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wip/l15-far-budget
VoxelForge/Standalone/Core
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Fr0zkaandClaude Opus 5.5 a6185b1a3f wip(L15, side branch): extended far gate + rejected far-mesh candidates (null result)
Refine x2 at LOD4-8 saves 13.6% but breaks the 1 px rule, shading and swaps, and opens holes;
station x2 and ray removal open connector gaps. Not for assembler/world. See Linux15/REPORT.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 03:29:13 +02:00
..
include/VoxelForgeCore
wip(L15, side branch): extended far gate + rejected far-mesh candidates (null result)
2026-10-20 03:29:13 +02:00
src
wip(L15, side branch): extended far gate + rejected far-mesh candidates (null result)
2026-10-20 03:29:13 +02:00
verification
wip(assembler): M1 round 1 -- manifest format, block contract, bound audit, native Heightfield2D
2026-10-09 00:04:30 +02:00
API.md
wip(assembler): M3 round 2 -- islands get real mass: deep crust, separate tapered roots, arched spans
2026-10-10 12:24:35 +02:00
CheckCoreSymbols.ps1
standalone: VoxelForgeCore link-safe next to Unreal -- internals in vfcore::detail, symbol check
2026-10-05 15:20:29 +02:00
core_sources.txt
standalone: VoxelForgeCore library -- the fast generator behind a clean C++20 API, output unchanged
2026-10-05 11:39:02 +02:00
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