default, up to 24 visible meshes or 14 ms per frame for at most 30 seconds, until the initial desired set and walkable ring are ready. `voxel.StreamingFarApplySupplement=1` is also default-on: after the normal visible apply cap, at most one far result applies when under half the apply-time budget; it is inactive during the startup burst. Dynamic near reserve defaults on; coarse-first remains off; the legacy pending-result cap defaults off. The far-apply lane is Unreal-only. [CVar source](Source/VoxelForge/Private/VoxelWorld.cpp), [L121 report](Standalone/Research/WorldAssemblerM3/Linux121/REPORT.md), [architecture](ARCHITECTURE.md).
- **Determinism:** proven on Linux with Clang and GCC at W1/W8/W12. L131's unchanged-output comparison covers owner4's SW/FI/TN/VS views in 24 compiler/worker cases; the canonical owner4/owner2 recipe matrix also passes. Windows determinism is unverified. [L131 checks](Standalone/Research/WorldAssemblerM3/Linux131/REPORT.md), [v227 canonical hashes](Standalone/Tools/verify/baselines/owner-hash/canonical/).
## Current performance references
File diff suppressed because it is too large. Load diff
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# L162 — Living Plane
The EGL/OpenGL 4.3 runner builds and passes its llvmpipe correctness and frame checks. The sandbox has no accessible DRM render node, so it did not run or report Intel GPU performance. The runner refuses `--device=gpu` here instead of falling back to software.
## Implementation
`LivingPlane.cpp` runs a ping-pong `RG32F` height/velocity field through a runtime-compiled GLSL compute shader. The damped wave update includes a weak foundation spring, a Gaussian sphere push, and an optional slow breathing force. The spring is needed because a persistent local push otherwise accelerates the zero-frequency height mode and sinks the whole plane. The sphere moves across the plane, stops, and bobs. A vertex-displaced mesh and lit sphere render to an EGL pbuffer-backed framebuffer and save as PNGs.
The timestep is selected from the largest 2D grid eigenfrequency:
`dt = 1.30 / sqrt(8*c*c/(dx*dx) + foundationStiffness)`
The resulting spectral step ratio is 1.30, below the explicit update's 2.0 stability limit. The runner warms the compute kernel for eight unmeasured dispatches, then records one `GL_TIME_ELAPSED` query per requested simulation step in `timing.json`.
The first-step equation audit also caught a GL state error during bring-up: frame rendering left the graphics program active before the next compute dispatch. `Dispatch` now binds the compute program before every step, so the audit fails if a frame silently stops simulation.
Device selection enumerates EGL devices and uses `EGL_EXT_platform_device` for an accessible Intel render node first. On this host, the known integrated device is Intel on `renderD128`. Automatic mode falls back to a surfaceless Mesa context with `LIBGL_ALWAYS_SOFTWARE=1`; explicit GPU mode fails when no accessible hardware node is present. EGL does not expose Vulkan's integrated/discrete enum, so Intel vendor/render-node identity is the selection heuristic.
The Unreal handoff is in [UNREAL-MAPPING.md](UNREAL-MAPPING.md). It keeps the prototype render-only and describes the density mapping if the surface later needs to affect voxel queries. No Unreal `Source/` files changed.
## Measurements and checks
- Built with `Experiments/LivingPlane/build.sh` using the installed EGL, desktop GL, and libpng development files; no shader compiler or package install was needed.
- Final llvmpipe run: 128² field, 360 steps, `dt=9.56814 ms`, spectral ratio 1.30. The first-step equation audit and finite-field/dynamics audit passed. Final field range was −0.139533 m to +0.0366704 m. It wrote 16 128×128 PNGs and a JSON file containing 360 per-step query samples. The frames were inspected; the moving sphere and wake are visible.
- Auto-selection smoke check: 32², 12 steps; selected llvmpipe and passed both audits. Breathing smoke check: 64², 180 steps with `--breathing=on`; passed both audits.
- Negative device-selection control: `--device=gpu` returned an error because the sandbox has no accessible EGL DRM render node.
- Existing fast verification tier passed: 278.9 seconds, ending in `SUMMARY PASS`. Its build and logs are under `Saved/Linux/l162/verify/` and `Saved/Linux/l162/`.
- The llvmpipe `GL_TIME_ELAPSED` samples are preserved in JSON but are software-driver query values, not GPU timings. The requested hardware timing pass remains to be run outside the sandbox.
- No Unreal build was run; no Unreal `Source/` files changed.
## Intel GPU pass
Run these from the plugin root as `jahni`. The frame run writes 512×512 PNGs to `Saved/Linux/l162/gpu-frames-512/`; the two timing runs write `timing.json` with one GPU query per step and skip PNG capture. They still read the field for the first-step and final-state correctness audits.
Before the timing runs, check `uptime` and run them on a quiet machine (load below about 1.5, with no other build active).
```sh
uptime
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l162/living-plane --device=gpu --size=512 --steps=1800 --capture-every=12 --out=Saved/Linux/l162/gpu-frames-512
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l162/living-plane --device=gpu --size=512 --steps=1800 --capture-every=0 --out=Saved/Linux/l162/gpu-timing-512
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l162/living-plane --device=gpu --size=1024 --steps=1800 --capture-every=0 --out=Saved/Linux/l162/gpu-timing-1024
```
Encode the captured sequence as MP4 with:
```sh
ffmpeg -y -framerate 30 -i Saved/Linux/l162/gpu-frames-512/frame_%06d.png -c:v libx264 -pix_fmt yuv420p Saved/Linux/l162/living-plane-512.mp4
```
## Files and remaining risk
The only changed file outside `Experiments/LivingPlane/` is `.gitignore`, which now allows `Experiments/` and its contents. GPU timings and Intel render-node selection remain unverified until the commands above run on the host outside this sandbox.
## Intel GPU pass (run by the orchestrator outside the sandbox, 2026-11-02)
- The device was selected correctly: `Mesa Intel(R) Graphics (ADL GT2)`, OpenGL 4.6, `/dev/dri/renderD128`. 512²,
1,800 steps, 151 frames; the equation audit passes. MP4: `Saved/Linux/l162/living-plane-512.mp4` (local).
- **The `GL_TIME_ELAPSED` per-dispatch values (~0.0001 ms) are not credible** for 262k cells, so they aren't
reported as timings.
- Wall-time difference between 1,800 and 200 steps, divided by the 1,600 steps (start-up cancels out; this includes
submission, so it's an upper bound): **0.080 ms/step at 512²** and **0.292 ms/step at 1024²**.
- Visual read: the effect is very subtle in the current render (a slight dip under the sphere, faint rings). It needs
a larger push amplitude, grazing light or height colouring, and a closer camera to read.
## L163 — readable, living plane
The plane now reads as rolling terrain, and the objects leave visible troughs and wakes. `alive` adds travelling
breathing and a viscoelastic imprint that remains after lift-off. The simulation still runs in one GPU dispatch per
step; CPU work only supplies the two object states.
`LivingPlane.cpp` now keeps the dynamic displacement, velocity, and imprint in an `RGBA32F` ping-pong field. The
surface shader adds broad static terrain relief, calculates normals from relief plus displacement, and uses grazing
light, elevation colours, slope tint, and 7.5 cm contour bands. The camera follows the first sphere at a closer angle.
The wake scene rolls the first sphere, pauses and wobbles it, lifts it, then sends a second sphere through the wake.
The alive scene runs that same sequence with low-frequency travelling swells and a decaying contact imprint. Its
defaults are breathing strength 4.8 m/s², imprint capture 0.15 m/s, recovery time 6 s, and maximum imprint depth
0.34 m. These values have command-line overrides.
The timer query check found no early read or reuse in L162: it allocated a unique query per step, called `glFinish`,
then read every result. The saved Intel/Mesa 25.0.7 samples are 0 or 52 ns for most dispatches (512² median 0,
p95 52 ns; largest sample 17.552 µs), which cannot be a credible per-dispatch cost. The old usage did not reuse
query objects, so lifetime is not the cause; the saved data point to Intel/Mesa's timer-query reporting or timing
scope, but the sandbox cannot isolate which. L163 uses a 64-query ring, reads each query before reusing its slot,
checks availability after `glFinish`, and records `GL_QUERY_COUNTER_BITS`. On llvmpipe the availability check passed
with 64 counter bits and zero waits. The Intel query result still needs the GPU diagnostic command below.
### Measurements and checks
- llvmpipe wake: 128², 600 steps (`dt=9.56814 ms`, 5.741 s simulation window), 151 frames at 30 fps. First-step
equation audit and timer-query lifetime check passed; final displacement range was −0.177488 m to +0.104854 m.
- llvmpipe alive: same grid, steps, and window; equation audit and timer-query lifetime check passed. Final
displacement range was −0.200437 m to +0.115904 m, with a −0.111667 m stored imprint.
- llvmpipe cost: 512², 1,800 steps, `--queries=off`, no frame capture: **0.767473 ms/step** in one timed
simulation-loop window. `timing.json` includes dispatch submission, the step-0 equation readback, and final
`glFinish`, but excludes setup and frame capture. This is a software-renderer measurement, not the Intel GPU cost.
- Both five-second llvmpipe previews are in `Saved/Linux/l163/llvmpipe-wake.mp4` and
`Saved/Linux/l163/llvmpipe-alive.mp4`. They are 128² review previews; use the GPU commands below for the owner
videos.
- Equation-audit negative control: a temporary copy with its expected first-step height forced to zero exited FAIL
at actual −0.0488777 m. The final source passes that same check.
- The fast verification tier passed in 278.5 s. Build and logs are under `Saved/Linux/l163/verify/`.
- No Unreal `Source/` files changed and no Unreal build ran.
### Intel GPU run
Run from the plugin root as `jahni`. First build the runner. For timed runs, check `uptime` and keep the machine
quiet. The wall-time field is valid only when `--capture-every=0`; use `--queries=off` for the step-cost measurement.
```sh
bash Experiments/LivingPlane/build.sh
uptime
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l163/living-plane --device=gpu --scene=wake --size=512 --steps=2400 --capture-every=16 --queries=off --out=Saved/Linux/l163/gpu-wake-512
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l163/living-plane --device=gpu --scene=alive --size=512 --steps=2400 --capture-every=16 --queries=off --out=Saved/Linux/l163/gpu-alive-512
ffmpeg -y -framerate 30 -i Saved/Linux/l163/gpu-wake-512/frame_%06d.png -c:v libx264 -pix_fmt yuv420p Saved/Linux/l163/living-plane-wake-512.mp4
ffmpeg -y -framerate 30 -i Saved/Linux/l163/gpu-alive-512/frame_%06d.png -c:v libx264 -pix_fmt yuv420p Saved/Linux/l163/living-plane-alive-512.mp4
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l163/living-plane --device=gpu --scene=alive --size=512 --steps=1800 --capture-every=0 --queries=off --out=Saved/Linux/l163/gpu-timing-512
taskset -c 0-11 prlimit --as=6442450944 -- timeout 1740s ./Saved/Linux/l163/living-plane --device=gpu --scene=alive --size=512 --steps=1800 --capture-every=0 --queries=on --out=Saved/Linux/l163/gpu-query-check-512
```
`gpu-timing-512/timing.json` reports the 512² batch wall time per step, including dispatch submission and completion.
`gpu-query-check-512/timing.json` contains query counter bits, waits before slot reuse, availability status, and raw
per-step query samples. The sandbox has no accessible Intel DRM node, so the current Intel step cost and new query
diagnostic remain unmeasured here.
### L163 Intel GPU pass (run by the orchestrator, 2026-11-02)
- Intel ADL GT2 (Mesa 25.0.7, `renderD128`): wake and alive scenes, 512², 2,400 steps, 151 frames each; equation
audits PASS. Videos (local): `Saved/Linux/l163/living-plane-wake-512.mp4`, `living-plane-alive-512.mp4`.
- Step cost, alive scene, 512², 1,800 steps, no capture: **0.172 ms/step** with queries off, 0.152 ms/step with
queries on (batch wall time per step).
- The Intel `GL_TIME_ELAPSED` median is still 0 with 64 counter bits and the ring/availability checks passing. That
looks like a Mesa/Intel reporting issue; use wall time.
- **Open issue:** the same scene with the same steps gave different final fields (min −0.637 m with queries off vs
−0.327 m with queries on). Something depends on more than the step index (e.g. wall-clock time); investigate.
## L164 — repeatable field readback and UE runtime actor
**Result:** the repeatability check passes on llvmpipe, and the new `VoxelForgeLivingPlane` runtime module compiles
in the Linux UE 5.7 host. The surface actor is independent of VoxelForge generation and sends no field readback to
the CPU.
### Repeatability finding
`uTime` is `Step * dt`, and `GetBodiesAt` receives that same value. Neither the object schedule nor the breathing
force uses wall time or a rendered-frame counter. Every compute step already issued an image-access barrier before
the next ping-pong image read. The defect was on the diagnostic side: the step-zero and final `glGetTexImage`
readbacks followed shader image writes without `GL_TEXTURE_UPDATE_BARRIER_BIT`. The Khronos OpenGL specification
requires that barrier for `GetTexImage` to observe earlier shader writes ([§7.12](https://registry.khronos.org/OpenGL/specs/gl/glspec44.compatibility.pdf)). Query/capture pacing could therefore affect the reported field values without changing any simulation input. The barrier is now issued before both readbacks.
`check_repeatability.py` runs the same 512² alive scene for 1,800 steps twice: queries off with no captures, then
queries on with captures every 900 steps. The checksum covers every final RGBA32F field value using canonical
little-endian float bytes.
- llvmpipe, queries off/capture off: field range −0.637382 m to +0.109308 m; checksum
`1ba08f5dafc01f82`.
- llvmpipe, queries on/capture every 900: the same range and checksum; equation and timer-query audits pass; three
frames written.
- Negative control: changing one saved checksum made the comparison exit 1 with `FAIL field checksum mismatch`.
- The llvmpipe runs were each one 1,800-step simulation-loop window. Logs and JSON are under
`Saved/Linux/l164/repeatability/`.
The Intel run is not available in this sandbox. The owner should repeat the checksum comparison on the GPU to
confirm that the missing transfer-readback barrier accounts for the earlier Intel min mismatch:
```sh
python3 Experiments/LivingPlane/check_repeatability.py --device=gpu --out=Saved/Linux/l164/gpu-repeatability
```
### Unreal implementation and checks
The plugin descriptor adds a separate `VoxelForgeLivingPlane` runtime module. Its RDG global shader is in
`Shaders/LivingPlane.usf`; module startup maps `/Plugin/VoxelForgeLivingPlane` to the plugin shader directory. The
actor owns two UAV-capable RGBA32F render targets, advances them at the stable fixed step, and supplies the current
texture to a movable plane mesh material. Its Blueprint/C++ object input includes world position, radius, velocity,
base push, and active state. The CPU converts those values to plane-local metres and uploads uniforms; it does not
read the field back. The ignore rules now include `Shaders/` so that the shader ships in the worktree diff.
`Experiments/LivingPlane/UE-SETUP.md` gives level setup, the full material graph, and object driving steps.
- Linux UE 5.7 `VFHostEditor Linux Development`: **PASS**, final incremental build compiled
`VoxelForgeLivingPlaneActor.cpp` and linked `libUnrealEditor-VoxelForgeLivingPlane.so`. Command used
`-NoUBA -MaxParallelActions=4`, `taskset -c 0-11`, and no `prlimit`. Log:
`Saved/Linux/l164/ue-build-final.log`. The initial attempt exposed an incorrect RDG texture registration overload;
it had already compiled `VoxelForgeLivingPlaneModule.cpp` and the generated module code. The corrected final
build passed.
- The host `PluginDeps/VoxelForge/Source` and `.uplugin` links were temporarily pointed at this worktree for the
build and restored to `/home/jahni/VoxelM/Plugins/VoxelForge` afterward. The temporary shader link was removed.
- Standalone build, final repeatability comparison, checksum-mismatch negative control, plugin JSON parse, and
`git diff --check` passed.
- Not run: fast generation verification (generation sources are untouched), Intel GPU checksum comparison, or a UE
editor render/shader-runtime check. The Linux UBT build verifies C++ and module integration, not first-use shader
compilation or material appearance.
New Unreal source and shader files for the owner's Windows build:
- `Source/VoxelForgeLivingPlane/VoxelForgeLivingPlane.Build.cs`
- `Source/VoxelForgeLivingPlane/Public/VoxelForgeLivingPlaneActor.h`
- `Source/VoxelForgeLivingPlane/Private/VoxelForgeLivingPlaneActor.cpp`
- `Source/VoxelForgeLivingPlane/Private/VoxelForgeLivingPlaneModule.cpp`
- `Shaders/LivingPlane.usf`
No VoxelForge generation module files changed. Remaining risks are the Intel checksum confirmation and first-use UE
shader/material rendering, which require the owner's GPU/editor run.
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# Living Plane in Unreal Engine 5.7
`VoxelForgeLivingPlane` is a separate runtime module. It does not call the VoxelForge terrain generators and it does not read the simulated texture back to the CPU. The actor owns two transient `RGBA32f` render targets and advances them with an RDG compute pass. The CPU sends object state and fixed-step uniforms only.
## Add it to a level
1. Enable the VoxelForge plugin and restart the editor so the `VoxelForgeLivingPlane` runtime module and its shader mapping load.
2. Create a material named `M_LivingPlane` using the graph below.
3. Place `VoxelForgeLivingPlaneActor` in the level. Assign `M_LivingPlane` to **Plane Material**.
4. Keep the actor on the world XY plane with unit actor scale. `Plane Length Meters` controls the mesh width and simulation width; the built-in plane mesh is scaled to that size.
5. The actor creates and clears its two GPU state targets on `BeginPlay`. The mesh has collision disabled; this surface is render-only and does not change VoxelForge density or collision queries.
## Material graph
Use a Surface, Opaque material. The actor binds these parameters on its dynamic material instance:
- `LivingField`: Texture Object Parameter. The texture is the current RGBA32f simulation state; **R** is displacement in metres.
- `PlaneLengthMeters`: Scalar Parameter.
- `FieldSize`: Scalar Parameter, equal to the render target width and height.
For World Position Offset:
1. Read `LivingField` at `TextureCoordinate[0]` with a Texture Sample.
2. Multiply its **R** output by `100` to convert metres to Unreal centimetres.
3. Append `(0, 0)` to that value, making `(0, 0, heightCm)`, and connect it to **World Position Offset**.
For the displaced normal, sample the height at four UV offsets using the same texture object:
- Left/right UV: `TexCoord + (-1/FieldSize, 0)` and `TexCoord + (1/FieldSize, 0)`.
- Down/up UV: `TexCoord + (0, -1/FieldSize)` and `TexCoord + (0, 1/FieldSize)`.
- `dHdx = (Right.R - Left.R) * FieldSize / (2 * PlaneLengthMeters)`.
- `dHdy = (Up.R - Down.R) * FieldSize / (2 * PlaneLengthMeters)`.
- Make and normalize the tangent-space vector `(-dHdx, -dHdy, 1)`, then connect it to **Normal**.
The built-in plane's U/V tangent directions align with local X/Y. Use a neutral base colour and roughness around `0.7` to start. The graph assumes a horizontal plane; add a local-to-world transform if the plane needs arbitrary rotation.
## Drive objects
`ObjectInputs` has two slots. Each `FVFLivingPlaneObjectInput` contains world position in centimetres, world velocity in centimetres per second, radius in centimetres, base push acceleration in metres per second squared, and an active flag. Blueprint can use **Set Object State** or set the array entry; C++ can call the same method. Set the object's center about one radius above the plane while it contacts it, and mark the slot inactive after lift-off.
The compute shader uses the radius to scale the Gaussian contact footprint. The original wave equation keeps the L163 wave speed, damping, foundation spring, travelling breathing force, and recovering imprint. The base push acceleration supplies the object force; lateral speed adds `0.25 m/s²` per `1 m/s`, and downward speed adds `0.5 m/s²` per `1 m/s`. Upward velocity does not add force. Object positions and velocities are transformed into the plane's local frame and converted from centimetres to metres before upload.
Each step uses `dt = 1.30 / sqrt(8*c*c/(dx*dx) + foundationStiffness)`, with `dx = PlaneLengthMeters / FieldSize`. Simulation time passed to breathing is the fixed step index times `dt`. Game-thread delta time only determines how many fixed steps are queued; no GPU field data is read back in the normal path.
## Build files
The owner's Windows build needs every added source and shader file:
- `Source/VoxelForgeLivingPlane/VoxelForgeLivingPlane.Build.cs`
- `Source/VoxelForgeLivingPlane/Public/VoxelForgeLivingPlaneActor.h`
- `Source/VoxelForgeLivingPlane/Private/VoxelForgeLivingPlaneActor.cpp`
- `Source/VoxelForgeLivingPlane/Private/VoxelForgeLivingPlaneModule.cpp`
- `Shaders/LivingPlane.usf`
The `VoxelForge.uplugin` runtime-module entry must ship with them.
+33
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@@ -0,0 +1,33 @@
# Unreal mapping note
The prototype stores height, vertical velocity, a recovering imprint, and a spare
channel in a pair of `RGBA32F` textures. A world-owned Unreal component can keep
equivalent transient render graph textures and advance them with a compute pass. It
should own simulation time and clear or restore its buffers when the world is recreated.
The sphere path becomes a world-space interaction event: position, contact radius,
and impulse strength are supplied to the compute pass. For multiplayer or deterministic
replay, replicate the compact events and simulation tick, or record the resulting field;
do not assume that independent GPU floating-point runs will produce byte-identical
textures.
The rendered top surface can remain a render-only displaced mesh. If it must participate
in voxel collision or queries, its height must also reach the density evaluator. For a
height `h(x,y)`, the plugin's density convention is negative inside solid and positive
in air, so the plane's signed density is `z - h(x,y)`. Keep this calculation in metres
until the existing voxel/Core boundary converts with the active voxel size (25 cm by
default); do not mix metre distances and voxel counts in the wave solver.
The current sample is an isolated visual field. Wiring this into `AVoxelWorld` would
need an explicit owner for simulation lifetime, collision/update cadence, save/load,
and the replication policy before it could affect shipped terrain.
## L164 render-only Unreal implementation
`Source/VoxelForgeLivingPlane/` now implements this render-only path as a separate
runtime module. `AVoxelForgeLivingPlaneActor` owns two UAV-capable RGBA32F render
targets, advances the wave, breathing, and imprint equations with an RDG global shader,
and binds the current texture to its plane material. Blueprint/C++ supplies object
position, radius, velocity, push, and active state. The actor does not call the
generation modules and does not read the field back. Level setup and the material graph
are in [UE-SETUP.md](UE-SETUP.md).
+22
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@@ -0,0 +1,22 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
PLUGIN_ROOT="$(cd -- "${SCRIPT_DIR}/../.." && pwd)"
OUTPUT_DIR="${PLUGIN_ROOT}/Saved/Linux/l164"
CXX="${CXX:-g++}"
command -v "${CXX}" >/dev/null || { echo "C++ compiler not found: ${CXX}" >&2; exit 2; }
pkg-config --exists egl gl libpng || {
echo "EGL, desktop OpenGL, and libpng development files are required" >&2
exit 2
}
mkdir -p "${OUTPUT_DIR}"
read -r -a GRAPHICS_FLAGS <<<"$(pkg-config --cflags --libs egl gl libpng)"
taskset -c 0-11 prlimit --as=6442450944 -- \
"${CXX}" -std=c++20 -O2 -g -Wall -Wextra -Wpedantic \
"${SCRIPT_DIR}/LivingPlane.cpp" -o "${OUTPUT_DIR}/living-plane" \
"${GRAPHICS_FLAGS[@]}"
echo "built ${OUTPUT_DIR}/living-plane"
+132
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@@ -0,0 +1,132 @@
#!/usr/bin/env python3
"""Compare final field checksums across different query and capture settings."""
