streaming: passage-heavy tiles first, far parents after LOD0-1 (L84, headless only)
Predicted passage-overlap tiles are scheduled earlier (FI worst tile rank 116 -> 69, dispatch 0.95 -> 0.82 s); LOD0-1 publish from the base shape before far parents, which are built before LOD2 is queued. Every tile hash identical to L83 (all four whole views). Fast tier PASS. Cold LOD0-2 W8 / W12: SW 1.02 / 0.99, FI 2.26 / 2.18, TN 2.27 / 2.15, VS 1.13 / 1.09 s. Heaviest tiles (FI/TN junction band, z=-93) still take 0.5-0.7 s each, mostly full-grid fill; idealized floor ~0.92 s. Unreal scheduler not yet updated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
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@@ -2030,6 +2030,15 @@ namespace StandaloneStreamBenchmark
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World.OperationStorage.clear();
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World.DensitySamples.clear();
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const bool bIncludeFarWorld=MaxLevel<0||MaxLevel>=World.FullResClipLevels;
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// LOD0-1 can start from the base field while far parents compile. LOD2 can sample
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// parent transitions in owner-world views, so publish far parents before queuing LOD2.
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// Special audits retain the historical eager build because they may query the compiled
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// shape directly.
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const bool bFarWorldAudit=bAuditNativeCaves||bAuditNativeLattice||bAuditMotifIntervals
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||bAuditOreVeinYield||bAuditLandmarkReachability||bAuditStrateTransitions
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||bAuditResolvedLayoutPassages||bAuditResolvedLayoutBoundaries
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||bAuditTileShapeReadiness||bAuditBasePageEquivalence||bAuditRouteParity;
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const bool bDeferFarWorld=bIncludeFarWorld&&!bMovingCameraTrace&&!bFarWorldAudit;
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VoxelForgeCore::ShapeBuildRequest ShapeRequest;
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ShapeRequest.minVoxel={FineMin.X,FineMin.Y,FineMin.Z};
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ShapeRequest.maxVoxel={FineMax.X,FineMax.Y,FineMax.Z};
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@@ -2037,7 +2046,7 @@ namespace StandaloneStreamBenchmark
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ShapeRequest.clipMaxVoxel={ClipMax.X,ClipMax.Y,ClipMax.Z};
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ShapeRequest.workerLimit=static_cast<uint32>(std::clamp(WorkerCount,1,16));
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ShapeRequest.parallelSignEdgeRepair=bParallelSignEdgeRepair;
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ShapeRequest.detail=DetailVariant;ShapeRequest.includeFarWorld=bIncludeFarWorld;
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ShapeRequest.detail=DetailVariant;ShapeRequest.includeFarWorld=bIncludeFarWorld&&!bDeferFarWorld;
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ShapeRequest.roundTunnels=bRoundTunnels;
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ShapeRequest.enhancedTunnelWalls=bEnhancedTunnelWalls;
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ShapeRequest.validatePassageRoutes=!bCaptureSkipWalkability;
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@@ -2047,6 +2056,7 @@ namespace StandaloneStreamBenchmark
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bSkipUvAndColors,bSkipMaterialGroups,bSkipUV,bSkipColors,&Shape,bProfileColumnOverlap,
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FarHorizonLOD8InteriorStepVoxels,bUseSharedColumnCache,
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bAllowUniformSkipsWhenHashing);
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Streamer.SetPassageHeavyPriority(ResolvedLayout);
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Streamer.SetSchedulerPolicy(SchedulerPolicy);
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Streamer.SetUniformBlockProofAuditEnabled(bAuditUniformBlockProofs);
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Streamer.SetTileDrainInstrumentationEnabled(bInstrumentTileDrain);
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@@ -4978,13 +4988,25 @@ namespace StandaloneStreamBenchmark
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return 9;
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}
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}
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const FStandaloneStreamingUpdate Update=Streamer.UpdateDesiredWithSet(Desired,{},0);
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if(Update.DesiredTiles!=static_cast<int32>(Desired.Tiles.size()))
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FStandaloneDesiredTileSet EarlyDesired=Desired;
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if(bDeferFarWorld)
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std::erase_if(EarlyDesired.Tiles,[](const FVoxelTileKey& Key){return Key.Level>1;});
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const int32 EarlyDesiredCount=static_cast<int32>(EarlyDesired.Tiles.size());
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const int32 InitialDesiredCount=bDeferFarWorld?EarlyDesiredCount:
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static_cast<int32>(Desired.Tiles.size());
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FStandaloneStreamingUpdate Update=Streamer.UpdateDesiredWithSet(
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bDeferFarWorld?EarlyDesired:Desired,{},0);
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if(Update.DesiredTiles!=InitialDesiredCount)
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{
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Streamer.Stop();
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std::fprintf(stderr,"[StreamPipeline] expected %zu tiles after shape publication but queued %d.\n",
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Desired.Tiles.size(),Update.DesiredTiles);return 7;
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std::fprintf(stderr,"[StreamPipeline] expected %d tiles after shape publication but queued %d.\n",
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InitialDesiredCount,Update.DesiredTiles);return 7;
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}
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double DeferredFarShapeSeconds=0.0;
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bool bDeferredFarTilesQueued=false;
