Files
VoxelForge/Source/VoxelForge/Private/VoxelStartupTrace.cpp
T
Fr0zkaandClaude Opus 5.5 212814a75c wip(assembler): round S12 -- short ready queue keeps workers fed between ticks: full set 6.0 s -> 4.9 s
voxel.StreamingReadyQueueDepth=8 admits one extra worker-set of prioritized
tasks; voxel.StreamingBackgroundWorkerCap=1 sizes slots to the 8 TaskGraph
background workers actually running tile tasks. Full set 5.96 -> 4.91 s,
LOD0 1.40 -> 1.09 s, ring 0.49 -> 0.51 s, 40 m/s ring 75/75. Tick p95
+0.6 ms spawn / +0.26 ms walk, max flat. No geometry change.
Report: Standalone/Research/WorldAssemblerM3/Round16.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-19 14:29:38 +02:00

412 lines
17 KiB
C++

#include "VoxelStartupTrace.h"
#include "HAL/FileManager.h"
#include "HAL/PlatformTime.h"
#include "Misc/CommandLine.h"
#include "Misc/Parse.h"
#include <atomic>
namespace VoxelForgeStartupTrace
{
namespace
{
struct FState
{
FArchive* Archive = nullptr;
FString Path;
double StartSeconds = 0.0;
int32 TileRecordCap = 4096;
int32 TileRecordsSeen = 0;
int32 TileRecordsWritten = 0;
int32 TileRecordsSuppressed = 0;
int32 ApplyFrameRecords = 0;
TArray<FTileSample> Samples;
TMap<FString, double> StageStarts;
TMap<FString, double> StageTotals;
TArray<FString> StageOrder;
bool bActive = false;
};
FCriticalSection GTraceLock;
TUniquePtr<FState> GState;
std::atomic<bool> GTraceActive{false};
FString JsonEscape(const FString& In)
{
FString Out = In;
Out.ReplaceInline(TEXT("\\"), TEXT("\\\\"));
Out.ReplaceInline(TEXT("\""), TEXT("\\\""));
Out.ReplaceInline(TEXT("\r"), TEXT("\\r"));
Out.ReplaceInline(TEXT("\n"), TEXT("\\n"));
return Out;
}
FString Number(double Value)
{
return FString::SanitizeFloat(Value);
}
void WriteLineLocked(FState& State, const FString& Line)
{
if (State.Archive == nullptr) return;
const FString WithNewline = Line + TEXT("\n");
FTCHARToUTF8 Utf8(*WithNewline);
State.Archive->Serialize(const_cast<ANSICHAR*>(Utf8.Get()), Utf8.Length());
// The file archive buffers records; flushing every tile/request can stall the game thread.
// L'archive tamponne les lignes ; vider apres chaque tuile/requete peut bloquer le thread de jeu.
