Files
VoxelForge/Standalone/Research/WorldAssemblerM1/round3/performance/surface-legacy-owner.txt
T
Fr0zkaandClaude Opus 5.5 2c20f9eaea wip(assembler): M1 repair round -- raised block and cliff fixed; native 7x faster than legacy
Luna, M1 repair round: the rectangular raised block and the broken cliff shared one cause,
a type-2 solid AABB in the generated plan; it is now a tapered, terrain-following shelf, and
a negative-control audit catches the old box behaviour; seam classification check passes.
Bound audit 298 boxes / 8,046 samples, 0 misses. Evaluator and 120-tile density/mesh/payload/
topology hashes identical at W1/W8/W16. Cave regression: walkability 5,642/5,642, 64/64 tiles.
Legacy mismatch unchanged (0 biome mismatches, 18.14% signs).
Speed (matched workloads): 120-tile full detail 0.089 s native vs 0.625 s legacy; 529-tile
clipmap 3.858 s vs 11.687 s -- 2.29 s above the ~1.57 s aim; LOD8 dominates (165 unknown
tiles, 13.27 M field calls, 10.88 M column-cache misses).
My capture review: coast matches legacy closely; surface clean but a dark flat slab on the far
horizon; cliff shelf renders as a stack of thin plates with back faces showing (sub-voxel
shelf thickness suspected).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-09 01:22:30 +02:00

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[ProcessControls] priority_class=Normal priority_source=argument affinity_mask=0xFFFF affinity_source=argument requested_affinity=0xFFFF system_affinity=0xFFFF
[ColdTimeline] stage=owner_data_load begin_ms=0.103
[ColdTimeline] stage=owner_data_load end_ms=14.165
Standalone clip override: exported radius=6 (112 m cube) -> radius=1 (32 m LOD0 cube), voxel size=25 cm.
[StreamBenchmarkConfig] clip_radius=1 lod0_cube=32m voxel=25cm fullres_levels=2 max_level_filter=1 workers=16 full_detail_tiles=120 desired_tiles=120 variant=base uv=full colors=full material_groups=full hash=off
[StreamFullDetail] wall=0.643s generated=120/120 resident_tiles_cpu_only=1 hash=off
[PlayerNeighborhood] lod0_tiles=27/27 mesh_ready=0.245s collision_cook=unavailable_in_standalone
[StreamFullClipmap] wall=0.643s generated=120/120 worker_sum=9.577s worker_busy=93.1% worker_idle=6.9% payload_alloc=2.76MiB viewer_output=1.26MiB tiles=120 hash=off
[StreamCacheUse] hits=0 requested=120
[StreamLevel] lod=0 tiles=64 samples=2.744M worker_sum=4.685s first_ready=0.066s complete=0.504s worker_busy=58.1% payload_alloc=0.00MiB viewer_output=0.00MiB vertices=0 indices=0 hash=off
[StreamLevel] lod=1 tiles=56 samples=2.401M worker_sum=4.892s first_ready=0.214s complete=0.632s worker_busy=48.4% payload_alloc=2.76MiB viewer_output=1.26MiB vertices=28214 indices=148608 hash=off