Files
VoxelForge/Standalone/Research/OwnerShapeWorld/gpu_field_port
Fr0zkaandClaude Opus 5.5 f322b1c089 wip(standalone): GPU step 14 -- warm-up 2.04 -> 1.05 s; cold path now waits on streaming, not shaders
Per-kernel fences in the production viewer put 1.73-1.98 s on the near-detail
Flush (shader creation 17-19 ms, dispatch calls ~0): skipping only that
dispatch cut idle warm-up 1.893 -> 0.521 s. Near detail rewritten with a
shared owner-roughness loop and shared Perlin samples: DXBC 448,588 -> 120,860
bytes, cold first use 1,596 -> 709 ms. Warm-up median 1.052 s, yet whole view
is unchanged (CPU 1.352 s vs hybrid 3.196 s): after input export the hybrid
spends 1.78-2.00 s streaming 1,082 GPU + 1,144 CPU-fallback tiles.
Audits: 0 diffs near/far vs CPU and WARP, hashes, walk 5,642/5,642, survival.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
2026-10-07 08:03:00 +02:00
..