}
void WriteEventLocked(FState& State, const TCHAR* Type, const FString& FieldsJson)
{
FString Line = FString::Printf(
TEXT("{\"type\":\"%s\",\"t_s\":%s"),
Type,
*Number(FPlatformTime::Seconds() - State.StartSeconds));
if (!FieldsJson.IsEmpty())
{
Line += TEXT(",");
Line += FieldsJson;
}
Line += TEXT("}");
WriteLineLocked(State, Line);
}
double Percentile(TArray<double> Values, double Fraction)
{
if (Values.Num() == 0) return 0.0;
Values.Sort();
const int32 Index = FMath::Clamp(
FMath::CeilToInt(Fraction * static_cast<double>(Values.Num() - 1)),
0,
Values.Num() - 1);
return Values[Index];
}
double Maximum(const TArray<double>& Values)
{
double Result = 0.0;
for (const double Value : Values)
{
Result = FMath::Max(Result, Value);
}
return Result;
}
FString BuildTileGroupJson(const TArray<FTileSample>& Samples, int32 Level)
{
TArray<double> Request, Queue, WorkerTask, Generation, Classify, Mesh, Apply;
int32 Count = 0;
int32 Empty = 0;
int32 AllAir = 0;
int32 AllSolid = 0;
int32 Mixed = 0;
int64 Vertices = 0;
int64 Triangles = 0;
uint64 GeometryBytes = 0;
for (const FTileSample& Sample : Samples)
{
if (Level >= 0 && Sample.Level != Level) continue;
++Count;
if (Sample.bEmpty) ++Empty;
if (Sample.Verdict == 0) ++Mixed;
else if (Sample.Verdict == 1) ++AllSolid;
else if (Sample.Verdict == 2) ++AllAir;
Vertices += Sample.Vertices;
Triangles += Sample.Triangles;
GeometryBytes += Sample.GeometryBytes;
Request.Add(Sample.RequestToApplySeconds);
Queue.Add(Sample.QueueWaitSeconds);
WorkerTask.Add(Sample.WorkerTaskSeconds);
Generation.Add(Sample.GenerationSeconds);
Classify.Add(Sample.ClassifySeconds);
Mesh.Add(Sample.MeshSeconds);
Apply.Add(Sample.ApplySeconds);
}
return FString::Printf(
TEXT("{\"count\":%d,\"empty\":%d,\"all_air\":%d,\"all_solid\":%d,\"mixed\":%d,\"vertices\":%lld,\"triangles\":%lld,\"geometry_bytes\":%llu,"
"\"request_apply_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"queue_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"worker_task_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"generation_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"classify_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"mesh_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s},"
"\"apply_s\":{\"p50\":%s,\"p95\":%s,\"max\":%s}}"),
Count, Empty, AllAir, AllSolid, Mixed,
static_cast<long long>(Vertices), static_cast<long long>(Triangles),
static_cast<unsigned long long>(GeometryBytes),
*Number(Percentile(Request, 0.50)), *Number(Percentile(Request, 0.95)), *Number(Maximum(Request)),
*Number(Percentile(Queue, 0.50)), *Number(Percentile(Queue, 0.95)), *Number(Maximum(Queue)),
*Number(Percentile(WorkerTask, 0.50)), *Number(Percentile(WorkerTask, 0.95)), *Number(Maximum(WorkerTask)),
*Number(Percentile(Generation, 0.50)), *Number(Percentile(Generation, 0.95)), *Number(Maximum(Generation)),
*Number(Percentile(Classify, 0.50)), *Number(Percentile(Classify, 0.95)), *Number(Maximum(Classify)),
*Number(Percentile(Mesh, 0.50)), *Number(Percentile(Mesh, 0.95)), *Number(Maximum(Mesh)),
*Number(Percentile(Apply, 0.50)), *Number(Percentile(Apply, 0.95)), *Number(Maximum(Apply)));
}
FString BuildSummaryFieldsLocked(const FState& State, const TCHAR* Reason)
