Five conflicts resolved (CURRENT-STATE, ResolvedLayoutInternal.h, StreamBenchmarkHeadless.cpp, StreamBenchmarkPipeline.h, WorldAssemblyPrototype.h) keeping liminal + cave planner; L156 band fit only; evaluator v239 with v239 baselines (18/18 Clang/GCC W1/W8/W12). Fast tier FAILS (FI upper arrival: 40 unsupported chamber samples, 10 chamber-floor shell violations); TN and VS composed sweeps 0/16 (passage, seam, shell gates). Living plane loads at PostConfigInit (UE smoke passes). Source/: VoxelForgeCoreAdapter.cpp; VoxelForge.uplugin. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
1.2 KiB
1.2 KiB
L151 matched owner tunnel landing captures
Seed 0 camera poses resolved from the L151 owner layout and reused for both versions. Each view is at eye height at one of the three tunnel landing chambers. Before uses the L150 head build; after uses L151 source stamp 1ca3b84f6d35f7f355ec0f72dabd3b87a455ea02e5789fea611916962e5db8e5.
passage/0-1/0 / upper landing
passage/0-1/0 / lower landing
passage/1-2/0 / upper landing
passage/1-2/0 / lower landing
passage/2-3/0 / upper landing
passage/2-3/0 / lower landing
Capture quality failures: 0/12.