from __future__ import annotations
import argparse
import json
import pathlib
import shutil
import subprocess
import sys
PLUGIN_ROOT = pathlib.Path(__file__).resolve().parents[2]
def read_checksum(path: pathlib.Path) -> str:
try:
with path.open(encoding="utf-8") as source:
result = json.load(source)
except (OSError, json.JSONDecodeError) as error:
raise RuntimeError(f"could not read {path}: {error}") from error
checksum = result.get("field_checksum_fnv1a64")
if not isinstance(checksum, str) or len(checksum) != 16:
raise RuntimeError(f"{path} has no 16-digit field checksum")
return checksum
def compare(left: pathlib.Path, right: pathlib.Path) -> bool:
left_checksum = read_checksum(left)
right_checksum = read_checksum(right)
if left_checksum != right_checksum:
print(
"FAIL field checksum mismatch: "
f"{left}={left_checksum}, {right}={right_checksum}",
file=sys.stderr,
)
return False
print(f"PASS field checksum matches: {left_checksum}")
return True
def main() -> int:
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument(
"--binary",
type=pathlib.Path,
default=PLUGIN_ROOT / "Saved/Linux/l164/living-plane",
)
parser.add_argument(
"--out",
type=pathlib.Path,
default=PLUGIN_ROOT / "Saved/Linux/l164/repeatability",
)
parser.add_argument("--device", choices=("auto", "cpu", "gpu"), default="cpu")
parser.add_argument("--size", type=int, default=512)
parser.add_argument("--steps", type=int, default=1800)
parser.add_argument(
"--compare-only",
nargs=2,
type=pathlib.Path,
metavar=("LEFT_JSON", "RIGHT_JSON"),
help="compare existing timing.json files; used to exercise the failure path",
)
options = parser.parse_args()
if options.compare_only:
return 0 if compare(*options.compare_only) else 1
if not options.binary.is_file():
parser.error(f"binary not found: {options.binary}; run Experiments/LivingPlane/build.sh")
options.out.mkdir(parents=True, exist_ok=True)
off_dir = options.out / "queries-off_capture-off"
on_dir = options.out / "queries-on_capture-every-900"
for directory in (off_dir, on_dir):
if directory.exists():
shutil.rmtree(directory)
common = [
f"--device={options.device}",
"--scene=alive",
f"--size={options.size}",
f"--steps={options.steps}",
]
runs = (
("--capture-every=0", "--queries=off", off_dir),
("--capture-every=900", "--queries=on", on_dir),
)
for capture, queries, output in runs:
command = [
"taskset",
"-c",
"0-11",
"prlimit",
"--as=6442450944",
"--",
"timeout",
"1740s",
str(options.binary.resolve()),
*common,
capture,
queries,
f"--out={output}",
]
print("RUN " + " ".join(command), flush=True)
log_path = options.out / f"{output.name}.log"
with log_path.open("w", encoding="utf-8") as log_file:
try:
subprocess.run(
command,
cwd=PLUGIN_ROOT,
check=True,
stdout=log_file,
stderr=subprocess.STDOUT,
)
except subprocess.CalledProcessError:
print(log_path.read_text(encoding="utf-8"), file=sys.stderr)
raise
print(log_path.read_text(encoding="utf-8").rstrip())
left = off_dir / "timing.json"
right = on_dir / "timing.json"
return 0 if compare(left, right) else 1
if __name__ == "__main__":
try:
raise SystemExit(main())
except (OSError, RuntimeError, subprocess.CalledProcessError) as error:
print(f"FAIL repeatability check: {error}", file=sys.stderr)
raise SystemExit(1)
+85
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@@ -0,0 +1,85 @@
Texture2D<float4> SourceState;
RWTexture2D<float4> TargetState;
int2 GridSize;
float Dt;
float Dx;
float PlaneLength;
float WaveSpeed;
float Damping;
float FoundationStiffness;
float TimeSeconds;
float2 BreathingSettings;
float4 ImprintSettings;
float4 ObjectPositionRadius[2];
float4 ObjectVelocityPush[2];
[numthreads(8, 8, 1)]
void MainCS(uint3 DispatchThreadId : SV_DispatchThreadID)
{
int2 Pixel = int2(DispatchThreadId.xy);
if (Pixel.x >= GridSize.x || Pixel.y >= GridSize.y)
{
return;
}
int2 Lo = int2(0, 0);
int2 Hi = GridSize - 1;
float4 State = SourceState.Load(int3(Pixel, 0));
float Height = State.r;
float Velocity = State.g;
float Imprint = State.b;
float Left = SourceState.Load(int3(max(Pixel + int2(-1, 0), Lo), 0)).r;
float Right = SourceState.Load(int3(min(Pixel + int2(1, 0), Hi), 0)).r;
float Down = SourceState.Load(int3(max(Pixel + int2(0, -1), Lo), 0)).r;
float Up = SourceState.Load(int3(min(Pixel + int2(0, 1), Hi), 0)).r;
float Laplacian = (Left + Right + Down + Up - 4.0 * Height) / max(Dx * Dx, 1.0e-8);
float2 World = (float2(Pixel) + 0.5) * Dx - PlaneLength * 0.5;
float Interaction = 0.0;
float Contact = 0.0;
for (int ObjectIndex = 0; ObjectIndex < 2; ++ObjectIndex)
{
float4 PositionRadius = ObjectPositionRadius[ObjectIndex];
if (PositionRadius.w <= 0.0)
{
continue;
}
float4 VelocityPush = ObjectVelocityPush[ObjectIndex];
float Radius = PositionRadius.w;
float Sigma = max(Radius * (0.58 / 0.43), Dx);
float2 Offset = World - PositionRadius.xy;
float Weight = exp(-dot(Offset, Offset) / max(2.0 * Sigma * Sigma, 1.0e-8));
float HeightAboveContact = max(PositionRadius.z - Radius, 0.0);
float ContactHeight = 1.0 - smoothstep(0.0, max(Radius, Dx), HeightAboveContact);
float ImpactSpeed = length(VelocityPush.xy) * 0.25 + max(-VelocityPush.z, 0.0) * 0.5;
float Push = max(VelocityPush.w, 0.0) + ImpactSpeed;
Interaction -= Push * Weight * ContactHeight;
if (Push > 0.0)
{
Contact = max(Contact, Weight * ContactHeight);
}
}
float Breathing = 0.0;
if (BreathingSettings.x != 0.0)
{
float Swell = sin(World.x * 0.48 - TimeSeconds * 0.22)
* cos(World.y * 0.42 + TimeSeconds * 0.16);
Breathing = BreathingSettings.y * Swell * sin(TimeSeconds * 0.48);
}
float NextImprint = Imprint;
if (ImprintSettings.x != 0.0)
{
NextImprint = clamp(Imprint * exp(-Dt / max(ImprintSettings.z, 1.0e-4))
- Contact * ImprintSettings.y * Dt, -ImprintSettings.w, 0.0);
}
float FoundationTarget = ImprintSettings.x != 0.0 ? Imprint : 0.0;
float Acceleration = WaveSpeed * WaveSpeed * Laplacian
- FoundationStiffness * (Height - FoundationTarget) + Interaction + Breathing;
float NextVelocity = (Velocity + Acceleration * Dt) * exp(-Damping * Dt);
float NextHeight = Height + NextVelocity * Dt;
TargetState[Pixel] = float4(NextHeight, NextVelocity, NextImprint, 0.0);
}
@@ -322,108 +322,6 @@ bool FVoxelForgeClipmapNoOverlapTest::RunTest(const FString& Parameters)
FirstFailure.IsEmpty() ? TEXT("none") : *FirstFailure));
TestEqual(TEXT("all swept desired sets have zero overlapping pairs"), OverlapCases, 0);
TestEqual(TEXT("all swept desired sets cover the legacy footprint"), CoverageFailures, 0);
static const FIntVector DeltaCenters[] = {
FIntVector(-5, -2, -1), FIntVector(-3, 1, 2), FIntVector(-1, -3, 0),
FIntVector(0, 0, 0), FIntVector(1, 3, -2), FIntVector(3, -1, 1),
FIntVector(5, 2, -3),
};
static const FIntVector DeltaSteps[] = {
FIntVector(-1, 0, 0), FIntVector(1, 0, 0),
FIntVector(0, -1, 0), FIntVector(0, 1, 0),
FIntVector(0, 0, -1), FIntVector(0, 0, 1),
};
int32 DeltaCases = 0;
int32 DeltaFailures = 0;
FString FirstDeltaFailure;
for (const FIntVector& Center : DeltaCenters)
for (const FSweepSettings& Sweep : SweepSettings)
for (int32 ClampCase = 0; ClampCase < 3; ++ClampCase)
{
FParameters P;
P.ClipRadius = Sweep.Radius;
P.MaxClipLevel = Sweep.MaxLevel;
P.RenderDistanceChunks = Sweep.RenderDistance;
const auto GetVerticalBounds = [&](int32 CenterZ, int32& OutMinZ, int32& OutMaxZ)
{
OutMinZ = MIN_int32;
OutMaxZ = MAX_int32;
if (ClampCase == 1)
{
OutMinZ = CenterZ - 2;
OutMaxZ = CenterZ + 3;
}
else if (ClampCase == 2)
{
const int32 Band = VoxelClipmapDesiredTiles::FloorDiv(
CenterZ, 1 << Sweep.MaxLevel);
const int64 BandStart = static_cast<int64>(Band)
* (int64{1} << static_cast<uint32>(Sweep.MaxLevel));
OutMinZ = static_cast<int32>(BandStart - 1);
OutMaxZ = OutMinZ + 6;
}
};
int32 PreviousMinZ = 0;
int32 PreviousMaxZ = 0;
GetVerticalBounds(Center.Z, PreviousMinZ, PreviousMaxZ);
TArray<FVoxelTileKey> PreviousTiles;
VoxelClipmapDesiredTiles::Build(Center, PreviousMinZ, PreviousMaxZ, P, PreviousTiles);
for (const FIntVector& Step : DeltaSteps)
{
const FIntVector NextCenter = Center + Step;
int32 NextMinZ = 0;
int32 NextMaxZ = 0;
GetVerticalBounds(NextCenter.Z, NextMinZ, NextMaxZ);
TArray<FVoxelTileKey> Entering;
TArray<FVoxelTileKey> Leaving;
VoxelClipmapDesiredTiles::BuildDelta(
Center, PreviousMinZ, PreviousMaxZ,
NextCenter, NextMinZ, NextMaxZ, P, Entering, Leaving);
TSet<FVoxelTileKey> Updated;
for (const FVoxelTileKey& Tile : PreviousTiles) Updated.Add(Tile);
for (const FVoxelTileKey& Tile : Leaving) Updated.Remove(Tile);
for (const FVoxelTileKey& Tile : Entering) Updated.Add(Tile);
TArray<FVoxelTileKey> FullNextTiles;
VoxelClipmapDesiredTiles::Build(
NextCenter, NextMinZ, NextMaxZ, P, FullNextTiles);
TSet<FVoxelTileKey> FullNextSet;
for (const FVoxelTileKey& Tile : FullNextTiles) FullNextSet.Add(Tile);
bool bMatches = Updated.Num() == FullNextSet.Num();
if (bMatches)
{
for (const FVoxelTileKey& Tile : Updated)
{
if (!FullNextSet.Contains(Tile))
{
bMatches = false;
break;
}
}
}
if (!bMatches)
{
++DeltaFailures;
if (FirstDeltaFailure.IsEmpty())
{
FirstDeltaFailure = FString::Printf(
TEXT("center=(%d,%d,%d) step=(%d,%d,%d) radius=%d level=%d clamp=%d entering=%d leaving=%d full=%d updated=%d"),
Center.X, Center.Y, Center.Z, Step.X, Step.Y, Step.Z,
Sweep.Radius, Sweep.MaxLevel, ClampCase,
Entering.Num(), Leaving.Num(), FullNextSet.Num(), Updated.Num());
}
}
++DeltaCases;
}
}
AddInfo(FString::Printf(
TEXT("clipmap delta cases=%d failures=%d first=%s"), DeltaCases, DeltaFailures,
FirstDeltaFailure.IsEmpty() ? TEXT("none") : *FirstDeltaFailure));
TestEqual(TEXT("clipmap delta update equals a full rebuild on every tested crossing"),
DeltaFailures, 0);
return true;
}
@@ -182,218 +182,4 @@ namespace VoxelClipmapDesiredTiles
PreviousRingMax = RingMax;
}
}
// Compute the exact key difference between two adjacent clipmap centers without visiting
// unchanged ring cells. A coarser ring can change membership when its finer child ring moves,
// even when the coarser ring bounds themselves stay fixed; the cover-box delta below includes
// those boundary keys as well.
FORCEINLINE void BuildDelta(
const FIntVector& PreviousCenter, int32 PreviousMinChunkZ, int32 PreviousMaxChunkZ,
const FIntVector& Center, int32 MinChunkZ, int32 MaxChunkZ,
const FParameters& Parameters,
TArray<FVoxelTileKey>& OutEntering, TArray<FVoxelTileKey>& OutLeaving)
{
struct FBox
{
FIntVector Min = FIntVector::ZeroValue;
FIntVector Max = FIntVector::ZeroValue;
bool bValid = false;
};
OutEntering.Reset();
OutLeaving.Reset();
const int32 Radius = FMath::Max(1, Parameters.ClipRadius);
const int32 MaxLevel = FMath::Clamp(Parameters.MaxClipLevel, 0, 8);
const int32 OuterRadius = OuterShellRadius(Parameters, Radius, MaxLevel);
FBox PreviousValid[9];
FBox CurrentValid[9];
FBox PreviousCovered[9];
FBox CurrentCovered[9];
const auto BuildRings = [&](const FIntVector& RingCenter, int32 RingMinChunkZ,
int32 RingMaxChunkZ, FBox* OutValid, FBox* OutCovered)
{
FIntVector ChildRingMin = FIntVector::ZeroValue;
FIntVector ChildRingMax = FIntVector::ZeroValue;
for (int32 Level = 0; Level <= MaxLevel; ++Level)
{
const int32 Pow = static_cast<int32>(uint32{1} << static_cast<uint32>(Level));
const FIntVector CenterLevel = FloorDiv(RingCenter, Pow);
const int32 LevelRadius = (Level == MaxLevel) ? OuterRadius : Radius;
const int32 RingAlignment = Level < MaxLevel ? 2 : 1;
FIntVector RingMin, RingMax;
AlignedRingBounds(CenterLevel, LevelRadius, RingAlignment, RingMin, RingMax);
FBox Valid;
Valid.Min = RingMin;
Valid.Max = RingMax;
Valid.Min.Z = FMath::Max(Valid.Min.Z, FloorDiv(RingMinChunkZ, Pow));
Valid.Max.Z = FMath::Min(Valid.Max.Z, FloorDiv(RingMaxChunkZ, Pow));
Valid.bValid = Valid.Min.X <= Valid.Max.X
&& Valid.Min.Y <= Valid.Max.Y && Valid.Min.Z <= Valid.Max.Z;
OutValid[Level] = Valid;
FBox Covered;
if (Level > 0)
{
Covered.Min = FIntVector(
CeilDiv(ChildRingMin.X, 2), CeilDiv(ChildRingMin.Y, 2),
CeilDiv(ChildRingMin.Z, 2));
Covered.Max = FIntVector(
ClampInt32(FloorDivWide(static_cast<int64>(ChildRingMax.X) - 1, 2)),
ClampInt32(FloorDivWide(static_cast<int64>(ChildRingMax.Y) - 1, 2)),
ClampInt32(FloorDivWide(static_cast<int64>(ChildRingMax.Z) - 1, 2)));
Covered.bValid = Covered.Min.X <= Covered.Max.X
&& Covered.Min.Y <= Covered.Max.Y && Covered.Min.Z <= Covered.Max.Z;
}
OutCovered[Level] = Covered;
ChildRingMin = RingMin;
ChildRingMax = RingMax;
}
};
BuildRings(PreviousCenter, PreviousMinChunkZ, PreviousMaxChunkZ,
PreviousValid, PreviousCovered);
BuildRings(Center, MinChunkZ, MaxChunkZ, CurrentValid, CurrentCovered);
const auto Intersect = [](const FBox& A, const FBox& B)
{
FBox Result;
if (!A.bValid || !B.bValid) return Result;
Result.Min = FIntVector(
FMath::Max(A.Min.X, B.Min.X), FMath::Max(A.Min.Y, B.Min.Y),
FMath::Max(A.Min.Z, B.Min.Z));
Result.Max = FIntVector(
FMath::Min(A.Max.X, B.Max.X), FMath::Min(A.Max.Y, B.Max.Y),
FMath::Min(A.Max.Z, B.Max.Z));
Result.bValid = Result.Min.X <= Result.Max.X
&& Result.Min.Y <= Result.Max.Y && Result.Min.Z <= Result.Max.Z;
return Result;
};
const auto AppendDifference = [&Intersect](const FBox& A, const FBox& B, auto& OutBoxes)
{
if (!A.bValid) return;
const FBox Common = Intersect(A, B);
if (!Common.bValid)
{
OutBoxes.Add(A);
return;
}
// Six disjoint slabs cover A minus Common. The later slabs are narrowed to the
// common extent on each already-partitioned axis, so no key is emitted twice.
FBox Slab = A;
if (A.Min.X < Common.Min.X)
{
Slab.Max.X = Common.Min.X - 1;
Slab.bValid = Slab.Min.X <= Slab.Max.X;
if (Slab.bValid) OutBoxes.Add(Slab);
}
Slab = A;
if (Common.Max.X < A.Max.X)
{
Slab.Min.X = Common.Max.X + 1;
Slab.bValid = Slab.Min.X <= Slab.Max.X;
if (Slab.bValid) OutBoxes.Add(Slab);
}
Slab = A;
Slab.Min.X = Common.Min.X;
Slab.Max.X = Common.Max.X;
if (A.Min.Y < Common.Min.Y)
{
Slab.Max.Y = Common.Min.Y - 1;
Slab.bValid = Slab.Min.Y <= Slab.Max.Y;
if (Slab.bValid) OutBoxes.Add(Slab);
}
Slab = A;
Slab.Min.X = Common.Min.X;
Slab.Max.X = Common.Max.X;
if (Common.Max.Y < A.Max.Y)
{
Slab.Min.Y = Common.Max.Y + 1;
Slab.bValid = Slab.Min.Y <= Slab.Max.Y;
if (Slab.bValid) OutBoxes.Add(Slab);
}
Slab = A;
Slab.Min.X = Common.Min.X;
Slab.Max.X = Common.Max.X;
Slab.Min.Y = Common.Min.Y;
Slab.Max.Y = Common.Max.Y;
if (A.Min.Z < Common.Min.Z)
{
Slab.Max.Z = Common.Min.Z - 1;
Slab.bValid = Slab.Min.Z <= Slab.Max.Z;
if (Slab.bValid) OutBoxes.Add(Slab);
}
Slab = A;
Slab.Min.X = Common.Min.X;
Slab.Max.X = Common.Max.X;
Slab.Min.Y = Common.Min.Y;
Slab.Max.Y = Common.Max.Y;
if (Common.Max.Z < A.Max.Z)
{
Slab.Min.Z = Common.Max.Z + 1;
Slab.bValid = Slab.Min.Z <= Slab.Max.Z;
if (Slab.bValid) OutBoxes.Add(Slab);
}
};
const auto Contains = [](const FBox& Box, const FIntVector& Point)
{
return Box.bValid && Point.X >= Box.Min.X && Point.X <= Box.Max.X
&& Point.Y >= Box.Min.Y && Point.Y <= Box.Max.Y
&& Point.Z >= Box.Min.Z && Point.Z <= Box.Max.Z;
};
const auto ForEachBox = [](const FBox& Box, const auto& Callback)
{
if (!Box.bValid) return;
for (int64 Z = Box.Min.Z; Z <= Box.Max.Z; ++Z)
for (int64 Y = Box.Min.Y; Y <= Box.Max.Y; ++Y)
for (int64 X = Box.Min.X; X <= Box.Max.X; ++X)
{
Callback(FIntVector(static_cast<int32>(X), static_cast<int32>(Y),
static_cast<int32>(Z)));
}
};
for (int32 Level = 0; Level <= MaxLevel; ++Level)
{
TArray<FBox, TInlineAllocator<16>> ChangedBoxes;
AppendDifference(CurrentValid[Level], PreviousValid[Level], ChangedBoxes);
AppendDifference(PreviousValid[Level], CurrentValid[Level], ChangedBoxes);
if (Level > 0)
{
const FBox CommonValid = Intersect(CurrentValid[Level], PreviousValid[Level]);
if (CommonValid.bValid)
{
TArray<FBox, TInlineAllocator<16>> CoverDifferences;
AppendDifference(CurrentCovered[Level], PreviousCovered[Level], CoverDifferences);
AppendDifference(PreviousCovered[Level], CurrentCovered[Level], CoverDifferences);
for (const FBox& CoverDifference : CoverDifferences)
{
const FBox ChangedCover = Intersect(CoverDifference, CommonValid);
if (ChangedCover.bValid) ChangedBoxes.Add(ChangedCover);
}
}
}
for (const FBox& ChangedBox : ChangedBoxes)
{
ForEachBox(ChangedBox, [&](const FIntVector& Coord)
{
const bool bCurrentMember = Contains(CurrentValid[Level], Coord)
&& !Contains(CurrentCovered[Level], Coord);
const bool bPreviousMember = Contains(PreviousValid[Level], Coord)
&& !Contains(PreviousCovered[Level], Coord);
if (bCurrentMember && !bPreviousMember)
{
OutEntering.Emplace(Coord, Level);
}
else if (bPreviousMember && !bCurrentMember)
{
OutLeaving.Emplace(Coord, Level);
}
});
}
}
}
}
File diff suppressed because it is too large. Load diff
-15
View File
@@ -1254,21 +1254,6 @@ public:
float StartupTraceSpeedCmPerSecond = 0.0f;
bool bSpeedAwareTravelMode = false;
bool bSpeedAwareFastMode = false;
TArray<FVoxelTileKey> CachedCoreDesiredTiles;
TSet<FVoxelTileKey> CachedCoreDesiredTileSet;
FIntVector CachedCoreDesiredCenter = FIntVector(MAX_int32, MAX_int32, MAX_int32);
bool bHasCachedCoreDesiredTiles = false;
TArray<FVoxelTileKey> CachedDesiredCandidateKeys;
TSet<FVoxelTileKey> CachedDesiredCandidateSet;
TSet<FVoxelTileKey> CachedDesiredBaseVisualTiles;
TSet<FVoxelTileKey> CachedDesiredOverlayTiles;
FIntVector CachedDesiredMaterializationCenter = FIntVector(MAX_int32, MAX_int32, MAX_int32);
bool bHasCachedDesiredMaterialization = false;
TArray<FVoxelTileKey> CachedDesiredPriorityOrder;
FIntVector CachedDesiredPriorityCenter = FIntVector(MAX_int32, MAX_int32, MAX_int32);
bool bHasCachedDesiredPriorityOrder = false;
int32 IncrementalDesiredCenterCrossings = 0;
int32 IncrementalDesiredMaterializationUpdates = 0;
TArray<FVoxelTileKey> DesiredSorted; // critical floor prefix, then true-pawn distance-first
TArray<FVoxelTileKey> CriticalDesiredTiles; // occupied/support tile, then heading tile
// Ancestor -> desired descendants, rebuilt with DesiredSorted. Reconciliation uses this
@@ -0,0 +1,303 @@
#include "VoxelForgeLivingPlaneActor.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Engine/TextureRenderTarget.h"
#include "Engine/StaticMesh.h"
#include "Engine/World.h"
#include "Materials/MaterialInstanceDynamic.h"
#include "Materials/MaterialInterface.h"
#include "RenderGraphBuilder.h"
#include "RenderGraphUtils.h"
#include "RHICommandList.h"
#include "RHIResources.h"
#include "DataDrivenShaderPlatformInfo.h"
#include "GlobalShader.h"
#include "ShaderParameterStruct.h"
#include "UObject/ConstructorHelpers.h"
#include "Components/StaticMeshComponent.h"
namespace
{
constexpr int32 LivingPlaneThreadGroupSize = 8;
struct FLivingPlaneStepInput
{
FVector4f ObjectPositionRadius[2] = {FVector4f(0, 0, 0, -1), FVector4f(0, 0, 0, -1)};
FVector4f ObjectVelocityPush[2] = {FVector4f(0, 0, 0, 0), FVector4f(0, 0, 0, 0)};
float TimeSeconds = 0.0f;
};
class FVFLivingPlaneStepCS final : public FGlobalShader
{
DECLARE_GLOBAL_SHADER(FVFLivingPlaneStepCS);
SHADER_USE_PARAMETER_STRUCT(FVFLivingPlaneStepCS, FGlobalShader);
BEGIN_SHADER_PARAMETER_STRUCT(FParameters, )
SHADER_PARAMETER(FIntPoint, GridSize)
SHADER_PARAMETER(float, Dt)
SHADER_PARAMETER(float, Dx)
SHADER_PARAMETER(float, PlaneLength)
SHADER_PARAMETER(float, WaveSpeed)
SHADER_PARAMETER(float, Damping)
SHADER_PARAMETER(float, FoundationStiffness)
SHADER_PARAMETER(float, TimeSeconds)
SHADER_PARAMETER(FVector2f, BreathingSettings)
SHADER_PARAMETER(FVector4f, ImprintSettings)
SHADER_PARAMETER_ARRAY(FVector4f, ObjectPositionRadius, [2])
SHADER_PARAMETER_ARRAY(FVector4f, ObjectVelocityPush, [2])
SHADER_PARAMETER_RDG_TEXTURE_SRV(Texture2D<float4>, SourceState)
SHADER_PARAMETER_RDG_TEXTURE_UAV(RWTexture2D<float4>, TargetState)
END_SHADER_PARAMETER_STRUCT()
public:
static bool ShouldCompilePermutation(const FGlobalShaderPermutationParameters& Parameters)
{
return IsFeatureLevelSupported(Parameters.Platform, ERHIFeatureLevel::SM5);
}
};
IMPLEMENT_GLOBAL_SHADER(FVFLivingPlaneStepCS,
"/Plugin/VoxelForgeLivingPlane/LivingPlane.usf", "MainCS", SF_Compute)
UTextureRenderTarget2D* CreateFieldTarget(UObject* Outer, int32 Size, FName Name)
{
UTextureRenderTarget2D* Target = NewObject<UTextureRenderTarget2D>(Outer, Name, RF_Transient);
Target->RenderTargetFormat = RTF_RGBA32f;
Target->bCanCreateUAV = true;
Target->bAutoGenerateMips = false;
Target->ClearColor = FLinearColor::Transparent;
Target->Filter = TF_Bilinear;
Target->AddressX = TA_Clamp;
Target->AddressY = TA_Clamp;
Target->InitAutoFormat(Size, Size);
Target->UpdateResourceImmediate(true);
return Target;
}
}
AVoxelForgeLivingPlaneActor::AVoxelForgeLivingPlaneActor()
{
PrimaryActorTick.bCanEverTick = true;
PlaneMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("LivingPlaneMesh"));
SetRootComponent(PlaneMesh);
PlaneMesh->SetCollisionEnabled(ECollisionEnabled::NoCollision);
PlaneMesh->SetMobility(EComponentMobility::Movable);
static ConstructorHelpers::FObjectFinder<UStaticMesh> PlaneAsset(
TEXT("/Engine/BasicShapes/Plane.Plane"));
if (PlaneAsset.Succeeded())
{
PlaneMesh->SetStaticMesh(PlaneAsset.Object);
}
ObjectInputs.SetNum(2);
}
void AVoxelForgeLivingPlaneActor::OnConstruction(const FTransform& Transform)
{
Super::OnConstruction(Transform);
if (PlaneMesh)
{
// /Engine/BasicShapes/Plane is 100 cm square; one Unreal scale unit
// therefore corresponds to one metre of authored plane length.
PlaneMesh->SetRelativeScale3D(FVector(PlaneLengthMeters, PlaneLengthMeters, 1.0));
}
}
float AVoxelForgeLivingPlaneActor::GetStableStepSeconds() const
{
const float Dx = PlaneLengthMeters / static_cast<float>(FMath::Max(GridSize, 16));
const float EigenFrequencySquared = 8.0f * WaveSpeedMetersPerSecond * WaveSpeedMetersPerSecond
/ FMath::Max(Dx * Dx, 1.0e-8f) + FoundationStiffnessPerSecondSquared;
return 1.30f / FMath::Sqrt(FMath::Max(EigenFrequencySquared, 1.0e-8f));
}
void AVoxelForgeLivingPlaneActor::BeginPlay()
{
Super::BeginPlay();
GridSize = FMath::Clamp(GridSize, 16, 2048);
PlaneLengthMeters = FMath::Max(PlaneLengthMeters, 1.0f);
FixedStepSeconds = GetStableStepSeconds();
CreateFieldTargets();
if (PlaneMaterial && PlaneMesh)
{
DynamicPlaneMaterial = PlaneMesh->CreateDynamicMaterialInstance(0, PlaneMaterial);
if (DynamicPlaneMaterial)
{
DynamicPlaneMaterial->SetScalarParameterValue(TEXT("PlaneLengthMeters"), PlaneLengthMeters);
DynamicPlaneMaterial->SetScalarParameterValue(TEXT("FieldSize"), static_cast<float>(GridSize));
}
}
UpdateMaterialField();
}
void AVoxelForgeLivingPlaneActor::CreateFieldTargets()
{
FieldTargets[0] = CreateFieldTarget(this, GridSize, TEXT("LivingPlaneStateA"));
FieldTargets[1] = CreateFieldTarget(this, GridSize, TEXT("LivingPlaneStateB"));
CurrentFieldIndex = 0;
SimulationStepCount = 0;
SimulationAccumulatorSeconds = 0.0;
}
void AVoxelForgeLivingPlaneActor::SetObjectState(int32 ObjectIndex,
const FVFLivingPlaneObjectInput& State)
{
if (!ObjectInputs.IsValidIndex(ObjectIndex) || ObjectIndex >= 2)
{
return;
}
ObjectInputs[ObjectIndex] = State;
}
void AVoxelForgeLivingPlaneActor::ResetSimulation()
{
if (!IsInGameThread() || !FieldTargets[0] || !FieldTargets[1])
{
return;
}
CreateFieldTargets();
FixedStepSeconds = GetStableStepSeconds();
UpdateMaterialField();
}
void AVoxelForgeLivingPlaneActor::UpdateMaterialField()
{
if (DynamicPlaneMaterial && FieldTargets[CurrentFieldIndex])
{
DynamicPlaneMaterial->SetTextureParameterValue(TEXT("LivingField"), FieldTargets[CurrentFieldIndex]);
}
}
void AVoxelForgeLivingPlaneActor::EnqueueSimulationSteps(int32 NumSteps)
{
if (NumSteps <= 0 || !FieldTargets[0] || !FieldTargets[1])
{
return;
}
FTextureRenderTargetResource* ResourceA = FieldTargets[0]->GameThread_GetRenderTargetResource();
FTextureRenderTargetResource* ResourceB = FieldTargets[1]->GameThread_GetRenderTargetResource();
if (!ResourceA || !ResourceB)
{
return;
}
TArray<FLivingPlaneStepInput> Steps;
Steps.Reserve(NumSteps);
const FTransform PlaneTransform = GetActorTransform();
for (int32 Step = 0; Step < NumSteps; ++Step)
{
FLivingPlaneStepInput& Input = Steps.AddDefaulted_GetRef();
Input.TimeSeconds = static_cast<float>(SimulationStepCount + Step) * FixedStepSeconds;
for (int32 ObjectIndex = 0; ObjectIndex < 2; ++ObjectIndex)
{
if (!ObjectInputs.IsValidIndex(ObjectIndex) || !ObjectInputs[ObjectIndex].bActive)
{
continue;
}
const FVFLivingPlaneObjectInput& Object = ObjectInputs[ObjectIndex];
const FVector LocalPosition = PlaneTransform.InverseTransformPosition(Object.WorldPositionCm);
const FVector LocalVelocity = PlaneTransform.InverseTransformVector(Object.WorldVelocityCmPerSecond);
const float RadiusMeters = FMath::Max(Object.RadiusCm * 0.01f, 0.001f);
Input.ObjectPositionRadius[ObjectIndex] = FVector4f(
static_cast<float>(LocalPosition.X * 0.01),
static_cast<float>(LocalPosition.Y * 0.01),
static_cast<float>(LocalPosition.Z * 0.01),
RadiusMeters);
Input.ObjectVelocityPush[ObjectIndex] = FVector4f(
static_cast<float>(LocalVelocity.X * 0.01),
static_cast<float>(LocalVelocity.Y * 0.01),
static_cast<float>(LocalVelocity.Z * 0.01),
FMath::Max(Object.PushAccelerationMetersPerSecondSquared, 0.0f));
}
}
const int32 Resolution = GridSize;
const int32 InitialFieldIndex = CurrentFieldIndex;
const float Dt = static_cast<float>(FixedStepSeconds);
const float Dx = PlaneLengthMeters / static_cast<float>(Resolution);
const float PlaneLength = PlaneLengthMeters;
const float WaveSpeed = WaveSpeedMetersPerSecond;
const float Damping = DampingPerSecond;
const float Foundation = FoundationStiffnessPerSecondSquared;
const float BreathingStrength = bEnableBreathing ? BreathingStrengthMetersPerSecondSquared : 0.0f;
const FVector2f BreathingSettings(bEnableBreathing ? 1.0f : 0.0f, BreathingStrength);
const FVector4f ImprintSettings(bEnableImprint ? 1.0f : 0.0f,
ImprintCaptureMetersPerSecond, FMath::Max(ImprintRecoverySeconds, 1.0e-4f),
FMath::Max(ImprintMaxDepthMeters, 0.0f));
ENQUEUE_RENDER_COMMAND(VoxelForgeLivingPlaneStep)(
[ResourceA, ResourceB, Steps = MoveTemp(Steps), InitialFieldIndex, Resolution, Dt, Dx, PlaneLength,
WaveSpeed, Damping, Foundation, BreathingSettings, ImprintSettings]
(FRHICommandListImmediate& RHICmdList) mutable
{
FRDGBuilder GraphBuilder(RHICmdList, RDG_EVENT_NAME("VoxelForgeLivingPlane"));
FRDGTextureRef Fields[2] = {
RegisterExternalTexture(GraphBuilder, ResourceA->GetRenderTargetTexture().GetReference(), TEXT("LivingPlaneStateA")),
RegisterExternalTexture(GraphBuilder, ResourceB->GetRenderTargetTexture().GetReference(), TEXT("LivingPlaneStateB"))};
TShaderMapRef<FVFLivingPlaneStepCS> ComputeShader(GetGlobalShaderMap(GMaxRHIFeatureLevel));
int32 CurrentIndex = InitialFieldIndex;
for (const FLivingPlaneStepInput& StepInput : Steps)
{
const int32 TargetIndex = 1 - CurrentIndex;
FVFLivingPlaneStepCS::FParameters* PassParameters =
GraphBuilder.AllocParameters<FVFLivingPlaneStepCS::FParameters>();
PassParameters->GridSize = FIntPoint(Resolution, Resolution);
PassParameters->Dt = Dt;
PassParameters->Dx = Dx;
PassParameters->PlaneLength = PlaneLength;
PassParameters->WaveSpeed = WaveSpeed;
PassParameters->Damping = Damping;
PassParameters->FoundationStiffness = Foundation;
PassParameters->TimeSeconds = StepInput.TimeSeconds;
PassParameters->BreathingSettings = BreathingSettings;
PassParameters->ImprintSettings = ImprintSettings;
for (int32 ObjectIndex = 0; ObjectIndex < 2; ++ObjectIndex)
{
PassParameters->ObjectPositionRadius[ObjectIndex] = StepInput.ObjectPositionRadius[ObjectIndex];
PassParameters->ObjectVelocityPush[ObjectIndex] = StepInput.ObjectVelocityPush[ObjectIndex];
}
PassParameters->SourceState = GraphBuilder.CreateSRV(Fields[CurrentIndex]);
PassParameters->TargetState = GraphBuilder.CreateUAV(Fields[TargetIndex]);
FComputeShaderUtils::AddPass(GraphBuilder,
RDG_EVENT_NAME("LivingPlaneStep"),
ComputeShader, PassParameters,
FIntVector(FMath::DivideAndRoundUp(Resolution, LivingPlaneThreadGroupSize),
FMath::DivideAndRoundUp(Resolution, LivingPlaneThreadGroupSize), 1));
CurrentIndex = TargetIndex;
}
GraphBuilder.Execute();
});
CurrentFieldIndex = (InitialFieldIndex + NumSteps) & 1;
SimulationStepCount += NumSteps;
UpdateMaterialField();
}
void AVoxelForgeLivingPlaneActor::Tick(float DeltaSeconds)
{
Super::Tick(DeltaSeconds);
if (FixedStepSeconds <= 0.0 || !FieldTargets[0] || !FieldTargets[1])
{
return;
}
SimulationAccumulatorSeconds += FMath::Max(static_cast<double>(DeltaSeconds), 0.0);
const int32 StepsToRun = FMath::Min(
static_cast<int32>(SimulationAccumulatorSeconds / FixedStepSeconds), 32);
if (StepsToRun > 0)
{
SimulationAccumulatorSeconds -= StepsToRun * FixedStepSeconds;
EnqueueSimulationSteps(StepsToRun);
}
}
void AVoxelForgeLivingPlaneActor::EndPlay(const EEndPlayReason::Type EndPlayReason)
{
Super::EndPlay(EndPlayReason);
DynamicPlaneMaterial = nullptr;
FieldTargets[0] = nullptr;
FieldTargets[1] = nullptr;
}
@@ -0,0 +1,25 @@
#include "Modules/ModuleManager.h"
#include "Interfaces/IPluginManager.h"
#include "Misc/Paths.h"
#include "ShaderCore.h"
class FVoxelForgeLivingPlaneModule final : public IModuleInterface
{
public:
virtual void StartupModule() override
{
const TSharedPtr<IPlugin> Plugin = IPluginManager::Get().FindPlugin(TEXT("VoxelForge"));
if (!Plugin.IsValid())
{
UE_LOG(LogTemp, Error, TEXT("VoxelForgeLivingPlane could not find its owning plugin."));
return;
}
AddShaderSourceDirectoryMapping(
TEXT("/Plugin/VoxelForgeLivingPlane"),
FPaths::Combine(Plugin->GetBaseDir(), TEXT("Shaders")));
}
};
IMPLEMENT_MODULE(FVoxelForgeLivingPlaneModule, VoxelForgeLivingPlane)
@@ -0,0 +1,114 @@
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "VoxelForgeLivingPlaneActor.generated.h"
class UMaterialInterface;
class UMaterialInstanceDynamic;
class UStaticMeshComponent;
class UTextureRenderTarget2D;
USTRUCT(BlueprintType)
struct FVFLivingPlaneObjectInput
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Object")
FVector WorldPositionCm = FVector(0.0, 0.0, 43.0);
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Object")
FVector WorldVelocityCmPerSecond = FVector::ZeroVector;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Object", meta=(ClampMin="0.1"))
float RadiusCm = 43.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Object", meta=(ClampMin="0.0"))
float PushAccelerationMetersPerSecondSquared = 36.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Object")
bool bActive = false;
};
/** A render-only, GPU-stepped heightfield plane. Object state is uploaded; the field is never read back. */
UCLASS(BlueprintType, Blueprintable)
class VOXELFORGELIVINGPLANE_API AVoxelForgeLivingPlaneActor : public AActor
{
GENERATED_BODY()
public:
AVoxelForgeLivingPlaneActor();
virtual void BeginPlay() override;
virtual void Tick(float DeltaSeconds) override;
virtual void OnConstruction(const FTransform& Transform) override;
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
UFUNCTION(BlueprintCallable, Category="Living Plane|Object")
void SetObjectState(int32 ObjectIndex, const FVFLivingPlaneObjectInput& State);
UFUNCTION(BlueprintCallable, Category="Living Plane")
void ResetSimulation();
UFUNCTION(BlueprintPure, Category="Living Plane")
int64 GetSimulationStepCount() const { return SimulationStepCount; }
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category="Living Plane")
TObjectPtr<UStaticMeshComponent> PlaneMesh;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Living Plane|Rendering")
TObjectPtr<UMaterialInterface> PlaneMaterial;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation", meta=(ClampMin="16", ClampMax="2048"))
int32 GridSize = 256;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation", meta=(ClampMin="1.0", ClampMax="100.0"))
float PlaneLengthMeters = 12.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation", meta=(ClampMin="0.0"))
float WaveSpeedMetersPerSecond = 4.5f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation", meta=(ClampMin="0.0"))
float DampingPerSecond = 1.35f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation", meta=(ClampMin="0.0"))
float FoundationStiffnessPerSecondSquared = 28.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation")
bool bEnableBreathing = true;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Simulation", meta=(ClampMin="0.0", ClampMax="30.0"))
float BreathingStrengthMetersPerSecondSquared = 4.8f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Imprint")
bool bEnableImprint = true;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Imprint", meta=(ClampMin="0.0", ClampMax="1.0"))
float ImprintCaptureMetersPerSecond = 0.15f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Imprint", meta=(ClampMin="0.1", ClampMax="60.0"))
float ImprintRecoverySeconds = 6.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Imprint", meta=(ClampMin="0.0", ClampMax="1.0"))
float ImprintMaxDepthMeters = 0.34f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Living Plane|Object")
TArray<FVFLivingPlaneObjectInput> ObjectInputs;
private:
void CreateFieldTargets();
void EnqueueSimulationSteps(int32 NumSteps);
void UpdateMaterialField();
float GetStableStepSeconds() const;
UPROPERTY(Transient)
TObjectPtr<UTextureRenderTarget2D> FieldTargets[2];
UPROPERTY(Transient)
TObjectPtr<UMaterialInstanceDynamic> DynamicPlaneMaterial;
int32 CurrentFieldIndex = 0;
int64 SimulationStepCount = 0;
double SimulationAccumulatorSeconds = 0.0;
double FixedStepSeconds = 0.0;
};
@@ -0,0 +1,28 @@
using UnrealBuildTool;
public class VoxelForgeLivingPlane : ModuleRules
{
public VoxelForgeLivingPlane(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
if (Target.Platform == UnrealTargetPlatform.Linux)
{
bUseUnity = false;
}
PublicDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"Engine"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Projects",
"RenderCore",
"RHI"
});
}
}
@@ -1,38 +0,0 @@
# L157 — near terrain at 30 m/s
**Result:** Early admission raised moving near coverage, but the W8 experiment did not meet the full latency and worst-tick bar. Keep both experiment controls disabled by default. The UE host was built from `/home/jahni/VoxelM/Plugins/VoxelForge/Saved/Linux/l157-tree/Source`; the VFHost source symlink has since been restored.
