docs: close the operator stack -- handoff rewritten in plain language
Jahni built the last two commits and the game looks fine. Closing the thread. OPSTACK-HANDOFF.md fully rewritten. The old one had become a private dialect -- "you've started using very unique terminology, i have NO idea what you've been doing" -- which is a failure of the document, not the reader. The new version leads with what the op stack was for, says plainly that Phase 3 was never built and is not being built, carries the honest three-week ledger (120 commits, every feat: a port, the world unchanged by design), and translates the jargon. Final state: 8/8 archetypes live and bit-identical, 14/14 tests green through871ca19, violations 0, and 39% of tiles skipped in the running game against 0% that morning. Flagged in the handoff:4d33321and91585eaare built but not re-verified -- the suite has not been re-run since. Two named checks, and revert4d33321if either fails; the 39% does not depend on it. Direction agreed: no Phase 3, no further refactoring, old switch stays as the oracle, next work is visible content from fable-idea.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -4566,3 +4566,35 @@ same information, but the severity now carries meaning.
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⇒ **General rule for this project's diagnostics:** if a line cannot distinguish a good run from a bad
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one, it must not be logged at a severity that implies something is wrong. The same defect as the
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lumped bail counter, one layer out: *a signal that always says the same thing measures nothing.*
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## 2026-08-16 (w) — CLOSED. The operator stack is declared done; direction changes to visible work.
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Jahni built `4d33321` + `91585ea` and reports the game looks fine. He asked for the handoff to be
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updated and the thread closed.
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**`OPSTACK-HANDOFF.md` fully rewritten in plain language.** The previous version had become a private
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dialect — his words: *"you've started using very unique terminology, i have NO idea what you've been
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doing."* That is a failure of the document, not of the reader. The new one leads with what the op
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stack was for, states plainly that Phase 3 was never built and is not being built, carries the honest
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three-week ledger, and includes a translation table for the jargon (`T1.d`, `box verdict`, `Mixed`,
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`violations`).
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### Final state
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- 8/8 archetypes live and bit-identical (115 000-sample field digest unchanged, eight equivalences).
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- 14/14 tests green through `871ca19`, `violations` 0 everywhere.
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- **39 % of tiles skipped in the running game**, from 0 % that morning.
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⚠️ **`4d33321` (boundary fold) and `91585ea` (warning demotion) are built but NOT re-verified** — the
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suite has not been re-run and the counters not re-read since. Recorded in the handoff with the exact
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two checks and the instruction to `git revert 4d33321` if either fails; the 39 % does not depend on
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it.
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### Direction, agreed
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**No Phase 3. No further refactoring.** The old `switch` stays as the oracle. Next work is whatever
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Jahni can see — `fable-idea.md`, F7 set-pieces, F9 audio. The handoff closes on the question that
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should have been asked in July: *what do you want the world to do that it doesn't?*
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This log stays append-only and stays the record of what was actually built. It ends here for the
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operator stack.
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