Files
Fr0zkaandClaude Opus 5.5 303b7b9f24 wip(assembler): round L2 -- the cross-platform hash check can fail; FP contraction changes the world
Clang -ffp-contract=on/fast and GCC's default (fast) all change the density hash on the L1 view;
contraction off reproduces L1 (= Windows S13) at W1/W12. Seed sweep: 48 FloatingIslands seeds and
14 effective SurfaceWorld seeds (34 of 48 fell on a seed-independent cube) match across Clang/GCC
and W1/W12. Standalone gains --seed/--recipe/--render-distance-chunks (viewer + headless) and a
Windows replay script. Linux standalone workers get 32 MiB pthread stacks (TLS is 17.3 MiB/thread),
so no external stack limit is needed. No Core or world-output change; MSVC compile unverified.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 18:18:34 +02:00

193 lines
78 KiB
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& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=surface-world --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=surface-world --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,-35,-487.94,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1990830953 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1900684165 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1766412538 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1721984596 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1239598758 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1085993262 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-1033703345 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-854671705 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-713963806 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-621039221 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-474448608 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-432690581 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-380556572 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-238925630 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-216679974 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-133096164 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=-112366806 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=0 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=5808593 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=28573228 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=70955227 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=75274690 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=81375760 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=146979566 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=244951180 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=245433414 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=277442974 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=297746112 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=336768467 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=512532080 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=821120640 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=853538490 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=861026696 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1026251636 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1077415394 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1130999017 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1156488597 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1172304228 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1370340570 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1383925073 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1401164998 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1558879574 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1753015542 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1827697875 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=1909311298 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2011898099 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2015768509 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=floating-islands --render-distance-chunks=0 --workers=1 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60
& ".\Standalone\bin\VoxelForgeCoreStandalone.exe" ".\Standalone\data\owner_world.json" --seed=2070776516 --recipe=floating-islands --render-distance-chunks=0 --workers=12 --world-assembler-prototype --stream-benchmark --stream-pipeline --stream-hash --force-generate --clip-radius=1 --max-clip-level=0 --camera=0,0,-32,0,-22 --far-horizon-lod8-step=0 --process-affinity=4095 --process-priority=Normal --frame-limit=60