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a6185b1a3f |
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@@ -570,6 +570,15 @@ ApplyModification` (BlueprintCallable) + `EditorCarveSphere/EditorFillSphere` (C
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driven by `EditorBrush*` props.
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driven by `EditorBrush*` props.
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### 8.10 Performance invariants (DON'T regress)
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### 8.10 Performance invariants (DON'T regress)
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- **Far display mesh budget (L15)** (`WorldAssemblyEvaluatorVersion` 7): recipes may explicitly
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declare `far_display_mesh` for LOD3+ display generation. With no declaration, the L14 mesh path
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remains byte-for-byte selected. This setting must never alter LOD0–2, exact field queries,
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collision, edits, or server state. A declared reduction must pass the same-LOD screen gate at the
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closest displayed distance: at most 1.0 px geometry displacement, at most 1/255 normalized
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shading/material delta, no worse swap pop, and no new holes, cracks, or floating pieces. Connector
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wall repairs are safety geometry: retain every station/ray needed to close the existing gaps. Keep
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the setting in the shared Core path so all recipe routes use the same declaration and evaluator.
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- **Streaming** (`UpdateChunksAroundPosition`): rebuild/cull the desired set only when the player
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- **Streaming** (`UpdateChunksAroundPosition`): rebuild/cull the desired set only when the player
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crosses a level-0 chunk boundary, an anchor moves, or a rebuild is forced; use the stamped
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crosses a level-0 chunk boundary, an anchor moves, or a rebuild is forced; use the stamped
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desired map for the cull and idle via `bAllChunksLoaded`. On every rebuild, pending requests whose
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desired map for the cull and idle via `bAllChunksLoaded`. On every rebuild, pending requests whose
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@@ -1840,6 +1849,17 @@ fill and check page tiles against the evaluator they actually sample. This is th
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the Unreal adapter and its asynchronous MPSC/Epoch flow are unchanged. See
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the Unreal adapter and its asynchronous MPSC/Epoch flow are unchanged. See
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[`Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md).
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[`Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md).
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### 8.37 Screen-gated far display budget — World Assembler M3 L15
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Evaluator version 7 adds the optional, serialized `far_display_mesh` recipe declaration for
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display-only LOD3+ refinement and connector repair. A missing declaration selects the existing L14
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path; exact queries, LOD0–2, collision, edits, and route binding stay on their existing shared Core
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evaluators. The acceptance gate compares against today's same-LOD display mesh, reports geometry and
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fixed-light/material shading deltas, checks every displayed tile, and measures each adjacent LOD
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swap before and after. It rejects any new hole, crack, or floating piece, including lost connector
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panels. No tested L15 candidate met the full budget, so no declaration is enabled by default. See
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[`Standalone/Research/WorldAssemblerM3/Linux15/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux15/REPORT.md).
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## 9. Multiplayer model (listen-server first, dedicated-friendly)
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## 9. Multiplayer model (listen-server first, dedicated-friendly)
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> **Status: transport is DESIGN ONLY — nothing is networked in-tree yet** (no `Replicated`/`HasAuthority`/RPCs; a
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> **Status: transport is DESIGN ONLY — nothing is networked in-tree yet** (no `Replicated`/`HasAuthority`/RPCs; a
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+11
-1
@@ -1132,11 +1132,21 @@ Implementation and evidence: [`Standalone/Research/WorldAssemblerM3/Linux9/REPOR
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| Symbol | Canonical file | Role |
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| Symbol | Canonical file | Role |
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|---|---|---|
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| `FStandaloneShapeWorld::SetSharedDensitySource`, `SharedDensitySource` | `Standalone/Core/src/ShapeWorldInternal.h`, bound before publication in `Standalone/Core/src/VoxelForgeCore.cpp` | Makes compiled analytic pages delegate field, lattice, detail, classification, and solid queries to the Core world's base shape; `WorldAssemblyEvaluatorVersion` is 6. |
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| `FStandaloneShapeWorld::SetSharedDensitySource`, `SharedDensitySource` | `Standalone/Core/src/ShapeWorldInternal.h`, bound before publication in `Standalone/Core/src/VoxelForgeCore.cpp` | Makes compiled analytic pages delegate field, lattice, detail, classification, and solid queries to the Core world's base shape; `WorldAssemblyEvaluatorVersion` is 7, including optional far display-mesh recipe settings. |
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The base manifest field is authoritative for tile generation and exact queries. See ARCHITECTURE
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The base manifest field is authoritative for tile generation and exact queries. See ARCHITECTURE
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§8.36 and [`Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md).
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§8.36 and [`Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux13/REPORT.md).
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### 3.23 Screen-gated far display mesh — World Assembler M3 L15
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`ApplyFarDisplayMeshDeclaration` in `Standalone/Source/WorldAssemblyPrototype.h` parses the optional
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`far_display_mesh` recipe block; `WorldAssemblyEvaluatorVersion` 7 serializes and hashes it.
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`VoxelForgeCore::World::generateTile` consumes its display-only refinement and connector settings.
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No declaration keeps the L14 output path. `Standalone/Source/LinuxScreenSpaceGate.h` compares every
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desired LOD3–8 tile against today's same-LOD mesh and audits geometry, shading, swaps, and connector
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coverage. The measured candidates and null result are in
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[`Standalone/Research/WorldAssemblerM3/Linux15/REPORT.md`](Standalone/Research/WorldAssemblerM3/Linux15/REPORT.md).
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## 4. The density pipeline (most-edited hot path)
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## 4. The density pipeline (most-edited hot path)
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### 4.1 `GetDensityWithParams` (TunnelNetwork) — VoxelGenerator.cpp:3749
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### 4.1 `GetDensityWithParams` (TunnelNetwork) — VoxelGenerator.cpp:3749
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@@ -118,7 +118,7 @@ PIDS=()
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CORE_LIBRARY="$BUILD_DIR/libVoxelForgeCore.a"
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CORE_LIBRARY="$BUILD_DIR/libVoxelForgeCore.a"
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"$(command -v ar)" rcs "$CORE_LIBRARY" "${CORE_OBJECTS[@]}"
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"$(command -v ar)" rcs "$CORE_LIBRARY" "${CORE_OBJECTS[@]}"
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OUTPUT="$BIN_DIR/VoxelForgeCoreHeadless-$VARIANT"
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OUTPUT="$BIN_DIR/VoxelForgeCoreHeadless-$VARIANT"
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"$COMPILER" -pthread "${LEGACY_OBJECTS[@]}" "$CORE_LIBRARY" -lz -o "$OUTPUT"
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"$COMPILER" -pthread "${LEGACY_OBJECTS[@]}" "$CORE_LIBRARY" -o "$OUTPUT"
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CAPTURE_OUTPUT="$BIN_DIR/VoxelForgeOffscreenCapture-$VARIANT"
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CAPTURE_OUTPUT="$BIN_DIR/VoxelForgeOffscreenCapture-$VARIANT"
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"$COMPILER" -std=c++20 -O2 -fno-fast-math -pthread \
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"$COMPILER" -std=c++20 -O2 -fno-fast-math -pthread \
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"$ROOT/Source/LinuxOffscreenCapture.cpp" -o "$CAPTURE_OUTPUT" \
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"$ROOT/Source/LinuxOffscreenCapture.cpp" -o "$CAPTURE_OUTPUT" \
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@@ -184,6 +184,12 @@ namespace VoxelForgeCore
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std::uint64_t farConnectorColumnEvaluations = 0;
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std::uint64_t farConnectorColumnEvaluations = 0;
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double farStratumColumnComputeMilliseconds = 0.0;
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double farStratumColumnComputeMilliseconds = 0.0;
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double farConnectorColumnComputeMilliseconds = 0.0;
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double farConnectorColumnComputeMilliseconds = 0.0;
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// Opt-in quality audit at the L14 route-wall stations and four axial rays.
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std::uint64_t farConnectorAuditRays = 0;
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std::uint64_t farConnectorAuditHoles = 0;
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std::uint64_t farConnectorAuditFloating = 0;
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std::vector<std::uint64_t> farConnectorAuditHoleIds;
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std::vector<std::uint64_t> farConnectorAuditFloatingIds;
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std::uint64_t farShellTrianglesAdded = 0;
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std::uint64_t farShellTrianglesAdded = 0;
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std::uint64_t horizonGroundTriangles = 0;
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std::uint64_t horizonGroundTriangles = 0;
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std::uint64_t horizonGroundTrianglesRemoved = 0;
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std::uint64_t horizonGroundTrianglesRemoved = 0;
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@@ -250,7 +256,8 @@ namespace VoxelForgeCore
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inline constexpr std::int64_t WorldAssemblySubvoxelsPerVoxel = 256;
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inline constexpr std::int64_t WorldAssemblySubvoxelsPerVoxel = 256;
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inline constexpr std::uint32_t WorldAssemblySchemaVersion = 1;
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inline constexpr std::uint32_t WorldAssemblySchemaVersion = 1;
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// Version 6 binds every compiled tile page to the world's base density evaluator.
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// Version 6 binds every compiled tile page to the world's base density evaluator.
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inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 6;
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// Version 7 adds optional, display-only far-mesh quality declarations.
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inline constexpr std::uint32_t WorldAssemblyEvaluatorVersion = 7;
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enum class FieldChannel : std::uint32_t
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enum class FieldChannel : std::uint32_t
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{
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{
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@@ -312,6 +319,17 @@ namespace VoxelForgeCore
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std::int64_t biomeClimateReliefWavelengthSubvoxels = 256 * 3333;
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std::int64_t biomeClimateReliefWavelengthSubvoxels = 256 * 3333;
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std::int64_t biomeClimateMoistureWavelengthSubvoxels = 256 * 2500;
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std::int64_t biomeClimateMoistureWavelengthSubvoxels = 256 * 2500;
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std::int64_t biomeClimateReliefContrastQ16 = 2ll << 16;
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std::int64_t biomeClimateReliefContrastQ16 = 2ll << 16;
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// Optional display-only mesh budget. Zero leaves the L14 far-mesh path unchanged.
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// Budget is in 1/1000 pixel at the closest display distance.
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std::uint32_t farDisplayGeometryBudgetMillipixels = 0;
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// Scale/mask change only display refinement density at the selected LODs.
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// A zero scale or mask leaves the current refinement grids intact.
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std::uint32_t farRefinementGridScale = 0;
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std::uint32_t farRefinementLodMask = 0;
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// Connector scale 0 and ray mask 0 preserve the current station/ray pattern.
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std::uint32_t farConnectorStationScale = 0;
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std::uint32_t farConnectorRayMask = 0;
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bool farConnectorReuseStationRadii = false;
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std::vector<WorldAssemblyBiomeProfileV1> biomes;
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std::vector<WorldAssemblyBiomeProfileV1> biomes;
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std::uint64_t contentHash = 0;
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std::uint64_t contentHash = 0;
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};
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};
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@@ -1099,6 +1117,16 @@ namespace VoxelForgeCore
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// Incremente quand le plafond lointain change. Les hashes LOD4-8 incluent cette version;
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// Incremente quand le plafond lointain change. Les hashes LOD4-8 incluent cette version;
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// densite et hashes LOD0-3 restent inchanges.
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// densite et hashes LOD0-3 restent inchanges.
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std::uint32_t farHorizonVersion = 3;
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std::uint32_t farHorizonVersion = 3;
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// Research-only override of the recipe declaration; used by same-LOD controls.
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bool overrideFarDisplayMesh = false;
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std::uint32_t farDisplayGeometryBudgetMillipixels = 0;
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std::uint32_t farRefinementGridScale = 0;
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std::uint32_t farRefinementLodMask = 0;
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std::uint32_t farConnectorStationScale = 0;
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std::uint32_t farConnectorRayMask = 0;
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bool farConnectorReuseStationRadii = false;
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bool diagnosticRemoveFarConnectorPanels = false;
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bool diagnosticAuditFarConnectorCoverage = false;
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// Linux research controls for reproducing L5 negative controls. Defaults preserve output.
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// Linux research controls for reproducing L5 negative controls. Defaults preserve output.
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std::uint32_t diagnosticGlobalOctaveDrop = 0;
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std::uint32_t diagnosticGlobalOctaveDrop = 0;
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std::uint32_t diagnosticCellStride = 1;
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std::uint32_t diagnosticCellStride = 1;
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@@ -242,7 +242,8 @@ inline bool FindFarConnectorRadiusNearNominal(const FStandaloneShapeWorld& Shape
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}
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}
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inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FVoxelTileKey& Key,
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inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FVoxelTileKey& Key,
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int32 Step,int32 Cells,FVoxelMeshData& Mesh)
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int32 Step,int32 Cells,FVoxelMeshData& Mesh,int32 StationScale=1,
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uint32 RayMask=0x0fu,bool bReuseStationRadii=false)
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{
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{
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if(Key.Level<6||Step<=0)return;
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if(Key.Level<6||Step<=0)return;
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// Four axial panels are the coarsest cross-section the survival audit samples.
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// Four axial panels are the coarsest cross-section the survival audit samples.
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@@ -313,7 +314,8 @@ inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FV
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if(!bIntersects||TMax-TMin<1.0e-6)continue;
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if(!bIntersects||TMax-TMin<1.0e-6)continue;
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// LOD7 and LOD8 share a 256-voxel connector station grid; near LOD keeps 128-voxel checks.
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// LOD7 and LOD8 share a 256-voxel connector station grid; near LOD keeps 128-voxel checks.
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// LOD7 et LOD8 partagent des stations aux 256 voxels; pres du joueur, garder les pas de 128.
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// LOD7 et LOD8 partagent des stations aux 256 voxels; pres du joueur, garder les pas de 128.
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const double ConnectorStationStep=Key.Level>=7?std::max(256.0,static_cast<double>(Step)):128.0;
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const double ConnectorStationStep=(Key.Level>=7?std::max(256.0,static_cast<double>(Step)):128.0)
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*std::max(1,StationScale);
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const int32 AxialSampleCount=std::max(1,static_cast<int32>(std::ceil(Length/ConnectorStationStep)));
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const int32 AxialSampleCount=std::max(1,static_cast<int32>(std::ceil(Length/ConnectorStationStep)));
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std::vector<uint8> MissingMasks(static_cast<size_t>(AxialSampleCount),0);
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std::vector<uint8> MissingMasks(static_cast<size_t>(AxialSampleCount),0);
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std::vector<std::array<double,4>> SourceRadii(static_cast<size_t>(AxialSampleCount));
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std::vector<std::array<double,4>> SourceRadii(static_cast<size_t>(AxialSampleCount));
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@@ -332,6 +334,7 @@ inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FV
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const double DetectionTolerance=MatchTolerance*0.98;
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const double DetectionTolerance=MatchTolerance*0.98;
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for(int32 DirectionIndex=0;DirectionIndex<4;++DirectionIndex)
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for(int32 DirectionIndex=0;DirectionIndex<4;++DirectionIndex)
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{
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{
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if((RayMask&(1u<<DirectionIndex))==0)continue;
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const FVector& Direction=RadialDirections[DirectionIndex];
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const FVector& Direction=RadialDirections[DirectionIndex];
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if(!ContainsFarTilePoint(Key,Center+Direction*RayLength))continue;
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if(!ContainsFarTilePoint(Key,Center+Direction*RayLength))continue;
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double SourceRadius=0.0,SourceUncertainty=0.0;
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double SourceRadius=0.0,SourceUncertainty=0.0;
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@@ -388,7 +391,13 @@ inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FV
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{Ring.Radii[DirectionIndex]=Connector.Radius;continue;}
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{Ring.Radii[DirectionIndex]=Connector.Radius;continue;}
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double Radius=Connector.Radius;
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double Radius=Connector.Radius;
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double RadiusUncertainty=0.0;
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double RadiusUncertainty=0.0;
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if(!FindFarConnectorRadiusNearNominal(Shape,Center,
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const int32 NearestStation=std::clamp(static_cast<int32>(std::lround(
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T*AxialSampleCount-0.5)),0,AxialSampleCount-1);
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const double ReusedRadius=bReuseStationRadii
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?SourceRadii[static_cast<size_t>(NearestStation)][DirectionIndex]:0.0;
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if(ReusedRadius>0.0)
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Radius=ReusedRadius;
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else if(!FindFarConnectorRadiusNearNominal(Shape,Center,
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RadialDirections[DirectionIndex],Connector.Radius,Radius,RadiusUncertainty)
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RadialDirections[DirectionIndex],Connector.Radius,Radius,RadiusUncertainty)
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&&!FindFarConnectorSurfaceRadius(Shape,Center,RadialDirections[DirectionIndex],
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&&!FindFarConnectorSurfaceRadius(Shape,Center,RadialDirections[DirectionIndex],
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Connector.Radius,Radius))
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Connector.Radius,Radius))
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@@ -432,7 +441,8 @@ inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FV
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}
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}
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}
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}
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std::vector<FRing> Rings;
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std::vector<FRing> Rings;
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const double MaxRingStep=Key.Level>=7?std::max(256.0,static_cast<double>(Step)):128.0;
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const double MaxRingStep=(Key.Level>=7?std::max(256.0,static_cast<double>(Step)):128.0)
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*std::max(1,StationScale);
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double CurrentT=RunMin;
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double CurrentT=RunMin;
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Rings.push_back(MakeRing(CurrentT,RunStart,RunEnd,RunRadiusMask));
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Rings.push_back(MakeRing(CurrentT,RunStart,RunEnd,RunRadiusMask));
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while(CurrentT<RunMax-1.0e-7)
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while(CurrentT<RunMax-1.0e-7)
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@@ -814,6 +824,112 @@ inline void AppendFarConnectorShells(const FStandaloneShapeWorld& Shape,const FV