{
FString Stages = TEXT("{");
for (int32 Index = 0; Index < State.StageOrder.Num(); ++Index)
{
if (Index > 0) Stages += TEXT(",");
const FString& Name = State.StageOrder[Index];
const double* Total = State.StageTotals.Find(Name);
Stages += FString::Printf(
TEXT("\"%s\":%s"), *JsonEscape(Name), *Number(Total ? *Total : 0.0));
}
Stages += TEXT("}");
TArray<int32> Levels;
for (const FTileSample& Sample : State.Samples)
{
if (Sample.Level >= 0 && !Levels.Contains(Sample.Level)) Levels.Add(Sample.Level);
}
Levels.Sort();
FString Groups = FString::Printf(
TEXT("\"all\":%s"), *BuildTileGroupJson(State.Samples, -1));
for (const int32 Level : Levels)
{
Groups += FString::Printf(
TEXT(",\"lod%d\":%s"), Level, *BuildTileGroupJson(State.Samples, Level));
}
return FString::Printf(
TEXT("\"reason\":\"%s\",\"wall_s\":%s,\"tile_records_seen\":%d,"
"\"tile_records_written\":%d,\"tile_records_suppressed\":%d,"
"\"tile_record_cap\":%d,\"apply_frame_records\":%d,"
"\"stage_seconds\":%s,\"tile_percentiles\":{%s}"),
*JsonEscape(Reason ? FString(Reason) : FString(TEXT("unknown"))),
*Number(FPlatformTime::Seconds() - State.StartSeconds),
State.TileRecordsSeen, State.TileRecordsWritten, State.TileRecordsSuppressed,
State.TileRecordCap, State.ApplyFrameRecords, *Stages, *Groups);
}
}
void BeginFromCommandLine()
{
FScopeLock Lock(&GTraceLock);
if (GState.IsValid()) return;
FString Path;
if (!FParse::Value(FCommandLine::Get(), TEXT("voxel.StartupTraceFile="), Path)) return;
Path.TrimQuotesInline();
if (Path.IsEmpty()) return;
TUniquePtr<FState> NewState = MakeUnique<FState>();
NewState->Path = Path;
FParse::Value(FCommandLine::Get(), TEXT("voxel.StartupTraceMaxTiles="), NewState->TileRecordCap);
NewState->TileRecordCap = FMath::Clamp(NewState->TileRecordCap, 64, 16384);
NewState->Samples.Reserve(NewState->TileRecordCap);
NewState->Archive = IFileManager::Get().CreateFileWriter(*Path);
if (NewState->Archive == nullptr)
{
return;
}
NewState->StartSeconds = FPlatformTime::Seconds();
NewState->bActive = true;
GState = MoveTemp(NewState);
GTraceActive.store(true, std::memory_order_release);
WriteEventLocked(*GState, TEXT("header"), FString::Printf(
TEXT("\"schema\":1,\"path\":\"%s\",\"tile_record_cap\":%d"),
*JsonEscape(GState->Path), GState->TileRecordCap));
}
bool IsActive()
{
return GTraceActive.load(std::memory_order_acquire);
}
void RecordEvent(const TCHAR* Type, const FString& FieldsJson)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
WriteEventLocked(*GState, Type, FieldsJson);
}
void RecordRequest(const FTileSample& Sample, uint32 Epoch)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
WriteEventLocked(*GState, TEXT("request"), FString::Printf(
TEXT("\"tile\":[%d,%d,%d],\"level\":%d,\"priority\":%d,"
"\"request_ordinal\":%llu,\"epoch\":%u,\"resident_at_request\":%d"),
Sample.TileX, Sample.TileY, Sample.TileZ, Sample.Level, Sample.WorkPriority,
static_cast<unsigned long long>(Sample.RequestOrdinal), Epoch,
Sample.bResidentAtRequest ? 1 : 0));
}
void StageBegin(const TCHAR* Name)
{
if (Name == nullptr) return;
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
const FString StageName(Name);
if (!GState->StageStarts.Contains(StageName))
{
GState->StageOrder.Add(StageName);
