46b507a261462a1490523a3333590e5a0e720fd5
Four commits after 8 of 8, logged in OPSTACK-PROGRESS with the same shape as the first entry: what each touches, what breaks first, and the numbers to read before the colours. Records three things that only became visible while doing the work: 1. DECOMPOSITION 0.2 frames the worm as THE blocker for tile skipping. It is one of three. The subtraction also had no first term (nothing declared how solid the rock was), and the twelve detail modifiers were the bigger drag -- not through their amplitudes but because they declared a direction where they are provably Identity, being gated on the SDF the room source writes. 2. A safety property that was checked rather than assumed: no box query anywhere in the operator library touches per-worker memo state. That is what makes it safe for ClassifyTile to build and fold its own stack without clobbering the caches the density path depends on. 3. The reviewer pass over every ported operator found no transcription error. It did confirm the four things a future reader would otherwise have to re-derive: the operator order matches the original line for line, EffectiveZ is recomputed per op but bit-identically, the terrace's SDFBlendRadius is equal on both paths because no ApplyTo writes it, and LocalParams() is lazy so it reproduces the original's cost profile rather than merely its value. Next action is now one thing rather than a queue: make FRoomGraphSource::EffectOverBox answer spatially. Both of this batch's mechanism commits were built to receive it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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