Files
VoxelForge/Standalone/Source/StandaloneCoreScheduler.h
T
Fr0zkaandClaude Opus 5.5 303b7b9f24 wip(assembler): round L2 -- the cross-platform hash check can fail; FP contraction changes the world
Clang -ffp-contract=on/fast and GCC's default (fast) all change the density hash on the L1 view;
contraction off reproduces L1 (= Windows S13) at W1/W12. Seed sweep: 48 FloatingIslands seeds and
14 effective SurfaceWorld seeds (34 of 48 fell on a seed-independent cube) match across Clang/GCC
and W1/W12. Standalone gains --seed/--recipe/--render-distance-chunks (viewer + headless) and a
Windows replay script. Linux standalone workers get 32 MiB pthread stacks (TLS is 17.3 MiB/thread),
so no external stack limit is needed. No Core or world-output change; MSVC compile unverified.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 18:18:34 +02:00

54 lines
2.1 KiB
C++

#pragma once
#include "VoxelForgeCore/VoxelForgeCore.h"
#include "StandaloneWorkerThread.h"
#include <algorithm>
#include <atomic>
#include <chrono>
#include <thread>
#include <vector>
// This executor belongs to the standalone host. VoxelForgeCore submits indexed work but never
// creates or owns worker threads.
class FStandaloneCoreScheduler final : public VoxelForgeCore::JobScheduler
{
public:
double parallel_for(std::size_t count,std::size_t batchSize,std::size_t workerLimit,
void* context,Task task,double* workerActiveSeconds,
std::size_t workerActiveCapacity) const override
{
if(count==0)return 0.0;
const std::size_t workers=std::clamp<std::size_t>(workerLimit,1,
std::min<std::size_t>(8,std::max<std::size_t>(1,count)));
const std::size_t grain=std::max<std::size_t>(1,batchSize);
std::atomic<std::size_t> next{0};
std::vector<double> active(workers,0.0);
std::vector<FStandaloneWorkerThread> threads;
threads.reserve(workers);
for(std::size_t worker=0;worker<workers;++worker)
threads.emplace_back([&,worker]
{
const auto started=std::chrono::steady_clock::now();
for(;;)
{
const std::size_t first=next.fetch_add(grain,std::memory_order_relaxed);
if(first>=count)break;
const std::size_t end=first+std::min(grain,count-first);
for(std::size_t index=first;index<end;++index)task(context,index,worker);
}
active[worker]=std::chrono::duration<double>(
std::chrono::steady_clock::now()-started).count();
});
for(FStandaloneWorkerThread& thread:threads)thread.join();
double total=0.0;
for(std::size_t worker=0;worker<workers;++worker)
{
total+=active[worker];
if(workerActiveSeconds&&worker<workerActiveCapacity)
workerActiveSeconds[worker]=active[worker];
}
return total;
}
};