research(step2e): 8 parameter profiles, worst 570 ms -- speed gate met, look NOT yet accepted
Editor-only, default off. Seeded chamber graph (jittered XY grid, spanning tree, optional loops, tunnels, shafts, pillars, ledges, spires, floating masses, basins), 8 profiles, four detail bands at every surface-affecting 25 cm sample, sound brick proofs. 259^3 ring, six workers, medians of 3: 404-570 ms (worst TerracedBasin 570.0 ms). Detail, seam, bound-audit (0 violations, undersized control caught), determinism (1 vs 6 workers) and TraversalSeeds all pass; live tests untouched. Not accepted yet: the profiles are 81-97% open air. In the slices a "TightNetwork" is a large void with scattered solid blobs (rooms of 0.5-0.76 x pitch overlap and merge), and the finest detail band shows as salt-and-pepper speckle with 22-109 separate 1 m components per ring: fast partly because air bricks skip, and the look needs the owner's judgement. Also missing vs live: maze, flat/plain, crystal-chamber, surface-world and underwater grammars; water geometry. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
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||||
},
|
||||
{
|
||||
"profile": "ShaftForest",
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||||
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|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
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||||
},
|
||||
{
|
||||
"profile": "FloatingArchipelago",
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||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_04_floatingarchipelago/slice_xy_center.png",
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||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "FloatingArchipelago",
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||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_04_floatingarchipelago/slice_xz_y0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "FloatingArchipelago",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_04_floatingarchipelago/slice_yz_x0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "FloatingArchipelago",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_04_floatingarchipelago/slice_xz_passage.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "PillaredCathedral",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_05_pillaredcathedral/slice_xy_center.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "PillaredCathedral",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_05_pillaredcathedral/slice_xz_y0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "PillaredCathedral",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_05_pillaredcathedral/slice_yz_x0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "PillaredCathedral",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_05_pillaredcathedral/slice_xz_passage.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "TerracedBasin",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_06_terracedbasin/slice_xy_center.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "TerracedBasin",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_06_terracedbasin/slice_xz_y0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "TerracedBasin",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_06_terracedbasin/slice_yz_x0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "TerracedBasin",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_06_terracedbasin/slice_xz_passage.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "HyperComplex",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_07_hypercomplex/slice_xy_center.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "HyperComplex",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_07_hypercomplex/slice_xz_y0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "HyperComplex",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_07_hypercomplex/slice_yz_x0.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
},
|
||||
{
|
||||
"profile": "HyperComplex",
|
||||
"file": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30/set_07_hypercomplex/slice_xz_passage.png",
|
||||
"layout": "today's live field on left; step 2e parameterized field on right; light=air, dark=solid, cyan=near zero"
|
||||
}
|
||||
],
|
||||
"slice_directory": "E:/Projet Unreal/VoxelM/Plugins/VoxelForge/Saved/Research/step2e/step2e_profiles_30",
|
||||
"detail_check":
|
||||
{
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
"deliberate_zero_detail_smoothing_detected": true,
|
||||
"direct_vs_brick_detail_parity": true
|
||||
},
|
||||
"boundary_artifact_check":
|
||||
{
|
||||
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||||
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||||
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|
||||
"deliberate_seam_samples_mutated": 706718,
|
||||
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|
||||
},
|
||||
"brick_bound_audit":
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"first_violation_inside_proven_brick": false,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"deliberate_undersized_bound_failure_caught": true
|
||||
},
|
||||
"determinism":
|
||||
{
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
"deliberate_quantized_hash_mismatch_rejected": true
|
||||
},
|
||||
"entrance_exit_walkability_test_added": true,
|
||||
"inter_strate_passage_open_space_test_added": true,
|
||||
"functional_test_filter": "VoxelForge.ParameterizedGeneration.TraversalSeeds"
|
||||
}
|
||||