[ProcessControls] priority_class=Normal priority_source=argument affinity_mask=0xFFFF affinity_source=argument requested_affinity=0xFFFF system_affinity=0xFFFF [ColdTimeline] stage=owner_data_load begin_ms=0.059 [ColdTimeline] stage=owner_data_load end_ms=14.071 Standalone clip override: exported radius=6 (112 m cube) -> radius=1 (32 m LOD0 cube), voxel size=25 cm. [StreamBenchmarkConfig] clip_radius=1 lod0_cube=32m voxel=25cm fullres_levels=2 max_level_filter=1 workers=16 full_detail_tiles=120 desired_tiles=120 variant=base uv=full colors=full material_groups=full hash=off [StreamFullDetail] wall=0.645s generated=120/120 resident_tiles_cpu_only=1 hash=off [PlayerNeighborhood] lod0_tiles=27/27 mesh_ready=0.278s collision_cook=unavailable_in_standalone [StreamFullClipmap] wall=0.645s generated=120/120 worker_sum=9.568s worker_busy=92.8% worker_idle=7.2% payload_alloc=3.87MiB viewer_output=1.84MiB tiles=120 hash=off [StreamCacheUse] hits=0 requested=120 [StreamLevel] lod=0 tiles=64 samples=2.744M worker_sum=4.630s first_ready=0.070s complete=0.407s worker_busy=71.0% payload_alloc=0.00MiB viewer_output=0.00MiB vertices=0 indices=0 hash=off [StreamLevel] lod=1 tiles=56 samples=2.401M worker_sum=4.938s first_ready=0.245s complete=0.635s worker_busy=48.6% payload_alloc=3.87MiB viewer_output=1.84MiB vertices=43557 indices=205080 hash=off