Files
VoxelForge/Standalone/Research
Fr0zkaandClaude Opus 5.5 b5ed321b9e wip(L16, side branch): disk terrain cache design + headless Linux prototype
Exact lossless zlib tile records (keyed on world/season/recipe/plan/evaluator/options/tile),
pristine cache plus ordered edits, server never trusts client caches, corruption/stale rejection,
atomic writes, 2 GB cap. Loaded tiles match regenerated hashes (L1 view, 24 m crossing).
NOT for assembler/world yet: the shared StreamBenchmarkPipeline.h includes Linux-only headers
(unistd/fcntl/zlib), which would break the Windows viewer build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
2026-10-20 04:19:56 +02:00
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