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Mesh.NumSurfaceVertices=OldSurfaceVertices+AddedVertices;
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Mesh.NumSurfaceVertices=OldSurfaceVertices+AddedVertices;
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}
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}
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struct FFarConnectorCoverageAudit
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{
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std::uint64_t Rays=0;
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std::uint64_t Holes=0;
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std::uint64_t Floating=0;
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std::vector<std::uint64_t> HoleIds;
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std::vector<std::uint64_t> FloatingIds;
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};
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inline std::uint64_t FarConnectorAuditRayId(const FVoxelTileKey& Key,uint32 Connector,
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int32 Station,int32 Direction)
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{
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std::uint64_t Hash=14695981039346656037ull;
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const auto Add=[&](std::uint64_t Value,int Bytes)
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{
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for(int Byte=0;Byte<Bytes;++Byte)
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{Hash^=static_cast<uint8>(Value>>(Byte*8));Hash*=1099511628211ull;}
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};
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Add(static_cast<uint32>(Key.Coord.X),4);Add(static_cast<uint32>(Key.Coord.Y),4);
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Add(static_cast<uint32>(Key.Coord.Z),4);Add(static_cast<uint32>(Key.Level),4);
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Add(Connector,4);Add(static_cast<uint32>(Station),4);Add(static_cast<uint32>(Direction),4);
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return Hash?Hash:1;
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}
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inline FFarConnectorCoverageAudit AuditFarConnectorCoverage(const FStandaloneShapeWorld& Shape,
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const FVoxelTileKey& Key,int32 Step,int32 Cells,const FVoxelMeshData& Mesh)
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{
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FFarConnectorCoverageAudit Audit;
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if(Key.Level<6||Step<=0||Mesh.Triangles.Num()<3)return Audit;
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const FIntVector TileOrigin=Key.OriginVoxels();
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const int32 TileExtent=Key.ExtentVoxels();
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FFarMeshSegmentIndex MeshIndex(Mesh,TileOrigin,TileExtent,Cells,Step);
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const auto& Connectors=Shape.GetFarConnectorSegments();
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std::vector<uint32> CandidateIndices;
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Shape.FindFarConnectorCandidates(
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FIntVector(TileOrigin.X-64,TileOrigin.Y-64,TileOrigin.Z-64),
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FIntVector(TileOrigin.X+TileExtent+64,TileOrigin.Y+TileExtent+64,TileOrigin.Z+TileExtent+64),
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CandidateIndices);
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for(const uint32 ConnectorIndex:CandidateIndices)
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{
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||||||
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if(ConnectorIndex>=Connectors.size())continue;
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||||||
|
const auto& Connector=Connectors[ConnectorIndex];
|
||||||
|
const FVector Delta=Connector.End-Connector.Start;
|
||||||
|
const double Length=std::sqrt(Delta.X*Delta.X+Delta.Y*Delta.Y+Delta.Z*Delta.Z);
|
||||||
|
if(Length<=1.0e-6)continue;
|
||||||
|
const FVector Axis=Delta/Length;
|
||||||
|
FVector U=FVector::CrossProduct(Axis,FVector::UpVector);
|
||||||
|
if(U.SizeSquared()<0.01)U=FVector::CrossProduct(Axis,FVector::RightVector);
|
||||||
|
U.Normalize();
|
||||||
|
FVector V=FVector::CrossProduct(Axis,U);V.Normalize();
|
||||||
|
const FVector Directions[4]={U,U*-1.0,V,V*-1.0};
|
||||||
|
const double Deltas[3]={Delta.X,Delta.Y,Delta.Z};
|
||||||
|
const double Starts[3]={Connector.Start.X,Connector.Start.Y,Connector.Start.Z};
|
||||||
|
const double Low[3]={TileOrigin.X-Connector.Radius,TileOrigin.Y-Connector.Radius,
|
||||||
|
TileOrigin.Z-Connector.Radius};
|
||||||
|
const double High[3]={TileOrigin.X+TileExtent+Connector.Radius,
|
||||||
|
TileOrigin.Y+TileExtent+Connector.Radius,TileOrigin.Z+TileExtent+Connector.Radius};
|
||||||
|
double TMin=0.0,TMax=1.0;
|
||||||
|
bool bIntersects=true;
|
||||||
|
for(int32 AxisIndex=0;AxisIndex<3;++AxisIndex)
|
||||||
|
{
|
||||||
|
if(std::abs(Deltas[AxisIndex])<1.0e-9)
|
||||||
|
{if(Starts[AxisIndex]<Low[AxisIndex]||Starts[AxisIndex]>High[AxisIndex])bIntersects=false;continue;}
|
||||||
|
double A=(Low[AxisIndex]-Starts[AxisIndex])/Deltas[AxisIndex];
|
||||||
|
double B=(High[AxisIndex]-Starts[AxisIndex])/Deltas[AxisIndex];
|
||||||
|
if(A>B)std::swap(A,B);
|
||||||
|
TMin=std::max(TMin,A);TMax=std::min(TMax,B);
|
||||||
|
if(TMin>TMax){bIntersects=false;break;}
|
||||||
|
}
|
||||||
|
if(!bIntersects||TMax-TMin<1.0e-6)continue;
|
||||||
|
const double StationStep=Key.Level>=7?std::max(256.0,static_cast<double>(Step)):128.0;
|
||||||
|
const int32 StationCount=std::max(1,static_cast<int32>(std::ceil(Length/StationStep)));
|
||||||
|
const double RayLength=Connector.Radius*2.0+32.0;
|
||||||
|
const double MatchTolerance=std::max(8.0,static_cast<double>(Connector.Radius)*0.35);
|
||||||
|
const double DetectionTolerance=MatchTolerance*0.98;
|
||||||
|
const double SourceRadiusBand=std::max(16.0,static_cast<double>(Connector.Radius)*0.75);
|
||||||
|
for(int32 Station=0;Station<StationCount;++Station)
|
||||||
|
{
|
||||||
|
const FVector Center=Connector.Start+Delta*((static_cast<double>(Station)+0.5)/StationCount);
|
||||||
|
if(!ContainsFarTilePoint(Key,Center))continue;
|
||||||
|
for(int32 DirectionIndex=0;DirectionIndex<4;++DirectionIndex)
|
||||||
|
{
|
||||||
|
if(!ContainsFarTilePoint(Key,Center+Directions[DirectionIndex]*RayLength))continue;
|
||||||
|
double SourceRadius=0.0,Uncertainty=0.0;
|
||||||
|
const bool bSource=FindFarConnectorRadiusNearNominal(Shape,Center,
|
||||||
|
Directions[DirectionIndex],Connector.Radius,SourceRadius,Uncertainty)
|
||||||
|
||FindFarConnectorSurfaceRadius(Shape,Center,Directions[DirectionIndex],
|
||||||
|
Connector.Radius,SourceRadius);
|
||||||
|
const double MeshDifference=MeshIndex.NearestHitDifference(Center,
|
||||||
|
Directions[DirectionIndex],RayLength,bSource?SourceRadius:Connector.Radius);
|
||||||
|
if(bSource&&std::abs(SourceRadius-Connector.Radius)<=SourceRadiusBand)
|
||||||
|
{
|
||||||
|
++Audit.Rays;
|
||||||
|
if(!std::isfinite(MeshDifference)||MeshDifference>DetectionTolerance)
|
||||||
|
Audit.HoleIds.push_back(FarConnectorAuditRayId(Key,ConnectorIndex,Station,DirectionIndex));
|
||||||
|
}
|
||||||
|
else if(std::isfinite(MeshDifference)&&MeshDifference<=DetectionTolerance)
|
||||||
|
Audit.FloatingIds.push_back(FarConnectorAuditRayId(Key,ConnectorIndex,Station,DirectionIndex));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Audit.Holes=Audit.HoleIds.size();
|
||||||
|
Audit.Floating=Audit.FloatingIds.size();
|
||||||
|
return Audit;
|
||||||
|
}
|
||||||
|
|
||||||
struct FFarMeshColumnIndex
|
struct FFarMeshColumnIndex
|
||||||
{
|
{
|
||||||
FFarMeshColumnIndex(const FVoxelMeshData& InMesh,const FIntVector& InOrigin,int32 InExtent,
|
FFarMeshColumnIndex(const FVoxelMeshData& InMesh,const FIntVector& InOrigin,int32 InExtent,
|
||||||
|
|||||||
@@ -343,7 +343,7 @@ namespace VoxelForgeCore
|
|||||||
|
|
||||||
FNativeCapRefinementStats RefineFarNativeGround(const FStandaloneOwnerWorld& Owner,
|
FNativeCapRefinementStats RefineFarNativeGround(const FStandaloneOwnerWorld& Owner,
|
||||||
const WorldAssemblyManifest& Manifest,const FVoxelTileKey& Key,int32 MeshStepVoxels,
|
const WorldAssemblyManifest& Manifest,const FVoxelTileKey& Key,int32 MeshStepVoxels,
|
||||||
int32 InteriorStepOverride,FVoxelMeshData& Mesh)
|
int32 InteriorStepOverride,int32 RefinementGridScale,FVoxelMeshData& Mesh)
|
||||||
{
|
{
|
||||||
FNativeCapRefinementStats Stats;
|
FNativeCapRefinementStats Stats;
|
||||||
if(Key.Level<5||!Owner.Generator)return Stats;
|
if(Key.Level<5||!Owner.Generator)return Stats;
|
||||||
@@ -354,11 +354,12 @@ namespace VoxelForgeCore
|
|||||||
const int32 RequestedStep=Key.Level==8
|
const int32 RequestedStep=Key.Level==8
|
||||||
?(InteriorStepOverride>0?InteriorStepOverride:MeshStepVoxels)
|
?(InteriorStepOverride>0?InteriorStepOverride:MeshStepVoxels)
|
||||||
:std::min(BoundaryStepVoxels,1<<Key.Level);
|
:std::min(BoundaryStepVoxels,1<<Key.Level);
|
||||||
|
const int32 ScaledRequestedStep=RequestedStep*std::max(1,RefinementGridScale);
|
||||||
const int32 GridStepVoxels=Key.Level==8
|
const int32 GridStepVoxels=Key.Level==8
|
||||||
?((RequestedStep<BoundaryStepVoxels||RequestedStep%BoundaryStepVoxels!=0
|
?((ScaledRequestedStep<BoundaryStepVoxels||ScaledRequestedStep%BoundaryStepVoxels!=0
|
||||||
||TileExtent<=0||TileExtent%RequestedStep!=0)
|
||TileExtent<=0||TileExtent%ScaledRequestedStep!=0)
|
||||||
?BoundaryStepVoxels:std::max(BoundaryStepVoxels,RequestedStep))
|
?BoundaryStepVoxels:std::max(BoundaryStepVoxels,ScaledRequestedStep))
|
||||||
:RequestedStep;
|
:ScaledRequestedStep;
|
||||||
if(TileExtent<=0||TileExtent%GridStepVoxels!=0)return Stats;
|
if(TileExtent<=0||TileExtent%GridStepVoxels!=0)return Stats;
|
||||||
const std::vector<int32> GridCoordinates=
|
const std::vector<int32> GridCoordinates=
|
||||||
BuildNativeHorizonGridCoordinates(TileExtent,GridStepVoxels);
|
BuildNativeHorizonGridCoordinates(TileExtent,GridStepVoxels);
|
||||||
@@ -644,7 +645,7 @@ namespace VoxelForgeCore
|
|||||||
|
|
||||||
FNativeCapRefinementStats RefineFarNativeCap(const FStandaloneOwnerWorld& Owner,
|
FNativeCapRefinementStats RefineFarNativeCap(const FStandaloneOwnerWorld& Owner,
|
||||||
const WorldAssemblyManifest& Manifest,const FVoxelTileKey& Key,int32 MeshStepVoxels,
|
const WorldAssemblyManifest& Manifest,const FVoxelTileKey& Key,int32 MeshStepVoxels,
|
||||||
int32 InteriorStepOverride,FVoxelMeshData& Mesh)
|
int32 InteriorStepOverride,int32 RefinementGridScale,FVoxelMeshData& Mesh)
|
||||||
{
|
{
|
||||||
FNativeCapRefinementStats Stats;
|
FNativeCapRefinementStats Stats;
|
||||||
if(Key.Level<4||!Owner.Generator)return Stats;
|
if(Key.Level<4||!Owner.Generator)return Stats;
|
||||||
@@ -654,11 +655,12 @@ namespace VoxelForgeCore
|
|||||||
:(Key.Level<5?std::min(BoundaryStepVoxels,1<<Key.Level):BoundaryStepVoxels);
|
:(Key.Level<5?std::min(BoundaryStepVoxels,1<<Key.Level):BoundaryStepVoxels);
|
||||||
const FIntVector TileOrigin=Key.OriginVoxels();
|
const FIntVector TileOrigin=Key.OriginVoxels();
|
||||||
const int32 TileExtent=Key.ExtentVoxels();
|
const int32 TileExtent=Key.ExtentVoxels();
|
||||||
|
const int32 ScaledRequestedStep=RequestedStep*std::max(1,RefinementGridScale);
|
||||||
const int32 EffectiveGridStep=Key.Level==8
|
const int32 EffectiveGridStep=Key.Level==8
|
||||||
?((RequestedStep<BoundaryStepVoxels||RequestedStep%BoundaryStepVoxels!=0
|
?((ScaledRequestedStep<BoundaryStepVoxels||ScaledRequestedStep%BoundaryStepVoxels!=0
|
||||||
||TileExtent<=0||TileExtent%RequestedStep!=0)
|
||TileExtent<=0||TileExtent%ScaledRequestedStep!=0)
|
||||||
?BoundaryStepVoxels:std::max(BoundaryStepVoxels,RequestedStep))
|
?BoundaryStepVoxels:std::max(BoundaryStepVoxels,ScaledRequestedStep))
|
||||||
:RequestedStep;
|
:ScaledRequestedStep;
|
||||||
constexpr int64 Scale=WorldAssemblySubvoxelsPerVoxel;
|
constexpr int64 Scale=WorldAssemblySubvoxelsPerVoxel;
|
||||||
if(TileExtent<=0||TileExtent%EffectiveGridStep!=0)return Stats;
|
if(TileExtent<=0||TileExtent%EffectiveGridStep!=0)return Stats;
|
||||||
const std::vector<int32> GridCoordinates=
|
const std::vector<int32> GridCoordinates=
|
||||||
@@ -1606,6 +1608,37 @@ namespace VoxelForgeCore
|
|||||||
options.legacyDirectMappedColumnCache||key.lod<=2);
|
options.legacyDirectMappedColumnCache||key.lod<=2);
|
||||||
if(!impl_||!impl_->owner)
|
if(!impl_||!impl_->owner)
|
||||||
{ error="resolved world snapshot is empty";return std::nullopt; }
|
{ error="resolved world snapshot is empty";return std::nullopt; }
|
||||||
|
const WorldAssemblyRecipeV1* FarRecipe=impl_->worldAssembly?&impl_->worldAssembly->recipe:nullptr;
|
||||||
|
std::uint32_t FarDisplayBudget=FarRecipe?FarRecipe->farDisplayGeometryBudgetMillipixels:0;
|
||||||
|
std::uint32_t FarRefinementScale=FarRecipe?FarRecipe->farRefinementGridScale:0;
|
||||||
|
std::uint32_t FarRefinementLodMask=FarRecipe?FarRecipe->farRefinementLodMask:0;
|
||||||
|
std::uint32_t FarConnectorStationScale=FarRecipe?FarRecipe->farConnectorStationScale:0;
|
||||||
|
std::uint32_t FarConnectorRayMask=FarRecipe?FarRecipe->farConnectorRayMask:0;
|
||||||
|
bool bFarConnectorReuseStationRadii=FarRecipe&&FarRecipe->farConnectorReuseStationRadii;
|
||||||
|
if(options.overrideFarDisplayMesh)
|
||||||
|
{
|
||||||
|
FarDisplayBudget=options.farDisplayGeometryBudgetMillipixels;
|
||||||
|
FarRefinementScale=options.farRefinementGridScale;
|
||||||
|
FarRefinementLodMask=options.farRefinementLodMask;
|
||||||
|
FarConnectorStationScale=options.farConnectorStationScale;
|
||||||
|
FarConnectorRayMask=options.farConnectorRayMask;
|
||||||
|
bFarConnectorReuseStationRadii=options.farConnectorReuseStationRadii;
|
||||||
|
}
|
||||||
|
const auto ValidFarScale=[](std::uint32_t Value)
|
||||||
|
{return Value==0||Value==2||Value==4||Value==8;};
|
||||||
|
if((FarDisplayBudget!=0&&FarDisplayBudget!=1000)
|
||||||
|
||!ValidFarScale(FarRefinementScale)
|
||||||
|
||!ValidFarScale(FarConnectorStationScale)
|
||||||
|
||(FarRefinementLodMask&~0x1f0u)!=0||FarConnectorRayMask>0x0fu
|
||||||
|
||(FarRefinementScale!=0&&FarRefinementLodMask==0))
|
||||||
|
{error="far display mesh override is outside the recipe's supported 1 px settings";return std::nullopt;}
|
||||||
|
const std::uint32_t ActiveFarRefinementScale=FarDisplayBudget==1000
|
||||||
|
&&(FarRefinementLodMask&(1u<<std::clamp(key.lod,0,31)))!=0
|
||||||
|
?FarRefinementScale:0;
|
||||||
|
const int32 ActiveConnectorStationScale=FarDisplayBudget==1000
|
||||||
|
&&FarConnectorStationScale!=0?static_cast<int32>(FarConnectorStationScale):1;
|
||||||
|
const uint32 ActiveConnectorRayMask=FarDisplayBudget==1000
|
||||||
|
&&FarConnectorRayMask!=0?FarConnectorRayMask:0x0fu;
|
||||||
const bool bShapeReady=impl_->shapeReady.load(std::memory_order_acquire);
|
const bool bShapeReady=impl_->shapeReady.load(std::memory_order_acquire);
|
||||||
const bool bNativeOnly=!bShapeReady||options.diagnosticForceNativeOnly;
|
const bool bNativeOnly=!bShapeReady||options.diagnosticForceNativeOnly;
|
||||||
if(!bShapeReady&&!options.diagnosticForceNativeOnly&&!isTileShapeFree(key))
|
if(!bShapeReady&&!options.diagnosticForceNativeOnly&&!isTileShapeFree(key))
|
||||||
@@ -2135,7 +2168,10 @@ namespace VoxelForgeCore
|
|||||||
BeforeConnectorColumnComputeMilliseconds=Columns.columnComputeMilliseconds;
|
BeforeConnectorColumnComputeMilliseconds=Columns.columnComputeMilliseconds;
|
||||||
}
|
}
|
||||||
const auto ConnectorStart=std::chrono::steady_clock::now();
|
const auto ConnectorStart=std::chrono::steady_clock::now();
|
||||||
AppendFarConnectorShells(farShape,nativeKey,step,world.CoarseTileCells,mesh);
|
if(!options.diagnosticRemoveFarConnectorPanels)
|
||||||
|
AppendFarConnectorShells(farShape,nativeKey,step,world.CoarseTileCells,mesh,
|
||||||
|
ActiveConnectorStationScale,ActiveConnectorRayMask,
|
||||||
|
FarDisplayBudget==1000&&bFarConnectorReuseStationRadii);
|
||||||
const auto AfterConnector=FStandaloneShapeWorld::GetThreadClassificationStats();
|
const auto AfterConnector=FStandaloneShapeWorld::GetThreadClassificationStats();
|
||||||
out.diagnostics.farConnectorShellMilliseconds=std::chrono::duration<double,std::milli>(
|
out.diagnostics.farConnectorShellMilliseconds=std::chrono::duration<double,std::milli>(
|
||||||
std::chrono::steady_clock::now()-ConnectorStart).count();
|
std::chrono::steady_clock::now()-ConnectorStart).count();
|
||||||
@@ -2161,6 +2197,16 @@ namespace VoxelForgeCore
|
|||||||
}
|
}
|
||||||
out.diagnostics.farShellTrianglesAdded+=static_cast<std::uint64_t>(
|
out.diagnostics.farShellTrianglesAdded+=static_cast<std::uint64_t>(
|
||||||
std::max(0,mesh.Triangles.Num()/3-BeforeConnectorTriangles));
|
std::max(0,mesh.Triangles.Num()/3-BeforeConnectorTriangles));
|
||||||
|
if(options.diagnosticAuditFarConnectorCoverage)
|
||||||
|
{
|
||||||
|
const auto Audit=AuditFarConnectorCoverage(farShape,nativeKey,step,
|
||||||
|
world.CoarseTileCells,mesh);
|
||||||
|
out.diagnostics.farConnectorAuditRays=Audit.Rays;
|
||||||
|
out.diagnostics.farConnectorAuditHoles=Audit.Holes;
|
||||||
|
out.diagnostics.farConnectorAuditFloating=Audit.Floating;
|
||||||
|
out.diagnostics.farConnectorAuditHoleIds=Audit.HoleIds;
|
||||||
|
out.diagnostics.farConnectorAuditFloatingIds=Audit.FloatingIds;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
out.diagnostics.farShellMilliseconds=std::chrono::duration<double,std::milli>(
|
out.diagnostics.farShellMilliseconds=std::chrono::duration<double,std::milli>(
|
||||||
std::chrono::steady_clock::now()-FarShellStart).count();
|
std::chrono::steady_clock::now()-FarShellStart).count();
|
||||||
@@ -2168,12 +2214,14 @@ namespace VoxelForgeCore
|
|||||||
{
|
{
|
||||||
const auto HorizonStart=std::chrono::steady_clock::now();
|
const auto HorizonStart=std::chrono::steady_clock::now();
|
||||||
FNativeCapRefinementStats GroundStats;
|
FNativeCapRefinementStats GroundStats;
|
||||||
|
const int32 ActiveRefinementScale=ActiveFarRefinementScale>1
|
||||||
|
?static_cast<int32>(ActiveFarRefinementScale):1;
|
||||||
const double ColumnMillisecondsBeforeGround=
|
const double ColumnMillisecondsBeforeGround=
|
||||||
VoxelForgeCore::Heightfield2D::threadColumnCacheStats().columnComputeMilliseconds;
|
VoxelForgeCore::Heightfield2D::threadColumnCacheStats().columnComputeMilliseconds;
|
||||||
const auto GroundStart=std::chrono::steady_clock::now();
|
const auto GroundStart=std::chrono::steady_clock::now();
|
||||||
if(key.lod>=4)
|
if(key.lod>=4)
|
||||||
GroundStats=RefineFarNativeGround(world,*impl_->worldAssembly,nativeKey,step,
|
GroundStats=RefineFarNativeGround(world,*impl_->worldAssembly,nativeKey,step,
|
||||||
options.lod8HorizonInteriorStepVoxels,mesh);
|
options.lod8HorizonInteriorStepVoxels,ActiveRefinementScale,mesh);
|
||||||
const double GroundWallMilliseconds=std::chrono::duration<double,std::milli>(
|
const double GroundWallMilliseconds=std::chrono::duration<double,std::milli>(
|
||||||
std::chrono::steady_clock::now()-GroundStart).count();
|
std::chrono::steady_clock::now()-GroundStart).count();
|
||||||
const double ColumnMillisecondsAfterGround=
|
const double ColumnMillisecondsAfterGround=
|
||||||
@@ -2186,7 +2234,7 @@ namespace VoxelForgeCore
|
|||||||
VoxelForgeCore::Heightfield2D::threadColumnCacheStats().columnComputeMilliseconds;
|
VoxelForgeCore::Heightfield2D::threadColumnCacheStats().columnComputeMilliseconds;
|
||||||
const auto CapStart=std::chrono::steady_clock::now();
|
const auto CapStart=std::chrono::steady_clock::now();
|
||||||
const auto CapStats=RefineFarNativeCap(world,*impl_->worldAssembly,nativeKey,step,
|
const auto CapStats=RefineFarNativeCap(world,*impl_->worldAssembly,nativeKey,step,
|
||||||
options.lod8HorizonInteriorStepVoxels,mesh);
|
options.lod8HorizonInteriorStepVoxels,ActiveRefinementScale,mesh);
|
||||||
const double CapWallMilliseconds=std::chrono::duration<double,std::milli>(
|
const double CapWallMilliseconds=std::chrono::duration<double,std::milli>(
|
||||||
std::chrono::steady_clock::now()-CapStart).count();
|
std::chrono::steady_clock::now()-CapStart).count();
|
||||||
const double ColumnMillisecondsAfterCap=
|
const double ColumnMillisecondsAfterCap=
|
||||||
|
|||||||
@@ -244,6 +244,24 @@ namespace world_assembly_detail
|
|||||||
|| recipe.biomeBorderBlendSubvoxels < 0
|
|| recipe.biomeBorderBlendSubvoxels < 0
|
||||||
|| recipe.biomeBorderBlendSubvoxels > recipe.biomeCellSizeSubvoxels)
|
|| recipe.biomeBorderBlendSubvoxels > recipe.biomeCellSizeSubvoxels)
|
||||||
{ error = "world assembly biome-map parameters are outside the supported fixed-scale range"; return false; }
|
{ error = "world assembly biome-map parameters are outside the supported fixed-scale range"; return false; }
|
||||||
|
if (recipe.evaluatorVersion >= 7)
|
||||||
|
{
|
||||||
|
constexpr std::uint32_t FarLodMask = 0x1f0u; // LOD4..8.
|
||||||
|
const bool anyFarSetting = recipe.farDisplayGeometryBudgetMillipixels != 0
|
||||||
|
|| recipe.farRefinementGridScale != 0 || recipe.farRefinementLodMask != 0
|
||||||
|
|| recipe.farConnectorStationScale != 0 || recipe.farConnectorRayMask != 0
|
||||||
|
|| recipe.farConnectorReuseStationRadii;
|
||||||
|
const auto validScale = [](std::uint32_t value)
|
||||||
|
{ return value == 0 || value == 2 || value == 4 || value == 8; };
|
||||||
|
if ((anyFarSetting && recipe.farDisplayGeometryBudgetMillipixels != 1000)
|
||||||
|
|| recipe.farDisplayGeometryBudgetMillipixels > 1000
|
||||||
|
|| !validScale(recipe.farRefinementGridScale)
|
||||||
|
|| (recipe.farRefinementLodMask & ~FarLodMask) != 0
|
||||||
|
|| !validScale(recipe.farConnectorStationScale)
|
||||||
|
|| recipe.farConnectorRayMask > 0x0fu
|
||||||
|
|| (recipe.farRefinementGridScale != 0 && recipe.farRefinementLodMask == 0))
|
||||||
|
{ error = "far display mesh declaration must use the 1 px budget and supported LOD, scale, and ray values"; return false; }
|
||||||
|
}
|
||||||
std::vector<std::uint32_t> ids;
|
std::vector<std::uint32_t> ids;
|
||||||
ids.reserve(recipe.biomes.size());
|
ids.reserve(recipe.biomes.size());
|
||||||
for (const auto& biome : recipe.biomes)
|
for (const auto& biome : recipe.biomes)
|
||||||
@@ -431,6 +449,16 @@ namespace world_assembly_detail
|
|||||||
HashWord(hash, static_cast<std::uint64_t>(recipe.biomeClimateMoistureWavelengthSubvoxels), 8);
|
HashWord(hash, static_cast<std::uint64_t>(recipe.biomeClimateMoistureWavelengthSubvoxels), 8);
|
||||||
HashWord(hash, static_cast<std::uint64_t>(recipe.biomeClimateReliefContrastQ16), 8);
|
HashWord(hash, static_cast<std::uint64_t>(recipe.biomeClimateReliefContrastQ16), 8);
|
||||||
}
|
}
|
||||||
|
if (recipe.evaluatorVersion >= 7)
|
||||||
|
{
|
||||||
|
HashWord(hash, 0x4641524449535037ull, 8);
|
||||||
|
HashWord(hash, recipe.farDisplayGeometryBudgetMillipixels, 4);
|
||||||
|
HashWord(hash, recipe.farRefinementGridScale, 4);
|
||||||
|
HashWord(hash, recipe.farRefinementLodMask, 4);
|
||||||
|
HashWord(hash, recipe.farConnectorStationScale, 4);
|
||||||
|
HashWord(hash, recipe.farConnectorRayMask, 4);
|
||||||
|
HashWord(hash, recipe.farConnectorReuseStationRadii ? 1u : 0u, 1);
|
||||||
|
}
|
||||||
HashWord(hash, recipe.biomes.size(), 4);
|
HashWord(hash, recipe.biomes.size(), 4);
|
||||||
for (const auto& biome : recipe.biomes)
|
for (const auto& biome : recipe.biomes)
|
||||||
{
|
{
|
||||||
@@ -641,6 +669,16 @@ namespace world_assembly_detail
|
|||||||
|| !ReadInteger(value.Get("climate_moisture_wavelength_q"), recipe.biomeClimateMoistureWavelengthSubvoxels)
|
|| !ReadInteger(value.Get("climate_moisture_wavelength_q"), recipe.biomeClimateMoistureWavelengthSubvoxels)
|
||||||
|| !ReadInteger(value.Get("climate_relief_contrast_q16"), recipe.biomeClimateReliefContrastQ16)))
|
|| !ReadInteger(value.Get("climate_relief_contrast_q16"), recipe.biomeClimateReliefContrastQ16)))
|
||||||
{ error = "world assembly recipe is missing evaluator-2 climate parameters"; return false; }
|
{ error = "world assembly recipe is missing evaluator-2 climate parameters"; return false; }
|
||||||
|
if (recipe.evaluatorVersion >= 7
|
||||||
|
&& (!ReadU32(value.Get("far_display_budget_millipixels"), recipe.farDisplayGeometryBudgetMillipixels)
|
||||||
|
|| !ReadU32(value.Get("far_refinement_grid_scale"), recipe.farRefinementGridScale)
|
||||||
|
|| !ReadU32(value.Get("far_refinement_lod_mask"), recipe.farRefinementLodMask)
|
||||||
|
|| !ReadU32(value.Get("far_connector_station_scale"), recipe.farConnectorStationScale)
|
||||||
|
|| !ReadU32(value.Get("far_connector_ray_mask"), recipe.farConnectorRayMask)
|
||||||
|
|| !std::holds_alternative<bool>(value.Get("far_connector_reuse_station_radii").Data)))
|
||||||
|
{ error = "world assembly recipe is missing evaluator-7 far display mesh parameters"; return false; }
|
||||||
|
if (recipe.evaluatorVersion >= 7)
|
||||||
|
recipe.farConnectorReuseStationRadii = std::get<bool>(value.Get("far_connector_reuse_station_radii").Data);
|
||||||
for (const auto& item : value.Get("biomes").AsArray())
|
for (const auto& item : value.Get("biomes").AsArray())
|
||||||
{
|
{
|
||||||
WorldAssemblyBiomeProfileV1 biome;
|
WorldAssemblyBiomeProfileV1 biome;
|
||||||
@@ -702,6 +740,14 @@ namespace world_assembly_detail
|
|||||||
out << ",\"climate_relief_wavelength_q\":" << recipe.biomeClimateReliefWavelengthSubvoxels
|
out << ",\"climate_relief_wavelength_q\":" << recipe.biomeClimateReliefWavelengthSubvoxels
|
||||||
<< ",\"climate_moisture_wavelength_q\":" << recipe.biomeClimateMoistureWavelengthSubvoxels
|
<< ",\"climate_moisture_wavelength_q\":" << recipe.biomeClimateMoistureWavelengthSubvoxels
|
||||||
<< ",\"climate_relief_contrast_q16\":" << recipe.biomeClimateReliefContrastQ16;
|
<< ",\"climate_relief_contrast_q16\":" << recipe.biomeClimateReliefContrastQ16;
|
||||||
|
if (recipe.evaluatorVersion >= 7)
|
||||||
|
out << ",\"far_display_budget_millipixels\":" << recipe.farDisplayGeometryBudgetMillipixels
|
||||||
|
<< ",\"far_refinement_grid_scale\":" << recipe.farRefinementGridScale
|
||||||
|
<< ",\"far_refinement_lod_mask\":" << recipe.farRefinementLodMask
|
||||||
|
<< ",\"far_connector_station_scale\":" << recipe.farConnectorStationScale
|
||||||
|
<< ",\"far_connector_ray_mask\":" << recipe.farConnectorRayMask
|
||||||
|
<< ",\"far_connector_reuse_station_radii\":"
|
||||||
|
<< (recipe.farConnectorReuseStationRadii ? "true" : "false");
|
||||||
out << ",\"content_hash\":\"" << HashText(recipe.contentHash) << "\",\"biomes\":[";
|
out << ",\"content_hash\":\"" << HashText(recipe.contentHash) << "\",\"biomes\":[";
|
||||||
for (std::size_t i = 0; i < recipe.biomes.size(); ++i)
|
for (std::size_t i = 0; i < recipe.biomes.size(); ++i)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,88 +0,0 @@
|
|||||||
#!/usr/bin/env python3
|
|
||||||
"""Per-tile zstd CLI comparison over the pristine L1 records from this round."""
