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Fr0zka
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2026-04-30
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Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 03:23:35 +02:00
451ebcb776
docs: close the operator stack -- handoff rewritten in plain language
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 03:20:12 +02:00
91585ea493
test(tunnel): a warning that always means "this is fine" is noise -- demote it
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:36:09 +02:00
4d33321bfa
feat(classify): fold cave boundary categories safely
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:23:46 +02:00
2303442d8f
docs: T1.d fires in production -- 39% of tiles skipped, measured in game
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:22:16 +02:00
871ca190af
fix(classify): use the public GetStrateChunkZBounds; the index accessor is protected
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:20:09 +02:00
a2c5e02713
fix(classify): out-of-layout chunks are constant AIR, not TunnelNetwork -- unblocks T1.d
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:16:16 +02:00
05986bd875
docs: T1.d blocker FOUND -- out-of-layout chunks misroute into the cave branch
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:09:27 +02:00
4ae9e6e72f
fix(strate): opt-in diagnostic goes Verbose under automation, not Log
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:04:51 +02:00
b06c39c077
docs: suite green after the verbosity fix; FIELD digest proves nothing moved
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 01:01:58 +02:00
9740d117e0
fix(strate): opt-in diagnostic must not fail the automation suite
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 00:50:39 +02:00
45c61dd00e
fix(opstack): hoist the acquired column box out of the integer-XY scope
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-17 00:44:48 +02:00
6e7ea7038a
docs(opstack): record unbuilt experimental landing
f90c4e56c3
fix(generator): key CP cache by world owner
1e02c6314f
diagnostics(opstack): separate disabled-slot bail causes
8295f6e76b
perf(opstack): retain six surface column regions
Compare 4 commits »
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 23:22:09 +02:00
588f9e0294
docs: Sol investigation -- refutes my boundary-tile hypothesis, corrects my false accusation
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 18:36:44 +02:00
4ba53f2ede
docs: T1.d is blocked by CONFIG not code (Cave Bail Not Op Stack = 80%); retract memo claim
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 18:28:49 +02:00
3ad2720d0a
perf(opstack): direct-indexed column box (measured 14.7% miss); + T1.d bail attribution
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 17:51:23 +02:00
49a9959aed
fix(world): drain workers before mutating strate layout/passages (VF-01)
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 17:38:12 +02:00
bc0bf83c64
docs: VF-01 confirmed (worker race on rebuild) + VF-10 triaged; hold further code
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 17:32:12 +02:00
cab8e8fe55
fix(morphology): BuildChunkCache under-bounds room/tunnel collection when Min > Max
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 17:12:03 +02:00
8ef4d7dc09
docs: CORRECTION -- bUseOperatorStack is ON in the game's data assets
Fr0zka
pushed to
experimental
at
Fr0zka/VoxelForge
2026-08-16 17:06:28 +02:00
21f62c4a70
docs(opstack): two comments still described a half-finished port that is finished
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