wip/l16-tile-cache
Exact lossless zlib tile records (keyed on world/season/recipe/plan/evaluator/options/tile), pristine cache plus ordered edits, server never trusts client caches, corruption/stale rejection, atomic writes, 2 GB cap. Loaded tiles match regenerated hashes (L1 view, 24 m crossing). NOT for assembler/world yet: the shared StreamBenchmarkPipeline.h includes Linux-only headers (unistd/fcntl/zlib), which would break the Windows viewer build. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CSFYgsdW8ejZSyiMf4qRSX
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C++
97.6%
C
2.3%
C#
0.1%