## Measurements
Five interleaved pairs used the same 30 m/s, 12 s movement plus 5 s dwell, 8 effective tile slots, and four-strate owner plan. Each run had 45–46 moving samples. The uncounted candidate smoke run warmed the same UE binary. The machine was quiet before the matrix (uptime load averages 1.09/1.40/1.22).
| Moving metric | `assembler/world` median | Early admission + 1 ms cap median | Paired median delta |
| --- | ---: | ---: | ---: |
| LOD0–2 ready | 36.06% | 48.64% | +10.76 pp |
| 55° forward-cone ready | 12.12% | 16.86% | +5.95 pp |
| Game-thread tick p99 | 12.51 ms | 10.93 ms | +0.07 ms |
| Worst tick per run, median | 14.67 ms | 14.52 ms | +0.18 ms |
| Far holes | 4.00% | 5.82% | −0.13 pp |
| Initial near-set arrival | 2.80 s | 3.21 s | +0.01 s |
The p99 median is under 11 ms, but only three candidate runs were under that limit; the other two were 15.75 and 18.17 ms. The worst observed candidate tick was 19.88 ms versus 17.75 ms for baseline. Far-hole results were mixed: the paired median improved slightly, while two candidate pairs regressed and the worst candidate run had 12.48% holes versus a 7.08% baseline worst. Arrival was effectively tied by paired median, with one candidate pair 0.88 s slower. The combined bar therefore fails on repeatability and worst tick; far holes are not robustly no-worse.
The apply cap lowered median apply p99 from 2.11 to 1.40 ms, but it is not a hard per-frame ceiling: candidate apply p99 reached 6.61 ms and the maximum was 7.58 ms. The loop checks elapsed time after finishing a result. Candidate stream-update p99 reached 15.07 and 13.52 ms in the same two outlier runs. Historical L122 frame joins likewise show that applying extra results adds work on candidate tail frames (about 1.0–1.5 ms), while `UpdateChunks`/desired-set work forms the larger tail; `level_admit` and `submit_tiles` p99 were not consistently higher. The cap cannot make the whole tick fit when update work already exceeds the frame budget.
## Direction and next lever
The old metric counts every desired LOD0–2 tile equally, including tiles behind the player. Desired tiles split about 50.44% ahead and 49.56% behind; only 23.20% fell inside the 55° forward cone. Behind readiness was 50.93% baseline / 68.49% candidate, versus 21.71% / 30.60% ahead. The all-around count therefore overstates what is ready in the direction of travel.
For VR, readiness against the HMD/camera frustum is the useful visibility metric. The velocity-forward cone measured here is a movement proxy, not a head-pose measurement. Report it beside the old all-around residency count. No additional speed fix is validated; a narrow forward-cone admission probe is the next cheap experiment, while desired-set rebuild/update work remains the measured latency target.
## Checks and limits
- UBT built `VFHostEditor` successfully, 98/98 actions, using `-NoUBA -MaxParallelActions=4`. It compiled `Source/VoxelForge/Private/VoxelWorld.cpp` from the L157 worktree. Three existing RealtimeMesh deprecation warnings remained.
- Fast tier: 268 PASS, 0 FAIL, 5 older-baseline diagnostics. Current canonical owner hashes match L130; W1/W12 hashes match for both pinned owners. Random-camera tile hashes also match across W1/W8/W12.
- UE `TileHashDump` comparison was inconclusive: both runs logged `records=0`, despite streamed meshes. No direct UE tile-hash claim is made. The L157 changes are limited to admission/apply controls and trace accounting; no generator or mesher source changed.
- W12 movement timing and HMD-pose visibility were not run. W12 was skipped after W8 failed the worst-tick bar; direct UE hash capture emitted no records.
- `RunL157Movement.py` passed `py_compile`; `git diff --check` passed.
Logs and paired data are in `Saved/Linux/l157/`; movement traces and summary are in `Saved/Linux/l157/ue/movement/`.
Changed Unreal source: `Source/VoxelForge/Private/VoxelWorld.cpp`.
@@ -1,400 +0,0 @@
#!/usr/bin/env python3
"""Interleaved L157 UE movement runs for critical-gate and apply-budget ablations."""
from __future__ import annotations
import argparse
import json
import math
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
OUT = ROOT / "Saved/Linux/l157/ue/movement"
HOST_SAVED = HOST / "Saved/Linux/l157"
HOST_PLUGIN_SAVED = HOST / "Plugins/VoxelForge/Saved/Linux/l157"
SPAWN_M = (19.166015625, -14.2001953125, -753.3740234375)
MOVE_START_S = 6.0
CONDITIONS = {
"assembler_world": {"wait_for_critical": 1, "apply_budget_ms": 0.0},
"early_admission_apply_1ms": {"wait_for_critical": 0, "apply_budget_ms": 1.0},
}
ORDER = {
1: ("assembler_world", "early_admission_apply_1ms"),
2: ("early_admission_apply_1ms", "assembler_world"),
3: ("assembler_world", "early_admission_apply_1ms"),
4: ("early_admission_apply_1ms", "assembler_world"),
5: ("assembler_world", "early_admission_apply_1ms"),
}
def percentile(values: list[float], fraction: float = 0.99) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def mean(values: list[float]) -> float | None:
return statistics.mean(values) if values else None
def percent(numerator: int | float, denominator: int | float) -> float | None:
return 100.0 * numerator / denominator if denominator > 0 else None
def run(condition: str, repetition: int, tile_hash_dump: Path | None = None) -> dict:
config = CONDITIONS[condition]
run_name = f"fast-r{repetition}"
out = OUT / condition
host_out = HOST_PLUGIN_SAVED / condition / "output"
userdir = HOST_SAVED / "user" / condition / run_name
zendata = HOST_SAVED / "zen" / condition / run_name
ddc = HOST_SAVED / "DDC"
trace = out / f"{run_name}.trace.jsonl"
abslog = out / f"{run_name}.log"
stdout = out / f"{run_name}.stdout.log"
export = host_out / run_name
for directory in (out, export, userdir, zendata, ddc):
directory.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in SPAWN_M)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", "-slot=0", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0",
"-coreplantest=0", "-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings",
"-corehybridmesher=0", f"-out={export}", "-voxel.StreamingCoarseFirst=1",
"-voxel.StreamingDynamicNearReserve=1",
"-voxel.StreamingLegacyPendingResultCap=0",
"-voxel.CoreRegionConcurrentAdmission=1",
"-voxel.StreamingResultBacklogCap=256", "-voxel.StreamingReadyQueueDepth=8",
"-voxel.StreamingBackgroundWorkerCap=1", "-voxel.CoreColumnCacheDirectMapped=0",
"-voxel.StreamingFarApplySupplement=1",
f"-voxel.StreamingFastTravelWaitForAllCriticalTiles={config['wait_for_critical']}",
f"-voxel.StreamingFastTravelApplyBudgetMilliseconds={config['apply_budget_ms']:.1f}",
"-voxel.CoreMCGradientMemoization=1", "-voxel.StreamingCollisionLookahead=1",
"-voxel.TestMove=1", "-voxel.TestMoveSpeedCmPerSecond=3000.0",
f"-voxel.TestMoveStartSeconds={MOVE_START_S:.1f}",
"-voxel.TestMoveDurationSeconds=12.0", "-voxel.TestExitSeconds=23.0",
"-voxel.TestMoveDirection=1,0,0", "-voxel.StreamingSchedulerPolicy=3",
"-voxel.TestExitOnSteady=0", "-coreworldstreamtrace=1",
f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={abslog}",
]
if tile_hash_dump is not None:
tile_hash_dump.parent.mkdir(parents=True, exist_ok=True)
tile_hash_dump.unlink(missing_ok=True)
command.append(f"-voxel.TileHashDump={tile_hash_dump.resolve()}")
wrapped = ["taskset", "-c", "0-11", "timeout", "1740s", *command]
started = time.monotonic()
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(
wrapped, cwd=ROOT, stdout=stream, stderr=subprocess.STDOUT,
check=False, timeout=1740)
events = read_events(trace)
samples = [event for event in events if event.get("type") == "streaming_sample"]
moving = [event for event in samples if float(event.get("speed_cm_s", 0.0)) >= 50.0]
stop_event = next((event for event in events
if event.get("type") == "streaming_test_move_stopped"), None)
backend = next((event for event in events if event.get("type") == "worker_backend_config"), {})
worker_cap = next((event for event in events
if event.get("type") == "streaming_worker_cap_readback"), {})
if stop_event is None:
raise RuntimeError(f"missing move-stop event: {trace}")
stop_s = float(stop_event.get("t_s", 0.0))
move_start_s = min((float(event.get("t_s", 0.0)) for event in moving), default=float("inf"))
dwell = [event for event in samples if float(event.get("t_s", 0.0)) >= stop_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
arrival = [event for event in samples if float(event.get("t_s", 0.0)) < move_start_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
if process.returncode or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete {condition} run: {trace}; exit={process.returncode}; "
f"move={len(moving)} dwell={len(dwell)}")
if (int(backend.get("streaming_fast_travel_wait_for_all_critical_tiles", -1))
!= config["wait_for_critical"]
or abs(float(backend.get("streaming_fast_travel_apply_budget_ms", -1.0))
- config["apply_budget_ms"]) > 0.01
or int(worker_cap.get("streaming_background_worker_cap", -1)) != 1
or int(backend.get("effective_tile_slots", -1)) != 8
or int(backend.get("streaming_far_apply_supplement", -1)) != 1):
raise RuntimeError(f"CVar/worker readback mismatch: {backend}; {worker_cap}")
moving_metrics = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
near_desired = sum(desired[:3])
cone_desired = int(event.get("near_forward_cone_desired", 0))
weighted_desired = float(event.get("near_forward_weighted_desired", 0.0))
moving_metrics.append({
"near_ready_pct": percent(sum(resident[:3]), near_desired) or 0.0,
"lod0_ready_pct": percent(resident[0], desired[0]) or 0.0,
"lod1_ready_pct": percent(resident[1], desired[1]) or 0.0,
"lod2_ready_pct": percent(resident[2], desired[2]) or 0.0,
"far_hole_pct": percent(
sum(desired[3:]) - sum(event.get("covered_by_lod", resident)[3:]),
sum(desired[3:])) or 0.0,
"ahead_share_pct": percent(int(event.get("near_ahead_desired", 0)), near_desired),
"behind_share_pct": percent(int(event.get("near_behind_desired", 0)), near_desired),
"side_share_pct": 100.0 - (
percent(int(event.get("near_ahead_desired", 0)), near_desired) or 0.0
) - (
percent(int(event.get("near_behind_desired", 0)), near_desired) or 0.0
),
"ahead_ready_pct": percent(
int(event.get("near_ahead_resident", 0)),
int(event.get("near_ahead_desired", 0))),
"behind_ready_pct": percent(
int(event.get("near_behind_resident", 0)),
int(event.get("near_behind_desired", 0))),
"forward_cone_ready_pct": percent(
int(event.get("near_forward_cone_resident", 0)), cone_desired),
"forward_cone_share_pct": percent(cone_desired, near_desired),
"forward_weighted_ready_pct": percent(
float(event.get("near_forward_weighted_resident", 0.0)), weighted_desired),
})
arrival_near_settled = next((event for event in arrival
if sum(event.get("desired_by_lod", [0] * 9)[:3]) > 0
and sum(event.get("settled_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])), None)
dwell_complete = next((event for event in dwell
if sum(event.get("resident_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])
and sum(event.get("desired_by_lod", [0] * 9)[3:])
<= sum(event.get("covered_by_lod", [0] * 9)[3:])), None)
work = [event for event in events if event.get("type") == "game_thread_work_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
applies = {event.get("frame"): event for event in events
if event.get("type") == "apply_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
scheduler = {event.get("frame"): event for event in events
if event.get("type") == "scheduler_admission"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
frames = []
for event in work:
apply = applies.get(event.get("frame"), {})
admit = scheduler.get(event.get("frame"), {})
frames.append({
"frame": event.get("frame"),
"tick_ms": float(event.get("tick_ms", 0.0)),
"update_chunks_ms": float(event.get("update_chunks_ms", 0.0)),
"pending_drain_ms": float(event.get("pending_drain_ms", 0.0)),
"apply_ms": float(apply.get("apply_ms", 0.0)),
"apply_budget_ms": float(apply.get("apply_budget_ms", 0.0)),
"meshes_applied": int(apply.get("meshes_applied", 0)),
"time_budget_hit": int(apply.get("time_limit_reached", 0)),
"desired_rebuild_ms": float(admit.get("desired_rebuild_ms", 0.0)),
"submit_tiles_ms": float(admit.get("submit_tiles_ms", 0.0)),
"level_admit_ms": float(admit.get("level_admit_ms", 0.0)),
})
p99_field = lambda key: percentile([float(row[key]) for row in frames])
max_field = lambda key: max((float(row[key]) for row in frames), default=None)
dwell_complete_s = (float(dwell_complete.get("t_s", 0.0)) - stop_s
if dwell_complete else None)
row = {
"condition": condition,
"repetition": repetition,
"speed_mps": 30.0,
"wait_for_all_critical_tiles": config["wait_for_critical"],
"fast_travel_apply_budget_ms": config["apply_budget_ms"],
"effective_tile_slots": backend.get("effective_tile_slots"),
"exit_code": process.returncode,
"wall_s": round(time.monotonic() - started, 3),
"moving_samples": len(moving),
"dwell_samples": len(dwell),
"arrival_samples": len(arrival),
"near_ready_moving_mean_pct": mean([m["near_ready_pct"] for m in moving_metrics]),
"lod0_ready_moving_mean_pct": mean([m["lod0_ready_pct"] for m in moving_metrics]),
"lod1_ready_moving_mean_pct": mean([m["lod1_ready_pct"] for m in moving_metrics]),
"lod2_ready_moving_mean_pct": mean([m["lod2_ready_pct"] for m in moving_metrics]),
"far_holes_moving_mean_pct": mean([m["far_hole_pct"] for m in moving_metrics]),
"near_ahead_desired_share_pct": mean([m["ahead_share_pct"] for m in moving_metrics
if m["ahead_share_pct"] is not None]),
"near_behind_desired_share_pct": mean([m["behind_share_pct"] for m in moving_metrics
if m["behind_share_pct"] is not None]),
"near_side_desired_share_pct": mean([m["side_share_pct"] for m in moving_metrics]),
"near_ahead_ready_pct": mean([m["ahead_ready_pct"] for m in moving_metrics
if m["ahead_ready_pct"] is not None]),
"near_behind_ready_pct": mean([m["behind_ready_pct"] for m in moving_metrics
if m["behind_ready_pct"] is not None]),
"near_forward_cone_half_angle_deg": 55,
"near_forward_cone_desired_share_pct": mean([m["forward_cone_share_pct"]
for m in moving_metrics
if m["forward_cone_share_pct"] is not None]),
"near_forward_cone_ready_pct": mean([m["forward_cone_ready_pct"]
for m in moving_metrics
if m["forward_cone_ready_pct"] is not None]),
"near_forward_cosine_weighted_ready_pct": mean(
[m["forward_weighted_ready_pct"] for m in moving_metrics
if m["forward_weighted_ready_pct"] is not None]),
"arrival_lod02_settled_t_s": (
float(arrival_near_settled.get("t_s", 0.0)) if arrival_near_settled else None),
"near_ready_dwell_end_pct": (100.0 * sum(dwell[-1].get("resident_by_lod", [0] * 9)[:3])
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[:3]))),
"far_holes_dwell_end_pct": (100.0 * (
sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:])
- sum(dwell[-1].get("covered_by_lod", [0] * 9)[3:]))
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:]))),
"dwell_complete_after_stop_s": dwell_complete_s,
"game_thread_tick_p99_ms": p99_field("tick_ms"),
"game_thread_tick_max_ms": max_field("tick_ms"),
"stream_update_p99_ms": p99_field("update_chunks_ms"),
"pending_drain_p99_ms": p99_field("pending_drain_ms"),
"apply_p99_ms": p99_field("apply_ms"),
"apply_max_ms": max_field("apply_ms"),
"apply_budget_min_ms": min((f["apply_budget_ms"] for f in frames), default=None),
"apply_budget_max_ms": max((f["apply_budget_ms"] for f in frames), default=None),
"apply_time_budget_hit_frames": sum(f["time_budget_hit"] for f in frames),
"apply_frames": sum(f["meshes_applied"] > 0 for f in frames),
"apply_meshes_total": sum(f["meshes_applied"] for f in frames),
"desired_rebuild_p99_ms": p99_field("desired_rebuild_ms"),
"submit_tiles_p99_ms": p99_field("submit_tiles_ms"),
"level_admit_p99_ms": p99_field("level_admit_ms"),
"top_tick_frames": sorted(frames, key=lambda f: f["tick_ms"], reverse=True)[:5],
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}
print("[L157Movement] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
parser = argparse.ArgumentParser()
parser.add_argument("--smoke", action="store_true",
help="run one candidate trace to validate CVar readback and event fields")
parser.add_argument("--geometry-hash-check", action="store_true",
help="compare UE per-tile geometry hashes for baseline and early admission")
args = parser.parse_args()
missing = [path for path in (EDITOR, HOST / "VFHost.uproject") if not path.exists()]
if missing:
raise SystemExit(f"missing UE runner input: {missing}")
OUT.mkdir(parents=True, exist_ok=True)
if args.geometry_hash_check:
hash_dir = OUT / "geometry-hash"
baseline_path = hash_dir / "assembler-world.json"
candidate_path = hash_dir / "early-admission-apply-1ms.json"
run("assembler_world", 99, baseline_path)
run("early_admission_apply_1ms", 99, candidate_path)
baseline_data = json.loads(baseline_path.read_text(encoding="utf-8"))
candidate_data = json.loads(candidate_path.read_text(encoding="utf-8"))
key_fields = ("level", "tile_x", "tile_y", "tile_z")
def indexed(data: dict) -> dict[tuple[int, ...], tuple]:
result = {}
for record in data.get("records", []):
key = tuple(int(record[field]) for field in key_fields)
result[key] = (str(record.get("geometry_hash", "")),
int(record.get("triangle_count", -1)),
bool(record.get("empty", False)))
return result
baseline_hashes = indexed(baseline_data)
candidate_hashes = indexed(candidate_data)
common = baseline_hashes.keys() & candidate_hashes.keys()
mismatches = [key for key in common
if baseline_hashes[key] != candidate_hashes[key]]
result = {
"baseline_records": len(baseline_hashes),
"candidate_records": len(candidate_hashes),
"common_records": len(common),
"hash_mismatches": len(mismatches),
"baseline_only_records": len(baseline_hashes.keys() - candidate_hashes.keys()),
"candidate_only_records": len(candidate_hashes.keys() - baseline_hashes.keys()),
"baseline_dump": str(baseline_path.relative_to(ROOT)),
"candidate_dump": str(candidate_path.relative_to(ROOT)),
}
(hash_dir / "comparison.json").write_text(
json.dumps(result, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print("[L157GeometryHash] " + json.dumps(result, sort_keys=True), flush=True)
return 0 if len(common) >= 100 and not mismatches else 1
if args.smoke:
run("early_admission_apply_1ms", 0)
return 0
rows = []
partial = OUT / "runs-partial.json"
for repetition in range(1, 6):
for condition in ORDER[repetition]:
row = run(condition, repetition)
rows.append(row)
partial.write_text(json.dumps(rows, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
metrics = (
"near_ready_moving_mean_pct", "far_holes_moving_mean_pct",
"game_thread_tick_p99_ms", "game_thread_tick_max_ms",
"arrival_lod02_settled_t_s", "dwell_complete_after_stop_s",
"near_ahead_desired_share_pct", "near_behind_desired_share_pct",
"near_side_desired_share_pct", "near_forward_cone_desired_share_pct",
"near_ahead_ready_pct", "near_behind_ready_pct",
"near_forward_cone_ready_pct", "near_forward_cosine_weighted_ready_pct",
"apply_p99_ms", "desired_rebuild_p99_ms", "level_admit_p99_ms",
)
medians = {
condition: {metric: statistics.median(
row[metric] for row in rows if row["condition"] == condition)
for metric in metrics}
for condition in CONDITIONS
}
pairs = []
for repetition in range(1, 6):
by_condition = {row["condition"]: row for row in rows
if row["repetition"] == repetition}
for candidate in ("early_admission_apply_1ms",):
pairs.append({
"repetition": repetition,
"candidate": candidate,
**{f"{metric}_delta": by_condition[candidate][metric]
- by_condition["assembler_world"][metric]
for metric in metrics if by_condition[candidate][metric] is not None
and by_condition["assembler_world"][metric] is not None},
})
summary = {
"source_commit": subprocess.run(
["git", "-c", f"safe.directory={ROOT}", "rev-parse", "HEAD"],
cwd=ROOT, check=True, capture_output=True, text=True).stdout.strip(),
"protocol": "Five interleaved 30 m/s UE runs per condition; 12 s move plus 5 s dwell; 8 effective tile slots.",
"conditions": CONDITIONS,
"movement_medians": medians,
"paired_deltas_vs_assembler_world": pairs,
"runs": rows,
}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
print("[L157Summary] " + json.dumps({"movement_medians": medians,
"runs": len(rows)}, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,45 +0,0 @@
# L160 — ahead-first admission and desired rebuild cost
**Result:** Forward-first admission plus same-center rebuild suppression and Core-key caching raised median 55° travel-cone readiness by 3.75 percentage points. All five candidate game-thread p99s were at or below 11 ms, but the full bar failed: worst ticks regressed in 3/5 pairs, far holes in 3/5, and arrival in 2/5. Median all-around LOD0–2 readiness also fell. Keep the experiment controls off by default.
## Measurements
Five interleaved W8 UE pairs ran at 30 m/s for 12 s plus a 5 s dwell, with eight effective tile slots. The pre-run load averages were 0.15 / 1.12 / 1.49. Each run recorded 45 center crossings. The forward-cone value uses travel direction: null-RHI supplied no camera-forward samples. These are desired-residency counts, not measured HMD visibility.
| Moving readiness | `assembler/world` median | Candidate median | Paired median change |
| --- | ---: | ---: | ---: |
| All-around LOD0–2 | 39.46% | 36.59% | −3.07 pp |
| 55° forward cone | 14.19% | 18.24% | +3.75 pp |
The cone covered about 23% of desired LOD0–2 tiles in both conditions. The cone improvement is clear, while the all-around average fell; behind readiness was 55.52% baseline versus 50.03% candidate.
| Gate metric | `assembler/world` median | Candidate median | Candidate result |
| --- | ---: | ---: | --- |
| Game-thread tick p99 | 10.571 ms | 10.509 ms | All five candidate runs: 10.106–10.560 ms; pass ≤11 ms |
| Worst tick per run | 13.615 ms | 14.057 ms | No-worse failed in pairs 1, 2, 4; observed maxima 15.092 / 15.141 ms |
| Far holes while moving | 3.238% | 3.260% | No-worse failed in pairs 2, 4, 5 |
| First settled LOD0–2 arrival | 2.458 s | 2.460 s | No-worse failed in pairs 1 and 3 |
The median `UpdateChunks` p99 changed from 9.30 to 9.18 ms. This small difference did not remove the worst-tick regressions.