|
|
||||||
|
|
||||||
from pathlib import Path
|
|
||||||
import shutil
|
|
||||||
import struct
|
|
||||||
import subprocess
|
|
||||||
import time
|
|
||||||
import zlib
|
|
||||||
|
|
||||||
|
|
||||||
REPO = Path.cwd().resolve()
|
|
||||||
CACHE = REPO / "Saved/Linux/cache/l16-prototype"
|
|
||||||
CAPTURE_LOG = REPO / "Saved/Linux/l16-cache-l1-q24-full-write.log"
|
|
||||||
TEMP = CACHE / "codec-zstd"
|
|
||||||
RESULT = REPO / "Saved/Linux/l16-zstd-codec.txt"
|
|
||||||
|
|
||||||
assert CACHE.is_dir() and not CACHE.is_symlink()
|
|
||||||
assert CACHE.resolve().parent == (REPO / "Saved/Linux/cache").resolve()
|
|
||||||
assert CAPTURE_LOG.is_file()
|
|
||||||
assert not TEMP.exists()
|
|
||||||
|
|
||||||
cutoff_ns = CAPTURE_LOG.stat().st_mtime_ns
|
|
||||||
records = [
|
|
||||||
path for world in CACHE.glob("world_*")
|
|
||||||
for path in world.glob("*.vftile")
|
|
||||||
if "_s0_d0000000000000000_" in path.name and path.stat().st_mtime_ns <= cutoff_ns
|
|
||||||
]
|
|
||||||
records.sort()
|
|
||||||
assert len(records) == 2553, f"expected 2553 L1 pristine records, found {len(records)}"
|
|
||||||
|
|
||||||
codec = shutil.which("zstd")
|
|
||||||
assert codec, "zstd CLI is not available"
|
|
||||||
TEMP.mkdir()
|
|
||||||
per_lod = {}
|
|
||||||
try:
|
|
||||||
for source in records:
|
|
||||||
record = source.read_bytes()
|
|
||||||
assert record[:8] == b"VFTILE16"
|
|
||||||
raw_size, compressed_size = struct.unpack_from("<QQ", record, 124)
|
|
||||||
raw = zlib.decompress(record[144:144 + compressed_size])
|
|
||||||
assert len(raw) == raw_size
|
|
||||||
lod = int(source.name.split("_", 1)[0][3:])
|
|
||||||
entry = per_lod.setdefault(lod, {"raw": 0, "files": [], "encode_ns": 0, "decode_ns": 0, "zstd": 0})
|
|
||||||
raw_file = TEMP / (source.stem + ".raw")
|
|
||||||
raw_file.write_bytes(raw)
|
|
||||||
entry["raw"] += len(raw)
|
|
||||||
entry["files"].append(raw_file)
|
|
||||||
|
|
||||||
for lod in sorted(per_lod):
|
|
||||||
entry = per_lod[lod]
|
|
||||||
start = time.perf_counter_ns()
|
|
||||||
subprocess.run([codec, "-q", "-1", "-f", "--", *map(str, entry["files"])], check=True)
|
|
||||||
entry["encode_ns"] = time.perf_counter_ns() - start
|
|
||||||
compressed_files = [Path(str(path) + ".zst") for path in entry["files"]]
|
|
||||||
entry["zstd"] = sum(path.stat().st_size for path in compressed_files)
|
|
||||||
start = time.perf_counter_ns()
|
|
||||||
subprocess.run([codec, "-q", "-d", "-f", "--", *map(str, compressed_files)], check=True)
|
|
||||||
entry["decode_ns"] = time.perf_counter_ns() - start
|
|
||||||
|
|
||||||
# Verify each decoded output byte-for-byte against the zlib payload again.
|
|
||||||
# The filename is the tile stem, so a deterministic source lookup is sufficient.
|
|
||||||
source_by_stem = {path.stem: path for path in records}
|
|
||||||
for entry in per_lod.values():
|
|
||||||
for raw_file in entry["files"]:
|
|
||||||
source = source_by_stem[raw_file.stem]
|
|
||||||
data = source.read_bytes()
|
|
||||||
_, compressed_size = struct.unpack_from("<QQ", data, 124)
|
|
||||||
assert raw_file.read_bytes() == zlib.decompress(data[144:144 + compressed_size])
|
|
||||||
|
|
||||||
lines = ["lod tiles raw_total_B zstd1_total_B zstd1_avg_B encode_us_per_tile decode_us_per_tile status"]
|
|
||||||
for lod in sorted(per_lod):
|
|
||||||
entry = per_lod[lod]
|
|
||||||
count = len(entry["files"])
|
|
||||||
lines.append(
|
|
||||||
f"{lod} {count} {entry['raw']} {entry['zstd']} {entry['zstd'] / count:.1f} "
|
|
||||||
f"{entry['encode_ns'] / count / 1000:.2f} {entry['decode_ns'] / count / 1000:.2f} PASS"
|
|
||||||
)
|
|
||||||
raw_total = sum(entry["raw"] for entry in per_lod.values())
|
|
||||||
zstd_total = sum(entry["zstd"] for entry in per_lod.values())
|
|
||||||
lines.append(f"total_tiles={len(records)} raw_bytes={raw_total} zstd1_bytes={zstd_total} ratio={zstd_total / raw_total:.6f}")
|
|
||||||
lines.append("decode=byte-exact; timing includes zstd CLI process startup once per LOD")
|
|
||||||
RESULT.write_text("\n".join(lines) + "\n")
|
|
||||||
print("\n".join(lines))
|
|
||||||
finally:
|
|
||||||
resolved = TEMP.resolve()
|
|
||||||
assert resolved.parent == CACHE.resolve()
|
|
||||||
shutil.rmtree(TEMP)
|
|
||||||
@@ -1,232 +0,0 @@
|
|||||||
# Linux16 — terrain cache design and Core prototype
|
|
||||||
|
|
||||||
This is a persistence feature. The measurements judge exactness, storage, and worker responsiveness;
|
|
||||||
first-time terrain generation remains a separate cost. The prototype is headless and opt-in. Unreal
|
|
||||||
integration remains for the owner's PC.
|
|
||||||
|
|
||||||
## Design
|
|
||||||
|
|
||||||
- **Cache identity.** Production keys should include a stable world ID; season ID and canonical
|
|
||||||
season-content hash; seed and RNG contract; recipe, plan, biome/manifest and owner-content hashes;
|
|
||||||
schema and `WorldAssemblyEvaluatorVersion` (6 here); tile coordinate and LOD; voxel size and tile
|
|
||||||
dimensions; generation options; material/payload-section schema; mesher contract; and a generator
|
|
||||||
build/FP-contract identity. Include a platform or compiler identity unless cross-build output has
|
|
||||||
been proven equivalent. Clang and GCC matched this round's full hash matrix, but that alone does
|
|
||||||
not make every future build interchangeable. Use canonical content hashes so whitespace or JSON
|
|
||||||
key order does not change the world identity.
|
|
||||||
- **Prototype identity.** The header and file name include the raw owner-snapshot hash, Core
|
|
||||||
configuration, recipe/plan/manifest hashes, seed, schema, evaluator, voxel size, tile size,
|
|
||||||
mesher/FP contract, generation-options hash, tile key and LOD. The edited-tile probe also includes
|
|
||||||
edit sequence and tile edit digest. The prototype uses 64-bit FNV for identity inputs and CRC32
|
|
||||||
for accidental file corruption. Production should use a 256-bit content hash and a stable world
|
|
||||||
ID; the prototype hashes are evidence machinery, not a security boundary.
|
|
||||||
- **Edits.** Keep the reusable cache pristine. On load, apply the authoritative versioned diff layer
|
|
||||||
in sequence, then build the edited render/collision result. A derived edited-tile cache, if useful,
|
|
||||||
must key on the last applied sequence and a digest of edits intersecting that tile. A newer edit
|
|
||||||
invalidates only derived entries for touched tiles; it leaves pristine entries valid. The edit
|
|
||||||
probe wrote and reread sequence 1 with digest `3cd5603ebf707d0c` and matched every array and hash.
|
|
||||||
- **Server.** Never accept a client's cached mesh or collision as authoritative. The server may use
|
|
||||||
its own locally generated cache for pristine meshes, then apply its ordered edit layer and build
|
|
||||||
collision from that result. Client cache contents never cross the network; only validated edits
|
|
||||||
do. A server restart can reuse its own cache after identity and payload validation.
|
|
||||||
- **Invalidation and verification.** Season/content, seed/RNG, recipe, plan, evaluator, generator,
|
|
||||||
mesher, FP, voxel-grid, LOD, options, or payload-schema changes select a different key. Evaluator
|
|
||||||
bump and edit-sequence bump were rejected by the prototype. A canonical uncompressed-payload hash
|
|
||||||
should be stored and verified at load; corruption or a mismatch is a cache miss, followed by
|
|
||||||
regeneration on a worker. The prototype verifies CRCs and structure on every load, compares the
|
|
||||||
complete mesh arrays and Core D/M/P/T hashes after every generated write/read, and regenerates a
|
|
||||||
deliberately corrupted cached tile. This proves the sampled write/read route; a file's own hash
|
|
||||||
cannot independently prove generator semantics on every later hit, so complete identity and
|
|
||||||
version discipline remain essential.
|
|
||||||
- **Stored data.** The prototype stores the final Core mesh: exact double positions/normals, float
|
|
||||||
UVs, RGBA, section/group counts, indices, skirt masks, density sample count, and D/M/P/T hashes.
|
|
||||||
This avoids remeshing on a hit and maps directly to future RMC sections. The indices and section
|
|
||||||
ranges can feed server-side collision construction after edits. Density/sign tiles offer more
|
|
||||||
freedom for future meshers but require meshing, materials, and collision work on load; density
|
|
||||||
sizes were not benchmarked here. Keep collision ownership server-side in either design.
|
|
||||||
- **Worker/smoothness path.** Cache reads, zlib decode, integrity checks, serialization, and writes
|
|
||||||
run in the existing headless Core tile worker/result route. The Unreal game thread was not
|
|
||||||
present on this machine; its later integration should submit cache work through the same worker
|
|
||||||
queue and return the ordinary tile result. The prototype uses that route for all recipes and
|
|
||||||
changes no recipe implementation. It exercises SurfaceWorld for cache round trips; the cache-off
|
|
||||||
matrix and route audits cover SurfaceWorld and FloatingIslands.
|
|
||||||
- **Read versus regenerate.** Track per-LOD generation and load/decode EWMA. If a demanded tile's
|
|
||||||
estimated read/decode time exceeds generation time, schedule generation directly; if an attempted
|
|
||||||
load fails, discard it and regenerate without blocking the result queue. Keep the same tile
|
|
||||||
priority and permit the previous coarser LOD to remain visible while work finishes. On this L1
|
|
||||||
set, warm read/decode averaged about 0.11 ms per LOD0 tile and 0.91–1.61 ms per LOD8/7 tile,
|
|
||||||
compared with 3.97 ms LOD0 and 12.89–24.24 ms LOD8/6 mesh generation in the instrumented fill.
|
|
||||||
- **Layout, crash safety, and eviction.** One file per tile under a world-content directory keeps
|
|
||||||
reads and eviction independent; the prototype has 2,553 L1 records and 2,986 touched records after
|
|
||||||
the 24 m crossing. It writes a same-directory `.tmp`, flushes and `fsync`s it, atomically renames
|
|
||||||
to `.vftile`, then syncs the directory. Readers only open final `.vftile` names and reject bad
|
|
||||||
lengths, versions, identities, CRCs, counts, indices, and padding. A crash before rename leaves a
|
|
||||||
non-loadable temp file. Production startup should remove old temp files. Use a global 2 GB cap
|
|
||||||
with an LRU index by last use, protect entries currently in use, reserve space under one lock,
|
|
||||||
evict oldest unpinned records before writes, and skip the write if space still cannot be made.
|
|
||||||
The prototype enforces the cap and skips writes when full; it does not implement LRU eviction.
|
|
||||||
Its 4 KiB padding enabled `O_DIRECT` measurements and can be removed in production buffered I/O.
|
|
||||||
|
|
||||||
## Compression measurements
|
|
||||||
|
|
||||||
Available system zlib headers/library (zlib 1.3.1) were linked with `-lz`. The existing zstd 1.5.7
|
|
||||||
CLI had no development headers, so it was tested as a per-tile CLI codec in LOD batches; its times
|
|
||||||
include one process start per LOD. No installs or system changes were made. All totals below cover
|
|
||||||
all 2,553 L1 tiles except Q16, whose first run had five route-audit tiles prepopulated before codec
|
|
||||||
sampling. Sizes are payload bytes; the lossless cache also has headers and per-file 4 KiB padding.
|
|
||||||
|
|
||||||
| Encoding | Total bytes | Relative to raw | Exact Core arrays? | L1 gate |
|
|
||||||
|---|---:|---:|---|---|
|
|
||||||
| Raw canonical mesh | 107,342,349 | 100% | Yes | Pass |
|
|
||||||
| zlib level 6 | 47,388,401 | 44.15% | Yes | Pass |
|
|
||||||
| zstd level 1 (CLI, per tile) | 46,513,479 | 43.33% | Yes | Pass; 1.85% smaller than zlib payload |
|
|
||||||
| Q16 positions + oct16 normals + delta-varint indices | 38,672,768 (2,548 tiles sampled) | 36.17% | No | Fail: 11.4482 px at LOD0; 6 degeneracy changes (2 at LOD4, 4 at LOD6) |
|
|
||||||
| Q24 positions + oct16 normals + delta-varint indices | 42,862,996 | 39.94% | No | Pass: 0.0458 px max, 0.000060 Lambert delta max, 0.00361° normal error max, no winding/degeneracy changes |
|
|
||||||
|
|
||||||
Q24 is about 9.5% smaller than zlib's payload, but it changes floating-point positions/normals and
|
|
||||||
cannot satisfy exact loaded-versus-regenerated hashes. The selected cache path is lossless zlib.
|
|
||||||
The zstd CLI decoded every tile byte-for-byte, and was modestly smaller/faster in this test. There
|
|
||||||
are no zstd development headers here, so it was not linked into the worker prototype. The L1 zlib
|
|
||||||
records occupied 55,685,120 bytes on disk, including record framing and page padding.
|
|
||||||
|
|
||||||
Per-tile size averages by LOD:
|
|
||||||
|
|
||||||
| LOD | Tiles | Raw B | zlib B | zstd B | Q16 B* | Q24 B |
|
|
||||||
|---:|---:|---:|---:|---:|---:|---:|
|
|
||||||
| 0 | 512 | 19,232.6 | 7,901.7 | 8,009.4 | 7,115.2 | 7,797.3 |
|
|
||||||
| 1 | 448 | 15,437.8 | 6,715.2 | 6,715.6 | 5,394.2 | 6,244.9 |
|
|
||||||
| 2 | 448 | 11,152.2 | 4,452.4 | 4,516.8 | 4,129.9 | 4,548.7 |
|
|
||||||
| 3 | 384 | 11,750.3 | 4,813.1 | 4,885.5 | 4,361.7 | 4,801.7 |
|
|
||||||
| 4 | 320 | 49,186.9 | 18,865.3 | 18,352.3 | 17,858.1 | 19,738.2 |
|
|
||||||
| 5 | 144 | 83,106.3 | 37,693.0 | 37,004.3 | 30,247.6 | 33,494.7 |
|
|
||||||
| 6 | 96 | 128,102.3 | 59,624.7 | 56,521.2 | 46,390.6 | 51,437.7 |
|
|
||||||
| 7 | 48 | 308,206.8 | 141,387.7 | 139,348.3 | 110,361.7 | 121,997.0 |
|
|
||||||
| 8 | 153 | 171,712.3 | 81,805.0 | 79,662.9 | 60,755.8 | 67,046.4 |
|
|
||||||
|
|
||||||
*Q16 averages are over the 2,548 newly generated tiles; five prepopulated tiles did not enter its
|
|
||||||
codec sample. Raw, zlib, and Q24 averages are from the clean 2,553-tile fill.
|
|
||||||
|
|
||||||
Average codec encode/decode time per tile, microseconds:
|
|
||||||
|
|
||||||
| LOD | Raw E/D | zlib E/D | zstd CLI E/D | Q24 mesh E/D |
|
|
||||||
|---:|---:|---:|---:|---:|
|
|
||||||
| 0 | 38.60 / 12.31 | 736.63 / 79.49 | 72.14 / 47.97 | 16.28 / 18.78 |
|
|
||||||
| 1 | 30.13 / 9.47 | 608.30 / 68.07 | 62.71 / 40.53 | 14.26 / 16.04 |
|
|
||||||
| 2 | 18.94 / 4.64 | 286.44 / 37.86 | 48.50 / 34.65 | 8.20 / 7.55 |
|
|
||||||
| 3 | 20.21 / 5.18 | 313.54 / 41.77 | 50.73 / 35.90 | 8.81 / 8.07 |
|
|
||||||
| 4 | 90.46 / 27.53 | 1,508.23 / 189.40 | 134.50 / 78.66 | 41.58 / 41.93 |
|
|
||||||
| 5 | 163.48 / 55.53 | 2,935.24 / 370.92 | 220.23 / 140.52 | 76.90 / 79.86 |
|
|
||||||
| 6 | 254.98 / 96.01 | 4,900.50 / 611.07 | 361.50 / 184.35 | 127.39 / 136.19 |
|
|
||||||
| 7 | 621.57 / 211.84 | 11,944.70 / 1,475.82 | 861.84 / 442.64 | 327.72 / 391.27 |
|
|
||||||
| 8 | 325.34 / 109.80 | 6,478.56 / 784.32 | 486.54 / 289.96 | 167.25 / 186.01 |
|
|
||||||
|
|
||||||
## Smoothness, prototype, and budgets
|
|
||||||
|
|
||||||
- A clean write generated, losslessly stored, reloaded, and exactly compared all 2,553 L1 tiles.
|
|
||||||
The whole-view D/M/P/T hash matched L14. The warm run hit 2,553/2,553 tiles, returned the same
|
|
||||||
hash, and reached whole-view-ready in 0.450 s including 0.193 s of shape setup; tile streaming
|
|
||||||
took 0.243 s.
|
|
||||||
- The 24 m crossing covered 432 entering tiles. Its D/M/P/T hash was
|
|
||||||
`337ca62131576728 / 7612f48e2ddbbaab / 69a67ed4add83b87 / f11ac1ebd0f7ddb8`, equal to L14.
|
|
||||||
The cache route audit passed 9 pristine pairs, one edited pair, and one movement-history pair,
|
|
||||||
all with exact arrays and zero D/M/P/T mismatches. The crossing fill generated and round-tripped
|
|
||||||
428 tiles; four had already been created by the route audit.
|
|
||||||
- Safety controls passed: evaluator bump rejected, edit-sequence bump rejected, a flipped compressed
|
|
||||||
payload byte rejected by record CRC, and a truncated file rejected by size validation. A separate
|
|
||||||
L1 run with one real tile corrupted regenerated that tile, hit the other 2,552, and restored the
|
|
||||||
exact L14 whole-view hash.
|
|
||||||
- `O_DIRECT` bypassed the kernel page cache for the 55,685,120-byte L1 record set: 0.269 s
|
|
||||||
(197.6 MiB/s). Buffered first touch was 0.0191 s and the repeat was 0.0126 s, but those passes
|
|
||||||
followed file writes/verification and were page-cache warm. No page cache was dropped; device
|
|
||||||
firmware may also cache blocks, so `O_DIRECT` is page-cache-cold evidence rather than proof of a
|
|
||||||
physical cold-device read. The ordinary worker hit path includes buffered read, zlib decode,
|
|
||||||
validation, and tile construction.
|
|
||||||
- The instrumentation measures raw, zlib, and mesh candidates on a miss, so its clean-fill
|
|
||||||
whole-view-ready time was 2.674 s versus 1.718 s for the hash-on no-cache L1 run. This includes
|
|
||||||
benchmark-only extra codec work. Production should encode only its selected lossless format on a
|
|
||||||
miss. Warm disk work and decode stay on workers; the first tile was ready in 0.226 s on fill and
|
|
||||||
0.208 s warm. These headless timings show worker completion; an Unreal frame-time check is still
|
|
||||||
for the integration round.
|
|
||||||
- The cache root peaked at 60,835,840 bytes after L1, the 24 m crossing, edit probe, and corruption
|
|
||||||
controls; the enforced limit is 2,000,000,000 bytes. No eviction was needed. The actual cache
|
|
||||||
implementation is a headless Core-worker prototype, not the Unreal plugin integration.
|
|
||||||
|
|
||||||
## Default-path cost and compatibility
|
|
||||||
|
|
||||||
Five interleaved W12 L1 pairs, hash off, 2,553 tiles each:
|
|
||||||
|
|
||||||
| Pair | L14 seconds | L16 cache-disabled seconds |
|
|
||||||
|---:|---:|---:|
|
|
||||||
| 1 | 1.450 | 1.446 |
|
|
||||||
| 2 | 1.464 | 1.457 |
|
|
||||||
| 3 | 1.458 | 1.453 |
|
|
||||||
| 4 | 1.525 | 1.472 |
|
|
||||||
| 5 | 1.459 | 1.483 |
|
|
||||||
|
|
||||||
Median: 1.459 s L14, 1.457 s L16, −0.14%; no measurable cache-off cost in this run.
|
|
||||||
|
|
||||||
All 28 L14 hash configurations passed (SurfaceWorld and FloatingIslands; Clang 19 FP off and GCC
|
|
||||||
14 default FP; W1/W8/W12 with five W12 repeats). Every one matched all 12 full-detail, whole-view,
|
|
||||||
nine LOD, and exact-query rows. The four default 24 m crossing checks (W1/W12 on both compilers)
|
|
||||||
matched all 13 rows, including the 432-tile crossing hash. Default route parity passed for both
|
|
||||||
compilers across SurfaceWorld seeds 0, 1, and 17 and FloatingIslands seed 0, using the existing
|
|
||||||
96 m history probe. The cache route passed its separate L1 and 24 m crossing audits.
