Five conflicts resolved (CURRENT-STATE, ResolvedLayoutInternal.h, StreamBenchmarkHeadless.cpp, StreamBenchmarkPipeline.h, WorldAssemblyPrototype.h) keeping liminal + cave planner; L156 band fit only; evaluator v239 with v239 baselines (18/18 Clang/GCC W1/W8/W12). Fast tier FAILS (FI upper arrival: 40 unsupported chamber samples, 10 chamber-floor shell violations); TN and VS composed sweeps 0/16 (passage, seam, shell gates). Living plane loads at PostConfigInit (UE smoke passes). Source/: VoxelForgeCoreAdapter.cpp; VoxelForge.uplugin. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
1.2 KiB
1.2 KiB
L156 matched owner tunnel landing captures
Seed 0 camera poses resolved from the L156 owner layout and reused for both versions. Each view is at eye height at one of the three tunnel landing chambers. Before uses the L151 head build; after uses L156 source stamp 4bf096c0a06f72eb765ff8785d55c00ded946ed1bd1f39fa1914b3658ceb61f0.
passage/0-1/0 / upper landing
passage/0-1/0 / lower landing
passage/1-2/0 / upper landing
passage/1-2/0 / lower landing
passage/2-3/0 / upper landing
passage/2-3/0 / lower landing
Capture quality failures: 0/12.