### Admission order
The baseline’s first twelve submitted near tiles were four travel-ahead critical tiles (direction class 1), then three forward-cone critical tiles (class 0), then five forward-cone regular tiles. Candidate order put the three cone critical tiles first, followed by the four travel-ahead critical tiles, then the same cone regular lane. Within cone and ahead classes, entries were ordered by distance with coordinate tie-breaks; side and behind entries retained stable order. Here class 0 is the 55° camera cone when available, or the travel cone in these null-RHI runs; class 1 is travel-ahead outside the cone.
### Desired-set rebuilds
The set was not rebuilt only at center crossings. With exactly 45 crossings per run, baseline rebuilt on 313–334 frames (median 324, or 7.20 rebuilds per crossing). The candidate rebuilt on 193–211 frames (median 200, or 4.44 per crossing). Baseline recorded 171–198 same-center Core-region requests per run; candidate recorded 148–166.
The nonzero `BuildDesiredTiles` p95 was 7.08 ms baseline and 7.52 ms candidate (median across runs); its per-rebuild cost did not fall. The median Core `desiredTiles` query p95 fell from 1.96 to 1.25 ms, with a 77.5% median same-center cache-hit share. Median rebuild p50 was 3.91 / 3.98 ms. The candidate suppresses a forced rebuild after Core region compilation completes and reuses the Core base key list at an unchanged center. `BuildDesiredTiles` still rebuilds the UE desired and overlay sets on each trigger; this is neither an incremental full-set delta nor a time-sliced rebuild, so the remaining rebuild tail persists.
## Checks and limits
- Built `VFHostEditor` from the worktree with `taskset -c 0-11`, `-NoUBA`, and `-MaxParallelActions=4`; final build succeeded (3/3 actions). The VFHost `PluginDeps/VoxelForge/Source` symlink was restored to `/home/jahni/VoxelM/Plugins/VoxelForge/Source` afterward.
- Fast tier passed: 268 PASS, 0 FAIL, 5 existing diagnostics. Canonical owner hashes match the L130 baseline; W1/W12 owner hashes and randomized W1/W8/W12 worker comparisons match. No generator or mesher source changed.
- `RunL160Movement.py` passed `py_compile`; `git diff --check` passed. Final `git diff --check` was also run after writing this report.
- HMD/camera-pose readiness and W12 movement timing were not measured. The directional proxy falls back to travel direction because the null-RHI run has no local camera sample.
- The candidate combines admission ordering, region-completion rebuild suppression, and same-center Core-key caching, so the five-pair matrix does not isolate each effect. Geometry remained unchanged; no `WorldAssemblyEvaluatorVersion` bump was needed.
Logs and paired traces are in `Saved/Linux/l160/`; the matrix summary is `Saved/Linux/l160/ue/movement/summary.json`.
Changed Unreal source: `Source/VoxelForge/Private/VoxelWorld.cpp`, `Source/VoxelForge/Public/VoxelWorld.h`.
@@ -1,521 +0,0 @@
#!/usr/bin/env python3
"""Interleaved L160 UE movement runs for forward admission and Core rebuild ablations."""
from __future__ import annotations
import argparse
import json
import math
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
OUT = ROOT / "Saved/Linux/l160/ue/movement"
HOST_SAVED = HOST / "Saved/Linux/l160"
HOST_PLUGIN_SAVED = HOST / "Plugins/VoxelForge/Saved/Linux/l160"
SPAWN_M = (19.166015625, -14.2001953125, -753.3740234375)
MOVE_START_S = 6.0
CONDITIONS = {
"assembler_world": {
"wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0,
},
"forward_first": {
"wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 1, "rebuild_on_region_completion": 0,
"core_desired_cache": 1,
},
}
ORDER = {
1: ("assembler_world", "forward_first"),
2: ("forward_first", "assembler_world"),
3: ("assembler_world", "forward_first"),
4: ("forward_first", "assembler_world"),
5: ("assembler_world", "forward_first"),
}
def percentile(values: list[float], fraction: float = 0.99) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def mean(values: list[float]) -> float | None:
return statistics.mean(values) if values else None
def percent(numerator: int | float, denominator: int | float) -> float | None:
return 100.0 * numerator / denominator if denominator > 0 else None
def run(condition: str, repetition: int, tile_hash_dump: Path | None = None) -> dict:
config = CONDITIONS[condition]
run_name = f"fast-r{repetition}"
out = OUT / condition
host_out = HOST_PLUGIN_SAVED / condition / "output"
userdir = HOST_SAVED / "user" / condition / run_name
zendata = HOST_SAVED / "zen" / condition / run_name
ddc = HOST_SAVED / "DDC"
trace = out / f"{run_name}.trace.jsonl"
abslog = out / f"{run_name}.log"
stdout = out / f"{run_name}.stdout.log"
export = host_out / run_name
for directory in (out, export, userdir, zendata, ddc):
directory.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in SPAWN_M)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", "-slot=0", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0",
"-coreplantest=0", "-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings",
"-corehybridmesher=0", f"-out={export}", "-voxel.StreamingCoarseFirst=1",
"-voxel.StreamingDynamicNearReserve=1",
"-voxel.StreamingLegacyPendingResultCap=0",
"-voxel.CoreRegionConcurrentAdmission=1",
"-voxel.StreamingResultBacklogCap=256", "-voxel.StreamingReadyQueueDepth=8",
"-voxel.StreamingBackgroundWorkerCap=1", "-voxel.CoreColumnCacheDirectMapped=0",
"-voxel.StreamingFarApplySupplement=1",
f"-voxel.StreamingFastTravelWaitForAllCriticalTiles={config['wait_for_critical']}",
f"-voxel.StreamingFastTravelApplyBudgetMilliseconds={config['apply_budget_ms']:.1f}",
f"-voxel.StreamingFastTravelForwardFirst={config['forward_first']}",
f"-voxel.StreamingRebuildOnCoreRegionCompletion={config['rebuild_on_region_completion']}",
f"-voxel.StreamingCoreDesiredCacheByCenter={config['core_desired_cache']}",
"-voxel.CoreMCGradientMemoization=1", "-voxel.StreamingCollisionLookahead=1",
"-voxel.TestMove=1", "-voxel.TestMoveSpeedCmPerSecond=3000.0",
f"-voxel.TestMoveStartSeconds={MOVE_START_S:.1f}",
"-voxel.TestMoveDurationSeconds=12.0", "-voxel.TestExitSeconds=23.0",
"-voxel.TestMoveDirection=1,0,0", "-voxel.StreamingSchedulerPolicy=3",
"-voxel.TestExitOnSteady=0", "-coreworldstreamtrace=1",
f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={abslog}",
]
if tile_hash_dump is not None:
tile_hash_dump.parent.mkdir(parents=True, exist_ok=True)
tile_hash_dump.unlink(missing_ok=True)
command.append(f"-voxel.TileHashDump={tile_hash_dump.resolve()}")
wrapped = ["taskset", "-c", "0-11", "timeout", "1740s", *command]
started = time.monotonic()
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(
wrapped, cwd=ROOT, stdout=stream, stderr=subprocess.STDOUT,
check=False, timeout=1740)
events = read_events(trace)
samples = [event for event in events if event.get("type") == "streaming_sample"]
moving = [event for event in samples if float(event.get("speed_cm_s", 0.0)) >= 50.0]
stop_event = next((event for event in events
if event.get("type") == "streaming_test_move_stopped"), None)
backend = next((event for event in events if event.get("type") == "worker_backend_config"), {})
scheduler_config = next((event for event in events
if event.get("type") == "scheduler_admission"), {})
worker_cap = next((event for event in events
if event.get("type") == "streaming_worker_cap_readback"), {})
if stop_event is None:
raise RuntimeError(f"missing move-stop event: {trace}")
stop_s = float(stop_event.get("t_s", 0.0))
move_start_s = min((float(event.get("t_s", 0.0)) for event in moving), default=float("inf"))
dwell = [event for event in samples if float(event.get("t_s", 0.0)) >= stop_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
arrival = [event for event in samples if float(event.get("t_s", 0.0)) < move_start_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
if process.returncode or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete {condition} run: {trace}; exit={process.returncode}; "
f"move={len(moving)} dwell={len(dwell)}")
if (int(backend.get("streaming_fast_travel_wait_for_all_critical_tiles", -1))
!= config["wait_for_critical"]
or abs(float(backend.get("streaming_fast_travel_apply_budget_ms", -1.0))
- config["apply_budget_ms"]) > 0.01
or int(worker_cap.get("streaming_background_worker_cap", -1)) != 1
or int(backend.get("effective_tile_slots", -1)) != 8
or int(backend.get("streaming_far_apply_supplement", -1)) != 1
or int(scheduler_config.get("forward_first", -1)) != config["forward_first"]
or int(scheduler_config.get("rebuild_on_core_region_completion", -1))
!= config["rebuild_on_region_completion"]
or int(scheduler_config.get("core_desired_cache_by_center", -1))
!= config["core_desired_cache"]):
raise RuntimeError(f"CVar/worker readback mismatch: {backend}; {worker_cap}; {scheduler_config}")
moving_metrics = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
near_desired = sum(desired[:3])
cone_desired = int(event.get("near_forward_cone_desired", 0))
view_cone_desired = int(event.get("near_view_forward_cone_desired", 0))
view_valid = bool(event.get("near_view_forward_cone_valid", 0))
weighted_desired = float(event.get("near_forward_weighted_desired", 0.0))
travel_cone_ready = percent(
int(event.get("near_forward_cone_resident", 0)), cone_desired)
view_cone_ready = percent(
int(event.get("near_view_forward_cone_resident", 0)), view_cone_desired)
moving_metrics.append({
"near_ready_pct": percent(sum(resident[:3]), near_desired) or 0.0,
"lod0_ready_pct": percent(resident[0], desired[0]) or 0.0,
"lod1_ready_pct": percent(resident[1], desired[1]) or 0.0,
"lod2_ready_pct": percent(resident[2], desired[2]) or 0.0,
"far_hole_pct": percent(
sum(desired[3:]) - sum(event.get("covered_by_lod", resident)[3:]),
sum(desired[3:])) or 0.0,
"ahead_share_pct": percent(int(event.get("near_ahead_desired", 0)), near_desired),
"behind_share_pct": percent(int(event.get("near_behind_desired", 0)), near_desired),
"side_share_pct": 100.0 - (
percent(int(event.get("near_ahead_desired", 0)), near_desired) or 0.0
) - (
percent(int(event.get("near_behind_desired", 0)), near_desired) or 0.0
),
"ahead_ready_pct": percent(
int(event.get("near_ahead_resident", 0)),
int(event.get("near_ahead_desired", 0))),
"behind_ready_pct": percent(
int(event.get("near_behind_resident", 0)),
int(event.get("near_behind_desired", 0))),
"travel_forward_cone_ready_pct": travel_cone_ready,
"view_forward_cone_ready_pct": view_cone_ready,
"forward_cone_ready_pct": view_cone_ready if view_valid else travel_cone_ready,
"forward_cone_source": "camera" if view_valid else "travel_fallback",
"forward_cone_share_pct": percent(cone_desired, near_desired),
"forward_weighted_ready_pct": percent(
float(event.get("near_forward_weighted_resident", 0.0)), weighted_desired),
})
arrival_near_settled = next((event for event in arrival
if sum(event.get("desired_by_lod", [0] * 9)[:3]) > 0
and sum(event.get("settled_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])), None)
dwell_complete = next((event for event in dwell
if sum(event.get("resident_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])
and sum(event.get("desired_by_lod", [0] * 9)[3:])
<= sum(event.get("covered_by_lod", [0] * 9)[3:])), None)
work = [event for event in events if event.get("type") == "game_thread_work_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
applies = {event.get("frame"): event for event in events
if event.get("type") == "apply_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
scheduler = {event.get("frame"): event for event in events
if event.get("type") == "scheduler_admission"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
frames = []
for event in work:
apply = applies.get(event.get("frame"), {})
admit = scheduler.get(event.get("frame"), {})
frames.append({
"frame": event.get("frame"),
"tick_ms": float(event.get("tick_ms", 0.0)),
"update_chunks_ms": float(event.get("update_chunks_ms", 0.0)),
"pending_drain_ms": float(event.get("pending_drain_ms", 0.0)),
"apply_ms": float(apply.get("apply_ms", 0.0)),
"apply_budget_ms": float(apply.get("apply_budget_ms", 0.0)),
"meshes_applied": int(apply.get("meshes_applied", 0)),
"time_budget_hit": int(apply.get("time_limit_reached", 0)),
"desired_rebuild_ms": float(admit.get("desired_rebuild_ms", 0.0)),
"desired_rebuilt": int(admit.get("desired_rebuilt", 0)),
"submit_tiles_ms": float(admit.get("submit_tiles_ms", 0.0)),
"level_admit_ms": float(admit.get("level_admit_ms", 0.0)),
})
p99_field = lambda key: percentile([float(row[key]) for row in frames])
max_field = lambda key: max((float(row[key]) for row in frames), default=None)
rebuild_frames = [row for row in frames if row["desired_rebuilt"]]
rebuild_costs = [float(row["desired_rebuild_ms"]) for row in rebuild_frames]
moving_scheduler = [event for event in scheduler.values()]
center_crossings = 0
previous_center = None
for event in sorted(moving_scheduler, key=lambda item: int(item.get("frame", 0))):
center = tuple(event.get("center", ()))
if previous_center is not None and center != previous_center:
center_crossings += 1
previous_center = center
core_requests = [event for event in events
if event.get("type") == "core_region_compile_request"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
same_center_core_requests = sum(
event.get("reason") == "desired_set_changed_same_center" for event in core_requests)
core_desired_queries = [event for event in events
if event.get("type") == "core_desired_cache"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
core_desired_query_ms = [float(event.get("query_ms", 0.0))
for event in core_desired_queries if float(event.get("query_ms", 0.0)) > 0.0]
core_desired_cache_hits = sum(int(event.get("hit", 0)) for event in core_desired_queries)
direction_submissions = [event.get("near_submitted_by_direction", [0, 0, 0, 0])
for event in moving_scheduler]
direction_submissions = [counts for counts in direction_submissions
if isinstance(counts, list) and len(counts) == 4]
direction_submission_totals = [
sum(int(counts[index]) for counts in direction_submissions) for index in range(4)
]
first_admission_order = next((event.get("near_admission_order_first", [])
for event in moving_scheduler
if event.get("near_admission_order_first")), [])
camera_samples = sum(bool(event.get("near_view_forward_cone_valid", 0)) for event in moving)
dwell_complete_s = (float(dwell_complete.get("t_s", 0.0)) - stop_s
if dwell_complete else None)
row = {
"condition": condition,
"repetition": repetition,
"speed_mps": 30.0,
"wait_for_all_critical_tiles": config["wait_for_critical"],
"fast_travel_apply_budget_ms": config["apply_budget_ms"],
"forward_first": config["forward_first"],
"rebuild_on_core_region_completion": config["rebuild_on_region_completion"],
"core_desired_cache_by_center": config["core_desired_cache"],
"effective_tile_slots": backend.get("effective_tile_slots"),
"exit_code": process.returncode,
"wall_s": round(time.monotonic() - started, 3),
"moving_samples": len(moving),
"dwell_samples": len(dwell),
"arrival_samples": len(arrival),
"near_ready_moving_mean_pct": mean([m["near_ready_pct"] for m in moving_metrics]),
"lod0_ready_moving_mean_pct": mean([m["lod0_ready_pct"] for m in moving_metrics]),
"lod1_ready_moving_mean_pct": mean([m["lod1_ready_pct"] for m in moving_metrics]),
"lod2_ready_moving_mean_pct": mean([m["lod2_ready_pct"] for m in moving_metrics]),
"far_holes_moving_mean_pct": mean([m["far_hole_pct"] for m in moving_metrics]),
"near_ahead_desired_share_pct": mean([m["ahead_share_pct"] for m in moving_metrics
if m["ahead_share_pct"] is not None]),
"near_behind_desired_share_pct": mean([m["behind_share_pct"] for m in moving_metrics
if m["behind_share_pct"] is not None]),
"near_side_desired_share_pct": mean([m["side_share_pct"] for m in moving_metrics]),
"near_ahead_ready_pct": mean([m["ahead_ready_pct"] for m in moving_metrics
if m["ahead_ready_pct"] is not None]),
"near_behind_ready_pct": mean([m["behind_ready_pct"] for m in moving_metrics
if m["behind_ready_pct"] is not None]),
"near_forward_cone_half_angle_deg": 55,
"near_forward_cone_desired_share_pct": mean([m["forward_cone_share_pct"]
for m in moving_metrics
if m["forward_cone_share_pct"] is not None]),
"near_forward_cone_ready_pct": mean([m["forward_cone_ready_pct"]
for m in moving_metrics
if m["forward_cone_ready_pct"] is not None]),
"near_travel_forward_cone_ready_pct": mean(
[m["travel_forward_cone_ready_pct"] for m in moving_metrics
if m["travel_forward_cone_ready_pct"] is not None]),
"near_view_forward_cone_ready_pct": mean(
[m["view_forward_cone_ready_pct"] for m in moving_metrics
if m["view_forward_cone_ready_pct"] is not None]),
"camera_forward_samples": camera_samples,
"camera_forward_sample_share_pct": percent(camera_samples, len(moving)),
"near_forward_cosine_weighted_ready_pct": mean(
[m["forward_weighted_ready_pct"] for m in moving_metrics
if m["forward_weighted_ready_pct"] is not None]),
"arrival_lod02_settled_t_s": (
float(arrival_near_settled.get("t_s", 0.0)) if arrival_near_settled else None),
"near_ready_dwell_end_pct": (100.0 * sum(dwell[-1].get("resident_by_lod", [0] * 9)[:3])
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[:3]))),
"far_holes_dwell_end_pct": (100.0 * (
sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:])
- sum(dwell[-1].get("covered_by_lod", [0] * 9)[3:]))
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:]))),
"dwell_complete_after_stop_s": dwell_complete_s,
"game_thread_tick_p99_ms": p99_field("tick_ms"),
"game_thread_tick_max_ms": max_field("tick_ms"),
"stream_update_p99_ms": p99_field("update_chunks_ms"),
"pending_drain_p99_ms": p99_field("pending_drain_ms"),
"apply_p99_ms": p99_field("apply_ms"),
"apply_max_ms": max_field("apply_ms"),
"apply_budget_min_ms": min((f["apply_budget_ms"] for f in frames), default=None),
"apply_budget_max_ms": max((f["apply_budget_ms"] for f in frames), default=None),
"apply_time_budget_hit_frames": sum(f["time_budget_hit"] for f in frames),
"apply_frames": sum(f["meshes_applied"] > 0 for f in frames),
"apply_meshes_total": sum(f["meshes_applied"] for f in frames),
"desired_rebuild_p99_ms": p99_field("desired_rebuild_ms"),
"desired_rebuild_count": len(rebuild_frames),
"desired_rebuilds_per_second": len(rebuild_frames) / 12.0,
"center_crossings": center_crossings,
"same_center_core_region_requests": same_center_core_requests,
"core_desired_cache_hit_count": core_desired_cache_hits,
"core_desired_cache_hit_share_pct": percent(
core_desired_cache_hits, len(core_desired_queries)),
"core_desired_query_nonzero_p50_ms": statistics.median(core_desired_query_ms)
if core_desired_query_ms else None,
"core_desired_query_nonzero_p95_ms": percentile(core_desired_query_ms, 0.95),
"core_desired_query_nonzero_max_ms": max(core_desired_query_ms)
if core_desired_query_ms else None,
"desired_rebuild_nonzero_p50_ms": statistics.median(rebuild_costs)
if rebuild_costs else None,
"desired_rebuild_nonzero_p95_ms": percentile(rebuild_costs, 0.95),
"desired_rebuild_nonzero_max_ms": max(rebuild_costs) if rebuild_costs else None,
"near_submitted_by_direction": direction_submission_totals,
"near_admission_first12": first_admission_order,
"submit_tiles_p99_ms": p99_field("submit_tiles_ms"),
"level_admit_p99_ms": p99_field("level_admit_ms"),
"top_tick_frames": sorted(frames, key=lambda f: f["tick_ms"], reverse=True)[:5],
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}
print("[L160Movement] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
parser = argparse.ArgumentParser()
parser.add_argument("--smoke", action="store_true",
help="run one forward-first candidate trace to validate CVar readback and event fields")
parser.add_argument("--geometry-hash-check", action="store_true",
help="compare UE per-tile geometry hashes for baseline and forward-first admission")
args = parser.parse_args()
missing = [path for path in (EDITOR, HOST / "VFHost.uproject") if not path.exists()]
if missing:
raise SystemExit(f"missing UE runner input: {missing}")
OUT.mkdir(parents=True, exist_ok=True)
if args.geometry_hash_check:
hash_dir = OUT / "geometry-hash"
baseline_path = hash_dir / "assembler-world.json"
candidate_path = hash_dir / "forward-first.json"
run("assembler_world", 99, baseline_path)
run("forward_first", 99, candidate_path)
baseline_data = json.loads(baseline_path.read_text(encoding="utf-8"))
candidate_data = json.loads(candidate_path.read_text(encoding="utf-8"))
key_fields = ("level", "tile_x", "tile_y", "tile_z")
def indexed(data: dict) -> dict[tuple[int, ...], tuple]:
result = {}
for record in data.get("records", []):
key = tuple(int(record[field]) for field in key_fields)
result[key] = (str(record.get("geometry_hash", "")),
int(record.get("triangle_count", -1)),
bool(record.get("empty", False)))
return result
baseline_hashes = indexed(baseline_data)
candidate_hashes = indexed(candidate_data)
common = baseline_hashes.keys() & candidate_hashes.keys()
mismatches = [key for key in common
if baseline_hashes[key] != candidate_hashes[key]]
result = {
"baseline_records": len(baseline_hashes),
"candidate_records": len(candidate_hashes),
"common_records": len(common),
"hash_mismatches": len(mismatches),
"baseline_only_records": len(baseline_hashes.keys() - candidate_hashes.keys()),
"candidate_only_records": len(candidate_hashes.keys() - baseline_hashes.keys()),
"baseline_dump": str(baseline_path.relative_to(ROOT)),
"candidate_dump": str(candidate_path.relative_to(ROOT)),
}
(hash_dir / "comparison.json").write_text(
json.dumps(result, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print("[L160GeometryHash] " + json.dumps(result, sort_keys=True), flush=True)
return 0 if len(common) >= 100 and not mismatches else 1
if args.smoke:
run("forward_first", 0)
return 0
rows = []
partial = OUT / "runs-partial.json"
for repetition in range(1, 6):
for condition in ORDER[repetition]:
row = run(condition, repetition)
rows.append(row)
partial.write_text(json.dumps(rows, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
metrics = (
"near_ready_moving_mean_pct", "far_holes_moving_mean_pct",
"game_thread_tick_p99_ms", "game_thread_tick_max_ms",
"arrival_lod02_settled_t_s", "dwell_complete_after_stop_s",
"near_ahead_desired_share_pct", "near_behind_desired_share_pct",
"near_side_desired_share_pct", "near_forward_cone_desired_share_pct",
"near_ahead_ready_pct", "near_behind_ready_pct",
"near_forward_cone_ready_pct", "near_forward_cosine_weighted_ready_pct",
"near_travel_forward_cone_ready_pct",
"apply_p99_ms", "desired_rebuild_p99_ms", "desired_rebuild_count",
"desired_rebuild_nonzero_p95_ms", "center_crossings",
"same_center_core_region_requests", "level_admit_p99_ms",
"core_desired_cache_hit_count", "core_desired_query_nonzero_p95_ms",
)
medians = {
condition: {metric: statistics.median(
row[metric] for row in rows if row["condition"] == condition)
for metric in metrics}
for condition in CONDITIONS
}
pairs = []
for repetition in range(1, 6):
by_condition = {row["condition"]: row for row in rows
if row["repetition"] == repetition}
candidate = "forward_first"
pairs.append({
"repetition": repetition,
"candidate": candidate,
**{f"{metric}_delta": by_condition[candidate][metric]
- by_condition["assembler_world"][metric]
for metric in metrics if by_condition[candidate][metric] is not None
and by_condition["assembler_world"][metric] is not None},
})
by_pair = {
repetition: {row["condition"]: row for row in rows if row["repetition"] == repetition}
for repetition in range(1, 6)
}
candidate_rows = [row for row in rows if row["condition"] == "forward_first"]
candidate_gates = {
"every_candidate_run_p99_le_11_ms": all(
row["game_thread_tick_p99_ms"] <= 11.0 for row in candidate_rows),
"paired_worst_tick_no_worse": all(
by_pair[rep]["forward_first"]["game_thread_tick_max_ms"]
<= by_pair[rep]["assembler_world"]["game_thread_tick_max_ms"]
for rep in by_pair),
"paired_far_holes_no_worse": all(
by_pair[rep]["forward_first"]["far_holes_moving_mean_pct"]
<= by_pair[rep]["assembler_world"]["far_holes_moving_mean_pct"]
for rep in by_pair),
"paired_arrival_no_worse": all(
by_pair[rep]["forward_first"]["arrival_lod02_settled_t_s"] is not None
and by_pair[rep]["assembler_world"]["arrival_lod02_settled_t_s"] is not None
and by_pair[rep]["forward_first"]["arrival_lod02_settled_t_s"]
<= by_pair[rep]["assembler_world"]["arrival_lod02_settled_t_s"]
for rep in by_pair),
"forward_cone_median_delta_pp": statistics.median(
by_pair[rep]["forward_first"]["near_forward_cone_ready_pct"]
- by_pair[rep]["assembler_world"]["near_forward_cone_ready_pct"]
for rep in by_pair),
}
summary = {
"source_commit": subprocess.run(
["git", "-c", f"safe.directory={ROOT}", "rev-parse", "HEAD"],
cwd=ROOT, check=True, capture_output=True, text=True).stdout.strip(),
"protocol": "Five interleaved 30 m/s UE pairs; 12 s move plus 5 s dwell; 8 effective tile slots. L157 critical wait remains on and apply cap remains 0 ms.",
"conditions": CONDITIONS,
"movement_medians": medians,
"paired_deltas_vs_assembler_world": pairs,
"candidate_gates": candidate_gates,
"runs": rows,
}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
print("[L160Summary] " + json.dumps({"movement_medians": medians,
"candidate_gates": candidate_gates,
"runs": len(rows)}, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,58 +0,0 @@
# L165 — incremental desired-set rebuild
**Result:** The Core clipmap key update is incremental for ordinary adjacent crossings and cuts median nonzero `BuildDesiredTiles` p95 by 47.7% (7.80 to 4.08 ms). Equality checks pass. Worst tick, p99, near readiness, arrival, and five-pair median far-hole coverage all improved. Far holes regressed by 0.291 percentage points in pair 5, so the strict paired no-regression gate is not clean across all five pairs.
## Count first
A count-only trace of the baseline run covered movement from 6.174 to 17.981 s: 316 desired-set updates, including 44 center crossings. At a crossing, 93.813% of prior desired keys were unchanged in aggregate (median crossing 93.405%; range 93.384–97.318%). Same-center updates had 99.955% median overlap.
| LOD | Prior keys unchanged at crossings |
| --- | ---: |
| 0 | 86.929% |
| 1 | 91.071% |
| 2 | 94.981% |
| 3 | 97.017% |
| 4 | 98.674% |
| 5 | 99.053% |
| 6 | 99.811% |
| 7 | 100.000% |
| 8 | 100.000% |
This trace was used only for key counts. Its commandlet ended before its separate readiness check, so its timings are excluded.
## Change and movement results
`BuildDelta` computes entering and leaving box slabs per LOD, including coarser-ring coverage changes. The runtime caches the Core key array and set, applies the delta at one-tile crossings, and updates the transition-descendant index from entering/leaving keys. It falls back to `World::desiredTiles` for larger jumps or when a changed key touches LOD4 or coarser. The UE overlay sets and priority/admission order are still rebuilt on each trigger; this round does not make those materialization steps incremental.
Five interleaved W8 UE pairs ran at 30 m/s, 45 crossings each, with the L160 `assembler/world` baseline settings and forward-first disabled. The machine was quiet before timing (load averages 0.35 / 1.46 / 1.25). Metrics below are medians of the five runs; rebuild p50/p95 are over nonzero `BuildDesiredTiles` samples in the 12 s movement window.
| Metric | `assembler/world` | Incremental | Paired result |
| --- | ---: | ---: | --- |
| `BuildDesiredTiles` p50 | 3.96 ms | 1.28 ms | lower in all five pairs |
| `BuildDesiredTiles` p95 | 7.80 ms | 4.08 ms | −3.72 ms median; lower in all five pairs |
| Game-thread p99 | 11.46 ms | 7.97 ms | every candidate run was 7.90–8.26 ms |
| Worst tick | 13.73 ms | 12.11 ms | lower in all five pairs by 0.86–3.94 ms |
| Near LOD0–2 readiness | 41.41% | 42.90% | better in all five pairs |
| 55° forward-cone readiness | 14.69% | 15.37% | better in all five pairs |
| Far holes while moving | 3.09% | 2.61% | better in four pairs; pair 5 was +0.291 pp |
| First settled LOD0–2 arrival | 2.453 s | 2.437 s | earlier in all five pairs |
The cone uses the travel-direction fallback because null-RHI produced no camera-forward samples. Far-hole coverage measures loaded desired coverage; the desired key set itself matched in every-crossing control checks.