|
|
||||||
|
|
||||||
Representative SurfaceWorld seed-0 hashes (D/M/P/T):
|
|
||||||
|
|
||||||
| View | Density / mesh / payload / topology |
|
|
||||||
|---|---|
|
|
||||||
| Full detail, 960 tiles | `0ee0579bd15cbbe4 / 32e5d4964d610fee / 1932b96ee4b1d910 / 69743c6bad3447dc` |
|
|
||||||
| Whole L1, 2,553 tiles | `c10697a8f48380c7 / e75c9119a1498cd5 / 49a9a8d1835a6c8c / edcb23288b5e8724` |
|
|
||||||
| LOD0, 512 tiles | `769f2a706d585a72 / 33eeeb39fa443816 / 645621a1d968983f / c2457ed905036c9d` |
|
|
||||||
| LOD1, 448 tiles | `69cc5a5c0a2c60af / b48335f5410c57d5 / d15c5480162ab8ba / feca1bd025823604` |
|
|
||||||
| LOD2, 448 tiles | `85deed5683a77202 / 53469895987aeea2 / e55f8ae7e1532033 / d5feb12a0e85c09b` |
|
|
||||||
| LOD3, 384 tiles | `6518caefb3be7e7f / ec513c90b853a614 / f62fa1137ff17f82 / ccf1dcf681965816` |
|
|
||||||
| LOD4, 320 tiles | `62d4be96021992f4 / f1e4c6efcc2615a9 / 9dc5f9c88be02f33 / fe6f55125a07c3bf` |
|
|
||||||
| LOD5, 144 tiles | `5e4a8c38b8cea6fc / 08ee56998aaf21e5 / 541eea8558f26cc8 / 6539374a8b3336d8` |
|
|
||||||
| LOD6, 96 tiles | `e036e95b9006945b / 624a33f941a99b02 / 81b73e14f68bdf86 / 4de4c63ce1f80a56` |
|
|
||||||
| LOD7, 48 tiles | `8ee358af56a30d8d / 46ab3c6184048b7c / 0a6164b7e68e80c5 / 0c26b85bb03bc831` |
|
|
||||||
| LOD8, 153 tiles | `c3458e1cbdb9c471 / 46c03d0994d75192 / 8f89fc5bde12d230 / d16dc0cf62031898` |
|
|
||||||
| Exact queries: density / unclamped / detail / collision | `e4d4a8eb95b35933 / e4d4a8eb95b35933 / efcba20c0c70c415 / e604823a249029bf` |
|
|
||||||
|
|
||||||
FloatingIslands full-detail was `6d842d2878b08ef6 / 4b868a3184f08035 / 2cedf2236788752d / eac17d5e0cb5044a`; whole-view was `5be4d8cde79b2a76 / 96f75041f6861b3a / 3700a516cc89d50c / 6b99948d6eab4f21`. Its exact-query hashes also matched L14: `61daded9c303becb / 61daded9c303becb / efcba20c0c70c415 / 84d37463be9b0573`.
|
|
||||||
|
|
||||||
## Runs and limits
|
|
||||||
|
|
||||||
- First Clang build was interrupted during a silent compile phase. The next build exposed a const
|
|
||||||
error in the prototype file index; making that index mutable fixed it. Final Clang and GCC builds
|
|
||||||
passed.
|
|
||||||
- The first L1 command used the binary's incorrect default data path (`Standalone/bin/data`) and
|
|
||||||
exited before writing. Supplying `Standalone/data/owner_world.json` passed.
|
|
||||||
- The first codec run sampled 2,548 tiles because route parity had prepopulated five; it was kept
|
|
||||||
for Q16 measurements. A clean fill then sampled all 2,553 Q24 tiles.
|
|
||||||
- A route wrapper first required a moving hash when hashing was disabled; the route audit itself
|
|
||||||
passed. Seed 17's 24 m history probe had no departed-tile candidate and failed on both L16 and
|
|
||||||
the L14 control. The same L14 96 m history setup passed on both L16 compilers. The required 24 m
|
|
||||||
crossing was separately checked and passed.
|
|
||||||
- The first crossing-hash comparator used an incorrect old-log filename; correcting the filename
|
|
||||||
let all four comparisons pass. No run exceeded 30 minutes or stalled for 15 minutes.
|
|
||||||
- Final review found that the cache-hit route audit's `exact_arrays` field initially reported hash
|
|
||||||
agreement without comparing the arrays themselves. The audit was changed to compare complete
|
|
||||||
arrays; after rebuilding, both L1 and 24 m crossing route audits passed with zero mismatches.
|
|
||||||
|
|
||||||
Runs used CPUs 0–11, at most 12 build jobs, a 6 GiB address-space cap, and normal priority. The
|
|
||||||
governor stayed `powersave`; peak sampled single-process RSS was 943,844 KiB (FloatingIslands route
|
|
||||||
audit, GCC). No installs, system changes, or page-cache drops were made. The L3 FP-contract preamble
|
|
||||||
and self-test, L4 `FLazy`, L7 shared cache, L9/L12 proofs, L11 readiness/crash fix, L13 route binding,
|
|
||||||
and async worker/result rules remain enabled. Cache logic is recipe-agnostic.
|
|
||||||
|
|
||||||
**Owner note:** Saving generated terrain works exactly and fits well under the round's disk cap.
|
|
||||||
Lossless zlib saved about 56% of the serialized payload. The smaller Q24 mesh encoding passed the
|
|
||||||
screen gate but changed exact hashes, so the feature should use the lossless record format.
|
|
||||||
|
|
||||||
## Orchestrator review (Claude)
|
|
||||||
|
|
||||||
- Design accepted: the key, the pristine cache plus ordered edits, a server that never trusts client
|
|
||||||
caches, corruption/stale rejection, lossless zlib, and atomic writes.
|
|
||||||
- **Not merged into `assembler/world`:** `Standalone/Source/StreamBenchmarkPipeline.h` (included by the
|
|
||||||
Windows viewer `StandaloneViewer.cpp`) now unconditionally includes `TileCachePrototype.h`, which
|
|
||||||
includes `<unistd.h>`, `<fcntl.h>` and `<zlib.h>`. That would break the MSVC build. Kept on side
|
|
||||||
branch `wip/l16-tile-cache`. Before merging, the prototype must be platform-guarded (or the cache
|
|
||||||
given a portable I/O and codec layer), and zlib needs a Windows source (UE ships zlib).
|
|
||||||
- Cache-off cost re-checked by Luna at −0.14% (within noise).
|
|
||||||
File diff suppressed because it is too large.
Load diff
@@ -42,6 +42,7 @@ namespace StandaloneScreenSpaceGate
|
|||||||
double MaximumSlopeDegrees=0.0;
|
double MaximumSlopeDegrees=0.0;
|
||||||
std::array<std::uint64_t,4> SlopeSamples{};
|
std::array<std::uint64_t,4> SlopeSamples{};
|
||||||
std::array<double,4> SlopeP99{},SlopeMaximum{};
|
std::array<double,4> SlopeP99{},SlopeMaximum{};
|
||||||
|
std::vector<double> SamplePixels;
|
||||||
bool Valid=false;
|
bool Valid=false;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -52,6 +53,14 @@ namespace StandaloneScreenSpaceGate
|
|||||||
double SlopeY=0.0;
|
double SlopeY=0.0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct FMeshSurfaceHit
|
||||||
|
{
|
||||||
|
double Z=0.0;
|
||||||
|
std::array<double,3> Normal{};
|
||||||
|
std::array<std::uint8_t,4> Color{};
|
||||||
|
bool Ceiling=false;
|
||||||
|
};
|
||||||
|
|
||||||
struct FViewBasis
|
struct FViewBasis
|
||||||
{
|
{
|
||||||
std::array<double,3> Right{};
|
std::array<double,3> Right{};
|
||||||
@@ -162,7 +171,7 @@ namespace StandaloneScreenSpaceGate
|
|||||||
{
|
{
|
||||||
int Side=65;
|
int Side=65;
|
||||||
double MinimumX=0.0,MaximumX=0.0,MinimumY=0.0,MaximumY=0.0;
|
double MinimumX=0.0,MaximumX=0.0,MinimumY=0.0,MaximumY=0.0;
|
||||||
std::vector<std::vector<double>> Hits;
|
std::vector<std::vector<FMeshSurfaceHit>> Hits;
|
||||||
|
|
||||||
FHeightGrid()=default;
|
FHeightGrid()=default;
|
||||||
FHeightGrid(int InSide,double MinX,double MaxX,double MinY,double MaxY)
|
FHeightGrid(int InSide,double MinX,double MaxX,double MinY,double MaxY)
|
||||||
@@ -175,13 +184,13 @@ namespace StandaloneScreenSpaceGate
|
|||||||
double Y(int Iy) const
|
double Y(int Iy) const
|
||||||
{return MinimumY+(MaximumY-MinimumY)*Iy/(Side-1);}
|
{return MinimumY+(MaximumY-MinimumY)*Iy/(Side-1);}
|
||||||
|
|
||||||
void Add(int Ix,int Iy,double Z)
|
void Add(int Ix,int Iy,const FMeshSurfaceHit& Hit)
|
||||||
{
|
{
|
||||||
auto& Values=Hits[static_cast<std::size_t>(Iy)*Side+Ix];
|
auto& Values=Hits[static_cast<std::size_t>(Iy)*Side+Ix];
|
||||||
Values.push_back(Z);
|
Values.push_back(Hit);
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<double>& At(int Ix,int Iy) const
|
const std::vector<FMeshSurfaceHit>& At(int Ix,int Iy) const
|
||||||
{return Hits[static_cast<std::size_t>(Iy)*Side+Ix];}
|
{return Hits[static_cast<std::size_t>(Iy)*Side+Ix];}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -246,6 +255,8 @@ namespace StandaloneScreenSpaceGate
|
|||||||
{
|
{
|
||||||
if(!Tile||Tile->Indices.size()<3)continue;
|
if(!Tile||Tile->Indices.size()<3)continue;
|
||||||
const std::size_t TriangleCount=Tile->Indices.size()/3;
|
const std::size_t TriangleCount=Tile->Indices.size()/3;
|
||||||
|
const std::size_t CeilingStart=TriangleCount
|
||||||
|
-std::min<std::size_t>(TriangleCount,Tile->CeilingTriangleCount);
|
||||||
for(std::size_t Triangle=0;Triangle<TriangleCount;++Triangle)
|
for(std::size_t Triangle=0;Triangle<TriangleCount;++Triangle)
|
||||||
{
|
{
|
||||||
if(Triangle<Tile->TriangleSkirtFaceMasks.size()
|
if(Triangle<Tile->TriangleSkirtFaceMasks.size()
|
||||||
@@ -274,15 +285,33 @@ namespace StandaloneScreenSpaceGate
|
|||||||
const double W1=((C[1]-A[1])*(X-C[0])+(A[0]-C[0])*(Y-C[1]))/Denominator;
|
const double W1=((C[1]-A[1])*(X-C[0])+(A[0]-C[0])*(Y-C[1]))/Denominator;
|
||||||
const double W2=1.0-W0-W1;
|
const double W2=1.0-W0-W1;
|
||||||
if(W0<-1e-6||W1<-1e-6||W2<-1e-6)continue;
|
if(W0<-1e-6||W1<-1e-6||W2<-1e-6)continue;
|
||||||
Grid.Add(Ix,Iy,W0*A[2]+W1*B[2]+W2*C[2]);
|
const auto& VA=Tile->Vertices[I0];
|
||||||
|
const auto& VB=Tile->Vertices[I1];
|
||||||
|
const auto& VC=Tile->Vertices[I2];
|
||||||
|
std::array<double,3> Normal{};
|
||||||
|
for(int Axis=0;Axis<3;++Axis)
|
||||||
|
Normal[Axis]=W0*VA.Normal[Axis]+W1*VB.Normal[Axis]+W2*VC.Normal[Axis];
|
||||||
|
const double NormalLength=std::sqrt(Normal[0]*Normal[0]
|
||||||
|
+Normal[1]*Normal[1]+Normal[2]*Normal[2]);
|
||||||
|
if(NormalLength>1.0e-12)
|
||||||
|
for(double& Component:Normal)Component/=NormalLength;
|
||||||
|
std::array<std::uint8_t,4> Color{};
|
||||||
|
if(Tile->VertexColors.size()==Tile->Vertices.size())
|
||||||
|
for(int Channel=0;Channel<4;++Channel)
|
||||||
|
Color[Channel]=static_cast<std::uint8_t>(std::clamp(std::lround(
|
||||||
|
W0*Tile->VertexColors[I0][Channel]
|
||||||
|
+W1*Tile->VertexColors[I1][Channel]
|
||||||
|
+W2*Tile->VertexColors[I2][Channel]),0l,255l));
|
||||||
|
Grid.Add(Ix,Iy,{W0*A[2]+W1*B[2]+W2*C[2],Normal,Color,Triangle>=CeilingStart});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(auto& Values:Grid.Hits)
|
for(auto& Values:Grid.Hits)
|
||||||
{
|
{
|
||||||
std::sort(Values.begin(),Values.end());
|
std::stable_sort(Values.begin(),Values.end(),[](const FMeshSurfaceHit& A,
|
||||||
Values.erase(std::unique(Values.begin(),Values.end(),[](double A,double B)
|
const FMeshSurfaceHit& B){return A.Z<B.Z;});
|
||||||
{return std::abs(A-B)<0.02;}),Values.end());
|
Values.erase(std::unique(Values.begin(),Values.end(),[](const FMeshSurfaceHit& A,
|
||||||
|
const FMeshSurfaceHit& B){return std::abs(A.Z-B.Z)<0.02;}),Values.end());
|
||||||
}
|
}
|
||||||
return Grid;
|
return Grid;
|
||||||
}
|
}
|
||||||
@@ -335,14 +364,14 @@ namespace StandaloneScreenSpaceGate
|
|||||||
return Roots;
|
return Roots;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool MatchNearest(const std::vector<double>& Hits,const std::vector<bool>& Used,
|
inline bool MatchNearest(const std::vector<FMeshSurfaceHit>& Hits,const std::vector<bool>& Used,
|
||||||
double Root,std::size_t& OutIndex,double& OutError)
|
double Root,std::size_t& OutIndex,double& OutError)
|
||||||
{
|
{
|
||||||
double Best=std::numeric_limits<double>::infinity();std::size_t BestIndex=Hits.size();
|
double Best=std::numeric_limits<double>::infinity();std::size_t BestIndex=Hits.size();
|
||||||
for(std::size_t I=0;I<Hits.size();++I)
|
for(std::size_t I=0;I<Hits.size();++I)
|
||||||
if(I>=Used.size()||!Used[I])
|
if(I>=Used.size()||!Used[I])
|
||||||
{
|
{
|
||||||
const double Error=std::abs(Hits[I]-Root);
|
const double Error=std::abs(Hits[I].Z-Root);
|
||||||
if(Error<Best){Best=Error;BestIndex=I;}
|
if(Error<Best){Best=Error;BestIndex=I;}
|
||||||
}
|
}
|
||||||
if(BestIndex==Hits.size())return false;
|
if(BestIndex==Hits.size())return false;
|
||||||
@@ -371,7 +400,7 @@ namespace StandaloneScreenSpaceGate
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
Used[HitIndex]=true;
|
Used[HitIndex]=true;
|
||||||
AddError(Accumulator,MeshGrid.At(Ix,Iy)[HitIndex]-Root.ZMeters,
|
AddError(Accumulator,MeshGrid.At(Ix,Iy)[HitIndex].Z-Root.ZMeters,
|
||||||
Root,PixelBudgetMeters,View,MeshGrid.X(Ix),MeshGrid.Y(Iy));
|
Root,PixelBudgetMeters,View,MeshGrid.X(Ix),MeshGrid.Y(Iy));
|
||||||
++Row.Samples;
|
++Row.Samples;
|
||||||
}
|
}
|
||||||
@@ -399,7 +428,7 @@ namespace StandaloneScreenSpaceGate
|
|||||||
std::vector<bool> UsedReference(Reference.size(),false),UsedMesh(Mesh.size(),false);
|
std::vector<bool> UsedReference(Reference.size(),false),UsedMesh(Mesh.size(),false);
|
||||||
for(std::size_t ReferenceIndex=0;ReferenceIndex<Reference.size();++ReferenceIndex)
|
for(std::size_t ReferenceIndex=0;ReferenceIndex<Reference.size();++ReferenceIndex)
|
||||||
{
|
{
|
||||||
const double ReferenceZ=Reference[ReferenceIndex];
|
const double ReferenceZ=Reference[ReferenceIndex].Z;
|
||||||
UsedReference[ReferenceIndex]=true;
|
UsedReference[ReferenceIndex]=true;
|
||||||
std::size_t MeshIndex=0;double MeshError=0.0;
|
std::size_t MeshIndex=0;double MeshError=0.0;
|
||||||
if(!MatchNearest(Mesh,UsedMesh,ReferenceZ,MeshIndex,MeshError))
|
if(!MatchNearest(Mesh,UsedMesh,ReferenceZ,MeshIndex,MeshError))
|
||||||
@@ -416,7 +445,7 @@ namespace StandaloneScreenSpaceGate
|
|||||||
if(BestRoot!=Roots.end()&&std::abs(BestRoot->ZMeters-ReferenceZ)<1.0)
|
if(BestRoot!=Roots.end()&&std::abs(BestRoot->ZMeters-ReferenceZ)<1.0)
|
||||||
Root=*BestRoot;
|
Root=*BestRoot;
|
||||||
}
|
}
|
||||||
AddError(Accumulator,Mesh[MeshIndex]-Reference[ReferenceIndex],
|
AddError(Accumulator,Mesh[MeshIndex].Z-Reference[ReferenceIndex].Z,
|
||||||
Root,PixelBudgetMeters,View,ReferenceGrid.X(Ix),ReferenceGrid.Y(Iy));
|
Root,PixelBudgetMeters,View,ReferenceGrid.X(Ix),ReferenceGrid.Y(Iy));
|
||||||
}
|
}
|
||||||
for(std::size_t I=0;I<Mesh.size();++I)
|
for(std::size_t I=0;I<Mesh.size();++I)
|
||||||
@@ -426,6 +455,110 @@ namespace StandaloneScreenSpaceGate
|
|||||||
return Row;
|
return Row;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct FMeshComparisonRow
|
||||||
|
{
|
||||||
|
FErrorRow Geometry;
|
||||||
|
std::uint64_t Holes=0,Cracks=0,Floating=0,MaterialMismatches=0;
|
||||||
|
double ShadeP50=0.0,ShadeP99=0.0,ShadeMaximum=0.0;
|
||||||
|
double NormalDegreesP50=0.0,NormalDegreesP99=0.0,NormalDegreesMaximum=0.0;
|
||||||
|
std::vector<double> GeometryPixels,ShadeValues,NormalAngles;
|
||||||
|
bool Valid=false;
|
||||||
|
};
|
||||||
|
|
||||||
|
inline std::array<double,3> UnitNormal(const FMeshSurfaceHit& Hit)
|
||||||
|
{
|
||||||
|
std::array<double,3> N=Hit.Normal;
|
||||||
|
const double Length=std::sqrt(N[0]*N[0]+N[1]*N[1]+N[2]*N[2]);
|
||||||
|
if(Length<=1.0e-12)return {0.0,0.0,Hit.Ceiling?-1.0:1.0};
|
||||||
|
for(double& Component:N)Component/=Length;
|
||||||
|
return N;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline FMeshComparisonRow CompareMeshes(const FHeightGrid& Reference,
|
||||||
|
const FHeightGrid& Candidate,const FVoxelTileKey& Patch,double VoxelMeters,
|
||||||
|
double PixelBudgetMeters,const FViewBasis& View)
|
||||||
|
{
|
||||||
|
FMeshComparisonRow Row;Row.Valid=Reference.Side==Candidate.Side;
|
||||||
|
if(!Row.Valid)return Row;
|
||||||
|
FErrorAccumulator Geometry;
|
||||||
|
std::vector<double> ShadeValues,NormalAngles;
|
||||||
|
const std::size_t CellCount=static_cast<std::size_t>(Reference.Side)*Reference.Side;
|
||||||
|
ShadeValues.reserve(CellCount);NormalAngles.reserve(CellCount);
|
||||||
|
const double LightLength=std::sqrt(0.3*0.3+(-0.4)*(-0.4)+0.85*0.85);
|
||||||
|
const std::array<double,3> Light={0.3/LightLength,-0.4/LightLength,0.85/LightLength};
|
||||||
|
for(int Iy=0;Iy<Reference.Side;++Iy)
|
||||||
|
for(int Ix=0;Ix<Reference.Side;++Ix)
|
||||||
|
{
|
||||||
|
const auto& Before=Reference.At(Ix,Iy);
|
||||||
|
const auto& After=Candidate.At(Ix,Iy);
|
||||||
|
std::vector<bool> Used(After.size(),false);
|
||||||
|
for(std::size_t I=0;I<Before.size();++I)
|
||||||
|
{
|
||||||
|
std::size_t Matched=0;double Difference=0.0;
|
||||||
|
if(!MatchNearest(After,Used,Before[I].Z,Matched,Difference))
|
||||||
|
{
|
||||||
|
++Row.Holes;AddMissing(Geometry);ShadeValues.push_back(1.0);
|
||||||
|
NormalAngles.push_back(180.0);continue;
|
||||||
|
}
|
||||||
|
Used[Matched]=true;
|
||||||
|
const FMeshSurfaceHit& A=Before[I];
|
||||||
|
const FMeshSurfaceHit& B=After[Matched];
|
||||||
|
const auto NA=UnitNormal(A),NB=UnitNormal(B);
|
||||||
|
const double Dot=std::clamp(NA[0]*NB[0]+NA[1]*NB[1]+NA[2]*NB[2],-1.0,1.0);
|
||||||
|
constexpr double Pi=3.14159265358979323846;
|
||||||
|
const double Angle=std::acos(Dot)*180.0/Pi;
|
||||||
|
NormalAngles.push_back(Angle);
|
||||||
|
const double DiffuseA=std::max(0.0,NA[0]*Light[0]+NA[1]*Light[1]+NA[2]*Light[2]);
|
||||||
|
const double DiffuseB=std::max(0.0,NB[0]*Light[0]+NB[1]*Light[1]+NB[2]*Light[2]);
|
||||||
|
const bool bMaterialChanged=A.Color[0]!=B.Color[0]||A.Color[3]!=B.Color[3]
|
||||||
|
||A.Ceiling!=B.Ceiling;
|
||||||
|
if(bMaterialChanged)++Row.MaterialMismatches;
|
||||||
|
const double MaterialDelta=bMaterialChanged?1.0:std::max(
|
||||||
|
std::abs(static_cast<double>(A.Color[1])-B.Color[1]),
|
||||||
|
std::abs(static_cast<double>(A.Color[2])-B.Color[2]))/255.0;
|
||||||
|
ShadeValues.push_back(std::max(std::abs(DiffuseA-DiffuseB),MaterialDelta));
|
||||||
|
const double NX=NA[2]<0.0?NA[0]/std::max(1.0e-12,-NA[2])
|
||||||
|
:-NA[0]/std::max(1.0e-12,NA[2]);
|
||||||
|
const double NY=NA[2]<0.0?NA[1]/std::max(1.0e-12,-NA[2])
|
||||||
|
:-NA[1]/std::max(1.0e-12,NA[2]);
|
||||||
|
AddError(Geometry,B.Z-A.Z,{A.Z,NX,NY},PixelBudgetMeters,View,
|
||||||
|
Reference.X(Ix),Reference.Y(Iy));
|
||||||
|
}
|
||||||
|
for(std::size_t I=0;I<After.size();++I)
|
||||||
|
if(!Used[I])
|
||||||
|
{++Row.Floating;AddMissing(Geometry);ShadeValues.push_back(1.0);NormalAngles.push_back(180.0);}
|
||||||
|
}
|
||||||
|
for(int Iy=0;Iy<Reference.Side;++Iy)
|
||||||
|
for(int Ix=0;Ix<Reference.Side;++Ix)
|
||||||
|
{
|
||||||
|
const std::size_t Index=static_cast<std::size_t>(Iy)*Reference.Side+Ix;
|
||||||
|
const auto CheckEdge=[&](int NX,int NY)
|
||||||
|
{
|
||||||
|
if(NX>=Reference.Side||NY>=Reference.Side)return;
|
||||||
|
const auto& A=Reference.Hits[Index];
|
||||||
|
const auto& B=Reference.At(NX,NY);
|
||||||
|
const auto& CA=Candidate.Hits[Index];
|
||||||
|
const auto& CB=Candidate.At(NX,NY);
|
||||||
|
if(!A.empty()&&!B.empty()&&(CA.empty()!=CB.empty()))++Row.Cracks;
|
||||||
|
};
|
||||||
|
CheckEdge(Ix+1,Iy);CheckEdge(Ix,Iy+1);
|
||||||
|
}
|
||||||
|
Row.Geometry.Lod=Patch.Level;Row.Geometry.Valid=Row.Valid;
|
||||||
|