}
GState->StageStarts.Add(StageName, FPlatformTime::Seconds());
WriteEventLocked(*GState, TEXT("stage_begin"), FString::Printf(
TEXT("\"name\":\"%s\""), *JsonEscape(StageName)));
}
void StageEnd(const TCHAR* Name)
{
if (Name == nullptr) return;
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
const FString StageName(Name);
const double Now = FPlatformTime::Seconds();
const double* Start = GState->StageStarts.Find(StageName);
const double Duration = Start ? FMath::Max(0.0, Now - *Start) : 0.0;
GState->StageTotals.FindOrAdd(StageName) += Duration;
GState->StageStarts.Remove(StageName);
WriteEventLocked(*GState, TEXT("stage_end"), FString::Printf(
TEXT("\"name\":\"%s\",\"duration_s\":%s"),
*JsonEscape(StageName), *Number(Duration)));
}
void RecordTile(const FTileSample& Sample)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
++GState->TileRecordsSeen;
if (GState->TileRecordsWritten >= GState->TileRecordCap)
{
++GState->TileRecordsSuppressed;
return;
}
GState->Samples.Add(Sample);
++GState->TileRecordsWritten;
const double TraceNowSeconds = FPlatformTime::Seconds() - GState->StartSeconds;
const double SubmittedAtSeconds = Sample.RequestStartCycles != 0
? TraceNowSeconds - Sample.RequestToApplySeconds : -1.0;
const double WorkerStartedAtSeconds = Sample.WorkerTaskStartCycles != 0
? SubmittedAtSeconds + Sample.WorkerQueueSeconds : -1.0;
const double WorkerEndedAtSeconds = Sample.WorkerTaskEndCycles != 0
? WorkerStartedAtSeconds + Sample.WorkerTaskSeconds : -1.0;
WriteEventLocked(*GState, TEXT("tile"), FString::Printf(
TEXT("\"tile\":[%d,%d,%d],\"level\":%d,\"priority\":%d,"
"\"request_ordinal\":%llu,\"generation_ordinal\":%llu,\"resident_at_request\":%d,"
"\"submitted_t_s\":%s,\"worker_start_t_s\":%s,\"worker_end_t_s\":%s,\"worker_thread_id\":%u,"
"\"verdict\":%d,\"proof\":%d,\"empty\":%d,\"vertices\":%d,\"triangles\":%d,\"geometry_bytes\":%llu,"
"\"request_to_apply_s\":%s,\"queue_wait_s\":%s,\"worker_queue_s\":%s,\"result_queue_s\":%s,\"worker_task_s\":%s,"
"\"generation_s\":%s,\"classify_s\":%s,\"mesh_s\":%s,\"stream_s\":%s,\"apply_s\":%s"),
Sample.TileX, Sample.TileY, Sample.TileZ,
Sample.Level, Sample.WorkPriority,
static_cast<unsigned long long>(Sample.RequestOrdinal),
static_cast<unsigned long long>(Sample.GenerationOrdinal),
Sample.bResidentAtRequest ? 1 : 0,
*Number(SubmittedAtSeconds),
*Number(WorkerStartedAtSeconds),
*Number(WorkerEndedAtSeconds),
Sample.WorkerThreadId,
Sample.Verdict, Sample.bSealedSolidProof ? 1 : 0,
Sample.bEmpty ? 1 : 0, Sample.Vertices, Sample.Triangles,
static_cast<unsigned long long>(Sample.GeometryBytes),
*Number(Sample.RequestToApplySeconds), *Number(Sample.QueueWaitSeconds),
*Number(Sample.WorkerQueueSeconds), *Number(Sample.ResultQueueSeconds),
*Number(Sample.WorkerTaskSeconds),
*Number(Sample.GenerationSeconds), *Number(Sample.ClassifySeconds),
*Number(Sample.MeshSeconds), *Number(Sample.StreamSeconds), *Number(Sample.ApplySeconds)));
}
void RecordApplyFrame(const FApplyFrameSample& Sample)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
FString PendingByLevel = TEXT("[");
FString ApplyResultsByLevel = TEXT("[");
FString MeshesByLevel = TEXT("[");
FString ApplyMillisecondsByLevel = TEXT("[");