## Checks and limits
- Built `VFHostEditor` from this worktree with `taskset -c 0-11`, `-NoUBA`, and `-MaxParallelActions=4`; final build succeeded. Restored `VFHost/PluginDeps/VoxelForge/Source` to `/home/jahni/VoxelM/Plugins/VoxelForge/Source`.
- Fast tier passed: 268 PASS, 0 FAIL, 5 diagnostics. Both canonical owner hash sets match the L130 baseline exactly (12/12 rows each); W1/W8/W12 determinism checks passed.
- Clipmap automation passed 630 delta cases across six unit steps and three vertical-clamp settings. Its log reports `Result=Success`, failures=0; UE returned exit status 1 when `TestExit=Automation Test Queue Empty` fired.
- The runtime equality audit passed all 45 crossings with interval 1, and all 20 sampled audits across the five measured candidate runs (four per run). Injecting an impossible reference key failed at crossing 1 with `missing=1` and triggered the assertion/nonzero UE exit.
- `git diff --check` and runner `py_compile` passed. The movement summarizer reports the strict pairwise far-hole gate as failed in pair 5; the five-pair median still improved. The other movement gates passed. HMD/camera-forward readiness and W12 movement were not measured.
- The final transition-index range correction only changes configurations whose desired max LOD is below 8; this W8 scene includes LOD8, so the measured code path is unchanged. The forward-first default remains off.
Changed Unreal `Source/` files:
- `Source/VoxelForge/Private/VoxelClipmapDesiredTiles.h`
- `Source/VoxelForge/Private/VoxelWorld.cpp`
- `Source/VoxelForge/Private/Tests/VoxelForgeClipmapNoOverlapTest.cpp`
- `Source/VoxelForge/Public/VoxelWorld.h`
Logs and summaries are in `Saved/Linux/l165/`.
@@ -1,606 +0,0 @@
#!/usr/bin/env python3
"""Interleaved L165 UE movement runs for incremental desired-set rebuilds."""
from __future__ import annotations
import argparse
import json
import math
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
OUT = ROOT / "Saved/Linux/l165/ue/movement"
HOST_SAVED = HOST / "Saved/Linux/l165"
HOST_PLUGIN_SAVED = HOST / "Plugins/VoxelForge/Saved/Linux/l165"
SPAWN_M = (19.166015625, -14.2001953125, -753.3740234375)
MOVE_START_S = 6.0
CONDITIONS = {
"assembler_world": {
"wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0, "incremental_desired": 0,
"audit_every": 0, "inject_mismatch": 0,
},
"incremental": {
"wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0, "incremental_desired": 1,
"audit_every": 10, "inject_mismatch": 0,
},
}
ORDER = {
1: ("assembler_world", "incremental"),
2: ("incremental", "assembler_world"),
3: ("assembler_world", "incremental"),
4: ("incremental", "assembler_world"),
5: ("assembler_world", "incremental"),
}
def percentile(values: list[float], fraction: float = 0.99) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def mean(values: list[float]) -> float | None:
return statistics.mean(values) if values else None
def percent(numerator: int | float, denominator: int | float) -> float | None:
return 100.0 * numerator / denominator if denominator > 0 else None
def run(condition: str, repetition: int, tile_hash_dump: Path | None = None,
expected_mismatch: bool = False) -> dict:
config = CONDITIONS[condition]
run_name = f"fast-r{repetition}"
out = OUT / condition
host_out = HOST_PLUGIN_SAVED / condition / "output"
userdir = HOST_SAVED / "user" / condition / run_name
zendata = HOST_SAVED / "zen" / condition / run_name
ddc = HOST_SAVED / "DDC"
trace = out / f"{run_name}.trace.jsonl"
abslog = out / f"{run_name}.log"
stdout = out / f"{run_name}.stdout.log"
export = host_out / run_name
for directory in (out, export, userdir, zendata, ddc):
directory.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in SPAWN_M)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", "-slot=0", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0",
"-coreplantest=0", "-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings",
"-corehybridmesher=0", f"-out={export}", "-voxel.StreamingCoarseFirst=1",
"-voxel.StreamingDynamicNearReserve=1",
"-voxel.StreamingLegacyPendingResultCap=0",
"-voxel.CoreRegionConcurrentAdmission=1",
"-voxel.StreamingResultBacklogCap=256", "-voxel.StreamingReadyQueueDepth=8",
"-voxel.StreamingBackgroundWorkerCap=1", "-voxel.CoreColumnCacheDirectMapped=0",
"-voxel.StreamingFarApplySupplement=1",
f"-voxel.StreamingFastTravelWaitForAllCriticalTiles={config['wait_for_critical']}",
f"-voxel.StreamingFastTravelApplyBudgetMilliseconds={config['apply_budget_ms']:.1f}",
f"-voxel.StreamingFastTravelForwardFirst={config['forward_first']}",
f"-voxel.StreamingRebuildOnCoreRegionCompletion={config['rebuild_on_region_completion']}",
f"-voxel.StreamingCoreDesiredCacheByCenter={config['core_desired_cache']}",
f"-voxel.StreamingIncrementalDesiredSet={config['incremental_desired']}",
f"-voxel.StreamingIncrementalDesiredAuditEvery={config['audit_every']}",
f"-voxel.StreamingIncrementalDesiredAuditInjectMismatch={config['inject_mismatch']}",
"-voxel.CoreMCGradientMemoization=1", "-voxel.StreamingCollisionLookahead=1",
"-voxel.TestMove=1", "-voxel.TestMoveSpeedCmPerSecond=3000.0",
f"-voxel.TestMoveStartSeconds={MOVE_START_S:.1f}",
"-voxel.TestMoveDurationSeconds=12.0", "-voxel.TestExitSeconds=0.0",
"-voxel.TestMoveDirection=1,0,0", "-voxel.StreamingSchedulerPolicy=3",
"-voxel.TestExitOnSteady=0", "-coreworldstreamtrace=1",
f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={abslog}",
]
if tile_hash_dump is not None:
tile_hash_dump.parent.mkdir(parents=True, exist_ok=True)
tile_hash_dump.unlink(missing_ok=True)
command.append(f"-voxel.TileHashDump={tile_hash_dump.resolve()}")
wrapped = ["taskset", "-c", "0-11", "timeout", "1740s", *command]
started = time.monotonic()
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(
wrapped, cwd=ROOT, stdout=stream, stderr=subprocess.STDOUT,
check=False, timeout=1740)
events = read_events(trace)
if expected_mismatch:
diagnostic = "VoxelForgeIncrementalDesiredAudit"
logs = "\n".join(path.read_text(encoding="utf-8", errors="replace")
for path in (abslog, stdout) if path.is_file())
audit_events = [event for event in events
if event.get("type") == "incremental_desired_audit"]
failed_audit = any(int(event.get("pass", 1)) == 0 for event in audit_events)
if process.returncode == 0 or diagnostic not in logs or "mismatch" not in logs.lower():
raise RuntimeError(
f"injected mismatch did not fail as expected: exit={process.returncode}; "
f"audit_events={len(audit_events)}; log={abslog}")
print("[L165MismatchControl] " + json.dumps({
"exit_code": process.returncode,
"diagnostic_seen": True,
"failed_audit_event_seen": failed_audit,
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}, sort_keys=True), flush=True)
return {"condition": condition, "exit_code": process.returncode,
"failed_audit_event_seen": failed_audit}
samples = [event for event in events if event.get("type") == "streaming_sample"]
moving = [event for event in samples if float(event.get("speed_cm_s", 0.0)) >= 50.0]
stop_event = next((event for event in events
if event.get("type") == "streaming_test_move_stopped"), None)
backend = next((event for event in events if event.get("type") == "worker_backend_config"), {})
scheduler_config = next((event for event in events
if event.get("type") == "scheduler_admission"), {})
worker_cap = next((event for event in events
if event.get("type") == "streaming_worker_cap_readback"), {})
if stop_event is None:
raise RuntimeError(f"missing move-stop event: {trace}")
stop_s = float(stop_event.get("t_s", 0.0))
move_start_s = min((float(event.get("t_s", 0.0)) for event in moving), default=float("inf"))
dwell = [event for event in samples if float(event.get("t_s", 0.0)) >= stop_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
arrival = [event for event in samples if float(event.get("t_s", 0.0)) < move_start_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
if process.returncode or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete {condition} run: {trace}; exit={process.returncode}; "
f"move={len(moving)} dwell={len(dwell)}")
if (int(backend.get("streaming_fast_travel_wait_for_all_critical_tiles", -1))
!= config["wait_for_critical"]
or abs(float(backend.get("streaming_fast_travel_apply_budget_ms", -1.0))
- config["apply_budget_ms"]) > 0.01
or int(worker_cap.get("streaming_background_worker_cap", -1)) != 1
or int(backend.get("effective_tile_slots", -1)) != 8
or int(backend.get("streaming_far_apply_supplement", -1)) != 1
or int(scheduler_config.get("forward_first", -1)) != config["forward_first"]
or int(scheduler_config.get("rebuild_on_core_region_completion", -1))
!= config["rebuild_on_region_completion"]
or int(scheduler_config.get("core_desired_cache_by_center", -1))
!= config["core_desired_cache"]
or int(scheduler_config.get("incremental_desired_set", -1))
!= config["incremental_desired"]
or int(scheduler_config.get("incremental_desired_audit_every", -1))
!= config["audit_every"]
or int(scheduler_config.get("incremental_desired_audit_inject_mismatch", -1))
!= config["inject_mismatch"]):
raise RuntimeError(f"CVar/worker readback mismatch: {backend}; {worker_cap}; {scheduler_config}")
moving_metrics = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
near_desired = sum(desired[:3])
cone_desired = int(event.get("near_forward_cone_desired", 0))
view_cone_desired = int(event.get("near_view_forward_cone_desired", 0))
view_valid = bool(event.get("near_view_forward_cone_valid", 0))
weighted_desired = float(event.get("near_forward_weighted_desired", 0.0))
travel_cone_ready = percent(
int(event.get("near_forward_cone_resident", 0)), cone_desired)
view_cone_ready = percent(
int(event.get("near_view_forward_cone_resident", 0)), view_cone_desired)
moving_metrics.append({
"near_ready_pct": percent(sum(resident[:3]), near_desired) or 0.0,
"lod0_ready_pct": percent(resident[0], desired[0]) or 0.0,
"lod1_ready_pct": percent(resident[1], desired[1]) or 0.0,
"lod2_ready_pct": percent(resident[2], desired[2]) or 0.0,
"far_hole_pct": percent(
sum(desired[3:]) - sum(event.get("covered_by_lod", resident)[3:]),
sum(desired[3:])) or 0.0,
"ahead_share_pct": percent(int(event.get("near_ahead_desired", 0)), near_desired),
"behind_share_pct": percent(int(event.get("near_behind_desired", 0)), near_desired),
"side_share_pct": 100.0 - (
percent(int(event.get("near_ahead_desired", 0)), near_desired) or 0.0
) - (
percent(int(event.get("near_behind_desired", 0)), near_desired) or 0.0
),
"ahead_ready_pct": percent(
int(event.get("near_ahead_resident", 0)),
int(event.get("near_ahead_desired", 0))),
"behind_ready_pct": percent(
int(event.get("near_behind_resident", 0)),
int(event.get("near_behind_desired", 0))),
"travel_forward_cone_ready_pct": travel_cone_ready,
"view_forward_cone_ready_pct": view_cone_ready,
"forward_cone_ready_pct": view_cone_ready if view_valid else travel_cone_ready,
"forward_cone_source": "camera" if view_valid else "travel_fallback",
"forward_cone_share_pct": percent(cone_desired, near_desired),
"forward_weighted_ready_pct": percent(
float(event.get("near_forward_weighted_resident", 0.0)), weighted_desired),
})
arrival_near_settled = next((event for event in arrival
if sum(event.get("desired_by_lod", [0] * 9)[:3]) > 0
and sum(event.get("settled_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])), None)
dwell_complete = next((event for event in dwell
if sum(event.get("resident_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])
and sum(event.get("desired_by_lod", [0] * 9)[3:])
<= sum(event.get("covered_by_lod", [0] * 9)[3:])), None)
work = [event for event in events if event.get("type") == "game_thread_work_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
applies = {event.get("frame"): event for event in events
if event.get("type") == "apply_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
scheduler = {event.get("frame"): event for event in events
if event.get("type") == "scheduler_admission"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
frames = []
for event in work:
apply = applies.get(event.get("frame"), {})
admit = scheduler.get(event.get("frame"), {})
frames.append({
"frame": event.get("frame"),
"tick_ms": float(event.get("tick_ms", 0.0)),
"update_chunks_ms": float(event.get("update_chunks_ms", 0.0)),
"pending_drain_ms": float(event.get("pending_drain_ms", 0.0)),
"apply_ms": float(apply.get("apply_ms", 0.0)),
"apply_budget_ms": float(apply.get("apply_budget_ms", 0.0)),
"meshes_applied": int(apply.get("meshes_applied", 0)),
"time_budget_hit": int(apply.get("time_limit_reached", 0)),
"desired_rebuild_ms": float(admit.get("desired_rebuild_ms", 0.0)),
"desired_rebuilt": int(admit.get("desired_rebuilt", 0)),
"submit_tiles_ms": float(admit.get("submit_tiles_ms", 0.0)),
"level_admit_ms": float(admit.get("level_admit_ms", 0.0)),
})
p99_field = lambda key: percentile([float(row[key]) for row in frames])
max_field = lambda key: max((float(row[key]) for row in frames), default=None)
rebuild_frames = [row for row in frames if row["desired_rebuilt"]]
rebuild_costs = [float(row["desired_rebuild_ms"]) for row in rebuild_frames]
moving_scheduler = [event for event in scheduler.values()]
center_crossings = 0
previous_center = None
for event in sorted(moving_scheduler, key=lambda item: int(item.get("frame", 0))):
center = tuple(event.get("center", ()))
if previous_center is not None and center != previous_center:
center_crossings += 1
previous_center = center
core_requests = [event for event in events
if event.get("type") == "core_region_compile_request"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
same_center_core_requests = sum(
event.get("reason") == "desired_set_changed_same_center" for event in core_requests)
core_desired_queries = [event for event in events
if event.get("type") == "core_desired_cache"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
core_desired_query_ms = [float(event.get("query_ms", 0.0))
for event in core_desired_queries if float(event.get("query_ms", 0.0)) > 0.0]
core_desired_cache_hits = sum(int(event.get("hit", 0)) for event in core_desired_queries)
incremental_audits = [event for event in events
if event.get("type") == "incremental_desired_audit"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
incremental_audit_failures = sum(int(event.get("pass", 1)) == 0
for event in incremental_audits)
if config["incremental_desired"] and (
not incremental_audits or incremental_audit_failures):
raise RuntimeError(
f"incremental desired equality audit missing/failed: {trace}; "
f"audits={len(incremental_audits)} failures={incremental_audit_failures}")
direction_submissions = [event.get("near_submitted_by_direction", [0, 0, 0, 0])
for event in moving_scheduler]
direction_submissions = [counts for counts in direction_submissions
if isinstance(counts, list) and len(counts) == 4]
direction_submission_totals = [
sum(int(counts[index]) for counts in direction_submissions) for index in range(4)
]
first_admission_order = next((event.get("near_admission_order_first", [])
for event in moving_scheduler
if event.get("near_admission_order_first")), [])
camera_samples = sum(bool(event.get("near_view_forward_cone_valid", 0)) for event in moving)
dwell_complete_s = (float(dwell_complete.get("t_s", 0.0)) - stop_s
if dwell_complete else None)
row = {
"condition": condition,
"repetition": repetition,
"speed_mps": 30.0,
"wait_for_all_critical_tiles": config["wait_for_critical"],
"fast_travel_apply_budget_ms": config["apply_budget_ms"],
"forward_first": config["forward_first"],
"rebuild_on_core_region_completion": config["rebuild_on_region_completion"],
"core_desired_cache_by_center": config["core_desired_cache"],
"incremental_desired_set": config["incremental_desired"],
"incremental_desired_audit_every": config["audit_every"],
"incremental_desired_audit_count": len(incremental_audits),
"incremental_desired_audit_failures": incremental_audit_failures,
"effective_tile_slots": backend.get("effective_tile_slots"),
"exit_code": process.returncode,
"wall_s": round(time.monotonic() - started, 3),
"moving_samples": len(moving),
"dwell_samples": len(dwell),
"arrival_samples": len(arrival),
"near_ready_moving_mean_pct": mean([m["near_ready_pct"] for m in moving_metrics]),
"lod0_ready_moving_mean_pct": mean([m["lod0_ready_pct"] for m in moving_metrics]),
"lod1_ready_moving_mean_pct": mean([m["lod1_ready_pct"] for m in moving_metrics]),
"lod2_ready_moving_mean_pct": mean([m["lod2_ready_pct"] for m in moving_metrics]),
"far_holes_moving_mean_pct": mean([m["far_hole_pct"] for m in moving_metrics]),
"near_ahead_desired_share_pct": mean([m["ahead_share_pct"] for m in moving_metrics
if m["ahead_share_pct"] is not None]),
"near_behind_desired_share_pct": mean([m["behind_share_pct"] for m in moving_metrics
if m["behind_share_pct"] is not None]),
"near_side_desired_share_pct": mean([m["side_share_pct"] for m in moving_metrics]),
"near_ahead_ready_pct": mean([m["ahead_ready_pct"] for m in moving_metrics
if m["ahead_ready_pct"] is not None]),
"near_behind_ready_pct": mean([m["behind_ready_pct"] for m in moving_metrics
if m["behind_ready_pct"] is not None]),
"near_forward_cone_half_angle_deg": 55,
"near_forward_cone_desired_share_pct": mean([m["forward_cone_share_pct"]
for m in moving_metrics
if m["forward_cone_share_pct"] is not None]),
"near_forward_cone_ready_pct": mean([m["forward_cone_ready_pct"]
for m in moving_metrics
if m["forward_cone_ready_pct"] is not None]),
"near_travel_forward_cone_ready_pct": mean(
[m["travel_forward_cone_ready_pct"] for m in moving_metrics
if m["travel_forward_cone_ready_pct"] is not None]),
"near_view_forward_cone_ready_pct": mean(
[m["view_forward_cone_ready_pct"] for m in moving_metrics
if m["view_forward_cone_ready_pct"] is not None]),
"camera_forward_samples": camera_samples,
"camera_forward_sample_share_pct": percent(camera_samples, len(moving)),
"near_forward_cosine_weighted_ready_pct": mean(
[m["forward_weighted_ready_pct"] for m in moving_metrics
if m["forward_weighted_ready_pct"] is not None]),
"arrival_lod02_settled_t_s": (
float(arrival_near_settled.get("t_s", 0.0)) if arrival_near_settled else None),
"near_ready_dwell_end_pct": (100.0 * sum(dwell[-1].get("resident_by_lod", [0] * 9)[:3])
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[:3]))),
"far_holes_dwell_end_pct": (100.0 * (
sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:])
- sum(dwell[-1].get("covered_by_lod", [0] * 9)[3:]))
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:]))),
"dwell_complete_after_stop_s": dwell_complete_s,
"game_thread_tick_p99_ms": p99_field("tick_ms"),
"game_thread_tick_max_ms": max_field("tick_ms"),
"stream_update_p99_ms": p99_field("update_chunks_ms"),
"pending_drain_p99_ms": p99_field("pending_drain_ms"),
"apply_p99_ms": p99_field("apply_ms"),
"apply_max_ms": max_field("apply_ms"),
"apply_budget_min_ms": min((f["apply_budget_ms"] for f in frames), default=None),
"apply_budget_max_ms": max((f["apply_budget_ms"] for f in frames), default=None),
"apply_time_budget_hit_frames": sum(f["time_budget_hit"] for f in frames),
"apply_frames": sum(f["meshes_applied"] > 0 for f in frames),
"apply_meshes_total": sum(f["meshes_applied"] for f in frames),
"desired_rebuild_p99_ms": p99_field("desired_rebuild_ms"),
"desired_rebuild_count": len(rebuild_frames),
"desired_rebuilds_per_second": len(rebuild_frames) / 12.0,
"center_crossings": center_crossings,
"same_center_core_region_requests": same_center_core_requests,
"core_desired_cache_hit_count": core_desired_cache_hits,
"core_desired_cache_hit_share_pct": percent(
core_desired_cache_hits, len(core_desired_queries)),
"core_desired_query_nonzero_p50_ms": statistics.median(core_desired_query_ms)
if core_desired_query_ms else None,
"core_desired_query_nonzero_p95_ms": percentile(core_desired_query_ms, 0.95),
"core_desired_query_nonzero_max_ms": max(core_desired_query_ms)
if core_desired_query_ms else None,
"desired_rebuild_nonzero_p50_ms": statistics.median(rebuild_costs)
if rebuild_costs else None,
"desired_rebuild_nonzero_p95_ms": percentile(rebuild_costs, 0.95),
"desired_rebuild_nonzero_max_ms": max(rebuild_costs) if rebuild_costs else None,
"near_submitted_by_direction": direction_submission_totals,
"near_admission_first12": first_admission_order,
"submit_tiles_p99_ms": p99_field("submit_tiles_ms"),
"level_admit_p99_ms": p99_field("level_admit_ms"),
"top_tick_frames": sorted(frames, key=lambda f: f["tick_ms"], reverse=True)[:5],
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}
print("[L165Movement] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
parser = argparse.ArgumentParser()
parser.add_argument("--smoke", action="store_true",
help="run one incremental trace to validate readback and equality audits")
parser.add_argument("--geometry-hash-check", action="store_true",
help="compare UE per-tile geometry hashes for baseline and incremental desired sets")
parser.add_argument("--controls-only", action="store_true",
help="run a per-crossing equality audit and injected mismatch negative control")
parser.add_argument("--summarize-existing", action="store_true",
help="summarize the ten completed rows in runs-partial.json without rerunning UE")
args = parser.parse_args()
missing = [path for path in (EDITOR, HOST / "VFHost.uproject") if not path.exists()]
if missing:
raise SystemExit(f"missing UE runner input: {missing}")
OUT.mkdir(parents=True, exist_ok=True)
if args.geometry_hash_check:
hash_dir = OUT / "geometry-hash"
baseline_path = hash_dir / "assembler-world.json"
candidate_path = hash_dir / "incremental.json"
run("assembler_world", 99, baseline_path)
run("incremental", 99, candidate_path)
baseline_data = json.loads(baseline_path.read_text(encoding="utf-8"))
candidate_data = json.loads(candidate_path.read_text(encoding="utf-8"))
key_fields = ("level", "tile_x", "tile_y", "tile_z")
def indexed(data: dict) -> dict[tuple[int, ...], tuple]:
result = {}
for record in data.get("records", []):
key = tuple(int(record[field]) for field in key_fields)
result[key] = (str(record.get("geometry_hash", "")),
int(record.get("triangle_count", -1)),
bool(record.get("empty", False)))
return result
baseline_hashes = indexed(baseline_data)
candidate_hashes = indexed(candidate_data)
common = baseline_hashes.keys() & candidate_hashes.keys()
mismatches = [key for key in common
if baseline_hashes[key] != candidate_hashes[key]]
result = {
"baseline_records": len(baseline_hashes),
"candidate_records": len(candidate_hashes),
"common_records": len(common),
"hash_mismatches": len(mismatches),
"baseline_only_records": len(baseline_hashes.keys() - candidate_hashes.keys()),
"candidate_only_records": len(candidate_hashes.keys() - baseline_hashes.keys()),
"baseline_dump": str(baseline_path.relative_to(ROOT)),
"candidate_dump": str(candidate_path.relative_to(ROOT)),
}
(hash_dir / "comparison.json").write_text(
json.dumps(result, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print("[L165GeometryHash] " + json.dumps(result, sort_keys=True), flush=True)
return 0 if len(common) >= 100 and not mismatches else 1
if args.smoke:
run("incremental", 0)
return 0
if args.controls_only:
control = dict(CONDITIONS["incremental"])
control["audit_every"] = 1
control["inject_mismatch"] = 0
CONDITIONS["audit_every_1_control"] = control
run("audit_every_1_control", 0)
mismatch = dict(control)
mismatch["inject_mismatch"] = 1
CONDITIONS["injected_mismatch_control"] = mismatch
run("injected_mismatch_control", 0, expected_mismatch=True)
return 0
partial = OUT / "runs-partial.json"
if args.summarize_existing:
if not partial.is_file():
raise RuntimeError(f"no saved movement rows: {partial}")
rows = json.loads(partial.read_text(encoding="utf-8"))
if len(rows) != 10:
raise RuntimeError(f"expected ten completed movement rows, found {len(rows)}")
else:
rows = []
# Both conditions use this editor binary. Warm each path before measured pairs.
run("assembler_world", 0)
run("incremental", 0)
for repetition in range(1, 6):
for condition in ORDER[repetition]:
row = run(condition, repetition)
rows.append(row)
partial.write_text(json.dumps(rows, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
metrics = (
"near_ready_moving_mean_pct", "far_holes_moving_mean_pct",
"game_thread_tick_p99_ms", "game_thread_tick_max_ms",
"arrival_lod02_settled_t_s", "dwell_complete_after_stop_s",
"near_ahead_desired_share_pct", "near_behind_desired_share_pct",
"near_side_desired_share_pct", "near_forward_cone_desired_share_pct",
"near_ahead_ready_pct", "near_behind_ready_pct",
"near_forward_cone_ready_pct", "near_forward_cosine_weighted_ready_pct",
"near_travel_forward_cone_ready_pct",
"apply_p99_ms", "desired_rebuild_p99_ms", "desired_rebuild_count",
"desired_rebuild_nonzero_p95_ms", "center_crossings",
"same_center_core_region_requests", "level_admit_p99_ms",
"core_desired_cache_hit_count", "core_desired_query_nonzero_p95_ms",
)
medians = {}
for condition in CONDITIONS:
medians[condition] = {}
for metric in metrics:
values = [row[metric] for row in rows
if row["condition"] == condition and row[metric] is not None]
medians[condition][metric] = statistics.median(values) if values else None
pairs = []
for repetition in range(1, 6):
by_condition = {row["condition"]: row for row in rows
if row["repetition"] == repetition}
candidate = "incremental"
pairs.append({
"repetition": repetition,
"candidate": candidate,
**{f"{metric}_delta": by_condition[candidate][metric]
- by_condition["assembler_world"][metric]
for metric in metrics if by_condition[candidate][metric] is not None
and by_condition["assembler_world"][metric] is not None},
})
by_pair = {
repetition: {row["condition"]: row for row in rows if row["repetition"] == repetition}
for repetition in range(1, 6)
}
candidate_rows = [row for row in rows if row["condition"] == "incremental"]
baseline_rows = [row for row in rows if row["condition"] == "assembler_world"]
candidate_gates = {
"every_candidate_run_p99_le_11_ms": all(
row["game_thread_tick_p99_ms"] <= 11.0 for row in candidate_rows),
"paired_worst_tick_no_worse": all(
by_pair[rep]["incremental"]["game_thread_tick_max_ms"]
<= by_pair[rep]["assembler_world"]["game_thread_tick_max_ms"]
for rep in by_pair),
"paired_near_all_around_no_worse": all(
by_pair[rep]["incremental"]["near_ready_moving_mean_pct"]
>= by_pair[rep]["assembler_world"]["near_ready_moving_mean_pct"]
for rep in by_pair),
"paired_forward_cone_no_worse": all(
by_pair[rep]["incremental"]["near_forward_cone_ready_pct"]
>= by_pair[rep]["assembler_world"]["near_forward_cone_ready_pct"]
for rep in by_pair),
"paired_far_holes_no_worse": all(
by_pair[rep]["incremental"]["far_holes_moving_mean_pct"]
<= by_pair[rep]["assembler_world"]["far_holes_moving_mean_pct"]
for rep in by_pair),
"paired_arrival_no_worse": all(
by_pair[rep]["incremental"]["arrival_lod02_settled_t_s"] is not None
and by_pair[rep]["assembler_world"]["arrival_lod02_settled_t_s"] is not None
and by_pair[rep]["incremental"]["arrival_lod02_settled_t_s"]
<= by_pair[rep]["assembler_world"]["arrival_lod02_settled_t_s"]
for rep in by_pair),
"all_candidate_equality_audits_pass": all(
row["incremental_desired_audit_count"] > 0
and row["incremental_desired_audit_failures"] == 0
for row in candidate_rows),
"median_build_desired_p95_down": statistics.median(
row["desired_rebuild_nonzero_p95_ms"] for row in candidate_rows)
< statistics.median(row["desired_rebuild_nonzero_p95_ms"]
for row in baseline_rows),
}
summary = {
"source_commit": subprocess.run(
["git", "-c", f"safe.directory={ROOT}", "rev-parse", "HEAD"],
cwd=ROOT, check=True, capture_output=True, text=True).stdout.strip(),
"protocol": "Five interleaved 30 m/s UE pairs; 12 s move plus 5 s dwell; 8 effective tile slots. L157 critical wait remains on and apply cap remains 0 ms.",
"conditions": CONDITIONS,
"movement_medians": medians,
"paired_deltas_vs_assembler_world": pairs,
"candidate_gates": candidate_gates,
"runs": rows,
}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
print("[L165Summary] " + json.dumps({"movement_medians": medians,
"candidate_gates": candidate_gates,
"runs": len(rows)}, sort_keys=True), flush=True)
return 0 if all(candidate_gates.values()) else 1
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,58 +0,0 @@
# L166 — Incremental streaming update
**Result:** Core and overlay candidate materialization now apply entering/leaving deltas, and same-center priority order updates merge only changed keys. Seven 30 m/s W8 pairs show lower median rebuild p95, tick p99, worst tick, near readiness, forward-cone readiness, and far holes. The strict pairwise bar is not fully clean: one worst-tick pair, three far-hole pairs, and four arrival pairs regressed slightly. Set/order audits and the fast tier pass.