Row.Geometry.Missing=Row.Holes;Row.Geometry.Floating=Row.Floating;
|
||||||
|
FinalizeError(Row.Geometry,Geometry);
|
||||||
|
Row.ShadeP50=Percentile(ShadeValues,0.50);
|
||||||
|
Row.ShadeP99=Percentile(ShadeValues,0.99);
|
||||||
|
Row.ShadeMaximum=ShadeValues.empty()?0.0:*std::max_element(ShadeValues.begin(),ShadeValues.end());
|
||||||
|
Row.NormalDegreesP50=Percentile(NormalAngles,0.50);
|
||||||
|
Row.NormalDegreesP99=Percentile(NormalAngles,0.99);
|
||||||
|
Row.NormalDegreesMaximum=NormalAngles.empty()?0.0
|
||||||
|
:*std::max_element(NormalAngles.begin(),NormalAngles.end());
|
||||||
|
Row.GeometryPixels=std::move(Geometry.Pixels);
|
||||||
|
Row.ShadeValues=std::move(ShadeValues);
|
||||||
|
Row.NormalAngles=std::move(NormalAngles);
|
||||||
|
return Row;
|
||||||
|
}
|
||||||
|
|
||||||
inline FPopRow ComparePop(const FHeightGrid& Coarse,const FHeightGrid& Fine,
|
inline FPopRow ComparePop(const FHeightGrid& Coarse,const FHeightGrid& Fine,
|
||||||
const FVoxelTileKey& Patch,double VoxelMeters,double PixelBudgetMeters,
|
const FVoxelTileKey& Patch,double VoxelMeters,double PixelBudgetMeters,
|
||||||
const VoxelForgeCore::WorldAssemblyManifest& Assembly,const FViewBasis& View)
|
const VoxelForgeCore::WorldAssemblyManifest& Assembly,const FViewBasis& View)
|
||||||
@@ -452,11 +585,12 @@ namespace StandaloneScreenSpaceGate
|
|||||||
}
|
}
|
||||||
CoarseUsed[CoarseIndex]=true;
|
CoarseUsed[CoarseIndex]=true;
|
||||||
FineUsed[FineIndex]=true;
|
FineUsed[FineIndex]=true;
|
||||||
AddError(Accumulator,CoarseHits[CoarseIndex]-FineHits[FineIndex],
|
AddError(Accumulator,CoarseHits[CoarseIndex].Z-FineHits[FineIndex].Z,
|
||||||
Root,PixelBudgetMeters,View,Coarse.X(Ix),Coarse.Y(Iy));
|
Root,PixelBudgetMeters,View,Coarse.X(Ix),Coarse.Y(Iy));
|
||||||
++Row.Samples;
|
++Row.Samples;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Row.SamplePixels=Accumulator.Pixels;
|
||||||
FErrorRow Stats;Stats.Lod=Patch.Level;Stats.Valid=true;
|
FErrorRow Stats;Stats.Lod=Patch.Level;Stats.Valid=true;
|
||||||
FinalizeError(Stats,Accumulator);
|
FinalizeError(Stats,Accumulator);
|
||||||
Row.Samples=Stats.Samples;Row.P50=Stats.P50;Row.P99=Stats.P99;Row.Maximum=Stats.Maximum;
|
Row.Samples=Stats.Samples;Row.P50=Stats.P50;Row.P99=Stats.P99;Row.Maximum=Stats.Maximum;
|
||||||
@@ -472,6 +606,16 @@ namespace StandaloneScreenSpaceGate
|
|||||||
return Row;
|
return Row;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline bool PopNotWorseAtAnySample(const FPopRow& Before,const FPopRow& After)
|
||||||
|
{
|
||||||
|
if(!Before.Valid||!After.Valid||Before.Samples<16
|
||||||
|
||Before.SamplePixels.size()!=After.SamplePixels.size()
|
||||||
|
||After.Cracks>Before.Cracks||After.Floating>Before.Floating)return false;
|
||||||
|
for(std::size_t I=0;I<Before.SamplePixels.size();++I)
|
||||||
|
if(After.SamplePixels[I]>Before.SamplePixels[I]+1.0e-4)return false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
inline std::array<double,9> ClosestDisplayedDistancesMeters(
|
inline std::array<double,9> ClosestDisplayedDistancesMeters(
|
||||||
const FStandaloneOwnerWorld& World,const FVector& CameraVoxels,
|
const FStandaloneOwnerWorld& World,const FVector& CameraVoxels,
|
||||||
std::uint32_t VoxelSizeMicrons)
|
std::uint32_t VoxelSizeMicrons)
|
||||||
@@ -544,6 +688,7 @@ namespace StandaloneScreenSpaceGate
|
|||||||
|
|
||||||
inline bool Run(const std::array<std::optional<FStandaloneCpuTile>,9>& SampleTiles,
|
inline bool Run(const std::array<std::optional<FStandaloneCpuTile>,9>& SampleTiles,
|
||||||
FStandaloneStreamingGenerator& Streamer,
|
FStandaloneStreamingGenerator& Streamer,
|
||||||
|
const std::vector<FVoxelTileKey>& DesiredKeys,
|
||||||
const VoxelForgeCore::WorldAssemblyManifest& Assembly,
|
const VoxelForgeCore::WorldAssemblyManifest& Assembly,
|
||||||
const std::array<double,9>& Distances,std::uint32_t VoxelSizeMicrons,int MaxLod,
|
const std::array<double,9>& Distances,std::uint32_t VoxelSizeMicrons,int MaxLod,
|
||||||
const std::array<std::int64_t,9>& PixelBudgetsSubvoxels,
|
const std::array<std::int64_t,9>& PixelBudgetsSubvoxels,
|
||||||
@@ -552,17 +697,26 @@ namespace StandaloneScreenSpaceGate
|
|||||||
const double VoxelMeters=static_cast<double>(VoxelSizeMicrons)/1000000.0;
|
const double VoxelMeters=static_cast<double>(VoxelSizeMicrons)/1000000.0;
|
||||||
const FViewBasis View=MakeViewBasis(CameraYawDegrees,CameraPitchDegrees);
|
const FViewBasis View=MakeViewBasis(CameraYawDegrees,CameraPitchDegrees);
|
||||||
std::array<double,9> Budgets{};
|
std::array<double,9> Budgets{};
|
||||||
std::array<FErrorRow,9> ErrorRows{};
|
VoxelForgeCore::TileGenerationOptions BaselineOptions;
|
||||||
std::array<FPopRow,9> PopRows{};
|
BaselineOptions.overrideFarDisplayMesh=true;
|
||||||
|
VoxelForgeCore::TileGenerationOptions CandidateOptions;
|
||||||
|
CandidateOptions.overrideFarDisplayMesh=true;
|
||||||
|
CandidateOptions.farDisplayGeometryBudgetMillipixels=Assembly.recipe.farDisplayGeometryBudgetMillipixels;
|
||||||
|
CandidateOptions.farRefinementGridScale=Assembly.recipe.farRefinementGridScale;
|
||||||
|
CandidateOptions.farRefinementLodMask=Assembly.recipe.farRefinementLodMask;
|
||||||
|
CandidateOptions.farConnectorStationScale=Assembly.recipe.farConnectorStationScale;
|
||||||
|
CandidateOptions.farConnectorRayMask=Assembly.recipe.farConnectorRayMask;
|
||||||
|
CandidateOptions.farConnectorReuseStationRadii=Assembly.recipe.farConnectorReuseStationRadii;
|
||||||
bool GatePass=true;
|
bool GatePass=true;
|
||||||
std::printf("[ScreenSpaceGate] angular_pixel=%.9f rad (horizontal_fov=90deg,width=2560) lod>=3_limit=1.0px sampling=65x65 skirts=excluded metric=local_surface_normal_projected field_reference=direct-Heightfield2D-roots normal_probe_vox=1 view_yaw_deg=%.3f view_pitch_deg=%.3f\n",
|
constexpr double ShadeLimit=1.0/255.0;
|
||||||
|
std::printf("[ScreenSpaceGate] angular_pixel=%.9f rad (horizontal_fov=90deg,width=2560) lod>=3_geometry_limit=1.0px same_lod_reference=today mesh sampling=65x65 skirts=excluded shading=max(lambert-delta,material-selector-or-blend-delta) shade_limit=1/255 normal_probe_vox=1 view_yaw_deg=%.3f view_pitch_deg=%.3f\n",
|
||||||
OnePixelRadians,CameraYawDegrees,CameraPitchDegrees);
|
OnePixelRadians,CameraYawDegrees,CameraPitchDegrees);
|
||||||
for(int Lod=0;Lod<=MaxLod&&Lod<9;++Lod)
|
for(int Lod=0;Lod<=MaxLod&&Lod<9;++Lod)
|
||||||
{
|
{
|
||||||
Budgets[Lod]=Distances[Lod]*OnePixelRadians;
|
Budgets[Lod]=Distances[Lod]*OnePixelRadians;
|
||||||
std::printf("[ScreenSpaceDistance] lod=%d closest_m=%.3f pixel_budget_m=%.6f pixel_budget_cm=%.3f pixel_budget_subvoxels=%lld rule=%s\n",
|
std::printf("[ScreenSpaceDistance] lod=%d closest_m=%.3f pixel_budget_m=%.6f pixel_budget_cm=%.3f pixel_budget_subvoxels=%lld rule=%s\n",
|
||||||
Lod,Distances[Lod],Budgets[Lod],Budgets[Lod]*100.0,
|
Lod,Distances[Lod],Budgets[Lod],Budgets[Lod]*100.0,
|
||||||
static_cast<long long>(PixelBudgetsSubvoxels[Lod]),Lod<3?"exact-2cm":"1px");
|
static_cast<long long>(PixelBudgetsSubvoxels[Lod]),Lod<3?"exact-2cm":"same_lod_1px");
|
||||||
}
|
}
|
||||||
const double LOD3CellMeters=static_cast<double>(CHUNK_SIZE*(1<<3))*VoxelMeters/64.0;
|
const double LOD3CellMeters=static_cast<double>(CHUNK_SIZE*(1<<3))*VoxelMeters/64.0;
|
||||||
PrintKnownFailureControl(LOD3CellMeters,Distances[3],View);
|
PrintKnownFailureControl(LOD3CellMeters,Distances[3],View);
|
||||||
@@ -578,115 +732,117 @@ namespace StandaloneScreenSpaceGate
|
|||||||
const FStandaloneCpuTile* CoarsePtr=&CoarseTile;
|
const FStandaloneCpuTile* CoarsePtr=&CoarseTile;
|
||||||
const std::span<const FStandaloneCpuTile* const> CoarseSpan(&CoarsePtr,1);
|
const std::span<const FStandaloneCpuTile* const> CoarseSpan(&CoarsePtr,1);
|
||||||
const FHeightGrid CoarseGrid=Rasterize(CoarseSpan,CoarseTile.Key,VoxelMeters);
|
const FHeightGrid CoarseGrid=Rasterize(CoarseSpan,CoarseTile.Key,VoxelMeters);
|
||||||
const FStandaloneCpuTile ExactTile=Streamer.GenerateDiagnostic(
|
FStandaloneCpuTile BaselineTile=Streamer.GenerateDiagnostic(
|
||||||
CoarseTile.Key,0,1,true);
|
CoarseTile.Key,0,1,true,&BaselineOptions,true);
|
||||||
const FStandaloneCpuTile* ExactPointer=&ExactTile;
|
const FStandaloneCpuTile* BaselinePointer=&BaselineTile;
|
||||||
const std::span<const FStandaloneCpuTile* const> ExactSpan(&ExactPointer,1);
|
const std::span<const FStandaloneCpuTile* const> BaselineSpan(&BaselinePointer,1);
|
||||||
const FHeightGrid ExactGrid=Rasterize(ExactSpan,ExactTile.Key,VoxelMeters);
|
const FHeightGrid BaselineGrid=Rasterize(BaselineSpan,BaselineTile.Key,VoxelMeters);
|
||||||
ErrorRows[Lod]=CompareToReference(CoarseGrid,ExactGrid,CoarseTile.Key,VoxelMeters,
|
const FMeshComparisonRow MeshDelta=CompareMeshes(BaselineGrid,CoarseGrid,
|
||||||
Budgets[Lod],Assembly,View);
|
CoarseTile.Key,VoxelMeters,Budgets[Lod],View);
|
||||||
const FErrorRow& Error=ErrorRows[Lod];
|
const FErrorRow& Error=MeshDelta.Geometry;
|
||||||
const bool LodPass=Error.Valid&&Error.Missing==0&&Error.Floating==0
|
const bool LodPass=Error.Valid&&Error.Missing==0&&Error.Floating==0
|
||||||
&&Error.Samples>=16&&Error.Maximum<=1.0;
|
&&MeshDelta.Cracks==0&&Error.Samples>=16&&Error.Maximum<=1.0
|
||||||
|
&&MeshDelta.ShadeMaximum<=ShadeLimit;
|
||||||
GatePass=GatePass&&LodPass;
|
GatePass=GatePass&&LodPass;
|
||||||
std::printf("[ScreenSpaceGateLOD] lod=%d key=(%d,%d,%d) samples=%llu normal_px_p50=%.4f p99=%.4f max=%.4f vertical_px_p50=%.4f p99=%.4f max=%.4f max_normal_m=%.6f max_xy_m=(%.3f,%.3f) max_slope_deg=%.2f missing=%llu floating=%llu status=%s\n",
|
std::printf("[ScreenSpaceGateLOD] lod=%d key=(%d,%d,%d) samples=%llu geometry_px_p50=%.4f p99=%.4f max=%.4f shading_delta_p50=%.6f p99=%.6f max=%.6f normal_deg_p50=%.4f p99=%.4f max=%.4f material_mismatch=%llu holes=%llu cracks=%llu floating=%llu status=%s\n",
|
||||||
Lod,CoarseTile.Key.Coord.X,CoarseTile.Key.Coord.Y,CoarseTile.Key.Coord.Z,
|
Lod,CoarseTile.Key.Coord.X,CoarseTile.Key.Coord.Y,CoarseTile.Key.Coord.Z,
|
||||||
static_cast<unsigned long long>(Error.Samples),Error.P50,Error.P99,Error.Maximum,
|
static_cast<unsigned long long>(Error.Samples),Error.P50,Error.P99,Error.Maximum,
|
||||||
Error.VerticalP50,Error.VerticalP99,Error.VerticalMaximum,
|
MeshDelta.ShadeP50,MeshDelta.ShadeP99,MeshDelta.ShadeMaximum,
|
||||||
Error.MaximumNormalDistanceMeters,Error.MaximumX,Error.MaximumY,
|
MeshDelta.NormalDegreesP50,MeshDelta.NormalDegreesP99,MeshDelta.NormalDegreesMaximum,
|
||||||
Error.MaximumSlopeDegrees,
|
static_cast<unsigned long long>(MeshDelta.MaterialMismatches),
|
||||||
static_cast<unsigned long long>(Error.Missing),static_cast<unsigned long long>(Error.Floating),
|
static_cast<unsigned long long>(MeshDelta.Holes),
|
||||||
|
static_cast<unsigned long long>(MeshDelta.Cracks),
|
||||||
|
static_cast<unsigned long long>(MeshDelta.Floating),
|
||||||
LodPass?"PASS":"REJECT");
|
LodPass?"PASS":"REJECT");
|
||||||
PrintSlopeTail("same_lod",Lod,Error.SlopeSamples,Error.SlopeP99,Error.SlopeMaximum);
|
|
||||||
|
|
||||||
const FErrorRow FieldError=CompareToExact(CoarseGrid,CoarseTile.Key,VoxelMeters,
|
const FErrorRow FieldError=CompareToExact(CoarseGrid,CoarseTile.Key,VoxelMeters,
|
||||||
Budgets[Lod],Assembly,View);
|
Budgets[Lod],Assembly,View);
|
||||||
const bool FieldPass=FieldError.Valid&&FieldError.Missing==0&&FieldError.Floating==0
|
const bool FieldPass=FieldError.Valid&&FieldError.Missing==0&&FieldError.Floating==0
|
||||||
&&FieldError.Samples>=16&&FieldError.Maximum<=1.0;
|
&&FieldError.Samples>=16&&FieldError.Maximum<=1.0;
|
||||||
GatePass=GatePass&&FieldPass;
|
std::printf("[ScreenSpaceGateFieldLOD] lod=%d samples=%llu field_geometry_px_p50=%.4f p99=%.4f max=%.4f missing=%llu floating=%llu status=INFO_ONLY\n",
|
||||||
std::printf("[ScreenSpaceGateFieldLOD] lod=%d samples=%llu normal_px_p50=%.4f p99=%.4f max=%.4f vertical_px_p50=%.4f p99=%.4f max=%.4f max_normal_m=%.6f max_xyz_m=(%.3f,%.3f,%.3f) max_slope_deg=%.2f missing=%llu floating=%llu status=%s\n",
|
|
||||||
Lod,static_cast<unsigned long long>(FieldError.Samples),FieldError.P50,
|
Lod,static_cast<unsigned long long>(FieldError.Samples),FieldError.P50,
|
||||||
FieldError.P99,FieldError.Maximum,FieldError.VerticalP50,FieldError.VerticalP99,
|
FieldError.P99,FieldError.Maximum,
|
||||||
FieldError.VerticalMaximum,FieldError.MaximumNormalDistanceMeters,
|
|
||||||
FieldError.MaximumX,FieldError.MaximumY,FieldError.MaximumDisplayedZ,
|
|
||||||
FieldError.MaximumSlopeDegrees,
|
|
||||||
static_cast<unsigned long long>(FieldError.Missing),
|
static_cast<unsigned long long>(FieldError.Missing),
|
||||||
static_cast<unsigned long long>(FieldError.Floating),FieldPass?"PASS":"REJECT");
|
static_cast<unsigned long long>(FieldError.Floating));
|
||||||
PrintSlopeTail("field",Lod,FieldError.SlopeSamples,FieldError.SlopeP99,
|
|
||||||
FieldError.SlopeMaximum);
|
|
||||||
|
|
||||||
bool FaultControlsPass=true;
|
bool FaultControlsPass=true;
|
||||||
const FHeightGrid MissingGrid(ExactGrid.Side,ExactGrid.MinimumX,ExactGrid.MaximumX,
|
const FHeightGrid MissingGrid(BaselineGrid.Side,BaselineGrid.MinimumX,BaselineGrid.MaximumX,
|
||||||
ExactGrid.MinimumY,ExactGrid.MaximumY);
|
BaselineGrid.MinimumY,BaselineGrid.MaximumY);
|
||||||
const FErrorRow MissingError=CompareToReference(MissingGrid,ExactGrid,
|
const FMeshComparisonRow MissingError=CompareMeshes(BaselineGrid,MissingGrid,
|
||||||
CoarseTile.Key,VoxelMeters,Budgets[Lod],Assembly,View);
|
CoarseTile.Key,VoxelMeters,Budgets[Lod],View);
|
||||||
const bool MissingRejected=MissingError.Missing>0&&MissingError.Maximum>1.0;
|
const bool MissingRejected=MissingError.Holes>0&&MissingError.Geometry.Maximum>1.0;
|
||||||
FaultControlsPass=FaultControlsPass&&MissingRejected;
|
FaultControlsPass=FaultControlsPass&&MissingRejected;
|
||||||
std::printf("[ScreenSpaceFaultInjection] lod=%d case=missing-displayed-surface missing=%llu status=%s\n",
|
std::printf("[ScreenSpaceFaultInjection] lod=%d case=missing-displayed-surface holes=%llu status=%s\n",
|
||||||
Lod,static_cast<unsigned long long>(MissingError.Missing),
|
Lod,static_cast<unsigned long long>(MissingError.Holes),
|
||||||
MissingRejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
MissingRejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
||||||
|
|
||||||
FStandaloneCpuTile FloatingTile=CoarseTile;
|
FStandaloneCpuTile FloatingTile=BaselineTile;
|
||||||
const std::uint32_t FloatingVertexBase=static_cast<std::uint32_t>(FloatingTile.Vertices.size());
|
const std::uint32_t FloatingVertexBase=static_cast<std::uint32_t>(FloatingTile.Vertices.size());
|
||||||
for(FStandaloneCpuVertex Vertex:CoarseTile.Vertices)
|
for(FStandaloneCpuVertex Vertex:BaselineTile.Vertices)
|
||||||
{
|
{
|
||||||
Vertex.Position[2]+=2.0f;
|
Vertex.Position[2]+=2.0f;
|
||||||
FloatingTile.Vertices.push_back(Vertex);
|
FloatingTile.Vertices.push_back(Vertex);
|
||||||
}
|
}
|
||||||
for(const std::uint32_t Index:CoarseTile.Indices)
|
FloatingTile.VertexColors.insert(FloatingTile.VertexColors.end(),
|
||||||
|
BaselineTile.VertexColors.begin(),BaselineTile.VertexColors.end());
|
||||||
|
for(const std::uint32_t Index:BaselineTile.Indices)
|
||||||
FloatingTile.Indices.push_back(FloatingVertexBase+Index);
|
FloatingTile.Indices.push_back(FloatingVertexBase+Index);
|
||||||
FloatingTile.TriangleSkirtFaceMasks.insert(FloatingTile.TriangleSkirtFaceMasks.end(),
|
FloatingTile.TriangleSkirtFaceMasks.insert(FloatingTile.TriangleSkirtFaceMasks.end(),
|
||||||
CoarseTile.TriangleSkirtFaceMasks.begin(),CoarseTile.TriangleSkirtFaceMasks.end());
|
BaselineTile.TriangleSkirtFaceMasks.begin(),BaselineTile.TriangleSkirtFaceMasks.end());
|
||||||
const FStandaloneCpuTile* FloatingPointer=&FloatingTile;
|
const FStandaloneCpuTile* FloatingPointer=&FloatingTile;
|
||||||
const std::span<const FStandaloneCpuTile* const> FloatingSpan(&FloatingPointer,1);
|
const std::span<const FStandaloneCpuTile* const> FloatingSpan(&FloatingPointer,1);
|
||||||
const FHeightGrid FloatingGrid=Rasterize(FloatingSpan,CoarseTile.Key,VoxelMeters);
|
const FHeightGrid FloatingGrid=Rasterize(FloatingSpan,BaselineTile.Key,VoxelMeters);
|
||||||
const FErrorRow FloatingError=CompareToReference(FloatingGrid,ExactGrid,
|
const FMeshComparisonRow FloatingError=CompareMeshes(BaselineGrid,FloatingGrid,
|
||||||
CoarseTile.Key,VoxelMeters,Budgets[Lod],Assembly,View);
|
CoarseTile.Key,VoxelMeters,Budgets[Lod],View);
|
||||||
const bool FloatingRejected=FloatingError.Floating>0||FloatingError.Maximum>1.0;
|
const bool FloatingRejected=FloatingError.Floating>0||FloatingError.Geometry.Maximum>1.0;
|
||||||
FaultControlsPass=FaultControlsPass&&FloatingRejected;
|
FaultControlsPass=FaultControlsPass&&FloatingRejected;
|
||||||
std::printf("[ScreenSpaceFaultInjection] lod=%d case=2m-floating-surface floating=%llu max_px=%.4f status=%s\n",
|
std::printf("[ScreenSpaceFaultInjection] lod=%d case=2m-floating-surface floating=%llu max_px=%.4f status=%s\n",
|
||||||
Lod,static_cast<unsigned long long>(FloatingError.Floating),FloatingError.Maximum,
|
Lod,static_cast<unsigned long long>(FloatingError.Floating),FloatingError.Geometry.Maximum,
|
||||||
FloatingRejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
FloatingRejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
||||||
|
|
||||||
std::vector<FStandaloneCpuTile> FineTiles;
|
std::vector<FStandaloneCpuTile> FineBeforeTiles,FineAfterTiles;
|
||||||
FineTiles.reserve(8);
|
FineBeforeTiles.reserve(8);FineAfterTiles.reserve(8);
|
||||||
for(int Dz=0;Dz<=1;++Dz)
|
for(int Dz=0;Dz<=1;++Dz)
|
||||||
for(int Dy=0;Dy<=1;++Dy)
|
for(int Dy=0;Dy<=1;++Dy)
|
||||||
for(int Dx=0;Dx<=1;++Dx)
|
for(int Dx=0;Dx<=1;++Dx)
|
||||||
{
|
{
|
||||||
const FVoxelTileKey FineKey(FIntVector(2*CoarseTile.Key.Coord.X+Dx,
|
const FVoxelTileKey FineKey(FIntVector(2*CoarseTile.Key.Coord.X+Dx,
|
||||||
2*CoarseTile.Key.Coord.Y+Dy,2*CoarseTile.Key.Coord.Z+Dz),Lod-1);
|
2*CoarseTile.Key.Coord.Y+Dy,2*CoarseTile.Key.Coord.Z+Dz),Lod-1);
|
||||||
FStandaloneCpuTile FineTile=Streamer.GenerateDiagnostic(FineKey);
|
FStandaloneCpuTile FineBefore=Streamer.GenerateDiagnostic(
|
||||||
if(!FineTile.Vertices.empty())FineTiles.push_back(std::move(FineTile));
|
FineKey,0,1,true,&BaselineOptions,true);
|
||||||
|
FStandaloneCpuTile FineAfter=Streamer.GenerateDiagnostic(
|
||||||
|
FineKey,0,1,true,nullptr,true);
