Standalone clip override: exported radius=6 (112 m cube) -> radius=3 (64 m LOD0 cube), voxel size=25 cm. [StreamBenchmarkConfig] clip_radius=3 lod0_cube=64m voxel=25cm fullres_levels=2 max_level=1 workers=6 full_detail_tiles=791 desired_tiles=791 variant=base [StreamFullDetail] wall=17.023s generated=791/791 resident_tiles_cpu_only=1 density_hash=0x4c0aa70a668a042c [StreamFullClipmap] wall=17.023s generated=791/791 worker_sum=101.276s tiles=791 density_hash=0x4c0aa70a668a042c [StreamCacheUse] hits=0 requested=791 [StreamLevel] lod=0 tiles=512 samples=21.952M worker_sum=58.012s vertices=331177 indices=1890237 density_hash=0xc000c14c1347f26c [StreamLevel] lod=1 tiles=279 samples=11.962M worker_sum=43.264s vertices=156610 indices=893667 density_hash=0x394a5f384360cb3d [MeshCacheBake] saved 791 tiles, 21.81 MiB to E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Standalone\data\VoxelForge_seed0_r3_base.vfmesh