Not for assembler/world: the 8 m -> 4 m strate chunk change moves every stratum, so the SurfaceWorld spawn camera floats in a void and the L1 mesh export shrank 58.7 -> 31.7 MB. Kept for its diagnostics, the boundarySeal finding and the readable capture shading. See Linux17/REPORT.md. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
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