|
||||||
|
if(!FineBefore.Vertices.empty())FineBeforeTiles.push_back(std::move(FineBefore));
|
||||||
|
if(!FineAfter.Vertices.empty())FineAfterTiles.push_back(std::move(FineAfter));
|
||||||
}
|
}
|
||||||
std::vector<const FStandaloneCpuTile*> FinePointers;
|
std::vector<const FStandaloneCpuTile*> FineBeforePointers,FineAfterPointers;
|
||||||
FinePointers.reserve(FineTiles.size());
|
FineBeforePointers.reserve(FineBeforeTiles.size());FineAfterPointers.reserve(FineAfterTiles.size());
|
||||||
for(const auto& Tile:FineTiles)FinePointers.push_back(&Tile);
|
for(const auto& Tile:FineBeforeTiles)FineBeforePointers.push_back(&Tile);
|
||||||
const auto FineSpan=std::span<const FStandaloneCpuTile* const>(
|
for(const auto& Tile:FineAfterTiles)FineAfterPointers.push_back(&Tile);
|
||||||
FinePointers.data(),FinePointers.size());
|
const auto FineBeforeSpan=std::span<const FStandaloneCpuTile* const>(
|
||||||
const FHeightGrid FineGrid=Rasterize(FineSpan,CoarseTile.Key,VoxelMeters);
|
FineBeforePointers.data(),FineBeforePointers.size());
|
||||||
PopRows[Lod]=ComparePop(CoarseGrid,FineGrid,CoarseTile.Key,VoxelMeters,
|
const auto FineAfterSpan=std::span<const FStandaloneCpuTile* const>(
|
||||||
|
FineAfterPointers.data(),FineAfterPointers.size());
|
||||||
|
const FHeightGrid FineBeforeGrid=Rasterize(FineBeforeSpan,CoarseTile.Key,VoxelMeters);
|
||||||
|
const FHeightGrid FineAfterGrid=Rasterize(FineAfterSpan,CoarseTile.Key,VoxelMeters);
|
||||||
|
const FPopRow PopBefore=ComparePop(BaselineGrid,FineBeforeGrid,CoarseTile.Key,VoxelMeters,
|
||||||
Budgets[Lod],Assembly,View);
|
Budgets[Lod],Assembly,View);
|
||||||
const FPopRow& Pop=PopRows[Lod];
|
const FPopRow PopAfter=ComparePop(CoarseGrid,FineAfterGrid,CoarseTile.Key,VoxelMeters,
|
||||||
const bool PopPass=Pop.Valid&&Pop.Cracks==0&&Pop.Floating==0&&Pop.Maximum<=1.0;
|
Budgets[Lod],Assembly,View);
|
||||||
|
const bool PopPass=PopNotWorseAtAnySample(PopBefore,PopAfter);
|
||||||
GatePass=GatePass&&PopPass;
|
GatePass=GatePass&&PopPass;
|
||||||
std::printf("[ScreenSpaceSwap] lod=%d_to_%d samples=%llu normal_px_p50=%.4f p99=%.4f max=%.4f vertical_px_p50=%.4f p99=%.4f max=%.4f max_normal_m=%.6f max_xyz_m=(%.3f,%.3f,%.3f) max_slope_deg=%.2f cracks=%llu floating=%llu status=%s\n",
|
std::printf("[ScreenSpaceSwap] swap=%d_to_%d distance_m=%.3f samples_before=%llu pop_before_px_p50=%.4f p99=%.4f max=%.4f pop_after_px_p50=%.4f p99=%.4f max=%.4f missing_root_samples_before=%llu after=%llu status=%s\n",
|
||||||
Lod,Lod-1,static_cast<unsigned long long>(Pop.Samples),
|
Lod,Lod-1,Distances[Lod],static_cast<unsigned long long>(PopBefore.Samples),
|
||||||
Pop.P50,Pop.P99,Pop.Maximum,Pop.VerticalP50,Pop.VerticalP99,Pop.VerticalMaximum,
|
PopBefore.P50,PopBefore.P99,PopBefore.Maximum,PopAfter.P50,PopAfter.P99,PopAfter.Maximum,
|
||||||
Pop.MaximumNormalDistanceMeters,Pop.MaximumX,Pop.MaximumY,
|
static_cast<unsigned long long>(PopBefore.Cracks),static_cast<unsigned long long>(PopAfter.Cracks),
|
||||||
Pop.MaximumDisplayedZ,
|
|
||||||
Pop.MaximumSlopeDegrees,static_cast<unsigned long long>(Pop.Cracks),
|
|
||||||
static_cast<unsigned long long>(Pop.Floating),
|
|
||||||
PopPass?"PASS":"REJECT");
|
PopPass?"PASS":"REJECT");
|
||||||
PrintSlopeTail("swap",Lod,Pop.SlopeSamples,Pop.SlopeP99,Pop.SlopeMaximum);
|
|
||||||
|
|
||||||
const FHeightGrid MissingFineGrid(CoarseGrid.Side,CoarseGrid.MinimumX,
|
const FHeightGrid MissingFineGrid(BaselineGrid.Side,BaselineGrid.MinimumX,
|
||||||
CoarseGrid.MaximumX,CoarseGrid.MinimumY,CoarseGrid.MaximumY);
|
BaselineGrid.MaximumX,BaselineGrid.MinimumY,BaselineGrid.MaximumY);
|
||||||
const FPopRow MissingFineError=ComparePop(CoarseGrid,MissingFineGrid,
|
const FPopRow MissingFineError=ComparePop(BaselineGrid,MissingFineGrid,
|
||||||
CoarseTile.Key,VoxelMeters,Budgets[Lod],Assembly,View);
|
CoarseTile.Key,VoxelMeters,Budgets[Lod],Assembly,View);
|
||||||
const bool CrackRejected=MissingFineError.Cracks>0&&MissingFineError.Maximum>1.0;
|
const bool CrackRejected=MissingFineError.Cracks>0&&MissingFineError.Maximum>1.0;
|
||||||
FaultControlsPass=FaultControlsPass&&CrackRejected;
|
FaultControlsPass=FaultControlsPass&&CrackRejected;
|
||||||
GatePass=GatePass&&FaultControlsPass;
|
|
||||||
std::printf("[ScreenSpaceFaultInjection] lod=%d case=missing-fine-ring-surface cracks=%llu max_px=%.4f status=%s\n",
|
std::printf("[ScreenSpaceFaultInjection] lod=%d case=missing-fine-ring-surface cracks=%llu max_px=%.4f status=%s\n",
|
||||||
Lod,static_cast<unsigned long long>(MissingFineError.Cracks),
|
Lod,static_cast<unsigned long long>(MissingFineError.Cracks),
|
||||||
MissingFineError.Maximum,CrackRejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
MissingFineError.Maximum,CrackRejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
||||||
@@ -695,25 +851,170 @@ namespace StandaloneScreenSpaceGate
|
|||||||
const auto CheckNegative=[&](const char* Name,std::uint32_t Drop,std::uint32_t Stride)
|
const auto CheckNegative=[&](const char* Name,std::uint32_t Drop,std::uint32_t Stride)
|
||||||
{
|
{
|
||||||
FStandaloneCpuTile Bad=Streamer.GenerateDiagnostic(
|
FStandaloneCpuTile Bad=Streamer.GenerateDiagnostic(
|
||||||
CoarseTile.Key,Drop,Stride,true);
|
CoarseTile.Key,Drop,Stride,true,nullptr,true);
|
||||||
const FStandaloneCpuTile* BadPointer=&Bad;
|
const FStandaloneCpuTile* BadPointer=&Bad;
|
||||||
const std::span<const FStandaloneCpuTile* const> BadSpan(&BadPointer,1);
|
const std::span<const FStandaloneCpuTile* const> BadSpan(&BadPointer,1);
|
||||||
const FHeightGrid BadGrid=Rasterize(BadSpan,Bad.Key,VoxelMeters);
|
const FHeightGrid BadGrid=Rasterize(BadSpan,Bad.Key,VoxelMeters);
|
||||||
const FErrorRow BadError=CompareToReference(BadGrid,ExactGrid,
|
const FMeshComparisonRow BadError=CompareMeshes(BaselineGrid,BadGrid,
|
||||||
CoarseTile.Key,VoxelMeters,Budgets[Lod],Assembly,View);
|
CoarseTile.Key,VoxelMeters,Budgets[Lod],View);
|
||||||
const bool Rejected=BadError.Missing>0||BadError.Floating>0
|
const bool Rejected=BadError.Holes>0||BadError.Floating>0||BadError.Cracks>0
|
||||||
||BadError.Samples<16||BadError.Maximum>1.0;
|
||BadError.Geometry.Samples<16||BadError.Geometry.Maximum>1.0
|
||||||
|
||BadError.ShadeMaximum>ShadeLimit;
|
||||||
NegativeControlsPass=NegativeControlsPass&&Rejected;
|
NegativeControlsPass=NegativeControlsPass&&Rejected;
|
||||||
std::printf("[ScreenSpaceNegative] lod=%d case=%s p50_px=%.4f p99_px=%.4f max_px=%.4f missing=%llu floating=%llu status=%s\n",
|
std::printf("[ScreenSpaceNegative] lod=%d case=%s p50_px=%.4f p99_px=%.4f max_px=%.4f shade_max=%.6f holes=%llu cracks=%llu floating=%llu status=%s\n",
|
||||||
Lod,Name,BadError.P50,BadError.P99,BadError.Maximum,
|
Lod,Name,BadError.Geometry.P50,BadError.Geometry.P99,BadError.Geometry.Maximum,
|
||||||
static_cast<unsigned long long>(BadError.Missing),
|
BadError.ShadeMaximum,static_cast<unsigned long long>(BadError.Holes),
|
||||||
|
static_cast<unsigned long long>(BadError.Cracks),
|
||||||
static_cast<unsigned long long>(BadError.Floating),
|
static_cast<unsigned long long>(BadError.Floating),
|
||||||
Rejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
Rejected?"REJECTED_AS_REQUIRED":"GATE_FALSE_NEGATIVE");
|
||||||
};
|
};
|
||||||
CheckNegative("s13-global-octave-drop",1,1);
|
CheckNegative("s13-global-octave-drop",1,1);
|
||||||
CheckNegative("stride-2-column-interpolation",0,2);
|
CheckNegative("stride-2-column-interpolation",0,2);
|
||||||
GatePass=GatePass&&NegativeControlsPass;
|
GatePass=GatePass&&FaultControlsPass&&NegativeControlsPass;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct FCoverageRow
|
||||||
|
{
|
||||||
|
std::uint64_t Tiles=0,Holes=0,Cracks=0,Floating=0,MaterialMismatches=0;
|
||||||
|
std::vector<double> GeometryPixels,ShadeValues,NormalAngles;
|
||||||
|
};
|
||||||
|
std::array<FCoverageRow,9> Coverage;
|
||||||
|
for(const FVoxelTileKey& Key:DesiredKeys)
|
||||||
|
{
|
||||||
|
const int Lod=Key.Level;
|
||||||
|
if(Lod<3||Lod>MaxLod||Lod>=9)continue;
|
||||||
|
FStandaloneCpuTile BaselineTile=Streamer.GenerateDiagnostic(
|
||||||
|
Key,0,1,true,&BaselineOptions,true);
|
||||||
|
FStandaloneCpuTile CandidateTile=Streamer.GenerateDiagnostic(
|
||||||
|
Key,0,1,true,&CandidateOptions,true);
|
||||||
|
const FStandaloneCpuTile* BaselinePointer=&BaselineTile;
|
||||||
|
const FStandaloneCpuTile* CandidatePointer=&CandidateTile;
|
||||||
|
const std::span<const FStandaloneCpuTile* const> BaselineSpan(&BaselinePointer,1);
|
||||||
|
const std::span<const FStandaloneCpuTile* const> CandidateSpan(&CandidatePointer,1);
|
||||||
|
const FHeightGrid BaselineGrid=Rasterize(BaselineSpan,Key,VoxelMeters);
|
||||||
|
const FHeightGrid CandidateGrid=Rasterize(CandidateSpan,Key,VoxelMeters);
|
||||||
|
const FMeshComparisonRow Delta=CompareMeshes(BaselineGrid,CandidateGrid,
|
||||||
|
Key,VoxelMeters,Budgets[Lod],View);
|
||||||
|
auto& Row=Coverage[Lod];
|
||||||
|
++Row.Tiles;
|
||||||
|
Row.Holes+=Delta.Holes;Row.Cracks+=Delta.Cracks;Row.Floating+=Delta.Floating;
|
||||||
|
Row.MaterialMismatches+=Delta.MaterialMismatches;
|
||||||
|
Row.GeometryPixels.insert(Row.GeometryPixels.end(),
|
||||||
|
Delta.GeometryPixels.begin(),Delta.GeometryPixels.end());
|
||||||
|
Row.ShadeValues.insert(Row.ShadeValues.end(),Delta.ShadeValues.begin(),Delta.ShadeValues.end());
|
||||||
|
Row.NormalAngles.insert(Row.NormalAngles.end(),Delta.NormalAngles.begin(),Delta.NormalAngles.end());
|
||||||
|
}
|
||||||
|
for(int Lod=3;Lod<=MaxLod&&Lod<9;++Lod)
|
||||||
|
{
|
||||||
|
auto& Row=Coverage[Lod];
|
||||||
|
const double GeometryP50=Percentile(Row.GeometryPixels,0.50);
|
||||||
|
const double GeometryP99=Percentile(Row.GeometryPixels,0.99);
|
||||||
|
const double GeometryMaximum=Row.GeometryPixels.empty()?0.0
|
||||||
|
:*std::max_element(Row.GeometryPixels.begin(),Row.GeometryPixels.end());
|
||||||
|
const double ShadeP50=Percentile(Row.ShadeValues,0.50);
|
||||||
|
const double ShadeP99=Percentile(Row.ShadeValues,0.99);
|
||||||
|
const double ShadeMaximum=Row.ShadeValues.empty()?0.0
|
||||||
|
:*std::max_element(Row.ShadeValues.begin(),Row.ShadeValues.end());
|
||||||
|
const double NormalP50=Percentile(Row.NormalAngles,0.50);
|
||||||
|
const double NormalP99=Percentile(Row.NormalAngles,0.99);
|
||||||
|
const double NormalMaximum=Row.NormalAngles.empty()?0.0
|
||||||
|
:*std::max_element(Row.NormalAngles.begin(),Row.NormalAngles.end());
|
||||||
|
const bool LodPass=Row.Tiles>0&&Row.GeometryPixels.size()>=16
|
||||||
|
&&GeometryMaximum<=1.0&&ShadeMaximum<=ShadeLimit
|
||||||
|
&&Row.Holes==0&&Row.Cracks==0&&Row.Floating==0;
|
||||||
|
GatePass=GatePass&&LodPass;
|
||||||
|
std::printf("[ScreenSpaceGateCoverageLOD] lod=%d tiles=%llu geometry_samples=%llu geometry_px_p50=%.4f p99=%.4f max=%.4f shading_delta_p50=%.6f p99=%.6f max=%.6f normal_deg_p50=%.4f p99=%.4f max=%.4f material_mismatch=%llu holes=%llu cracks=%llu floating=%llu status=%s\n",
|
||||||
|
Lod,static_cast<unsigned long long>(Row.Tiles),
|
||||||
|
static_cast<unsigned long long>(Row.GeometryPixels.size()),
|
||||||
|
GeometryP50,GeometryP99,GeometryMaximum,ShadeP50,ShadeP99,ShadeMaximum,
|
||||||
|
NormalP50,NormalP99,NormalMaximum,
|
||||||
|
static_cast<unsigned long long>(Row.MaterialMismatches),
|
||||||
|
static_cast<unsigned long long>(Row.Holes),
|
||||||
|
static_cast<unsigned long long>(Row.Cracks),
|
||||||
|
static_cast<unsigned long long>(Row.Floating),LodPass?"PASS":"REJECT");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::uint64_t RepairOpportunities=0,BaselineWallHoles=0,BaselineWallFloating=0;
|
||||||
|
std::uint64_t CandidateWallRays=0,CandidateWallHoles=0,CandidateWallFloating=0;
|
||||||
|
std::vector<std::uint64_t> BaselineHoleIds,CandidateHoleIds;
|
||||||
|
std::vector<std::uint64_t> BaselineFloatingIds,CandidateFloatingIds;
|
||||||
|
std::vector<std::uint64_t> CandidatePanelRemovalHoleIds;
|
||||||
|
bool bRanPanelRemovalControl=false;
|
||||||
|
for(const FVoxelTileKey& Key:DesiredKeys)
|
||||||
|
{
|
||||||
|
if(Key.Level<6||Key.Level>8)continue;
|
||||||
|
VoxelForgeCore::TileGenerationOptions NoPanelBaseline=BaselineOptions;
|
||||||
|
NoPanelBaseline.diagnosticRemoveFarConnectorPanels=true;
|
||||||
|
NoPanelBaseline.diagnosticAuditFarConnectorCoverage=true;
|
||||||
|
const FStandaloneCpuTile BaseNoPanels=Streamer.GenerateDiagnostic(Key,0,1,true,&NoPanelBaseline);
|
||||||
|
RepairOpportunities+=BaseNoPanels.CoreDiagnostics.farConnectorAuditHoles;
|
||||||
|
|
||||||
|
VoxelForgeCore::TileGenerationOptions AuditedBaseline=BaselineOptions;
|
||||||
|
AuditedBaseline.diagnosticAuditFarConnectorCoverage=true;
|
||||||
|
const FStandaloneCpuTile BaseRepaired=Streamer.GenerateDiagnostic(Key,0,1,true,&AuditedBaseline);
|
||||||
|
BaselineWallHoles+=BaseRepaired.CoreDiagnostics.farConnectorAuditHoles;
|
||||||
|
BaselineWallFloating+=BaseRepaired.CoreDiagnostics.farConnectorAuditFloating;
|
||||||
|
BaselineHoleIds.insert(BaselineHoleIds.end(),
|
||||||
|
BaseRepaired.CoreDiagnostics.farConnectorAuditHoleIds.begin(),
|
||||||
|
BaseRepaired.CoreDiagnostics.farConnectorAuditHoleIds.end());
|
||||||
|
BaselineFloatingIds.insert(BaselineFloatingIds.end(),
|
||||||
|
BaseRepaired.CoreDiagnostics.farConnectorAuditFloatingIds.begin(),
|
||||||
|
BaseRepaired.CoreDiagnostics.farConnectorAuditFloatingIds.end());
|
||||||
|
|
||||||
|
VoxelForgeCore::TileGenerationOptions AuditedCandidate=CandidateOptions;
|
||||||
|
AuditedCandidate.diagnosticAuditFarConnectorCoverage=true;
|
||||||
|
const FStandaloneCpuTile CandidateRepaired=Streamer.GenerateDiagnostic(Key,0,1,true,&AuditedCandidate);
|
||||||
|
CandidateWallRays+=CandidateRepaired.CoreDiagnostics.farConnectorAuditRays;
|
||||||
|
CandidateWallHoles+=CandidateRepaired.CoreDiagnostics.farConnectorAuditHoles;
|
||||||
|
CandidateWallFloating+=CandidateRepaired.CoreDiagnostics.farConnectorAuditFloating;
|
||||||
|
CandidateHoleIds.insert(CandidateHoleIds.end(),
|
||||||
|
CandidateRepaired.CoreDiagnostics.farConnectorAuditHoleIds.begin(),
|
||||||
|
CandidateRepaired.CoreDiagnostics.farConnectorAuditHoleIds.end());
|
||||||
|
CandidateFloatingIds.insert(CandidateFloatingIds.end(),
|
||||||
|
CandidateRepaired.CoreDiagnostics.farConnectorAuditFloatingIds.begin(),
|
||||||
|
CandidateRepaired.CoreDiagnostics.farConnectorAuditFloatingIds.end());
|
||||||
|
|
||||||
|
if(!bRanPanelRemovalControl&&BaseNoPanels.CoreDiagnostics.farConnectorAuditHoles>0)
|
||||||
|
{
|
||||||
|
AuditedCandidate.diagnosticRemoveFarConnectorPanels=true;
|
||||||
|
const FStandaloneCpuTile CandidateNoPanels=Streamer.GenerateDiagnostic(
|
||||||
|
Key,0,1,true,&AuditedCandidate);
|
||||||
|
CandidatePanelRemovalHoleIds=CandidateNoPanels.CoreDiagnostics.farConnectorAuditHoleIds;
|
||||||
|
bRanPanelRemovalControl=true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
std::sort(BaselineHoleIds.begin(),BaselineHoleIds.end());
|
||||||
|
std::sort(CandidateHoleIds.begin(),CandidateHoleIds.end());
|
||||||
|
std::sort(BaselineFloatingIds.begin(),BaselineFloatingIds.end());
|
||||||
|
std::sort(CandidateFloatingIds.begin(),CandidateFloatingIds.end());
|
||||||
|
const auto IsSubset=[](const std::vector<std::uint64_t>& A,const std::vector<std::uint64_t>& B)
|
||||||
|
{return std::includes(B.begin(),B.end(),A.begin(),A.end());};
|
||||||
|
std::sort(CandidatePanelRemovalHoleIds.begin(),CandidatePanelRemovalHoleIds.end());
|
||||||
|
const bool bNoNewHoles=IsSubset(CandidateHoleIds,BaselineHoleIds);
|
||||||
|
const bool bNoNewFloating=IsSubset(CandidateFloatingIds,BaselineFloatingIds);
|
||||||
|
const bool bPanelRemovalDetected=bRanPanelRemovalControl
|
||||||
|
&&!IsSubset(CandidatePanelRemovalHoleIds,CandidateHoleIds);
|
||||||
|
std::vector<std::uint64_t> NewHoleIds,NewFloatingIds,PanelRemovalNewHoleIds;
|
||||||
|
std::set_difference(CandidateHoleIds.begin(),CandidateHoleIds.end(),
|
||||||
|
BaselineHoleIds.begin(),BaselineHoleIds.end(),std::back_inserter(NewHoleIds));
|
||||||
|
std::set_difference(CandidateFloatingIds.begin(),CandidateFloatingIds.end(),
|
||||||
|
BaselineFloatingIds.begin(),BaselineFloatingIds.end(),std::back_inserter(NewFloatingIds));
|
||||||
|
std::set_difference(CandidatePanelRemovalHoleIds.begin(),CandidatePanelRemovalHoleIds.end(),
|
||||||
|
CandidateHoleIds.begin(),CandidateHoleIds.end(),std::back_inserter(PanelRemovalNewHoleIds));
|
||||||
|
const bool bRepairRowsPass=RepairOpportunities>0&&bNoNewHoles&&bNoNewFloating
|
||||||
|
&&bPanelRemovalDetected;
|
||||||
|
GatePass=GatePass&&bRepairRowsPass;
|
||||||
|
std::printf("[ScreenSpaceConnectorGate] lods=6..8 baseline_missing_ray_stations=%llu candidate_audited_rays=%llu baseline_holes=%llu candidate_holes=%llu new_holes=%llu baseline_floating=%llu candidate_floating=%llu new_floating=%llu panel_removal_new_holes=%llu status=%s\n",
|
||||||
|
static_cast<unsigned long long>(RepairOpportunities),
|
||||||
|
static_cast<unsigned long long>(CandidateWallRays),
|
||||||
|
static_cast<unsigned long long>(BaselineWallHoles),
|
||||||
|
static_cast<unsigned long long>(CandidateWallHoles),
|
||||||
|
static_cast<unsigned long long>(NewHoleIds.size()),
|
||||||
|
static_cast<unsigned long long>(BaselineWallFloating),
|
||||||
|
static_cast<unsigned long long>(CandidateWallFloating),
|
||||||
|
static_cast<unsigned long long>(NewFloatingIds.size()),
|
||||||
|
static_cast<unsigned long long>(PanelRemovalNewHoleIds.size()),
|
||||||
|
bRepairRowsPass?"PASS":"REJECT");
|
||||||
std::printf("[ScreenSpaceGateResult] status=%s\n",GatePass?"PASS":"REJECT");
|
std::printf("[ScreenSpaceGateResult] status=%s\n",GatePass?"PASS":"REJECT");
|
||||||
return GatePass;
|
return GatePass;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -35,7 +35,6 @@ namespace
|
|||||||
bool StreamBenchmark=false;
|
bool StreamBenchmark=false;
|
||||||
bool StreamPipeline=false;
|
bool StreamPipeline=false;
|
||||||
bool StreamHash=false;
|
bool StreamHash=false;
|
||||||
bool TileCachePrototype=false;
|
|
||||||
bool ProfileColumnOverlap=false;
|
bool ProfileColumnOverlap=false;
|
||||||
bool UseSharedColumnCache=true;
|
bool UseSharedColumnCache=true;
|
||||||
bool ForceGenerate=false;
|
bool ForceGenerate=false;
|
||||||
@@ -120,7 +119,6 @@ namespace
|
|||||||
" --seed=N --recipe=surface-world|floating-islands\n"
|
" --seed=N --recipe=surface-world|floating-islands\n"
