Standalone EGL/OpenGL 4.3 compute runner (runtime GLSL, no shader compiler needed), ping-pong height/velocity field, damped wave + foundation spring + Gaussian sphere push + optional breathing, vertex-displaced render to PNG. Independent of generation. Intel ADL GT2: ~0.08 ms/step at 512^2, ~0.29 ms/step at 1024^2 (wall-time difference). .gitignore now allows Experiments/. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
23 lines
781 B
Bash
Executable File
23 lines
781 B
Bash
Executable File
#!/usr/bin/env bash
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set -euo pipefail
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SCRIPT_DIR="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
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PLUGIN_ROOT="$(cd -- "${SCRIPT_DIR}/../.." && pwd)"
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OUTPUT_DIR="${PLUGIN_ROOT}/Saved/Linux/l162"
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CXX="${CXX:-g++}"
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command -v "${CXX}" >/dev/null || { echo "C++ compiler not found: ${CXX}" >&2; exit 2; }
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pkg-config --exists egl gl libpng || {
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echo "EGL, desktop OpenGL, and libpng development files are required" >&2
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exit 2
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}
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mkdir -p "${OUTPUT_DIR}"
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read -r -a GRAPHICS_FLAGS <<<"$(pkg-config --cflags --libs egl gl libpng)"
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taskset -c 0-11 prlimit --as=6442450944 -- \
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"${CXX}" -std=c++20 -O2 -g -Wall -Wextra -Wpedantic \
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"${SCRIPT_DIR}/LivingPlane.cpp" -o "${OUTPUT_DIR}/living-plane" \
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"${GRAPHICS_FLAGS[@]}"
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echo "built ${OUTPUT_DIR}/living-plane"
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