2303442d8f5f7c9de7e25a9387b5f853d2be633d
Classified 1.88 / Meshed 1.15 / SkippedAllAir 0.73 (1.15 + 0.73 = 1.88, exact). Was Classified 1.90 / Meshed 1.90 / nothing skipped. Cave Bail No Layout went 1.58 -> gone. 39% of classified tiles now skipped against 0% this morning, each avoiding ~43000 density evaluations plus marching cubes. First observation of tile-skipping in the running game rather than an automation harness. Not yet firing, stated plainly: TilesSkippedAllSolid and the two op-stack counters remain absent, so the cave branch still produces no verdicts in game -- its attempts land in Cave Bail Mixed Content (0.77) and Stack Verdict (0.32). The win here is the open-air class proved by the classifier's own Z categories, not by ClassifyBox. That is the next thread and the counters now name it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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