|
||||||
" --auto-surface-camera (place the 27-tile cube on this seed's surface)\n"
|
" --auto-surface-camera (place the 27-tile cube on this seed's surface)\n"
|
||||||
" --mesh-coverage (report non-empty tiles and indexed triangles)\n"
|
" --mesh-coverage (report non-empty tiles and indexed triangles)\n"
|
||||||
" --tile-cache-prototype (opt-in exact disk-cache round trip; writes Saved/Linux/cache/l16-prototype)\n"
|
|
||||||
" --screen-space-gate (measure display error and historical negative controls)\n"
|
" --screen-space-gate (measure display error and historical negative controls)\n"
|
||||||
" --audit-uniform-block-proofs (fill and check every interval-certified block)\n"
|
" --audit-uniform-block-proofs (fill and check every interval-certified block)\n"
|
||||||
" --profile-lod-work (report per-LOD density sample counts)\n"
|
" --profile-lod-work (report per-LOD density sample counts)\n"
|
||||||
@@ -139,15 +137,6 @@ namespace
|
|||||||
else if(arg=="--stream-benchmark")options.StreamBenchmark=true;
|
else if(arg=="--stream-benchmark")options.StreamBenchmark=true;
|
||||||
else if(arg=="--stream-pipeline")options.StreamPipeline=true;
|
else if(arg=="--stream-pipeline")options.StreamPipeline=true;
|
||||||
else if(arg=="--stream-hash")options.StreamHash=true;
|
else if(arg=="--stream-hash")options.StreamHash=true;
|
||||||
else if(arg=="--tile-cache-prototype")
|
|
||||||
{
|
|
||||||
options.TileCachePrototype=true;
|
|
||||||
options.StreamPipeline=true;
|
|
||||||
options.StreamBenchmark=true;
|
|
||||||
options.WorldAssemblerPrototype=true;
|
|
||||||
options.ForceGenerate=true;
|
|
||||||
options.StreamHash=true;
|
|
||||||
}
|
|
||||||
else if(arg=="--profile-column-overlap")options.ProfileColumnOverlap=true;
|
else if(arg=="--profile-column-overlap")options.ProfileColumnOverlap=true;
|
||||||
else if(arg=="--force-generate")options.ForceGenerate=true;
|
else if(arg=="--force-generate")options.ForceGenerate=true;
|
||||||
else if(arg=="--mesh-coverage")options.MeshCoverage=true;
|
else if(arg=="--mesh-coverage")options.MeshCoverage=true;
|
||||||
@@ -388,9 +377,5 @@ int main(int argc,char** argv)
|
|||||||
cameraStepVoxels,options.AuditUniformBlockProofs,options.ProfileLodWork,
|
cameraStepVoxels,options.AuditUniformBlockProofs,options.ProfileLodWork,
|
||||||
options.RegionCrossing,options.AuditTileShapeReadiness,
|
options.RegionCrossing,options.AuditTileShapeReadiness,
|
||||||
options.DiagnosticSlowShapeCompileMs,options.AuditBasePageEquivalence,
|
options.DiagnosticSlowShapeCompileMs,options.AuditBasePageEquivalence,
|
||||||
options.AuditRouteParity,
|
options.AuditRouteParity);
|
||||||
options.TileCachePrototype
|
|
||||||
?std::filesystem::current_path()/"Saved/Linux/cache/l16-prototype"
|
|
||||||
:std::filesystem::path{},
|
|
||||||
options.DataPath);
|
|
||||||
}
|
}
|
||||||
@@ -3,7 +3,6 @@
|
|||||||
#include "OwnerWorldLoader.h"
|
#include "OwnerWorldLoader.h"
|
||||||
#include "StreamingWorld.h"
|
#include "StreamingWorld.h"
|
||||||
#include "LinuxScreenSpaceGate.h"
|
#include "LinuxScreenSpaceGate.h"
|
||||||
#include "../Research/WorldAssemblerM3/Linux16/TileCachePrototype.h"
|
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <array>
|
#include <array>
|
||||||
@@ -254,9 +253,7 @@ namespace StandaloneStreamBenchmark
|
|||||||
bool bAuditUniformBlockProofs=false,bool bReportLodWorkProfile=false,
|
bool bAuditUniformBlockProofs=false,bool bReportLodWorkProfile=false,
|
||||||
bool bRegionCrossing=false,
|
bool bRegionCrossing=false,
|
||||||
bool bAuditTileShapeReadiness=false,int DiagnosticSlowShapeCompileMs=0,
|
bool bAuditTileShapeReadiness=false,int DiagnosticSlowShapeCompileMs=0,
|
||||||
bool bAuditBasePageEquivalence=false,bool bAuditRouteParity=false,
|
bool bAuditBasePageEquivalence=false,bool bAuditRouteParity=false)
|
||||||
const std::filesystem::path& TileCachePrototypeRoot={},
|
|
||||||
const std::filesystem::path& OwnerSnapshotPath={})
|
|
||||||
{
|
{
|
||||||
using Clock=std::chrono::steady_clock;
|
using Clock=std::chrono::steady_clock;
|
||||||
FStandaloneOwnerWorld& World=*OwnerWorld;
|
FStandaloneOwnerWorld& World=*OwnerWorld;
|
||||||
@@ -277,42 +274,6 @@ namespace StandaloneStreamBenchmark
|
|||||||
const bool bRoundTunnels=World.Generator->bStandaloneResearchRoundTunnels;
|
const bool bRoundTunnels=World.Generator->bStandaloneResearchRoundTunnels;
|
||||||
const bool bEnhancedTunnelWalls=World.Generator->bStandaloneResearchEnhancedWalls;
|
const bool bEnhancedTunnelWalls=World.Generator->bStandaloneResearchEnhancedWalls;
|
||||||
VoxelForgeCore::World Shape(CoreSnapshot);
|
VoxelForgeCore::World Shape(CoreSnapshot);
|
||||||
std::unique_ptr<StandaloneTileCachePrototype::TileDiskCache> TileCache;
|
|
||||||
FStandaloneCoreTileRoute CoreTileRoute;
|
|
||||||
VoxelForgeCore::TileGenerationOptions CacheOptions;
|
|
||||||
if(!TileCachePrototypeRoot.empty())
|
|
||||||
{
|
|
||||||
const auto RepoRoot=std::filesystem::current_path().lexically_normal();
|
|
||||||
const auto AllowedRoot=(RepoRoot/"Saved/Linux/cache").lexically_normal();
|
|
||||||
const auto RequestedRoot=std::filesystem::absolute(TileCachePrototypeRoot).lexically_normal();
|
|
||||||
const std::string AllowedString=AllowedRoot.string()+std::string(1,std::filesystem::path::preferred_separator);
|
|
||||||
if(RequestedRoot.string().rfind(AllowedString,0)!=0||OwnerSnapshotPath.empty())
|
|
||||||
{
|
|
||||||
std::fprintf(stderr,"[TileCachePrototype] path rejected: cache writes must stay under Saved/Linux/cache and owner snapshot identity must be provided.\n");
|
|
||||||
return 2;
|
|
||||||
}
|
|
||||||
if(ClosestDisplayDistances[0]==0.0)
|
|
||||||
ClosestDisplayDistances=StandaloneScreenSpaceGate::ClosestDisplayedDistancesMeters(
|
|
||||||
World,CameraPositionVoxels,World.CoreVoxelSizeMicrons);
|
|
||||||
const auto Identity=StandaloneTileCachePrototype::MakeIdentity(
|
|
||||||
World,CoreSnapshot,OwnerSnapshotPath);
|
|
||||||
if(Identity.ownerSnapshotHash==0||!Assembly)
|
|
||||||
{
|
|
||||||
std::fprintf(stderr,"[TileCachePrototype] missing owner snapshot or world assembly identity.\n");
|
|
||||||
return 2;
|
|
||||||
}
|
|
||||||
TileCache=std::make_unique<StandaloneTileCachePrototype::TileDiskCache>(
|
|
||||||
RequestedRoot,Identity,ClosestDisplayDistances);
|
|
||||||
CacheOptions.hashDensity=true;
|
|
||||||
StandaloneTileCachePrototype::TileDiskCache* Cache=TileCache.get();
|
|
||||||
CoreTileRoute=[Cache](const VoxelForgeCore::World& TileWorld,
|
|
||||||
const VoxelForgeCore::TileKey& Key,
|
|
||||||
const VoxelForgeCore::TileGenerationOptions& Options,bool& bHit,
|
|
||||||
std::string& Error)
|
|
||||||
{return Cache->GenerateOrLoad(TileWorld,Key,Options,bHit,Error);};
|
|
||||||
std::printf("[TileCachePrototype] enabled root=%s owner_snapshot=%s mode=worker_generate_store_read_or_warm_hit codec=zlib-6\n",
|
|
||||||
RequestedRoot.string().c_str(),OwnerSnapshotPath.string().c_str());
|
|
||||||
}
|
|
||||||
FStandaloneDesiredTileSet Desired=StandaloneWorldMesher::BuildDesiredSet(World,CameraPositionVoxels);
|
FStandaloneDesiredTileSet Desired=StandaloneWorldMesher::BuildDesiredSet(World,CameraPositionVoxels);
|
||||||
const auto CoreTiles=Shape.desiredTiles(
|
const auto CoreTiles=Shape.desiredTiles(
|
||||||
{CameraPositionVoxels.X,CameraPositionVoxels.Y,CameraPositionVoxels.Z});
|
{CameraPositionVoxels.X,CameraPositionVoxels.Y,CameraPositionVoxels.Z});
|
||||||
@@ -450,7 +411,8 @@ namespace StandaloneStreamBenchmark
|
|||||||
ShapeRequest.enhancedTunnelWalls=bEnhancedTunnelWalls;
|
ShapeRequest.enhancedTunnelWalls=bEnhancedTunnelWalls;
|
||||||
FStandaloneStreamingGenerator Streamer(World,WorkerCount,bHashDensity,nullptr,MaxLevel,
|
FStandaloneStreamingGenerator Streamer(World,WorkerCount,bHashDensity,nullptr,MaxLevel,
|
||||||
bSkipUvAndColors,bSkipMaterialGroups,bSkipUV,bSkipColors,&Shape,bProfileColumnOverlap,
|
bSkipUvAndColors,bSkipMaterialGroups,bSkipUV,bSkipColors,&Shape,bProfileColumnOverlap,
|
||||||
FarHorizonLOD8InteriorStepVoxels,bUseSharedColumnCache,std::move(CoreTileRoute));
|
FarHorizonLOD8InteriorStepVoxels,bUseSharedColumnCache);
|
||||||
|
Streamer.SetDisplayAttributeCaptureEnabled(bScreenSpaceGate);
|
||||||
Streamer.SetUniformBlockProofAuditEnabled(bAuditUniformBlockProofs);
|
Streamer.SetUniformBlockProofAuditEnabled(bAuditUniformBlockProofs);
|
||||||
if(bScreenSpaceGate||bReportLodWorkProfile)Streamer.SetMesherStageProfilingEnabled(true);
|
if(bScreenSpaceGate||bReportLodWorkProfile)Streamer.SetMesherStageProfilingEnabled(true);
|
||||||
const auto StreamStart=Clock::now();
|
const auto StreamStart=Clock::now();
|
||||||
@@ -696,7 +658,6 @@ namespace StandaloneStreamBenchmark
|
|||||||
|
|
||||||
VoxelForgeCore::TileGenerationOptions PageOptions=CaptureOptions;
|
VoxelForgeCore::TileGenerationOptions PageOptions=CaptureOptions;
|
||||||
PageOptions.auditUniformBlockProofs=true;
|
PageOptions.auditUniformBlockProofs=true;
|
||||||
int32 CachePairs=0,CacheMismatches=0,EditCachePairs=0,EditCacheMismatches=0;
|
|
||||||
int32 BasePageMismatches=0,PageRoutesVerified=0;
|
int32 BasePageMismatches=0,PageRoutesVerified=0;
|
||||||
std::uint64_t PageProofBlocks=0,PageProofSamples=0,PageProofFallbacks=0,
|
std::uint64_t PageProofBlocks=0,PageProofSamples=0,PageProofFallbacks=0,
|
||||||
PageProofUnknown=0,PageProofViolations=0;
|
PageProofUnknown=0,PageProofViolations=0;
|
||||||
@@ -756,28 +717,6 @@ namespace StandaloneStreamBenchmark
|
|||||||
PageProofUnknown+=Page->diagnostics.uniformBlockProofUnknownBlocks;
|
PageProofUnknown+=Page->diagnostics.uniformBlockProofUnknownBlocks;
|
||||||
PageProofViolations+=Page->diagnostics.uniformBlockProofViolations;
|
PageProofViolations+=Page->diagnostics.uniformBlockProofViolations;
|
||||||
}
|
}
|
||||||
if(TileCache)
|
|
||||||
{
|
|
||||||
VoxelForgeCore::TileMesh Cached;
|
|
||||||
std::string CacheError;
|
|
||||||
bool bCacheReady=TileCache->LoadExpected(Row.Candidate.Key,CacheOptions,Cached,CacheError);
|
|
||||||
if(!bCacheReady&&Row.Base)
|
|
||||||
bCacheReady=TileCache->StoreAndLoadExplicit(*Row.Base,CacheOptions,
|
|
||||||
TileCache->identity(),Cached,CacheError);
|
|
||||||
const bool bCacheSame=bCacheReady&&Row.Base
|
|
||||||
&&SameTileOutput(*Row.Base,Cached)
|
|
||||||
&&StandaloneTileCachePrototype::SameExactMesh(*Row.Base,Cached);
|
|
||||||
++CachePairs;
|
|
||||||
if(!bCacheSame)++CacheMismatches;
|
|
||||||
std::printf("[RouteParityPair] route=base/disk-cache key=(%d,%d,%d,lod%d) same_density=%d same_mesh=%d same_payload=%d same_topology=%d exact_arrays=%d status=%s error=%s\n",
|
|
||||||
Row.Candidate.Key.coordinate.x,Row.Candidate.Key.coordinate.y,
|
|
||||||
Row.Candidate.Key.coordinate.z,Row.Candidate.Key.lod,
|
|
||||||
Row.Base&&Cached.densityHash==Row.Base->densityHash?1:0,
|
|
||||||
Row.Base&&Cached.meshHash==Row.Base->meshHash?1:0,
|
|
||||||
Row.Base&&Cached.payloadHash==Row.Base->payloadHash?1:0,
|
|
||||||
Row.Base&&Cached.topologyHash==Row.Base->topologyHash?1:0,
|
|
||||||
bCacheSame?1:0,bCacheSame?"PASS":"FAIL",CacheError.c_str());
|
|
||||||
}
|
|
||||||
std::printf("[RouteParityPair] route=base/page key=(%d,%d,%d,lod%d) page_requested=%d page_verified=%d same_density=%d same_mesh=%d same_payload=%d same_topology=%d samples=%llu max_abs_density_delta=%.9g sign_mismatches=%llu edge_crossing_mismatches=%llu shared_surface_edges=%llu max_surface_delta_vox=%.9g exact_query_mismatches=%llu base_native_float=%llu page_native_float=%llu first_density=(%.9g,%.9g) status=%s error=%s\n",
|
std::printf("[RouteParityPair] route=base/page key=(%d,%d,%d,lod%d) page_requested=%d page_verified=%d same_density=%d same_mesh=%d same_payload=%d same_topology=%d samples=%llu max_abs_density_delta=%.9g sign_mismatches=%llu edge_crossing_mismatches=%llu shared_surface_edges=%llu max_surface_delta_vox=%.9g exact_query_mismatches=%llu base_native_float=%llu page_native_float=%llu first_density=(%.9g,%.9g) status=%s error=%s\n",
|
||||||
Row.Candidate.Key.coordinate.x,Row.Candidate.Key.coordinate.y,
|
Row.Candidate.Key.coordinate.x,Row.Candidate.Key.coordinate.y,
|
||||||
Row.Candidate.Key.coordinate.z,Row.Candidate.Key.lod,
|
Row.Candidate.Key.coordinate.z,Row.Candidate.Key.lod,
|
||||||
@@ -961,27 +900,6 @@ namespace StandaloneStreamBenchmark
|
|||||||
&&EditedPage->diagnostics.analyticRegionPageRoute;
|
&&EditedPage->diagnostics.analyticRegionPageRoute;
|
||||||
const bool bEditSame=EditedBase&&EditedPage&&bEditPageVerified
|
const bool bEditSame=EditedBase&&EditedPage&&bEditPageVerified
|
||||||
&&SameTileOutput(*EditedBase,*EditedPage);
|
&&SameTileOutput(*EditedBase,*EditedPage);
|
||||||
bool bEditCacheSame=false;
|
|
||||||
if(TileCache&&EditedBase&&Applied)
|
|
||||||
{
|
|
||||||
VoxelForgeCore::TileMesh CachedEdited;
|
|
||||||
std::string CacheError;
|
|
||||||
const auto EditedIdentity=TileCache->WithEdit(Transaction.sequence,Applied->digest);
|
|
||||||
bEditCacheSame=TileCache->StoreAndLoadExplicit(*EditedBase,CacheOptions,
|
|
||||||
EditedIdentity,CachedEdited,CacheError)
|
|
||||||
&&SameTileOutput(*EditedBase,CachedEdited);
|
|
||||||
++EditCachePairs;
|
|
||||||
if(!bEditCacheSame)++EditCacheMismatches;
|
|
||||||
std::printf("[RouteParityPair] route=edited-base/disk-cache key=(%d,%d,%d,lod%d) edit_sequence=%llu edit_digest=0x%016llx same_density=%d same_mesh=%d same_payload=%d same_topology=%d exact_arrays=%d status=%s error=%s\n",
|
|
||||||
Key.coordinate.x,Key.coordinate.y,Key.coordinate.z,Key.lod,
|
|
||||||
static_cast<unsigned long long>(Transaction.sequence),
|
|
||||||
static_cast<unsigned long long>(Applied->digest),
|
|
||||||
CachedEdited.densityHash==EditedBase->densityHash?1:0,
|
|
||||||
CachedEdited.meshHash==EditedBase->meshHash?1:0,
|
|
||||||
CachedEdited.payloadHash==EditedBase->payloadHash?1:0,
|
|
||||||
CachedEdited.topologyHash==EditedBase->topologyHash?1:0,
|
|
||||||
bEditCacheSame?1:0,bEditCacheSame?"PASS":"FAIL",CacheError.c_str());
|
|
||||||
}
|
|
||||||
const bool bEditPass=Before&&Applied&&EditedBase&&bEditPageBuilt
|
const bool bEditPass=Before&&Applied&&EditedBase&&bEditPageBuilt
|
||||||
&&bEditPageVerified&&bEditChanged&&bEditSame&&EditComparison.valid
|
&&bEditPageVerified&&bEditChanged&&bEditSame&&EditComparison.valid
|
||||||
&&EditComparison.exactQueryMismatches==0;
|
&&EditComparison.exactQueryMismatches==0;
|
||||||
@@ -1079,13 +997,11 @@ namespace StandaloneStreamBenchmark
|
|||||||
&&HistoryPairs==(bHasCameraStep&&bRegionCrossing?1:0)&&HistoryMismatches==0
|
&&HistoryPairs==(bHasCameraStep&&bRegionCrossing?1:0)&&HistoryMismatches==0
|
||||||
&&PageRoutesVerified==static_cast<int32>(Rows.size())
|
&&PageRoutesVerified==static_cast<int32>(Rows.size())
|
||||||
&&NativeRoutesVerified==NativePairs&&PageProofViolations==0
|
&&NativeRoutesVerified==NativePairs&&PageProofViolations==0
|
||||||
&&PageExactMismatches==0&&NativeExactMismatches==0
|
&&PageExactMismatches==0&&NativeExactMismatches==0;
|
||||||
&&(!TileCache||(CachePairs>0&&CacheMismatches==0&&EditCachePairs==1&&EditCacheMismatches==0));
|
std::printf("[RouteParityAudit] seed=%d page_pairs=%zu page_verified=%d page_mismatches=%d native_only_pairs=%d native_verified=%d native_mismatches=%d higher_lod_exact_pairs=%d higher_lod_exact_mismatches=%d edit_pairs=%d edit_mismatches=%d history_pairs=%d history_mismatches=%d exact_query_samples=%llu exact_query_mismatches=%llu page_density_samples=%llu max_abs_density_delta=%.9g mean_abs_density_delta=%.9g sign_mismatches=%llu edge_crossing_mismatches=%llu shared_surface_edges=%llu max_surface_delta_vox=%.9g mean_surface_delta_vox=%.9g page_proof_blocks=%llu page_proof_samples=%llu page_proof_fallbacks=%llu page_proof_unknown=%llu page_proof_violations=%llu status=%s\n",
|
||||||
std::printf("[RouteParityAudit] seed=%d page_pairs=%zu page_verified=%d page_mismatches=%d native_only_pairs=%d native_verified=%d native_mismatches=%d higher_lod_exact_pairs=%d higher_lod_exact_mismatches=%d edit_pairs=%d edit_mismatches=%d history_pairs=%d history_mismatches=%d cache_pairs=%d cache_mismatches=%d edit_cache_pairs=%d edit_cache_mismatches=%d exact_query_samples=%llu exact_query_mismatches=%llu page_density_samples=%llu max_abs_density_delta=%.9g mean_abs_density_delta=%.9g sign_mismatches=%llu edge_crossing_mismatches=%llu shared_surface_edges=%llu max_surface_delta_vox=%.9g mean_surface_delta_vox=%.9g page_proof_blocks=%llu page_proof_samples=%llu page_proof_fallbacks=%llu page_proof_unknown=%llu page_proof_violations=%llu status=%s\n",
|
|
||||||
World.Seed,Rows.size(),PageRoutesVerified,BasePageMismatches,
|
World.Seed,Rows.size(),PageRoutesVerified,BasePageMismatches,
|
||||||
NativePairs,NativeRoutesVerified,NativeMismatches,ExactQueryPairs,
|
NativePairs,NativeRoutesVerified,NativeMismatches,ExactQueryPairs,
|
||||||
ExactQueryMismatches,EditPairs,EditMismatches,HistoryPairs,HistoryMismatches,
|
ExactQueryMismatches,EditPairs,EditMismatches,HistoryPairs,HistoryMismatches,
|
||||||
CachePairs,CacheMismatches,EditCachePairs,EditCacheMismatches,
|
|
||||||
static_cast<unsigned long long>(PageExactSamples
|
static_cast<unsigned long long>(PageExactSamples
|
||||||
+NativeExactSamples+ExactQuerySamples),
|
+NativeExactSamples+ExactQuerySamples),
|
||||||
static_cast<unsigned long long>(PageExactMismatches
|
static_cast<unsigned long long>(PageExactMismatches
|
||||||
@@ -1565,7 +1481,7 @@ namespace StandaloneStreamBenchmark
|
|||||||
{
|
{
|
||||||
if(Assembly)
|
if(Assembly)
|
||||||
bScreenSpaceGatePassing=StandaloneScreenSpaceGate::Run(GateSampleTiles,
|
bScreenSpaceGatePassing=StandaloneScreenSpaceGate::Run(GateSampleTiles,
|
||||||
Streamer,*Assembly,ClosestDisplayDistances,World.CoreVoxelSizeMicrons,
|
Streamer,Desired.Tiles,*Assembly,ClosestDisplayDistances,World.CoreVoxelSizeMicrons,
|
||||||
World.MaxClipLevel,PixelBudgetsSubvoxels,CameraYawDegrees,
|
World.MaxClipLevel,PixelBudgetsSubvoxels,CameraYawDegrees,
|
||||||
CameraPitchDegrees);
|
CameraPitchDegrees);
|
||||||
else
|
else
|
||||||
@@ -1725,12 +1641,10 @@ namespace StandaloneStreamBenchmark
|
|||||||
const double WholeViewSeconds=std::chrono::duration<double>(WholeViewReady-ColdStart).count();
|
const double WholeViewSeconds=std::chrono::duration<double>(WholeViewReady-ColdStart).count();
|
||||||