## Count first
Stage costs below are milliseconds per desired rebuild, reported as the median of the seven runs' p50 and p95 values. Each run's window is its 12-second move at 30 m/s; there were 44–45 center crossings per run.
| Stage | `assembler/world` p50 / p95 | Incremental p50 / p95 |
| --- | ---: | ---: |
| Core query/preparation | 0.832 / 2.229 | 0.0002 / 0.142 |
| Core crossing delta | — | 0.000 / 0.138 |
| UE overlay materialization | 0.350 / 0.723 | 0.103 / 0.356 |
| Priority sort/order | 0.306 / 0.656 | 0.038 / 0.437 |
| Critical admission order | 0.063 / 0.134 | 0.065 / 0.222 |
The incremental Core path updated on 98.4% of desired rebuilds. Priority order merged key deltas on 52.2%, reused the cached order unchanged on 33.5%, and fully sorted on the remaining 14.3% (the center-crossing updates). LOD4+ crossings caused five full Core-query fallbacks per 12-second move; their median per-run maximum was 1.19 ms and their median total was 5.25 ms spread across those five events.
The median worst tick was 11.652 ms versus 12.980 ms for the baseline. The largest candidate worst-tick sample was 12.764 ms at a center crossing: its priority sort took 1.311 ms, overlay materialization 0.915 ms, and Core delta 0.601 ms; no LOD4+ fallback occurred on that tick. Priority sorting remained the largest measured substage in that worst tick. Fallbacks were not the source of the remaining worst ticks.
## Change and equality checks
`BuildCoreDesiredTiles` now retains the Core visual set, UE overlay set, candidate set, and priority order. It applies Core and overlay membership deltas to the persistent sets. Live anchor, gate, and support inputs are still walked into a temporary overlay union on each trigger. At an unchanged center, it removes leaving keys and merges sorted entering keys into the cached priority order. Center changes still require a full priority sort because the distance comparator changes. The critical-key promotion list is still rebuilt on each trigger.
The equality audit independently obtains a full Core desired set, rebuilds the overlay reference, and compares candidate and collision-only sets. A second audit builds the full prioritized and critical order and compares it with the incremental result. Across the seven measured candidate runs, all 28 sampled set audits and all 28 order audits passed. A positive materialization-control run passed 13 additional set and order audits. The injected mismatch control logged `missing=1` and failed with a nonzero UE exit (`-11`), as expected.
## Seven interleaved pairs
Each pair compared `assembler/world` at `9c70053` against this worktree, with a 12-second 30 m/s move, 5-second dwell, and eight effective tile slots. Values are medians across seven runs; paired gates are stated separately.
| Metric | `assembler/world` | Incremental | Paired result |
| --- | ---: | ---: | --- |
| `BuildDesiredTiles` p95 | 7.281 ms | 3.738 ms | 48.7% lower median |
| Game-thread tick p99 | 10.521 ms | 7.420 ms | Lower in all 7 pairs; candidate range 7.031–7.526 ms |
| Worst tick | 12.980 ms | 11.652 ms | Lower in 6/7 pairs; pair 5 was 0.347 ms higher |
| Near LOD0–2 readiness | 41.995% | 43.668% | Better in all 7 pairs |
| 55° forward-cone readiness | 14.779% | 16.116% | Better in all 7 pairs |
| Far holes while moving | 3.197% | 2.739% | Lower median; better in 4/7 pairs |
| First settled LOD0–2 arrival | 2.432 s | 2.439 s | Paired median delta +0.002 s; later in 4/7 pairs |
The paired far-hole deltas were −0.072, +0.144, −0.059, +0.301, −1.052, −0.773, and +0.069 percentage points. The L165 +0.291 pp result is within this observed spread; L166 also had one +0.301 pp pair, but the seven-pair median delta was −0.059 pp and four pairs improved. This is consistent with substantial run-to-run variation, not a consistent far-hole regression; it does not establish a strict no-regression guarantee.
Null-RHI produced no camera-forward samples, so the 55° cone uses the travel-direction fallback. The arrival measure also varied sharply between pairs, including two candidate runs that settled 0.22–0.26 s earlier. Its paired median was effectively flat, but the strict per-pair arrival gate did not pass.
## Checks and limits
- VFHost Linux Development build succeeded with `-NoUBA -MaxParallelActions=4`; `VFHost/PluginDeps/VoxelForge/Source` was restored to `/home/jahni/VoxelM/Plugins/VoxelForge/Source`.
- `verify.py fast` passed: 268 checks, 0 failures, 5 diagnostics, 281.5 s. Clang/GCC W1/W8/W12 determinism and canonical geometry checks passed.
- The live movement `TileHashDump` hook was enabled but wrote zero records for both conditions, so that direct runtime geometry comparison is inconclusive. No meshing or geometry-generation code changed; the fast-tier geometry hashes and sampled full-rebuild order audit passed.
- `git diff --check` and runner `py_compile` passed. W12 movement timing, camera-forward cone capture, and separate movement runs on each of the four owner layers were not run.
- The strict movement summary fails `paired_worst_tick_no_worse`, `paired_far_holes_no_worse`, and `paired_arrival_no_worse`; p99, near readiness, forward-cone readiness, audits, and median rebuild-p95 gates pass.
Changed Unreal `Source/` files:
- `Source/VoxelForge/Private/VoxelWorld.cpp`
- `Source/VoxelForge/Public/VoxelWorld.h`
Logs, traces, summary, and verifier artifacts are under `Saved/Linux/l166/`.
@@ -1,685 +0,0 @@
#!/usr/bin/env python3
"""Interleaved L166 UE movement runs for incremental desired-set rebuilds."""
from __future__ import annotations
import argparse
import json
import math
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
OUT = ROOT / "Saved/Linux/l166/ue/movement"
HOST_SAVED = HOST / "Saved/Linux/l166"
HOST_PLUGIN_SAVED = HOST / "Plugins/VoxelForge/Saved/Linux/l166"
SPAWN_M = (19.166015625, -14.2001953125, -753.3740234375)
MOVE_START_S = 6.0
CONDITIONS = {
"assembler_world": {
"wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0, "incremental_desired": 0,
"audit_every": 0, "materialization_audit_every": 0, "inject_mismatch": 0,
},
"incremental": {
"wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0, "incremental_desired": 1,
"audit_every": 10, "materialization_audit_every": 0, "inject_mismatch": 0,
},
}
ORDER = {
1: ("assembler_world", "incremental"),
2: ("incremental", "assembler_world"),
3: ("assembler_world", "incremental"),
4: ("incremental", "assembler_world"),
5: ("assembler_world", "incremental"),
6: ("incremental", "assembler_world"),
7: ("assembler_world", "incremental"),
}
def percentile(values: list[float], fraction: float = 0.99) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def mean(values: list[float]) -> float | None:
return statistics.mean(values) if values else None
def desired_breakdown(events: list[dict], move_start_s: float, stop_s: float) -> dict:
rows = [event for event in events
if event.get("type") == "desired_rebuild_breakdown"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
keys = ("total_ms", "core_prepare_ms", "core_delta_ms", "fallback_ms",
"overlay_materialize_ms", "priority_sort_ms", "critical_order_ms")
result = {"rebuild_count": len(rows)}
result["incremental_materialization_update_count"] = sum(
int(event.get("materialization_update", 0)) != 0 for event in rows)
result["priority_order_reuse_count"] = sum(
int(event.get("priority_order_reused", 0)) != 0 for event in rows)
result["priority_order_update_count"] = sum(
int(event.get("priority_order_updated", 0)) != 0 for event in rows)
result["incremental_materialization_update_share_pct"] = percent(
result["incremental_materialization_update_count"], len(rows))
result["priority_order_reuse_share_pct"] = percent(
result["priority_order_reuse_count"], len(rows))
result["priority_order_update_share_pct"] = percent(
result["priority_order_update_count"], len(rows))
for key in keys:
values = [float(event.get(key, 0.0)) for event in rows]
result[f"{key}_p50"] = statistics.median(values) if values else None
result[f"{key}_p95"] = percentile(values, 0.95)
result[f"{key}_max"] = max(values) if values else None
fallback_rows = [event for event in events
if event.get("type") == "core_desired_cache"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s
and int(event.get("full_fallback", 0)) != 0]
result["fallback_count"] = len(fallback_rows)
result["lod4plus_fallback_count"] = sum(
int(event.get("fallback_reason", 0)) == 1 for event in fallback_rows)
result["other_fallback_count"] = sum(
int(event.get("fallback_reason", 0)) == 2 for event in fallback_rows)
result["fallback_cost_sum_ms"] = sum(
float(event.get("fallback_ms", 0.0)) for event in fallback_rows)
result["fallback_cost_max_ms"] = max(
(float(event.get("fallback_ms", 0.0)) for event in fallback_rows), default=None)
return result
def percent(numerator: int | float, denominator: int | float) -> float | None:
return 100.0 * numerator / denominator if denominator > 0 else None
def run(condition: str, repetition: int, tile_hash_dump: Path | None = None,
expected_mismatch: bool = False) -> dict:
config = CONDITIONS[condition]
run_name = f"fast-r{repetition}"
out = OUT / condition
host_out = HOST_PLUGIN_SAVED / condition / "output"
userdir = HOST_SAVED / "user" / condition / run_name
zendata = HOST_SAVED / "zen" / condition / run_name
ddc = HOST_SAVED / "DDC"
trace = out / f"{run_name}.trace.jsonl"
abslog = out / f"{run_name}.log"
stdout = out / f"{run_name}.stdout.log"
export = host_out / run_name
for directory in (out, export, userdir, zendata, ddc):
directory.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in SPAWN_M)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", "-slot=0", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0",
"-coreplantest=0", "-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings",
"-corehybridmesher=0", f"-out={export}", "-voxel.StreamingCoarseFirst=1",
"-voxel.StreamingDynamicNearReserve=1",
"-voxel.StreamingLegacyPendingResultCap=0",
"-voxel.CoreRegionConcurrentAdmission=1",
"-voxel.StreamingResultBacklogCap=256", "-voxel.StreamingReadyQueueDepth=8",
"-voxel.StreamingBackgroundWorkerCap=1", "-voxel.CoreColumnCacheDirectMapped=0",
"-voxel.StreamingFarApplySupplement=1",
f"-voxel.StreamingFastTravelWaitForAllCriticalTiles={config['wait_for_critical']}",
f"-voxel.StreamingFastTravelApplyBudgetMilliseconds={config['apply_budget_ms']:.1f}",
f"-voxel.StreamingFastTravelForwardFirst={config['forward_first']}",
f"-voxel.StreamingRebuildOnCoreRegionCompletion={config['rebuild_on_region_completion']}",
f"-voxel.StreamingCoreDesiredCacheByCenter={config['core_desired_cache']}",
f"-voxel.StreamingIncrementalDesiredSet={config['incremental_desired']}",
f"-voxel.StreamingIncrementalDesiredAuditEvery={config['audit_every']}",
f"-voxel.StreamingIncrementalDesiredMaterializationAuditEvery={config['materialization_audit_every']}",
f"-voxel.StreamingIncrementalDesiredAuditInjectMismatch={config['inject_mismatch']}",
"-voxel.CoreMCGradientMemoization=1", "-voxel.StreamingCollisionLookahead=1",
"-voxel.TestMove=1", "-voxel.TestMoveSpeedCmPerSecond=3000.0",
f"-voxel.TestMoveStartSeconds={MOVE_START_S:.1f}",
"-voxel.TestMoveDurationSeconds=12.0", "-voxel.TestExitSeconds=0.0",
"-voxel.TestMoveDirection=1,0,0", "-voxel.StreamingSchedulerPolicy=3",
"-voxel.TestExitOnSteady=0", "-coreworldstreamtrace=1",
f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={abslog}",
]
if tile_hash_dump is not None:
tile_hash_dump.parent.mkdir(parents=True, exist_ok=True)
tile_hash_dump.unlink(missing_ok=True)
command.append(f"-voxel.TileHashDump={tile_hash_dump.resolve()}")
wrapped = ["taskset", "-c", "0-11", "timeout", "1740s", *command]
started = time.monotonic()
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(
wrapped, cwd=ROOT, stdout=stream, stderr=subprocess.STDOUT,
check=False, timeout=1740)
events = read_events(trace)
if expected_mismatch:
diagnostic = "VoxelForgeIncrementalDesiredAudit"
logs = "\n".join(path.read_text(encoding="utf-8", errors="replace")
for path in (abslog, stdout) if path.is_file())
audit_events = [event for event in events
if event.get("type") in {"incremental_desired_audit",
"incremental_desired_order_audit"}]
failed_audit = any(int(event.get("pass", 1)) == 0 for event in audit_events)
failed_audit = failed_audit or (
diagnostic in logs and "mismatch" in logs.lower())
if process.returncode == 0 or diagnostic not in logs or "mismatch" not in logs.lower():
raise RuntimeError(
f"injected mismatch did not fail as expected: exit={process.returncode}; "
f"audit_events={len(audit_events)}; log={abslog}")
print("[L166MismatchControl] " + json.dumps({
"exit_code": process.returncode,
"diagnostic_seen": True,
"failed_audit_event_seen": failed_audit,
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}, sort_keys=True), flush=True)
return {"condition": condition, "exit_code": process.returncode,
"failed_audit_event_seen": failed_audit}
samples = [event for event in events if event.get("type") == "streaming_sample"]
moving = [event for event in samples if float(event.get("speed_cm_s", 0.0)) >= 50.0]
stop_event = next((event for event in events
if event.get("type") == "streaming_test_move_stopped"), None)
backend = next((event for event in events if event.get("type") == "worker_backend_config"), {})
scheduler_config = next((event for event in events
if event.get("type") == "scheduler_admission"), {})
worker_cap = next((event for event in events
if event.get("type") == "streaming_worker_cap_readback"), {})
if stop_event is None:
raise RuntimeError(f"missing move-stop event: {trace}")
stop_s = float(stop_event.get("t_s", 0.0))
move_start_s = min((float(event.get("t_s", 0.0)) for event in moving), default=float("inf"))
dwell = [event for event in samples if float(event.get("t_s", 0.0)) >= stop_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
arrival = [event for event in samples if float(event.get("t_s", 0.0)) < move_start_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
desired_stage_breakdown = desired_breakdown(events, move_start_s, stop_s)
if process.returncode or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete {condition} run: {trace}; exit={process.returncode}; "
f"move={len(moving)} dwell={len(dwell)}")
if (int(backend.get("streaming_fast_travel_wait_for_all_critical_tiles", -1))
!= config["wait_for_critical"]
or abs(float(backend.get("streaming_fast_travel_apply_budget_ms", -1.0))
- config["apply_budget_ms"]) > 0.01
or int(worker_cap.get("streaming_background_worker_cap", -1)) != 1
or int(backend.get("effective_tile_slots", -1)) != 8
or int(backend.get("streaming_far_apply_supplement", -1)) != 1
or int(scheduler_config.get("forward_first", -1)) != config["forward_first"]
or int(scheduler_config.get("rebuild_on_core_region_completion", -1))
!= config["rebuild_on_region_completion"]
or int(scheduler_config.get("core_desired_cache_by_center", -1))
!= config["core_desired_cache"]
or int(scheduler_config.get("incremental_desired_set", -1))
!= config["incremental_desired"]
or int(scheduler_config.get("incremental_desired_audit_every", -1))
!= config["audit_every"]
or int(scheduler_config.get("incremental_desired_materialization_audit_every", -1))
!= config["materialization_audit_every"]
or int(scheduler_config.get("incremental_desired_audit_inject_mismatch", -1))
!= config["inject_mismatch"]):
raise RuntimeError(f"CVar/worker readback mismatch: {backend}; {worker_cap}; {scheduler_config}")
moving_metrics = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
near_desired = sum(desired[:3])
cone_desired = int(event.get("near_forward_cone_desired", 0))
view_cone_desired = int(event.get("near_view_forward_cone_desired", 0))
view_valid = bool(event.get("near_view_forward_cone_valid", 0))
weighted_desired = float(event.get("near_forward_weighted_desired", 0.0))
travel_cone_ready = percent(
int(event.get("near_forward_cone_resident", 0)), cone_desired)
view_cone_ready = percent(
int(event.get("near_view_forward_cone_resident", 0)), view_cone_desired)
moving_metrics.append({
"near_ready_pct": percent(sum(resident[:3]), near_desired) or 0.0,
"lod0_ready_pct": percent(resident[0], desired[0]) or 0.0,
"lod1_ready_pct": percent(resident[1], desired[1]) or 0.0,
"lod2_ready_pct": percent(resident[2], desired[2]) or 0.0,
"far_hole_pct": percent(
sum(desired[3:]) - sum(event.get("covered_by_lod", resident)[3:]),
sum(desired[3:])) or 0.0,
"ahead_share_pct": percent(int(event.get("near_ahead_desired", 0)), near_desired),
"behind_share_pct": percent(int(event.get("near_behind_desired", 0)), near_desired),
"side_share_pct": 100.0 - (
percent(int(event.get("near_ahead_desired", 0)), near_desired) or 0.0
) - (
percent(int(event.get("near_behind_desired", 0)), near_desired) or 0.0
),
"ahead_ready_pct": percent(
int(event.get("near_ahead_resident", 0)),
int(event.get("near_ahead_desired", 0))),
"behind_ready_pct": percent(
int(event.get("near_behind_resident", 0)),
int(event.get("near_behind_desired", 0))),
"travel_forward_cone_ready_pct": travel_cone_ready,
"view_forward_cone_ready_pct": view_cone_ready,
"forward_cone_ready_pct": view_cone_ready if view_valid else travel_cone_ready,
"forward_cone_source": "camera" if view_valid else "travel_fallback",
"forward_cone_share_pct": percent(cone_desired, near_desired),
"forward_weighted_ready_pct": percent(
float(event.get("near_forward_weighted_resident", 0.0)), weighted_desired),
})
arrival_near_settled = next((event for event in arrival
if sum(event.get("desired_by_lod", [0] * 9)[:3]) > 0
and sum(event.get("settled_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])), None)
dwell_complete = next((event for event in dwell
if sum(event.get("resident_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])
and sum(event.get("desired_by_lod", [0] * 9)[3:])
<= sum(event.get("covered_by_lod", [0] * 9)[3:])), None)
work = [event for event in events if event.get("type") == "game_thread_work_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
applies = {event.get("frame"): event for event in events
if event.get("type") == "apply_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
scheduler = {event.get("frame"): event for event in events
if event.get("type") == "scheduler_admission"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
frames = []
for event in work:
apply = applies.get(event.get("frame"), {})
admit = scheduler.get(event.get("frame"), {})
frames.append({
"frame": event.get("frame"),
"tick_ms": float(event.get("tick_ms", 0.0)),
"update_chunks_ms": float(event.get("update_chunks_ms", 0.0)),
"pending_drain_ms": float(event.get("pending_drain_ms", 0.0)),
"apply_ms": float(apply.get("apply_ms", 0.0)),
"apply_budget_ms": float(apply.get("apply_budget_ms", 0.0)),
"meshes_applied": int(apply.get("meshes_applied", 0)),
"time_budget_hit": int(apply.get("time_limit_reached", 0)),
"desired_rebuild_ms": float(admit.get("desired_rebuild_ms", 0.0)),
"desired_rebuilt": int(admit.get("desired_rebuilt", 0)),
"submit_tiles_ms": float(admit.get("submit_tiles_ms", 0.0)),
"level_admit_ms": float(admit.get("level_admit_ms", 0.0)),
})
p99_field = lambda key: percentile([float(row[key]) for row in frames])
max_field = lambda key: max((float(row[key]) for row in frames), default=None)
rebuild_frames = [row for row in frames if row["desired_rebuilt"]]
rebuild_costs = [float(row["desired_rebuild_ms"]) for row in rebuild_frames]
moving_scheduler = [event for event in scheduler.values()]
center_crossings = 0
previous_center = None
for event in sorted(moving_scheduler, key=lambda item: int(item.get("frame", 0))):
center = tuple(event.get("center", ()))
if previous_center is not None and center != previous_center:
center_crossings += 1
previous_center = center
core_requests = [event for event in events
if event.get("type") == "core_region_compile_request"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
same_center_core_requests = sum(
event.get("reason") == "desired_set_changed_same_center" for event in core_requests)
core_desired_queries = [event for event in events
if event.get("type") == "core_desired_cache"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
core_desired_query_ms = [float(event.get("query_ms", 0.0))
for event in core_desired_queries if float(event.get("query_ms", 0.0)) > 0.0]
core_desired_cache_hits = sum(int(event.get("hit", 0)) for event in core_desired_queries)
incremental_audits = [event for event in events
if event.get("type") == "incremental_desired_audit"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
incremental_audit_failures = sum(int(event.get("pass", 1)) == 0
for event in incremental_audits)
order_audits = [event for event in events
if event.get("type") == "incremental_desired_order_audit"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
order_audit_failures = sum(int(event.get("pass", 1)) == 0 for event in order_audits)
materialization_audits = [event for event in incremental_audits
if int(event.get("materialization_audit", 0)) != 0]
if config["incremental_desired"] and (
not incremental_audits or incremental_audit_failures
or not order_audits or order_audit_failures
or (config["materialization_audit_every"] > 0
and not materialization_audits)):
raise RuntimeError(
f"incremental desired equality audit missing/failed: {trace}; "
f"set={len(incremental_audits)}/{incremental_audit_failures} "
f"order={len(order_audits)}/{order_audit_failures} "
f"materialization={len(materialization_audits)}")
direction_submissions = [event.get("near_submitted_by_direction", [0, 0, 0, 0])
for event in moving_scheduler]
direction_submissions = [counts for counts in direction_submissions
if isinstance(counts, list) and len(counts) == 4]
direction_submission_totals = [
sum(int(counts[index]) for counts in direction_submissions) for index in range(4)
]
first_admission_order = next((event.get("near_admission_order_first", [])
for event in moving_scheduler
if event.get("near_admission_order_first")), [])
camera_samples = sum(bool(event.get("near_view_forward_cone_valid", 0)) for event in moving)
dwell_complete_s = (float(dwell_complete.get("t_s", 0.0)) - stop_s
if dwell_complete else None)
row = {
"condition": condition,
"repetition": repetition,
"speed_mps": 30.0,
"wait_for_all_critical_tiles": config["wait_for_critical"],
"fast_travel_apply_budget_ms": config["apply_budget_ms"],
"forward_first": config["forward_first"],
"rebuild_on_core_region_completion": config["rebuild_on_region_completion"],
"core_desired_cache_by_center": config["core_desired_cache"],
"incremental_desired_set": config["incremental_desired"],
"incremental_desired_audit_every": config["audit_every"],
"incremental_desired_materialization_audit_every": config["materialization_audit_every"],
"incremental_desired_audit_count": len(incremental_audits),
"incremental_desired_audit_failures": incremental_audit_failures,
"incremental_desired_order_audit_count": len(order_audits),
"incremental_desired_order_audit_failures": order_audit_failures,
"incremental_desired_materialization_audit_count": len(materialization_audits),
"effective_tile_slots": backend.get("effective_tile_slots"),
"exit_code": process.returncode,
"wall_s": round(time.monotonic() - started, 3),
"moving_samples": len(moving),
"dwell_samples": len(dwell),
"arrival_samples": len(arrival),
"near_ready_moving_mean_pct": mean([m["near_ready_pct"] for m in moving_metrics]),
"lod0_ready_moving_mean_pct": mean([m["lod0_ready_pct"] for m in moving_metrics]),
"lod1_ready_moving_mean_pct": mean([m["lod1_ready_pct"] for m in moving_metrics]),
"lod2_ready_moving_mean_pct": mean([m["lod2_ready_pct"] for m in moving_metrics]),
"far_holes_moving_mean_pct": mean([m["far_hole_pct"] for m in moving_metrics]),
"near_ahead_desired_share_pct": mean([m["ahead_share_pct"] for m in moving_metrics
if m["ahead_share_pct"] is not None]),
"near_behind_desired_share_pct": mean([m["behind_share_pct"] for m in moving_metrics
if m["behind_share_pct"] is not None]),
"near_side_desired_share_pct": mean([m["side_share_pct"] for m in moving_metrics]),
"near_ahead_ready_pct": mean([m["ahead_ready_pct"] for m in moving_metrics
if m["ahead_ready_pct"] is not None]),
"near_behind_ready_pct": mean([m["behind_ready_pct"] for m in moving_metrics
if m["behind_ready_pct"] is not None]),
"near_forward_cone_half_angle_deg": 55,
"near_forward_cone_desired_share_pct": mean([m["forward_cone_share_pct"]
for m in moving_metrics
if m["forward_cone_share_pct"] is not None]),
"near_forward_cone_ready_pct": mean([m["forward_cone_ready_pct"]
for m in moving_metrics
if m["forward_cone_ready_pct"] is not None]),
"near_travel_forward_cone_ready_pct": mean(
[m["travel_forward_cone_ready_pct"] for m in moving_metrics
if m["travel_forward_cone_ready_pct"] is not None]),
"near_view_forward_cone_ready_pct": mean(
[m["view_forward_cone_ready_pct"] for m in moving_metrics
if m["view_forward_cone_ready_pct"] is not None]),
"camera_forward_samples": camera_samples,
"camera_forward_sample_share_pct": percent(camera_samples, len(moving)),
"near_forward_cosine_weighted_ready_pct": mean(
[m["forward_weighted_ready_pct"] for m in moving_metrics
if m["forward_weighted_ready_pct"] is not None]),
"arrival_lod02_settled_t_s": (
float(arrival_near_settled.get("t_s", 0.0)) if arrival_near_settled else None),
"near_ready_dwell_end_pct": (100.0 * sum(dwell[-1].get("resident_by_lod", [0] * 9)[:3])
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[:3]))),
"far_holes_dwell_end_pct": (100.0 * (
sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:])
- sum(dwell[-1].get("covered_by_lod", [0] * 9)[3:]))
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:]))),
"dwell_complete_after_stop_s": dwell_complete_s,
"game_thread_tick_p99_ms": p99_field("tick_ms"),
"game_thread_tick_max_ms": max_field("tick_ms"),
"stream_update_p99_ms": p99_field("update_chunks_ms"),
"pending_drain_p99_ms": p99_field("pending_drain_ms"),
"apply_p99_ms": p99_field("apply_ms"),
"apply_max_ms": max_field("apply_ms"),
"apply_budget_min_ms": min((f["apply_budget_ms"] for f in frames), default=None),
"apply_budget_max_ms": max((f["apply_budget_ms"] for f in frames), default=None),
"apply_time_budget_hit_frames": sum(f["time_budget_hit"] for f in frames),
"apply_frames": sum(f["meshes_applied"] > 0 for f in frames),
"apply_meshes_total": sum(f["meshes_applied"] for f in frames),
"desired_rebuild_p99_ms": p99_field("desired_rebuild_ms"),
"desired_rebuild_count": len(rebuild_frames),
"desired_rebuilds_per_second": len(rebuild_frames) / 12.0,
"center_crossings": center_crossings,
"same_center_core_region_requests": same_center_core_requests,
"core_desired_cache_hit_count": core_desired_cache_hits,
"core_desired_cache_hit_share_pct": percent(
core_desired_cache_hits, len(core_desired_queries)),
"core_desired_query_nonzero_p50_ms": statistics.median(core_desired_query_ms)
if core_desired_query_ms else None,
"core_desired_query_nonzero_p95_ms": percentile(core_desired_query_ms, 0.95),
"core_desired_query_nonzero_max_ms": max(core_desired_query_ms)
if core_desired_query_ms else None,
"desired_rebuild_nonzero_p50_ms": statistics.median(rebuild_costs)
if rebuild_costs else None,
"desired_rebuild_nonzero_p95_ms": percentile(rebuild_costs, 0.95),
"desired_rebuild_nonzero_max_ms": max(rebuild_costs) if rebuild_costs else None,
"desired_breakdown": desired_stage_breakdown,
"near_submitted_by_direction": direction_submission_totals,
"near_admission_first12": first_admission_order,
"submit_tiles_p99_ms": p99_field("submit_tiles_ms"),
"level_admit_p99_ms": p99_field("level_admit_ms"),
"top_tick_frames": sorted(frames, key=lambda f: f["tick_ms"], reverse=True)[:5],
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}
print("[L166Movement] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
parser = argparse.ArgumentParser()
parser.add_argument("--smoke", action="store_true",
help="run one incremental trace to validate readback and equality audits")
parser.add_argument("--count-only", action="store_true",
help="run one baseline/candidate pair for desired-stage cost attribution")
parser.add_argument("--geometry-hash-check", action="store_true",
help="compare UE per-tile geometry hashes for baseline and incremental desired sets")
parser.add_argument("--controls-only", action="store_true",
help="run a per-crossing equality audit and injected mismatch negative control")
parser.add_argument("--summarize-existing", action="store_true",
help="summarize the fourteen completed rows in runs-partial.json without rerunning UE")
args = parser.parse_args()
missing = [path for path in (EDITOR, HOST / "VFHost.uproject") if not path.exists()]
if missing:
raise SystemExit(f"missing UE runner input: {missing}")
OUT.mkdir(parents=True, exist_ok=True)
if args.geometry_hash_check:
hash_dir = OUT / "geometry-hash"
baseline_path = hash_dir / "assembler-world.json"
candidate_path = hash_dir / "incremental.json"
run("assembler_world", 99, baseline_path)
run("incremental", 99, candidate_path)
baseline_data = json.loads(baseline_path.read_text(encoding="utf-8"))
candidate_data = json.loads(candidate_path.read_text(encoding="utf-8"))
key_fields = ("level", "tile_x", "tile_y", "tile_z")
def indexed(data: dict) -> dict[tuple[int, ...], tuple]:
result = {}
for record in data.get("records", []):
key = tuple(int(record[field]) for field in key_fields)
result[key] = (str(record.get("geometry_hash", "")),
int(record.get("triangle_count", -1)),
bool(record.get("empty", False)))
return result
baseline_hashes = indexed(baseline_data)
candidate_hashes = indexed(candidate_data)
common = baseline_hashes.keys() & candidate_hashes.keys()
mismatches = [key for key in common
if baseline_hashes[key] != candidate_hashes[key]]
result = {
"baseline_records": len(baseline_hashes),
"candidate_records": len(candidate_hashes),
"common_records": len(common),
"hash_mismatches": len(mismatches),
"baseline_only_records": len(baseline_hashes.keys() - candidate_hashes.keys()),
"candidate_only_records": len(candidate_hashes.keys() - baseline_hashes.keys()),
"baseline_dump": str(baseline_path.relative_to(ROOT)),
"candidate_dump": str(candidate_path.relative_to(ROOT)),
}
(hash_dir / "comparison.json").write_text(
json.dumps(result, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print("[L166GeometryHash] " + json.dumps(result, sort_keys=True), flush=True)
return 0 if len(common) >= 100 and not mismatches else 1
if args.count_only:
run("assembler_world", 99)
run("incremental", 99)
return 0
if args.smoke:
run("incremental", 0)
return 0
if args.controls_only:
control = dict(CONDITIONS["incremental"])
control["audit_every"] = 0
control["materialization_audit_every"] = 25
control["inject_mismatch"] = 0
CONDITIONS["materialization_audit_control"] = control
run("materialization_audit_control", 0)
mismatch = dict(control)
mismatch["materialization_audit_every"] = 1
mismatch["inject_mismatch"] = 1
CONDITIONS["injected_materialization_mismatch_control"] = mismatch
run("injected_materialization_mismatch_control", 0, expected_mismatch=True)
return 0
partial = OUT / "runs-partial.json"
if args.summarize_existing:
if not partial.is_file():
raise RuntimeError(f"no saved movement rows: {partial}")
rows = json.loads(partial.read_text(encoding="utf-8"))
if len(rows) != 14:
raise RuntimeError(f"expected fourteen completed movement rows, found {len(rows)}")
else:
rows = []