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if(bDeferFarWorld)
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std::printf("[ShapeSchedule] defer_far_parents=1 early_tiles=%d late_tiles=%zu start=after_base_shape_compile\n",
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EarlyDesiredCount,Desired.Tiles.size()-EarlyDesired.Tiles.size());
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if(bMovingCameraTrace)
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{
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constexpr double SamplePeriodSeconds=0.25;
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@@ -5141,7 +5163,7 @@ namespace StandaloneStreamBenchmark
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{
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bSceneExportPassing=SceneExport.Open(MeshExportPath,World.CoreVoxelSizeMicrons,
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CameraPositionVoxels,CameraYawDegrees,CameraPitchDegrees,
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static_cast<std::uint32_t>(Update.DesiredTiles),
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static_cast<std::uint32_t>(Desired.Tiles.size()),
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ResolvedLayout&&!ResolvedLayout->oreVeins.empty());
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if(!bSceneExportPassing)
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{
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@@ -5496,6 +5518,25 @@ namespace StandaloneStreamBenchmark
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FullDetailFinished,FullDetailExpected);
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bFullDetailReported=true;
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}
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if(bDeferFarWorld&&!bDeferredFarTilesQueued&&Finished==EarlyDesiredCount
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&&Desired.Tiles.size()>EarlyDesired.Tiles.size())
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{
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const auto FarBuildStart=Clock::now();
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Shape.buildFarWorld();
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DeferredFarShapeSeconds=std::chrono::duration<double>(
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Clock::now()-FarBuildStart).count();
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std::printf("[ShapeSchedule] defer_far_parents=1 early_ready_s=%.6f far_shape_s=%.6f action=publish_before_lod2_tiles\n",
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std::chrono::duration<double>(Clock::now()-ColdStart).count(),
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DeferredFarShapeSeconds);
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Update=Streamer.UpdateDesiredWithSet(Desired,EarlyDesired.Tiles,0);
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if(Update.DesiredTiles!=static_cast<int32>(Desired.Tiles.size()))
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{
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Streamer.Stop();
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std::fprintf(stderr,"[StreamPipeline] expected %zu tiles after far-parent publication but queued %d.\n",
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Desired.Tiles.size(),Update.DesiredTiles);return 7;
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}
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bDeferredFarTilesQueued=true;
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}
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}
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if(bHasCameraStep)
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{
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@@ -5746,7 +5787,7 @@ namespace StandaloneStreamBenchmark
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}
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if(bExportRequested)
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{
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bSceneExportPassing=SceneExport.Close(static_cast<std::uint32_t>(Update.DesiredTiles));
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bSceneExportPassing=SceneExport.Close(static_cast<std::uint32_t>(Desired.Tiles.size()));
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std::error_code FileSizeError;
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const std::uintmax_t ExportBytes=std::filesystem::file_size(MeshExportPath,FileSizeError);
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std::printf("[MeshSceneExport] tiles=%u expected=%d bytes=%llu status=%s path=%s\n",
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@@ -5962,8 +6003,9 @@ namespace StandaloneStreamBenchmark
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const double WholeViewSeconds=std::chrono::duration<double>(WholeViewReady-ColdStart).count();
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const double StreamSeconds=std::chrono::duration<double>(WholeViewReady-StreamStart).count();
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const double FirstTileSeconds=std::chrono::duration<double>(FirstTileReady-ColdStart).count();
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std::printf("[StreamPipeline] workers=%d shape=%.3fs first_tile_ready=%.3fs neighborhood_mesh=%.3fs neighborhood_ready=%.3fs full_detail_ready=%.3fs whole_view_ready=%.3fs neighborhood_tiles=%d/27 full_detail_tiles=%d/%d whole_tiles=%d/%zu stream_wall=%.3fs cache_hits=0 full_payload=1\n",
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WorkerCount,ShapeSeconds,FirstTileSeconds,NeighborhoodMeshSeconds,NeighborhoodSeconds,
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const double FarShapeSeconds=Shape.buildStats().farShapeSeconds;
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std::printf("[StreamPipeline] workers=%d shape=%.3fs far_shape=%.3fs first_tile_ready=%.3fs neighborhood_mesh=%.3fs neighborhood_ready=%.3fs full_detail_ready=%.3fs whole_view_ready=%.3fs neighborhood_tiles=%d/27 full_detail_tiles=%d/%d whole_tiles=%d/%zu stream_wall=%.3fs cache_hits=0 full_payload=1\n",
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WorkerCount,ShapeSeconds,FarShapeSeconds,FirstTileSeconds,NeighborhoodMeshSeconds,NeighborhoodSeconds,
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FullDetailSeconds,WholeViewSeconds,NeighborhoodFinished,
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FullDetailFinished,FullDetailExpected,Finished,Desired.Tiles.size(),StreamSeconds);
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if(bReportMeshCoverage)
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