const double StreamSeconds=std::chrono::duration<double>(WholeViewReady-StreamStart).count();
|
const double StreamSeconds=std::chrono::duration<double>(WholeViewReady-StreamStart).count();
|
||||||
const double FirstTileSeconds=std::chrono::duration<double>(FirstTileReady-ColdStart).count();
|
const double FirstTileSeconds=std::chrono::duration<double>(FirstTileReady-ColdStart).count();
|
||||||
const std::uint64_t TileCacheHits=TileCache?TileCache->hitCount():Streamer.GetCacheHits();
|
std::printf("[StreamPipeline] workers=%d shape=%.3fs first_tile_ready=%.3fs neighborhood_mesh=%.3fs neighborhood_ready=%.3fs full_detail_ready=%.3fs whole_view_ready=%.3fs neighborhood_tiles=%d/27 full_detail_tiles=%d/%d whole_tiles=%d/%zu stream_wall=%.3fs cache_hits=0 full_payload=1\n",
|
||||||
std::printf("[StreamPipeline] workers=%d shape=%.3fs first_tile_ready=%.3fs neighborhood_mesh=%.3fs neighborhood_ready=%.3fs full_detail_ready=%.3fs whole_view_ready=%.3fs neighborhood_tiles=%d/27 full_detail_tiles=%d/%d whole_tiles=%d/%zu stream_wall=%.3fs cache_hits=%llu full_payload=1\n",
|
|
||||||
WorkerCount,ShapeSeconds,FirstTileSeconds,NeighborhoodMeshSeconds,NeighborhoodSeconds,
|
WorkerCount,ShapeSeconds,FirstTileSeconds,NeighborhoodMeshSeconds,NeighborhoodSeconds,
|
||||||
FullDetailSeconds,WholeViewSeconds,NeighborhoodFinished,
|
FullDetailSeconds,WholeViewSeconds,NeighborhoodFinished,
|
||||||
FullDetailFinished,FullDetailExpected,Finished,Desired.Tiles.size(),StreamSeconds,
|
FullDetailFinished,FullDetailExpected,Finished,Desired.Tiles.size(),StreamSeconds);
|
||||||
static_cast<unsigned long long>(TileCacheHits));
|
|
||||||
if(bReportMeshCoverage)
|
if(bReportMeshCoverage)
|
||||||
std::printf("[PipelineMeshCoverage] tiles=%d nonempty_mesh_tiles=%llu indexed_triangles=%llu\n",
|
std::printf("[PipelineMeshCoverage] tiles=%d nonempty_mesh_tiles=%llu indexed_triangles=%llu\n",
|
||||||
Finished,static_cast<unsigned long long>(WholeNonEmptyMeshTiles),
|
Finished,static_cast<unsigned long long>(WholeNonEmptyMeshTiles),
|
||||||
@@ -1826,28 +1740,10 @@ namespace StandaloneStreamBenchmark
|
|||||||
static_cast<unsigned long long>(ExactDetailHash),
|
static_cast<unsigned long long>(ExactDetailHash),
|
||||||
static_cast<unsigned long long>(ExactCollisionHash));
|
static_cast<unsigned long long>(ExactCollisionHash));
|
||||||
}
|
}
|
||||||
bool bTileCacheSafetyPassing=true;
|
|
||||||
if(TileCache)
|
|
||||||
{
|
|
||||||
std::string CacheSafetyError;
|
|
||||||
bTileCacheSafetyPassing=TileCache->RunSafetyControls(CacheOptions,CacheSafetyError);
|
|
||||||
if(!bTileCacheSafetyPassing)
|
|
||||||
std::fprintf(stderr,"[TileCacheSafety] failed: %s\n",CacheSafetyError.c_str());
|
|
||||||
TileCache->PrintSummary();
|
|
||||||
TileCache->MeasureDiskReads();
|
|
||||||
const std::uint64_t CacheBytes=TileCache->bytesOnDisk();
|
|
||||||
std::printf("[TileCacheBudget] bytes=%llu maximum=%llu status=%s\n",
|
|
||||||
static_cast<unsigned long long>(CacheBytes),
|
|
||||||
static_cast<unsigned long long>(StandaloneTileCachePrototype::MaximumDiskBytes),
|
|
||||||
CacheBytes<=StandaloneTileCachePrototype::MaximumDiskBytes?"PASS":"FAIL");
|
|
||||||
bTileCacheSafetyPassing=bTileCacheSafetyPassing
|
|
||||||
&&CacheBytes<=StandaloneTileCachePrototype::MaximumDiskBytes;
|
|
||||||
}
|
|
||||||
return NeighborhoodFinished==static_cast<int32>(Neighborhood.size())
|
return NeighborhoodFinished==static_cast<int32>(Neighborhood.size())
|
||||||
&&FullDetailFinished==FullDetailExpected&&Finished==Update.DesiredTiles&&bHashesPassing
|
&&FullDetailFinished==FullDetailExpected&&Finished==Update.DesiredTiles&&bHashesPassing
|
||||||
&&(!bProfileColumnOverlap||bColumnOverlapCapturePassing)
|
&&(!bProfileColumnOverlap||bColumnOverlapCapturePassing)
|
||||||
&&(!bExportRequested||bSceneExportPassing)&&bScreenSpaceGatePassing
|
&&(!bExportRequested||bSceneExportPassing)&&bScreenSpaceGatePassing
|
||||||
&&(!bAuditUniformBlockProofs||BlockProofViolations==0)
|
&&(!bAuditUniformBlockProofs||BlockProofViolations==0)?0:6;
|
||||||
&&bTileCacheSafetyPassing?0:6;
|
|
||||||
}
|
}
|
||||||
} // namespace StandaloneStreamBenchmark
|
} // namespace StandaloneStreamBenchmark
|
||||||
@@ -43,9 +43,11 @@ struct FStandaloneCpuTile
|
|||||||
FVoxelTileKey Key;
|
FVoxelTileKey Key;
|
||||||
uint64 RequestedCrossing=0;
|
uint64 RequestedCrossing=0;
|
||||||
std::vector<FStandaloneCpuVertex> Vertices;
|
std::vector<FStandaloneCpuVertex> Vertices;
|
||||||
|
std::vector<std::array<uint8,4>> VertexColors;
|
||||||
std::vector<uint32> Indices;
|
std::vector<uint32> Indices;
|
||||||
std::vector<uint8> TriangleSkirtFaceMasks;
|
std::vector<uint8> TriangleSkirtFaceMasks;
|
||||||
uint32 SurfaceVertexCount=0;
|
uint32 SurfaceVertexCount=0;
|
||||||
|
uint32 CeilingTriangleCount=0;
|
||||||
uint32 SkirtTriangleCount=0;
|
uint32 SkirtTriangleCount=0;
|
||||||
uint64 DensitySamples=0;
|
uint64 DensitySamples=0;
|
||||||
double WorkerSeconds=0.0;
|
double WorkerSeconds=0.0;
|
||||||
@@ -67,10 +69,6 @@ struct FStandaloneCpuTile
|
|||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
using FStandaloneCoreTileRoute = std::function<std::optional<VoxelForgeCore::TileMesh>(
|
|
||||||
const VoxelForgeCore::World&,const VoxelForgeCore::TileKey&,
|
|
||||||
const VoxelForgeCore::TileGenerationOptions&,bool&,std::string&)>;
|
|
||||||
|
|
||||||
inline uint64 HashStandaloneMeshPayload(const FVoxelMeshData& Mesh)
|
inline uint64 HashStandaloneMeshPayload(const FVoxelMeshData& Mesh)
|
||||||
{
|
{
|
||||||
uint64 Hash=14695981039346656037ull;
|
uint64 Hash=14695981039346656037ull;
|
||||||
@@ -434,16 +432,14 @@ public:
|
|||||||
VoxelForgeCore::World* InCoreWorld=nullptr,
|
VoxelForgeCore::World* InCoreWorld=nullptr,
|
||||||
bool bInCaptureColumnCoordinates=false,
|
bool bInCaptureColumnCoordinates=false,
|
||||||
int32 InLod8HorizonInteriorStepVoxels=0,
|
int32 InLod8HorizonInteriorStepVoxels=0,
|
||||||
bool bInSharedColumnCache=true,
|
bool bInSharedColumnCache=true)
|
||||||
FStandaloneCoreTileRoute InCoreTileRoute={})
|
|
||||||
:World(&InWorld),WorkerCount(FMath::Clamp(InWorkerCount,1,16)),bHashDensity(bInHashDensity),
|
:World(&InWorld),WorkerCount(FMath::Clamp(InWorkerCount,1,16)),bHashDensity(bInHashDensity),
|
||||||
MeshCache(InMeshCache),MaxLevelFilter(InMaxLevelFilter),
|
MeshCache(InMeshCache),MaxLevelFilter(InMaxLevelFilter),
|
||||||
CoreWorld(InCoreWorld),bSkipUvAndColors(bInSkipUvAndColors),bSkipMaterialGroups(bInSkipMaterialGroups),
|
CoreWorld(InCoreWorld),bSkipUvAndColors(bInSkipUvAndColors),bSkipMaterialGroups(bInSkipMaterialGroups),
|
||||||
bSkipUV(bInSkipUV),bSkipColors(bInSkipColors),
|
bSkipUV(bInSkipUV),bSkipColors(bInSkipColors),
|
||||||
bCaptureColumnCoordinates(bInCaptureColumnCoordinates),
|
bCaptureColumnCoordinates(bInCaptureColumnCoordinates),
|
||||||
bSharedColumnCache(bInSharedColumnCache),
|
bSharedColumnCache(bInSharedColumnCache),
|
||||||
Lod8HorizonInteriorStepVoxels(std::max(0,InLod8HorizonInteriorStepVoxels)),
|
Lod8HorizonInteriorStepVoxels(std::max(0,InLod8HorizonInteriorStepVoxels))
|
||||||
CoreTileRoute(std::move(InCoreTileRoute))
|
|
||||||
{
|
{
|
||||||
VoxelGenLOD::InitializeConsoleSwitches();
|
VoxelGenLOD::InitializeConsoleSwitches();
|
||||||
UVoxelMarchingCubesMesher::InitializeConsoleSwitches();
|
UVoxelMarchingCubesMesher::InitializeConsoleSwitches();
|
||||||
@@ -659,12 +655,17 @@ public:
|
|||||||
{bProfileMesherStages=Enabled;}
|
{bProfileMesherStages=Enabled;}
|
||||||
void SetUniformBlockProofAuditEnabled(bool Enabled)
|
void SetUniformBlockProofAuditEnabled(bool Enabled)
|
||||||
{bAuditUniformBlockProofs=Enabled;}
|
{bAuditUniformBlockProofs=Enabled;}
|
||||||
|
void SetDisplayAttributeCaptureEnabled(bool Enabled)
|
||||||
|
{bCaptureDisplayAttributes=Enabled;}
|
||||||
FStandaloneCpuTile GenerateDiagnostic(const FVoxelTileKey& Key,
|
FStandaloneCpuTile GenerateDiagnostic(const FVoxelTileKey& Key,
|
||||||
std::uint32_t GlobalOctaveDrop=0,std::uint32_t CellStride=1,
|
std::uint32_t GlobalOctaveDrop=0,std::uint32_t CellStride=1,
|
||||||
bool ForceGenerate=false)
|
bool ForceGenerate=false,
|
||||||
|
const VoxelForgeCore::TileGenerationOptions* FarDisplayOverride=nullptr,
|
||||||
|
bool CaptureDisplayAttributes=false)
|
||||||
{
|
{
|
||||||
FStandaloneTileJob Job;Job.Key=Key;Job.StartedAt=FClock::now();Job.QueuedAt=Job.StartedAt;
|
FStandaloneTileJob Job;Job.Key=Key;Job.StartedAt=FClock::now();Job.QueuedAt=Job.StartedAt;
|
||||||
return Generate(Job,GlobalOctaveDrop,CellStride,ForceGenerate);
|
return Generate(Job,GlobalOctaveDrop,CellStride,ForceGenerate,FarDisplayOverride,
|
||||||
|
CaptureDisplayAttributes);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@@ -784,7 +785,9 @@ private:
|
|||||||
}
|
}
|
||||||
FStandaloneCpuTile Generate(const FStandaloneTileJob& Job,
|
FStandaloneCpuTile Generate(const FStandaloneTileJob& Job,
|
||||||
std::uint32_t DiagnosticGlobalOctaveDrop=0,std::uint32_t DiagnosticCellStride=1,
|
std::uint32_t DiagnosticGlobalOctaveDrop=0,std::uint32_t DiagnosticCellStride=1,
|
||||||
bool ForceGenerate=false)
|
bool ForceGenerate=false,
|
||||||
|
const VoxelForgeCore::TileGenerationOptions* FarDisplayOverride=nullptr,
|
||||||
|
bool CaptureDisplayAttributes=false)
|
||||||
{
|
{
|
||||||
const auto StartTime=Job.StartedAt;
|
const auto StartTime=Job.StartedAt;
|
||||||
FStandaloneCpuTile Out;Out.Key=Job.Key;Out.RequestedCrossing=Job.RequestedCrossing;
|
FStandaloneCpuTile Out;Out.Key=Job.Key;Out.RequestedCrossing=Job.RequestedCrossing;
|
||||||
@@ -835,12 +838,21 @@ private:
|
|||||||
Options.diagnosticCellStride=std::max<std::uint32_t>(1,DiagnosticCellStride);
|
Options.diagnosticCellStride=std::max<std::uint32_t>(1,DiagnosticCellStride);
|
||||||
Options.diagnosticColumnInterpolationStride=
|
Options.diagnosticColumnInterpolationStride=
|
||||||
std::max<std::uint32_t>(1,DiagnosticCellStride);
|
std::max<std::uint32_t>(1,DiagnosticCellStride);
|
||||||
|
if(FarDisplayOverride)
|
||||||
|
{
|
||||||
|
Options.overrideFarDisplayMesh=FarDisplayOverride->overrideFarDisplayMesh;
|
||||||
|
Options.farDisplayGeometryBudgetMillipixels=FarDisplayOverride->farDisplayGeometryBudgetMillipixels;
|
||||||
|
Options.farRefinementGridScale=FarDisplayOverride->farRefinementGridScale;
|
||||||
|
Options.farRefinementLodMask=FarDisplayOverride->farRefinementLodMask;
|
||||||
|
Options.farConnectorStationScale=FarDisplayOverride->farConnectorStationScale;
|
||||||
|
Options.farConnectorRayMask=FarDisplayOverride->farConnectorRayMask;
|
||||||
|
Options.farConnectorReuseStationRadii=FarDisplayOverride->farConnectorReuseStationRadii;
|
||||||
|
Options.diagnosticRemoveFarConnectorPanels=FarDisplayOverride->diagnosticRemoveFarConnectorPanels;
|
||||||
|
Options.diagnosticAuditFarConnectorCoverage=FarDisplayOverride->diagnosticAuditFarConnectorCoverage;
|
||||||
|
}
|
||||||
std::string Error;
|
std::string Error;
|
||||||
const VoxelForgeCore::TileKey CoreKey{{Job.Key.Coord.X,Job.Key.Coord.Y,Job.Key.Coord.Z},Job.Key.Level};
|
auto Result=CoreWorld->generateTile(
|
||||||
bool bDiskCacheHit=false;
|
{{Job.Key.Coord.X,Job.Key.Coord.Y,Job.Key.Coord.Z},Job.Key.Level},Options,Error);
|
||||||
auto Result=CoreTileRoute
|
|
||||||
?CoreTileRoute(*CoreWorld,CoreKey,Options,bDiskCacheHit,Error)
|
|
||||||
:CoreWorld->generateTile(CoreKey,Options,Error);
|
|
||||||
if(!Result)
|
if(!Result)
|
||||||
{
|
{
|
||||||
std::fprintf(stderr,"[VoxelForgeCore] tile generation failed: %s\n",Error.c_str());
|
std::fprintf(stderr,"[VoxelForgeCore] tile generation failed: %s\n",Error.c_str());
|
||||||
@@ -851,6 +863,7 @@ private:
|
|||||||
Out.DensitySamples=Result->densitySampleCount;
|
Out.DensitySamples=Result->densitySampleCount;
|
||||||
Out.CoreDiagnostics=Result->diagnostics;
|
Out.CoreDiagnostics=Result->diagnostics;
|
||||||
Out.SurfaceVertexCount=Result->groups.surfaceVertexCount;
|
Out.SurfaceVertexCount=Result->groups.surfaceVertexCount;
|
||||||
|
Out.CeilingTriangleCount=Result->groups.ceilingTriangleCount;
|
||||||
Out.SkirtTriangleCount=Result->groups.skirtTriangleCount;
|
Out.SkirtTriangleCount=Result->groups.skirtTriangleCount;
|
||||||
Out.MeshPayloadAllocatedBytes=Result->meshPayloadAllocatedBytes;
|
Out.MeshPayloadAllocatedBytes=Result->meshPayloadAllocatedBytes;
|
||||||
Out.DensityHash=Result->densityHash;Out.MeshHash=Result->meshHash;
|
Out.DensityHash=Result->densityHash;Out.MeshHash=Result->meshHash;
|
||||||
@@ -858,12 +871,18 @@ private:
|
|||||||
Out.bHasDensityHash=Result->hasDensityHash;Out.bHasMeshHash=Result->hasMeshHash;
|
Out.bHasDensityHash=Result->hasDensityHash;Out.bHasMeshHash=Result->hasMeshHash;
|
||||||
Out.bHasPayloadHash=Result->hasPayloadHash;Out.bHasTopologyHash=Result->hasTopologyHash;
|
Out.bHasPayloadHash=Result->hasPayloadHash;Out.bHasTopologyHash=Result->hasTopologyHash;
|
||||||
Out.Vertices.reserve(Result->vertices.size());
|
Out.Vertices.reserve(Result->vertices.size());
|
||||||
|
const bool bCaptureAttributes=CaptureDisplayAttributes||bCaptureDisplayAttributes;
|
||||||
|
if(bCaptureAttributes)Out.VertexColors.reserve(Result->vertices.size());
|
||||||
for(const auto& Vertex:Result->vertices)
|
for(const auto& Vertex:Result->vertices)
|
||||||
|
{
|
||||||
Out.Vertices.push_back({
|
Out.Vertices.push_back({
|
||||||
{static_cast<float>(Vertex.position.x*0.01),static_cast<float>(Vertex.position.y*0.01),
|
{static_cast<float>(Vertex.position.x*0.01),static_cast<float>(Vertex.position.y*0.01),
|
||||||
static_cast<float>(Vertex.position.z*0.01)},
|
static_cast<float>(Vertex.position.z*0.01)},
|
||||||
{static_cast<float>(Vertex.normal.x),static_cast<float>(Vertex.normal.y),
|
{static_cast<float>(Vertex.normal.x),static_cast<float>(Vertex.normal.y),
|
||||||
static_cast<float>(Vertex.normal.z)}});
|
static_cast<float>(Vertex.normal.z)}});
|
||||||
|
if(bCaptureAttributes)
|
||||||
|
Out.VertexColors.push_back({Vertex.color.r,Vertex.color.g,Vertex.color.b,Vertex.color.a});
|
||||||
|
}
|
||||||
Out.Indices=std::move(Result->indices);
|
Out.Indices=std::move(Result->indices);
|
||||||
Out.TriangleSkirtFaceMasks=std::move(Result->skirtFaceMasks);
|
Out.TriangleSkirtFaceMasks=std::move(Result->skirtFaceMasks);
|
||||||
if(bProfile)
|
if(bProfile)
|
||||||
@@ -1010,9 +1029,9 @@ private:
|
|||||||
bool bSkipUV=false;
|
bool bSkipUV=false;
|
||||||
bool bSkipColors=false;
|
bool bSkipColors=false;
|
||||||
bool bCaptureColumnCoordinates=false;
|
bool bCaptureColumnCoordinates=false;
|
||||||
|
bool bCaptureDisplayAttributes=false;
|
||||||
bool bSharedColumnCache=true;
|
bool bSharedColumnCache=true;
|
||||||
int32 Lod8HorizonInteriorStepVoxels=0;
|
int32 Lod8HorizonInteriorStepVoxels=0;
|
||||||
FStandaloneCoreTileRoute CoreTileRoute;
|
|
||||||
bool bProfileMesherStages=false;
|
bool bProfileMesherStages=false;
|
||||||
bool bAuditUniformBlockProofs=false;
|
bool bAuditUniformBlockProofs=false;
|
||||||
std::atomic<uint64> CacheHitCount{0};
|
std::atomic<uint64> CacheHitCount{0};
|
||||||
|
|||||||
@@ -30,6 +30,34 @@ namespace StandaloneWorldAssemblyPrototype
|
|||||||
return std::max<std::int64_t>(1,WorldAssemblyFixed(wavelength));
|
return std::max<std::int64_t>(1,WorldAssemblyFixed(wavelength));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline bool ApplyFarDisplayMeshDeclaration(const VFJson::Value& root,
|
||||||
|
VoxelForgeCore::WorldAssemblyRecipeV1& recipe,std::string& error)
|
||||||
|
{
|
||||||
|
const VFJson::Value& declaration=root.Get("far_display_mesh");
|
||||||
|
if(std::holds_alternative<std::nullptr_t>(declaration.Data))return true;
|
||||||
|
if(!declaration.IsObject())
|
||||||
|
{error="far_display_mesh must be an object when declared";return false;}
|
||||||
|
const auto ReadUnsigned=[&](const char* key,std::uint32_t& output)
|
||||||
|
{
|
||||||
|
const VFJson::Value& value=declaration.Get(key);
|
||||||
|
if(!value.IsNumber()||!std::isfinite(value.Number())||value.Number()<0.0
|
||||||
|
||value.Number()>static_cast<double>(UINT32_MAX)
|
||||||
|
||std::floor(value.Number())!=value.Number())return false;
|
||||||
|
output=static_cast<std::uint32_t>(value.Number());return true;
|
||||||
|
};
|
||||||
|
if(!ReadUnsigned("geometry_budget_millipixels",recipe.farDisplayGeometryBudgetMillipixels)
|
||||||
|
||!ReadUnsigned("refinement_grid_scale",recipe.farRefinementGridScale)
|
||||||
|
||!ReadUnsigned("refinement_lod_mask",recipe.farRefinementLodMask)
|
||||||
|
||!ReadUnsigned("connector_station_scale",recipe.farConnectorStationScale)
|
||||||
|
||!ReadUnsigned("connector_ray_mask",recipe.farConnectorRayMask))
|
||||||
|
{error="far_display_mesh declaration has a missing or non-integer parameter";return false;}
|
||||||
|
const VFJson::Value& reuse=declaration.Get("connector_reuse_station_radii");
|
||||||
|
if(!std::holds_alternative<bool>(reuse.Data))
|
||||||
|
{error="far_display_mesh connector_reuse_station_radii must be boolean";return false;}
|
||||||
|
recipe.farConnectorReuseStationRadii=std::get<bool>(reuse.Data);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
inline uint64 WorldAssemblyFeatureId(uint32 seed,int64 x,int64 y,uint32 kind)
|
inline uint64 WorldAssemblyFeatureId(uint32 seed,int64 x,int64 y,uint32 kind)
|
||||||
{
|
{
|
||||||
uint64 hash=14695981039346656037ull;
|
uint64 hash=14695981039346656037ull;
|
||||||
@@ -223,6 +251,7 @@ namespace StandaloneWorldAssemblyPrototype
|
|||||||
recipe.biomeClimateReliefWavelengthSubvoxels=WorldAssemblyWavelength(map.ReliefFrequency,3333.0);
|
recipe.biomeClimateReliefWavelengthSubvoxels=WorldAssemblyWavelength(map.ReliefFrequency,3333.0);
|
||||||
recipe.biomeClimateMoistureWavelengthSubvoxels=WorldAssemblyWavelength(map.MoistureFrequency,2500.0);
|
recipe.biomeClimateMoistureWavelengthSubvoxels=WorldAssemblyWavelength(map.MoistureFrequency,2500.0);
|
||||||
recipe.biomeClimateReliefContrastQ16=WorldAssemblyQ16(map.ReliefContrast);
|
recipe.biomeClimateReliefContrastQ16=WorldAssemblyQ16(map.ReliefContrast);
|
||||||
|
if(!ApplyFarDisplayMeshDeclaration(root,recipe,error))return false;
|
||||||
const auto makeProfile=[&](uint32 stableId,const FSurfaceGenerationParams& params,
|
const auto makeProfile=[&](uint32 stableId,const FSurfaceGenerationParams& params,
|
||||||
const FBiomeResolved* climate)
|
const FBiomeResolved* climate)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in new issue
Block a user