# Both conditions use this editor binary. Warm each path before measured pairs.
run("assembler_world", 0)
run("incremental", 0)
for repetition in range(1, 8):
for condition in ORDER[repetition]:
row = run(condition, repetition)
rows.append(row)
partial.write_text(json.dumps(rows, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
metrics = (
"near_ready_moving_mean_pct", "far_holes_moving_mean_pct",
"game_thread_tick_p99_ms", "game_thread_tick_max_ms",
"arrival_lod02_settled_t_s", "dwell_complete_after_stop_s",
"near_ahead_desired_share_pct", "near_behind_desired_share_pct",
"near_side_desired_share_pct", "near_forward_cone_desired_share_pct",
"near_ahead_ready_pct", "near_behind_ready_pct",
"near_forward_cone_ready_pct", "near_forward_cosine_weighted_ready_pct",
"near_travel_forward_cone_ready_pct",
"apply_p99_ms", "desired_rebuild_p99_ms", "desired_rebuild_count",
"desired_rebuild_nonzero_p95_ms", "center_crossings",
"same_center_core_region_requests", "level_admit_p99_ms",
"core_desired_cache_hit_count", "core_desired_query_nonzero_p95_ms",
)
medians = {}
for condition in CONDITIONS:
medians[condition] = {}
for metric in metrics:
values = [row[metric] for row in rows
if row["condition"] == condition and row[metric] is not None]
medians[condition][metric] = statistics.median(values) if values else None
pairs = []
for repetition in range(1, 8):
by_condition = {row["condition"]: row for row in rows
if row["repetition"] == repetition}
candidate = "incremental"
pairs.append({
"repetition": repetition,
"candidate": candidate,
**{f"{metric}_delta": by_condition[candidate][metric]
- by_condition["assembler_world"][metric]
for metric in metrics if by_condition[candidate][metric] is not None
and by_condition["assembler_world"][metric] is not None},
})
by_pair = {
repetition: {row["condition"]: row for row in rows if row["repetition"] == repetition}
for repetition in range(1, 8)
}
candidate_rows = [row for row in rows if row["condition"] == "incremental"]
baseline_rows = [row for row in rows if row["condition"] == "assembler_world"]
candidate_gates = {
"every_candidate_run_p99_le_11_ms": all(
row["game_thread_tick_p99_ms"] <= 11.0 for row in candidate_rows),
"paired_p99_no_worse": all(
by_pair[rep]["incremental"]["game_thread_tick_p99_ms"]
<= by_pair[rep]["assembler_world"]["game_thread_tick_p99_ms"]
for rep in by_pair),
"paired_worst_tick_no_worse": all(
by_pair[rep]["incremental"]["game_thread_tick_max_ms"]
<= by_pair[rep]["assembler_world"]["game_thread_tick_max_ms"]
for rep in by_pair),
"paired_near_all_around_no_worse": all(
by_pair[rep]["incremental"]["near_ready_moving_mean_pct"]
>= by_pair[rep]["assembler_world"]["near_ready_moving_mean_pct"]
for rep in by_pair),
"paired_forward_cone_no_worse": all(
by_pair[rep]["incremental"]["near_forward_cone_ready_pct"]
>= by_pair[rep]["assembler_world"]["near_forward_cone_ready_pct"]
for rep in by_pair),
"paired_far_holes_no_worse": all(
by_pair[rep]["incremental"]["far_holes_moving_mean_pct"]
<= by_pair[rep]["assembler_world"]["far_holes_moving_mean_pct"]
for rep in by_pair),
"paired_arrival_no_worse": all(
by_pair[rep]["incremental"]["arrival_lod02_settled_t_s"] is not None
and by_pair[rep]["assembler_world"]["arrival_lod02_settled_t_s"] is not None
and by_pair[rep]["incremental"]["arrival_lod02_settled_t_s"]
<= by_pair[rep]["assembler_world"]["arrival_lod02_settled_t_s"]
for rep in by_pair),
"all_candidate_equality_audits_pass": all(
row["incremental_desired_audit_count"] > 0
and row["incremental_desired_audit_failures"] == 0
and row["incremental_desired_order_audit_count"] > 0
and row["incremental_desired_order_audit_failures"] == 0
for row in candidate_rows),
"median_build_desired_p95_down": statistics.median(
row["desired_rebuild_nonzero_p95_ms"] for row in candidate_rows)
< statistics.median(row["desired_rebuild_nonzero_p95_ms"]
for row in baseline_rows),
}
summary = {
"source_commit": subprocess.run(
["git", "-c", f"safe.directory={ROOT}", "rev-parse", "HEAD"],
cwd=ROOT, check=True, capture_output=True, text=True).stdout.strip(),
"protocol": "Seven interleaved 30 m/s UE pairs; 12 s move plus 5 s dwell; 8 effective tile slots. L157 critical wait remains on and apply cap remains 0 ms.",
"conditions": CONDITIONS,
"movement_medians": medians,
"paired_deltas_vs_assembler_world": pairs,
"candidate_gates": candidate_gates,
"runs": rows,
}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
print("[L166Summary] " + json.dumps({"movement_medians": medians,
"candidate_gates": candidate_gates,
"runs": len(rows)}, sort_keys=True), flush=True)
return 0 if all(candidate_gates.values()) else 1
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,39 +0,0 @@
# L167 — Re-test L157 and L160 on the faster base
**Result:** No candidate meets the full default bar. Leave L157 and L160 disabled. L160 is tick-safe in this W8 run but lowers all-around near readiness and delays arrival. L157 improves readiness but still spikes; combining them improves readiness most, but worsens worst ticks and delays arrival.
## Measurement
Ran base, L157, L160, and both in seven interleaved repetitions each at 30 m/s. Each measured run covered a 12-second move and 5-second dwell, with eight effective tile slots and the four-strata owner plan. One base warm-up was excluded. Timing began with 1/5/15-minute loads at 0.77/0.96/1.46 and no other build or editor process running. Values below are medians across seven runs; p99 range and maximum worst tick show the full run spread.
The common base had `StreamingIncrementalDesiredSet=1` with audits off, matching the faster L165/L166 path. The checked-in CVar default remains off; this was a controlled runtime setting for the comparison. Null-RHI provided no camera-forward samples, so the 55-degree forward cone uses travel direction.
| Condition | Tick p99 median (run range), ms | Worst tick median / run max, ms | Near readiness, % | Forward cone, % | Far holes, % | LOD0–2 arrival, s |
| --- | ---: | ---: | ---: | ---: | ---: | ---: |
| Base | 7.289 (6.786–7.513) | 12.061 / 12.465 | 43.39 | 15.77 | 3.00 | 2.230 |
| L157 | 8.582 (8.046–12.462) | 12.462 / 16.689 | 55.44 | 18.61 | 2.64 | 2.469 |
| L160 | 7.187 (6.962–8.009) | 11.747 / 12.503 | 38.03 | 20.32 | 2.59 | 2.447 |
| Both | 8.932 (8.064–10.973) | 12.594 / 14.278 | 45.55 | 25.24 | 2.85 | 2.461 |
Near readiness, cone readiness, and far holes improved for L157 and the combination; L160 lowered all-around near readiness. All three candidates delayed median arrival by 0.216–0.239 seconds. L157 had one run above the 11 ms p99 limit and a 16.689 ms worst tick. The combination stayed within the p99 limit in all seven runs, but its median worst tick was 0.533 ms worse than base and one run reached 14.278 ms. L160 passed the tick limits but failed readiness and arrival gates. Therefore none qualifies as default.
## Spike count and cause
Trace data attributes the L157 spikes to main-thread desired-set and scheduler work, not the 1 ms apply budget:
- At the 16.689 ms worst tick, `UpdateChunks` took 15.500 ms. `SubmitTiles` took 8.807 ms, including 8.336 ms in level sorting; desired rebuild took 5.353 ms. Apply took only 0.374 ms. The scheduler trace counted 912 reserve-declined tiles and three near tasks submitted.
- A second 16.198 ms tick had 13.852 ms in `UpdateChunks` and an 11.777 ms desired rebuild, including 6.679 ms of overlay materialization. `SubmitTiles` took 0.813 ms and apply took 1.087 ms.
- The combined run's 14.278 ms maximum had 10.279 ms in `UpdateChunks`, 2.859 ms draining pending results, and one applied result taking 2.799 ms against the 1 ms budget (`time_limit_reached=1`). Its level sort was only 0.095 ms. The budget is checked after a result completes, so it cannot bound one expensive apply.
These traces show more than one source: level sorting under L157 admission, expensive desired-set rebuild/materialization, and individual result-apply cost in the combined mode. No tuning change was attempted because the measured work does not support a single cap adjustment that would address all three; all candidates also fail another promotion gate.
## Checks and limits
- VFHost Linux Development build succeeded with `-NoUBA -MaxParallelActions=4`; the temporary VFHost plugin source link was restored afterward.
- `verify.py fast` passed in 298.0 seconds: 268 pass, 0 fail, 5 diagnostics. Its 84 binary runs had 82 pass and 2 expected failures. Geometry checks and Clang/GCC W1/W8/W12 determinism passed. The L167 source stamp matched the L166 verifier binary (`ba79279c16018d2996e724df0f7c0e8a210929baebc1aa14bef6a76fbda96faa`).
- Movement timings used W8, the effective slot count read back by this VFHost command. W12 movement was not run; the command's 12-core affinity exposed eight TaskGraph background workers and eight effective streaming slots. Fast-tier W12 determinism did run. The live movement `TileHashDump` hook was not enabled; no geometry-generation source changed.
- Runner `py_compile` and `git diff --check` passed on the final files. No Unreal `Source/` files changed.
Changed Unreal `Source/` files: none.
Artifacts are under `Saved/Linux/l167/`; the interleaved movement runner is `RunL167Movement.py` alongside this report.
@@ -1,639 +0,0 @@
#!/usr/bin/env python3
"""Interleaved L167 UE movement runs for the L157/L160 levers on the L165/L166 base."""
from __future__ import annotations
import argparse
import json
import math
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
OUT = ROOT / "Saved/Linux/l167/ue/movement"
HOST_SAVED = HOST / "Saved/Linux/l167"
HOST_PLUGIN_SAVED = HOST / "Plugins/VoxelForge/Saved/Linux/l167"
SPAWN_M = (19.166015625, -14.2001953125, -753.3740234375)
MOVE_START_S = 6.0
_COMMON = {
# Keep the faster L165/L166 path active for every condition; omit its audit
# during timing so the audit itself cannot create a frame spike.
"incremental_desired": 1, "audit_every": 0,
"materialization_audit_every": 0, "inject_mismatch": 0,
}
CONDITIONS = {
"base": {
**_COMMON, "wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0,
},
"l157": {
**_COMMON, "wait_for_critical": 0, "apply_budget_ms": 1.0,
"forward_first": 0, "rebuild_on_region_completion": 1,
"core_desired_cache": 0,
},
"l160": {
**_COMMON, "wait_for_critical": 1, "apply_budget_ms": 0.0,
"forward_first": 1, "rebuild_on_region_completion": 0,
"core_desired_cache": 1,
},
"both": {
**_COMMON, "wait_for_critical": 0, "apply_budget_ms": 1.0,
"forward_first": 1, "rebuild_on_region_completion": 0,
"core_desired_cache": 1,
},
}
ORDER = {
1: ("base", "l157", "l160", "both"),
2: ("l157", "l160", "both", "base"),
3: ("l160", "both", "base", "l157"),
4: ("both", "base", "l157", "l160"),
5: ("l160", "l157", "base", "both"),
6: ("both", "l160", "l157", "base"),
7: ("base", "both", "l160", "l157"),
}
def percentile(values: list[float], fraction: float = 0.99) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def mean(values: list[float]) -> float | None:
return statistics.mean(values) if values else None
def desired_breakdown(events: list[dict], move_start_s: float, stop_s: float) -> dict:
rows = [event for event in events
if event.get("type") == "desired_rebuild_breakdown"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
keys = ("total_ms", "core_prepare_ms", "core_delta_ms", "fallback_ms",
"overlay_materialize_ms", "priority_sort_ms", "critical_order_ms")
result = {"rebuild_count": len(rows)}
result["incremental_materialization_update_count"] = sum(
int(event.get("materialization_update", 0)) != 0 for event in rows)
result["priority_order_reuse_count"] = sum(
int(event.get("priority_order_reused", 0)) != 0 for event in rows)
result["priority_order_update_count"] = sum(
int(event.get("priority_order_updated", 0)) != 0 for event in rows)
result["incremental_materialization_update_share_pct"] = percent(
result["incremental_materialization_update_count"], len(rows))
result["priority_order_reuse_share_pct"] = percent(
result["priority_order_reuse_count"], len(rows))
result["priority_order_update_share_pct"] = percent(
result["priority_order_update_count"], len(rows))
for key in keys:
values = [float(event.get(key, 0.0)) for event in rows]
result[f"{key}_p50"] = statistics.median(values) if values else None
result[f"{key}_p95"] = percentile(values, 0.95)
result[f"{key}_max"] = max(values) if values else None
fallback_rows = [event for event in events
if event.get("type") == "core_desired_cache"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s
and int(event.get("full_fallback", 0)) != 0]
result["fallback_count"] = len(fallback_rows)
result["lod4plus_fallback_count"] = sum(
int(event.get("fallback_reason", 0)) == 1 for event in fallback_rows)
result["other_fallback_count"] = sum(
int(event.get("fallback_reason", 0)) == 2 for event in fallback_rows)
result["fallback_cost_sum_ms"] = sum(
float(event.get("fallback_ms", 0.0)) for event in fallback_rows)
result["fallback_cost_max_ms"] = max(
(float(event.get("fallback_ms", 0.0)) for event in fallback_rows), default=None)
return result
def percent(numerator: int | float, denominator: int | float) -> float | None:
return 100.0 * numerator / denominator if denominator > 0 else None
def run(condition: str, repetition: int, tile_hash_dump: Path | None = None,
expected_mismatch: bool = False) -> dict:
config = CONDITIONS[condition]
run_name = f"fast-r{repetition}"
out = OUT / condition
host_out = HOST_PLUGIN_SAVED / condition / "output"
userdir = HOST_SAVED / "user" / condition / run_name
zendata = HOST_SAVED / "zen" / condition / run_name
ddc = HOST_SAVED / "DDC"
trace = out / f"{run_name}.trace.jsonl"
abslog = out / f"{run_name}.log"
stdout = out / f"{run_name}.stdout.log"
export = host_out / run_name
for directory in (out, export, userdir, zendata, ddc):
directory.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in SPAWN_M)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", "-slot=0", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0",
"-coreplantest=0", "-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings",
"-corehybridmesher=0", f"-out={export}", "-voxel.StreamingCoarseFirst=1",
"-voxel.StreamingDynamicNearReserve=1",
"-voxel.StreamingLegacyPendingResultCap=0",
"-voxel.CoreRegionConcurrentAdmission=1",
"-voxel.StreamingResultBacklogCap=256", "-voxel.StreamingReadyQueueDepth=8",
"-voxel.StreamingBackgroundWorkerCap=1", "-voxel.CoreColumnCacheDirectMapped=0",
"-voxel.StreamingFarApplySupplement=1",
f"-voxel.StreamingFastTravelWaitForAllCriticalTiles={config['wait_for_critical']}",
f"-voxel.StreamingFastTravelApplyBudgetMilliseconds={config['apply_budget_ms']:.1f}",
f"-voxel.StreamingFastTravelForwardFirst={config['forward_first']}",
f"-voxel.StreamingRebuildOnCoreRegionCompletion={config['rebuild_on_region_completion']}",
f"-voxel.StreamingCoreDesiredCacheByCenter={config['core_desired_cache']}",
f"-voxel.StreamingIncrementalDesiredSet={config['incremental_desired']}",
f"-voxel.StreamingIncrementalDesiredAuditEvery={config['audit_every']}",
f"-voxel.StreamingIncrementalDesiredMaterializationAuditEvery={config['materialization_audit_every']}",
f"-voxel.StreamingIncrementalDesiredAuditInjectMismatch={config['inject_mismatch']}",
"-voxel.CoreMCGradientMemoization=1", "-voxel.StreamingCollisionLookahead=1",
"-voxel.TestMove=1", "-voxel.TestMoveSpeedCmPerSecond=3000.0",
f"-voxel.TestMoveStartSeconds={MOVE_START_S:.1f}",
"-voxel.TestMoveDurationSeconds=12.0", "-voxel.TestExitSeconds=0.0",
"-voxel.TestMoveDirection=1,0,0", "-voxel.StreamingSchedulerPolicy=3",
"-voxel.TestExitOnSteady=0", "-coreworldstreamtrace=1",
f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={abslog}",
]
if tile_hash_dump is not None:
tile_hash_dump.parent.mkdir(parents=True, exist_ok=True)
tile_hash_dump.unlink(missing_ok=True)
command.append(f"-voxel.TileHashDump={tile_hash_dump.resolve()}")
wrapped = ["taskset", "-c", "0-11", "timeout", "1740s", *command]
started = time.monotonic()
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(
wrapped, cwd=ROOT, stdout=stream, stderr=subprocess.STDOUT,
check=False, timeout=1740)
events = read_events(trace)
if expected_mismatch:
diagnostic = "VoxelForgeIncrementalDesiredAudit"
logs = "\n".join(path.read_text(encoding="utf-8", errors="replace")
for path in (abslog, stdout) if path.is_file())
audit_events = [event for event in events
if event.get("type") in {"incremental_desired_audit",
"incremental_desired_order_audit"}]
failed_audit = any(int(event.get("pass", 1)) == 0 for event in audit_events)
failed_audit = failed_audit or (
diagnostic in logs and "mismatch" in logs.lower())
if process.returncode == 0 or diagnostic not in logs or "mismatch" not in logs.lower():
raise RuntimeError(
f"injected mismatch did not fail as expected: exit={process.returncode}; "
f"audit_events={len(audit_events)}; log={abslog}")
print("[L166MismatchControl] " + json.dumps({
"exit_code": process.returncode,
"diagnostic_seen": True,
"failed_audit_event_seen": failed_audit,
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}, sort_keys=True), flush=True)
return {"condition": condition, "exit_code": process.returncode,
"failed_audit_event_seen": failed_audit}
samples = [event for event in events if event.get("type") == "streaming_sample"]
moving = [event for event in samples if float(event.get("speed_cm_s", 0.0)) >= 50.0]
stop_event = next((event for event in events
if event.get("type") == "streaming_test_move_stopped"), None)
backend = next((event for event in events if event.get("type") == "worker_backend_config"), {})
scheduler_config = next((event for event in events
if event.get("type") == "scheduler_admission"), {})
worker_cap = next((event for event in events
if event.get("type") == "streaming_worker_cap_readback"), {})
if stop_event is None:
raise RuntimeError(f"missing move-stop event: {trace}")
stop_s = float(stop_event.get("t_s", 0.0))
move_start_s = min((float(event.get("t_s", 0.0)) for event in moving), default=float("inf"))
dwell = [event for event in samples if float(event.get("t_s", 0.0)) >= stop_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
arrival = [event for event in samples if float(event.get("t_s", 0.0)) < move_start_s
and float(event.get("speed_cm_s", 0.0)) < 50.0]
desired_stage_breakdown = desired_breakdown(events, move_start_s, stop_s)
if process.returncode or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete {condition} run: {trace}; exit={process.returncode}; "
f"move={len(moving)} dwell={len(dwell)}")
if (int(backend.get("streaming_fast_travel_wait_for_all_critical_tiles", -1))
!= config["wait_for_critical"]
or abs(float(backend.get("streaming_fast_travel_apply_budget_ms", -1.0))
- config["apply_budget_ms"]) > 0.01
or int(worker_cap.get("streaming_background_worker_cap", -1)) != 1
or int(backend.get("effective_tile_slots", -1)) != 8
or int(backend.get("streaming_far_apply_supplement", -1)) != 1
or int(scheduler_config.get("forward_first", -1)) != config["forward_first"]
or int(scheduler_config.get("rebuild_on_core_region_completion", -1))
!= config["rebuild_on_region_completion"]
or int(scheduler_config.get("core_desired_cache_by_center", -1))
!= config["core_desired_cache"]
or int(scheduler_config.get("incremental_desired_set", -1))
!= config["incremental_desired"]
or int(scheduler_config.get("incremental_desired_audit_every", -1))
!= config["audit_every"]
or int(scheduler_config.get("incremental_desired_materialization_audit_every", -1))
!= config["materialization_audit_every"]
or int(scheduler_config.get("incremental_desired_audit_inject_mismatch", -1))
!= config["inject_mismatch"]):
raise RuntimeError(f"CVar/worker readback mismatch: {backend}; {worker_cap}; {scheduler_config}")
moving_metrics = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
near_desired = sum(desired[:3])
cone_desired = int(event.get("near_forward_cone_desired", 0))
view_cone_desired = int(event.get("near_view_forward_cone_desired", 0))
view_valid = bool(event.get("near_view_forward_cone_valid", 0))
weighted_desired = float(event.get("near_forward_weighted_desired", 0.0))
travel_cone_ready = percent(
int(event.get("near_forward_cone_resident", 0)), cone_desired)
view_cone_ready = percent(
int(event.get("near_view_forward_cone_resident", 0)), view_cone_desired)
moving_metrics.append({
"near_ready_pct": percent(sum(resident[:3]), near_desired) or 0.0,
"lod0_ready_pct": percent(resident[0], desired[0]) or 0.0,
"lod1_ready_pct": percent(resident[1], desired[1]) or 0.0,
"lod2_ready_pct": percent(resident[2], desired[2]) or 0.0,
"far_hole_pct": percent(
sum(desired[3:]) - sum(event.get("covered_by_lod", resident)[3:]),
sum(desired[3:])) or 0.0,
"ahead_share_pct": percent(int(event.get("near_ahead_desired", 0)), near_desired),
"behind_share_pct": percent(int(event.get("near_behind_desired", 0)), near_desired),
"side_share_pct": 100.0 - (
percent(int(event.get("near_ahead_desired", 0)), near_desired) or 0.0
) - (
percent(int(event.get("near_behind_desired", 0)), near_desired) or 0.0
),
"ahead_ready_pct": percent(
int(event.get("near_ahead_resident", 0)),
int(event.get("near_ahead_desired", 0))),
"behind_ready_pct": percent(
int(event.get("near_behind_resident", 0)),
int(event.get("near_behind_desired", 0))),
"travel_forward_cone_ready_pct": travel_cone_ready,
"view_forward_cone_ready_pct": view_cone_ready,
"forward_cone_ready_pct": view_cone_ready if view_valid else travel_cone_ready,
"forward_cone_source": "camera" if view_valid else "travel_fallback",
"forward_cone_share_pct": percent(cone_desired, near_desired),
"forward_weighted_ready_pct": percent(
float(event.get("near_forward_weighted_resident", 0.0)), weighted_desired),
})
arrival_near_settled = next((event for event in arrival
if sum(event.get("desired_by_lod", [0] * 9)[:3]) > 0
and sum(event.get("settled_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])), None)
dwell_complete = next((event for event in dwell
if sum(event.get("resident_by_lod", [0] * 9)[:3])
>= sum(event.get("desired_by_lod", [0] * 9)[:3])
and sum(event.get("desired_by_lod", [0] * 9)[3:])
<= sum(event.get("covered_by_lod", [0] * 9)[3:])), None)
work = [event for event in events if event.get("type") == "game_thread_work_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
applies = {event.get("frame"): event for event in events
if event.get("type") == "apply_frame"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
scheduler = {event.get("frame"): event for event in events
if event.get("type") == "scheduler_admission"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s}
frames = []
for event in work:
apply = applies.get(event.get("frame"), {})
admit = scheduler.get(event.get("frame"), {})
frames.append({
"frame": event.get("frame"),
"tick_ms": float(event.get("tick_ms", 0.0)),
"update_chunks_ms": float(event.get("update_chunks_ms", 0.0)),
"pending_drain_ms": float(event.get("pending_drain_ms", 0.0)),
"apply_ms": float(apply.get("apply_ms", 0.0)),
"apply_budget_ms": float(apply.get("apply_budget_ms", 0.0)),
"meshes_applied": int(apply.get("meshes_applied", 0)),
"time_budget_hit": int(apply.get("time_limit_reached", 0)),
"desired_rebuild_ms": float(admit.get("desired_rebuild_ms", 0.0)),
"desired_rebuilt": int(admit.get("desired_rebuilt", 0)),
"submit_tiles_ms": float(admit.get("submit_tiles_ms", 0.0)),
"level_admit_ms": float(admit.get("level_admit_ms", 0.0)),
})
p99_field = lambda key: percentile([float(row[key]) for row in frames])
max_field = lambda key: max((float(row[key]) for row in frames), default=None)
rebuild_frames = [row for row in frames if row["desired_rebuilt"]]
rebuild_costs = [float(row["desired_rebuild_ms"]) for row in rebuild_frames]
moving_scheduler = [event for event in scheduler.values()]
center_crossings = 0
previous_center = None
for event in sorted(moving_scheduler, key=lambda item: int(item.get("frame", 0))):
center = tuple(event.get("center", ()))
if previous_center is not None and center != previous_center:
center_crossings += 1
previous_center = center
core_requests = [event for event in events
if event.get("type") == "core_region_compile_request"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
same_center_core_requests = sum(
event.get("reason") == "desired_set_changed_same_center" for event in core_requests)
core_desired_queries = [event for event in events
if event.get("type") == "core_desired_cache"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
core_desired_query_ms = [float(event.get("query_ms", 0.0))
for event in core_desired_queries if float(event.get("query_ms", 0.0)) > 0.0]
core_desired_cache_hits = sum(int(event.get("hit", 0)) for event in core_desired_queries)
incremental_audits = [event for event in events
if event.get("type") == "incremental_desired_audit"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
incremental_audit_failures = sum(int(event.get("pass", 1)) == 0
for event in incremental_audits)
order_audits = [event for event in events
if event.get("type") == "incremental_desired_order_audit"
and move_start_s <= float(event.get("t_s", 0.0)) < stop_s]
order_audit_failures = sum(int(event.get("pass", 1)) == 0 for event in order_audits)
materialization_audits = [event for event in incremental_audits
if int(event.get("materialization_audit", 0)) != 0]
if config["audit_every"] > 0 and (
not incremental_audits or incremental_audit_failures
or not order_audits or order_audit_failures
or (config["materialization_audit_every"] > 0
and not materialization_audits)):
raise RuntimeError(
f"incremental desired equality audit missing/failed: {trace}; "
f"set={len(incremental_audits)}/{incremental_audit_failures} "
f"order={len(order_audits)}/{order_audit_failures} "
f"materialization={len(materialization_audits)}")
direction_submissions = [event.get("near_submitted_by_direction", [0, 0, 0, 0])
for event in moving_scheduler]
direction_submissions = [counts for counts in direction_submissions
if isinstance(counts, list) and len(counts) == 4]
direction_submission_totals = [
sum(int(counts[index]) for counts in direction_submissions) for index in range(4)
]
first_admission_order = next((event.get("near_admission_order_first", [])
for event in moving_scheduler
if event.get("near_admission_order_first")), [])
camera_samples = sum(bool(event.get("near_view_forward_cone_valid", 0)) for event in moving)
dwell_complete_s = (float(dwell_complete.get("t_s", 0.0)) - stop_s
if dwell_complete else None)
row = {
"condition": condition,
"repetition": repetition,
"speed_mps": 30.0,
"wait_for_all_critical_tiles": config["wait_for_critical"],
"fast_travel_apply_budget_ms": config["apply_budget_ms"],
"forward_first": config["forward_first"],
"rebuild_on_core_region_completion": config["rebuild_on_region_completion"],
"core_desired_cache_by_center": config["core_desired_cache"],
"incremental_desired_set": config["incremental_desired"],
"incremental_desired_audit_every": config["audit_every"],
"incremental_desired_materialization_audit_every": config["materialization_audit_every"],
"incremental_desired_audit_count": len(incremental_audits),
"incremental_desired_audit_failures": incremental_audit_failures,
"incremental_desired_order_audit_count": len(order_audits),
"incremental_desired_order_audit_failures": order_audit_failures,
"incremental_desired_materialization_audit_count": len(materialization_audits),
"effective_tile_slots": backend.get("effective_tile_slots"),
"exit_code": process.returncode,
"wall_s": round(time.monotonic() - started, 3),
"moving_samples": len(moving),
"dwell_samples": len(dwell),
"arrival_samples": len(arrival),
"near_ready_moving_mean_pct": mean([m["near_ready_pct"] for m in moving_metrics]),
"lod0_ready_moving_mean_pct": mean([m["lod0_ready_pct"] for m in moving_metrics]),
"lod1_ready_moving_mean_pct": mean([m["lod1_ready_pct"] for m in moving_metrics]),
"lod2_ready_moving_mean_pct": mean([m["lod2_ready_pct"] for m in moving_metrics]),
"far_holes_moving_mean_pct": mean([m["far_hole_pct"] for m in moving_metrics]),
"near_ahead_desired_share_pct": mean([m["ahead_share_pct"] for m in moving_metrics
if m["ahead_share_pct"] is not None]),
"near_behind_desired_share_pct": mean([m["behind_share_pct"] for m in moving_metrics
if m["behind_share_pct"] is not None]),
"near_side_desired_share_pct": mean([m["side_share_pct"] for m in moving_metrics]),
"near_ahead_ready_pct": mean([m["ahead_ready_pct"] for m in moving_metrics
if m["ahead_ready_pct"] is not None]),
"near_behind_ready_pct": mean([m["behind_ready_pct"] for m in moving_metrics
if m["behind_ready_pct"] is not None]),
"near_forward_cone_half_angle_deg": 55,
"near_forward_cone_desired_share_pct": mean([m["forward_cone_share_pct"]
for m in moving_metrics
if m["forward_cone_share_pct"] is not None]),
"near_forward_cone_ready_pct": mean([m["forward_cone_ready_pct"]
for m in moving_metrics
if m["forward_cone_ready_pct"] is not None]),
"near_travel_forward_cone_ready_pct": mean(
[m["travel_forward_cone_ready_pct"] for m in moving_metrics
if m["travel_forward_cone_ready_pct"] is not None]),
"near_view_forward_cone_ready_pct": mean(
[m["view_forward_cone_ready_pct"] for m in moving_metrics
if m["view_forward_cone_ready_pct"] is not None]),
"camera_forward_samples": camera_samples,
"camera_forward_sample_share_pct": percent(camera_samples, len(moving)),
"near_forward_cosine_weighted_ready_pct": mean(
[m["forward_weighted_ready_pct"] for m in moving_metrics
if m["forward_weighted_ready_pct"] is not None]),
"arrival_lod02_settled_t_s": (
float(arrival_near_settled.get("t_s", 0.0)) if arrival_near_settled else None),
"near_ready_dwell_end_pct": (100.0 * sum(dwell[-1].get("resident_by_lod", [0] * 9)[:3])
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[:3]))),
"far_holes_dwell_end_pct": (100.0 * (
sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:])
- sum(dwell[-1].get("covered_by_lod", [0] * 9)[3:]))
/ max(1, sum(dwell[-1].get("desired_by_lod", [0] * 9)[3:]))),
"dwell_complete_after_stop_s": dwell_complete_s,
"game_thread_tick_p99_ms": p99_field("tick_ms"),
"game_thread_tick_max_ms": max_field("tick_ms"),
"stream_update_p99_ms": p99_field("update_chunks_ms"),
"pending_drain_p99_ms": p99_field("pending_drain_ms"),
"apply_p99_ms": p99_field("apply_ms"),
"apply_max_ms": max_field("apply_ms"),
"apply_budget_min_ms": min((f["apply_budget_ms"] for f in frames), default=None),
"apply_budget_max_ms": max((f["apply_budget_ms"] for f in frames), default=None),
"apply_time_budget_hit_frames": sum(f["time_budget_hit"] for f in frames),
"apply_frames": sum(f["meshes_applied"] > 0 for f in frames),
"apply_meshes_total": sum(f["meshes_applied"] for f in frames),
"desired_rebuild_p99_ms": p99_field("desired_rebuild_ms"),
"desired_rebuild_count": len(rebuild_frames),
"desired_rebuilds_per_second": len(rebuild_frames) / 12.0,
"center_crossings": center_crossings,
"same_center_core_region_requests": same_center_core_requests,
"core_desired_cache_hit_count": core_desired_cache_hits,
"core_desired_cache_hit_share_pct": percent(
core_desired_cache_hits, len(core_desired_queries)),
"core_desired_query_nonzero_p50_ms": statistics.median(core_desired_query_ms)
if core_desired_query_ms else None,
"core_desired_query_nonzero_p95_ms": percentile(core_desired_query_ms, 0.95),
"core_desired_query_nonzero_max_ms": max(core_desired_query_ms)
if core_desired_query_ms else None,
"desired_rebuild_nonzero_p50_ms": statistics.median(rebuild_costs)
if rebuild_costs else None,
"desired_rebuild_nonzero_p95_ms": percentile(rebuild_costs, 0.95),
"desired_rebuild_nonzero_max_ms": max(rebuild_costs) if rebuild_costs else None,
"desired_breakdown": desired_stage_breakdown,
"near_submitted_by_direction": direction_submission_totals,
"near_admission_first12": first_admission_order,
"submit_tiles_p99_ms": p99_field("submit_tiles_ms"),
"level_admit_p99_ms": p99_field("level_admit_ms"),
"top_tick_frames": sorted(frames, key=lambda f: f["tick_ms"], reverse=True)[:5],
"trace": str(trace.relative_to(ROOT)),
"log": str(abslog.relative_to(ROOT)),
}
print("[L167Movement] " + json.dumps(row, sort_keys=True), flush=True)
return row
def main() -> int:
parser = argparse.ArgumentParser()
parser.add_argument("--smoke", action="store_true",
help="run one unmeasured base warm-up and validate CVar readback")
parser.add_argument("--resume", action="store_true",
help="resume an incomplete matrix from runs-partial.json")
parser.add_argument("--summarize-existing", action="store_true",
help="summarize 28 completed matrix rows without rerunning UE")
args = parser.parse_args()
missing = [path for path in (EDITOR, HOST / "VFHost.uproject") if not path.exists()]
if missing:
raise SystemExit(f"missing UE runner input: {missing}")
OUT.mkdir(parents=True, exist_ok=True)
partial = OUT / "runs-partial.json"
if args.smoke:
run("base", 0)
return 0
if args.summarize_existing:
if not partial.is_file():
raise RuntimeError(f"no saved movement rows: {partial}")
rows = json.loads(partial.read_text(encoding="utf-8"))
else:
if partial.is_file() and not args.resume:
raise RuntimeError(f"partial matrix exists; use --resume or move it first: {partial}")
rows = json.loads(partial.read_text(encoding="utf-8")) if partial.is_file() else []
if not rows:
