Files
VoxelForge/VoxelForge.uplugin
T
Fr0zkaandClaude Opus 5.5 b09728354d wip: cave planner squash-merged into wip/combined (L173, RED - not for main)
Five conflicts resolved (CURRENT-STATE, ResolvedLayoutInternal.h, StreamBenchmarkHeadless.cpp,
StreamBenchmarkPipeline.h, WorldAssemblyPrototype.h) keeping liminal + cave planner; L156 band fit only; evaluator v239
with v239 baselines (18/18 Clang/GCC W1/W8/W12). Fast tier FAILS (FI upper arrival: 40 unsupported chamber samples,
10 chamber-floor shell violations); TN and VS composed sweeps 0/16 (passage, seam, shell gates). Living plane loads at
PostConfigInit (UE smoke passes). Source/: VoxelForgeCoreAdapter.cpp; VoxelForge.uplugin.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-11-03 02:28:34 +01:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "VoxelForge",
"Description": "A voxel terrain generation plugin - built from scratch to learn",
"Category": "Procedural Generation",
"CreatedBy": "You",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Plugins": [
{
"Name": "RealtimeMeshComponent",
"Enabled": true
}
],
"Modules": [
{
"Name": "VoxelForgeCore",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VoxelForge",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VoxelForgeLivingPlane",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit"
},
{
"Name": "VoxelForgeEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}