for (int32 Level = 0; Level < 9; ++Level)
{
if (Level > 0)
{
PendingByLevel += TEXT(",");
ApplyResultsByLevel += TEXT(",");
MeshesByLevel += TEXT(",");
ApplyMillisecondsByLevel += TEXT(",");
}
PendingByLevel += FString::FromInt(Sample.PendingByLevel[Level]);
ApplyResultsByLevel += FString::FromInt(Sample.ApplyResultsByLevel[Level]);
MeshesByLevel += FString::FromInt(Sample.MeshesAppliedByLevel[Level]);
ApplyMillisecondsByLevel += Number(Sample.ApplySecondsByLevel[Level] * 1000.0);
}
PendingByLevel += TEXT("]");
ApplyResultsByLevel += TEXT("]");
MeshesByLevel += TEXT("]");
ApplyMillisecondsByLevel += TEXT("]");
++GState->ApplyFrameRecords;
WriteEventLocked(*GState, TEXT("apply_frame"), FString::Printf(
TEXT("\"frame\":%llu,\"frame_ms\":%s,\"speed_cm_s\":%s,\"apply_ms\":%s,\"drain_ms\":%s,"
"\"active_tasks\":%d,\"running_workers\":%d,\"task_cap\":%d,"
"\"pending_tiles\":%d,\"pending_results_estimate\":%d,"
"\"results_drained\":%d,\"apply_results\":%d,\"meshes_applied\":%d,\"max_applies\":%d,"
"\"apply_budget_ms\":%s,\"count_limit_reached\":%d,\"time_limit_reached\":%d,"
"\"pending_by_lod\":%s,\"apply_results_by_lod\":%s,"
"\"meshes_by_lod\":%s,\"apply_ms_by_lod\":%s"),
static_cast<unsigned long long>(Sample.Frame),
*Number(Sample.FrameSeconds * 1000.0), *Number(Sample.SpeedCmPerSecond),
*Number(Sample.ApplySeconds * 1000.0), *Number(Sample.DrainSeconds * 1000.0), Sample.ActiveTasks,
Sample.RunningWorkerTasks, Sample.TaskCap, Sample.PendingTiles,
Sample.PendingResultsEstimate, Sample.ResultsDrained, Sample.ApplyResultsByLevelTotal,
Sample.MeshesApplied,
Sample.MaxApplies, *Number(Sample.ApplyBudgetMilliseconds),
Sample.bCountLimitReached ? 1 : 0, Sample.bTimeLimitReached ? 1 : 0,
*PendingByLevel, *ApplyResultsByLevel, *MeshesByLevel, *ApplyMillisecondsByLevel));
}
void Finish(const TCHAR* Reason)
{
FScopeLock Lock(&GTraceLock);
if (!GState.IsValid() || !GState->bActive) return;
GTraceActive.store(false, std::memory_order_release);
// Close any stage left open by an abnormal early exit so the summary remains useful.
const double Now = FPlatformTime::Seconds();
for (const TPair<FString, double>& Pair : GState->StageStarts)
{
GState->StageTotals.FindOrAdd(Pair.Key) += FMath::Max(0.0, Now - Pair.Value);
}
GState->StageStarts.Reset();
WriteEventLocked(*GState, TEXT("summary"), BuildSummaryFieldsLocked(*GState, Reason));
GState->Archive->Flush();
delete GState->Archive;
GState->Archive = nullptr;
GState->bActive = false;
// The harness polls this tiny sentinel instead of opening the live JSONL. Unreal's file
// writer does not allow a concurrent reader on Windows; create it only after the trace is
// closed so the summary is safe to consume.
const FString DonePath = GState->Path + TEXT(".done");
if (FArchive* DoneArchive = IFileManager::Get().CreateFileWriter(*DonePath))
{
const ANSICHAR DoneText[] = "summary_complete\n";
DoneArchive->Serialize(const_cast<ANSICHAR*>(DoneText), UE_ARRAY_COUNT(DoneText) - 1);
DoneArchive->Flush();
delete DoneArchive;
}
}
FStageScope::FStageScope(const TCHAR* InName)
: Name(InName ? InName : TEXT("unnamed"))
, bActive(IsActive())
{
if (bActive) StageBegin(*Name);
}
FStageScope::~FStageScope()
{
if (bActive) StageEnd(*Name);
}
}