# One editor binary is used by every condition, so one warm-up is enough.
run("base", 0)
completed = {(row["repetition"], row["condition"]) for row in rows}
for repetition in range(1, 8):
for condition in ORDER[repetition]:
if (repetition, condition) in completed:
continue
row = run(condition, repetition)
rows.append(row)
partial.write_text(json.dumps(rows, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
metrics = (
"near_ready_moving_mean_pct", "far_holes_moving_mean_pct",
"game_thread_tick_p99_ms", "game_thread_tick_max_ms",
"arrival_lod02_settled_t_s", "dwell_complete_after_stop_s",
"near_ahead_ready_pct", "near_behind_ready_pct",
"near_forward_cone_ready_pct", "near_forward_cosine_weighted_ready_pct",
"apply_p99_ms", "apply_max_ms", "desired_rebuild_nonzero_p95_ms",
"stream_update_p99_ms", "pending_drain_p99_ms", "submit_tiles_p99_ms",
"level_admit_p99_ms", "desired_rebuild_count", "center_crossings",
)
def median_for(condition: str, metric: str) -> float | None:
values = [row[metric] for row in rows
if row["condition"] == condition and row.get(metric) is not None]
return statistics.median(values) if values else None
medians = {
condition: {metric: median_for(condition, metric) for metric in metrics}
for condition in CONDITIONS
}
gates = {}
paired_deltas = {}
for candidate in ("l157", "l160", "both"):
candidate_rows = [row for row in rows if row["condition"] == candidate]
candidate_median_worst = median_for(candidate, "game_thread_tick_max_ms")
base_median_worst = median_for("base", "game_thread_tick_max_ms")
candidate_near = median_for(candidate, "near_ready_moving_mean_pct")
base_near = median_for("base", "near_ready_moving_mean_pct")
candidate_cone = median_for(candidate, "near_forward_cone_ready_pct")
base_cone = median_for("base", "near_forward_cone_ready_pct")
candidate_far = median_for(candidate, "far_holes_moving_mean_pct")
base_far = median_for("base", "far_holes_moving_mean_pct")
candidate_arrival = median_for(candidate, "arrival_lod02_settled_t_s")
base_arrival = median_for("base", "arrival_lod02_settled_t_s")
candidate_gates = {
"seven_runs_complete": len(candidate_rows) == 7,
"every_run_p99_le_11_ms": len(candidate_rows) == 7 and all(
row["game_thread_tick_p99_ms"] <= 11.0 for row in candidate_rows),
"median_worst_tick_no_worse": (
candidate_median_worst is not None and base_median_worst is not None
and candidate_median_worst <= base_median_worst),
"no_run_worst_tick_above_14_ms": len(candidate_rows) == 7 and all(
row["game_thread_tick_max_ms"] <= 14.0 for row in candidate_rows),
"median_near_readiness_up": (
candidate_near is not None and base_near is not None
and candidate_near > base_near),
"median_forward_cone_readiness_up": (
candidate_cone is not None and base_cone is not None
and candidate_cone > base_cone),
"median_far_holes_no_worse": (
candidate_far is not None and base_far is not None
and candidate_far <= base_far),
"median_arrival_no_worse": (
candidate_arrival is not None and base_arrival is not None
and candidate_arrival <= base_arrival),
}
gates[candidate] = {
**candidate_gates,
"passes_default_bar": all(candidate_gates.values()),
}
paired_deltas[candidate] = []
for repetition in range(1, 8):
by_condition = {row["condition"]: row for row in rows
if row["repetition"] == repetition}
if candidate not in by_condition or "base" not in by_condition:
continue
paired_deltas[candidate].append({
"repetition": repetition,
**{f"{metric}_delta": by_condition[candidate][metric]
- by_condition["base"][metric]
for metric in metrics if by_condition[candidate].get(metric) is not None
and by_condition["base"].get(metric) is not None},
})
summary = {
"source_commit": subprocess.run(
["git", "-c", f"safe.directory={ROOT}", "rev-parse", "HEAD"],
cwd=ROOT, check=True, capture_output=True, text=True).stdout.strip(),
"protocol": "Seven interleaved 30 m/s W8 UE runs per condition; 12 s move plus 5 s dwell; 8 effective tile slots; one base warm-up.",
"conditions": CONDITIONS,
"movement_medians": medians,
"candidate_gates": gates,
"paired_deltas_vs_base": paired_deltas,
"runs": rows,
}
(OUT / "summary.json").write_text(
json.dumps(summary, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print("[L167Summary] " + json.dumps({
"movement_medians": medians,
"candidate_gates": gates,
"runs": len(rows),
}, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
@@ -1,41 +0,0 @@
# L168 — Default the incremental desired set
**Result:** `voxel.StreamingIncrementalDesiredSet` now defaults to `1`. In five interleaved 30 m/s UE pairs against `assembler/world` `c6357b5`, candidate tick p99 fell from **10.07 to 7.01 ms** and median worst tick from **13.24 to 11.63 ms**. P99 was lower in all five pairs; worst tick was lower in four, with one +0.06 ms pair.
## Defaults and trace
The main switch gates the Core clipmap delta, overlay membership updates, priority-order merge/reuse, and the incremental path's same-center Core-key cache. Overlay and priority updates have no separate switches. Defaults after the change:
| CVar | Default | Meaning |
|---|---:|---|
| `StreamingIncrementalDesiredSet` | 1 | Core, overlay, and priority updates are incremental. |
| `StreamingCoreDesiredCacheByCenter` | 0 | Separate L160 cache stays off; the incremental path has its own cache. |
| `StreamingRebuildOnCoreRegionCompletion` | 1 | L160 same-center rebuild suppression stays off. |
| `StreamingFastTravelForwardFirst` | 0 | L160 ahead-first stays off. |
| `StreamingFastTravelWaitForAllCriticalTiles` | 1 | L157 early admission stays off. |
| `StreamingFastTravelApplyBudgetMilliseconds` | 0 | L157 fast-travel apply cap stays off. |
| `StreamingIncrementalDesiredAuditEvery` | 0 | Set/order audit stays off. |
| `StreamingIncrementalDesiredMaterializationAuditEvery` | 0 | Materialization audit stays off. |
| `StreamingIncrementalDesiredAuditInjectMismatch` | 0 | Negative-control injection stays off. |
The candidate warm-up was a default 30 m/s run with no streaming-configuration CVar overrides. Readback showed `incremental_desired_set=1`; its 12-second movement trace recorded 40 Core deltas, 313 incremental materialization updates, 168 priority-order updates, and 105 priority-order reuses. Baseline readback was `incremental_desired_set=0`. Every timing run also read back the L157/L160 and audit defaults in the table; only the VFHost movement and trace harness arguments were supplied.
## Measurement and checks
Five interleaved W8 pairs used the four-strata owner plan, a 12-second move plus 5-second dwell, and eight effective streaming slots. Tick metrics below are medians of per-run values over the 12-second movement window. One warm-up per binary was excluded. I discarded an initial provisional matrix because the longer load averages exceeded the quiet gate; the reported matrix began at **0.45 / 0.69 / 1.47** (1/5/15-minute averages), with no build running.
| Metric | `c6357b5` | Default-on | Paired result |
|---|---:|---:|---|
| Tick p99 | 10.07 ms | 7.01 ms | Lower in all 5 pairs |
| Worst tick | 13.24 ms | 11.63 ms | Lower in 4/5; one +0.06 ms pair |
| Near LOD0–2 readiness | 42.33% | 43.73% | +1.40 pp median |
| Moving far holes | 2.04% | 1.85% | −0.19 pp median |
| First settled LOD0–2 | 1.677 s | 1.672 s | 5 ms earlier median |
The separate audit run enabled both audit intervals at 1: **307** desired-set/collision-only comparisons, **307** priority-order comparisons, and **302** materialization comparisons passed; there were zero mismatches. Audit-run metrics are excluded from timing.
`verify.py fast` passed in **301.7 s** (268 pass, 0 fail, 5 diagnostics; 84 binary runs). VFHost Linux Development builds succeeded for the baseline and candidate with `-NoUBA -MaxParallelActions=4`. Runner `py_compile` and `git diff --check` passed. Fast-tier determinism covers W1/W8/W12. UE W12 movement was not run because the same 12-core VFHost affinity exposes eight TaskGraph background workers/effective streaming slots; movement used W8.
Changed Unreal `Source/` files:
- `Source/VoxelForge/Private/VoxelWorld.cpp`
@@ -1,301 +0,0 @@
#!/usr/bin/env python3
"""Five interleaved L168 30 m/s UE pairs, using source-default streaming CVars."""
from __future__ import annotations
import json
import math
import shutil
import statistics
import subprocess
import time
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
HOST = Path("/home/jahni/VFHost")
EDITOR = Path("/home/jahni/UnrealEngine/Engine/Binaries/Linux/UnrealEditor-Cmd")
OUT = ROOT / "Saved/Linux/l168/ue/movement"
BIN_DIR = ROOT / "Saved/Linux/l168/bin"
HOST_PLUGIN = HOST / "Binaries/Linux/libUnrealEditor-VoxelForge.so"
SPAWN_M = (19.166015625, -14.2001953125, -753.3740234375)
MOVE_START_S = 6.0
MOVE_DURATION_S = 12.0
CONDITIONS = {
"assembler_world": {
"binary": BIN_DIR / "assembler-world/libUnrealEditor-VoxelForge.so",
"incremental": 0,
},
"incremental_default": {
"binary": BIN_DIR / "incremental-default/libUnrealEditor-VoxelForge.so",
"incremental": 1,
},
}
ORDER = {
1: ("assembler_world", "incremental_default"),
2: ("incremental_default", "assembler_world"),
3: ("assembler_world", "incremental_default"),
4: ("incremental_default", "assembler_world"),
5: ("assembler_world", "incremental_default"),
}
def percentile(values: list[float], fraction: float = 0.99) -> float | None:
if not values:
return None
ordered = sorted(values)
return ordered[max(0, min(len(ordered) - 1, math.ceil(len(ordered) * fraction) - 1))]
def percent(numerator: int | float, denominator: int | float) -> float | None:
return 100.0 * numerator / denominator if denominator > 0 else None
def read_events(path: Path) -> list[dict]:
rows = []
if path.is_file():
for line in path.read_text(encoding="utf-8", errors="replace").splitlines():
if not line.startswith("{"):
continue
try:
rows.append(json.loads(line))
except json.JSONDecodeError:
continue
return rows
def summarize_run(condition: str, run_name: str, trace: Path, log: Path,
exit_code: int, wall_s: float, audit: bool = False) -> dict:
expected_incremental = CONDITIONS[condition]["incremental"]
events = read_events(trace)
backend = next((e for e in events if e.get("type") == "worker_backend_config"), {})
scheduler = [e for e in events if e.get("type") == "scheduler_admission"]
if not scheduler:
raise RuntimeError(f"missing scheduler readback: {trace}")
if any(int(e.get("incremental_desired_set", -1)) != expected_incremental for e in scheduler):
raise RuntimeError(f"incremental default readback mismatch: {trace}")
if any(int(e.get("forward_first", -1)) != 0
or int(e.get("rebuild_on_core_region_completion", -1)) != 1
or int(e.get("core_desired_cache_by_center", -1)) != 0
for e in scheduler):
raise RuntimeError(f"L160 control default readback mismatch: {trace}")
if any(int(e.get("incremental_desired_audit_every", -1)) != (1 if audit else 0)
or int(e.get("incremental_desired_materialization_audit_every", -1))
!= (1 if audit else 0)
or int(e.get("incremental_desired_audit_inject_mismatch", -1)) != 0
for e in scheduler):
raise RuntimeError(f"audit CVar readback mismatch: {trace}")
if (int(backend.get("streaming_fast_travel_wait_for_all_critical_tiles", -1)) != 1
or abs(float(backend.get("streaming_fast_travel_apply_budget_ms", -1.0))) > 0.01
or int(backend.get("effective_tile_slots", -1)) != 8):
raise RuntimeError(f"L157/default worker readback mismatch: {trace}; {backend}")
move_stop = next((e for e in events if e.get("type") == "streaming_test_move_stopped"), None)
if move_stop is None:
raise RuntimeError(f"missing move-stop event: {trace}")
stop_s = float(move_stop.get("t_s", 0.0))
samples = [e for e in events if e.get("type") == "streaming_sample"]
moving = [e for e in samples if MOVE_START_S <= float(e.get("t_s", 0.0)) < stop_s
and float(e.get("speed_cm_s", 0.0)) >= 50.0]
dwell = [e for e in samples if float(e.get("t_s", 0.0)) >= stop_s
and float(e.get("speed_cm_s", 0.0)) < 50.0]
if exit_code != 0 or len(moving) < 40 or len(dwell) < 16:
raise RuntimeError(f"incomplete run {run_name}: exit={exit_code}, move={len(moving)}, dwell={len(dwell)}")
move_start = min(float(e.get("t_s", 0.0)) for e in moving)
work = [e for e in events if e.get("type") == "game_thread_work_frame"
and move_start <= float(e.get("t_s", 0.0)) < stop_s]
ticks = [float(e.get("tick_ms", 0.0)) for e in work]
rebuilds = [e for e in events if e.get("type") == "desired_rebuild_breakdown"
and move_start <= float(e.get("t_s", 0.0)) < stop_s]
core_events = [e for e in events if e.get("type") == "core_desired_cache"
and move_start <= float(e.get("t_s", 0.0)) < stop_s]
audits = [e for e in events if e.get("type") == "incremental_desired_audit"
and move_start <= float(e.get("t_s", 0.0)) < stop_s]
order_audits = [e for e in events if e.get("type") == "incremental_desired_order_audit"
and move_start <= float(e.get("t_s", 0.0)) < stop_s]
materialization_audits = [e for e in audits if int(e.get("materialization_audit", 0)) != 0]
if audit:
if (not audits or not order_audits or not materialization_audits
or any(int(e.get("pass", 0)) != 1 for e in audits + order_audits)):
raise RuntimeError(
f"equality audit missing/failed: {trace}; set={len(audits)} "
f"order={len(order_audits)} materialization={len(materialization_audits)}")
near_values = []
far_holes = []
for event in moving:
desired = event.get("desired_by_lod", [0] * 9)
resident = event.get("resident_by_lod", [0] * 9)
covered = event.get("covered_by_lod", resident)
near_values.append(percent(sum(resident[:3]), sum(desired[:3])) or 0.0)
far_holes.append(percent(sum(desired[3:]) - sum(covered[3:]), sum(desired[3:])) or 0.0)
settled = next((e for e in samples if float(e.get("t_s", 0.0)) < move_start
and float(e.get("speed_cm_s", 0.0)) < 50.0
and sum(e.get("settled_by_lod", [0] * 9)[:3])
>= sum(e.get("desired_by_lod", [0] * 9)[:3]) > 0), None)
row = {
"condition": condition,
"run": run_name,
"audit_run": audit,
"source_default_incremental": expected_incremental,
"speed_mps": 30,
"effective_tile_slots": backend.get("effective_tile_slots"),
"moving_samples": len(moving),
"dwell_samples": len(dwell),
"game_thread_tick_p99_ms": percentile(ticks),
"game_thread_tick_worst_ms": max(ticks, default=None),
"near_readiness_moving_mean_pct": statistics.mean(near_values) if near_values else None,
"far_holes_moving_mean_pct": statistics.mean(far_holes) if far_holes else None,
"first_settled_lod02_s": float(settled.get("t_s", 0.0)) if settled else None,
"desired_rebuild_count": len(rebuilds),
"incremental_materialization_update_count": sum(
int(e.get("materialization_update", 0)) != 0 for e in rebuilds),
"priority_order_update_count": sum(
int(e.get("priority_order_updated", 0)) != 0 for e in rebuilds),
"priority_order_reuse_count": sum(
int(e.get("priority_order_reused", 0)) != 0 for e in rebuilds),
"core_incremental_delta_count": sum(int(e.get("incremental_delta", 0)) != 0
for e in core_events),
"core_cache_hit_count": sum(int(e.get("hit", 0)) != 0 for e in core_events),
"set_audits": len(audits),
"order_audits": len(order_audits),
"materialization_audits": len(materialization_audits),
"audit_failures": sum(int(e.get("pass", 1)) != 1 for e in audits + order_audits),
"trace": str(trace.relative_to(ROOT)),
"log": str(log.relative_to(ROOT)),
"wall_s": round(wall_s, 3),
}
if expected_incremental and not audit and (
row["incremental_materialization_update_count"] == 0
or row["core_incremental_delta_count"] == 0):
raise RuntimeError(f"default incremental trace counter stayed zero: {trace}; {row}")
return row
def run(condition: str, run_name: str, audit: bool = False) -> dict:
binary = CONDITIONS[condition]["binary"]
if not binary.is_file():
raise FileNotFoundError(binary)
shutil.copy2(binary, HOST_PLUGIN)
out = OUT / condition
export = HOST / "Plugins/VoxelForge/Saved/Linux/l168" / condition / run_name
userdir = HOST / "Saved/Linux/l168/user" / condition / run_name
zendata = HOST / "Saved/Linux/l168/zen" / condition / run_name
ddc = HOST / "Saved/Linux/l168/DDC"
trace = out / f"{run_name}.trace.jsonl"
log = out / f"{run_name}.log"
stdout = out / f"{run_name}.stdout.log"
for directory in (out, export, userdir, zendata, ddc):
directory.mkdir(parents=True, exist_ok=True)
trace.unlink(missing_ok=True)
spawn_cm = ",".join(f"{value * 100.0:.3f}" for value in SPAWN_M)
command = [
str(EDITOR), str(HOST / "VFHost.uproject"), "-nullrhi", "-unattended",
"-nop4", "-nosplash", "-NoSound", "-corelimit=12", "-NoZenAutoLaunch",
"-notraceserver", "-nocrashreports", "-DisablePlugins=AndroidFileServer",
"-ddc=NoZenLocalFallback", f"-userdir={userdir}", f"-ZenDataPath={zendata}",
f"-LocalDataCachePath={ddc}", "-run=VoxelForgeExplore", "-seed=0",
"-archetype=TunnelNetwork", "-slot=0", "-modes=export", "-gameconfig=1",
"-coreworldtest=1", "-ownerfourstrateplan=1", "-corevoxelsizecm=25",
"-coreislandtest=0", "-corefallbacktest=0", "-coreofftest=0",
"-coreplantest=0", "-settingsref=/Game/VoxelForge/DA_Settings.DA_Settings",
"-corehybridmesher=0", f"-out={export}",
"-voxel.TestMove=1", "-voxel.TestMoveSpeedCmPerSecond=3000.0",
f"-voxel.TestMoveStartSeconds={MOVE_START_S:.1f}",
f"-voxel.TestMoveDurationSeconds={MOVE_DURATION_S:.1f}",
"-voxel.TestExitSeconds=0.0", "-voxel.TestMoveDirection=1,0,0",
"-voxel.TestExitOnSteady=0", "-coreworldstreamtrace=1",
f"-voxel.StartupTraceSpawnCm={spawn_cm}",
"-voxel.StartupTraceUntilEndPlay=1", "-voxel.StartupTraceThroughCrossing=1",
"-voxel.StartupTraceMaxTiles=16384", f"-voxel.StartupTraceFile={trace}",
f"-abslog={log}",
]
if audit:
command += ["-voxel.StreamingIncrementalDesiredAuditEvery=1",
"-voxel.StreamingIncrementalDesiredMaterializationAuditEvery=1"]
if any("StreamingIncrementalDesiredSet=" in arg for arg in command):
raise RuntimeError("timing/default proof must not override incremental desired-set CVar")
started = time.monotonic()
with stdout.open("w", encoding="utf-8") as stream:
process = subprocess.run(["taskset", "-c", "0-11", "timeout", "1740s", *command],
cwd=ROOT, stdout=stream, stderr=subprocess.STDOUT,
check=False, timeout=1740)
return summarize_run(condition, run_name, trace, log, process.returncode,
time.monotonic() - started, audit)
def main() -> int:
missing = [p for p in (EDITOR, HOST / "VFHost.uproject", HOST_PLUGIN)
if not p.exists()]
if missing:
raise SystemExit(f"missing UE runner input: {missing}")
OUT.mkdir(parents=True, exist_ok=True)
BIN_DIR.mkdir(parents=True, exist_ok=True)
# One warm-up for each binary, excluded from the paired summary. The candidate warm-up
# is also the no-CVar-override proof that the compiled default executes incremental updates.
warmups = [run("assembler_world", "warmup"),
run("incremental_default", "warmup-default")]
rows = []
partial = OUT / "runs-partial.json"
for pair, sequence in ORDER.items():
for condition in sequence:
rows.append(run(condition, f"pair-{pair}"))
partial.write_text(json.dumps(rows, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
# One audited candidate run, outside the timing matrix.
audit_row = run("incremental_default", "equality-audit", audit=True)
(OUT / "warmups.json").write_text(json.dumps(warmups, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
(OUT / "equality-audit.json").write_text(
json.dumps(audit_row, indent=2, sort_keys=True) + "\n", encoding="utf-8")
metrics = ("game_thread_tick_p99_ms", "game_thread_tick_worst_ms",
"near_readiness_moving_mean_pct", "far_holes_moving_mean_pct",
"first_settled_lod02_s", "incremental_materialization_update_count",
"core_incremental_delta_count")
by_pair = {pair: {row["condition"]: row for row in rows
if row["run"] == f"pair-{pair}"} for pair in ORDER}
medians = {}
for condition in CONDITIONS:
selected = [row for row in rows if row["condition"] == condition]
medians[condition] = {metric: statistics.median(
row[metric] for row in selected if row[metric] is not None) for metric in metrics}
deltas = []
for pair in ORDER:
base = by_pair[pair]["assembler_world"]
candidate = by_pair[pair]["incremental_default"]
deltas.append({"pair": pair, **{f"{m}_delta": candidate[m] - base[m]
for m in metrics
if candidate[m] is not None and base[m] is not None}})
summary = {
"protocol": "Five interleaved 30 m/s UE pairs; 12 s move plus 5 s dwell; 8 effective tile slots; four-strata owner plan. No streaming configuration CVar overrides during warm-up or timing runs. One warm-up per binary excluded. Equality audits run once afterward.",
"default_readback": {
"incremental_desired_set": 1,
"incremental_desired_audit_every": 0,
"incremental_desired_materialization_audit_every": 0,
"incremental_desired_audit_inject_mismatch": 0,
"fast_travel_wait_for_all_critical_tiles": 1,
"fast_travel_apply_budget_ms": 0,
"forward_first": 0,
"rebuild_on_core_region_completion": 1,
"core_desired_cache_by_center": 0,
},
"warmups": warmups,
"movement_medians": medians,
"paired_deltas_candidate_minus_baseline": deltas,
"equality_audit": audit_row,
"runs": rows,
}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2, sort_keys=True) + "\n",
encoding="utf-8")
print("[L168Summary] " + json.dumps({"movement_medians": medians,
"audit": audit_row,
"pairs": len(ORDER)}, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())
+5
View File
@@ -31,6 +31,11 @@
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VoxelForgeLivingPlane",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VoxelForgeEditor",
"Type": "Editor",